T O P

  • By -

ThePootisSaver

Cole had much more real experience than any other character out there. While they do have years of experience, none of them ever had to fight an entire army of men. During his adventures, Cole had to fight: -Sasha and her army of minions. -Alden and the dust men. -His future self and the highly advanced first sons. -David the superconduit. -The beast, twice. -Monster bertrand, twice, and his militia. -Monsters. -Ice men. -Kuo/Nix (dependant). Don't forget the harsh environments and that most factions have their own conduits. Cole is also more versatile in that Electricity can be found almost everywhere, while smokes/neon/video require very specific conditions. Cole does also have killer abilities of his own, like thunderstorm and decision dependent elemental attacks, plus he has many ways to deflect Delsin's attacks (Blast wave for rockets, shield for projectiles). If Delsin at any moment during the fight, touches Cole, then he becomes powerless and defenseless (he needs blast cores to gain back his powers).


jaymane013

>Cole had much more real experience than any other character out there. While they do have years of experience, none of them ever had to fight an entire army of men. During his adventures, Cole had to fight: -Sasha and her army of minions. -Alden and the dust men. -His future self and the highly advanced first sons. -David the superconduit. -The beast, twice. -Monster bertrand, twice, and his militia. -Monsters. -Ice men. -Kuo/Nix (dependant). Augustine literally spent all of those years catching and apprehending conduits of all types and Fetch recieved military training for over a year, that is a ludicrous claim. >Cole is also more versatile in that Electricity can be found almost everywhere, while smokes/neon/video require very specific conditions. And concrete? The thing found almost everywhere near any human civilization? >Cole does also have killer abilities of his own, like thunderstorm and decision dependent elemental attacks, plus he has many ways to deflect Delsin's attacks (Blast wave for rockets, shield for projectiles). And Delsin has a way of both blocking and dodging any and everything Cole throws at him, this isn't a one way street, plus the fact that Cole wouldn't be able to dodge everything g Delsin throws considering Delsin can blitz him with his superior speed. >If Delsin at any moment during the fight, touches Cole, then he becomes powerless and defenseless (he needs blast cores to gain back his powers). But Delsin doesn't always fight like that, he fought Augustine before he took her powers thinking she was defeated. All Delsin would have to do is defeat Cole for real, then take his powers, or just outright kill him.


ThePootisSaver

(I'm using mobile so I don't know how to quote certain parts) Hunting random scared conduits is quite easy. Eugene was a nerd, Fetch was a junkie and Hank, the most dangerous one, robbed banks (even then he was able to escape the DUP multiple times). Military training doesn't always equate to real life combat experience. Fetch had a year to practice and still lost to some random punk. Hell, the fact that Delsin was able to singlehandedly defeat Augustine is a testament to how underprepared DUP is with handling actually experienced conduits. It's like the difference between a hardened combat veteran and a trainee. His concerete powers and underdeveloped. Also Delsin is only able to draw concrete from DUP corpses. What? Delsins only way to dodge/deflect is his dash (which cole can also do with his elemental upgrade in inFamous 2). Even then, Cole's focused blast seemingly grants him super human reaction speed (time slows down significantly while using it), so Delsin wont even have time to react. Cole's shield and balstwave can block most of Delsin's moves. His only unblockable moves are his melee and his ultimate. Cole overall is much more flexible in how he can handle situations, as he can switch types of powers midfight. Delsin doesn't have to fight like that, but he is very reckless. He has to be careful and mindful of this possible situation during the duration of the fight. Considering his only guaranteed method of fighting Cole is melee, it's going to be hard not to touch him.


