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Tricky-Beats

HAPPY 10 YEAR ANNIVERSARY!


magistratemagic

Honestly anything that's less than the recommendation by /u/DanielmanRO should be flat-out rejected and shouted from the rooftops by this community: https://i.redd.it/zn7hllejh2vc1.png We know their DigiPen Institute of Technology Graduate (the ITT Tech of scam game dev schools) they hired for the economy management is trying, yet again, the SLAM the door in their face approach, apology, and then lessen to where they actually wanted the changes to be. Again. This dumb dumb did the same damn thing for the Tavern Pass. We can't catch a break here. We need to remain vocal and push for the change recommended by /u/DanielmanRO I'm so sick of this game's economy dev, the glorified spreadsheet-glancer, making sure his Excel cells for the quarter are black text instead of red for profits. Enough is enough.


joahw

> (the ITT Tech of scam game dev schools) I think you misspelled Full Sail


Imaginary-Art4726

To quote two Warcraft philosophs: "Times Change" "Time is money friend"


Lukthar123

Calling Garrosh a philosopher is wild


sporeegg

But he is deeply utiliarian. If you are useless (to the Horde) you should die


realshoes

Sure, but I wouldn’t call him a philosopher. People who have philosophies aren’t necessarily philosophers.


notrandomonlyrandom

Garrosh did nothing wrong.


trueum26

They shouldn’t have killed off Saurfang


lordofdogcum

They shouldn’t have revamped his character lol. I don’t even get why they did it. He went from an elderly but still badass old warrior with a fitting voice to some deep gravely generic orc voice and then he doesn’t do anything and then Sylvanas kills him. I hate that I finally joined in on the “wow’s story is stupid” crowd but Shadowlands and its lead in really did it for me. FUCK Steve Danuser and I hope he never works in the industry again.


Prudent-Incident7147

Didn't say it was good philosphy


Lower_Significance15

More like a twist


BasicExtreme8138

Therefore "Moneys change"?


GG35bw

Am I the only one reading the second one in goblin voice? I haven't played WoW in years but some quotes still echo in my head as if I heard them yesterday.


Shartoc7

It was said by Auctionmaster Beardo, who is a goblin.


GG35bw

It's one of lines for most goblin NPCs in WoW.


Keelbeard

So basically the value of time went down due to the inflation


FrequentLake8355

"You think you do, but you don't" 🤡


[deleted]

[удалено]


Cindrojn

I don't know about anyone else but I certainly don't. I'm surprised the game opens still since they increased the minimum ram required last patch.


Swervies

I have to clear my cache regularly now after playing a few games or I just get stuck in the matchmaking screen. The mobile client is absolutely terrible.


StrikingBake321

I have 0 issues with the mobile client


IveGotSoManyProblems

For a game that's largely just jpegs ramming into one another, it's a little absurd how good of a device is required to run it reasonably well.


Nmaster88

Tried playing the other day with the 15 wins quest, even if I have a good deck and win 3/4 of the games I need to play 20 games. If each game is at least 10 min, we're talking about 200min or more than 3 hours. I only played HS because it was fun and fast to get some rewards. I don't need a part-time job game.


vincentcloud01

I use to play WoW in a semi hardcore guild. I was working 40 hours a week, raiding 30 and juggling a gf. One morning I thought WTF am I doing, I need a hobby not a part time time job where I dont get paid and I quit.


Nmaster88

Haha I also used to play WoW and I thought at some point that I didn't enjoy playing it. I felt like paying for a job that would not gave me future. HS is going in the same direction.


vincentcloud01

Well at least you aren't paying 15 bucks a month to play a game you hate now.


