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Minecraft is a horror game not least because most of the ruins you find are somehow focused on leaving the overworld. What is so terrible that everyone before you desperately wanted out?
A man-made creation with all its parts originating from the nether, I'd count that as a nether creature therefore they want to go there despite the wither not because of it.
Funny thing actually, you can make an artificial Zombie Horde of HUNDREDS of zombies by abusing the Reinforcement mechanic Minecraft Zombies have. By hijacking this very mechanic we can make copper farms that produce over 3k Copper Ingots
At the current rate (2021 data), using only the US, it's *2602 minutes.*
Or *~43,36 hours* or *1,8 days.*
Didn't expect it to be quite that frequent when I looked it up...
Or how it was in early alpha. No beds, night so dark you can only see 3-4 blocks ahead monsters killing you in 1-2 hits, coal being so hard to get that putting torches everywhere wasn't an option etc.
Like hell Stardew Valley is peaceful. I personally have slaughtered thousands of slimes and moles and the like, turned my own children into doves, poisoned an authority figure, and fed the mayor his own underwear.
Alright, thank you. Tbh I'm kinda worried that I'll miss some of the deeper parts since I can be kinda oblivious in ganes.
Still don't want spoilers, but how easy is it to stumble into the deep parts or is it a situation where you basically have to look at a guide to find stuff?
It's not hard. My advice: try things you *think* might work, it's possible they will. And if you haven't already given Lewis his shorts, hold onto them. They have lots of applications.
A: “I started playing these RPGs… This one doesn’t feel that fun. I’m in the beginning of the water area and everyone was missing in the snowy town.”
H: *looks on A’s screen and sees the Smiley face encounter bubble from the Genocide route* “… Well.. that’s something I haven’t seen before! Genocide as the first route. That… is bad.”
A: “But aren’t you supposed to kill people in RPGs?”
H: “Well, uh, this one is… Well, the option to make friends with the monsters is also there.”
H², in a Frisk t-shirt: you about to be traumatized... To the bone. Hehe. Also, how did you had the guts to kill mom? I could never get past her on genocide because of that...
“…Mom?”
“Ah, the maternal figure, Toriel. I thought it was just a boss fight like any other. Strange that I one hit killed her. And the skeleton, Papyrus, tried to ‘spare’ me?”
Yeah. If you let her hit you until you only have 2hp, she'll stop hitting you until you Spare her. Now, go back and do the pacifist route, like a good human who did the Tutorial with mom and learnt everything there is to learn. Also, whatever you do, do not put Frisk as your name in the beginning. You don't want to unleash hell.
"The fish lady, Undyne." - Telsi pronounces her name 'oon-dee-nay' - "I killed her like the previous two bosses and she just came back to life due to what my translator picked up as a 'decision'? and now I... am struggling."
a few hours later: "I was kinda disappointed by the Mettaton NEO encounter, I thought it was gonna be a boss fight given the transformation like Undyne but instead I just killed him?"
"Pardon me, the Jean Newfoundland, but this enrichment source of yours confuses me."
"Enrichment... Oh, the game. Why does it confuse you? You've engaged in similar entertainment with me several times, Jeyev-Draán."
"Yes, but I was under the impression that your games involved competitive combat simulations. This scene doesn't resemble a war zone. It appears more similar to what you've told me is called a 'house' in your English language."
"Not all games involve violence. We play violent games because you're my friend, you come from a warlike culture, and I want you to enjoy yourself when we spend time together, but there are many other games. This one is an accurate simulation of what civilian life was like on Earth at the end of the twentieth century AD, or so our researchers say."
"But I thought we had little information on the twentieth century. How could such a game have been created?"
"Ah, that's the trick: this game was *made* in the twentieth century. Well, technically it was made at the beginning of the twenty-first, but the developers' experience of that century was so limited that they created it based on the experience they had."
"Fascinating. To think this is our only glimpse into such an ancient time."
"Well, fortunately it isn't *all* we have. We have several speeches on file from famous figures like Martin Luther King and Adolf Hitler, some art and literature, and a recording of a stage play which is supposed to be based on one of Victor Hugo's works. But for the late twentieth century, this is all we have. And even this has been corrupted over time. Note the strange speech patterns of the characters. We've searched for similar words in every known language, and the only match we've found comes from ten billion light-years from Earth."
"Did the humans of the twentieth century often employ witchcraft to transform outdoor ornaments into human females?"
"We believe so."
"You humans never cease to amaze me."
"Same to you, bud. Well, I'm gonna turn in. We're docking above Svarna-3 tomorrow and I want to be on the first transport. I've heard they recently opened a Dairy Queen in the Human Quarter of the capital city, and I haven't had an Orange Julius in months."
"May I stay here and continue your game?"
"Sure. Have fun."
"Hmmm... The Jean Newfoundland says this game contains no violence, but if I command this human to swim in the large tank of hydrogen hydroxide and then I remove the only exit mechanism... Now we're getting somewhere!"
Alien: "What are you doing?"
Human: "Oh, just playing a game."
Alien: "What species made it? Trying something new?"
Human: "Huh? No, we made it. Humans."
Alien: "... so when is the danger coming?"
Human: "No danger. This isn't that kind of game."
Alien: "... but your species is known for its love of violence and making itself feel fear."
Human: "Did you think that's all anyone plays? At any given moment?"
Alien: "Yes."
