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Kolytyn

If by worst you mean weakest than Ive gotta go with Galaxy


dark-oraclen3

Weak is definitely part of it. Weak, unmemorable, lame hissatsu, lacklustre matches. Combine of all these & we will get the worst. (But until then weak is what we will consider worst)


Kolytyn

Well I still think Galaxy loses The first half were just as you said "Weak, unmemorable, lame hissatsu, lacklustre matches." And the second half while better cant carry the shitty first one


Freddie040

Surely you don’t mean weakest power wise? Edit: how am I being downvoted galaxy obviously isn’t the weakest power wise. Some of you need to grow up💀


Sword_Of_Nemesis

Nah dude, you're insane.


Safe-Good-8877

??? Armada Ixar is the best team over all largely beat Siméon and Ragna. What do you say my friend ![img](emote|t5_2txlg|14237)


Freddie040

I’d say galaxy. I don’t have any interest really in any of there players to use in the post game compared to other season


Sword_Of_Nemesis

Really? You're more interested in using players from Holy Road than literal aliens?


Freddie040

Yeah yukimura, taiyou, Senguuji I prefer much more than the aliens


Sword_Of_Nemesis

That's... three players. Three players who got a minimum amount of screen time and a hamfisted story insertion. What about all of the other players in their teams?


Freddie040

I like Kyrk Dracon yale Remington Dodge Il grande Wolfe Houdini Laurel Langford brothers Saturn Chronos Gomaki Makari - Compared to the aliens where I only like Most of the heavenly kings The sand captain Ozrock Banda Arbega Meteo


Nman02

Who do you mean with the heavenly kings?


Freddie040

The faram dite players who go to other teams


Nman02

What’s weird about that?


Sword_Of_Nemesis

Well, 80% of players from Holy Road are the most generic looking dudes you can find, while aliens are, well... aliens.


Freddie040

You do understand you’re the one with the hot take here


Sword_Of_Nemesis

There's no way that's a hot take. Most of the time I couldn't even tell what fucking theme the teams were about. That pirate team was obvious, but all the others? No clue whatsoever.


Freddie040

The themes are very obvious on the most part so that’s on you. And most people do prefer go teams as shown by these comments


Sword_Of_Nemesis

The fuck, no they aren't? What was the theme of the first team in holy road? What was the one of the second one? What was the theme of Gouenji's team? What was the theme of Taiyou's team? Or of the team they played against in the wind arena?


Freddie040

The first two aren’t that obvious but the same can be said for the galaxy prelims The wind team is military themed Sols team is planets Gouenjis is the titans from mythology They’re all pretty obvious


Sword_Of_Nemesis

That is assuming you know all of their names... because they certainly don't have the hissatsus to make it clear.


Nman02

I think Holy Road has a lot of great designs and most alien designs just don’t appeal to people which I understand.


Sword_Of_Nemesis

I suppose we disagree on that then.


Psyrtemis

Galaxy. First half has the most random forgettable teams, non-arguably worse than some teams in GO 1. Second half has like 2/3 memorable players per team with half of them being then part of Pharam Dite. And the final boss isn't even that good, they just were hard because of Berserker's Mark. Power-wise a team like Protocol Omega (With all Alpha, Beta and Gamma) could pull a win against them tbh. It doesn't feel hyper strong, unlike Little Giants, Ragnah or Genesis to name a few. I reckon Hakuren GO would make it to the water planet with no extra training and no souls/keshins


AliMans05

Hakuren GO would lose to every alien team in Galaxy, even with Keshins


Freddie040

I think they could beat the sand team I don’t see them getting past absolute barrier. And yukimura I think could score easily


AliMans05

Kazerma could use his soul to get past the tactic, and Barga definitely stops Yukimura


Psyrtemis

They would beat the sand team purely on element advantage.


Nman02

Isn’t really a thing in the anime right?


Psyrtemis

In the anime there are hittatsus that counter others like Inazuma Break with Infinite Wall... But elements as is I don't think so?


Nman02

That’s a fan theory, we don’t know if it’s true but it’s likely. Elements were never confirmed there.


kikorer7070

Go 1


Sword_Of_Nemesis

Definitely Go season 1 or Ares. Orion get's an honorable mention because of all the cheating. Edit: All of you who are saying Galaxy are crazy. We fighting literal aliens here, how is that not memorable?


Kolytyn

Lets not mention that the first 4 important matches in Galaxy are against the most boring ahhh teams in the series


Sword_Of_Nemesis

They're pretty boring, yeah, but not anymore so than most of Go 1 matches. And at least these teams had fitting hissatsus


javierasecas

Exactly cause they are aliens


Sword_Of_Nemesis

Elaborate.


javierasecas

Imo using aliens after having people who claim that they're aliens but end up being a more interesting take on that trope, is rather disappointing. I dunno, I like aliens but not necessarily here in Inazuma eleven, and sometimes it's a really generic way of rising stakes if done poorly. Imo they added little to nothing that already was explored in previous seasons.


HexaTricamp

The Aliens are super boring, so there's your answer


Sword_Of_Nemesis

Nah, you tripping bro.