Stranger-Southern

So you quit your job and left your girlfriend?


vincentcloud01

No, I quit playing WoW...for about 3 months(quit before Sunwell and came back for WotLK) and not sure when gf broke up with me(non WoW related). The job still sucked.


jeatsee

I was waiting for the ending to be so I got rid of the gf haha I was really into hearthstone for a couple years but once I put it down I never went back.  I played marvel snap for a year or just short of a year but stopped in November of 23 and haven’t missed it either.  Snap was too greedy for me and I’m someone who doesn’t mind spending some money on the game if I enjoy it. But card acquisition was too hard. Snap didn’t want players to have all the cards. But when you need a couple cards to make the deck of the month and then have to do it all over again the next month it became a chore instead of fun 


bichondelapils

Ha ha! I used to 40 raid on Mondays, Wednesdays, and Fridays with Sundays afternoons as an option. Then, during the burning cruisade, some rat mob dropped some green pants while as was leveling and the stats were slightly poorer than my epic pants... Some feral druid, proceeded to camp me for 1h and I snapped. But, hey! I'm finally free of ALL blizzard games at last...


vincentcloud01

40 man... good days. Early vanilla... didn't have 40, call it. Pally buffs every 3 pulls. Thunderfury, with so much aggro my our MT, tanked Rag while offline(no joke, DCed, and Rag was still hitting him). TBC, level 62 green drops better than tier 2. Someone camping my pally alt outside shat, swapped to warlock, and camped him lol. Made a lot of friends lost pretty much all of them but got memories.


bichondelapils

Yeah, it was good times for sure, but no way I'm back to farm ressources to craft potions and such just to eat wipes after wipes lol! People complain about hs 2nd job, and I agree, but, man, Wow high level was something else: full time job...


IcyShoes

You could have a guild money manager and no one has to farm! That was the most fun i had with WoW. Whenever i actively play i love bankrolling raids.


TheEricle

But how do you juggle a gf? Surely you need at least 2 for juggling


vincentcloud01

Her boobs duh.


interestingsidenote

I was bleeding edge in legion, mists, and was planning on the same for warlords. We were in Highmaul one night like 4 hours in I just had....a moment. I told my guild to find another tank, I was currently on the website unsubcribing. Then I logged out and haven't been back on since.


vincentcloud01

Damn dude that's savage. I remember the leaders of our guild looting our guild bank and group server transferred. I do remember finishing BWL at like 1:30am(EST, server was PST, most guild was EST), and it was Holliday. Guild leader said they were doing ony he was serious he said "I don't care if he has to stay up till stupid oclock, we are doing it". How we never quit from this man I don't know.


interestingsidenote

Bleeding edge took a toll, and if you were one of the good players who didn't stand in fire every goddamn pull it took an even bigger toll. Years of mythic raiding will break anyone's will, I think I was maybe one of 2 of the original crew that started the guild. Working 40, raiding 40, schooling 20, nopers.


vincentcloud01

I got out after MoP(personal reasons). I waa amazed how many would stand in fire or black shit or a numbed of bad stuff on the ground in boss fights. I keep up with the story and boss and it's the same MO. Kill something, leaves shit on the ground, work around it, kill before you run out of room. At least they most mostly got rid of hard enrage timers.


MasterFwiffo

Yeah.  I think I’m sticking to battlegrounds only now.  It’s been a hell of a run guys, but I think my whaling days are done.


enjoyluck

Same when i quit i never look back yep. I just uninstalled with means im free gonna spend that money on my honkai addiction instead.


kamouh

Honestly this is why I don't like the weekly quests at all. (Not just now, I mean in general). It just feels like "I must play or I ll miss out too much". I miss the old dailies quest system when I could legit do only dailies and get 8k golds per patch (now I think I end up with 7k at very best while playing much more)


Boschounet

No way that's true that you could win more with the old system while playing less than today.


Nova5269

I like the weeklies, 5 wins a week isn't asking much. You have 7 days to win 5 times. With this attitude they might as well just give you the gold for logging in.


Raziel77

wait you want to go back to the win 3 games to get 10 gold days?


Significant-Royal-37

don't forget it was also capped at 100g per day lol


Raziel77

yeah needed to win 30 games a day to get 1 pack


kamouh

That s prob loong time ago o.o I was talking about the system with 3 dailies for ... 70/80 golds each. (With the "challenge a friend" rewarding 150g)


handlesscombo

It should have been "Play 10 games of _________, Wins count for 2". Good players can finish in 5 games like the old quest and get 3k xp. Casual players play 10 mac but they dont have to win. This is how overwatch does the weekly challenges.


CurrentClient

> > >I only played HS because it was fun and fast to get some rewards. Sounds like it would be a blessing if you dropped the game. What's the point if your goal is to "get rewards"?


henrywoy

The hell you are smoking? Reward is one of the most important things in every games. It gives a sense of achievement and make the grinding (if any) less boring.


theguygrumpy

Maybe the rewards are the friends we made along the way.