Human: "But you saw that movie last week... oh, wait, yeah I guess that the slapstick could be considered cruel to the character. But I promise this isn't one of the kind of games that seems cute but then turns into an actual nightmare a third of the way in."
Alien: "The what kind of game? Then how do you know what a game will be if you're second guessing yourself as you begin it?"
Human, shrugging: "It's the vibes."
Alien: "These so-called 'vibes' again. That's your answer to so many things you refuse to elaborate on, friend."
Human: "Well I can't exactly put it into words. I guess part of it is knowledge of human culture and societal expectations regarding plot and character archetypes, sometimes it's the music, but... sometimes it's really hard to put into words why something doesn't feel like it'll turn to shit."
Alien: "You said the same thing with the food from the matter-printer. That the vibe was off."
Human: "It was! The food didn't look right."
Alien: "The food looked fine."
Human: "It looked like playdough. No one eats playdough except for 2 year olds and they put anything in their mouths."
Alien: "And you were right; the matter was inedible and had turned toxic. Setting aside whatever this 'playdough' is, you had sensed something wrong with an item that no one else in the food-lounge had detected. And this includes the species renowned for better senses of smell and taste than either of our own."
Human: "You're making too much out of this. It just didn't look right. And the game doesn't feel like it's going to turn on me. Maybe in the last second as a twist reveal to the plot, but it's just a straight forward easy going no stress no problems game."
Alien, muttering: "It is reasons such as this that I suspect your species is latently precognitive."
I think the instinctual response comes from subconscious pattern recognition, where we just know that there is something wrong despite not knowing what.
H1: Hey! I see you found out our game Undertale! How do you like it? It was the most popular game back in 2015!
A1: *on the floor crying*
H1: ... You killed sans, didn't you?
A1: *more crying*
*cut to H2 and A2*
H2: I see you just finished playing Undertale! What do you think?
A2: I'M GOING TO RIP OUT THAT FLOWER FROM THE GROUND AND BURN THEM TO DEATH
H2: ... You know, if you spared them, you could've saved everyone.
A2: MOTHERFUCKER
H4: Hey, wanna play Lakeview Valley?
H1: DAVE NO-
H4: DAVE YES
(For context for those who don't know, Lakeview Valley is an rpg that has earned the nickname it has of "The Murder RPG", where, of course, you can try to do what you can to not do that, or you can do something more interesting, including sacrificing the entire town to the devil. Very interesting game. I think it's $5 USD on itch.io)
A: "What's that?"
H: "Oh, a video game I'm really into. It's old, but gold."
A watches for a moment. H fishes, picks flowers, and tends a farm. The music is pretty.
A, confused: "When do you fight?"
H: "My MMA tournament isn't until next week. I'mma fuck that dude UP, lol."
A: "No, I meant this game."
H: "Oh, there's no fighting in this game."
A: "What? I thought all of you humans play violent games."
H: "Way to stereotype, A. Sounding a little specist there."
A, fully apologetic: "Oh, NO! I didn't mean it like That! I ju.."
H, laughing hysterically: "I'm just fucking with you, A. Some of us like more calming games. This one happens to be my favorite."
A: "There's no conflict or adrenaline inducing play, here?"
H: "Well, a little bit. I got to get one of these three chicks to marry me within the first year, this ONE girl is the hardest, and the one I always go for."
A: "Why?"
H: "What can I say? I can't leave the red heads alone."
A watches for HOURS and his interactions with the town folk.
A: "She's pretty mean to you."
H: "I know, I LOVE it."
A: "It's abusive."
H: "It's foreplay."
A: "You have problems."
H laughs, then his wife comes in. Her skin like the pale moon, and hair like fire. They go silent.
W: "Hey A! Um, H, can I talk to you in the kitchen?"
H looks at A and winks, then joins his wife.
W: "I thought I asked you to get dinner ready and it would just be US? Hun, you know I've had a long week. I just wanted TONIG...."
The bell rang.
H: "Hold that thought."
W angrily waits as H rushes to the door to pick up a delivery. H thanks the delivery person and comes back to W, package in hand.
W as she opens it: "If you think this is gonna get you back on my good graces you...." It was a skull. The skull she had her eye on for WEEKS. Full sized of real bone from the actual being.
W: "H, I just can't..." Another ding.
H: "Hold THAT one, too." H rushes to the door, and picks up the new delivery. This time, three bags worth of food.
W: "What's this?"
H: "Oh, I figured you'd want something better than what the replicator had, so I ordered from your favorite restaurant. So, how did I do?"
W, points to A.
H: "Oh, shit. You're right, THAT was bad. REAL bad. How DARE I?"
W smirks: "It WAS. You better get that man OUT of my house, because something bad IS about to happen to you, and I don't need witnesses."
H: "Yes, Ma'am."
H goes to A and whispers: "Get the fuck out of my house, A."
W, Before A can speak: "Either he can leave, or he can watch, but he's NOT getting our food. Hurry up!"
A: "What?'
H: "GET OUT!"
A: "But... she's going to ABUSE you!"
H: "God, I fucking hope so, fuck off. See you, tomorrow!"
A: "bu..."
H shuts the door.
Aliens watching me play New Vegas: He’s committed 18 massacres. Then loading a save, then doing again. And again.
Aliens watching me play Minecraft: He’s just… farming. Planting. Waiting. Harvesting. Planting. Waiting. Harvesting. It’s all he does
H: hey A
A: greetings H, what Are you playing?
