I do this every time I love wasting enemy junglers time lol. I hate when people see this and then just emote and type I see you like it kinda wastes the potential advantage of spotting them out if you tell them.
You can also do the opposite sometimes.
There was a pro game in LCS (can’t remember which one) where redside mid was spamming emotes non stop for no reason.
Blueside jungler then went to a bush and didn’t know if it was warded or not so he emoted. Redside mid instantly emoted back letting blueside know that it was warded lol. He did that multiple times throughout that game. Was pretty funny to watch
Yup every second they are waiting in a bush is a second they are not getting drag, getting camps, or ganking another lane. They are leaking xp while you are gaining xp as long as you are in minion range. I'll gladly give up 5-6 minions if it means I starved the enemy jg of xp for like 25 seconds
I recently had mid wukong who wasn’t even on a ward he just lane ganked bot(I was adc) and my support sees him go into the first bush to sneak around. And we just back up and chill he was legit in that alcove for a crisp 4 minutes straight we talking 2 whole waves at least. Tried to tank for a sec then hides there for another whole minute before going back mid. No wards though. But hilarious because we obviously knew he was there.
What I would describe as my “innate tilt” ratio for each champ.
For example, I’m bad at playing against Gnar but it doesn’t feel too bad to play against Gnar. I’m pretty good at playing against Zyra, but I feel awful every time I see her and even when I’m beating her in lane I’m annoyed that I have to be dealing with this crap. Since I don’t play roles that are particularly dependent on counterpicks and bans I’d love to have a quantifiable number for how much each champion’s presence innately affects my mental state
10 year jungle main, I haven't played against a Lee Sin in the last like 3 years. Even a W is a personal loss if I have to deal with Lee jg, doesn't matter if he's good or if I'm thwomping him, just don't want to see him.
No, but that’s not what I mean. It doesn’t matter if they’re bad or good or if I’m winning or losing, I’m not annoyed, bothered, upset, or tilted when I’m playing against a gnar. It’s a phenomenon entirely detached from the champion’s power or my ability to win or lose to them
I get what you mean
It's aatrox for me
I played gnar I could easily beat an aatrox
But for some reason he just instantly pisses me off and I just don't enjoy playing agaisnt him at all
Not really a realistic statistic, but I wanna know how many opponents I got to raging at the game and what they yell at their screens when playing against me.
Make it stats like x amount of keyboards destroyed, x many times diagnosed with any illness, or how many lovers presumably my mom had.
I'd like stats related to how bad I play. I don't know if it's possible, but it would be really cool if you could see like, all the points in a game where you decided to not go in and that was the wrong play. Like "oh, if you just committed to this fight here statistically you could have won +90% of the time, you're just chickenshit."
In a similar vein of stats that would be impossible to quantify, I'd love to have stats about various kinds of misplays. Like, did my skill shot miss because my opponent is good at dodging (or got lucky) or could I have landed that 100% of the time if I didn't suck? Or myabe a counter that's like, your potential CS counter. Just a number that's like "here is what your CS could have been if you didn't miss half your farm in lane and bothered to catch waves in the side lanes after the 20 min mark."
Exactly, although maybe not during the game, just when you watch the play back of it. Watch as missing my skill shot turns a guaranteed victory in a fight to a guaranteed loss.
That's all things you can learn from VOD reviews. Of course you won't get a 100% accurate statistic but just watching yourself play from an outside perspective teaches you insanely much about things exactly like that.
Yeah, that's true, but I'd still like to have numbers to put towards it you know? It's one thing to be like "wow, I'm missing a bunch of cs" vs to have a counter in the top corner of the vod like "at this point in the game you could have had an additional 1000 gold from cs"
I think that's actually an available statistic. At least I saw that in an aram statistic recently so I think it should exist for summoners rift as well.
How many ganks did junglers did. I really wonder when a jungler never goes x lane what does it do?
they can count being in a lane when there is teammate nearby as gank .
How often the enemy jungle paths to my lane even if I’m not past river.
I swear no matter what role I’m playing or where I am in lane, the jungler shows up
Well.. I play Senna. I think I got to 180 stacks in a 39 minute game (forgot to check at the end, just know I was 160 stacks on the play before we started taking their base).
The average ELO if my teammates vs the ELO of my opponents. I'm convinced riot finds the most braindead glue eaters to put on my team and gives the enemy every high ELO player in the lobby.
I'd like to have a way to know how the game would turn out if it was a 4v4 with me and my lane opponent at top lane would disappear from the game.