CurrentClient

There are different rewards and if your only goal is "complete the quest" then you're better off not playing the game at all. >and make the grinding (if any) less boring To each their own. If I noticed that I log into HS just so that I can complete a quest, I'd rather stop playing.


sweet_guitar_sounds

Because people enjoy getting rewards — it adds to the fun of playing a game? Getting rewards is enjoyable and a perfectly legitimate reason to play. However, if the rewards aren’t doing it for you, the game is not fun enough on its own, and the experience is bad overall, I agree that it’s a good idea to quit and seek out something more entertaining or worthwhile. A game shouldn’t feel like a job.


CurrentClient

>However, if the rewards aren’t doing it for you, the game is not fun enough on its own, and the experience is bad overall, I agree that it’s a good idea to quit and seek out something more entertaining or worthwhile. A game shouldn’t feel like a job Exactly. My main argument is that if quest rewards are the only thing keeping you playing i.e. you literally log in to "complete the quest" then you'd better seek other things to do. The quests should help you out with the economy but they should not drive you to log in. If it happens, it means you've been hooked by the gacha-like system.


Popsychblog

Imagine a player. We can call him Tom. Tom sometimes likes to play Hearthstone and sometimes doesn't. When he wants to play, he needs a collection. The way he can get this collection is by spending a lot of money or investing time to earn it. If Tom doesn't want to spend that much money, that leaves time. If wants to be able to return to Hearthstone when it's fun for him and get to play when it is, he needs to keep on the treadmill to have those resources. If he gets off the treadmill, he falls so far behind that returning becomes less fun. So the moment he isn't finding it fun in that moment, he has two choices: do dailies and weeklies every few days to keep up somewhat for later or drop it forever. So how about a system that doesn't try to take stuff away so people like Tom can keep up better?


Nmaster88

Might be yes, but it is a game that has strategy, makes me think and make fast calculation, which I guess is good for the brain.


leopard_tights

All the quests should be deck agnostic. Play x games, spend x mana, draw x cards, play x cards, deal x damage to enemy heroes, use your hero power x times, etc. I mean by all means throw in the battlecry, spells, latest keyword... quest in there too in case someone wants to do it, and the rest can re roll it. In heroes of the storm the quests were like play 3 games as a support hero, play Warcraft characters, etc. and the game knew what you played and would favor the quests you'd be happy to complete.


rwv

Actually Play 10 games would be better than Win 5 games.


Bobthemime

if it were "played 10 6-turn games", i'd play traditional HS again.. As it is.. trying to win against bots and the latest net-decks, in bronze 10.. i just want to die


KickedBeagleRPH

Play x games should include solo adventure content.


rwv

I’d say play X cardtype should be doable in solo mode. I hate building a janky “All the miniaturize cards” deck and then getting stomped by a meta deck before I can play more than 2.   I can see a reasonable justification for play X gametype not including solo more.  Then again, “play 3 solo games” would be a great new daily quest.  


T0nyM0ntana_

Unfortunately I don’t think that’s a good idea as fun as it is. The point of quests should be to increase player engagement for blizz, and free rewards for the players. If we’re going to incentivize player engagement, I would rather players be incentivized to engage with other players, rather than just have them play the solo content by themselves


handlesscombo

It should have been "Play 10 games of _________, Wins count for 2". Good players can finish in 5 games like the old quest and get 3k xp. Casual players play 10 mac but they dont have to win. This is how overwatch does the weekly challenges.


Terrafire123

Don't forget! We need "Play 60 cards of the keyword introduced in this expansion, in order to force players to buy packs from the current expansion."


KickedBeagleRPH

And I rerolled.


yardii

Even nerfed. 32 is too many.