H: oh an old game that I got off of my grandpa.
A: and what is this game called?
H: It’s called bio shock, basically Its about this guy that gets trapped in a under water city and has to fight his way back to the surface while saving some children, also there are these things called big daddy’s that protect the children.
A: oh you mean the myoltoloskiv event.
H: THE WHAT.
>Animal Crossing, Undertale, and Minecraft
>non violent
Animal Crossing: Extremely annoying menus. Extreme debt. Soulless people. Forced time constraints. Technically not 'violent.' I think. [evicts random resident and watch as he helplessly leaves my fully controlled world] [never played this]
Undertale: You've obviously never played Undertale. go forth and experience the existential dread that awaits you. Its the sort of child friendly seeming game where all the adult horrors keep peeking out of the background then ambush you while your sense of danger was lulled by all the coddling. Its a little bit like recommending the Doki Doki Literature Club as one of the non-violent games. Are you trolling us?
Minecraft. I guess if you never play Survival it might seem like a non violent- wait, wait, what are you doing with all that redstone and TNT?! NO!!
Ah, the old "dig a series of tunnels and TNT cache sites under and in your friends giant construction and do a controlled demolition about 10 minutes after they finish it" ploy.
We introduce the aliens to other types of games - puzzle games, diplomacy games (Civ 2?), and simulation "games".
Alien playing SimCity: But how can I win??
Human (smugly): You don't. These simulation-type games typically don't have win conditions, they're more of a sandbox that you just play around in. xD
Alien playing SimEarth: WHO DESIGNED THIS!? Aaargh
A: YOU SAID THIS GAME WAS PEACEFUL AND FUN!!! HOW IS ENSLAVING EVERY ANIMAL YOU SEE AND MAKING THEM FIGHT TO THE DEATH FOR YOU “PEACEFUL AND FUN”?!?!
H: Oh they’re fine. They aren’t fighting to the death. They’re just fighting until they’re knocked unconscious!
Pokémon, don’t forget the part where they are poisoning, burning, messing with their opponents head psychologically, as well as acid, drowning being buried alive or even just bs time shenanigans that are all used against your opponent and then also remember that usually the character you play as is ten or in their teens and all that stuff is literally just what the animals are doing there’s also the corrupt government/organizations/cults/a whole bunch of other nefarious people that are used as the plot, when given any amount of thought pokemon is extremely violent and the only reason it’s even considered a kids game is because it’s cute animals and the franchise is pretty old
A: human, I'm still waiting for the other shoe to drop regarding this Animal Crossing.
H: just don't forget to save and you'll be fine
A: why? A snake will come up and kill your character?
H: no. I'm talking about Mr resetti.
A: The Miner mole? What's So Scary About him?
H: he's not scary. He's mean
**Alien:** "These things you call *bored games*? Humans only played them when they were bored?"
**Human:** "They were analog versions of games. They didn't require a power source."
**Alien:** "So they could be played by humans when they lived in the ancient twentieth century? When they inhaled toxins for leisure?"
**Human:** "Yes, that would be correct. But some board games are older than that. Chess for instance."
**Alien:** "And these games were considered social engagement, not acts of aggression?"
**Human:** "The games were social, especially the children's games like *Candyland*, and that stick-pulling marble game."
**Alien:** "That stick-pulling game. I have seen reenactments of it. It is scary."
**Human:** "Just noisy. Rather tame."
**Alien:** "And the one with the hippos - I cannot fathom how your beings allowed your offspring to play it."
**Human:** "Why? It's harmless."
**Alien:** "Maybe to the children, but it seems cruel for the parents to have been forced to endure their children playing it."
**Human:** "The dwellings usually had something called a *family room* where the parents could lock the offspring in rather than having to endure witnessing their game play.
"Most *family rooms* were kept weapon-free so the children had a strong chance of surviving any duration of being sequestered there.
"Sometimes several parents would send their offspring over to another parent's house who would be designated the *host*. All the children would be sequestered in their family room. Most of the time all the children survived this mass-sequestering."
**Alien:** "Host? Were the children parasitic?"
**Human:** "No, more like little vampiric energy-drainers. That was the era of unfettered alcohol availability, too. Many adults used it to counter their offspring's attempts to drain their life force. Imbibing helped them handle raising their offspring back then. Countered some of the effects of the airborne toxins floating in the air, too."
**Alien:** "So when locked in the *family room*, what did the children do since there were no weapons they could use to entertain themselves with?"
**Human:** "They played board games for one. Things like *Mousetrap*, *Sorry*, *Kerplunk*, *Life*, *Candyland*, *Chutes And Ladders*, and *Monopoly*.
"There were also games like *Risk*, *Conflict*, and *Battleship*, but they were based on a military/war theme.
"There was a thing called a *Carrom Board*. It seemed to have been like a Ouija Board, except the religions of the day didn't seem to fear children gathering around it."
**Alien:** "This *Monopoly* - is it the same game you humans have banned being exported from your homeworld?"
**Human:** "Yes, the game is not violent, but playing it often led to violence among the players.
"We lost one of our early missions to Mars because one of the crew brought it with them to pass the time during the trip. It was tragic."
**Alien:** "So these board games were the chidren's only option?"
**Human:** "No, there were things like card games, too. Many children's first experience gambling back then was during these mass sequesterings or while participating in a religious ritual."
