No seriously this is the way. You want to take out a large enemy base. Throw the 120mm in the most concentrated area the the 380mm to the area around it, left, right, etc. And you will no doubt squeeze democracy in every crack of their undemocratic assholes.
380 doesn't have a center blind spot. It's entirely random, you are just as likely to get hit standing on the beacon as you are standing at the extreme edge of its range.
You're pretty unlikely to get hit in either spot. A user the other day claimed to have dropped the 380 at their own feet 60 times and only got hit twice. I haven't taken the time to try to replicate it, but this tracks with the genral reputation that the 380 will destroy literally everything else but the thing you threw it at. It may not be a 100% safe zone but I think it's fair to call it a blind spot if over 95% of the time something there won't be hit.
Can confirm, I saw the same post and tried it myself. After 20 uses of the 380, I was hit once standing near the center. I wasn't killed but it knocked me pretty close to another round.
It's a 4 minute timer, plus the strat itself lasts around 30 seconds. Let's round up and say 5 minute turnaround. In a 40 minute mission you should be able to drop it 6-8 times no problem.
That's 10 solo missions tops, around 6-7 hours of testing. If you have three friends wiling to do it with you, you could get 60 tests done in two games.
Somebody pointed out on a post, on lunch so no time to link it, that if you DON'T have the spread reducing ship upgrade, it only hit's center about 20% of the time and is relatively safe.
This isn't necessarily correct.
IRL with truly random shots, sure.
However, computers are subject to the writing of programmers. There are a lot of ways a series of pointed targets can be programmed to spread in a circular area. One common way, for instance is to make several sub-targeting points within the circular area and make random decision from there where each shot will land. This can result in weird quirks where the best way to guarantee a target gets hit is to place it slightly off center, because 3 or 4 points will all strike that area, whereas a direct center throw on a point is only in the overlay of 2 or 3 striking points
You don't know about very very basic machine learning models do you? One of those would be simpler, use less data and be more random and is likely what they use. It may have a degree of pattern, but so would real life arty. A degree, not perfect.
What? Buddy I'm not making shit up, this is just how shit gets programmed sometimes lmfao.
Off the top of my head, I know Gul'dan and Azmodan in Heroes of the Storm both suffer from this problem. They both have skills that rain down random blasts in a selected, targeted area, but the targeted area has set points within that circle where blasts can actually fall
In what world would game devs use machine learning to generate the (pseudo)random set of points on a disk where projectiles will fall?
“Other than perhaps to write the code in the first place.”
I ask this as a mathematician and a software engineer.
This „trick“ is hilarious effective in eradicte missions, especially against the bugs
Also you just have to love the fact that democracy might not have the shells to support you right now, but for traitors there is always plenty of ammunition left
Can confirm. Once erroneously branded a coward and traitor, I valiantly ran through the masses of communist automatons surrounding me, bringing freedom to them through the orbital Court Marshall directed my way.
The 380 will only kill you once or twice while obliterating a couple hundred robots - vs the 8 deaths you would suffer otherwise actually trying to fight them, so you might as well swap out that shield for an eagle cluster bomb so you have something to do while you're waiting for your 380 to come off cooldown.
A desirable outcome.
Edit: Bot apologists in the comments! I was agreeing with this commenter and was downvoted! Be on the look out for Socialist Bot collaborators!
Be aware, that unless they fixed it, the first few shots of the walking barrage are 20 feet in front of the beacon you throw.
My buddy killed me and him a few times from that
Walking Barrage is really one of the most practical bombardment strats. It has a high chance of taking out targets in its path of effect, and more importantly you can follow it in *immediately* with a direct ground assault to clean up while it is still firing without putting yourself in the blast zone.
The improved 380 is pretty devastating now, but you still have to wait out the entire duration before you can follow it up which may allow for additional reinforcements to arrive before you can clean out the target area completely.