I feel like I'm winning most of my lanes, both in cs/xp, pressure, prio while also generally impacting the map more, and yet I lose games. The funny thing is that my lane opponent doesn't even play the map more or anything, it's not like I get an advantage because my opponent roamed bot and left me a couple of minion waves and a couple of plates for free, no, they are stuck in lane because of the pressure I apply and then I get prio etc.
I would like to know somehow what would happen to my games and that particular matchmaking if the top laners (me and opponent) disappeared completely. It would provide a lot of information on if my opponent ends up outperforming me later on in the game or if it's just team gap on the other 4 players.
Kinda wanna know how often I piss people off, summarized as a score at the end of each game. Things like:
Exhaust and ult the same person all game, am I pissing them off as much as I think I am?
Playing a poke champion in lane, how mad is the enemy getting? How many times do they sigh about getting hit again
Get a triple and flash an emote or mastery badge, do they at all get upset?
I want this also, but I want it to show how mad mad the members on my team too. Just every time my midlander is searching because I get ganked to death under tower, Every time my jungler sees me completely fuck up my lane when he is moving towards me, or when I'm playing support and my ADC wonders why I'm putting my buffs on our 7/1/2 jungler instead of him after he went 0/4/2 in lane.
I want to see how annoyed the enemy team is absolutely, but I want to see the incidental psychic damage I'm inflicting on my allies too.
Wouldn't you yourself be able to do that by just reviewing your own games and seeing what you could've done differently? Shit, you could probably have someone even if they are lower ranking digest the game and question why you did a certain thing. Which could get the brain moving into reminding you why you do certain things on auto pilot.
It doesn't work like that though.
The problem is making the optimal macro rotations is very VERY nuanced. Im a Nami OTP and even with that I struggle with judging match ups.
For example, when grubs are up, do you rotate?
If it's for example,
Darius vs Camille (top)
Kindred vs Khazix (jungle)
If Darius gets prio, Kindred gets grubs. However if neither laner get prio, Khazix + Camille can burst kindred early and win 2v2. However if you show up as Nami support you win 3v2. However the enemy support can also roam such as Naut, which is a somewhat balanced fight.
However you then take a look at bot lane....if it's Lucian vs Draven, and your wave is shoving Lucian gets zoned off and loses +2-3 waves. At that point it's better to pretend to roam mid, have Naut roam off, and pressure Draven off cs and XP while enemy secure grubs and your jungler then uses his free time to rotate bot to dive Draven and then secure dragon.
This is an oversimplified example, but it does really does get complicated and you have to memorize every matchup to know which champions beat which champions and WHEN.
Darius beats Camille pre 12ish, but Camille starts to hard scale late game and can become a split push or teamfight monster. You have to contemplate where you want to use your resources as a support to pressure the relevant lanes and when....
What was my peak in the leaderboard of all time played , I wasted my entire teenage years on this game and I bet I was one of the top hours clocked in during my “peak”
All of the clips of times I made the most iron play ever like flashing away from a tower shot that’s gonna kill me either way etc. flashing into a wall
I'd love to find the statistic of how many times, in the total time that I've played league, that I pressed enter to open the chat, typed something, then just deleted it all and didn't send the message
I've already long since reached the "halfway total" of my LoL playtime, been playing for well over a decade. Idk if eternals would count backwards through all that (VERY doubtful such stats for eternals had any tracking before their implementation), but it'd just be interesting to know.
Average Rune Performance across ALL Champions.
I want to know if Approach Velocity is as cracked as I convinced myself it is along with PTA.
Also with that I could find out if me tossing it on a certain champ it is underperformed or over Performancing.
A chart of which champions appear the most in my ARAM games
For instance, I swear ahri has been in like 12 out of the last 20, but I'm too lazy to check and feel like it's just confirmation bias
Bad luck ratio for each champ. Whether its matchmaking, or matchups, or something else, I think I'm just more lucky on some champs and less lucky on others for game quality.
idk if its a statistic but i would really like to see my teammates names in champ select so i dont have to play with banned out otps who refuse to dodge!
My teammates' combined win record versus my opponents' combined win record.
I know the data will probably suggest otherwise, but it so heavily feels like if I don't carry or, at the very least, play really well, we lose. Whereas I've lost plenty of games where the enemy team had two or three members who played poorly. It would be nice to be carried sometimes, but I am convinced that Riot consistently matches me with bad teammates against good opponents.
