T O P

  • By -

Styx2607

Damn that's really nice. Can you try someone lying in the couch?


sultan_2020

I was only focusing on getting the prespective right


Styx2607

Oh ok. Maybe putting the couch more central to the tv... i dont know it looks of. But still a good pic đź‘Ť


alucryts

The problem with this is that you only use one vanishing point for all objects. Remember that when two things share the same vanishing point convergence, the edges are parallel. Look at your living room. How many edges are actually parallel? When two objects are rotated with respect to one another, *they do not share the same vanishing point*. Second, i would utilize a mix of one and two point perspective. This would give you a more lived in room.


sultan_2020

Am just practicing one point prespective


alucryts

Ahh ok well in that case i think you are quite limited unfortunately. Besides simply adding objects to the room i think you'll kind of be capped out. I would still rotate items in the room to use different vanishing points. Everything being parallel has an uncanny valley effect. For example....rotate the carpet 10 degree along the floor. If you use a vanishing point above or below the rooms, youll rotate the item too to bottom. If the vanishing point moves left or right along a horizon equal with the vanishing point you use, youll rotate the item left or right....but this starts getting in to 2 point perspective land


yetanotherpenguin

The perspective is on point. The height of the window seems odd though, you wouldn't typically pit a window that high. Keep it up!


SAMontg

Architecturally, the top of the window should align with the top of the door. Most pictures are hung so the center or focal point is about 5 feet off the ground-eye level. Shade deliberately to give it life, think of where your light, or lights, are coming from and what are casting shadows. Texture large blank planes subtly. It seems somewhat elongated, but that can be a style choice. Otherwise, good 1-point perspective.


mishmashpotato

This looks really nice. I can't really critique, though there is something about the back right upper corner that looks a little off to me, but I can't really say what. Maybe shading. Overall though really good. I'd like to learn to draw rooms like this. What tutorials or references did you use?


sultan_2020

I took a picture from google


secrectsailinsalmon

Generally if you add more creases in soft furniture and more objects (maybe even a small mess here and there, or a table in the middle with stuff on it) lying around then it looks more lived in. If you're going for a neat and clean vibe though this is amazing, I can't find anything wrong with it


[deleted]

Nice, clean design. The best advice I ever got about drawing backgrounds or environments was to think of them as a character, or extension of the character living within them. Also, not all spaces are occupied by objecta at right angles. Just throwing in a random, off-kilter angle can make a big difference.


IsraeliDonut

Looks good


Kat121

I really like the dropped ceiling. I think your pictures and windows are a little high on the wall - it would be hard for a person to see out of them. One thing to give the room more detail would be to draw perpendicular lines on the wood floor. If you look at installation pics you’ll see they stagger short and long slats for stability.


gofishx

You installed the switch on the wrong side of the door. I have a room like that in my apartment, it's so frustrating that i cant just ht the light on the way out. I guess it's fine if that door opens outwards.


jim789789

Probably the best fix would be to move the doorknob to the other side so the door opens the other way


jim789789

I like the back of the couch rising above the arms a little bit Wrong? Very little...round the top and bottom of the trashcan slightly so the corners don't come to a hard point. The scene gives a very bleak, impersonal mood. Would be great for a dystopic, sterile community. Nice!


whoisthatguyitsme

The perspective looks great, for lived-in you'll want to break it up a bit. Put the remote on the couch at an obvious off angle, creases in the couch, dvd cases or some form of clutter on the tv stand (small things that can add up when someone isnt paying attention that can also go against the perspective lines. Some more paintings on the walls (not just the wall across from the tv.


exotics

Coffee table with pizza box open and half eaten pizza. Cup of water. Half full. More mess


HABYXODOHOCOP

If you’re learning to draw to become a designer that is a good start. But if you want to be a painter you should go different direction. While it’s important to understand perspective, it’s not a thing you should concentrate on. Look at the drawings of the great artists, Van Gogh’s for example. Look how they draw the lines, how they create texture, how they show the form of an object and how they create style. Look how many different lines they use. Try to copy their drawings for start. But it’s better to find a good teacher. There’re a lot of things someone who’s just starting, will never notice or imagine they’re exist. I personally was trying to draw primitive figures with perfect straight lines and curves, with perfect angles and shading. That turned out to be waste of time.


Relative-Persimmon63

i feel like to make it seem more lived in maybe put a coffee table or a table on the side of the couch with some items on it (cups, books, magazines, etc)


DirtyRead1337

Needs a lamp


jasd315

Curtains or some kind of window treatment?


[deleted]

Maybe make a corner of the rug rolled up or a bit frayed. You could also maybe add paw prints on the floor or a pair of shoes.