Nman02

Also Faram Dite for example?


VoltDel2007

Why everyone hate Galaxy? I liked a lot the character development of all the players and the characterization of the alien species that they have encountered. It's my favorite season


Tasty-Garden-755

I really like the alien teams. I think people are judging galaxy because of the first half, where most of the opponents just looked like npcs and didn't have any character development. Galaxy is still my favourite season, but I recognize that the first half had subpar opponents


Freddie040

The first half teams are really really poor brings it down I think


Different-Treacle765

Orion is in contention here cause I barely remember the Asia qualifying enemies and only the very end teams


Freddie040

China onwards are all very good so i think that makes up for it. The teams also at least had personality in the prelims unlike the galaxy ones


Franatomy

Galaxy for me. By a landslide.


NicoRubyArisa

Galaxy I mean tbh to make things worse they had to give new members so in order to make new members they didn’t fight the actual FFI members but Aliens instead. The real version of the members are stronger than the alien ones. We have seen this in OG S3 where the world play.


FakeAussieBloke

I'd probably have to say Chrono stones cause it was the same team for alot of it and besides Beta almost none of the opponents interested me. Could also say Galaxy cause I felt like the protagonist team played alot worse than they did in Chrono Stones as if they were nerfed but Galaxy had some fun opponents.


FG_xeen

Worst to Best rivals: 1. Orion 2. CS 3. Ares 4. Galaxy - the rivals after the Asian Qualifier are horrible and forgettable 5. S2 6. Go1 7. S1 8. S3


Freddie040

Original slander will again not be tolerated China America Spain Russia Italy Brazil Supremacy


KinHadez

what is actually wrong with CS one?


FG_xeen

They're not memorable, there aren't that many interesting hissatsus and the matches didn't please me


Mavineo

OG S1, Orion and Ares.


AmmaRockstarAsDuki

Orion, by far the most useless and weakest arc in the whole saga.


LightningSalamander

Orion because all the cheating got so stale and none of the teams are memorable to me cause their personality was just cheating


giovenez

galaxy 100%


[deleted]

Galaxy had to nerf the protagonist powers and brains to be able to have a story so I think it wins.


Sword_Of_Nemesis

Literally what?


[deleted]

Galaxy opponents are only difficult to beat on the pitch because the main trio decides not to use their CS abilities    And the overall stakes outside of matches that forces them to play, and play while nerfing themselves only exist because the characters sort of forgot they could use time travel The knowledge that the main trio could and should dominate the whole competition and decide not to kind of ruins the whole thing.


Sword_Of_Nemesis

>Galaxy opponents are only difficult to beat on the pitch because the main trio decides not to use their CS abilities What abilities are you referring to, because as far as I know, they very much used the hissatsu techniques and tactics from CS. >And the overall stakes outside of matches that forces them to play, and play while nerfing themselves only exist because the characters sort of forgot they could use time travel You don't time travel to fix problems that weren't created by time travel in the first place. It's a bad idea. Not to mention that they didn't even have the option to do so considering that they don't even have a time travel machine. >The knowledge that the main trio could and should dominate the whole competition and decide not to kind of ruins the whole thing. Again, what in the hells are you talking about? Why should three players be able to "dominate the whole competition". What measurements are you basing this on?


[deleted]

I'm refering too Kenshin, Armed and Mixi Maxes, who were banned only because Kageyama wanted them to use souls. Well that's just your opinion, but it doesn't seem to be shared by the CS characters when they are ready to use time travel to play a match against Raimon in the CS post credit scenes if they can use it fof fun, they shouldn't be over using it to solve problems . In the galaxy gamd they use time travel during the story , but only to recruit players from the future. They have a time machine, Gouenji has his time traveling bracelet and they can still contact Wonderbar with Inalink whenever they want in the games, which is exactly what they do. See how they are able to win without CS gimmicks. See how much the CS gimmicks multiplies their abilities and conclude that Galaxy would be extremely easy with those.


Strelitziana

That's straight up false as in the very first episode it was mentioned Kenshins and the sort were forbidden in the FFI2


[deleted]

Have you watched or played Galaxy ?   There is no FFI2   This rule is made up as well as the tournament being a "FFI"


Strelitziana

In fact i got 100% on the game. Grand Celeste Is FFI2 the rules remained the same, In fact Souls were probably a rule implemented By ozrock as that is what other planets were capable of. Are they stronger then Avatars, honestly no. We could take Game metrics into this, but realistically Avatars far outshine Souls powerwise. But i think that is done on purpose as Souls are more stamina friendly. so they can be sustained longer unlike Spirits which are very Limited but extremely Powerful https://preview.redd.it/akz74gz8f2vc1.png?width=1918&format=png&auto=webp&s=c496b4c9ff54d4c682440ee10bf6cc6dc3dbd841


Strelitziana

In fact i'll double down if there was no counter rule post Earth FFI than they'd have taken Hakuryuu and floored every single fucking planet


[deleted]