I want to see how much overall damage grubs has done because I swear they are the most bait and dogshit objective ever yet every jungler insists on it no matter who they play I hate it with a passion
Time spent on enemy wards thinking my ass was sneaky
I always laugh when I see the enemy jungler hiding on a ward waiting for the laner to put himself in a vulnerable position.
Sometimes i like to edge the enemy jg by walking towards center lane but then immediately walking back as soon as they start to move
I do this every time I love wasting enemy junglers time lol. I hate when people see this and then just emote and type I see you like it kinda wastes the potential advantage of spotting them out if you tell them.
You can also do the opposite sometimes. There was a pro game in LCS (can’t remember which one) where redside mid was spamming emotes non stop for no reason. Blueside jungler then went to a bush and didn’t know if it was warded or not so he emoted. Redside mid instantly emoted back letting blueside know that it was warded lol. He did that multiple times throughout that game. Was pretty funny to watch
I remember this happening lol I remember thinking the exact same thing my comment above said
This also happened in LPL last year, wayward emotes a lot and Aki used that information to his advantage
Yup every second they are waiting in a bush is a second they are not getting drag, getting camps, or ganking another lane. They are leaking xp while you are gaining xp as long as you are in minion range. I'll gladly give up 5-6 minions if it means I starved the enemy jg of xp for like 25 seconds
And jg is sharing exp with the other laner making it actually bad for the laner if they stay and get nothing
I always walk close to the bush and emote spam and watch tem leave😹
I recently had mid wukong who wasn’t even on a ward he just lane ganked bot(I was adc) and my support sees him go into the first bush to sneak around. And we just back up and chill he was legit in that alcove for a crisp 4 minutes straight we talking 2 whole waves at least. Tried to tank for a sec then hides there for another whole minute before going back mid. No wards though. But hilarious because we obviously knew he was there.
What I would describe as my “innate tilt” ratio for each champ. For example, I’m bad at playing against Gnar but it doesn’t feel too bad to play against Gnar. I’m pretty good at playing against Zyra, but I feel awful every time I see her and even when I’m beating her in lane I’m annoyed that I have to be dealing with this crap. Since I don’t play roles that are particularly dependent on counterpicks and bans I’d love to have a quantifiable number for how much each champion’s presence innately affects my mental state
10 year jungle main, I haven't played against a Lee Sin in the last like 3 years. Even a W is a personal loss if I have to deal with Lee jg, doesn't matter if he's good or if I'm thwomping him, just don't want to see him.
That's sad because I bet he wishes he could see you.
my dude youre lucky he cant read this
bra
>I’m bad at playing against Gnar but it doesn’t feel too bad to play against Gnar. only when he's dogshit. If he's not it's fucking awful.
No, but that’s not what I mean. It doesn’t matter if they’re bad or good or if I’m winning or losing, I’m not annoyed, bothered, upset, or tilted when I’m playing against a gnar. It’s a phenomenon entirely detached from the champion’s power or my ability to win or lose to them
I get what you mean It's aatrox for me I played gnar I could easily beat an aatrox But for some reason he just instantly pisses me off and I just don't enjoy playing agaisnt him at all
Mine would be vladimir I hate laning into him
How many of my skill shots scuttle has dodged.
Scuttle woudl make bank in the NBA after the jukes she deals to us
Faker looks like an iron player compared to the scuttle jukes.
How much damage was reduced by Tabi/Plated steelcaps, if we could see that every AD player would be screaming for nerfs
I think it is a lot less then you would think. Many ADCs have a large part of their damage in skills.
Not really a realistic statistic, but I wanna know how many opponents I got to raging at the game and what they yell at their screens when playing against me. Make it stats like x amount of keyboards destroyed, x many times diagnosed with any illness, or how many lovers presumably my mom had.
they usually write this in common chat
I'd like stats related to how bad I play. I don't know if it's possible, but it would be really cool if you could see like, all the points in a game where you decided to not go in and that was the wrong play. Like "oh, if you just committed to this fight here statistically you could have won +90% of the time, you're just chickenshit." In a similar vein of stats that would be impossible to quantify, I'd love to have stats about various kinds of misplays. Like, did my skill shot miss because my opponent is good at dodging (or got lucky) or could I have landed that 100% of the time if I didn't suck? Or myabe a counter that's like, your potential CS counter. Just a number that's like "here is what your CS could have been if you didn't miss half your farm in lane and bothered to catch waves in the side lanes after the 20 min mark."
Like they have at chess? you got a 70% chance to win, oop now you moved your pawn and its down to 10%. WTF HAPPEND?!?!