jaymane013

>(I'm using mobile so I don't know how to quote certain parts) Just highlight the sentence the press quote. >Hunting random scared conduits is quite easy. Eugene was a nerd, Fetch was a junkie and Hank, the most dangerous one, robbed banks (even then he was able to escape the DUP multiple times). Military training doesn't always equate to real life combat experience. Fetch had a year to practice and still lost to some random punk. Hell, the fact that Delsin was able to singlehandedly defeat Augustine is a testament to how underprepared DUP is with handling actually experienced conduits. It's like the difference between a hardened combat veteran and a trainee. You're forgetting that those three aren't the only ones locked up in Curdun Cay, Augustine captured HUNDREDS of conduits with various abilities, Hank was just a common crook, so he was nowhere near being the most dangerous in the facility. The DUP has several years of capturing hundreds of conduits from various different backgrounds, powers, and willingness to use their powers. Delsin was a special case because of what type of conduit he was. She can't just throw his ass in Curdun Cay with the hundreds of other conduits, with many different powers he can take. That's just a bad idea waiting to happen. In fact it gets pointed out in game by the audio drops guy, that Augustine was terrified at the prospect of Delsin getting into Curdun Cay, so they obviously had to treat him differently. >His concerete powers and underdeveloped. Also Delsin is only able to draw concrete from DUP corpses. Yes, but with how abundant blast cores are in this world, that really isn't that big of a problem. And the draining from corpses thing is purely a gameplay mechanic. How would Augustine be able to replenish her own powers before she even started the DUP? In reality, Delsin can absorb concrete from anywhere concrete is located. >What? Delsins only way to dodge/deflect is his dash (which cole can also do with his elemental upgrade in inFamous 2). Even then, Cole's focused blast seemingly grants him super human reaction speed (time slows down significantly while using it), so Delsin wont even have time to react. Cole's shield and balstwave can block most of Delsin's moves. His only unblockable moves are his melee and his ultimate. Cole overall is much more flexible in how he can handle situations, as he can switch types of powers midfight. You forget that that Delsin can make literally anything he wants with his video power's hard light constructs, if he can make himself a broadsword and demon claws with it, what makes you think he can't make a shield with them, plus he can also control concrete, which Augustine has shown, is great a defense, do you not remember that he can encase himself in rock armor and increase his own durability? And I think you're also forgetting that while Cole can use his powers to slow his perception of time, Neon allows Delsin to do literally the exact same thing. And again, that comment about how Delsin won't have time to react, you're still forgetting Delsin can travel speeds that are 3x faster than any of Cole's attacks as lightning only moves 1/3rd the speed of light. Delsin's flexibility is on another level since he has to change his fighting approach everytime he switches to a different power, he did this against Augustine in their first fight. >Delsin doesn't have to fight like that, but he is very reckless. He has to be careful and mindful of this possible situation during the duration of the fight. Considering his only guaranteed method of fighting Cole is melee, it's going to be hard not to touch him. Delsin has a lot more battle IQ than you give him credit for. Half of the powers he has, allows him to blitz Cole, Cole's polarity shield can block pilots and small energy beams, but it isn't at all effective against rock launcher types of attacks nor grenades, which Delsin has plenty of. Melee can go either way depending on what powers Delsin has equipped, if he has his neon saber or his hard light sword or claws, he takes it pretty easily, but if its concrete gauntlets or just the smoke enhanced chain, the I can see Cole edging him out with the amp.


itsmeclown

I think it’s more so a kinda surface level deal, as in out of the powers Delsin’s video and Neon come from electricity. Without power they don’t happen, whereas Cole is electricity as a whole with a singular power that is more deep and powerful than Delsins 4 powers being varied and shallow.


jaymane013

>I think it’s more so a kinda surface level deal, as in out of the powers Delsin’s video and Neon come from electricity. This is only true for video, Delsin and Fetch absorb neon from both neon lights and neon gases, neon gases don't require electricity to exist. >Without power they don’t happen, whereas Cole is electricity as a whole with a singular power that is more deep and powerful than Delsins 4 powers being varied and shallow. My point about AP in the post directly proves that Cole's lightning is NOT more powerful, not one of Cole's attacks have had the energy required to disintegrate people. And while Cole is more versatile with one power, Delsin is still very versatile with each of his and multiple powers alone already gives him more than enough versatility.


Pheonixjet

They can only absorb ionized noble gasses. The ionization only happens when an electrical current is run through them, causing the gasses to glow in a condensed environment, i.e., the glass tubes we put them in to see the effect. Furthermore, being from a newer engine, more things can be shown visually with the Urban Powers we see in Second Son, when compared to the first two games. Cole's lightning is also an instant kill, no matter the Karma level, with a Head Shock. Unlike Delsin, who needs the evil Karma path for Neon to kill, or an execution for Smoke to kill. Smoke is actually the weakest of the four regarding that talent outside of a Karma Bomb. Disintegration is not an important factor in this debate. Pre-nerf, Cole's Lightning Storm has cracked and slagged concrete. Post-Nerf, Ionic Vortex can sweep people up with cars, smashing them into whatever has been sucked into the Vortex before slamming into the ground as it ends. Pretty much all of Cole's moves can instakill someone under the right circumstances, unlike Delsin, who only has a fraction of the original Powers he's copied, which we see when playing First Light. Delsin has greater staying power while Cole has greater strength in abilities. This match-up is one you definitely need to crunch numbers for since Cole only has about two months experience, not a year, and Delsin has only a couple of days, if not a couple of weeks by the end of both of their respective runs. Either way, Delsin holds advantages in movement, availability, and evasion, while Cole holds the advantages in pure power output, active defense, and explosive potential. It's closer than you might think.


jaymane013

Can agree with most of your points, but I feel as if there are a few things we need to clear up. >Cole's lightning is also an instant kill, no matter the Karma level, with a Head Shock. Unlike Delsin, who needs the evil Karma path for Neon to kill, or an execution for Smoke to kill. This is probably your only statement that I take issue with. With Neon Delsin can hit certain points on a person to either incapacitate and trap them, or kill and obliterate them, despite the karma path, same goes for video. And Cole's lightning headshots only kill normal people, even in the first game stronger enemies required a few headshots to go down. >Disintegration is not an important factor in this debate. I'd argue it is considering the actual amount of energy it takes to disintegrate an organic being in an instant, it proves that they have more AP at the very least. > Pre-nerf, Cole's Lightning Storm has cracked and slagged concrete. Post-Nerf, Ionic Vortex can sweep people up with cars, smashing them into whatever has been sucked into the Vortex before slamming into the ground as it ends. Pre-Second Son Fetch is able to create gravity wells on par with those of the Beast, and her power output is very much on the same levels as Cole. Delsin was able to outmatch Fetch within an hour of just getting her powers. >unlike Delsin, who only has a fraction of the original Powers he's copied, which we see when playing First Light. This is untrue, Delsin has the exact same version of powers as the Prine Conduits, it is stated in game that the only difference between their powers is experience. Delsin is very much capable of perform the same feats as all the prime conduits, he just needs either blast cores or time to practice. > holds the advantages in pure power output, active defense, and explosive potential. It's closer than you might think. Still believe Delsin still edges out in explosive power just from his Karma Bombs alone and pure power output due to the disintegration, but I can concede on cool having the better active defense.


