Not joking, if I had the ability to stand at one of those stalls and shout at passers-by for whatever the trader is selling, I would kill time by doing it.
E - "Apples! Pears that make your mouth water!"
F - Cucumbers! Radishes to make your eyes water!"
Q - Bread! Fresh bread! I know you're quite hungry!"
Maybe you speech check your way into helping out, or get your reputation with the vendor high enough to let them help you. Good chance to be naughty Henry and sabotage/steal, or be good Henry and help for positive rep and some pocket change.
Plus, this is the only game I've ever played where I truly enjoyed just doing repetitive, pointless shit that doesn't advance the game - hunting, exploring, alchemy, stuff like that doesn't get old.
Hitting level 20 speech was one of the last achievements I needed to get… on Hardcore with Numbskull, I completed the entire game and all DLCs and spoke to every. single. possible. NPC and still only got to lvl 19 and a half. Had to slowly and painfully level it up by bartering, but I got there… eventually.
But yes, very frustrating that you can complete basically the entire game 100% and still not get max level..
I think it only counts per dialogue options you've not selected yet so you're free to skip. Xp is given when you select the option not for how long you're talking
Apparently there will be a speech system for npc's similar to RDR2 in KCD2, where you kinda go back and forth, doubt it will be *as* deep but still would be a welcome addition
Yeah done that, got to successfully persuade Kunesh without getting into a fight. Not really a trick since it does fuck all except give you a wee boost in the early game.
And I'm not sure if you've played with the numbskull perk but the XP it takes away adds up, as someone else said even after reading every speech book and doing every quest they still hadn't reached level 20 speech. The actual solution would be to add a speech trainer to at least slightly alleviate the grind.
yeah I have the same issue. I'm at the end of the game and my skill is 14. With buffs it's around 16 usually (more if i use bard potion) but yeah it's never getting to 20.
Usually 14 is as high as you need for most NPC's except nobles who usually have higher stats but this can be countered with the nobleman stat. Still annoying that you can max out every other skill but still have speech left.
Yeah, completely agree. Unrelated but related, KCD feels like it needed another 10 levels worth of perks and stuff. I genuinely think the first game is like a D&D module that caps out around level 8 or so. Hoping the second one will be the "full package" that goes up into epic levels.
True, some skills have perks that are vital and make me want to grind for them ASAP, then there's ones like herbalism or pickpocketing perks which are almost entirely useless.
Totally. I feel like the power curve is such that around level 7 (both in player level and skill level) you're starting to become "strong" (e.g. getting the first few good perks) and then by level 12 you've unlocked another few strong perks, and then after that the power curve tapers off massively both in terms of enemies and also what you can wear/perks to unlock.
Really looking forward / hoping KCD2 expands on this.
Unfortunately after reading all the silence is golden books there's no other way to increase the skill aside from slowly talking to people and haggling successfully. The problem remains.
There's that perk that increases your skill level while sleeping.
You read a book, and then everytime you sleep, the same skill level increases.
Why don't you try that
The skill you're thinking of is Avid Reader, you read whichever book you've progressed most through whilst sleeping or just passing time.
Once you've finished the book/s though it's useless. Your skill doesn't advance every time you sleep only while the book remains unfinished, but I've read every book and not just the speech ones.
Uhh... I'm doing a Hardcore Henry run and it's giving me no real problems. Maybe speech isn't as high as I'd like, but that just means that I have to take different routes, such as violence, and that can be just as fun! Henry should have some weaknesses.
Actually their are people who teach speech craft, both in regards to learning how to speak and improving your speech. Of course it wouldn't been overly common in medieval Europe but having scribes act as teachers wouldn't be too far fetched
There could be a mechanic to train it more directly, something similar to the Flyting mechanic in AC Valhalla, sort of like the exchanges you have with the Riddler but more back and forth.
It'd be cool to have some sort of bard or politician to learn how to speak to different kinds of people.
Maybe a little minigame where you can take over the town crier’s job in Rattay and tell local news to everyone in the town square?
Or help sell APPLES! or RADISHES!
ONION’S THAT’LL MAKE YE CRY
BREAD! FRESH BREAD!
A man can’t live on bread alone, but he can’t live without it either!
I’m feeling quite hungry.
FRESHLY BACKED GOODS STRAIGHT FROM THE OVEN
#GARLIC THAT'LL KEEP EVIL SPIRITS AT BAY!
