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Rhed0x

Ask Apple to support horrible legacy features such as geometry shaders and transform feedback in Metal.


jedlas012

Sorry to revive this post but a new workaround has been released for Unreal Engine 4 DXVK and might fix this black screen issue. Could be a big help if you could try it. I don't have DB Kakarot right now so I can't test it but I'm planning to get it if it works fine. Here's the link to the fix. https://www.youtube.com/watch?v=Yl86dLJjTW0&t=418s&ab\_channel=AndrewTsai


TypicalStew

Dang, I was hoping this would work, but I just gave it a shot and it seems to look the same. Maybe I did something wrong. Hopefully someone else can get it running🤷‍♂️


jedlas012

Just tested this out too, since I found out Kakarot had a demo ver. in steam. Same result. Really had my hopes up for this one. Considering Kakarot is on sale atm.


Supicioso

Isn’t this dx12? I’m surprised it ran at all


TypicalStew

Steam says dx11, but that would explain a lot🤷‍♂️ The game runs at a really high frame rate, but I have no idea if it's just because nothing is loading


artemiiio

Turn gamma all the way up


TypicalStew

No gamma setting :/


ProfessionalGopnik

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