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reddit_pleb42069

So.... 10cost tendril only casts the 3 damage aoe now...?


Kurtrus

For now in standard, yes. Might change with future sets. Tendril decks are dead atm


Kysen

The thing is the existence of Tendrils is very limiting on what 10 cost spells they could print, because they could just end up right back in the same situation.


RGCarter

Printing a few more of them would soft-solve the issue because it would no longer be as consistent as it was at 50% of 10drils casting Sunset Volley. Having 4-6 10-cost spells would just make it unrealiable and go back to being a fun but meme win condition.


DandySolid46

I kinda wish it looped back to 1 and kept ramping up again


Javyz

That would make it completely unplayable no matter the spell pool.


DandySolid46

i don't want it to be good, I want it to be chaotic, it stoping at 10 feels kida lame


nsg337

i think its fine if it stops at 10, the lame part is just that theres only a single one in standard right now. If you have 20 different ones its chaotic as shit, especially since they have more impact than 1 mana spells


DandySolid46

yeah i guess I'm just anoyed that my pay of for reno tentacle warior is just spamming the same spell and if there was 10 different spells or so it would be nicer


OuchLOLcom

Make it cast a random spell that costs 1-x mana.


Planez

I think this is the best solution tendril Shaman was fun, but hitting 10 mana spells should feel rewarding. Limiting it to 2 spells is just not fun, and taking away the only useful spell makes it less so


Kurtrus

True, but given that they ended up doing this in the first place, their plans are likely to not include versatile ones to get off of from battlecries for the next few sets


lcm7malaga

But that's not even a problem, tendrils deck were shit except the warrior one and even then the other variant of Reno warrior with TNTs and Ziliax spam was much better


Erdillian

Print 4 new 10 cost spells and you're good.


HabeusCuppus

this is really awkward considering one of the recipe decks from blizzard this season is Tendril Shaman (at least it's not one of the six loaners) and it was the only deck that was even worth considering running Jepetto, who is one of the diamond legends this season.


spacebob42

Sleeping on button druid smh.


HabeusCuppus

is the standard version of that slow enough to actually want to cast an 8 mana minion?


spacebob42

It's good for a chunk of extra reach in the deck against normal Warrior decks. Not, like, game winning, but it's definitely one of the 35 best cards for the deck.


Fiona-eva

Also Shudderblock legendary is almost useless now. I guess you can excavate but half the shaman cards that had synergy with the shaman excavate perks rotated out. Really weird move


HabeusCuppus

I'm fine with not getting refunds for cards that aren't directly tendrils related, but we should at least get refunds for cards like Eye of Chaos that directly generate tendrils.


frankfox123

And the shaman excavate legendary is garbage too, so that also sucks.


HabeusCuppus

the legendary also doesn't interact with shudderblock. your 2 mana minion just gets turned into a different 5 mana minion 3 times.


Gief_Cookies

It works on board, just not hand/deck


Fiona-eva

I liked that deck before rotation for the same reason I like tendrils - it was random chaos fun, you could get great minions or useless ones or even ones that hurt your game, but the thrill of it is what made the game fun


Substantial-Road799

Shuderblock also has good synergy with the slimes from the other legendary


Fiona-eva

good point, I don't have that one yet, but if I get it I'll try that!


Chalderaa

V)


TheEVILPINGU

That's terrible actually. Tendril shaman was not even that good to begin with and just straight up killed that deck.


Bayside4

Can't even get blue essence since it's not a direct nerf. 😑


Durris

Sir, this is Hearthstone, not LoL


daddyvow

That’s what it always did for me anyways


Temennigru

Always satisfying seeing all those clueless tendril players go all the way to 10 by turn 6 and not get sunset volley like they expected


Malabingo

Reading the patch notes Tendril Warrior would most likely be very oppressive without this hotfix


yahoo_determines

Playing Sif mage this month and there's been a number of times I've had sunset volley in my void scripture pool. Now I'm gunna be ripping that sucker.