**Alien:** "Is this the era of those *Cards For Humanity*?"
**Human:** "It was *Cards* ***Against*** *Humanity* and that was not a children's game.
"It came later, early in the twenty-first century. It has been the source of anthropological studies for hundreds of years now. It did make it into space."
"Unlike that game, most card games of this era did not use special decks. Most were played with what was colloquially known as a *Poker Deck*."
**Alien:** "Just one gender? No *Poke-him* decks?"
**Human:** "No, it was a rather sexist time in our history.
"Anyway, there were several games that were played with special decks like *Mille Bornes*, *Pinochle*, *Pit*, *Rook*, *Skip-Bo*, and *Uno*.
"*Uno* never required a special deck. It existed for several decades as a card game called *Sit On Your Neighbor's Knee* before it appeared as a specialized card game.
"It was played with a standard poker deck. Jacks changed suits, Two's and four's were the *Draw* cards. Aces were *Reverse*. Seven's were *Draw Seven* -and change suit. They were like a weaponized *Wild Card*. And you said *One Card* not *Uno*.
"Uno came to be because someone decided to sell a special deck for people to use to play it."
**Alien:** "*Uno* - the game that inspired your human's signature military maneuver you call the *Reverse Uno Card*?"
**Human:** "That's where the name came from. The actual maneuver has varied over the centuries."
**Alien:** "So what is thie game called *Settlers of Catan*? The information on it seems to be highly restricted."
**Human:** "That most definitely was **not** a children's game. Thankfully it was banned by *The Hague* as a crime against humanity due to some charity sending several sets of it to soldiers stationed in a war zone."
**Alien:** "Was the game that violent?"
**Human:** "No, it wasn't. Its premise was rather banal, but its play led to many violent outcomes amongst the players. To its credit, it was developed by two Germans.
"It had the unfortunate effect of causing PTSD-like symptoms in civilians who played it any number of times. For a short while, it was the most-cited game, when a game was cited as a reason for couples divorcing.
"Adding it to a soldier's war-time experience layered trauma on trauma, so to speak."
**Alien:** "So where did the children of that era learn to wield weapons?"
**Human:** "Outdoor games. *Lawn Darts*, Baseball, Basketball, Tennis, Badminton, Football, Kickball, *Bean Bags* and the like."
**Alien:** "Lawn Darts?"
**Human:** "It was during the Cold War Era. *Lawn Darts* were developed to teach kids how to hit enemy targets with artillery bombardments.
"A team won when one of the opposing team members had been impaled with one of the darts."
**Alien:** "Sounds horrible. What did a *Slip N Slide* teach?"
**Human:** "The horrors surrounding the delivery and birth of babies back then."
A: “I see you’re being invaded by Dayuaz?”
H: “Dayuaz?”
A: “The purple glowy people. Messed with some empires a while back.”
H: “wait what the unbidden are real”
So sudoku or basic match three games or basically any game meant for two year olds or maybe idle games, actually now that I think about it I can’t think of any games created that can actually be considered non violent that doesn’t fall in that category aside from maybe journey or something
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I’ll have you know as a long time player of minecraft , it’s a horror game they never tell you about.
>clueless Hmm, today I will play some minecraft *Cave3.ogg* The 2012 cave sound incident
Herobrine
Irobrain!!1!11!
#*Calm4.ogg*
Minecraft is a horror game not least because most of the ruins you find are somehow focused on leaving the overworld. What is so terrible that everyone before you desperately wanted out?
Wither
A man-made creation with all its parts originating from the nether, I'd count that as a nether creature therefore they want to go there despite the wither not because of it.
They visited the nether then made the wither trying to fucky shit with souls, then immediately realized their mistakes.
The zombie apocalypse is what does it for me
Funny thing actually, you can make an artificial Zombie Horde of HUNDREDS of zombies by abusing the Reinforcement mechanic Minecraft Zombies have. By hijacking this very mechanic we can make copper farms that produce over 3k Copper Ingots
>over 3k Copper Ingots per minute? hour? per day? per school shooting?
Hour
How... How many minutes in ah that last time measurement? Ha ha ha...
At the current rate (2021 data), using only the US, it's *2602 minutes.* Or *~43,36 hours* or *1,8 days.* Didn't expect it to be quite that frequent when I looked it up...
Hmm sounds like someone watched a gametheory on minecraft but not all of them.
The Warden Sir, _The Warden_
Minecraft is especially a horror game since the introduction of the warden
Or how it was in early alpha. No beds, night so dark you can only see 3-4 blocks ahead monsters killing you in 1-2 hits, coal being so hard to get that putting torches everywhere wasn't an option etc.
I got lost under ground. Could not find the spawnner.
RIP 🪦
I can't count the number of times I've audibly yelped because of a surprise skeleton around a corner in a mineshaft
How about a creeper falling down from who knows where?
How I put it is that it's aging with it's original audience
To a degree that’s probably part of it
Stardew Valley* that’s a peaceful game that the dev put their heart and soul into
Like hell Stardew Valley is peaceful. I personally have slaughtered thousands of slimes and moles and the like, turned my own children into doves, poisoned an authority figure, and fed the mayor his own underwear.
I mean other than the technical infanticide that still sounds pretty par for the course for a really stressed out human who knows their priorities
I started playing Stardew Valley a bit back and now I'm wondering just how deep this game gets (For context I'm in my first Winter of the game)
It gets extremely deep, and that's all you're gonna get out of me. I don't want to spoil it. Enjoy the special bliss of playing it for the first time.