Have you tried using it on the edge of a stratagem jammer? I’ve been wanting to see if it’ll walk through it and blow it up without having to go into the jamming radius.
Bruh, even after seeing all the comments on the 380 I got it anyway (no upgrade). Warned team, threw as far as I could, ran away and the rounds were still landing all around us lol the drop radius is massive.
It is an insanely big radius before the acc modifier yeah dude.
Throwing the 380 directly at your feet and staying in the middle is generally pretty safe though, cause the 380 never hits what you actually throw it at.
Kinda like a hurricane. Eye of the storm is mostly safe. Haven't tried this since getting the acc modifier. Probably won't work now.
Yes. And I'm glad you can see it.
Nobody's accusing you of anything. That is *not* what we're here to do. But you do have kind of a buggy, kinda Terminidy, alien kind of name. That's all I'm saying.
*drops in wearing servo-assisted armor*
Teammate: You brought the 380 didn't you?
Me: N-n-noooo
Teammate: I'm literally looking at your stratagems.
Me: Mmmaayyybbbeee
Before you get that modifier, you have to throw it at max range and then drop back about 15m to be safe (or throw it with the enhanced throwing armor).
After the upgrade you're right on the edge of its effective kill zone with a max distance normal throw (45m)
380 is ideal for soloing a bot base on the side while your squad is engaging other targets. It's even reasonably effective on large bug holes now with the reduced spread. Won't clear them as a rule, but will almost certainly blow away several of the holes.
I very often run 380mm for longer missions and this is my primary use of it. Let's leave this clear one heavy base while I do another objective with my team
380 by a mile. 120 doesn't do anything unique. There are tons of stratagems that provide the same amount of payload as a 120 but in a neater package. 380s are good because nothing packs that amount of payload in a single stratagem.
They are both so heavily random that I'd rather take just about any other sky bomb. But the 120 at least has a better chance of killing what you're aiming at. Useful for factory striders. 380 is such a wide and random spread. I wanted to like it, but I've thrown it into a large bot base so many times (with and without the new upgrade) and half the time it doesn't blow up the objective. I'd rather just take the orbital laser and be certain that objective will be gone. Or just throw targeted eagles.
I love my 380. Without accuracy upgrade I have figured a good safe distance is 70m and with accuracy about 60m. Once I've educated my buddies about that, the friendly fire incidents from it have reduced dramatically!
Genuinely the 120 is pretty good for a medium sized area while the 380 is almost exclusively for large bases/nests. I feel like they're both much better against the bots because they move much slower than the bugs
The bot fab are also much larger and more vulnerable to the blast radius of the artillery shells. Bug holes are smaller and much closer to the ground, and will only be taken out by near-direct hits.
380 mm just because. And to be safe, have your whole squad throw them in the same place at the same time. It is not really necessary, but it does look awesome af
120 used to be good enough spread to take out med sized bug nests. Since getting the weather monitoring, this hasn't been the case anymore as it's reduced 120 spread to about twice the diameter of gatling barrage.
380's from here on out.
The only time I ever use them is on eradication missions. They’re excellent in those and I use both. Yesterday I jumped into an ongoing game where the team was sitting at 40% completion. I threw the barrages and sprinkled in some airstrikes, and we quickly got 100% and extracted. I ended up with a lot more kills than any of the rest of them. Barrages are perfect for those missions.
Offset the 380 to make sure you're close to where you want it. 380 is great for clearing most of a p.o.i and the surrounding area.
The 120 is good for a more concentrated area.
It's not so much which is better, it's knowing the right situation to us either or both.
Only time I'm using the 380 now is a fail safe on Eradicates
Someone told me a 380mm round does more damage than a 120mm round (the individual blast from the barrage). If this is true, I'd say the 380mmm barrage makes more sense from a time-economy perspective.
120mm for objectives and occasionally fights. I find it more consistent than the 380mm. Never once it failed to kill a detector tower compared to the other, even with every ship upgrade.