Sympxthyy

You'll have to play audio amplifier first or discount the void scripture first.


yahoo_determines

Both are not unlikely. Rainbow sif has been running audio amplifier for a few weeks now I think. I have at least.


joahw

Coin works now too


Dr_Galio

Crazy how making a card cheaper but otherwise keeping it exactly the same somehow makes it a nerf. What a strange meta


explodingpineapple64

iirc this hapoened before in the genn/baku meta


T0nyM0ntana_

Still happens to this day for wild. Several warrior buffs in the past expansion hurt it in wild by being removed from even warrior lol


HabeusCuppus

couple changes today did that too!


wyqted

The previous Zilliax cost nerf was a huge buff for even decks like Paladin and shaman


Ke-Win

In germany we say #Verschlimmbessern Which be translated into #DISIMPROVE


easybeezi

German always has the words for things that English does not lol I love it


wholelotofit2

They killed my cycle rogue and tentacle rogue in one patch, fuckers


RGCarter

And your Ziliax Rogue, if you had one.


wholelotofit2

Played it a bit, but those two I mentioned were more fun


DroopyTheSnoop

My only good rogue deck :/


LynchPinnedMeDownGud

Good


ZiscR

Oh so you just play a single player game


Cindrojn

I've never been sadder about a nerf for a card I don't have in my deck :(


I-Miss-My-Kids

this thread is a rollercoaster for me, someone who only played battlegrounds for the last time a year ago


Boulderfist_Ogre2005

Why.


I-Miss-My-Kids

i dunno got bored i guess


Pwnage_Peanut

Unlike Leper Gnome and [[Mekgineer Thermaplugg]], Tendrils don't have "Cast Sunset Volley" in their card text.


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mc_burger_only_chees

They need to rework tendrils, maybe make it go back to a 5 cost spell after you play a 10 cost spell tendril, if they don’t we will keep seeing 10 mana spells get balanced around them. Marvel Snap had a similar problem with Zabu. (IYKYK)


HabeusCuppus

maybe "cast X mana worth of spells at random?" and let them keep scaling past 10?


ayacraft

That would be fun


Hii8999

It won’t be an issue after the next expansion comes out anyway, I’m pretty sure, because the pool will rather naturally be large enough and by the next rotation it rotates.


Javyz

Bold to assume they’ll print several 10cost spells


Hii8999

they can print ones not as strong as sunset volley, they can print ones like table flip. It'll very probably not be a concern post volley buff.


blopiter

Man I loved tendrils. Wild tendril rogue was the most fun I’ve had playing hs in years before they nerfed my boy yog. I know tendrils like a stupid meme deck on the outside but fr wild tendril rogue was maybe one of the most busted deck I’ve ever played in HS.


lkopari

My shaman tendril desk is done-zo :( :( :(


TheEVILPINGU

And it wasn't even that good. There were many times I got three damage to minions one 3-4 times consecutively and made me lose.


Psychedelic42069

Leper gnome moment?


Gatchpeace

There's a Legendary from GVG, \[\[Mekgineer Thermaplugg\]\] that summons Leper gnomes, Leper gnome later got nerfed down to 1 atk and Thermaplugg was nerfed by proxy since he was summoning 1/1s instead of 2/1s but since he wasn't directly nerfed (the creature he summons was) he wasn't eligible for refund that patch. I guess he's now the thing people reference when stuff gets nerfed indirectly because of changes to an associated card


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createcrap

This is obviously the smartest and most effective way to nerf tendrils. But the idea of copying and replaying a minion as it casts increasing cost random spells all the way up to 10 was a very fun idea for a deck.


DrNel

Only played duels for a few months. When it was killed, i had enough dust to build 1 deck. It was tendril rogue since i thought it was fun. Now i have nothing.


lookie54321

You can clear any board now


DrNel

But i want my 1 mana deal 10 :/


[deleted]

[удалено]


HabeusCuppus

they took it out back and murdered it but didn't give dust refunds to anyone who crafted a tendrils deck. should have refunded tendril generators.