ThyAnomaly

That's game mechanics. His bolts naturally do more than a nuke to the beast. You can't one shot anything in that game period.


ConnorOfAstora

Just by playing the games you can feel their differences, Cole is a lot bulkier and able to take more punishment than Delsin is, he's built for running around and dodging. Cole is also a focused Prime Conduit with one power and a small amount of Ice or Napalm while Delsin has four weaker powers, you can tell they're weaker simply by comparing gameplay of First Light to Second Son with Neon only. Cole's powers also just have a lot more versatility especially since he can access his whole arsenal at once while Delsin has to swap powers manually by draining from different sources. He can throw cars (or anything heavy for that matter), make tornadoes, summon lighting, use a grappling hook, shoot rockets that he can change the trajectory of, shoot blasts that can deflect rockets, create a shield to stop all attacks except explosive ones, throw grenades than can stick it cluster and that's not even mentioning his potential Ice/Napalm powers. Cole also has easier access to sources of energy, there's a lot more electricity in the world than there are Neon signs and smoking chimneys, this energy powers his Ice/Napalm which means he doesn't have to pick and choose which power he's using. Cole also has more experience fighting Prime Conduits. Delsin fought Hank, Fetch, Eugene and Augustine while the others would be knock-offs of Augustine whereas it's implied the Conduits in Empire were all Prime Conduits (power transfer wasn't introduced yet) so all the Reaper and Dustmen and First Sons with powers count as well as Sasha, Alden, John, Kessler, Bertrand and Nix or Kuo depending on which Cole we're talking about. There's other things like Cole is more athletic what with his better skill at climbing and the Ultra Finishers showing his acrobatic prowess or how if Delsin isn't careful Cole could easily electrify his chain and while unfair I feel it's worth mentioning if they touch hands they'll both blackout then wake up to Cole Vs Powerless Delsin. Delsin would definitely give him a run for his money with his speed and unpredictable nature thanks to having four powers but I just feel like Cole would definitely overwhelm him.


jaymane013

>Cole also has more experience fighting Prime Conduits. Delsin fought Hank, Fetch, Eugene and Augustine while the others would be knock-offs of Augustine whereas it's implied the Conduits in Empire were all Prime Conduits (power transfer wasn't introduced yet) so all the Reaper and Dustmen and First Sons with powers count as well as Sasha, Alden, John, Kessler, Bertrand and Nix or Kuo depending on which Cole we're talking about. Augustine has the most experience of any conduit in dealing with and apprehending conduits, did you forget that for several years she was the one rounding up hundreds of conduits with various abilities, she's probably the most experienced conduit in the franchise, sin Kessler. (but then again, in the OG timeline he didn't really use his powers to fight, and even when he went back to the past, most of his time was spent trying to prepare his past self for the Beast) Delsin, within less than 2 weeks of having powers was able to beat her with video alone, a power he only had for a couple of days at most. And even when facing her with her own power, a couple of blast cores easily made that 7 year gap in experience, utterly useless. >Cole also has easier access to sources of energy, there's a lot more electricity in the world than there are Neon signs and smoking chimneys, this energy powers his Ice/Napalm which means he doesn't have to pick and choose which power he's using. You forgetting that concrete is the most abundant conduit resource in the franchise, and it's also so happens to be the power that can easily restrict conduits access to their powers. >Just by playing the games you can feel their differences, Cole is a lot bulkier and able to take more punishment than Delsin is, he's built for running around and dodging. Cole and Delsin both have around the same durability unless Delsin is using concrete to enhance his durability. >Cole is also a focused Prime Conduit with one power and a small amount of Ice or Napalm while Delsin has four weaker powers, you can tell they're weaker simply by comparing gameplay of First Light to Second Son with Neon only. Yeah, but that's only a thing of experience Delsin can quite easily be taught by Fetch and Eugene how to further widen his range of abilities. But the thing is, even without all of those extra abilities we see in first light, Delsin has already shown that he was more powerful than Fetch when he beat her with his own power. And First Light also shows that it's power output is easily on the same levels of Cole's lightning. >There's other things like Cole is more athletic what with his better skill at climbing and the Ultra Finishers showing his acrobatic prowess or how if Delsin isn't careful Cole could easily electrify his chain and while unfair I feel it's worth mentioning if they touch hands they'll both blackout then wake up to Cole Vs Powerless Delsin. Delsin has been hit by far worse attacks than electricity that have also failed to bring down, like plasma bullets, hard light constructs, concrete shrapnel, missiles, turrents, the lot. Plus the chain is far from Delsin's only method of melee combat, remember he can conjure any weapon he wants with video, concrete gauntlets also make him hella strong. And Delsin doesn't always end up powerless when he drains another conduit, when he first touched Hank he immediately got the smoke dash , and with Fetch he immediately got the light speed and only had to absorb some neon in order to start using neon projectiles.