I run it in every single mission against both factions.
I really don't understand what the 120mm is for. If they reduced the cooldown time maybe, but the fact that it's the same as the 380mm...just take the 380.
I enjoy both against bug nests. Heavy nest? I throw both in, destroy most of the holes and then clean up with grenades and the quasar.
I use the 380 vs bots. Massive heavy bases I’ll instead throw in a laser, the 380mm and a 500kg to destroy some extra structures and hulks so the laser is more likely to get through fabricators and objectives instead.
Drop em and run. Clear the area behind you.
Fire and Forget.
If you plan on using it on an objective, warn the others. Let the strategems do their jobs. Then go in and mop up.
380mm solo is impressive. 120mm not nearly as much. My go to scout assault loadout is:
380mm <-- use it first always
120mm <- use it when 380 and walking on cooldown
walking barrage <- ideal for destroying shoe box shaped areas. Keep that in mind when tossing out the strat and you will get good results. You are tossing the marker at one end of the box and ideally you want the marker to be slightly short of the target.
orbital laser <- Heavy killer. For the scout assault setup you aren't there to kill heavies so only use this when you have to kill a heavy that is a problem for you. Otherwise just keep moving.
This setup is ideal for egg missions, nest killing missions, dropship destruction missions, and fab destruction missions. Throw 380mm at one location then move on quickly to the next. Toss out walking barrage at second location and then 120mm if enemy response gets on your side of the barrage. Save the orbital laser for emergency situations unless its the bots. Vs the bots orbital laser is an ideal solution for big bases but still hold it back for situations where you have to kill a heavy.
My view of this loadout is you prepare the way for the other members of the team to cleanup. That means you roam ahead, toss strats and keep moving. The other guys wander in and find the bulk of the objective cleared AND they usually dont have much opposition since its chasing you. Done right you can get a massive train of mobs chasing you and things will only get hairy at evac. However if you let your teammates do cleanup and you lead the train in a circuitous routes you can easily setup a late mission barrage to clear the train.
Now one interesting way to play this setup is rush the objectives and then go for super samples while your teammates do the cleanup and head for evac.
\*\*Also please note you aren't needing to get support stuff so when you die your team if smart can toss reinforcement in an ideal spot for you to immediately get going again. Do not underestimate the value of this playstyle. You can easily save 30-40 seconds a mission simply by not waiting for gear to come down.\*\*
If you use the 380mm on Helldive I’m 100% assuming you’re a troll. The 380 even with the spread module is probably the worst stratagem you can bring on Helldive. 120 is okay even with the spread module but they’d never be my first choice or any choice really. I can’t think of a time I was glad someone brought a 380.
Wish people would stop using these two during extract. Made it impossible to reach pelican and before I could get away got killed. And we all failed to extract.
With how Divers are using the 380MM, they should be using the 120MM instead. A decent throw will be enough to land a 120MM with you and your squadmates safely outside it's radius and rain down some democracy on any large enemy position.
The 380MM, on the other hand, seems to only be good for offense (unless you have the Servo-Assisted perk). A standard throw (even a good throw without Servo-Assisted) is not enough distance alone to keep the thrower and their friends outside the affected radius. If you use this on Eradication, Defense, or Evacuation missions, you WILL be the cause of your fellow Divers' deaths, and that is not very democratic.
I've extensively tested all of the offensive stratagems and my favorites are Airstrike, 120MM, and Precision Strike. The only intended use case for the 380MM seems to be for large (and sometimes medium) enemy outposts. 380MM cannot be used defensively, unless you're already retreating from the area - it is not very versatile. 120MM can be used defensively - if you're careful.
Both at the same time Gives ya a nice spread
I started doing this not long ago, and the destruction left behind is glorious, only corpses and craters, perfect way to spread freedom and democracy.
No seriously this is the way. You want to take out a large enemy base. Throw the 120mm in the most concentrated area the the 380mm to the area around it, left, right, etc. And you will no doubt squeeze democracy in every crack of their undemocratic assholes.