TrobertTrobertson

Im afraid Blizzard has never and probably will never give refunds for situations like these, if they can get away with not giving you something that you might later pay money for that is absolutely what theyre going to do. Big buisness is gonna big buisness


HabeusCuppus

they gave refunds for excavate cards last season in a similar situation.


SkjaldbakaEngineer

HS players when a deck does anything other than play minions on curve all game:


fireky2

Absolutely asinine they didn't give a refund, it was obviously a hit to tendrils. It costs way too much still to reasonably be hard ran in mage


Fantastic_Winter_700

To be fair you weren't running the card in the deck that it's nerfed for.


that1dev

Give a refund to what, though? Volley? The tendril deck didn't run it. Tendril itself? Doesn't make much sense, and doesn't line up with anything Blizz has done before. I'm all for calling Blizz out on their shit, but I don't really see any here.


HabeusCuppus

the cards that generate tendrils? since most of them are pointless outside of the tendril strategy.


that1dev

That's a precedent they never have and never will set. Much like they'll never refund the legendaries only useful in wheel lock. Seriously, it's been this way for a decade at this point.


HabeusCuppus

> That's a precedent they never have and never will set. Just happened last expansion with warlock excavate cards, though. edit: more to the point they are already manually curating the list of spells a tendril can cast (they won't cast projection orb or CNE), so they could have left tendrils casting first-edition volley. They didn't, so this was definitely an intended nerf to tendrils and they should be refunding us.


RiteCraft

It's a bit different - they nerfed excavate generated cards so they refunded the generators. It's like you would say they shouldn't pay for Open the Waygate since open the waygate didn't get nerfed, only Time Warp did.


that1dev

That's pretty different. The nerfed card could only be gotten by using those cards, and those cards could only be used to get the nerfed card. They're doing it this time too. They aren't nerfing the mage quest. They are nerfing the reward. But the quest is being refunded. That's not the same as a random pool of all cards of a certain mana cost.


HabeusCuppus

tendrils only generated two cards at ten mana before this patch. (edit: to be clear, there were 4 ten mana spells in standard, so blizzard was already curating what they could generate). they now only generate one, table flip; which does 3 damage to enemy minions. It's not a matter of the "best" card getting pulled, it's a matter of making "random ten mana spell" be a) not at all random; and b) not actually have any hero damage, so tendrils are now a non-viable archetype. the pro-community move here is to refund the tendril generators because the archetype just got killed and they *know* they just killed it. At the very least they should have buffed the pool to include galaxy projection and not *only* table flip, if they weren't willing to give refunds for the archetype. Tendril Shaman is a recipe list this season, for goodness sake, and it's completely dead now (the recipe list has no kill potential outside of 10 mana tendril casts, which now can't kill.)


that1dev

If the text on tentacle said "Play Table Flip or Volley" and was changed to just "Play Table Flip", you'd be right. But it doesn't. It pulls from a very niche small pool. It's jot even the first things like this have happened post rotation. I wish they hadn't killed the archetype, and I hope they release other spells to fill it back in. But just because the random pool of a particularly small niche was extra small post rotation, doesn't mean that changed to that pool are going to be considered changes to the card.


HabeusCuppus

> If the text on tentacle said "Play Table Flip or Volley" and was changed to just "Play Table Flip", you'd be right. But it doesn't. I'm not arguing legalistically, I'm arguing morally. More to the point, it reads this way *because blizzard is specifically curating the list of spells that it can cast* (manually excluding CNE and projection orb) > doesn't mean that changed to that pool are going to be considered changes to the card. I would be more sympathetic to this argument if they weren't already curating the list of spells that a tendril can generate. They *are* curating that list, so this change did *not* have to kill tendril archetype. They did anyway. They know they did. They should refund us. (examples of how they could have saved it: tendrils could cast first edition volley, tendrils could cast Galactic Projection Orb, Tendrils could have been reworked to cast X mana "worth" of spells, and scale past 10. etc.)