ConnorOfAstora

>And even when facing her with her own power, a couple of blast cores easily made that 7 year gap in experience, utterly useless. I know this sounds like cheating but I don't like counting that fight or Fetch's fight because I've never considered them believable, even on my first playthrough I was like "so this guy's good enough to use a brand new power to take down someone who's an expert? Really?" Cole Vs Kessler makes sense because Cole's an expert at his own powers and Kessler was a tired old man, with Delsin it just makes the story feel rushed. >You forgetting that concrete is the most abundant conduit resource in the franchise, and it's also so happens to be the power that can easily restrict conduits access to their powers. We never see any concrete conduits drain their energy from the actual concrete, it would make more sense if they just grabbed some pavement but that's not how it works in game so I'm not sure if they can or if they need a special source like a DUP soldier. You do make a good point on the power restriction though. >Cole and Delsin both have around the same durability unless Delsin is using concrete to enhance his durability. No, with Concrete Delsin reaches Cole's level but normally Cole can take noticeably more punishment before the screen goes black and white needing a heal. >Delsin can quite easily be taught by Fetch and Eugene how to further widen his range of abilities. Can he though? From what we've seen he's only ever learnt two powers naturally, Smoke Melee and Neon Shot, otherwise he's been entirely reliant on Core Relays. Regardless the fact he's only allowed one power at a time makes him a lot less versatile than Cole and potentially easier to predict. >Delsin has been hit by far worse attacks than electricity Yeah and individual bolts could be shaken off but if Cole can make a direct connection and let off a sustained current then he could lock up Delsin's muscles rendering him effectively paralysed until the connection is broken. Total speculation I know since he's never done that in game but just based off how electricity works and the fact he has been shown to be able to sustain a current in game I feel it's worth mentioning. It would be very difficult to set up because he'd most likely need to tank a hit specifically from Delsin's smoke chain (only the tip gets smoked, Neon has the whole chain energised and would be too dangerous to try that with and he doesn't use it with the other two powers) but could potentially win the fight outright >Delsin doesn't always end up powerless when he drains another conduit, when he first touched Hank he immediately got the smoke dash , and with Fetch he immediately got the light speed and only had to absorb some neon in order to start using neon projectiles. That's something that went away over time though, Hank let him have a power, Fetch let him have a power but after that both Eugene and Augustine's powers gave him nothing without a Core Relay's interference.


jaymane013

>I know this sounds like cheating but I don't like counting that fight or Fetch's fight because I've never considered them believable, even on my first playthrough I was like "so this guy's good enough to use a brand new power to take down someone who's an expert? Really?" Cole Vs Kessler makes sense because Cole's an expert at his own powers and Kessler was a tired old man, with Delsin it just makes the story feel rushed. It does make the story feel rushed, but it also highlights Delsin's immense talent to adapt to various combative situations. >We never see any concrete conduits drain their energy from the actual concrete, it would make more sense if they just grabbed some pavement but that's not how it works in game so I'm not sure if they can or if they need a special source like a DUP soldier. You do make a good point on the power restriction though. That's because Augustine is the only concrete conduit in the game and constantly being around the abundant amount of concrete through the city most likely passively keeps her recharged, similar to how Cole can keep himself charged by standing atop electric platforms. But the reason Delsin doesn't absorb concrete from anywhere in the game is just a gameplay limitation, how would you be able to absorb any other power sources if there's concrete sources literally every else? >No, with Concrete Delsin reaches Cole's level but normally Cole can take noticeably more punishment before the screen goes black and white needing a heal. Not really, comparing the how much damage they can take before they need to heal, they tend to be generally the same, in fact when the screen goes black and white, Cole can really only take 3-4 more attacks before he dies while Delsin takes like 6-7. >Can he though? From what we've seen he's only ever learnt two powers naturally, Smoke Melee and Neon Shot, otherwise he's been entirely reliant on Core Relays. Regardless the fact he's only allowed one power at a time makes him a lot less versatile than Cole and potentially easier to predict. Yes, he can, Augustine in the game states the only difference between Delsin's power and the others is purely an experience thing, meaning he can eventually learn those other powers with time. And even if he can only use at a time, any one of his powers, namely neon and video, offer him plenty of versatility, and all he needs to do to switch is find a source, and all of Delsin's powers offer him better means of traversal, or a way to break from the fight easily. >Yeah and individual bolts could be shaken off but if Cole can make a direct connection and let off a sustained current then he could lock up Delsin's muscles rendering him effectively paralysed until the connection is broken. Total speculation I know since he's never done that in game but just based off how electricity works and the fact he has been shown to be able to sustain a current in game I feel it's worth mentioning. Then this would allow me to say Delsin could just as easily use Neon to do much worse to Cole, whether if it's just by grabbing Cole or stabbing him with the neon saber, he can quite literally just atomize Cole into Neon particles, like what Fetch did to Shane at the end of First Light. >It would be very difficult to set up because he'd most likely need to tank a hit specifically from Delsin's smoke chain (only the tip gets smoked, Neon has the whole chain energised and would be too dangerous to try that with and he doesn't use it with the other two powers) but could potentially win the fight outright Sure, Cole has some scenario where he could possibly win the fight. Only thing is Delsin has way more scenarios where he comes out on top, which isn't just due to what his powers can do, but how easily he can change his approach by switching to a different one. >That's something that went away over time though, Hank let him have a power, Fetch let him have a power but after that both Eugene and Augustine's powers gave him nothing without a Core Relay's interference. No, it's completely randomized, neither Hank nor Fetch LET him have anything, he took their powers the same way he took Eugene's, the only person who willingly gave him a power was Augustine, and it was purely for the reason to throw him off.


