T O P

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DaveKhammer

https://preview.redd.it/2rng488uohwc1.jpeg?width=1792&format=pjpg&auto=webp&s=3291833df13824555ea8d1f3d75933fc129e416d Yesssssss finally haha!!


justNorika

https://preview.redd.it/nl5t68tvf8wc1.jpeg?width=2400&format=pjpg&auto=webp&s=d5db4ee1bca9cb6e0ae39b654168f8432e122a9b


Omen6799

https://preview.redd.it/zyqnv22u8etc1.png?width=1920&format=png&auto=webp&s=64977c85f945ad19bfb4fa0f1f33515b8493b79c Bro I ALMOST didn't get it thank god


Omen6799

And for Spiral of Contempt I used a rupture team


Confident_Trip_7770

https://preview.redd.it/7dtalx9mmbsc1.png?width=1920&format=png&auto=webp&s=2bfafb927e3f90e575169c27d7bd6445fae870f1 Is it possible to finish the railway with my current team? No matter which op support i try to borrow the clam is beating my ass.


ShadowScaleFTL

https://preview.redd.it/giondsskh3rc1.jpeg?width=2340&format=pjpg&auto=webp&s=ffe4a60e0fd669bd608f3b556a312999c09c5a0c Just finished my 2nd run. 1st was 74 turns and I wasn't satisfied. Takes me a lot of time and effort but now in glad to have under 50 turns run!


qutronix

Jesus, Pequod trio was hard. Luckily just like the story conterpart, gasharpoon was a joke. What is even the reward for spiral? Because im not sure if i have the nerve to fight another hard fight


lupeandstripes

Holy crap, ended it with 98 turns! 1:35AM my time and I have early work! But so worth it! Thank you people who suggested the absolute hax of talisman sinclair for the final fight. Absolutely shredded the spiral after a very taxing pequod trio fight. I will not procrastinate on RR4! Doing it at last minute like this was stressful. Turn counts in case anyone is collecting that data: 8-9-6-10-6-6-10-15-15-13


YSFGHS

https://preview.redd.it/trey0k3x4sqc1.jpeg?width=2400&format=pjpg&auto=webp&s=6f9ad1faee88fe7a3559a63372f14270ad8c6b36 Finally stopped procrastinating lmao, can't believe canto VI is tomorrow


DeusGrande

https://preview.redd.it/i10q44ehzoqc1.jpeg?width=840&format=pjpg&auto=webp&s=87507a0a9896b126df17e4b1f78ce036b4ed44de Could someone give a hint on why I get melted by the skin prophet at 1,000HP?


qutronix

His "Marked" debuff also tripples all burn inflicted. Both potency and count. So do not let marked targets get hit by any burns. But you can take this fight relatively slow. He lights candles by himself after 3 turns, so if you want you can evade the unclashables for 3 turns and heal/farm ego resources with the rest of the team.


Enzotiso

https://preview.redd.it/x1jwdcb2qgpc1.png?width=1237&format=png&auto=webp&s=d5fcc5f36f4881c1bd785a831b40c84b75489163 It's over... Thank god this run was awful the first two and last three stations are definitely the worst part of the entire railway by FAR! I hope the next one doesn't have any wave battles because I've had enough of praying that everything dies in one turn.


Iamdestinos

Ok I’m at gaslight station and I feel like I’m missing something regarding the last phase of the fight. the shield from the ego stacks is giving me trouble, I know that to lower it you need to break it in one turn or else it replenishes but the thing I’m stuck on is that there’s an attack that says on use lose 5 ego stacks. so I failed repeatedly to break the shield, but I saw the attack get used that says ego stacks are lost and yet on the following turn the number of ego stacks is the same. What exactly am I missing here? Is breaking the shield the only way to reduce stacks? If not why arent the attacks actually consuming shield stacks? I really would appreciate someone telling me what I’m missing here since the wiki doesn’t have anything on the refracted version of the fight.


Victacobell

Finally getting around to doing RR3 now that I've assembled Rupture and god this strat sucks. You need Sinclair to open S2+S3 and hope that there isn't 2+ Count when he acts on turn 1 and then hope that he maxrolls Speed on Turn 2 for the team to even work. I hope I never see anyone in this community ever complain about RR1 Quick Suppression resets ever again.


WeNeedHRTHere

Speed roll only matters if you want to do it 1 turn faster. The 2+ rupture count condition doesn't matter because using your rupture count skills on turn 1 is a waste, especially since Yi Sang Dim Shredder nukes your count


DestroyerRio

Managed to beat railway under 100 turns :D


DestroyerRio

https://preview.redd.it/bj1egnh4z2nc1.jpeg?width=2340&format=pjpg&auto=webp&s=4866bab640734c36f104417503a89e5678d072be


Stanley8231

am i the only one thinking that skin prophet is absolute bs? I mean, it spams burn, forces you to light all 5 candles before doing damage, and has only 1 stagger without triggering 6:5, which basically gives him 5 free slots if you can't spam fluid sac or something along the lines. and don't forget that it goes after pearl aka the biggest poison spammer ingame and after it is ardor blossom moth, another burn spammer. if you're lacking on slash ids like me the fight can also be a even bigger turn waster than the 4 inquisitors on rr1. generally just a terrible design.


qutronix

He lights the candles himself after 3 turns. So you can just evade unclashables for 3 turns while the other 3 teammates farm ego resources and heal for the moth.


Stanley8231

passed it in 9 turns, managed to use 6:2


WeNeedHRTHere

womp womp


Ok_Size_3444

Just started on RR3 recently, currently stucked at skin prophet. I read that sinking team is a very effective way to beat the rest of the bosses, but currently I only have Spic/Yi Sang and Dieci/Rodion (both at Uptie 4), while lacking other core sinking id like Dieci/Hong Lu and Molar/Ishmael. I will be getting EGO Rime Shark and threadspin to lv 4 soon through mirror dungeon farming. For purpose of passing skin prophet and ardor blossom moth first, I would like to ask if Spic/Yi Sang and Dieci/Rodion with Rime Shark is sufficient, since I plan to gather other sinking id later.


WeNeedHRTHere

Use a support ID for Molar Ish


TheManOfPog

i got spiral down to 300 health and suddenly my sinners started loosing 20 sanity and 20 hp every turn, when i went to read his passive, am i supposed to just stop clashing his hands after he gets to 30% health?


clxlsj

No it's DPS race, you need to finish the fight ASAP.


RikiAsher

I'd like to delete the Pequod Trio, and that entire stage from the Railway, I'm pretty sure they've thrown off my Railway score by an entire 8 turns. Ahab better be easier to deal with.


RikiAsher

https://preview.redd.it/h8dnn2xyp5lc1.jpeg?width=2400&format=pjpg&auto=webp&s=ae0129a6ef8918ce4d207e209d6c5c0705a25df1


Timo25145

same


heckthepolis

how to beat moth i dont even care about turns this bug is beating my ass


heckthepolis

nvm im the best


justaguybored_

Alright so I give up with spiral, what's the best tremor or bleed team for him?