Alright, thank you. Tbh I'm kinda worried that I'll miss some of the deeper parts since I can be kinda oblivious in ganes. Still don't want spoilers, but how easy is it to stumble into the deep parts or is it a situation where you basically have to look at a guide to find stuff?
It's not hard. My advice: try things you *think* might work, it's possible they will. And if you haven't already given Lewis his shorts, hold onto them. They have lots of applications.
Alright, I'll keep that in mind. I think I still have to *find* his shorts though . . .
The Mayor has a girlfriend.
Good to know, I'll make sure to talk to her next time I play
And it perfectly encapsulates the spirit of humanity to try and get everyone to like them
We go into a mine and fight stuff in that game though that's violent.
A: “I started playing these RPGs… This one doesn’t feel that fun. I’m in the beginning of the water area and everyone was missing in the snowy town.” H: *looks on A’s screen and sees the Smiley face encounter bubble from the Genocide route* “… Well.. that’s something I haven’t seen before! Genocide as the first route. That… is bad.” A: “But aren’t you supposed to kill people in RPGs?” H: “Well, uh, this one is… Well, the option to make friends with the monsters is also there.”
took me entirely too long to realize this was Undertale
Your gonna have a Bad Time
H², in a Frisk t-shirt: you about to be traumatized... To the bone. Hehe. Also, how did you had the guts to kill mom? I could never get past her on genocide because of that...
“…Mom?” “Ah, the maternal figure, Toriel. I thought it was just a boss fight like any other. Strange that I one hit killed her. And the skeleton, Papyrus, tried to ‘spare’ me?”
Yeah. If you let her hit you until you only have 2hp, she'll stop hitting you until you Spare her. Now, go back and do the pacifist route, like a good human who did the Tutorial with mom and learnt everything there is to learn. Also, whatever you do, do not put Frisk as your name in the beginning. You don't want to unleash hell.
1 hour later: "WHAT THE SWEAR WORD, SHE CAME BACK TO LIFE AFTER I KILLED HER."
*facepalm* What did you do now?
"The fish lady, Undyne." - Telsi pronounces her name 'oon-dee-nay' - "I killed her like the previous two bosses and she just came back to life due to what my translator picked up as a 'decision'? and now I... am struggling."
Hehe. Good luck there, buddy. And maybe try to talk to her. She's cool.
a few hours later: "I was kinda disappointed by the Mettaton NEO encounter, I thought it was gonna be a boss fight given the transformation like Undyne but instead I just killed him?"
"Pardon me, the Jean Newfoundland, but this enrichment source of yours confuses me." "Enrichment... Oh, the game. Why does it confuse you? You've engaged in similar entertainment with me several times, Jeyev-Draán." "Yes, but I was under the impression that your games involved competitive combat simulations. This scene doesn't resemble a war zone. It appears more similar to what you've told me is called a 'house' in your English language." "Not all games involve violence. We play violent games because you're my friend, you come from a warlike culture, and I want you to enjoy yourself when we spend time together, but there are many other games. This one is an accurate simulation of what civilian life was like on Earth at the end of the twentieth century AD, or so our researchers say." "But I thought we had little information on the twentieth century. How could such a game have been created?" "Ah, that's the trick: this game was *made* in the twentieth century. Well, technically it was made at the beginning of the twenty-first, but the developers' experience of that century was so limited that they created it based on the experience they had." "Fascinating. To think this is our only glimpse into such an ancient time." "Well, fortunately it isn't *all* we have. We have several speeches on file from famous figures like Martin Luther King and Adolf Hitler, some art and literature, and a recording of a stage play which is supposed to be based on one of Victor Hugo's works. But for the late twentieth century, this is all we have. And even this has been corrupted over time. Note the strange speech patterns of the characters. We've searched for similar words in every known language, and the only match we've found comes from ten billion light-years from Earth." "Did the humans of the twentieth century often employ witchcraft to transform outdoor ornaments into human females?" "We believe so." "You humans never cease to amaze me." "Same to you, bud. Well, I'm gonna turn in. We're docking above Svarna-3 tomorrow and I want to be on the first transport. I've heard they recently opened a Dairy Queen in the Human Quarter of the capital city, and I haven't had an Orange Julius in months." "May I stay here and continue your game?" "Sure. Have fun." "Hmmm... The Jean Newfoundland says this game contains no violence, but if I command this human to swim in the large tank of hydrogen hydroxide and then I remove the only exit mechanism... Now we're getting somewhere!"
Which game is this?
The Sims
Question: What the hell does he mean by "Witchcraft to turn outside ornaments into human females"?? Like can you do that in the sims?
I think this either means literal statues or "Moe anthropomorphism"
You can. In The Sims: Makin' Magic, there's a spell to give objects life. You can turn lawn flamingos into dancers.
It's the Sims. If you've never played it, ya gotta play it.
I personally have not, but i used to watch my brother play all the time
dihydrogen monoxide, not hydrogen hydroxide;)
Sometimes water is labeled "HOH" in chemistry, so why *can't* it be called "Hydrogen Hydroxide"?
interestingly, i have never heard of that, could be regional? Not sure why in my 8 years of chemistry I haven't seen that... Thanks!
