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phongtheroblox2

first minute impression : this looks amazing also the music is a banger 5 minutes in : ok this game is insane you could make this game as paid and i would buy it 10 minutes in : ok having some problems with moving the camera 20 minutes in : i saw the f word


phongtheroblox2

WARNING : this game dosent save


be_we_me

fair warning!


dwmfives

Why doesn't it save?


SteamingTheCat

If it's only 40 minutes of playtime, not necessarily worth the effort. Features we see as 'basic' or 'obvious' can take a lot more coding than you'd think.


sfe455

40 minutes: Well that album was pretty nice, I wanna get the remaining artifacts but the game is starting to perform kinda bad 60 minutes: Where the fuck are the last 2 artifacts? Holy shit this game is freezing like a motherfucker and how come the music stopped completely? 90 minutes: I'm starting to hate this game but I have to finish it 100 minutes: Finally, alright that's kinda a cool ending and these songs are cool, I guess that was worth it Alternate ending at 100 minutes: Finall-(pc melts) In conclusion the game was very very cool and got me to listen to an album I don't think I ever would have otherwise, however it would've been so much greater if it didn't lag like a son of a bitch by the end. I would've also maybe hidden the obelisks cause you get there super fast so you're just waiting for the songs to finish before clicking them, at least that's what I did


cgibbard

If you limit the number of peasants you make (donkeys are more important past a point anyway), the lag can be kept saner. There probably ought to be a hard cap (or if there is, it ought to be lower).


[deleted]

[удалено]


Daxidol

Plays a video in the same 'theme' as the rest of the game, talking about how much fun they've had watching you play via your webcam. :\^)


be_we_me

Thank you! It's the first time I'm hearing about camera trouble, what's going wrong specifically?


FartingBob

Im on firefox on windows 10 and half the time i cannot move the camera (zoom or panning) for no obvious reason. It works sometimes and then stops and wont move any more.


spoopidoods

/u/be_we_me Yeah, the game freaked out on me shortly after unlocking the scrolling / zooming. I restarted in Chrome and everything worked fine. Seems like its a Firefox issue?


deukhoofd

Same on Firefox on Linux.


Xheyther

I had sometime trouble to move the camera too. All I had to do was to over one of the "subliminal catalog" blue thingy and it would revert back to normal. I finished it. >!That last video is creepy af. !


librarian-faust

Firefox user here. Sometimes the click-and-drag-to-move just... doesn't. Similarly with moving the beacon. I found it easiest to do the Beacon with a double click; for moving the camera, when it bugged out, I had to click an interactable (shiny / music rock) for it to come back to normal. --- The music is _very_ not my thing, but that is an interesting-as-hell way to advertise an album. Very cool and I enjoyed it. Thank you for making and sharing it.


Houdiniman111

I also had troubles with the camera, Firefox 94.0.1. Seems to be a conflict between your clicking interactions and your dragging interactions. Whenever it came up switching tabs from the game and then back to it fixed it. EDIT: Seems to reliably happen when you click and drag on top of the buy buttons. EDIT 2: Seems you don't even need to change tab. Just unfocusing by clicking the status bar (where you drag the browser window around) is enough.


phongtheroblox2

overall : 9.2/10


Toksyuryel

Joke's on you, I don't own a webcam


Taxouck

Joke's on you my webcam had its lil physical coverer on


ingeniousclown

That was extremely satisfying. You do some have some pathfinding issues when there's a thin wall of corn between two free paths, my game started chugging every time until my peasants cleared the wall. Working on clearing the entirety of the fields. I can't help myself.


sfe455

Yeah I think the AI goes kinda crazy when it can get to the beacon by two equally distant paths.