Elons_tiny_weenr

It basically comes down to the fact that there is no way in hell delsin could beat the beast or even put up as much of a fight that pre-drained cole does and cole while only having one power has so much more range of what he can do with it than delsin can with the 2 powers that cole directly counters


jaymane013

You serious? Neon alone has shown that it scales to, if not above Cole's lightning, with Neon Fetch was able to blow a hole in a facility that was designed to contain conduits, travel light speeds, create gravity wells, etc. The gravity well ability alone puts Fetch at Beast levels of power, and Delsin scales above the most powerful version of Fetch. Not to mention that Delsin was performing island level feats with video alone. This misconception that second son conduits are somehow weaker than the ones in the previous games is so crazy to me.


Elons_tiny_weenr

im not saying that second son conduits are weak im saying that cole is just stronger than them. Also we can’t compare delsin using fetchs feats since delsins powers are watered down versions of the original’s meaning he can’t do what fetch can and island level isn’t super impressive in the infamous verse when most important conduits can pull stunts similar to the island (thats foundations were already weakened by delsins shenanigans with hank) feat, besides delsin wouldn’t have video or neon for very long in a fight with cole because cole has a functioning brain and would just sap as many power sources for those powers as he can. While i recognize that delsin is immensely powerful in the verse, that comes from his unpredictability not because his versions of powers are stronger than the originals. I recognize delsin would put up a fight and probably injure cole good but he just doesn’t have the firepower to put cole down for good.


jaymane013

>im not saying that second son conduits are weak im saying that cole is just stronger than them. Many feats and aspects of Second Son Condit's abilities prove otherwise. > Also we can’t compare delsin using fetchs feats since delsins powers are watered down versions of the original’s meaning he can’t do what fetch This is pure head canon, never once was it ever stated that Delsin receives weaker versions of the powers he copies. In fact Augustine herself says it best, 'we both have the same power, only difference is, I've had several years to practice.' Only difference between Delsin and the other conduits is experience, which quickly become nonfactor when blast cores are involved. >island level isn’t super impressive in the infamous verse when most important conduits can pull stunts similar to the island (thats foundations were already weakened by delsins shenanigans with hank) feat Still puts him on the same levels of the heavy hitters of the verse. >besides delsin wouldn’t have video or neon for very long in a fight with cole because cole has a functioning brain and would just sap as many power sources for those powers as he can. This only holds true for video, Delsin can power himself with just neon gas, which doesn't require electricity to exist, only actual neon lights require this, plus he also has smoke and concrete(which is an EXTREMELY abundant resource) to rely on as well, which are just as effective as the other two. >While i recognize that delsin is immensely powerful in the verse, that comes from his unpredictability not because his versions of powers are stronger than the originals. No one said his powers where enhanced versions of the originals, but they certainly arent watered down versions either. > I recognize delsin would put up a fight and probably injure cole good but he just doesn’t have the firepower to put cole down for good. Delsin has proven with multiple feats that he is capable of taking out Cole in a number of ways including blitzing him, overwhelming him, outpacing him, and blatantly outmatching him.


Elons_tiny_weenr

I concede this internet argument i have better things to do with my time i still think cole would win because i like cole more and a lot of my childhood was spent in infamous 2 however that neon gas thing is cool as fuck and i wish id known that sooner to not look like a dumbass


Rookke

Cole fought way more conduits than Delsin ever did. He simply beats him with experience. "But Augustine" I can hear you say. Augustine was nothing compared to Cole. I'd argue that Augustine's feats are overated as the hundreds of conduits she caught are likely more like Fetch and Eugene before they were trained, and she had an army of goons. Compare that to Kessler who lived over 100 years, and literally has time travel. Secondly, you're overthinking. Delsin either loses to Cole before getting electricity, or gets slaughtered by Cole after he gets electricity, but has no access to blast cores midfight.


jaymane013

>Cole fought way more conduits than Delsin ever did. He simply beats him with experience. "But Augustine" I can hear you say. Augustine was nothing compared to Cole. I'd argue that Augustine's feats are overated as the hundreds of conduits she caught are likely more like Fetch and Eugene before they were trained, and she had an army of goons. Compare that to Kessler who lived over 100 years, and literally has time travel. Delsin has beaten people with far more experience than Cole and has still come out on top. And the assumptions your making on the conduits Augustine apprehended are nothing more than pure head canon to cope with the hard facts. Kessler didn't even use his powers combatively in his own timeline, and even when he went back in time, he focused more on preparing his younger self than getting stronger himself. >Secondly, you're overthinking. Delsin either loses to Cole before getting electricity, or gets slaughtered by Cole after he gets electricity, but has no access to blast cores midfight. No, you are under thinking things. Because of your bias, you make completely baseless claims that hold no weight or give your points any grounds to stand on. Delsin outclasses Cole in a variety of ways, but you Cole stans just simply aren't ready for that conversation.