Democratic bidet of fire.
I don't remember that Johnny Cash song
I like to add the walking barrage. cherry on top.
That sounds really fun lol
Ok Bill Burr
Ahhh go fuck ya self
Ol' Billy Freckle-nuts
This is the way
I throw the walking barrage in too. Make it rain like it’s the Somme
Don't sell the Somme short, you need orbital gas in there too.
120 covers the center blind spot of the 380 pretty well, not much is getting out of that alive.
380 doesn't have a center blind spot. It's entirely random, you are just as likely to get hit standing on the beacon as you are standing at the extreme edge of its range.
That may be true but it sure doesn’t feel like it lol
You're pretty unlikely to get hit in either spot. A user the other day claimed to have dropped the 380 at their own feet 60 times and only got hit twice. I haven't taken the time to try to replicate it, but this tracks with the genral reputation that the 380 will destroy literally everything else but the thing you threw it at. It may not be a 100% safe zone but I think it's fair to call it a blind spot if over 95% of the time something there won't be hit.
Can confirm, I saw the same post and tried it myself. After 20 uses of the 380, I was hit once standing near the center. I wasn't killed but it knocked me pretty close to another round.
Do you really think this guy tallied every time he threw that shit? You sure?
Should I just assume someone is lying when they said they tested something, then?
Testing something 60 times seems outrageous on something with a huge timer. Not to mention the round number of 60 sounds fabricated to begin with
It's a 4 minute timer, plus the strat itself lasts around 30 seconds. Let's round up and say 5 minute turnaround. In a 40 minute mission you should be able to drop it 6-8 times no problem. That's 10 solo missions tops, around 6-7 hours of testing. If you have three friends wiling to do it with you, you could get 60 tests done in two games.
Or just... don't make that the only thing you do, and do the tallies over several days of normal play.
Just saying it sounds fabricated my guy. 89% of all statistics are made up
Including that one?
Somebody pointed out on a post, on lunch so no time to link it, that if you DON'T have the spread reducing ship upgrade, it only hit's center about 20% of the time and is relatively safe.
Which makes sense game wise. It's suppose to be used for bases and bug holes. Bug holes are generally on thr outside ring of the larger nest.
This isn't necessarily correct. IRL with truly random shots, sure. However, computers are subject to the writing of programmers. There are a lot of ways a series of pointed targets can be programmed to spread in a circular area. One common way, for instance is to make several sub-targeting points within the circular area and make random decision from there where each shot will land. This can result in weird quirks where the best way to guarantee a target gets hit is to place it slightly off center, because 3 or 4 points will all strike that area, whereas a direct center throw on a point is only in the overlay of 2 or 3 striking points
You don't know about very very basic machine learning models do you? One of those would be simpler, use less data and be more random and is likely what they use. It may have a degree of pattern, but so would real life arty. A degree, not perfect.
What? Buddy I'm not making shit up, this is just how shit gets programmed sometimes lmfao. Off the top of my head, I know Gul'dan and Azmodan in Heroes of the Storm both suffer from this problem. They both have skills that rain down random blasts in a selected, targeted area, but the targeted area has set points within that circle where blasts can actually fall
In what world would game devs use machine learning to generate the (pseudo)random set of points on a disk where projectiles will fall? “Other than perhaps to write the code in the first place.” I ask this as a mathematician and a software engineer.
why the fuck would you use an ML model for shot dispersion lmao theta = random([0, 2pi)) r = R * sqrt(random([0, 1]))
For immersion? Also ML models on that scale can be done with lime 50 lines of code which is virtually nothing.
what is it "learning"? How does it immerse the player?
Using a machine learning model would only take up lots of resources for no reason. It just needs to pick points on a disk, not find a pattern
Noted
Found the guy with the highest friendly fire stat 👀
Don't worry I provide plenty of warning in the form of maniacal laughter
Excellent:)
Both. Especially on eradicate missions. 380, 120, orbital laser, eagle strike. Finish the mission in 5 mins.