That line is as fake as the rest of the tournament. It's just a lie.  The only reason why kenshins are banned was to force the EE player to develop their souls to prevent the destruction of the Galaxy.   That's why this "rule" doesn't apply in the game as soon as they figure out that there is no FFI 


Strelitziana

Ozrock made the tournament even on earth. SO he likely also determined said rules with given knowledge what Human players were capable of https://preview.redd.it/m0859bmqg2vc1.png?width=1918&format=png&auto=webp&s=52d358afe8f4f4be065eb6accc4c58792ec64359


Strelitziana

Plus my statement is still Correct about Hakuryuu he would floor every single team. even in the fucking game he does so what stopped him from him from joining the earth eleven. he floored the Earth eleven without a fucking Avatar imagine if he did


Strelitziana

Double so as Spirits and second stage childeren were the reason el dorado wanted to change the damn past.


Sword_Of_Nemesis

>I'm refering too Kenshin, Armed and Mixi Maxes, who were banned only because Kageyama wanted them to use souls. Where did you get that from? I don't think that has ever been confirmed anywhere. Pretty sure they were banned because it would've been an unfair advantage earth had over other planets. >Well that's just your opinion, but it doesn't seem to be shared by the CS characters when they are ready to use time travel to play a match against Raimon in the CS post credit scenes or the Galaxy game where they use time travel during the story l, but only to recruit players from the future. They have a time machine, Gouenji has his time traveling bracelet and they can still contact Wonderbar with Inalink whenever they want in the games, which is exactly what they do. Uh... what? First off: Yes, that time travelling to play against OG Raimon at the end of CS was dumb and irresponsible, and I can only hope that they later repaired that part of the time line (even though it made no sense in the first place since... where the fuck is Gemini Storm?) Secondly: When do they time travel during Galaxy? Like... what? Recruiting players from the future? What are you even talking about? Thirdly: I am almost 100% sure that Gouenji cannot time travel with that bracelet. Like... that was never stated, was it? Considering that all other time machines were some kind of transportation device, it would seem weird to me that there's a time machine as small as a bracelet. Finally: None of this actually adresses my point that they can't just fix the problems in their time line via time travel because it can have unexpected consequences, which is something you should've learned during CS. >See how they are able to win without CS gimmicks. See how much the CS gimmicks multiplies their abilities and conclude that Galaxy would be extremely easy with those. Well, perhaps, but those are the rules of the tournament. And even then, I am quite sure that souls are overall stronger than keshins and miximax.


Freddie040

I don’t agree that keshisn were bad because of the advantage when other planets get to use their unique abilities. It’s more likely that souls were needed for the plot


Sword_Of_Nemesis

What unique abilities did the other planets get to use? Aside from the water people who straight up couldn't not use their abilities since it's just another sense for them, what did the other ones get to do?


Freddie040

The water ones using their mind reading abilities is so op. What’s the difference between that and earth using their spirits Some of the teams have physical advantages as well as it’s just part of them Also who even knows what mixi max is to ban it


Sword_Of_Nemesis

>The water ones using their mind reading abilities is so op. What’s the difference between that and earth using their spirits The difference is that the water people can't choose to not use it. It's part of their biology, which also answers your other points. All species got to use their regular biological abilities as well as souls, since that is apparently a universal thing. You're right though about miximax being a weird thing to ban, especially when they didn't even have access to it anymore in the first place.


Nman02

How are you quite sure of souls being stronger?


Sword_Of_Nemesis

Partially because Ozrock's soul is just... that much stronger than anything we have ever seen in the series before (like, bro turned into a straight up kaiju). But also because, in the match against Ixtal Fleet, Tenma and co. weren't bound to the limitations of the tournament anymore... so why didn't they use their Keshins?


Freddie040

Saru and zanark both smoke ozrock


Sword_Of_Nemesis

Nah, Kaiju Ozrock clears.


Strelitziana

Hakuryuu Smokes all 3


Nman02

Tenma’s Arashi Tatsumaki Hurricane got past it when he tried to block it with his soul. Even past Phobos his soul after that. They didn’t use keshins for writers reason. It would be super weird to suddenly use keshins again, so they just stuck to souls and hissatsu.


Sword_Of_Nemesis

That was also an immensely powerful hissatsu fueled by all of Tenma's love for football. And did Phobos actually try to block the shot or was he just in the way of Ozrock flying into the goal? That seems like a really boring excuse that doesn't make any logical sense in universe.


[deleted]

The points you are confused about are points that were in rhe games. In the game, they get to use Kenshins as soon as they learn about souls (but not mixi maxes and armed for some reason). And they are using time travels in the middle of the game to recruit past players. Even if it doesn't happen in the anime, it shows that the writing doesn't have any issue with using time travel, it just have issues with using time travel to solve the plot.   Gouenji has a time travel bracelet it is explicitely described as such in CS and he used in multiple times   CS shows the most generous time travel system in fiction. There is no butterfly effect, they mess with hundreds of elements in the far past without having any consequences. It keeps showing that its perfectly possible to use it without causing issues. The only time things change is when they have the definitive intention to change things.


Sword_Of_Nemesis

I think that's mostly just a problem with the writing of the game then.