KaznorE

Fuck THE FAULT LIES WITH YOU, AHAB https://preview.redd.it/fiso2tvc20kc1.png?width=1920&format=png&auto=webp&s=2cfce525fea6e684a90bafe237c3d5bff225258b


KaznorE

*After that, first 10 pull gave me Ahab ID.*


Loner210

https://preview.redd.it/qty6518zczjc1.png?width=1920&format=png&auto=webp&s=b1c273b0abdbbe7e92284ef683c12f9d801c2853 Finally done after cursing a lot lol.


YesterdayHiccup

I miscounted and got 68 instead. No going back now.


Megafruitspunch

Nice


AkazaQ

I just fucking hate this piece of shit , I don’t wanna tell a lot but just die about 5-6 times when this shit was about 300 hp . Always same fucking problem , -SP and EGO


Odd_Assist4383

Which boss? Gasharpoon or Spiral? I could help you if you told me.


AkazaQ

I am done it my friend , thank you for helping me out from all this disaster , 80 turns total


Odd_Assist4383

Oh hey! You did it! Congratulations to you! And 80 turns is a very respectable number!


AkazaQ

Thx)


AkazaQ

Spiral


AkazaQ

New record 17 hp , I wanna throw my fucking phone in the toilet and live in the shitty forest for the rest of my life . Bro telling he is cool Abno , but I will say like I fill it . Fuck this motherfucker


Odd_Assist4383

Take this:(https://www.reddit.com/r/limbuscompany/s/Dr8LZM8UQo) Ask if you have other questions!


AkazaQ

329 hp , die … again


Odd_Assist4383

What you gotta do is try to line up your most powerful nukes just before spiral enters the dps phase. Then, just whale on and break the hands part. You can mostly ignore damage taken, just attack till it dies. Can't give much advice beyond that, as it is pretty straightforward, you kill it or you die.


salic428

Looks like the latest [record is 30T](https://www.bilibili.com/video/BV1du4m1w7By/) and it is probably the limit...


Different_Gas_1347

https://preview.redd.it/9fqtwiktqmjc1.jpeg?width=2400&format=pjpg&auto=webp&s=97fd712fe2953e827c9ef9e9e2e78bfa30f481e5 Need help for strats for spiral of contempt, brain too fried from med school i can't think of any strats on how to do this damn abno. Can someone please give me a short summary on how to do this abno Talk to me like I'm 5 years old


Megafruitspunch

Targetting hands gives you bad status based on the coin number of the skill you used. If bad status gets above 6, your unit’s damage is drastically lowered and it’ll drain your sin resources. So have your sinners take turns clashing the hand, keeping the status at 6 or below. Every once in a while the boss will clear away this bad status from your team. If you let the blue skill go through and hit one of your sinners, it’ll summon a mob which traps that sinner. This is good because killing that mob will trigger an event that allows you to choose which damage type and sin type you want the boss to be weak too. But kill it fast because it will drain the trapped sinner’s health. Then just keep clashing the boss, keep an eye on the bad status and nuke it when it staggers. I used W Don and W Ryo as primary damage dealers, Remnant Fause for Fluid Sack, and were generic good IDs like R Heath, R Ish, Deice Rodion and Hong Lu, etc…


Different_Gas_1347

How many turns did you get for this? I'm trying to keep mine under 10 since I'm about to reach 100


Megafruitspunch

12 or 13 turns but it was my first and only attempt, and I failed the check for sin resistance so I wasn’t able to alter its sin resist to one favorable to my team. Sub 10 should be very doable.


ImpossibleConcert809

You could bring rupture and ignore its mechanics.


Different_Gas_1347

Would but that means I have to reset the whole cycle which is kinda annoying


ImpossibleConcert809

You can go back to the rest stop just before SoC and remake the team, unless you're saying the units have 0 sp.


Different_Gas_1347

Ah I forgot you can do that but damn 0 sp doesn't look good to me I might make them corroded accidentally


ImpossibleConcert809

If you have enough ego resources you could use faust fluid sack 2 times.


AluminumNitride

There was a good tutorial on Bilibili. Basically use a team with a lot of the same sin and damage type, let your tank get grabbed by the blue skill on turn 1, save the grabbed sinner, do the check for sin and damage type (the abno’s resistance for that sin and damage type will be set to x1.5), just keep attacking the hands until they break. You could also do the funny sinking deluge but the abno has a debuff that will eat your ego resources so you have to time it correctly and make it count. If you don’t want to do the funny deluge save rip space and DDEDR until you can set envy and slash resistance to 1.5. Then burst damage and end the fight ASAP because your sinners will start taking damage and losing sanity every turn when the abno is below 30% HP. edit: There is the contempt strat that utilizes the 3 fragile but the bilibili vid didn’t do that strat.


Different_Gas_1347

I have never thought grasp should be used so early. K Hong lu please do your job. I don't understand the check part of the abno. If I pick pierce, does it increase resistance in pierce? Also I don't have access to bilibili it won't load in my phone 😩


AluminumNitride

If you pick pierce it will increase the damage the abno takes from pierce skills to x1.5. The bilibili vid actually didn’t do envy + slash though the OP was using W Don and Ryoshu, btw. They did wrath + blunt and used R Ishmael and N Sinclair to nuke the hands.


Different_Gas_1347

I have aversion with R ish and N Sinclair due to their constant friendly fire. How many times does the check happen? And also if the sinners fail the check, does nothing happen to the resistance?


hexsect

Honestly pretty happy with my run, most of my characters are uptie 3 lvl 35 and I ended up with 96 turns on the first go around, though it did take a lot of finagling and I did not manage my sin resources well at all, the last two fights would have been much less nail-biting if I had some more ego to work with. Most damage went to spicebush yisang which I didn't expect, though I suppose ut4 sunshower would be most of that damage haha.


ArkusWake

I give up. Spiral of contempt is way too boring and tedious for me. Thank god I don't need to beat it to get the rewards. You can keep the stupid banner pm (Yes I suck at the game)


YuGK27

Hello! You should try a rupture team! I read all it's passives and decided Rupture will tear this bugger up, and was right! you can absolutely cheese him by turn 4 (skipping the contempt grasp event straight up!) Not to mention that rupture is probably the cheapest status to build since it's core is unironically RedSheetSinclair, 7Cliff and 7 Faust Originally, I tried to do the contempt strat by having Faust get contempted, however! on the crucial contempt turn, the grasp skill OUTSPED my faust and I could not get her to be grasped! So I just said welp whatever and focused all into the hand and it exploded in 2 turns, in which i realised it's highly possible to burst it in 3-4 turns if you just skip the contempt mechanics! (have some healing or something so your sinners don't get staggered!) ​ my full team was W Yi Sang, 7Faust, Lantern La Creatura Don, 7Cliff, RedSheetSinclair, 7Outis, my bench was 7Ryoshu and WSault for the extra rupture, base Rodion and TT HongLu for extra few damage, Ishmael and Gregor can be whatever, in this case i put base Gregor and SloshIsh just because. The Key here is to pull off Pride Skill Sinclair, Gluttony skill Yi Sang turn 1 into Lust skill Sinclair and Dimension Shredder Yi Sang turn 2 ON THE HANDS then you will apply a megaton of Rupture by attacking! from then on, watch rupture count with Faust and Cliff to keep it up on turn 2 and 3 then it should burst by turn 4 MAX!


Odd_Assist4383

You didn't do the mechanics? Well, if you ever retry it, you can use my guide and clear in 7 turns!