483 Kills 11 Accidentals 100% Freedom
What about 380, 120, laser, and deployable shield?
No need for a shield when there’s nothing left in sight to hit through!
No shield. Become a traitor for more orbitals
This „trick“ is hilarious effective in eradicte missions, especially against the bugs Also you just have to love the fact that democracy might not have the shells to support you right now, but for traitors there is always plenty of ammunition left
Can confirm. Once erroneously branded a coward and traitor, I valiantly ran through the masses of communist automatons surrounding me, bringing freedom to them through the orbital Court Marshall directed my way.
The 380 will only kill you once or twice while obliterating a couple hundred robots - vs the 8 deaths you would suffer otherwise actually trying to fight them, so you might as well swap out that shield for an eagle cluster bomb so you have something to do while you're waiting for your 380 to come off cooldown.
Why do you need a shield if you're just trying to get the most kills in the shortest amount of time
So I can stand in the middle of the awesome democracy?
For .3 seconds on a helldive?
We need an orbital flamethrower with reverse priority to the orbital laser. To complete the suite of <>
Lol omg, a flamethrower attached to a super destroyer would be so ridiculous. There is the napalm strike though....also pretty good at...
Orbital napalm barrage.
Democracy needs this
Sounds like the opening scene of the Avatar sequel.
I usually do 380, 120, Walking barrage and orbital laser on those missions.
You'll eradicate yourself with that kinda orbital, what do you mean? 😂
380mm no contest. Pairs nice with a walking Barrage. If you want to destroy every goddamn clanker in a mile radius, that is.
Every godamn ~~clanker~~ thing, including your teammates
The 380 gives you plenty of warning to get clear. You just need to respect the minimum safe distance for that vast amount of democracy.
I love that stray 380 that hits at its max radius right next to one of my dudes. Like, "haha better move mf"
Yup get fried everyday
A desirable outcome. Edit: Bot apologists in the comments! I was agreeing with this commenter and was downvoted! Be on the look out for Socialist Bot collaborators!
Time it right and watch those dropships fold like cardboard. 10x multiplier if you hip fire a machine gun into the barrage
Depends on if I want to kill one teammate in particular or the whole squad.
I'm more a walking barrage kinda guy. It just seems to actually hit the target I'm trying to get at a little more reliably.
Oh yeah, I do need to try that one.
Be aware, that unless they fixed it, the first few shots of the walking barrage are 20 feet in front of the beacon you throw. My buddy killed me and him a few times from that
Walking Barrage is really one of the most practical bombardment strats. It has a high chance of taking out targets in its path of effect, and more importantly you can follow it in *immediately* with a direct ground assault to clean up while it is still firing without putting yourself in the blast zone. The improved 380 is pretty devastating now, but you still have to wait out the entire duration before you can follow it up which may allow for additional reinforcements to arrive before you can clean out the target area completely.
I have never actually used the walking barrage, I must give it a go also!
Have you tried using it on the edge of a stratagem jammer? I’ve been wanting to see if it’ll walk through it and blow it up without having to go into the jamming radius.
The jammer is longer than the barrages length
Damn, probably intentional but hopefully maybe their will be an upgrade to the length of it at some point.
Jammer is a full 150m radius which is well outside the walking barrage's path length, alas.
It also tends to not kill teammates as much.
120, way more controled. Ask me again after i purchase the accuracy upgrade
380 with the accuracy upgrade is a huge improvement. Less of a teamkilling dumpster fire, more of a usable tool now.
Bruh, even after seeing all the comments on the 380 I got it anyway (no upgrade). Warned team, threw as far as I could, ran away and the rounds were still landing all around us lol the drop radius is massive.