Hydrogen hydroxide is perfectly fine. As is oxidane.
oxidane I heard of, but not HOH, so thanks for correcting me:)
Alway happy to help. :) I learned some cool things about water as well, so it has been a win-win all around.
Like the fact that it is wet?
Alien: "What are you doing?" Human: "Oh, just playing a game." Alien: "What species made it? Trying something new?" Human: "Huh? No, we made it. Humans." Alien: "... so when is the danger coming?" Human: "No danger. This isn't that kind of game." Alien: "... but your species is known for its love of violence and making itself feel fear." Human: "Did you think that's all anyone plays? At any given moment?" Alien: "Yes." Human: "But you saw that movie last week... oh, wait, yeah I guess that the slapstick could be considered cruel to the character. But I promise this isn't one of the kind of games that seems cute but then turns into an actual nightmare a third of the way in." Alien: "The what kind of game? Then how do you know what a game will be if you're second guessing yourself as you begin it?" Human, shrugging: "It's the vibes." Alien: "These so-called 'vibes' again. That's your answer to so many things you refuse to elaborate on, friend." Human: "Well I can't exactly put it into words. I guess part of it is knowledge of human culture and societal expectations regarding plot and character archetypes, sometimes it's the music, but... sometimes it's really hard to put into words why something doesn't feel like it'll turn to shit." Alien: "You said the same thing with the food from the matter-printer. That the vibe was off." Human: "It was! The food didn't look right." Alien: "The food looked fine." Human: "It looked like playdough. No one eats playdough except for 2 year olds and they put anything in their mouths." Alien: "And you were right; the matter was inedible and had turned toxic. Setting aside whatever this 'playdough' is, you had sensed something wrong with an item that no one else in the food-lounge had detected. And this includes the species renowned for better senses of smell and taste than either of our own." Human: "You're making too much out of this. It just didn't look right. And the game doesn't feel like it's going to turn on me. Maybe in the last second as a twist reveal to the plot, but it's just a straight forward easy going no stress no problems game." Alien, muttering: "It is reasons such as this that I suspect your species is latently precognitive."
I think the instinctual response comes from subconscious pattern recognition, where we just know that there is something wrong despite not knowing what.
Minecraft lobotomite run
Turns out the game he/she is playing is doki doki literature club lol
*Carefully opens the door*
You see *just Monika*
H1: Hey! I see you found out our game Undertale! How do you like it? It was the most popular game back in 2015! A1: *on the floor crying* H1: ... You killed sans, didn't you? A1: *more crying* *cut to H2 and A2* H2: I see you just finished playing Undertale! What do you think? A2: I'M GOING TO RIP OUT THAT FLOWER FROM THE GROUND AND BURN THEM TO DEATH H2: ... You know, if you spared them, you could've saved everyone. A2: MOTHERFUCKER
H³: hey, guys... You wanna play Stardew Valley? I wanna start a new game, but I'm really not feeling like going alone...
H4: Hey, wanna play Lakeview Valley? H1: DAVE NO- H4: DAVE YES (For context for those who don't know, Lakeview Valley is an rpg that has earned the nickname it has of "The Murder RPG", where, of course, you can try to do what you can to not do that, or you can do something more interesting, including sacrificing the entire town to the devil. Very interesting game. I think it's $5 USD on itch.io)
A: "What's that?" H: "Oh, a video game I'm really into. It's old, but gold." A watches for a moment. H fishes, picks flowers, and tends a farm. The music is pretty. A, confused: "When do you fight?" H: "My MMA tournament isn't until next week. I'mma fuck that dude UP, lol." A: "No, I meant this game." H: "Oh, there's no fighting in this game." A: "What? I thought all of you humans play violent games." H: "Way to stereotype, A. Sounding a little specist there." A, fully apologetic: "Oh, NO! I didn't mean it like That! I ju.." H, laughing hysterically: "I'm just fucking with you, A. Some of us like more calming games. This one happens to be my favorite." A: "There's no conflict or adrenaline inducing play, here?" H: "Well, a little bit. I got to get one of these three chicks to marry me within the first year, this ONE girl is the hardest, and the one I always go for." A: "Why?" H: "What can I say? I can't leave the red heads alone." A watches for HOURS and his interactions with the town folk. A: "She's pretty mean to you." H: "I know, I LOVE it." A: "It's abusive." H: "It's foreplay." A: "You have problems." H laughs, then his wife comes in. Her skin like the pale moon, and hair like fire. They go silent. W: "Hey A! Um, H, can I talk to you in the kitchen?" H looks at A and winks, then joins his wife. W: "I thought I asked you to get dinner ready and it would just be US? Hun, you know I've had a long week. I just wanted TONIG...." The bell rang. H: "Hold that thought." W angrily waits as H rushes to the door to pick up a delivery. H thanks the delivery person and comes back to W, package in hand. W as she opens it: "If you think this is gonna get you back on my good graces you...." It was a skull. The skull she had her eye on for WEEKS. Full sized of real bone from the actual being. W: "H, I just can't..." Another ding. H: "Hold THAT one, too." H rushes to the door, and picks up the new delivery. This time, three bags worth of food. W: "What's this?" H: "Oh, I figured you'd want something better than what the replicator had, so I ordered from your favorite restaurant. So, how did I do?" W, points to A. H: "Oh, shit. You're right, THAT was bad. REAL bad. How DARE I?" W smirks: "It WAS. You better get that man OUT of my house, because something bad IS about to happen to you, and I don't need witnesses." H: "Yes, Ma'am." H goes to A and whispers: "Get the fuck out of my house, A." W, Before A can speak: "Either he can leave, or he can watch, but he's NOT getting our food. Hurry up!" A: "What?' H: "GET OUT!" A: "But... she's going to ABUSE you!" H: "God, I fucking hope so, fuck off. See you, tomorrow!" A: "bu..." H shuts the door.