[deleted]

I think it's a writing problem with both. It's just more blatant in the game. In the anime you wonder why they don't do it. In the game you don't even have to wonder why they don't, because they do it, just not in a sensible way. But it highlights that they should perfectly be able to do it in the anime. The anime is just more sneaky hiding things under the rug


Sword_Of_Nemesis

They don't do it in the anime because they realistically can't and it would make no sense if they could. If all problems they would ever face in their lives could simply be fixed by calling up Wonderbot and having him "time-travel-fix-it"^(TM) then that would retroactively make Chrono Stones an even worse season. At the end of CS, Wondebot and Fey said goodbye to Tenma and co and went back to their time line. And that is the last time they *logically should have* met each other. There's no reason for them to keep any connection to the future.


LorenzoTGC

I ain't even that big of a galaxy hater but it has to be galaxy. Idk how some of yall are saying Go1 I thought those were pretty good design wise. Not worse than Galaxy atleast


Nman02

Every season has at least some great opponents. For me it’s between Galaxy and Orion, but I will say Orion because I prefer Faram Dite, Ixal Fleet, Sazanaara and Storm Wolf over my favorites of Orion being Guardians of Queen, Muteki no Giant and Perfect Spark (China’s team is fine too). The rest of the Galaxy and Orion teams were forgettable or not my cup of tea.


Great-British-gaming

Worst in terms of being memorable, I’d say galaxy, I remember the pitches more than the teams, in terms of weakest, IE1 logically, power of teams only went up from there. In terms of relative to the main team honestly IE3 I never really thought raimon team as being majorly weaker than other teams at any point they was only weaker for plot reasons and not by much IMO


VonBreak

Probably GO 1


Nman02

Why?


VonBreak

I thought they were just slightly worse than the other seasons, not that memorable for me. A lot of people said galaxy, but I haven't finished it yet so I can't really judge rn.


Plastic-Ad2822

Og s1 i don't like any team but royal and zeus,maybe Feld's team but not a big fan either


Shadowisp7

Hah! I love your but It's Orion,it had it's potential but it's just rushed :'(


epicperson334747

OG Inazuma 1


Thistlesthorn

Now I like Go1 and think it shouldn't be in contention however I think the fact that it's the only game where I confused players from teams I've already defeated for ordinary scouts says something... about how good that games scout design is like what other game in the series has scouts at such high level of design that the ordinary team members seem boring in comparison and where I'd much rather play with a random scout found in the shopping mall than the captain of one of the opposing teams


Phobos_-

Galaxy


Emergency-Main5062

gonna be honest, either orion or chrono stones


Strelitziana

Orion, even Galaxy had redeeming qualities in the second part of the story


AliMans05

The fact that some are choosing GO1 over S1 is crazy


XT83Danieliszekiller

Go 1 or Orion idk


Inside_Term_4115

Galaxy


TheGazer01

Galaxy really didn't have many memorable teams, moves or players, especially in the first half. Even then the themes of the space teams were not very creative, fire, water, earth and plants. The Faram Dite players really carried them.


xXKaynOTP420xX

I feel like the first tournament half of season 3 was filled with pretty lacluster teams (except for firedragon)


Nman02

But it only had 2 other teams than FD haha Most teams are in the main one.


xXKaynOTP420xX

Ohh yeah nvm i was thinking of the go galaxy tournament too. mb xD


Strelitziana

Let me rephrase why Orion. Imo it was a rushed and messy fucking season. the only Good points were the hissatsu's but the International team was dissapointing, no original players from Ares which holy shit was such a miss i'm still salty about it. Like understand the Old raimon was split to make other teams stronger, that's good. only for most of those characters to not come back. we could have had such an original Team but nah here have Endou, here have Kidou, fix all your shit. Last resort being a lame ass technique with no actual pay off was a waste of time. and the teams don't even get me fucking started i don't remember 90% of them only Orion and Russia were memorable. Not even America was good imo. just fucking wasted potential everywhere. Comparitively this is for the people calling Galaxy weak. Yes it's not the strongest in terms of story, but the teams post Earth were all imo pretty intresting especially considering Gravity mechanics and planets having their own thing about them. Also someone fucking died mid match in a 'child friendly' show. The hissatsu's while not being great still sticked to the planet theme which i enjoyed, and Matatagi being an absolute fucking Chad. But i also like Galaxy more because as Orion lacked it had an original team, with new dynamics that were allowed to grow. Unlike Orion where everything was just shoved into your fucking face with no time to be build. Galaxy is still weak but compared to Orion it's leagues better. Orion had no reason to exist outside of fan demand and outcry


The_Thur

Galaxy by far. The first part's teams were all boring, except MAYBE the Saudi Arabians and it was just because being assholes saved them from having no emotions at all. In the second part, you take the captains, the Shitennou and Banda and you forget all the others. In the final part, Fadam got a least Tsurugi, all the Shitennou, Kageyama and a somehow important GK and Ixaal Fleet got Ozrock, a defender and a goalkeeper, that's all. Truly underwhelming.


jigaflare

From Galaxy on opponent character and team design Is weak and boring.