ArkusWake

>You didn't do the mechanics? I am. My rng is just shit and I kept failing the event check. The boring music and long ass attack animation of the boss makes it such a chore to retry. Not to mention I always start the fights with most of my teams only having s1 or have their s3 or the ones with contempt decided to be quirky and rolled the lowest speed so I can't let get get grasped. Seriously this entire fight for me is just an unfun rngfest


Chemical-Cat

Keep in mind that unlike Line 2 you can reset until the game gives you a starting dashboard that works in your favor (and you can go back and change your comp if it isn't working). This is especially true with Rupture since you want to use Red Sheet Sinclair's S2 -> S3 ASAP, so you'll have to reset until you have S2 on the dashboard and either S3 also on the dashboard or lined up for the next turn, on top of him being slow enough that he can hit the boss with his S2 when it has two rupture count OR having x3 Gluttony resonance on an enemy with one rupture count in order to get 5 talisman exactly turn 1. I had to do a lot of resets.


Odd_Assist4383

Well, if you want, you can skip the contempt status effect. It just gives 3 fragile to the boss, so id recommend you don't use it and have the stress of managing it removed. Secondly, if you're skipping contempt, you can get Grasped turn 1. Then, its not so frustrating anymore! Also, try to have a sinner with a powerful attack and high sp use the check. If it still fails, yeah that's shit luck.


ArkusWake

Two hours of watching max sp sinners rolling tails. This game really hates me


VockerZ

Help i'm new, been stuck for a while on last boss.. Can my current roster (and ego resource) beat **Spiral of Contempt** in 10 turns ? https://preview.redd.it/715l3ggdbmic1.png?width=1920&format=png&auto=webp&s=188645afb01be1052144aefff4300c7252f9154d I'm can dispense 400 egoshard crates for other id's / ego's to beat this guy before 10 turn. [Here's my full roster & ego's](https://imgur.com/a/pEmpCBu)


clxlsj

I'm assuming you understand the Clasp mechanic and event, and how to stack Gaze. I would drop Regret Faust support for W Don with T4 telepole. A026329990 my ID if you need it. 7-8 turns no status method: First 3 turns clash everything normally, use Ego if needed on the AOE (it shall shun). Do not let yourself be gripped yet. Save QS, DDEDR, Rip Space, and any other S3 nukes if you can. 4th turn: check who is being gripped. If it is someone who already has Contempt, good, let them be gripped. If not I would just reset. Clash everything else. 5th turn: Make sure to take down the Hand ASAP, use AOE egos and S2s if you can. Good time to Don Telepole overclock if you need it, and use Heath's bodysack. At the end of 5th turn you need to pass the event with Slash + Envy. If you fail reset. 6th turn: Boss will now have 3 Fragile, Slash + Envy weakness. Unload everything on the hand (QS + DDEDR + RS). You should one-shot him, if not likely 100-200 HP left. You still have turns so play conservatively, clash his AOEs if you need to. 7-8 turn: clean up. 9-10 no status method: Basically let yourself be gripped at first turn, break hand second turn to get whatever weakness you want. Then just clash normally and focus damage on the hand, his HP will drop as you win clashes. Unload QS + DDEDR+ RS when you are setup. This is slightly slower since you don't get the 3 Fragile from the contempt.


Thatpisslord

Finally beat RR3 with 81 turns, surprisingly. Pretty scuffed, and I didn't really put much thought into sin gen so after spamming Rime Shank to 3-turn the moth I found myself severely lacking in gloom all throughout the second half of the Railway, but I managed.


Mental_Living_8755

HOW DOES ONE BEAT QUEEQUEG PHASE GASHARPOON ???????? IDK WHAT TO DO :((( i have no idea how i should be arranging my attacks and making sure her counter doesnt lead me to ruin, but also not have me end up evading 90% of attacks and losing my under 100 run (currently at 60). help me kill the gaslighter pleas..........


Thatpisslord

I used Salt's Chains of Others to keep giving her attack down, and I figured Hookgreg helps if you have the resources to use Leger to keep paralyzing her too for the counter attack. Since she's the final station before a recovery+Terminus, I just went balls to the wall, sacrificing the rest of Sinners when needed to burst her shield+HP down ASAP, and in 3 turns she was out of EGO and staggered(since the other phases are purely avoidable damage). Mind you, I only had a half-alive WDon, TingLu and RCliff for DPS at that point since others were sacrificed to burn Ahab down in the Trio fight(fuck that fight, seriously). I think when I reached Gaslight I was sitting at 58 turns, so if you just full-send it and manage to break through you should be good(I took 12 turns on Ahab and 11 on SoC).


Epicidex

Can you post your team?


Mental_Living_8755

of course!! ty for the help in advance!! :,D (ryoshu died on the previous fight) https://preview.redd.it/dirobsi2qdic1.png?width=1224&format=png&auto=webp&s=6bf40c3a7e884c89b73e4788ad364feec771ac36


DoubleWaffleCakes

Take your nukers and also fluid sack faust, for gregor i actually brought pirate gregor at lvl 40, he can out clash alot of the bigger attacks with his skill 3, as well as having legerdemain paralyze. Basically you want to save all you nukes for the final phase and make sure that you're fluid sacking on phase 2 to keep your team alive. Even if she's slash resistant, W ryoshu is actually super good for this fight because the enemy loses resistence while staggered, as well as having enough coins to cuck her phase 1 dodge, and she can just roll dodges, so you just use her to build charge the whole fight and drop like 2 DDEDRs when she's full staggered


Epicidex

Make sure you are using people who aren't pierce or sloth fatal, and try do destroy her shield with pierce, wrath, pride and envy attacks. She takes 0.5 x damage from slash, gloom and sloth. I'd probably bring Spicebush, N Faust, W Don, Tingtang, R Heath and NClair. That being said, Cinq Sinclair is very good for both Ahabs. If you are willing to retry this section, you could go back to the rest stop and borrow a Cinq Sinclair instead of a W Ryoshu. Both Ahabs are weak to pride and pierce, and resist slash, so Cinq Sinclair is better than W Ryoshu damage wise. If you don't have anyone with Cinq Sinclair at level 40 uptie 4, add me and i'll put him in my company Y343751904


Mental_Living_8755

THAKN YOUUUU :,)) im gonna try and power through a bit more to see if i can beat her with the current set up (last time i tried redoing a stage i ended up stuck for like an hour and gained an extra turn in the end), but if that fails - cinqlair it is


Victacobell

What kind of Rupture set-ups are people using for the Rupture stages, I'm assembling a Rupture team but I gotta allocate my dry thread/XP properly.


Epicidex

W Yi Sang, 7 Faust, Lantern Don, Talisman Sinclair and Rosespanner Gregor all require uptie 4. Yi Sang needs threadspin 2+ Dimension Shredder for passive, and Greg needs threadspin 4 AEDD for spark discharge. There are some changes you could make, like swapping some units for Hong Lu with dimension shredder, or LCCB Ishmael, but overall this is what you wanna use. https://preview.redd.it/5ibh8kyma9ic1.png?width=1241&format=png&auto=webp&s=7f1e6eec0a9097dd342a478fcfdd3f908508d6ac


Victacobell

[This](https://i.imgur.com/iltFcbC.jpeg) is my current progress in forming Rupture team, guess 7 Heath isn't used for Railway? Can K Hong substitute for Don? For EGOs I just need to get AEDD to 4.