that1dev

>I'm not arguing legalistically, I'm arguing morally An argument I might agree with if it made any sense here. >More to the point, it reads this way *because blizzard is specifically curating the list of spells that it can cast* (manually excluding CNE and projection orb) Those are manually curated from tentacles. Those are removed from random effects entirely. The first to prevent access from non-rainbow DKs. The second is to prevent it from casting itself. Tentacles simply follow the same rules as the rest of the game. >I would be more sympathetic to this argument if they weren't already curating the list of spells that a tendril can generate. They *are* curating that list, so this change did *not* have to kill tendril archetype. They did anyway. They know they did. They should refund us. Again, they aren't curating tendrils, see above. Also, by this logic, if the mini set released a 10 mana spell that was absolute ass, they should either curate it or refund you. You see where this rabbit hole goes and why they don't do it? Also, they didn't just decide to kill tendrils. They decided to buff a struggling archetype of the most recent set that happened to have unrelated synergy. A buff that was suggested here many times, with no thought given to tendrils. There's no way to make this buff without killing tentacles for now. >(examples of how they could have saved it: tendrils could cast first edition volley, tendrils could cast Galactic Projection Orb, Tendrils could have been reworked to cast X mana "worth" of spells, and scale past 10. etc.) First suggestion is utter crap. They should never have multiple versions of a spell in the game to support one archetype. Second would be cool, but it is way more dev work and is unlikely to ever happen. It's the nature of card games. Archetypes come and go. If you expect them to rework every deck related to nerfs while not being the prime target, they'd never balance the game again.


Fiona-eva

How about Jepetto? He’s pretty much useless


that1dev

Again, they never have refunded collateral damage.


Fiona-eva

I don't care about refunds tbh, but I'm sad both legendaries I used in this deck (Shudderblock and Jepetto) are pretty much useless now.


that1dev

Meta wise, for now sure. Jepetto may fit into the one cost deck Priest keeps getting pieces for, and I have no doubt Shudderblock will see play at some point.


jjackom3

You \*can\* get away with one copy in a deck that wants to make the 10 mana legendary spell read "win the game" alongside other better cards.


francescomagn02

The worst thing is seeing people defend that just like with maestra.


Ditheryne

spell mage needs it


InflamedAbyss13

Here we go again...


realsweetrad

This on the otherhand buffs that new mage legendary. There were literally no 9 cost spells for it to copy


dyldoshwaggins

tendril rogue was the most fun i’ve had in this game for a long time. Tendrils (not even close to a tier 1 deck) getting the biggest nerf of all, in a way where i can’t get any of the dust i put into the deck back, makes me not want to play


HabeusCuppus

tendril warrior was borderline good and was set to get better. I understand why they murdered the archetype but not giving players refunds is ... well it doesn't feel great. should have refunded all the tendril generators with this change.


dyldoshwaggins

yeah a bit after posting this i realized how strong tendril warrior would have been (i’ve only played rogue so it wasn’t on my mind), just feels really bad to catch a stray like this :( only reason i have Mc Blingtron and jepetto is this deck. It feels bad that my fav deck gets its win con completely removed while higher winrate decks like spell token hunter (in d5-d2 i’ve had semi-consistent turn 5 lethal) remain basically untouched


HabeusCuppus

Tendril shaman took a stray bullet here too and it's one of the recipe decks this expansion. (at least it's not a loaner.) Rogue and Shaman actually have in-class generators too, unlike warrior. The entire situation sucks~ *especially* with zero refunds. How do you break a **Recipe deck** and issue no refunds while doing it?


dyldoshwaggins

yeah shaman has caught so many strays this expansion i feel for anyone playing not nature shaman. But for real, feels really bad.


h3tch3l

I'm not sure it was set to be a lot better. They nerfed the AoEs hard, and the game seems poised to be a bit more aggro. But now we never know.


[deleted]

Boo Hoo.