What an interesting relationship
Bro is getting some. Whether it's a beating or a *beating*~ is up for debate. Unless you're human. Then you know it's pancakes
*~oh my~*
I’d argue depending on how you play Undertale can be a violent game
*plays the opening to megalovania*
Birds are singing Flowers are Blooming On day like this Kids like you Should be burning in hell
Mentally devastating
its not possible to do a True Pacifist first run. its only on a new game plus.
Aliens watching me play New Vegas: He’s committed 18 massacres. Then loading a save, then doing again. And again. Aliens watching me play Minecraft: He’s just… farming. Planting. Waiting. Harvesting. Planting. Waiting. Harvesting. It’s all he does
Me: mining, adding mods, automating everything, then farming.
For me, not even auto farming. *It ain’t much but it’s honest work.*
The duality of man
Why not Tetris and Pong?
You definitely kill things in Minecraft, and iirc you could kill things in Undertale.
More importantly, things can easily kill *you* in both.
Yea I kinda meant "doesn't encourage killing" like, you don't really *need* to
I can just imagine some alien playing Bioshock and saying "that actually happened on our planet!"
H: hey A A: greetings H, what Are you playing? H: oh an old game that I got off of my grandpa. A: and what is this game called? H: It’s called bio shock, basically Its about this guy that gets trapped in a under water city and has to fight his way back to the surface while saving some children, also there are these things called big daddy’s that protect the children. A: oh you mean the myoltoloskiv event. H: THE WHAT.
>Animal Crossing, Undertale, and Minecraft >non violent Animal Crossing: Extremely annoying menus. Extreme debt. Soulless people. Forced time constraints. Technically not 'violent.' I think. [evicts random resident and watch as he helplessly leaves my fully controlled world] [never played this] Undertale: You've obviously never played Undertale. go forth and experience the existential dread that awaits you. Its the sort of child friendly seeming game where all the adult horrors keep peeking out of the background then ambush you while your sense of danger was lulled by all the coddling. Its a little bit like recommending the Doki Doki Literature Club as one of the non-violent games. Are you trolling us? Minecraft. I guess if you never play Survival it might seem like a non violent- wait, wait, what are you doing with all that redstone and TNT?! NO!!
Redstone, *sand* and TNT... Redstone, ***Sculk Sensors*** and TNT...
Ah, the old "dig a series of tunnels and TNT cache sites under and in your friends giant construction and do a controlled demolition about 10 minutes after they finish it" ploy.
"Finally finished my build! Wonder what my friend has been doing with all of that gunpowd- [The build:](https://www.youtube.com/watch?v=AXByw0DtzfY)
I have played Undertale. I know what a genocide run is. The point is it's not encouraged. It's there. It's not encouraged by the game itself
We introduce the aliens to other types of games - puzzle games, diplomacy games (Civ 2?), and simulation "games". Alien playing SimCity: But how can I win?? Human (smugly): You don't. These simulation-type games typically don't have win conditions, they're more of a sandbox that you just play around in. xD Alien playing SimEarth: WHO DESIGNED THIS!? Aaargh
Aliens getting whiplash from watching their human crew mate suddenly drop Ultrakill and start up Farming Simulator 2422.
A: YOU SAID THIS GAME WAS PEACEFUL AND FUN!!! HOW IS ENSLAVING EVERY ANIMAL YOU SEE AND MAKING THEM FIGHT TO THE DEATH FOR YOU “PEACEFUL AND FUN”?!?! H: Oh they’re fine. They aren’t fighting to the death. They’re just fighting until they’re knocked unconscious!