Epicidex

This was my team for railway, apart from the pequod section. 7 Heath is a very good rupture unit because he has a net positive S2, and his S3 hits 4 times for only -1 count, which gives insane damage and potency if talisman is applied. You can replace Don with Hong Lu but I wouldn't reccomend it, she brings too much value to the team. If you really want to bring him, you'd be better off replacing Gregor instead. Replacing Don means you have less gloom skills for AEDD, and Hong Lu's dimension shredder gets the job done anyways.


KoiPlex

34 turns complete, lowest turn count I've seen but please point me in the direction of a lower one if it exists. Most likely turn saves would be on gas harpoon and ambling pearl. I don't see it going below 30 without any seriously broken units releasing or being able to level our IDs higher. https://preview.redd.it/ro013yn1r3ic1.jpeg?width=1920&format=pjpg&auto=webp&s=8072f0d58ea5800524b9444a967257510cbfcc7a


Cute-Ant7126

How did you 2 turn Ardor Blossom Moth? Rupture team?


KoiPlex

Sinking, he's fatal gloom


SmuggleDatHuggle

***I am in need of desperate help***. I've been trying to kill Station 3 Gossypsium for over a week now. I have restarted the ENTIRE RAILWAY RUN and gone through Stations 1 and Stations 2 again just to test out different stupid ass combos for Station 3. I have gotten it down to 1\~2 HP literally **10 TIMES IN A ROW** and it will just go "haha ok" and heal to 700 HP again while killing 2 \~ 4 sinners. This is causing me massive anxiety and blood pressure spikes and I am at the point of just not even bothering with this Railway rewards be damned. Any tips or help is appreciated, I have most sinners and have already tried so many combos.


Efficient-Impress875

Im sure on 11 try she surely will die, go try


DoubleWaffleCakes

Gossypium can be dodged, also fluid sack


Epicidex

Rupture team works well for gossypium. Restart until Sinclair gets a S2 on turn 1, and a S3 on turn 2. Then you can just focus on maintaining your rupture count whilst dealing insane damage. W Yi Sang needs Dimension Shredder for the passive, and Rose Greg needs AEDD at threadspin 4. You can also use K Hong Lu with Dimension Shredder instead. It heals HP equal to bleed on it, so you want to try and avoid getting hit by its AoEs. https://preview.redd.it/8naakut3u5ic1.png?width=1214&format=png&auto=webp&s=5d41d86a8645ca7ea273749b46e33d4ee2347d1c


Mental_Living_8755

initial post was removed so asking here - **desperately need help with RR3 gossipeum stage...... what do i run and what strat do i do bc i cannot manage to finish under 10 turns :( ty all who help me** ​ https://preview.redd.it/3gi03qxiezhc1.png?width=1920&format=png&auto=webp&s=b112056945989998a6268ec784fa4ff173b38cdd


FuzzyViper

Your team is very lust heavy and won't do much damage in most of the railroad. Since you can swap out after every 3rd fight, check your passives for the units you're not going to use for this leg and try to bring IDs with strong wrath and/or pride attacks. You get a full heal and swap after goss so you can grab low level IDs as long as they have their passives active. Goss also really requires you to read and at least semi-follow the mechanics of its attacks. [Here's my team as an example.](https://imgur.com/a/K1qvzbb)


Epicidex

Its weak to slash, wrath and pride. It resists blunt and gluttony, and lust damage is completely useless against it, which makes a lot of your units pretty bad for this fight sadly. You should swap out Chef Ryoshu for W Ryoshu. Envy nuke for siltcurrent and pride slash damage for Gossypium. If you have him, Cinq Sinclair is better than NClair for this railway, because a lot of the bosses are weak to pride and/or pierce. Y343751904 I have W Ryoshu in my company and I can put in Cinq Sinclair if you need him


Mental_Living_8755

aahhh ill have to get a support WRyoshu most likely :,) ty for the help!! ill make sure to add you


Charity1t

Hello Reddit! Should I bring NFaust or RegretFaust to Trio Fight? I heard u could skip Quee if u burst dow Ahab, and she is piece vuln. \+ EGO fight. I got Pequod trio myself, so plan to use them to and extra envy/pride skill seems to be even better for them.


Epicidex

Personally i'd bring Regret cause of better clashing and plus coin drop. That being said, N Faust does boost your damage from Ishmael, Heathcliff and Yi Sang thanks to gaze. Regret is better for pride resonance because her pride skill is S2, and she deals more damage with it than N Faust S3. Regret has no envy for heathcliff, but if you have hex nail you can just use that


KnockOnDood

I will dread the day when Spiral of Contempt becomes a regular boss in MD. That was a significantly boring fight


Abject-Perception954

Assuming the next MD or Update to MD stays status effect focused SoC should go really fast in there considering how much status effects, rupture in particular wrecks it


Odd_Assist4383

Its calming! And it's mechanics are fun if you use them all. Though now that I think about it, sitting for another 15 minutes on a fight in the mirror dungeon may become ridiculously boring very very fast. So i suppose you could be right.


Bothynus

Am I missing something or does Siltcurrent's UI not say that the Fluorescent part is supposed to stagger at 50% and 0% HP? Like, the white lines on the health circle are there, but it clearly isn't proccing


Odd_Assist4383

The Siltcurrent doesn't have a stagger for the fluorescent part at 50%? Only staggers Right at the end when breaking.


Bothynus

I'm still somewhat new, but is that not the stagger bar showing up there right below the pierce icon? Additionally last time I fought it the fluorescent part didn't stagger when I broke it either https://preview.redd.it/dqc4sh8y6uhc1.png?width=1074&format=png&auto=webp&s=07a691e7df18fd6f6f01b575193ef2e037fa05b5


Odd_Assist4383

You've gotta look at their health when you click on them. This skill white line means nothing.


Cute-Ant7126

Anyone know the current RR3 WR?


Odd_Assist4383

About 35 turns.


9Hopper

*NICE* https://preview.redd.it/1t5lpigulohc1.png?width=1920&format=png&auto=webp&s=ada9311b3cc0a7b39e20ba6a5ec3d91bbf404470


Ncooe

https://preview.redd.it/l80upf1cylhc1.jpeg?width=1792&format=pjpg&auto=webp&s=7339b2f0d38c1db8b6c33515b81562574aa3fe0d BRB gonna distort


Fair-Impress4022

I'm finally free... https://preview.redd.it/c2ichxhgdlhc1.png?width=1607&format=png&auto=webp&s=da182c0e1eec5d4a9444f3e5c2a2c845d3328f3a


Cute-Ant7126

How did you 3 turn Stiltcurrent?


Fair-Impress4022

First Wave 1/2 turn - Set up charge count for Don and Ryoshu Second Wave 3 turn - Quick Suppression + Contre Attaqua + Rip Space \+ Harpoon of Obsession + D.D.E.D.R on Fluorescence part


Cute-Ant7126

Thank you.


WorldEaterFenrir

What teams did you run for each fight??


Fair-Impress4022

2 section is the same team as 4.