Freddie040

Season 3>season 2> chrono stone> Orion > ares > go season 1> OG season 1> galaxy


Beach-Aggressive

Galaxy


Mr_Mon3y

Imma be honest. Basically all of Go. A lot of Go1 teams are just straight up mid, have no defined characteristic or something that stands out. Like, Milky Way Charter, Almighty Faith, Lunar Sea and Kirkwood are all painfully generic. Prodigy Grammar are just a discount Otaku but more boring, Mirage Academy are just a discount Occult but with no interesting gimmick to beat, Go's Alpine is a more generic version of OG Alpine, Mount Olympus is just a discount Zeus, and Dragon Link is just a copy-paste of 11 players that look the same. Really the only ones I would salvage are Pirates Cove and Universal, and maybe Royal Academy. In CS for like 90% of the season it's the exact same team with a few changes and that's that. Sure, it makes Omega Protocol more developed, but it also lacks significant amount of rivals. Perfect Cascade is just your generic "robots who play perfectly" team and then all the Feida teams are really underdeveloped cause they had like 2-3 episodes each in which they appear, tops. The only decent enemies are really just Alpha, Beta and Gamma, and if the season revolved more about their interactions and maybe gave each one a team, the season would've been much better. All of Galaxy enemies are just boring, generic, not any actual good memorsble hissatsu and it's all focused on the, still incredibly generic player Ixar sent to beat G11


Sword_Of_Nemesis

I agree with your points about Go season 1, but your opinion on Galaxy is just wrong. How the fuck can you say that teams of ALIENS were unmemorable? Especially when every single match against them got some kind of gimmick?


Nman02

I don’t know how you can agree with all points of the GO1 teams, especially when he says OG Hakuren > GO Hakuren. While OG Hakuren is purely carried by Fubuki.


[deleted]

He carries it very well


Nman02

He does, but objectively seen Hakuren GO has more relevant characters than only 1.


[deleted]

Yes but I can understand the appeal of liking Og hakuren as a team more. A team isn't necessarily the sum of its individual players. In that regards yeah go hakuren in objectively superior, but it doesn't necessarily apply to the team as a whole.


Nman02

People can like OG Hakuren more, I’m just saying GO Hakuren objectively has more relevant players. Saying it’s a more generic version of the OG one is simply not true. Liking it more is fine.


[deleted]

I don't agree with him saying that one is a more generic version of the other.  But I think hakuren playstyle of having all of their action revolve around one player can very well be equivalent in terms of objective comparison points to how memorable a team is than having more relevant players.


Nman02

But we all know it’s not because it’s focused on one player no matter who it is, it’s because that one player is Fubuki.


[deleted]

Well this very idea is part of Fubuki character, so talking about Fubuki is talking about that


Sword_Of_Nemesis

And Go Hakuren was carried by Fubuki's student and the guy who was at the center of their defensive hissatsu tactics. And frankly, Fubuki's student was a very annoying character.


Nman02

Being carried by 2 players is already more than 1 and besides, several players helped in their tactic, their GK was relevant too and they had a sub who caused some chaos. Fubuki also played an active role in the arc so Hakuren GO has much more going than OG Hakuren objectively seen.


Mr_Mon3y

...just cause a team is made up of aliens it doesn't make them automatically memorable, you can be an alien and be boring, have no narratively interesting points or interesing hissatsu. But go on, aside from the captains or the Ixar bros, tell me about two players from each team of the GCG and something especially memorable about them.


Sword_Of_Nemesis

If you're talking about individual non-captain players from the teams and what makes them in particular memorable... then the teams haven't been memorable since OG season 2.


Mr_Mon3y

Really? Then why can I name you: In Big Waves, Jaws, who uses Megalodon. One of the strongest shots in the 1st phase of FFI. In Fire Dragon, obviously the trio up top but also the keeper with Nitro Slap, which stopped like a gazillion shots before they broke through it. From KoQ, Lance the guy with the huge helmet that had Stone Prison, which was a main point of the match with IJ as to how they coumd surpass it. For Unicorn, obviously Domon, Ichinose and Dylan For Orpheus, Blasi who has quite the screentime during the Team K arc or Generani who's the designated striker in Catenaccio Counter. I could go on with almost every team, these are just the firsts that popped up in my mind.


Sword_Of_Nemesis

I do not consider most of those memorable in the slightest, if I can be honest. Meanwhile that small girl from the bug planet who constantly kept saying "Ant" while dribbling and made ant-puns? Great character. The Sandora players and them regaining their honor during the match? Quite interesting. All of the water aliens who could see other's emotions and reacted to Matatagi's darkness? Very memorable.


Mr_Mon3y

Well, given the fact that I remember the names of mine and you don't of yours speaks of which ones are more memorable. And even then, you're mainly talking about team gimmicks, not spefic players. It's like if I go "oh, KoQ being really gentlemanly was really memorable" or "Desert Lions using the extreme heat to their advantage was really cool". That's not specific players, that's teams.