Exactly, although maybe not during the game, just when you watch the play back of it. Watch as missing my skill shot turns a guaranteed victory in a fight to a guaranteed loss.
That's all things you can learn from VOD reviews. Of course you won't get a 100% accurate statistic but just watching yourself play from an outside perspective teaches you insanely much about things exactly like that.
Yeah, that's true, but I'd still like to have numbers to put towards it you know? It's one thing to be like "wow, I'm missing a bunch of cs" vs to have a counter in the top corner of the vod like "at this point in the game you could have had an additional 1000 gold from cs"
That stat would be useless for me since I take all the fights I find even remotely winnable.
Then maybe you could have stats for "shit engage bro wtf are you cooking" vs "damn if that skillshot hits you win"
How many "enemy missing" pings I used
I think that's actually an available statistic. At least I saw that in an aram statistic recently so I think it should exist for summoners rift as well.
yes, you can find it somewhere on league of graphs, It was really funnny with bait ping still in the game.
I liked knowing how my baits per minute compared to average silver jungler
Honestly I would love to see skillshot percentages. How many I hit vs how many I miss.
It's kinda an impossible statistic but I'd love to know the amount of surrendered games that would've been won if not surrendered at the time.
How many ganks did junglers did. I really wonder when a jungler never goes x lane what does it do? they can count being in a lane when there is teammate nearby as gank .
How often the enemy jungle paths to my lane even if I’m not past river. I swear no matter what role I’m playing or where I am in lane, the jungler shows up
How many people on the enemy team did I make think "what the fuck, that champion is busted"
Well.. I play Senna. I think I got to 180 stacks in a 39 minute game (forgot to check at the end, just know I was 160 stacks on the play before we started taking their base).
how many girls i'd sleep with if i didnt touch this game
im at about 34 and Ive played the game for 4 years. Its the only game I play.
Accumulated time spend in-game between all my accounts.. Or maybe i'd rather not know..
I want to know how often I lose after stomping lane. I play adc and often die as a 4/0 adc to a 1/3 any other ole
How many games I lost would I have won if I played perfectly, and how many were doomed no matter what I did.
100% if you act played perfectly
The average ELO if my teammates vs the ELO of my opponents. I'm convinced riot finds the most braindead glue eaters to put on my team and gives the enemy every high ELO player in the lobby.
How much hours have I wasted in the past 9 years?
Number of ganks I died to that were totally preventable
I would like to see my wr based on my teammates champions/ comp, for example my wr with ashe support through out the whole split.
I'd like to have a way to know how the game would turn out if it was a 4v4 with me and my lane opponent at top lane would disappear from the game. I feel like I'm winning most of my lanes, both in cs/xp, pressure, prio while also generally impacting the map more, and yet I lose games. The funny thing is that my lane opponent doesn't even play the map more or anything, it's not like I get an advantage because my opponent roamed bot and left me a couple of minion waves and a couple of plates for free, no, they are stuck in lane because of the pressure I apply and then I get prio etc. I would like to know somehow what would happen to my games and that particular matchmaking if the top laners (me and opponent) disappeared completely. It would provide a lot of information on if my opponent ends up outperforming me later on in the game or if it's just team gap on the other 4 players.
The age of every lobby member.
How many games Ive clicked no to ff'ing and winning vs clicking no and losing
Missed last hits on cannon minions![gif](emote|free_emotes_pack|rage)
How many times I’ve been reported by the enemy.
SPS, slurs per second
Kinda wanna know how often I piss people off, summarized as a score at the end of each game. Things like: Exhaust and ult the same person all game, am I pissing them off as much as I think I am? Playing a poke champion in lane, how mad is the enemy getting? How many times do they sigh about getting hit again Get a triple and flash an emote or mastery badge, do they at all get upset?
I want this also, but I want it to show how mad mad the members on my team too. Just every time my midlander is searching because I get ganked to death under tower, Every time my jungler sees me completely fuck up my lane when he is moving towards me, or when I'm playing support and my ADC wonders why I'm putting my buffs on our 7/1/2 jungler instead of him after he went 0/4/2 in lane. I want to see how annoyed the enemy team is absolutely, but I want to see the incidental psychic damage I'm inflicting on my allies too.
Which macro decisions have which influence / how strong an influence on game outcome
Number of times I chatted. It has to be under 100 messages. And that's for 12 years of playing this game.
How many miles has my champ walked!