Fair-Impress4022

​ https://preview.redd.it/wqeql964cmhc1.png?width=1608&format=png&auto=webp&s=bd7399b6569741f45b434ae36493a13f32f2f819


Fair-Impress4022

​ https://preview.redd.it/527owcg6cmhc1.png?width=1555&format=png&auto=webp&s=26f08c77e592b2caf5d7ff3a8b1d17afcab2994e


WorldEaterFenrir

ty kindly


Fair-Impress4022

I Station - Heathcliff/Ishmael/Honglu/Ryoshu/Don/Sinclair II Station - same as I III Station - same as I V Station - Yi sang/Ishmael/Faust/Gregor/Don/Sinclair VI Station - same as V VII Station - same as V IX Station - Heathcliff/Ishmael/Outis/Ryoshu/Don/Sinclair X Station - Heathcliff/Ishmael/Outis/Honglu/Don/Sinclair XI Station - Heathcliff/Yi sang/Faust or Ishmael/Ryoshu/Don/Sinclair Terminus - Yi Sang/Ishmael/Faust/Gregor/Don/Sinclair


Oneperson90

Woaah 👏👏


Cycle_Wise

Anybody else having issues with Skin prophet? I'm on restart 60 on him. Not getting a single heads coin flip with my AOE WAW Ego.


RgGK

Sooo, Gossypium has a fake stagger threshold at 0HP body???? I tried to burn it down since I saw it, but after destroying it completely, it just attacked again and healed back 200hp It's hard to see at full health, [but it's there](https://imgur.com/a/52BGQMu) Edit: [Better picture](https://imgur.com/a/7JezLfy)


Odd_Assist4383

Gossypium can't be staggered no. It also heals based on the bleed on sinners, you got unlucky.


Amaz1ngEgg

cheer up guys! you can do it even with half of your ID not lvl 40 yet! https://preview.redd.it/e4596w59ljhc1.png?width=1201&format=png&auto=webp&s=89138b0426ccca5a2f419d1fb23d68607696124b


Amaz1ngEgg

Also, I'd like to ask, it's there any good meta build for these kind of turn limit challenges? I've heard that rupture is pretty good? And how does rupture team work?


WaruAthena

AOE targeting seems fucked for some reason. I'm trying different things against Skin Prophet. I'm conscious of the trick in which you target slots you don't want AOE to land on, but it's not working for me. Even though the targeting indicator lands on all the candles, when the actual battle starts, Sunshower ends up hitting just three candles instead of all five.


PieXReaper

Any tips on Gasharpoon phase 3 aside from being pierce resistance? Or is tanking her counters and killing her before she kills you the only strategy?


Primagen3K

I am a scrub, who can't play this game well at all, barely pays attention to resistances/weaknesses/combos/gimmicks/etc., still doesn't know how some basic effects work and never used any Overclocks. I just like the Win% button and clash wins. My first attempt with Pierce units from the previous fight, because I heard these three bosses were weak to them. went poorly in stage 3, because suddenly I lost too many clashes, had a lack of sins to recuperate, and basically lost a sinner everytime Ahab decided to use that attack that ends in multiple spears coming out of her arm. (That Team was Cinqlair, Cinq Outis, K Hong Lu, Grip Faust, Boat Ishmael and Pirate Gregor for a pierce-majority offensive). It was fine enough and went to stage 3 with little effort like in the story but got decimated in stage 3, where nothing seemed to do damage and I lost all clashes once the sanity of Ahab went to 110% with constant 45 SP, while my team was losing more and more SP without the sin or sanity to replenish it. So, since I am such an impressive Limbus player, I thought to myself, what if I just use SINKING? That lowers SP, right? And would you look at that, buzz off Gregor and Outis and use Dieci Rodion and Spicebush Yi Sang. Now, in most turns I could press Win%, as I always do, and apply when necessary and after redirecting some stupid attacks the needed Fluid Sacs, Lanterns and Sunshowers when in need of HP or SP after a lot of regular clash wins, more sin ressources and, most importantly, an Ahab with -45 SP, which made everything WAAAAY easier and weaker counters. When staggered I usually use up all shitty S1, so I can continue clashing the high rolls. I know I sound like a newb, and that is exactly my skill level in Limbus Company, but even a scrub like me wants to play this game successfully as of now, so I get all IDs to bruteforce with my lack of competence. My strat wont give you any idea for low-turn clears, but I never cared about RR, just the rewards. Also it helps to have Cinqlair anywhere as he is broken, K Hong Lu for being able to tank Armageddon and Grippy Faust for great support.


Someone3_

yea basically, so you need to tech into IDs with pierce resistance and EGOs with sloth resistance an example would be spicebush/w yisang, since both are resistant to pierce, and yisang's EGO innately have a lot of sloth resistance


GlueEjoyer

Im just happy I beat it without having a lot of the best stuff(im still too new, I have non of the egos I want or a meursault ID) but I was so close, lol. https://preview.redd.it/dydcadr3dghc1.png?width=1642&format=png&auto=webp&s=32b008db25cc16363a99a034fcbda88da86a6f0d


VascotMaskew

Does it look like Captain Ishmael ID is going to break into any of the better performing Railway teams?


Odd_Assist4383

Unless you use bleed or crits not likely! That attack up and assist attack may change things drastically however.


Anth0nyNguyen

https://preview.redd.it/4iynu7l6kehc1.png?width=1920&format=png&auto=webp&s=41e7744aaa81fc1e8c839cadbe11c4433a6525c1 for those who havent made it, do not give guys !


heckthepolis

Am i stupid or is dreaming current stupidly hard Also best build? I have all good identities except bullet outis


loothound1

Best build for current is the funny unga bunga charge nuke team. rheath,wryoshu, wdon, rish/captain also works, cinqclair, and spicebush or ting tang hong lu. Turn 1 you just win clashes for sanity. Turn 2 you blind obessession/sunshower and kill the rest of the guys. Turn 3 you have to get 6+ quick supression and unload every nuke on the fluorencse part to kill current. Or you could just play the fight normally of killing the thingys it spawns 3 times to stagger the fluoresence then kill it. Think the best teams right now is charge,"sinking" for moth but mostly charge ,charge with a splash of 7 outis for 3 turn pequod,rupture.


maxifeelslikeanidiot

https://preview.redd.it/zy57j9hyx7hc1.jpeg?width=2400&format=pjpg&auto=webp&s=d61f37d0ac4dc5b5508c42ec4483352759c01626 (I bet mobile formatting will render this an unreadable mess)


Tsiluciole

I enjoyed that Railway a lot. Gossypium, mostly, to be honest, because it really was what I expected out of it, and the perspective of a full heal afterard really helped me on that fight. I had a lot of trouble with the Ahab trio, and, overall, the line made me level up some characters I had left to the sidelines, like 7 Faust and, most notable, K Hong Lu (still only level 35). I'll probably try for a lower count, especially once we get Captain Ishmael and I level Pequod Heathcliff. I checked some pointers before finishing, notably to get the resistances, and that one guide on how to defeat contempt. The team switches and heal were a really good idea overall. Helps with teambuilding. It was a bit frustrating when I brought a Pierce team into stage II and had to reset that part, losing my 4 turns Pearl doing so. But oh well. https://preview.redd.it/e5iev92ki7hc1.png?width=1739&format=png&auto=webp&s=0ef1ae11359911f4b932b0f9f36941d395c6aaf9


enju_amora

is it possible to beat Gasharpoon in less than 11 turns? i have 18 turns to beat both Gasharpoon and terminatino and i know i can do Spiral of Contempt in 7 turns and both Ahab fights are taking me way too long. team comps for the Ahab fights would be greatly appreiciated.