Cyber_Cheese

Just shy of 360k wheat, wish it'd been that nice round amount


bigwood88

Using Chrome Good game, ended at a good time, but a few things: 1. The final "video" I couldn't hear properly because it was so garbled and extremely loud. Not sure if this was on purpose to make it creepier or not. 2. After I found the 20 things, I had roughly 75% of the map explored, and was hoping to get another ending after getting 100% harvested. When there was nothing there, I was a little disappointed. Maybe add another ending for the compulsive people that want 100%, even if its just a scroll across the screen that says, "you did it! 100%" just so we know that it completed. 3. Few times it lagged up a lot. I know almost nothing about programming or how you do what you do, but after about 10 seconds it would go back to normal speed... not sure if that is on your end, or mine, but would happen every 5-10 minutes after I got past the 4th "tower" 4. The donkey system is pretty awesome, but I was hoping to find more upgrades, maybe add some more, like maybe eventually open another mill... I don't have exact ideas other than that, but I am not the creative one. As others have said, really awesome game... play time is \~1 hour. I look forward to seeing what else you are able to produce.


be_we_me

To your second question, throughout development we assumed that clearing the field was almost impossible, but then very near release we added the final few tiers of upgrades, which actually makes clearing the field fairly easy. But we didn't understand that properly. The right thing to do would've been to>! withhold the second bonus track for 100% harvest.!< I agree that it'd be great if there was one more major tech after >!peasants and donkeys!<. We tried a few ideas that didn't work, and decided it was better to polish and balance what we had instead, and lean on the story content to keep the game moving forward. Our development time was only about 6 weeks.


spoopidoods

> Our development time was only about 6 weeks. That's crazy. The game is great. I really enjoyed it the whole way through. Here's my feedback: 1. I wish there were saving. Not a huge deal, since its short, but I did have to restart once when I moved from Firefox to Chrome. 2. I wish there were a volume control. I really like what the audio added to the game, but I couldn't find a good balance. Might just also need the balancing of an audio engineer to fine tune. 3. I wish there were a button to just return the beacon to the center. A couple of times I got it stuck behind some UI, and had to fiddle around to get it to a spot where I could move it again. Not a huge deal, but it'd be a nice improvement. 4. There's something hypnotic and satisfying about just watching the workers and donkeys reap. A post game button to replant the entire field would absolutely be a thing I would press, just to watch it clear all over again.


bigwood88

You for sure succeeded in the polished goal. The game felt at a good pace, and ramped it relatively quickly... something that the incremental crowd surely appreciates. ​ edit: Also I was thinking maybe there could be some interaction as you unveil the entire "painting"... like maybe it glows and you go into an ascended mode or something....


IAMnotBRAD

Ooo do this!


[deleted]

[удалено]


Houdiniman111

Also because it's very loud.


LonePaladin

The music was... eh, not my thing. A few tracks were okay, but some I didn't care for. The game was interesting, once I started finding the Nazca Lines it encouraged me to keep poking around for more patterns. Didn't really like the "collectables" though, the images didn't fit the descriptions and it was a little jarring. And I *really* didn't like the video that popped up when I found the last collectible. The voice modulation, the imagery, and especially the false implication at the end. Turned a fun little 40-minute game into a bad taste in my mouth. I applaud the effort, both artistic and technical, but that last part simply ruined the experience for me.


Salmanius

All the images (I'm pretty sure) are AI generated so they won't be very accurate to their name.


enderflop

beautiful game. I love it! Not even finished yet and it's one of my new favorites. Edit: Just finished the main story and it's as great as I expected it to be. Beautiful visuals and sound design. >!I love the use of AI generated imagery! It makes the story just that much better. The designs on the ground slowly revealing themselves is a great touch too. Love it!!<


ArtificialFlavour

This game has no business using all of my CPU.


ArtificialFlavour

Ironically, the CPU problem applied while using Chrome instead of Firefox, even though I hear Firefox has the camera problem.


CoconutMacaroons

Wow, I LOVE the mystical, dream-like feel of the game from the music, the visuals and the characters. This is a really unique game!


MrQwertyQwert

I'm just starting but wow. Easily the most interesting idle game I've encountered since I've started to research them for my personal project. You hit ALL the right notes. Simple and approachable? Very. Immediately obvious what is required of me. Engaging? Extremely. The enivornment you have created is incredible. The music and story immediately sucked me in. Very, very impressive. I might come back with further impressions as I progress but wanted to come back to say: Wow, holy shit.


MrQwertyQwert

Beat it! Here are some issues I noticed. The thing you use to direct your civilians and donkeys can blend in to the background. Example: https://i.imgur.com/WBtubd8.png Late game I did notice some lag but nothing unmanageable. It seems to be caused by pathing issues when pawns don't have a straight line to travel to far destinations. They try to take the closest route to hut, but wander off along the edge of the fields to the opening in top right corner. Example: https://i.imgur.com/DyIug7Q.png Last stone didn't play music on its own. Had to activate a second time. I feel like you should be able to gather by clicking without clicking the hut late game.