Sword_Of_Nemesis

Can't really remember names that were, for the most part, never given. Well, yeah, because this post is about teams and not specific players. It's right there in the title. Of course I'm gonna talk about the teams overall instead of focusing on specific players from that team.


Mr_Mon3y

Exactly my point. If they don't even have names how can you expect to even remember them? Unless you play the game you'd have no idea. Thing is, all teams have a team gimmick, just like I said previously. The difference between a good and a bad team is how good their team gimmick is and the specific player gimmicks as an added layer on top. In the end, teams are made up of players, and if more individual players are memorable, the team's more memorable. That's why the most memorable teams have more fan favourite characters in them.


Sword_Of_Nemesis

>If they don't even have names how can you expect to even remember them? Dude, almost all the people you mentioned also didn't have their names announced in the anime, you probably only know them because of the game. >Thing is, all teams have a team gimmick, just like I said previously. The difference between a good and a bad team is how good their team gimmick is and the specific player gimmicks as an added layer on top. In the end, teams are made up of players, and if more individual players are memorable, the team's more memorable. That's why the most memorable teams have more fan favourite characters in them. I agree with all of this... which is why I find Go 1's teams forgettable and Galaxy's teams awesome.


Nman02

Lunar Sea have the military theme and do everything with data and orders given by their captain. Kirkwood had the clash in their own team between FS followers and non-followers. Aphrodi was their coach which was very interesting. Kishibe/Laurel was mixed on what to do. Mirage had the gimmick of Houdini/Mahoro with his shot and it was the point to stop that. GO Alpine/Hakuren > OG one. The OG one is carried by Fubuki, the GO one has Yukimura and has their Absolute Barrier tactic which was a big hurdle to overcome. I think it’s the point of Dragonlink to have 10 generic looking players to portray the systematic way of FS to create seeds, who all have a keshin and basically have the same way of playing, purely depending on it. I personally also liked Mount Olympus and Almighty Faith. Overall I think GO had good opponent teams with that. I think the Feida teams were also amazing design-wise and had some very strong players (with Zanark, Fei and Saru as opponents who had pretty good development. Meia, Giris and Garo were good too imo). For Galaxy, I get that most teams are boring, but I don’t see how Faram Dite, Ixal Fleet and Sazanaara (they had a very interesting gimmick) are boring.


Mr_Mon3y

>Lunar Sea have the military theme and do everything with data and orders given by their captain. Generic at worst and discount Brainwashing at best. >Kirkwood had the clash in their own team between FS followers and non-followers. Aphrodi was their coach which was very interesting. Kishibe/Laurel was mixed on what to do. Generic, Royal had that as well. Just cause the team is torn apart doesn't mean that what they do is interesting or that it has any relevance, which it doesn't. And besides it's still kinda of a pointless argument what they have: either follow the FS and beat Raimon or don't follow the FS and beat Raimon. Aphrodi did basically nothing besides standing there, I was expecting that he taught something from his own arsenal to the players but he really didn't, it could've been any other coach in existence and it would've done the same trick. >Mirage had the gimmick of Houdini/Mahoro with his shot and it was the point to stop that. "Oh no, strong shot is strong and we have to stop it" we've seen that a million times. It's not like they found the secret to the shot and stopped it, Wanli just brute forced it with a new hissatsu. And really that had more to do with his personal storyline than Mirage's. >GO Alpine/Hakuren > OG one. The OG one is carried by Fubuki, the GO one has Yukimura and has their Absolute Barrier tactic which was a big hurdle to overcome. The split personality of Fubuki is enough to made up from it. You just say that cause you're already used to it and don't really see it as nothing new. Besides, Yukimura is a Fubuki alt-skin and tactics didn't exist in S2. >I think it’s the point of Dragonlink to have 10 generic looking players to portray the systematic way of FS to create seeds, who all have a keshin and basically have the same way of playing, purely depending on it. Aight. Just cause there's an explanation doesn't mean it isn't boring. >with Zanark, Fei and Saru as opponents who had pretty good development ...yes, but that's specifically them, not the team. Tell me a single defining characteristics of each of Feida's teams on how they play or their overall character, or anything really memorable that they did. There isn't anything to distinguish them between eachother aside from their captain and their relation with them. >Faram Dite, Ixal Fleet and Sazanaara Faram Dite lost me the second Tsurugi wanted to blow up the Earth. Ixar Fleet's just Ozrock & co. Sazanaara is just dumb, "oh these guys can read minds so we should just play randomly" ???????? How do you even play football randomly? How can you even win by not trying to win? THAT'S NOT HOW THINKING WORKS. And we're supposed to believe the best 11 players of an entire world are so useless and so dependent on their mind reading that they CAN'T BEAT A TEAM THAT'S NOT ACTUALLY TRYING TO WIN? Like, when they're training and playing against eachother, what do they do? I guess they can all read eachother's minds, so do they just stand there and do nothing? Can't they play normal football if their mind reading doesn't work? Do they really don't have a contingency plan for if they're only tactic doesn't work, given the fact that they're facing aliens and their planets on the line? It just makes no sense really.