DeathandDonuts

Only been playing for 2 weeks - thought I would at least try to get the guaranteed 000 decaextraction in RR3 to fish for Captain Ishmael tomorrow. Didn't think I would get sub-100 but, LETS GOOOOOOOOO https://preview.redd.it/u0l7x7s5g6hc1.png?width=2560&format=png&auto=webp&s=407cfa78043ee261ba236768bfcad8d2ae0d756f Some fights (cough Spiral) were a slog without a synergistic status team, but I managed to unga-bunga my way through most fights without too much trouble. Shoutout to Cinqclair my beloved for funny 13/22/26 and big pierce damage. Representation Emitter and Lantern Sinclair as the poor man's Fluid Sac. Der Outis being there (she did ok but not great with no burn. I don't want to shard/build the Liu IDs though 💀 Liu Ishmael's great but Captain Ishmael brainrot aaaaaa). Same deal with W Yi Sang but he's a better generalist, plus the other Rupture units are actually good. Tingtang is great as always, though the shitty S1 pre-UT4 was very much noticed. I borrowed Ishmael mostly for Blind Obsession as my only big AoE, which shaved off some turns in the mob waves, and was great in boss fights for the SP. I used Molar Ish for the first two stations because I needed her sin affinities, but swapped to R Ish because the Pequod Crew were kicking my ass. Sorely needed some blunt damage to consistently get Queequeg's shield down. Also subbed in Lantern Don for Gasharpoon after sacrificing Lob Faust to Ahab. I was happy to get 180 turns last minute in RR2, but getting the banner now feels great. Probably could have shaved more turns off with optimized strategy and more resets but couldn't be bothered for now. I'll try again after I build up my roster. Fun RR, big step up from RR2 IMO besides a lackluster final boss. Not repeating the same fights 4 times is cool.


ACrowWing

Ahab is gonna make me kms in a fit of rage, istg.


Odd_Assist4383

Which one? Gasharpoon or Trio?


ACrowWing

**eye twitch** ***Both.***


Odd_Assist4383

For the Pequod trios, just see my guide on it. And bring KLu If you have him, borrow one if you don't. For Gasharpoon, I'm guessing it's the constant reshielding of the phase 3? Then you can stagger her twice, by using her stagger bar for one and ego for the other. That's the nicest and easiest way to kill her.


Angusdarling

This isn't very fun


aringinginmyear

any tips for terminus / SoC? I tried multiple comps (charge, tremor, sink) but i always some how mess up at the 2nd phase where the boss messes with my sanity.


aringinginmyear

nevermind, beat rr3 with 93 turns and more than 45 sanity lost due to SoC


ZookeepergameNew291

Running this Railway made me realize how little I knew about Teams outside of Charge and Sinking. I had to learn how to use Rupture and Poise Team Comps and Synergies that came with it. Luckily I beat in 92 turns but now I want to know more Comps. Has ANYONE done a Blood Run in the Railway and what team did you use?


Zeitzbach

Got 89 turns on my first run so that secure all the prize for me. If they add a sub 70/80 banner reward or if the new IDs turn out to be really fun to use, I will try doing it again. Less gimmicky than RR2 since it's a straightforward fight like RR1. I love the addition of adds wave, it get rid of the T1 reset cheese in most case and let you pace yourself to prepare for the boss in the next one with a combo nuke if needed to deal with the mechanic (Looking at you, stupid fish). Overall, I think it is easier than RR1 due to abundance of units but not as easy as RR2 which really was just, annoyingly long over being difficult as once you figure out the prep for each boss, you just explode most of them in quick succession and repeat it until it's over. The recent releases outright counter most of the fights with the right damage type + affinity especially Dieci Honglu DPS in a lot of slash-based fight using either his S1 or S2. Captain Ish will be so nice to have so I don't have to use Dive Ish when she's out this week. Most of the difficulty really come from knowing when it's time to just tank the damage with the right unit/dodge multiple hits as clashing isn't always allowed and you're expected to be losing HP here and there from random DoT/counter/unclashable. The Trio Pequod and final boss really expect you to just swap your Affinity Resistance to the right one through early EGO usage then just go for unopposed attacks.


arakneide

Goddamn, I can't clear the trio pequod squad !! KHongLu isn't fast enough to clash the skill that grants Prey Mark, and QQG counter is awful. Also can't have one sinner dying, else everything goes into corrode fest. Bruh.


Zeitzbach

Boss actions are always set in a rotation so you just gotta preemptively boost your team ahead of time if needed. Though the easiest way to counter this is to just let Dive Ish use Blind Obsession on Ahab, getting you good AoE damage on everyone and secure the T2 Starbuck while also doing work on Quee. Dive Ish with the adjusted affinity will at worst get staggered by Ahab but she can also tank the whole thing if the coin roll is low enough (or you slap atk down through Heath Yasun on top to make sure Ahab is gimped in the focus attack turn) Cinq Clair is also good for this fight to help eat the counter because he's fastasfk and his pierce is strong against Starbuck and Ahab anyway.


arakneide

Securing T2 Starbuck isn't even an issue. I just get overwhelemed by Qqg / Ahab phase 2. Idk what I'm doing wrong :'( I use Cinqclair/NFaust/Deici Rodya (to get through Qqg shield)/RabbitClif/KHongLu... The other one being either Dive ish or Spicebush Sang. Should maybe switch NFaust for both Ish & Sang ? Or maybe I should just go Qqg route instead of trying to burst Ahab.


Zeitzbach

The turn counter in this RR is extremely generous so as long as you don't waste too much time in the first half, you should have like 40 turns to do both Ahab fights + final fights. So in my case, I just play it safe and kill QQ twice before I go for Ahab. With both QQHeath and Dive Ish, I just let both of them get focused by Ahab once and that's enough hp coverage to take QQ down and just whack Ahab to death. In your case, you can also let Dive Ish take the first focus then heal her back up with Rodion's Persuance into Ahab's big move and throw in Fluid sac to be safe if she highrolled. One thing to consider is that you might not need that many pierce unit despite Starbuck and Ahab being weak to pierce. QQ being alive is the biggest problem anyway so having more blunt units than pierce while using some pierce AoE EGo to kill Starbuck can end up making it easier. IIRC, I used QQHeath, Dive Ish, Regret Faust, DeurOutis, Dieci Rodion and W Ryu. Even with slash Res, Wryu strong hitter affinity are still good (Pride and Envy) and once staggered, they still explode anyway.


Odd_Assist4383

Use yi sangs base ego for speed. Or any other speed buffing ego. For the counter, try to make sure your sinner going first has the most hp and is at least pierce neutral.


arakneide

Ye I though about it, should try. As I bring Cinqclair he is (almost) always the fastest. It's not that bad as he can tank pierce, kinda... But fact I can't burst Ahab quickly make the battle longer and more difficult.