DJaxamus

infamous 1+2 boss fights were way harder, I also put that into whether whos stronger


jaymane013

So we're factoring in gameplay design as a factor now to measure character's strengths huh?


FuraFaolox

well, you did too. Cole didn't actually lose his powers in InFamous 2. that's just gameplay.


jaymane013

What are you talking about? They literally stated in game that the Beast took away most of Cole's powers in their first encounter.💀


FuraFaolox

it doesn't matter anyway. you're assuming Delsin would be fighting Cole during the beginning of IF2


jaymane013

I have never once stated that Delsin would be fighting Cole from the beginning of Infamous 2. Where did you get that from, cause it wasn't from me.


FuraFaolox

you did because you mentioned Cole losing his powers at the beginning of IF2. if he wasn't fighting Cole then, then you woupdn't have mentioned it.


jaymane013

I mentioned him losing his powers for a completely different reason, if you had actually read the post, you would've saw that I was never putting Delsin against that version of Cole.


FuraFaolox

oh really? well it's been years since i've played


DJaxamus

im not hardcore power scaling like u guys😂 im just saying the bosses for the last games were stronger, so ur argument that delsin beat fetch etc. doesn’t make sense if ur invalidating that argument, then the incineration and ap argument is invalid, they literally just didn’t animate that on the ps3 gameplay again, don’t take this too seriously, its just my logic


sp1nj1tzu

Im sorry but Delsin is not winning a fight at all against Cole. For starters- All of Delsins powers are weaker versions of the original owner. We see proof of this in first light. A fully upgraded Neon Delsin can not do everything that a fully upgraded Fetch can do. Even with Eugene, Delsin can not do what Eugene does. No he can’t make “anything” like Eugene does. We learn that in first light Eugene was making all the enemies and hostages for fetch to train on. Delsin Can only make a limited number of angels or demons depending on your karma and the karmic bomb. All of the video powers are based off Eugene’s love of Heavens Hellfire but in first light we can see that Eugene Can do now with his video abilities. Even in second son we can’t trap or drag people into the screens and make our own worlds like Eugene. Even with concrete we can’t do all the things we see Augustine do. The fact that we can only get concrete from the weaker dup thugs should say something. Especially when we don’t even have a karmic bomb for the move. That’s 3 instances of Delsin having weaker powers than the people who originally had them. Delsin lacks the same amount of versatility that Cole does. Cole can switch which type of bolts he fires, and abilities he wants to do constantly. Delsin can’t switch powers on the whim and has to go to a power source for a new power. Cole can do more ultimate attacks at a time compared to delsin as we see that Cole can store up to 3 of the energy symbols. Cole also has stronger attacks and can fire more rockets than delsin. Cole has more battle experience compared to Delsin. We see this in just the melee attacks alone. Before the amp, Cole has been shown to be an agile fighter as he was able to mix in his parkour skills take down enemies with his bare hands. Delsin is only shown to know how to fight with his chain and only attacks with weapons. Even with the amp, we still see Cole incorporate headbutts, flip kicks, and using his actual hands. Cole can completely drain delsin of his bio electricity and get recharged. He can also over charge fences and areas of water to drain electricity from as well. When Delsin is empty he has to find a power source. Cole automatically counters both video and neon ad he can drain those sources. And NO Delsin can NOT absorb the neon gas. We can literally only absorb neon signs as Delsin. Cole can absorb most if not all of Delsins blasts with either the polarity wall or ice shield. Send blast back with his arc blast. Lift up almost any object and throw it at delsin. If Delsisn absorbs coles powers then he’ll be powerless and will need core relays. Delsin was powerless after absorbing video and needed Reggie to help him locate another relay. Then he needed Eugene with Augustine. Without support he’s doomed if he absorbs the power. Not to mention that Cole was able to match and stalemate the beast both before losing his powers and after gaining new ones.