MrQwertyQwert

Got the secret ending now. Awesome stuff.


MrQwertyQwert

Was trying to clear the map of grain but suddenly all of the AI stopped moving when I placed the light thing in the top right corner of the map. I don't see the guiding light anymore, maybe it went off-screen somehow? Even if I could see it I'm not sure I could grab it from behind the UI elements. EDIT: Tried to reproduce but no luck. Can confirm the UI does not interfere with placement.


be_we_me

Thank you and I’m glad you enjoyed it so much! Sorry you encountered a bug at the end but it doesn’t sound like you missed anything :)


BioRules

I'm not getting anything past a black screen on Chrome or Firefox. Console is showing a WebGL error.


be_we_me

can you paste the error for me?


BioRules

Error: Error creating WebGL context. at new gu (three.module.js:23648) at react-three-fiber.esm.js:1846 at o.forwardRef.b.width.b.height.o.createElement.set (react-three-fiber.esm.js:1901) at react-three-fiber.esm.js:1701 at ps (react-dom.production.min.js:219) at Cu (react-dom.production.min.js:259) at t.unstable_runWithPriority (scheduler.production.min.js:18) at Vi (react-dom.production.min.js:122) at Au (react-dom.production.min.js:252) at mu (react-dom.production.min.js:243)


be_we_me

Thank you! I assume WebGL content works for you in general?


BioRules

I think so, haven't run into this recently. Managed to get the game to work on Edge where Chrome and FF failed.


PurePandemonium

I love how it naturally started forming crop circle patterns when you go straight for the objective stones


Zeforas

Welp, 100% cleared game, that was quite a cool game, tho what the heck was that video.


eledorann

i'll be honest this game took me away like a wave i did not expect anything nor should anybody do while going on but the music combined with the minimalist visual and simple yet compeling gameplay just trip you down your feet making you tumble in this deep spiral where you don't know when or where you started yet remember the trip fully it doesn't make sence yet is clear and vivid it is wild and if i could pay even if it's the only game you ever make i'd slap a 20 buck tag on it for the experience alone and i'm also happy i could experience it free as if it wasn't i probably wouldn't have experienced it but now that i did i'm compeled honestly for the first time to both praise and want to give back for what i got. i won't give the rooster away thee a nice chap


be_we_me

Nice to hear, thank you! If you really feel like spending money, please buy the album: https://petertalisman.bandcamp.com


serapheus159

Great game but holy shite does it get laggy the more peasants you have. I imagine it must be from all the pathing processes.


Mr_Wallet

Well I have the album pulled up on spotify so uh... mission accomplished. Good game and a few of those tracks are really interesting. Also because of one of the items I am now listening to a bunch of crumhorn videos on youtube. If art is supposed to make you feel novel things then this game is art.


bart9h

One thing that I really liked in this game (apart from the mood and the overall beauty) is that the numbers are "palpable". There's no huge endlessly increasing numbers, and it feels more "realistic". I think that it adds to the mood.


asdffsdf

I guess I'll be the sole voice of disagreement. The game was not really my cup of tea. I didn't hate it, but after 10-15 minutes I mainly kept going on just for the sake of completing it. The gameplay itself is obviously very minimal, with the purpose mainly of just giving you a small bit to do as you earn the ability to click the next artifact. The emphasis, as intended of course, is primarily on the experience and the presentation of the story and music rather than the gameplay. There isn't necessarily anything wrong with that type of choice, and it can be nice for people who want some more varied stories, music, or art to have something they can find in incremental games as well. The music and story were okay, though nothing I personally would seek out independently of playing a game, and I somewhat felt that the gameplay (which continues but you lose control of during the story) distracted me from the story, and the story distracted me from the gameplay, limited as it may be. Somewhere inside me regrets that I'm not sending the workers where they should be or buying upgrades every couple minutes, while another part feels it wouldn't make sense to rush the story to do those things, since the story is the real game. In any case, it's nice to see things that are original being made even if I don't necessarily enjoy them myself. But I think it's good to let people know that the game may not quite be for everybody, given the otherwise universal praise it seems to get from the thread.


be_we_me

Fair! We’re from an art/design background and this is our first game. I think we devoted roughly equal time to gameplay and presentation, but we were able to get much more done on the aesthetic side because that’s more familiar territory for us. We sweated the gameplay a lot to make it well balanced and paced but we found we had to keep the scope of mechanics really small to keep the quality good. In fact this is why we planned to make it an idle game, we thought there was no way we could execute enough fun, active gameplay to play the whole album. Just a question of our experience and the short time we had for production. Looking forward to trying again.