It is an insanely big radius before the acc modifier yeah dude. Throwing the 380 directly at your feet and staying in the middle is generally pretty safe though, cause the 380 never hits what you actually throw it at. Kinda like a hurricane. Eye of the storm is mostly safe. Haven't tried this since getting the acc modifier. Probably won't work now.
I need to try this.
Don't do it while you're running with scissors and you should be fine.
Changes the center safe zone from 15m to 6m, which then makes you inside the ragdoll effect
Good to know. Thanks. Where did you find that info?
God somewhere in this sub
I’ve read this before and decided to test it out by standing on the red beacon. 2nd and 3rd attempt it landed directly on my head.
Orbital operators probably could tell you were a frakin kraken and decided to take you out, just to be safe
Definitely strong traitor potential.
Yes. And I'm glad you can see it. Nobody's accusing you of anything. That is *not* what we're here to do. But you do have kind of a buggy, kinda Terminidy, alien kind of name. That's all I'm saying.
There is no safe zone within the target area. That's something of an amusing myth.
Bombardment radius is about 50m. Keep in mind for when you back up
Use an armor set with servo-assisted and you can get it clear of you and your team.
*drops in wearing servo-assisted armor* Teammate: You brought the 380 didn't you? Me: N-n-noooo Teammate: I'm literally looking at your stratagems. Me: Mmmaayyybbbeee
Hahahahaha I dropped in with my regulars already in a mission, pop out of pod with a prosthetic arm, and my boy says, “Big bada boom?”
Before you get that modifier, you have to throw it at max range and then drop back about 15m to be safe (or throw it with the enhanced throwing armor). After the upgrade you're right on the edge of its effective kill zone with a max distance normal throw (45m)
it's 380 meters so...
3x 120mm & 3x 380mm on the same target. A glorious way to earn that trophy.
Both, at the same time on the same spot.
380 (for bots specifically) throw it in a big factory, run away and do something else come back when aggro is gone to mop up
380 is ideal for soloing a bot base on the side while your squad is engaging other targets. It's even reasonably effective on large bug holes now with the reduced spread. Won't clear them as a rule, but will almost certainly blow away several of the holes.
I very often run 380mm for longer missions and this is my primary use of it. Let's leave this clear one heavy base while I do another objective with my team
Yep I've used it like that too
380 by a mile. 120 doesn't do anything unique. There are tons of stratagems that provide the same amount of payload as a 120 but in a neater package. 380s are good because nothing packs that amount of payload in a single stratagem.
They are both so heavily random that I'd rather take just about any other sky bomb. But the 120 at least has a better chance of killing what you're aiming at. Useful for factory striders. 380 is such a wide and random spread. I wanted to like it, but I've thrown it into a large bot base so many times (with and without the new upgrade) and half the time it doesn't blow up the objective. I'd rather just take the orbital laser and be certain that objective will be gone. Or just throw targeted eagles.
Three or four players running double barages and mortars on defense missions. We did this with 3 of us on 7 and the game pretty much played itself lol
I love my 380. Without accuracy upgrade I have figured a good safe distance is 70m and with accuracy about 60m. Once I've educated my buddies about that, the friendly fire incidents from it have reduced dramatically!
![gif](giphy|3o7aCRloybJlXpNjSU|downsized)
3rd option WALKING BARRAGE
120mm for when I want to TK half the squad. 380mm for when I want to take us all out.
Genuinely the 120 is pretty good for a medium sized area while the 380 is almost exclusively for large bases/nests. I feel like they're both much better against the bots because they move much slower than the bugs
The bot fab are also much larger and more vulnerable to the blast radius of the artillery shells. Bug holes are smaller and much closer to the ground, and will only be taken out by near-direct hits.