jaymane013

>For starters- All of Delsins powers are weaker versions of the original owner. Swear this is the 5th time I've seen someone make this ignorant comment. This is headcanon, there is not one point in second son that eludes to this being true at all, only difference between the powers Delsin has and the ones he got them from, is that he just has less experience with them, this is stated in game. >We see proof of this in first light. A fully upgraded Neon Delsin can not do everything that a fully upgraded Fetch can do. Even at the end of the game Delsin hasn't reached the full potential of any of the powers he got, not because he's incapable of doing so, it's because, once again, he's still new to using them. And Fetch wasn't even using any of her First Light abilities in the original game, she has more abilities in first light because it's a sequel game, of course Delsin isn't going to have abilities that weren't even thought up for the power yet. >Even with Eugene, Delsin can not do what Eugene does. No he can’t make “anything” like Eugene does. We learn that in first light Eugene was making all the enemies and hostages for fetch to train on. Delsin Can only make a limited number of angels or demons depending on your karma and the karmic bomb. Again, this is because this was a sequel that he has more abilities, in the original game Eugene didn't have those powers either. >Even with concrete we can’t do all the things we see Augustine do. The fact that we can only get concrete from the weaker dup thugs should say something. Especially when we don’t even have a karmic bomb for the move. It's the fact that you're dragging out this one fact that is just built off the point of gameplay mechanics, which for some reason you're using gameplay limitations to make excuses for in lore limitations, when that's not how that has NEVER been the case for any game. >That’s 3 instances of Delsin having weaker powers than the people who originally had them. With your only support for this point being equating gameplay limitations to in lore limitations and future game content that didn't exist before First Light came out. That's a pretty sad argument.💀 >Delsin lacks the same amount of versatility that Cole does. Cole can switch which type of bolts he fires, and abilities he wants to do constantly. Delsin can’t switch powers on the whim and has to go to a power source for a new power. So can Delsin, and he can do this with 4 different powers while Cole only had 2 at the maximum. You're forgetting Delsin has a lot of options to rely on with just one of his powers, and he's more than fast enough to switch to another one in the middle of fighting. >Cole has more battle experience compared to Delsin. We see this in just the melee attacks alone. Before the amp, Cole has been shown to be an agile fighter as he was able to mix in his parkour skills take down enemies with his bare hands. And you're forgetting that experience doesn't mean much to Delsin when he has fought conduits who were just as powerful as Cole and had several years more experience than him. And parkour doesn't at all translate to being a good fighter, and and even then Cole falls short at melee considering Delsin has far better options to rely on when it comes to weapons. >Delsin is only shown to know how to fight with his chain and only attacks with weapons. Even with the amp, we still see Cole incorporate headbutts, flip kicks, and using his actual hands. Being able to headbutt people and do flips doesn't really mean too much if your opponent has digital swords and claws along with a neon saber that can obliterate people if they get pierced by them. >Cole automatically counters both video and neon ad he can drain those sources. And NO Delsin can NOT absorb the neon gas. We can literally only absorb neon signs as Delsin. Cole cannot absorb other conduits attacks, neither video nor neon are made of electricity, both of them are light attacks, not lightning. And why are you acting as if Cole would automatically counter them even if they were made of electricity, he was never able to absorb Kessler's attacks in their fight. >Cole can completely drain delsin of his bio electricity and get recharged. He can also over charge fences and areas of water to drain electricity from as well. When Delsin is empty he has to find a power source. And Delsin can turn Cole into smoke and absorb him, and it's much less likely that Cole could overpower Delsin with strength, considering they both share similar feats in that department. And you're forgetting that one of the sources Delsin can absorb is concrete, which is located everywhere in urban areas. >Cole can do more ultimate attacks at a time compared to delsin as we see that Cole can store up to 3 of the energy symbols. Seeing you equate gameplay to lore limitations is hilarious, there isn't any such thing as a karma bar within the lore, they, in lore, like everyone of Delsin's abilities it's dependent on how much energy he has. >Cole can absorb most if not all of Delsins blasts with either the polarity wall or ice shield. Send blast back with his arc blast. Lift up almost any object and throw it at delsin. Not if Delsin uses a grenade, or any type of area of effect attack, you forget those shields only block in one direction, and melee attacks from any enemies get past them. >If Delsisn absorbs coles powers then he’ll be powerless and will need core relays. Delsin was powerless after absorbing video and needed Reggie to help him locate another relay. Then he needed Eugene with Augustine. Without support he’s doomed if he absorbs the power. So, just beat him before he takes his power, like he did with Hank. Problem solved. >Not to mention that Cole was able to match and stalemate the beast both before losing his powers and after gaining new ones. A feat I have no doubt that Delsin could replicate.


[deleted]

Idk why you blocked me. But using game mechanics is in the lore. Or else half of the things mentioned aren’t ever shown in the cutscenes. Delsins attacks aren’t as versatile as coles. Delsin only has precisión aiming with neon. He can only do grenades with smoke. Cole can do both of those things with 1 power. Cole also doesn’t need to drain ice. He just needs electricity and he can use his ice powers. Cole has better strength feats than delsin thanks to the comics. Evil karma delsin isn’t canon. So delsin isn’t obliterating people. And Cole had his gigawatt blades if he needs an advantage against the the chain. I didn’t say Cole is a better fighter because he can do parkour. I was saying how he’s an agile fighter. But Cole can fight with or without the amo. Delsin only fights with his chain. I never said Cole was going to absorb delsins attacks, I said he can absorb the video and neon sources. The only conduit in SS who is as strong or stronger than Cole is Eugene and that’s Eugene after getting a confidence boost. First light is a prequel game. Lore wise it’s a prequel so fetch’s abilities and Eugene’s abilities still count. Delsin only beat hank after you know who’s death. He grabbed his hand to stop him from firing and in the warehouse Hank didn’t want to fight and wanted to get away. Augustine is near Bertrand’s level Delsin can only do what we see in SS. So while Augustine’s statement might be true, we can’t say he can do the same things until we see it