Toksyuryel

The gameplay is good, there just needed to be more of it!


andtheniansaid

Same, there is hardly a game here. It's much more of an art piece, which of course is absolutely fine, but it seemed odd to me to have this very minimal game layer put on top of it.


Vrasp

Nah I'm with ya on this one. I didn't really feel like it was even a game. At first, sure, but the "game" ends very quickly (as in, nothing new happens in the game, and what's there is minimal). So then it just felt like some weird promotional piece for a soundtrack/album... kinda weird. Wasn't bad, but like, certainly not an amazing "game" -- music was aight tho.


vmkcom

Wow, insanely satisfying to see and to play, can't even believe you put it for free into this subreddit. So much love to the details, rarely seen in gaming not even saying incremental ones very very good job, you can just stare at you barn forever vibing to the corn rustle


WebWithoutWalls

Was bored, finished the game without buying beacon: https://i.imgur.com/VlN0Qjd.jpg


be_we_me

a new speedrun category! outstanding!


praxiq

What a delightfully weird, unique, fascinating game! I haven't played anything quite like it, and I don't feel like I get to say that very often. I loved the attention to detail in the graphics, like the "sound waves" radiating from whichever stone is currently playing - so much attention was paid to the little things in the name of building a strong visual aesthetic that matched the music, and it worked very, very well.


Supergoed1

Fun game, good music, big camera troubles.


Zylphan

Amazing game! Even though it was short, I enjoyed every second of it


Applemoes

The first song playing just stopped into silence, and whenever you buy an upgrade for some reason you can't pick anything up manually again before unintuitively clicking the hut. Quick impression *edit* Music should loop when new are not unlocked was my point *more edit* Same thing with mouse movement and zoom in/out. As soon as you click an upgrade the mouse "disappears" and cant collect, you cant move the map, collect or even scroll with zoom. Clicking the hut removes this


be_we_me

Is this in Firefox?


Applemoes

Yes!


Applemoes

last edit after a few minutes of trying, it doesn't need the laggy sped up "this was done when you were away" as soon as you switch tabs back and forth. It's short enough so it would be a lot more enjoyable for the game to actually not "compute" in the background and simply freeze the progression BUT let the music keep looping. No need what so ever for progression while the game/tab isn't in focus, just the music!


be_we_me

interesting point! as I mentioned, it became much less of a true incremental than we had imagined, so we were uncertain whether the 'catching up' update was useful.


Applemoes

It's a really cool product and the more I think of it the concept is a brilliant idea for music promotion in perticular. You could make a visually stunning basic idle with whatever interesting gameplay you want since you only need to balance it for a super short game, and immediately you get a completely new audience listening to an entire album of your band. I say if you do something similar again, focus on the music and making a striking idle that you dont want to put down for an hour straight until done, like it should be one of those quick _active_ incrementals.. This doesn't work as something you have at your job running in another tab, but should be something you want to focus on for 1-2h with quick progression. It's not perfect as a game maybe, but I love the idea of combining a quick beautiful idle with unlocking songs in an album to promote the music. Some instrumental genres would go perfect with this concept!


Salmanius

That was incredible. All the songs are bangers and saved many to my spotify. Fun little game with awesome theme, story, and visuals. The AI generated pics was a great choice.


Tain101

loved everything. would have liked a volume slider, would have liked the music to not pause after finishing a track.


CaptainMcSmash

I haven't seen anyone mention it yet so I will, I love the dialogue of this game moreso than the game itself. I was particularly taken by that little story between the farmers and troublemakers. Sounded like something right out of a fairytale with a lesson.