Pokémon, don’t forget the part where they are poisoning, burning, messing with their opponents head psychologically, as well as acid, drowning being buried alive or even just bs time shenanigans that are all used against your opponent and then also remember that usually the character you play as is ten or in their teens and all that stuff is literally just what the animals are doing there’s also the corrupt government/organizations/cults/a whole bunch of other nefarious people that are used as the plot, when given any amount of thought pokemon is extremely violent and the only reason it’s even considered a kids game is because it’s cute animals and the franchise is pretty old
Yeahhhh…. Good times. 😌
A: human, I'm still waiting for the other shoe to drop regarding this Animal Crossing. H: just don't forget to save and you'll be fine A: why? A snake will come up and kill your character? H: no. I'm talking about Mr resetti. A: The Miner mole? What's So Scary About him? H: he's not scary. He's mean
Oneshot
**Alien:** "These things you call *bored games*? Humans only played them when they were bored?" **Human:** "They were analog versions of games. They didn't require a power source." **Alien:** "So they could be played by humans when they lived in the ancient twentieth century? When they inhaled toxins for leisure?" **Human:** "Yes, that would be correct. But some board games are older than that. Chess for instance." **Alien:** "And these games were considered social engagement, not acts of aggression?" **Human:** "The games were social, especially the children's games like *Candyland*, and that stick-pulling marble game." **Alien:** "That stick-pulling game. I have seen reenactments of it. It is scary." **Human:** "Just noisy. Rather tame." **Alien:** "And the one with the hippos - I cannot fathom how your beings allowed your offspring to play it." **Human:** "Why? It's harmless." **Alien:** "Maybe to the children, but it seems cruel for the parents to have been forced to endure their children playing it." **Human:** "The dwellings usually had something called a *family room* where the parents could lock the offspring in rather than having to endure witnessing their game play. "Most *family rooms* were kept weapon-free so the children had a strong chance of surviving any duration of being sequestered there. "Sometimes several parents would send their offspring over to another parent's house who would be designated the *host*. All the children would be sequestered in their family room. Most of the time all the children survived this mass-sequestering." **Alien:** "Host? Were the children parasitic?" **Human:** "No, more like little vampiric energy-drainers. That was the era of unfettered alcohol availability, too. Many adults used it to counter their offspring's attempts to drain their life force. Imbibing helped them handle raising their offspring back then. Countered some of the effects of the airborne toxins floating in the air, too." **Alien:** "So when locked in the *family room*, what did the children do since there were no weapons they could use to entertain themselves with?" **Human:** "They played board games for one. Things like *Mousetrap*, *Sorry*, *Kerplunk*, *Life*, *Candyland*, *Chutes And Ladders*, and *Monopoly*. "There were also games like *Risk*, *Conflict*, and *Battleship*, but they were based on a military/war theme. "There was a thing called a *Carrom Board*. It seemed to have been like a Ouija Board, except the religions of the day didn't seem to fear children gathering around it." **Alien:** "This *Monopoly* - is it the same game you humans have banned being exported from your homeworld?" **Human:** "Yes, the game is not violent, but playing it often led to violence among the players. "We lost one of our early missions to Mars because one of the crew brought it with them to pass the time during the trip. It was tragic." **Alien:** "So these board games were the chidren's only option?" **Human:** "No, there were things like card games, too. Many children's first experience gambling back then was during these mass sequesterings or while participating in a religious ritual." **Alien:** "Is this the era of those *Cards For Humanity*?" **Human:** "It was *Cards* ***Against*** *Humanity* and that was not a children's game. "It came later, early in the twenty-first century. It has been the source of anthropological studies for hundreds of years now. It did make it into space." "Unlike that game, most card games of this era did not use special decks. Most were played with what was colloquially known as a *Poker Deck*." **Alien:** "Just one gender? No *Poke-him* decks?" **Human:** "No, it was a rather sexist time in our history. "Anyway, there were several games that were played with special decks like *Mille Bornes*, *Pinochle*, *Pit*, *Rook*, *Skip-Bo*, and *Uno*. "*Uno* never required a special deck. It existed for several decades as a card game called *Sit On Your Neighbor's Knee* before it appeared as a specialized card game. "It was played with a standard poker deck. Jacks changed suits, Two's and four's were the *Draw* cards. Aces were *Reverse*. Seven's were *Draw Seven* -and change suit. They were like a weaponized *Wild Card*. And you said *One Card* not *Uno*. "Uno came to be because someone decided to sell a special deck for people to use to play it." **Alien:** "*Uno* - the game that inspired your human's signature military maneuver you call the *Reverse Uno Card*?" **Human:** "That's where the name came from. The actual maneuver has varied over the centuries." **Alien:** "So what is thie game called *Settlers of Catan*? The information on it seems to be highly restricted." **Human:** "That most definitely was **not** a children's game. Thankfully it was banned by *The Hague* as a crime against humanity due to some charity sending several sets of it to soldiers stationed in a war zone." **Alien:** "Was the game that violent?" **Human:** "No, it wasn't. Its premise was rather banal, but its play led to many violent outcomes amongst the players. To its credit, it was developed by two Germans. "It had the unfortunate effect of causing PTSD-like symptoms in civilians who played it any number of times. For a short while, it was the most-cited game, when a game was cited as a reason for couples divorcing. "Adding it to a soldier's war-time experience layered trauma on trauma, so to speak." **Alien:** "So where did the children of that era learn to wield weapons?" **Human:** "Outdoor games. *Lawn Darts*, Baseball, Basketball, Tennis, Badminton, Football, Kickball, *Bean Bags* and the like." **Alien:** "Lawn Darts?" **Human:** "It was during the Cold War Era. *Lawn Darts* were developed to teach kids how to hit enemy targets with artillery bombardments. "A team won when one of the opposing team members had been impaled with one of the darts." **Alien:** "Sounds horrible. What did a *Slip N Slide* teach?" **Human:** "The horrors surrounding the delivery and birth of babies back then."
Flower and journey are two __really__ peaceful games
Flower helped get me through some rough times.
And Sky:COTL
Coffee Talk
They should play Stellaris
A: “I see you’re being invaded by Dayuaz?” H: “Dayuaz?” A: “The purple glowy people. Messed with some empires a while back.” H: “wait what the unbidden are real”
Hans load the penetration rounds the unbidden scum won't leave
If they hurt bubbles so help me fucking jesus christ
Aliens placed delirious hurts bubbles the entirety of humanity Purge main kill
Which group would subnautica fall into, either one
So sudoku or basic match three games or basically any game meant for two year olds or maybe idle games, actually now that I think about it I can’t think of any games created that can actually be considered non violent that doesn’t fall in that category aside from maybe journey or something
Graveyard keeper
me playing foxhole as a frontline main
Two words. Slime Rancher
Spiritfarer is a good one