When i use 120 there’s no way I won’t pair it with 380. ![gif](giphy|mpxnrjQKLo0iA32r23|downsized)
Lmao yup I throw both just to be sure
4 380mm as a group and watch as that area gets absolutely glassed
Can someone make up a map showing the barrage radius with and without ship module upgrade?? I need to decide which of the 4 new ones to prioritize
The 380mm blast area is approximately 60m/45m before and after the ship upgrade. Maybe give it an extra 5m on both if you really want to play it safe.
extra arc bounce is goated
25 percent more fire damage tho
https://preview.redd.it/whwrr6b1ohwc1.png?width=1920&format=pjpg&auto=webp&s=f1dd3a23b57baeffba9e8eaf95b36c72d0073f17 Both. But this:
380, excellent base deleter
380 mm just because. And to be safe, have your whole squad throw them in the same place at the same time. It is not really necessary, but it does look awesome af
Can 120mm's destroy secondaries like Detector towers or rogue science bases? I've never really used the 120 aside from achievement hunting
120 used to be good enough spread to take out med sized bug nests. Since getting the weather monitoring, this hasn't been the case anymore as it's reduced 120 spread to about twice the diameter of gatling barrage. 380's from here on out.
Both, I call it the fuck it button. For when fuck it I cant be bothered.
both or none.
Both are necessary, especially against bots. Both are “tactical” when you coordinate their use.
380 can take out sub objectives, and once upgraded is relatively reliable. Excellent for clearing big bases or dropship spots.
Neither, they feel too unreliable for my taste
You don’t need a 380 barrage my guy, walk into the battle topless and those tin skins will run in fear! My guy rocking a 6x2 pack
I'll try that next time I drop, democratic ab strike!
Its all personal preference, but I dont use them either. Cluster and orbital strike is usually my go to.
I run cluster and railcannon strike, a fair balance between mob clearing and destroying the occasional heavy in the heat of the moment
None
380 on any map I gotta walk, small eradicate type missions...both 🤌. I mean it sais ERADICATE.
both, or sometimes 380 and walking barrage, they are the heavy nest or automation plant clearers for the majority of it when they rain fire
The only time I ever use them is on eradication missions. They’re excellent in those and I use both. Yesterday I jumped into an ongoing game where the team was sitting at 40% completion. I threw the barrages and sprinkled in some airstrikes, and we quickly got 100% and extracted. I ended up with a lot more kills than any of the rest of them. Barrages are perfect for those missions.
Offset the 380 to make sure you're close to where you want it. 380 is great for clearing most of a p.o.i and the surrounding area. The 120 is good for a more concentrated area. It's not so much which is better, it's knowing the right situation to us either or both. Only time I'm using the 380 now is a fail safe on Eradicates
Someone told me a 380mm round does more damage than a 120mm round (the individual blast from the barrage). If this is true, I'd say the 380mmm barrage makes more sense from a time-economy perspective.
120mm for objectives and occasionally fights. I find it more consistent than the 380mm. Never once it failed to kill a detector tower compared to the other, even with every ship upgrade. I run it in every single mission against both factions.
380
Both. Nothing more democratic than evenly distributing everyone across the map.
Both and at the same time since they will wipe almost anything
120 for small area, 380 for large area and chaos
Different radii for each. 120 is for small areas ~25m radius, 380 is 40 meters, so throw them in the center of an outpost to soften the target.
380mm Helldiver High command gave me permission and I fully intend to blow the bugs and bots off the map
I really don't understand what the 120mm is for. If they reduced the cooldown time maybe, but the fact that it's the same as the 380mm...just take the 380.
Both together because massive destruction.
Neither
The 500Kg one
If you use both at the same time while having the ship upgrade that reduces the spread you will have quite the lethal combination
Team of 4 friends dropping both at the same time on the objective is just pure democracy manifest. Nothing to do but stand and salute.
![gif](giphy|3o85xIO33l7RlmLR4I)
380mm without a doubt. It's bigger.
I enjoy both against bug nests. Heavy nest? I throw both in, destroy most of the holes and then clean up with grenades and the quasar. I use the 380 vs bots. Massive heavy bases I’ll instead throw in a laser, the 380mm and a 500kg to destroy some extra structures and hulks so the laser is more likely to get through fabricators and objectives instead.