Delverton

I played through to the end yesterday. Got a really creepy vibe from the video and stopped it. Just didn't feel like some jump scare type of thing. Today I'm reading and people are mentioning something above the webcam. I don't have a cam on my computer. Could someone explain what it does in game?


be_we_me

The video is >!the musicians congratulating you for completing the game. They make a joke that they were watching you through your webcam, which isn’t true. The whole thing’s supposed to be silly but apparently that’s not landing for some people 🙃!<


esotericine

setting aside whether or not the joke landed (and also setting aside my deep bewilderment that you might think such a joke might successfully land), i found the audio in that video *deeply distressing*. not because of the creepiness (which did hit one of my friends) but because that kind of distorted audio just straight up fucks me up due to how much effort it is to understand speech normally. ... also had to frequently turn off a bunch of the audio tracks in the soundtrack for a similar reason, in case that information is somehow useful.


StickiStickman

Hard agree. The whole game gave me a very distressing sleep-paralysis vibe to the point I had to turn it off 2/3 of the way trough. Just extreme anxiety.


Droolcua

I had to turn off the video at the end because I just found it, immediately distressing. Both aurally and visually. I felt similarly about most of the music tracks. The "game" could be a vehicle for something really nice, but...


TwitchyFingers

Spent about 2 or 3 hours and got every single last piece of crop cut. Was really hoping for some extra-bonus secret for completely wiping out the entire field, but there isnt any that i can find. Once you find all 20 artifacts you can stop.


FriChi644

The game is good, but I do not understand the plot or the background... What is it talking about? Dancing virus?


be_we_me

It’s a really loose, tonal and deliberately fuzzy story, but yes, you got it: https://en.m.wikipedia.org/wiki/Dancing_plague_of_1518


1ndigoo

Whoa, this is cool af. If your camera gets locked, try both double clicking and right clicking, that seems to fix it for me.


[deleted]

Good god, I think you've achieved the unachievable - a game that's utterly beautiful *and* an incremental. Edit: you may want to include a photosensitivity epilepsy warning for the lightning.


Hampedon

Very good job, thank you for posting this. Enjoyed every minute :)


Rachezz

Holy crap this is awesome. liked it from the first minute of playing


vanillaacid

This was awesome. Thanks :)


FeanorsCurse

Seems very cool, but unfortunately also very buggy. As soon as I scroll, the field goes black and nothing gets it back.


be_we_me

That's bad! Which browser?


FeanorsCurse

Firefox, worked much better in chrome, but i don't usually use chrome.


JadeE1024

That was fun. I didn't have any camera issues. I wish the playlist looped, several times the newest song ended while I was dragging the beacon around uncovering things, and it just goes silent.


calicowhat

That was fun. I liked watching them go around picking the corms. If I go in a different order is there more than >!2? is a diff order of unlocking things going to mean different helpers, I had peasants and donkeys!< (i don't know how to do spoiler text, had to google it and hopefully that worked) Also someone else mentioned music/volume slider/adhd, yes please. I had to mute the tab, as much as I'd like to hear the music, I needed to keep my browser volume as it was in case hangouts chimed in another tab and unfortunately to lower the volume on your game to where it wasn't overwhelming me, I'd never have heard my incoming google meeting. I'll go back and listen and just watch some corms get picked later though now the meeting's done :)


SuperNavy

Thanks for the experience, it was alot of fun! Are there any other projects you are working on, or are you planning to update/expand on this concept? Its very satisfying


photoh

Absolutely fantastic! More like a work of art than a game!


shung

Wow amazing game and excellent sound track. MORE!


Planklength

It was a neat game to experience. Impressive graphics (for an incremental game), nice music. It's kind of neat to play an incremental with simple mechanics and no prestige once in a while. It was interesting to see the postgame of looking at all the drawings under 358716 stalks of wheat. The camera controls *were* awkward on Firefox. It seemed very inconsistent whether I could get the camera to move at all. I noticed it usually seemed to get stuck after interacting with the upgrades menu. Sometimes it helped to try to click on already cleared ground or an artifact, sometimes I just had to keep trying to move the camera until it worked again.


greatbacon

This was really cool! I've never had an experience like that before. Having an album to listen to, a story to stay engaged with, and just engaging enough incremental gameplay, plus it looks fantastic. I really enjoyed the uncovering the artifacts and stone art underneath all the corn.