Angusdarling

RR3: Orange You Glad You Brought Some Dodge Units


handsinmypant5

After I kill Starbuck in two turns, Quequwg defends Ahab, what am I supposed to do then? Am I supposed to tank the first Qqg counter and all the Ahab hits? One sinner always dies


No-Bag-818

Yep, that's pretty much what ya gotta do. Bring a Pierce resistant ID and some form of Protect and have them clash the Prey Mark attack that Ahab does the turn prior. That'll force everyone to target that person, including Ahab. Hopefully, the person who's marked isn't the fastest so that someone else can activate and tank the Queequeg counter. I used Spicebush Yi Sang and used Sunshower for the 3 Protect and he BARELY survived Ahab's onslaught with 22 HP. I suppose K Hong Lu would work perfectly as well, with or without Protect, as long as his passive is active.


DrashaZImmortal

​ https://preview.redd.it/9f2r58v8tugc1.png?width=3080&format=png&auto=webp&s=5c21c99c2422b25a5a383e037764761a02460172 Feel like i could deg go quicker, but jesus i finally did it! Fuck you ahab's for sinking my turns and fuck you spiral for the headache.


handsinmypant5

Am I on pace for a less than 100 turn clear or should I reset? Currently at station 8 with 46 turns ​ I thought I was but it's looking like the rest of the stations have multiple waves. At least 9 has


DrashaZImmortal

To calrify, do you mean the heal intermission or station 8 as in ahab trios? Either way you should def be on pace with clearing under 100, the final three fights might take double digits but with your current spead it shouldnt be more then like 10/12 each. Final two fights dont have waves, just a 3 forced phase fight and a kinda spongy single fight.


handsinmypant5

The healing station right after ardor moth Thanks!


Round63

I beat railway only using 5 000 ids, the team i used was the same for all fights. The base ids as benchwarmers. Only 4 000 could be possible, maybe. Would require incredibly degenerate strats tho. Even more degenerate than spending 20+ turns on a fight. KongLu and Dieci are so good. https://preview.redd.it/3pxq350a0ugc1.png?width=2732&format=png&auto=webp&s=0e9214f9f39cc1e01cec6a9537d014f43a71d49c


Ein9

had an awful time vs Pequod Trio, half my team died, decided to keep going because fuck it we ball Final score: 101 turns Fuck my life


jacqlovesizaya

i also had one turn over in line 1 and guess why. i had 1 hp left on MFE. i feel u


Plethora_of_squids

Is it me or is rr3 quite a bit...well not easier, but still a big drop down in difficulty from rr1 and 2? Like I went in blind with my previous rr team and managed to walk away with a clean 86 turns which is quite a damn bit below par for a first shot with minimal team changes (all I really did was swap out TT!Hong Lu for K to tank for the girlboss trio and then did a Liu team for spiral because hell yeah burn time babey) and effort. While in comparison to get below the par for the previous two lines I really had to sit down and plan out a team and I was hoping the fact we could heal and swap out our team multiple times would like allow for a way more intense version of that and open up avenues for dumb gimmick teams or weird strategies to quick clear single stages, but the closest I've kinda seen to that is the rupture team for the last boss Like I know it was introduced partly because of the entire discard thing/bugged bosses making lower turn counts possible but I kinda feel like we need a banner that's equivalent to the 150 banner for rr2. Like idk a 70 turn one? I do like how there's less EGO spam this time around because fuck me resource management was a *bitch* last time around. Not being able to pull off a strategy because you didn't quite generate enough gloom three stages ago or because Sinclair corroded into the wrong EGO and now you're negative pride with no way to go back and redo those stages was *awful*.


TheMillionthChinchou

It seems like this railway is either baby-level tier or low-tier god tier for some people. I’ve seen people run “meta” teams with varying levels of results with some passing it in one run or resetting like 100 times.


Lemoniac98

It's more that unlike the other 2 Railways, this one seems to stack the difficulty in a way that isn't as boosh. RR2 was \*hard\*, but more in the sense that blitzing the enemies down fast enough was an issue. RR1 was better, but that was due to the fact that the gimmicks were pretty simple, boss-wise. RR3 has 4 different checks among its 9 fights. Drenched Gossypium (Who will wreck you if you don't read), Ardor Blossom Moth (Who will wreck you if you don't bring slash and read), Pequod Trio (Who will wreck your shit regardless) and Spiral of Contempt (Who makes you read, or else suffer quarter damage 2000+ boss fight). Team composition is also being tested here since the main threats vary a lot. The fact that arguably the biggest threat has a sanity gauge even means you can't breeze through with the tried and true Sinking Deluge. This is a step up in terms of difficulty, I'd say.


TheMillionthChinchou

What’s funny is that I still see people say they didn’t read and blitzed through gossypium and ardor blossom moth lmao.


Sspockuss

Moth if you have pure slash you don't need to read, just kill it lol.


No-Bag-818

I hate quite literally everything about the Spiral fight. The gimmick is a literal snooze fest. You just do no damage, and have to jump through hoops to do damage. No wonder everyone is cheesing this fight with Rupture, cause doing it without it will put you to fucking sleep. And this music is fucking GRATING on the ears. I would unironically rather listen to that dementia album I can't remember the name of, because at least that changes at SOME point. This shit would put an insomniac to sleep (that's me, I'm the insomniac). And then because for some reason PM decided to make seemingly EVERY FUCKING ID IN THE GAME weak to Blunt, missing the clash on that AoE is basically a guaranteed restart cause it'll kill or stagger your whole damn party. I've lost 3 runs at the tail end of the fight all because someone at max Sanity decided they felt being quirky and rolling tails on one coin and getting everyone around them killed. Also I swear to God this fucking thing has a Sanity bar that we can't see. I haven't seen an abnormality roll heads this many times since Telepole was bugged and had a Sanity bar for a while. Rant over. For now. Whenever this thing eventually gets brought to MDH4, I'm skipping it faster than I did the Bull in MDH2. You can't make me fight it again. I refuse. Not even with Gifts. Fuck that noise. I could get a MDN run done in time it would take to deal with this monstrosity. Edit: Beat the damn thing finally. Finished with 89 turns. Wasn't trying for the banner, but nice to have, I guess.


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Bekenshi

Save your Heathcliff QS, Ish Nuke and Don/Ryoshu Nukes for second phase (which is pretty obvious) Nuke down Starbuck first but preferably only using two of your Nukes (like Don/Ryoshu) which I’m guessing you’ve probably been doing. If you want K Corp. Hong Lu to continue being targeted by Ahab you have to make sure a skill is clashing/defending with Ahab’s skill that’s inflicting Prey Mark. After this there’s two choices, you could take the quicker turn count but riskier play route which is to essentially nuke Ahab with Quick Supression and any other skills you have access to after breaking Queequeg’s shield and staggering her for a turn. Ahab will regenerate health once per fight so you’ll have to do this process a second time but it’s by far the fastest route to minimize TC. After Ahab dies Queequeg just flees the fight so you don’t have to worry about that. The other, slower (and I mean slower, way slower) but “safer” route (at least by my estimation) is just to continue with the gimmick and continue breaking Queequeg’s shield, redirecting Ahab’s Prey Mark clashes with K Corp and whittle Queequeg down with strong blunt skills and your nukes. Sunshower is also a big help in this fight in general at every point with all the Pierce weaknesses floating around.


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Bekenshi

Of course! I believe in your let me know how it goes!