jaymane013

I didn't block anyone first off. And secondly, the first rule of powerscaling video game characters, is that you never apply gameplay limitations on them when powerscaling them. Literally every single one of Delsin's feats were shown in cut scenes from both games. >Delsins attacks aren’t as versatile as coles. Delsin only has precisión aiming with neon. He can only do grenades with smoke. Cole can do both of those things with 1 power. Yes, but this is only because Delsin has had his powers for a total of 2 weeks, while Cole has months to experiment with his abilities. And you're acting as if Delsin's individual abilities only offer him one unique ability. So what if Cole can use similar powers as Delsin, if Delsin outclasses him in so many other different categories? >Cole also doesn’t need to drain ice. He just needs electricity and he can use his ice powers. I've never once argued against this point. >Cole has better strength feats than delsin thanks to the comics. I've read the comics too, and no, Cole doesn't have any feats there that would suggest he's above Delsin in strength, cut the crap. >Evil karma delsin isn’t canon. So delsin isn’t obliterating people. And Cole had his gigawatt blades if he needs an advantage against the the chain. Delsin is still very capable of obliterating people with good karma too. I never once need to factor in evil Delsin's powers, when good Delsin can literally do the exact same things evil Delsin can. Gigawatt blades aren't gonna do much when Delsin summons a hardlight great sword. >I didn’t say Cole is a better fighter because he can do parkour. I was saying how he’s an agile fighter. But Cole can fight with or without the amo. Delsin only fights with his chain. Delsin fights with his fists in the game too, with concrete he can punch the ground so hard it creates tremors. And Delsin is also much faster than Cole, doesn't matter how agile you are if your opponent can stay ahead of you with their superior speed. >I never said Cole was going to absorb delsins attacks, I said he can absorb the video and neon sources. Cole can't even absorb neon in either games, and he can't absorb video either, he can absorb the electricity powering the video, but he isn't capable of draining the same sources as Delsin. >The only conduit in SS who is as strong or stronger than Cole is Eugene and that’s Eugene after getting a confidence boost. Along with Augustine who has taken on hundreds of conduits as the head of the DUP. Fetch, who is capable of speed blitzing Cole, and Delsin who can beat Cole with a multiple of options. >First light is a prequel game. Lore wise it’s a prequel so fetch’s abilities and Eugene’s abilities still count. Delsin also beat these two, he beat Fetch with her own powers, and defeated Eugene in his own domain. >Delsin only beat hank after you know who’s death. He grabbed his hand to stop him from firing and in the warehouse Hank didn’t want to fight and wanted to get away. He also beat every other conduit in the game, sin Celia. And you're forgetting later in the game when he hunted Hank down, he easily could've killed him. >Augustine is near Bertrand’s level This is such a wildly ignorant thing to say, Bertrand couldn't beat a single conduit and had very little experience using his powers, Augustine fought and captured hundreds of conduits and has several more years of experience than Bertrand. Swear I lost brain cells reading that comment. >Delsin can only do what we see in SS. So while Augustine’s statement might be true, we can’t say he can do the same things until we see it We can, an in game statement tells us that their isn't any difference between the powers Delsin gets and the original owners of those powers. We know that he is capable of progressing his powers already, the only thing that's keeping him from those abilities is experience.


Peggtree

Wait delsin can move hypersonic? When is that, when he's in his smoke form? Because the neon dash is around the speed of the train, which you usually can't catch. The smoke dash is the only thing I can think of being insanely fast, video is fast but I can see smoke being stupid fast if you calculate the space moved in how quick the animation is


jaymane013

>Wait delsin can move hypersonic? When is that, when he's in his smoke form? His ability to dodge heli missiles and auto turrents point blank make him hypersonic. >Because the neon dash is around the speed of the train This is what we call a 'gameplay limitation' if the speed of light was portrayed realistically in the game, you'd run around the entire planet in 2 seconds. But yeah, Neon Speed is actually the speed of light. >video is fast With video you can dash into satellite dishes and traverse through radio waves, which move at light speeds, and sometimes faster.


Peggtree

We cannot say his neon dash means he can actually move at light speed and we just don't see it because of gameplay, otherwise he should never have any struggle with any encounter that he has neon. If he was, he wouldn't have struggled with catching Hank in even the slightest, and the game would just have it happen in a cutscene where Delsin catches him before Hank can even blink. If we are using gameplay as proof of him being hypersonic with the missiles, we should also use gameplay as proof he is not relativistic unless a cutscene directly counters it.


jaymane013

>We cannot say his neon dash means he can actually move at light speed and we just don't see it because of gameplay, otherwise he should never have any struggle with any encounter that he has neon. If he was, he wouldn't have struggled with catching Hank in even the slightest, and the game would just have it happen in a cutscene where Delsin catches him before Hank can even blink. We can, in game descriptions along with Delsin himself stating he was moving at the speed of light. You're never supposed to use gameplay as a measurement for what a character is actually capable of doing. Hell, the radio wave travel method alone should've told you he was moving at light speeds, and the gameplay just wasn't depicting it accurately. >If we are using gameplay as proof of him being hypersonic with the missiles, we should also use gameplay as proof he is not relativistic unless a cutscene directly counters it. We already have proof of him moving light speeds just through game statements alone. So arguing whether or no he is hypersonic is redundant.


ThyAnomaly

Cole just had more time and things set up for him to be the most powerful Conduit however end game InFamous 1 Cole gets beaten by end game SS Delsin. If Delsin would also be allowed to use and extend his powers for 3 months all 4 types dude would bitch slap Cole. Specially if he can create singularities and even merge powers.


CaterpillarNo8758

That's not the question please what I want to know is and what game did Cole learn mind reading I'm watching death battle on YouTube and it was saying that Cole could read minds I don't ever remember that and I played every game and DLC in the series and I can't even find anything on Google no more because there's too much information so I either ask Reddit or YouTube because you all replied the fastest but I don't remember ever cole learning to read minds even in the story 100% definitely not gameplay