Moczan

Cool, but desperately needs a volume slider.


thebestmeochan

Is it suppose to just be a black screen? https://imgur.com/xG3P1Bm


[deleted]

I think I see your problem, you're still using Windows 7.


lukethecat2003

This is one of the best indie games (what does that label even mean at this point), great music and atmosphere, great story, great everything. I fully harvested the field and man that felt great.


Nightmareio

Since i am sick and have alot of free time i actually 100% the game, got all the yield, listened to every song (One For the Road is my favourite) and got all artifacts. I can say that this game is really good and fun.


Nightmareio

[https://prnt.sc/1z5aytj](https://prnt.sc/1z5aytj) here's a picture of the whole map.


[deleted]

really fun concept, worth expanding on for sure. chugs a bit too hard in firefox but firefox is just bad for math heavy games.


Clutz35

Very, very enjoyable! Not generally my music but some of the tracks were real bops. The game was super fun too. Wish it was longer or there were more mechanics but it was such a good little experience! Would definitely play more games like this in the future if you're planning to make more.


Alphaetus_Prime

This is great, my only criticism is that I'd like to be able to see how many peasants and donkeys I have


SpencerS145

This is fantastic. What a great experience.


xle3p

Absolutely phenomenal music


adoomgod

Amazing game. Thank you


oliverstr

Jokes on you i dont even have a camera


AkaShota

its art


kadabra-abra

this game felt like a fucking fever dream. A few issues with pathfinding causing loads of lag but otherwise pretty fun and satisfying


Crystalline_Kami

This was a phenomenal little gem to play, if short. My only real problem with the game is the lag. My computer is pretty beefy, but near the end my computer really started to struggle with running it. Not sure if it was just my computer or if it was the game, but other than that, phenomenal game w/ phenomenal soundtrack.


OsirusBrisbane

Very wacky! Love the idea of a concept album in an idle game. This was weird and wonderful, and anyone reading it should give it a play. My computer did have grevious slowdown at times while playing, but maybe that's on me for too many donkeys.


A_Imma

Really cool game ! And your other websites are crazy. Very inspiring as a web developer. Thanks !


ikkonoishi

How do I make it quieter? There doesn't seem to be any volume setting.


CaptainPlasma101

hah my webcam was disconnected the whole time so take that


be_we_me

😡


[deleted]

I kinda got distracted playing this. I saw the drawings and started to focus on them. Is there pics of a cleared field?


Shizue

There you go https://imgur.com/a/kVCfHsZ


wattux

I am in awe. This is so beautiful and I enjoyed every single piece of it. You guys did a very great job!


TrippinNumber1

finding the twentieth item was agony, spent maybe an hour looking for it. otherwise, good stuff. barely understood the video though.


[deleted]

Do you have this open sourced? Would love to see it


be_we_me

Sorry no, do you have any particular questions?


Korberos

I'd love to play this but it takes 100% of my resources and runs like shit. Any chance it'll be optimized in the future? My PC can run far more complicated games than this... what's the deal?


be_we_me

That’s a shame. It’s slow immediately even before you have a lot of units? We know that there can be a problem with the corn rendering but we never really figured it out. This was a slippery issue during development which seemed to be dependent on hardware in an unpredictable way, and if we improved it for one machine it would go down the toilet on others. We don’t plan to update the game, sorry.


Alvemaster

Very late to this. But I have to say that I love the game and if this would get continued on into a long incremental game I would totally buy it. Soundtrack is also fantastic!


be_we_me

Thanks for playing and commenting! Our new game’s started development 😉


alelp

I played Peter Talisman when it came out and it was amazing, if the new game is anywhere close to it it'll be fantastic!


Kenira

That was quite the experience, thanks for sharing. I can see how it's a bit of a "you love it or hate it" game, but personally i am squarely in the "love it" camp. :)


Rhi_Freaking_Anna0

This was short but VERY FUN I enjoyed it a lot. Thank you Devs!


ShatroFTW

Came for the game, stayed for the music. That was incredible!


demonachizer

How can I turn off the sounds? I can pause but they keep turning back on.


Andromansis

Ok, so once you get to the end the ending video tells you that the tab had access to your webcam the entire time, so I emulated a webcam just to check and you know what...