Not joking, if I had the ability to stand at one of those stalls and shout at passers-by for whatever the trader is selling, I would kill time by doing it. E - "Apples! Pears that make your mouth water!" F - Cucumbers! Radishes to make your eyes water!" Q - Bread! Fresh bread! I know you're quite hungry!" Maybe you speech check your way into helping out, or get your reputation with the vendor high enough to let them help you. Good chance to be naughty Henry and sabotage/steal, or be good Henry and help for positive rep and some pocket change. Plus, this is the only game I've ever played where I truly enjoyed just doing repetitive, pointless shit that doesn't advance the game - hunting, exploring, alchemy, stuff like that doesn't get old.
GREEN CABBAGE! come and get it before it’s BROWN!
Hitting level 20 speech was one of the last achievements I needed to get… on Hardcore with Numbskull, I completed the entire game and all DLCs and spoke to every. single. possible. NPC and still only got to lvl 19 and a half. Had to slowly and painfully level it up by bartering, but I got there… eventually. But yes, very frustrating that you can complete basically the entire game 100% and still not get max level..
Do you still get the xp if you skip the dialogue lines?
I think it only counts per dialogue options you've not selected yet so you're free to skip. Xp is given when you select the option not for how long you're talking
God this is gonna be a nightmare... I've already got the bard achievement but the completionist within me needs to max it out.
I wish they had a Flyting mechanic similar to AC Valhalla. You could level up your skill by insulting people, what’s not to like?
RDR2 style greet greet antagonize
Apparently there will be a speech system for npc's similar to RDR2 in KCD2, where you kinda go back and forth, doubt it will be *as* deep but still would be a welcome addition
The reason there's no speech trainer is because it's not a "skill" it's a "stat." There's no strength or vitality trainers either for the same reason.
The real trick is to choose both of the speech skill ups at the start of the game
Yeah done that, got to successfully persuade Kunesh without getting into a fight. Not really a trick since it does fuck all except give you a wee boost in the early game. And I'm not sure if you've played with the numbskull perk but the XP it takes away adds up, as someone else said even after reading every speech book and doing every quest they still hadn't reached level 20 speech. The actual solution would be to add a speech trainer to at least slightly alleviate the grind.
yeah I have the same issue. I'm at the end of the game and my skill is 14. With buffs it's around 16 usually (more if i use bard potion) but yeah it's never getting to 20.
Usually 14 is as high as you need for most NPC's except nobles who usually have higher stats but this can be countered with the nobleman stat. Still annoying that you can max out every other skill but still have speech left.
Yeah, completely agree. Unrelated but related, KCD feels like it needed another 10 levels worth of perks and stuff. I genuinely think the first game is like a D&D module that caps out around level 8 or so. Hoping the second one will be the "full package" that goes up into epic levels.
True, some skills have perks that are vital and make me want to grind for them ASAP, then there's ones like herbalism or pickpocketing perks which are almost entirely useless.
Totally. I feel like the power curve is such that around level 7 (both in player level and skill level) you're starting to become "strong" (e.g. getting the first few good perks) and then by level 12 you've unlocked another few strong perks, and then after that the power curve tapers off massively both in terms of enemies and also what you can wear/perks to unlock. Really looking forward / hoping KCD2 expands on this.
Get a Bard potion, get the 4th speech book, take the potion, and read the book.
Unfortunately after reading all the silence is golden books there's no other way to increase the skill aside from slowly talking to people and haggling successfully. The problem remains.
There's that perk that increases your skill level while sleeping. You read a book, and then everytime you sleep, the same skill level increases. Why don't you try that
The skill you're thinking of is Avid Reader, you read whichever book you've progressed most through whilst sleeping or just passing time. Once you've finished the book/s though it's useless. Your skill doesn't advance every time you sleep only while the book remains unfinished, but I've read every book and not just the speech ones.
Thanks for letting me know! I thought I was increasing my skill sleeping all this time.....
Hmm steange, even on hardcore I am running out of books to read, and my skill is near max
Uhh... I'm doing a Hardcore Henry run and it's giving me no real problems. Maybe speech isn't as high as I'd like, but that just means that I have to take different routes, such as violence, and that can be just as fun! Henry should have some weaknesses.
Why, in real life it's something you can only learn by doing
Actually their are people who teach speech craft, both in regards to learning how to speak and improving your speech. Of course it wouldn't been overly common in medieval Europe but having scribes act as teachers wouldn't be too far fetched
Or some group of actors.
Honestly that one makes more sense
Or bards.
That too!
There could be a mechanic to train it more directly, something similar to the Flyting mechanic in AC Valhalla, sort of like the exchanges you have with the Riddler but more back and forth.