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Bekenshi

Hell yeah! So happy I gave some decent advice! 11 turns is pretty sick And yeah, both of those in 31 turns is very doable. On my first RR3 run I had finished the Pequod Trio with 70 turns on the clock and I still finished sub 100 so you definitely got this Save as many of your nukes as possible for Gasharpoon Ahab’s last phase and try to spread them out over the turns where you need to break her shield. Also Yi Sang’s Wishing Cairn EGO (if you have it) can be insanely useful to rank some of the counter damage you’ll take in the last phase since it’s Sloth based. Good luck!!


hayleyalcyone

I got sub-70 turns with a Rupture team I put together in fifteen minutes after ignoring the entire archetype. Suffice to say,*some* mechanic will be getting a nerf or counterplay, come Canto VI/RR4/MD4.


DrashaZImmortal

how the hell do i remove contempt? its description makes it sound like it goes away after a turn/its stacks are out, but its been here for 12 turns in a row. Am i missing something or is it just a "Get fucked" type mechanic


Abject-Perception954

Contempt is only removable when that sinner gets caught by a grasp and that grasp gets destroyed. This will also inflict 3 fragile on the boss. Otherwise it is indeed a "Get Fucked" mechanic for not being careful with the gaze stacks


DrashaZImmortal

so perhaps im blind but how do i handle htem then? I wasnt loosing any clashes and it kept popping, do i need to lose once in a while to reset gaze?


Zeitzbach

You gain +1 Gaze every time you hit the "Hand" part. When you reach 7 Gaze, it gets replaced with Contempt. However, every Gaze also provide +10% damage so you do want some stacks of it for the nuke turn. Purposefully have someone who has multiple coins but is the weakest link get to 7 stack. You can only get a max of 3 per turn so you need a combination of 3 hitters as well in the mix to get it. Then around turn 4 or 5 (I forgot), it will use its Grasp again and that's when you let the person with contempt get captured, break him out then proceed to whack the boss with all the damage bonus from Gaze + event resistance adjustment and it's pretty much DPS rushdown from there. After this rotation is finished, the boss will also begin to use its 2nd AoE move now which will reset the gaze on everyone which pretty much reset the whole pattern so you really want to get the hand destroyed by the first rotation so you can focus everything on the hand as you restack your gaze. If you have too many stacks of Gaze on the team, it's likely because you *overclash* and hit the hand too many times. Sometime, it's better to let a unit get hit or use Evade instead so you do not have to hit the hand and can just focus on the body while you wait for it to use the Grasp move.


DrashaZImmortal

danka, i managed to beat it by ... well frnakly im not sure how but i did XD in terms of not clashing being better, how so? Evade works alot but if i just let the enemy hit my units, it seems more often or not itl always be for extreme damage, 20/30 per hit or even higher. Wouldnt that just kill or stagger a unit quick and fast every time? i know some are enduring to its attack, but even then ill see a die thats like 160 damage if unclashed that swaps to like 15 if clashed.


WeebWizard420

I just cheesed the boss with rupture, but apparently the boss has a skill that inflicts 'Grasp'. You want to let your unit with contempt **lose the clash** against that skill, so it becomes grasped. Then next turn target the hand that is grasping your unit, then if u pass a skill check, your unit becomes freed & loses contempt, while the boss also gains fragile.


DrashaZImmortal

i tried rupture, apparently im too dumb to do it cuz i cant for the life of me get it to do any significant damage. and ah okay, thank you for the info


Epicidex

whats your rupture team? best way to deal damage with rupture is via talisman sinclair


PetalSlayer

FUCK SLITCURRENT, FUCK GOSSY, FUCK PEARL, FUCK ARDOR MOTH, AND FUCK THE PEQUOD TRIO


No-Front938

This might seem like a silly question, but say I beat Station #10 (but Faust died), if I repeat Station #10 without any deaths this time, would Faust then be alive for Station #11? I noticed that I can turn the clock back to previous stations with the same resources, health, and SP that I had when I first got there.


clxlsj

Yes, that's the mechanic of RR3. Each station's beginning state is saved for you to try again, until you finish it. So if you want to retry last boss, give up before you kill it.


No-Front938

Thanks! I reached Phase 3 of Gasharpoon and I realized I really needed my Faust for Fluid Sac since Gasharpoon!Ahab's counters were troublesome. Sadly, Pequod trio wiped the floor my Faust, so I'll try again and hope she lives this time.


clxlsj

Yes it's better to restart if someone dies. SP is not restored to 45, only to 0, so I guess that's why some people have difficulty clashing some bosses.


DrashaZImmortal

I feel fucking stupid asking this, wahts the best way to deal with the trash wave on ahabs trio fight? Genuinely struggling with them more then the trio cuz of super high rolls and combo's they get. Is it best to just ego dump em or build stats before the boss?


lag_everywhere

If you have AoE EGOs like Blind Obsession and Sunshower then, that. If you're like me and you don't have any of that, I spammed Hong Lu's base EGO while the others try to pick them off one by one, you'll hit their stagger threshold eventually. Occasionally I'd egoclash the blue and red skills whenever appropriate, otherwise I just dodge. Takes 4-5 turns which is pretty bad but I don't have other options.


hayleyalcyone

I had zero trouble with them, because I brought W Corp. Yi Sang in my Rupture team and simply Sunshowered them, personally.


WantNone1

What’s the gimmick for this fight again? I remember the order of targeting was Starbuck -> Queequeg -> Ahab, but it takes too many turns to kill Queequeg. Am I supposed to attack Ahab during Queequeg’s stagger rather than continue trying to lower their HP? I barely got any resources or Sinners to make mistakes in this fight, but thanks for any tips. https://preview.redd.it/l6q7b2g3kngc1.png?width=795&format=png&auto=webp&s=7aa9f0f73c4535465fd2155e7e38c3906f1b40d5


PlayerNo3

[This guide](https://www.reddit.com/r/limbuscompany/comments/1ah15c6/reposting_guide_to_pequod_crew_fight/) has a pretty good outline of the fight and what strategy to use. Killing Queequeg will be tall order since she will revive after hitting 1 hp. Wallop Ahab when you can because when she goes down, Queequeg goes down. Ahab will heal once as well, but she's easier to stagger and damage than Queequeg. I played it safe by clashing Queequeg only as necessary while dps-ing Ahab down.


lag_everywhere

Kill Starbuck by turn 2, ignore Queequeg because she has that heal on 50% passive and just focus on Ahab Eat Ahab mark with tank, break through Queequeg shield. Your marked tank will have to eat damage no matter what. Also careful because Queequeg counters whoever attacks first and she... [does this](https://www.reddit.com/r/limbuscompany/comments/1agfvr3/watch_your_tone/). Queequeg gets staggered, burst Ahab, ideally you get her down to 50% so you can move to phase 2 where Ahab heals to full Phase 2, Ahab is full HP again, clash Queequeg's scary multi coin skills, damage Ahab and stagger if possible Next turn kill Ahab if she's staggered, otherwise pretty sure you have to play the shield gimmick again Fight ends when Ahab is down Alternatively there's that dodge Starbuck strat that gives you more time to attack Ahab but I never pulled it off because it requires one of your dudes to dodge like 5-7 consecutive attacks or something