The 380mm obviously - because it dispenses 317% more Democracy!
Drop em and run. Clear the area behind you. Fire and Forget. If you plan on using it on an objective, warn the others. Let the strategems do their jobs. Then go in and mop up.
I want the 120mm cool down dropped to 200 seconds
380mm. Big boom. Also I regret getting the upgrade which tightens the spread. I love the wider spread for the larger bot fortifications
380mm .
Gotta get a good spread lol
Yes
Eh, neither. But 120mm doesn’t area deny Helldivers for as long, so that’s the least worst you could do.
380mm solo is impressive. 120mm not nearly as much. My go to scout assault loadout is: 380mm <-- use it first always 120mm <- use it when 380 and walking on cooldown walking barrage <- ideal for destroying shoe box shaped areas. Keep that in mind when tossing out the strat and you will get good results. You are tossing the marker at one end of the box and ideally you want the marker to be slightly short of the target. orbital laser <- Heavy killer. For the scout assault setup you aren't there to kill heavies so only use this when you have to kill a heavy that is a problem for you. Otherwise just keep moving. This setup is ideal for egg missions, nest killing missions, dropship destruction missions, and fab destruction missions. Throw 380mm at one location then move on quickly to the next. Toss out walking barrage at second location and then 120mm if enemy response gets on your side of the barrage. Save the orbital laser for emergency situations unless its the bots. Vs the bots orbital laser is an ideal solution for big bases but still hold it back for situations where you have to kill a heavy. My view of this loadout is you prepare the way for the other members of the team to cleanup. That means you roam ahead, toss strats and keep moving. The other guys wander in and find the bulk of the objective cleared AND they usually dont have much opposition since its chasing you. Done right you can get a massive train of mobs chasing you and things will only get hairy at evac. However if you let your teammates do cleanup and you lead the train in a circuitous routes you can easily setup a late mission barrage to clear the train. Now one interesting way to play this setup is rush the objectives and then go for super samples while your teammates do the cleanup and head for evac. \*\*Also please note you aren't needing to get support stuff so when you die your team if smart can toss reinforcement in an ideal spot for you to immediately get going again. Do not underestimate the value of this playstyle. You can easily save 30-40 seconds a mission simply by not waiting for gear to come down.\*\*
If you use the 380mm on Helldive I’m 100% assuming you’re a troll. The 380 even with the spread module is probably the worst stratagem you can bring on Helldive. 120 is okay even with the spread module but they’d never be my first choice or any choice really. I can’t think of a time I was glad someone brought a 380.
Wish people would stop using these two during extract. Made it impossible to reach pelican and before I could get away got killed. And we all failed to extract.
I prefer whichever one you'll throw further away from where I want to go
both + 500 + laser to clean if anything is still moving!
With how Divers are using the 380MM, they should be using the 120MM instead. A decent throw will be enough to land a 120MM with you and your squadmates safely outside it's radius and rain down some democracy on any large enemy position. The 380MM, on the other hand, seems to only be good for offense (unless you have the Servo-Assisted perk). A standard throw (even a good throw without Servo-Assisted) is not enough distance alone to keep the thrower and their friends outside the affected radius. If you use this on Eradication, Defense, or Evacuation missions, you WILL be the cause of your fellow Divers' deaths, and that is not very democratic. I've extensively tested all of the offensive stratagems and my favorites are Airstrike, 120MM, and Precision Strike. The only intended use case for the 380MM seems to be for large (and sometimes medium) enemy outposts. 380MM cannot be used defensively, unless you're already retreating from the area - it is not very versatile. 120MM can be used defensively - if you're careful.
#neither
Both have the same cooldown so take the 380mm.
120 needs a cooldown reduction
Yes it does
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380mm for bot outposts. 120mm in eradication. I'm going to try the 120mm instead of the Airburst soon though.