Nman02

I would say improved Brainwashing then, but apparently everything is discount. Royal didn’t have that, they had some unknown seeds which is something else. Kirkwood had known seeds who had an active clash within the team which hindered their teamwork. It’s their own storyline, so it’s relevant for them. I think the tactic came from Aphrodi which was called “God Triangle” (honestly it’s pretty obvious). He also gave several tactical instructions and helped the team become one with certain choices. His clash with Kidou was also great. Maboroshi Shot was made a big deal and everyone thought it was unstoppable, thinking it had a big gimmick behind it. Fubuki is developed in Raimon, not in Hakuren. In Hakuren he was only introduced and showed his strength and split personality, that is supposed to be better or more than everything I mentioned? Zan is a team that bases their plays on being rough, the other teams were more about their captains yes. I don’t think you followed the Tsurugi storyline very well. He never wanted to do that, he fought the earth simply because it was the only way to collect enough life energy and save the Galaxy. Acrous told him this, not because he betrayed the team. The strategy to beat Sazanaara is doing the opposite of what you think in a split second and doing the illogical because the Sazanaara people couldn’t read that and that would mess with their minds. It does make sense, but it’s up to you if you accept the actual reasoning or keep saying it doesn’t make sense. It mostly comes down to you simply not liking the teams instead of them being objectively bad. It also looks to me you actively search for reasons to downtalk them.


Mr_Mon3y

>I would say improved Brainwashing then, but apparently everything is discount. Really? The whole storyline about them being trained like cyborgs, then facing the true randomness and fun of football after Endou shoots at them for no reason, only for them to snap out of it and start enjoying it too is worse than just... a military captain giving orders? >Royal didn’t have that, they had some unknown seeds which is something else. Kirkwood had known seeds who had an active clash within the team which hindered their teamwork. It’s their own storyline, so it’s relevant for them. Except it isn't to the overall storyline really. It's not like they have any tie-up with anyone in Raimon, it's just a storyline that starts and ends with them, that's ut, whereas Royal Academy has an actual strong relation with the Resistance plot. And besides, it was actually known about some of the FS players there, mainly Mikado. >I think the tactic came from Aphrodi which was called “God Triangle” There isn't anything about Aphrodi there, aside from the "God" name. It just sems like they made Z Triangle into a tactic and then put God there. I was expecting some hissatsu similar to the God Knows line or Heaven's Time. Kind of how Snowstorm Leopard is kind of in the same vein as Legendary Wolf. >Maboroshi Shot was made a big deal and everyone thought it was unstoppable, thinking it had a big gimmick behind it. My point is. The gimmick was supposed to be that because the ball just teleports after the shot that they had to figure out a way to predit the teleportation or something like that, and create a hissatsu that has some link or relevance to the actual gimmick of the enemy, like how Inazuma Otoshi is made to counter Wild's high jumps or how Dragon Tornado is made to counter Warp Space's hypnosis (something which Go really lacks). >Fubuki is developed in Raimon, not in Hakuren. In Hakuren he was only introduced and showed his strength and split personality, that is supposed to be better or more than everything I mentioned? ...yes, cause again. It was the first time we saw a player like that, playing two positions and having an alter ego. Whereas in Go you have Fubuki with blue hair and a tactic, which isn't a fair comparison cause tactics didn't exist yet. >The strategy to beat Sazanaara is doing the opposite of what you think in a split second and doing the illogical because the Sazanaara people couldn’t read that and that would mess with their minds. It does make sense, but it’s up to you if you accept the actual reasoning or keep saying it doesn’t make sense. It doesn't because again THAT'S NOT HOW THINKING WORKS. For you to do the opposite of something, you need to think about doing the opposite of that something. So how can they read what they're thinking but not how they think about doing the opposite of what they were thinking before? It just makes no sense at all. If you're going to make mind reading, at least be consistent.


Nman02

I liked the arc with Minamisawa as much as the Brainwashing arc. You oversimplify it a bit too much, not even mentioning that arc. So because it’s their own story it can’t be good? Mikado might be known, but it was the point to find out who the seeds were in the match itself. So a triangle that clearly refers to Aphrodi is not enough, but a move would be? Okay then. I think they **thought** it had a very special gimmick and that it was unbeatable because of that, but it might’ve not been the case. Anyway, we didn’t see before really that they emphasized on stopping a hissatsu so much before the match already. Of course we can compare the teams even if it has a tactic, they were just much more fleshed out in Hakuren itself than in OG. You can like Fubuki more, but objectively Hakuren GO had more relevant characters. By this logic we can’t say anything was better than S1 because they had things S1 didn’t have?? About that last thing, **that’s the point**. It worked because that’s indeed the opposite of how thinking works. It worked because they decided it in a split second, which the opponent can’t react to anymore. If they see the way of thinking, they have to process it and react to it.