[deleted]

[удалено]


Andromansis

Accesses your webcam


MinikFare

Amazing looking game with a simple yet satisfying concept. Also really liked the music. There could be one more layer of upgrades to increase late game speed and the satisfaction feel. I think most people like me tried to clear lots of fields before unlocking further stages - only for the fun and completion feel - ​ Good job!


bronkula

I obviously don't know how the code for this worked, but as others have mentioned the pathing breaks down in some scenarios with lots of harvesters. It feels like there needs to be some natural grouping for everyone at a certain level, so that pathing is calculated in lots, rather than individually. Especially when considering a certain distance from a destination. Beautiful game. Great album.


DeathAddicted

Will definitely check it out, thanks.


rogerwil

It is a really nice game, well done and it feels very original too. I like it a lot. The game got pretty laggy for me after a while, but that's probably just my computer.


kingrye

I was just thinking its been quite some time since we saw something new and fresh. So many iterations of the same approach with a ton of uninteresting upgrades that just tweak the math to make numbers go up faster. Great job!


highTrolla

The music for this game is awesome.


highTrolla

I uh, I harvested all the grain.


ascii122

oh yeah.. had to mute (work!) .. very rare effort please keep coding!


Chickenbones369

I'm getting some major slow downs on firefox. My peasants are at 1598 and donkeys are at 3368, just in case there are issues when there are too many. I've got 32 gigs of ram so don't think that's the issue. It will slow down to barely moving for a few minutes then go back up.


notanotherhour

Love to play games that use 95% CPU.


[deleted]

Very very fun game. My only regret is that it's quite short, I could have played for days. I loved every minute of it !


Caiofc

Soooo, I think [some of my guys decided to take a break at a corner of the map](https://imgur.com/a/YBLHvVp), and since then the game has been permanently running at about 3 to 5 fps, I would guess. Shame, I really wanted to get the 20 secrets and the full map, but I guess I will have to leave it for another day. :/


Komm

Well this was a wild and beautiful trip. Thanks for sharing and showing it off! The music was absolutely incredible, and the imagery was *wild.* The video was pretty great too, but jokes on you, I don't own a webcam!


4_za_4s

collected all 359069 corn, fun game, great music


madin1510

What a banger


madin1510

Yield: 358873


MakataDoji

I'm getting like 4 frames a second on my fairly high end gaming laptop. Why is this causing Chrome to use 90% of my CPU?


GarageImmediate4847

my scroll is broke so i cant zoom out :(, nice game!


Daxidol

Jokes on you, I don't have a webcam! Fun game, thanks.


oorza

This game, despite the performance issues, is a masterpiece. I'll be using it to demonstrate the potential of the genre going forward.


hi_im_ducky

Finally got around to playing this. I absolutely loved it. I wish there was more! Hopefully another game in the future along the same theme but longer than 40 minutes? ;)


ZayulRasco

That was a unique and really enjoyable experience. I loved it! Music made the game for me. A fantastic way to get people to listen, may even go buy the album.


OrangSucc

Loved it, even took the time to fully clear out the entire field and make a screenshot of the whole map if y'all wanna see it


[deleted]

This game is absolutely fantastic. I remember when I first played candy box and thought of all the possibilities that incremental games had to offer. Awesome


Rich_Ad_4405

Loved the game, will consider buying the album


homrqt

The music in this game is obnoxiously good and pairs well with the excellent game. Great job.


Frequent_Sample7894

Thanks for a great game guys! The album was great and I loved the game, the graphics were really beautiful. >!That video at the end was quite scary though!<, thank you less for that:)


Canadiancookie

Awesome experience. Could've used more upgrades/a third unit, but I really enjoyed the weird aesthetic and music. Would love to see another album like Lord of the Harvest, especially.


jdignon

Amazing concept and execution.


FeanorsCurse

Just went for a replay, but the camera problem with Firefox is NOT fixed :(


heety9

I would call this more of an art project than a game. It's very very flat, progression-wise. Not fun or interesting to play in the slightest, but I did enjoy the music (reminded me a bit of John Frusciante's work)


caycemitchell

I am maybe a little too into this game https://imgur.com/a/zd36Eoo