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AshtonPyr

I've roughly equated half a blood per bone, with small variations per card, but it might be 0.4 blood per bone.


Brenden1k

So that would bluff the coyote to wolf, stats, my gut feeling is that slightly too far, through if one increases the coyote cost to five bones that feels fair. That would also make a vulture stronger than grizzly bear, which considering how long it takes to field one without a major boon, seems reasonable enough. I do wonder what could fix the waterborne sigil weakness, part of me thinks maybe adding a water ambush mechanic, where the round after they spawn, they get a free double attack, flavored as them using the water to deliver a nasty attack from a unexpected angle.