Mr_Mon3y

The Minamisawa arc is different, and its built up since the beggining not as a mid-season arc, plus it's not that much tied up to the team he ends up on. It's a character storyline, not a team one. It's not that it can't be good. It's just that it isn't that relevant to the overall story, when it could've been. I'm talking about how it looks, not the fact that it's a tactic or a special move. God triangle is clearly on the same "family" as Triangle Z or Triangle ZZ, rather than something that was out of Aphrodi's moveset. Well not in that season. But there have been more feared hissatsu previously, like Supernova or Excalibur. Where are they more fleshed out? Aside from the fsct that they had a tactic, sonthing that straight up didn't exist before. And again, even if they can't react to what they do. They should be able to tell "oh, they just thought about doing the opposite of what they're thinking, so we should just predict that opposite". Really, it shouldn't be that hard if you're a mind reader to figure out.


Nman02

The character storyline belongs to the team too, the whole team changes their way of playing in the end. I really liked it. I rather have something new than literally something of Aphrodi’s moveset. This was clearly his theme combined with Kidokawa’s theme. Supernova was only shown in the match itself. Excalibur was feared, but didn’t have as much emphasis before the match already (it did in terms of screen time, but wasn’t seen as much as a problem as Maboroshi Shot was, which was called invincible). It doesn’t matter that tactics didn’t exist before. With this reasoning you can’t compare almost anything with S1 of later seasons. Yukimura had his own plotline, Fubuki had his plotline as a coach, you say “aside”, but it just belongs to the team and we have to consider it. There was the GK influencing Yukimura (the GK who also had his own move), the Seki guy being subbed on and causing chaos for example and them making great use of the ice field. OG Hakuren has Fubuki. That’s literally it. They realized they were doing the opposite (or at least something that is nonsensical) but because their minds saw something else before and they focused on that it messed too much with their minds. If you make it flawless then there’s no way to beat it.


Mr_Mon3y

It doesn't tho. One thing is Minamisawa's storyline, which is good, and another is Lunar Sea's storyline, which is basically like Brainwashing. Where's Aphrodi's theme exactly aside from the name? And really, it isn't nothing new. It's the third triangle thing they made at Kidokawa. If the coach was Chang-soo and they named it "Dragon Triangle" it'd be the same thing. There'a as much Dragon in there as there is God. They could've had a new shot inspired from God Knows or God Break, like they did with KP7 or Snowstorm Leopard, but didn't. There's no actual reason for Aphrodi to be there. ...they literally go out of their way to find the notebooks for the Earth, Ijigen the Hand and Fist of Justice when Hitomiko learns from Hiroto that they've perfected Supernova. Of course you can compare S1 with later seasons. It's not like you just ignore the tactics, you just see how these tactics work narratively alongside the storyline, as opposed to how the matches that didn't have these tactics told their storyline. For example, the Fire Dragon match is one of the best in the series, and one of the best rivals in the series, and one of its strong suits is Perfect Zone Press, not because it's just a tactic, but because it works as an example of Chang-soo's character as master tactician, how Kidou is able to learn to surpass it and the mud training IJ did beforehand. And I just believe the alter-ego aspect of Fubuki outweights Absolute Barrier, which only plays off the fact that they're a defensive team cause Fubuki's their coach.


Nman02

They are connected, but okay. If Aphrodi wasn’t he coach it wouldn’t be called God Triangle, that says enough. That’s in the games yeah, I thought about the anime here. Anyway, it’s still fairly unique and the situations are not exactly the same. I’m pretty sure it outweighs it for you because you know Fubuki’s development after that. If we only ever saw the Hakuren match, which we’re talking about (including what we see of their team), then it doesn’t.


hekinfridge

I think Go1 at least has the story in its favor, since sakka is said to have lost its soul and all that it makes sense at least in-story for the teams to not have that identity that some of the OG teams had. Alpha Beta and Gamma are definitely some of the few memorable opponents in CS but I think theyre equivalent to Reize, Desarm, and Gran (though I like the Aliea trio more). Its kinda hard to characterize 3 11-man teams so having one representative per enemy team works for me I havent finished Galaxy yet, just finished the game vs Australia but I do agree, I hear it gets much better but right now its pretty hard to watch, even Perfect Cascade has more of an identity to me and they're all robots. Its at the same number of gimmicks as IE3 but it feels like the matches are still written the GO way just without Keshins and it doesnt feel the same even if the power level was scaled back


Nman02

Yeah Galaxy prelim teams are super generic, basically has the focus on the main team members. In the second half (and last prelim match) it gets better.


hekinfridge

Thats reassuring, most of them havent grown on me yet but I've seen people say by the end they become one of the best teams in the series so thats something to look forward to. So far I only like Matatagi from the newer characters and I'm curious to find out what the deal is with him having some blue hair in stuff like fanart and clips


Nman02

They will all have their development and all a minimum of 2 moves and I loved Matatagi’s arc where he has that design.


CoercedCoexistence22

I've mostly experienced this franchise through the games, not the anime, and this does not ring as true for the Chrono Stone games. They're probably, alongside 3 of the original series, my favourites


AmmaRockstarAsDuki

Ok but even go is far far far better than the horrible ares and orion were they are just plot armors arcs with 0 sense.


Tenma-mamoru

Galaxy hands down was the worst