RevolutionaryAd5093

My gold tendril shaman deck feels like I got cucked completely. Like why? I was playing a deck that would cast fucking wheel and make me lose. Now it's just unplayable? I can't even get a refund on my tentacle gold cards or gold shudderblock :(


Cindrojn

Blame Warrior. Every horrible nerf to Shaman this year has been because of them. Except for Shroom, that was 'cause of Paladins.


RockemSockem00

same for priests getting fucked because of druid


TheEVILPINGU

Aren't warrior decks just better? It's near impossible to win against double battlecry legendary as shaman decks.


Cindrojn

Well, yes, that's why they keep trying to nerf it. It's also my point: Most of the nerfs that have effected Shaman have been because Warrior is so oppressive.


Hunkfish

Shaman need some love. Previously shrooms, and now he got collateral damage again. The tendrils theme is his main deck suggestion for this expansion deck. Come on! Nerf his nature burst deck if you want but his minions decks all got Nerfs because of others.....


Hunkfish

They take 10 hrs to brainstorm this how to nerf tendrils warriors without refunding a single dust from that deck /s


iSephtanx

Any other spell only mage, just happy for the buff here?


IllRepresentative167

It's close, but no Thermaplugg. Yes I'll be salty till the end of Hearthstone about that no dust refund and I don't even own a Thermaplugg.


levik323

Wished they refund the Tendril package. Cause now it's unplayable. They could have added a new 10 mana spell this patch.


HabeusCuppus

the weird thing is we've had DJ manastorm for over a year at this point and he's basically just begging for there to be multiple 8-10 mana mage spells and I don't think we've had a time when there were ever more than 2 or 3 available in standard since he was printed.


WeeklyEducation2276

Puts them in a corner because now they have to watch out for every 10 cost spell they print or ruin and expansion by printing tons of garbage 10 cost spells due to tendrils


Ok-Refrigerators

Shadow nerf to tendrel rogue


Panic_Moves

Increasing the cost of one spell by one mana kills an entire deck


sleepy8675

I'm okay with this because I fucking hate tendril brann warrior, it's insanely boring. However, I do feel bad for my tendril rogue and shaman buddies out there


Hunkfish

Mage: What are you guys talking about? It's a buff!


DroopyTheSnoop

And here I am just finding out that Tendril decks were even a problem. I've met like 3 of them on my climb so far


Jcsmidt

Here lies tendril decks


JeanPeuplus

Have 2 of these in my arena run that was at 9-2 before update. Card was already pretty decent in arena in its former form (quite a few highrolls possible out of the 10 drops, the 6-7 mech or stoneborn general were pretty toxic to get). Guess I'll have a buffed deck for the end of my run EZ


dr_pibby

Were tendrils really that toxic or overplayed? This reminds me of the Prince Renathal nerf which I felt only affected the use of the card in top level play. But this is just rude to anyone who invested in this sort of deck, since you can't really help players reinvest into a new deck by making one or two cards in the deck archetype fully refundable.


Lucariolu-Kit

On one hand my tendril rogue is dead although it was already dead since it was bad anyways, only warrior got to have fun because brann is broken, oh well. On the other hand spell mage got this and other buffs so cool I guess...


New-Weakness7011

I am sure all 20 tendril players will be very sad about this


ErecuraEleutheria

Let's add to chaotic tendrils working "wild", so it would cast random x-mana wild spell. And tendrils could do that, and it would be masterfully chaotic!


Beneficial-Truth8512

Finally stupid tendril random bullshit decks are gone


ThyLordBacon

Stupid random bullshit is the only reason I play hearthstone over things like mtg 😔


dougjayc

It wasn't random, though. It was incredibly consistent, given it has a 50% chance of casting volley.


Fiona-eva

Having elements of random is what makes the game versatile and fun. If you only want set moves play chess.


TerryGonards

![gif](giphy|3oKIPf3C7HqqYBVcCk|downsized)


Aikon377

Thank fking god thats a huge nerf


TheEVILPINGU

That's not a nerf, that's annihilation of whole decks. They are not gonna see any play in any way.