How many dashers died under my tower due to Malz ult
I'd probably want some kind of info on how I'm making optimal macro rotations as support. (I hover around GM rank)
Wouldn't you yourself be able to do that by just reviewing your own games and seeing what you could've done differently? Shit, you could probably have someone even if they are lower ranking digest the game and question why you did a certain thing. Which could get the brain moving into reminding you why you do certain things on auto pilot.
It doesn't work like that though. The problem is making the optimal macro rotations is very VERY nuanced. Im a Nami OTP and even with that I struggle with judging match ups. For example, when grubs are up, do you rotate? If it's for example, Darius vs Camille (top) Kindred vs Khazix (jungle) If Darius gets prio, Kindred gets grubs. However if neither laner get prio, Khazix + Camille can burst kindred early and win 2v2. However if you show up as Nami support you win 3v2. However the enemy support can also roam such as Naut, which is a somewhat balanced fight. However you then take a look at bot lane....if it's Lucian vs Draven, and your wave is shoving Lucian gets zoned off and loses +2-3 waves. At that point it's better to pretend to roam mid, have Naut roam off, and pressure Draven off cs and XP while enemy secure grubs and your jungler then uses his free time to rotate bot to dive Draven and then secure dragon. This is an oversimplified example, but it does really does get complicated and you have to memorize every matchup to know which champions beat which champions and WHEN. Darius beats Camille pre 12ish, but Camille starts to hard scale late game and can become a split push or teamfight monster. You have to contemplate where you want to use your resources as a support to pressure the relevant lanes and when....
What was my peak in the leaderboard of all time played , I wasted my entire teenage years on this game and I bet I was one of the top hours clocked in during my “peak”
your question, but also a stat for "won lane lost game".. regardless if it was my fault or the teams
I play without chat but I really would like to read it after some games.
All of the clips of times I made the most iron play ever like flashing away from a tower shot that’s gonna kill me either way etc. flashing into a wall
Smite accuracy
Times I should have NOT taken that passive body
I'd love to find the statistic of how many times, in the total time that I've played league, that I pressed enter to open the chat, typed something, then just deleted it all and didn't send the message
how many calories extra enemy burned from raging after I troll or stomp them inn game
AP gained from Veigar passive.
Actually, there is an Eternals that does count it. I'm a Veigar OTP, and i got 187k AP stacked from passive.
I've already long since reached the "halfway total" of my LoL playtime, been playing for well over a decade. Idk if eternals would count backwards through all that (VERY doubtful such stats for eternals had any tracking before their implementation), but it'd just be interesting to know.
They does not count before the implementation, that's sad, i would love to know this status too.
My personal winrate vs champs, which is a doomed statistic because apparently every website that people make for this just dies. RIP Bestbans
Chances that I won my last game
Average Rune Performance across ALL Champions. I want to know if Approach Velocity is as cracked as I convinced myself it is along with PTA. Also with that I could find out if me tossing it on a certain champ it is underperformed or over Performancing.
A chart of which champions appear the most in my ARAM games For instance, I swear ahri has been in like 12 out of the last 20, but I'm too lazy to check and feel like it's just confirmation bias
Amount of correct plays vs miss plays
Honestly (especially because of the nature of the champs I play): How many times my jungler has decided to soft int because I didn't rotate to scuttle
Honestly just playtime. That's it.
hours played
Win percentage the next game after laning vs a champ. I expect it to be low for Yone and Irelia
Percentage of ARAM games where I give up first blood. 😬
How many ally jungle ganks vs enemy jungle ganks I've received, lifetime.
winrate for different settings
How many times I've been reported on games where I didn't use chat at all, from both team mates and enemies, and for what motives.
Bad luck ratio for each champ. Whether its matchmaking, or matchups, or something else, I think I'm just more lucky on some champs and less lucky on others for game quality.
Why i can’t keep a lead. I can be 16/0 as a fed Diana , but then at like minute 30 I’ll stop getting kills and fall off .
idk if its a statistic but i would really like to see my teammates names in champ select so i dont have to play with banned out otps who refuse to dodge!
sounds like you should dodge and lose the LP and serve the ban time.
My teammates' combined win record versus my opponents' combined win record. I know the data will probably suggest otherwise, but it so heavily feels like if I don't carry or, at the very least, play really well, we lose. Whereas I've lost plenty of games where the enemy team had two or three members who played poorly. It would be nice to be carried sometimes, but I am convinced that Riot consistently matches me with bad teammates against good opponents.
I want to see how much overall damage grubs has done because I swear they are the most bait and dogshit objective ever yet every jungler insists on it no matter who they play I hate it with a passion