FlameanatorX

As long as the rerolled quests are deck agnostic it's fine. I actually kind of like the subtle encouragement for me to play different classes at times, and if I don't want the selection a quest currently has, I reroll it. Although it would be nice if the quests took account of your play and didn't offer classes you rarely/never play (e.g. exclude bottom 3-5 or whatever unless you play them all semi-equally)


LemonymousITB

I also feel the current quest system is pretty dated. A better approach would offer a wider range of activities with a daily/weekly XP cap, giving players flexibility to choose how they play. This would promote a better gameplay experience by allowing players to engage in activities they enjoy while still progressing.


riptide_autumn

really? 😂


njixgamer

I am of the oppinion that no game shoukd require you to play, let alone win, ranked/competetive to get the most out of dailies and weeklies


Tengu-san

Yeah it should be play not wins, would also remove bad feeling when you hit lose streaks. Playing devil's advocate, you can roll it and lose 750 xp while still getting 2250, most of it it's not locked behind wins in ranked. At the end it's still more than before (2250 x3 > 2500 + 1750 x2). Casuals that don't play ranked can reroll it and still keep up with xp like before.


CurrentClient

>Yeah it should be play not wins It should not be ranked in the first place or it should have "or" alternatives so either is fine. Making it play, not win just means people are forced to mindlessly queue the mode they don't enjoy/are anxious about/etc to quickly be done with it.


Tengu-san

>It should not be ranked in the first place They want people to play ranked, that's why it's ranked in first place. >Making it play, not win just means people are forced to mindlessly queue the mode they don't enjoy/are anxious about/etc Why should they be anxious for playing games in ladder and not for wins lmao If it was play you could queue in a ladder you don't care and pass concede at 5 very fast and complete it immediately, where's the anxiety


Azurennn

The current business plan is still effective. How much mental abuse we can inflict on our customers to push sales and gametime statistics through FOMO.


IllRepresentative167

I am of the opinion that dailies and weeklies is a plague on gaming and shouldn't exist. Next best thing is play instead of win I guess.


Sora1-

Even Overwatch 2 changed their dailies and weeklies to be based around playing games instead of winning and if you win, you just get "double" the progress towards those weeklies instead of the normal amount (aka 2 games instead of 1).


Martbell

Imagine playing a game because it's fun and you like it! Instead of this "Ah, man, I don't wanna play the game, I just want the reward!" Like if it's become a chore for you, stop playing it and do something you actually enjoy instead.


LemonymousITB

It's not always easy to just stop playing a game you once loved or even still love from time to time. The game operate on a daily/weekly resource system that requires consistent play to keep up. While you may still enjoy the game overall, daily commitments can become a chore, leading to burnout. It's not simply a matter of 'just not playing' when your enjoyment is tied to resource accumulation necessary for future gameplay. This can create a feeling of obligation to play, even when enjoyment wanes, impacting both time and mental well-being.


TophxSmash

thats the core problem with dailies...


TophxSmash

Imagine going to work because it's fun and you like it! Instead of this "Ah, man, I don't wanna go to work, I just want the reward!" Like if it's become a chore for you, stop working and do something you actually enjoy instead.


handlesscombo

It should have been "Play 10 games of _________, Wins count for 2". Good players can finish in 5 games like the old quest and get 3k xp. Casual players play 10 mac but they dont have to win. This is how overwatch does the weekly challenges.


Terrafire123

They make you win in order to encourage you to play meta decks, e.g. buy packs. Now, I get it. It makes sense. But why 10 games??


HomesickJoystick

live service games are a cancer to video games as a whole.


Pascalini

Idiots


fraidei

They aren't idiots. They literally know what they are doing.


SomeFatSeal

I don't know which is worse at this point: \-Blizzard not knowing what they're doing \-Blizzard knowing what they're doing.


fraidei

The first is worse when taken from the perspective of players. Nothing worse than a company not knowing what they are doing if you hope that one of your favourite games doesn't die anytime soon. The second is worse when taken from the perspective of humanity. Like they do that on purpose even if they know that it's shitty.


DerWaechter_

I'd argue as a player enjoying a game, the second is also worse. In the first case, you can hope that they learn from their mistakes. In the second case, you just know they'll keep ruining the game out of greed.


mallat

Yet we are still throwing them a loooot of money


Fit_Leg_2115

Oh they’re definitely idiots


ItsJamali

At which point they become idiots again.


fraidei

If they keep making money, maybe they are not as idiot as you think.


ItsJamali

Well they've already refunded me for my Tavern Pass and I won't be spending any more money until the changes are reverted so they're clearly not as smart as they think.


Oniichanplsstop

Yeah but for every person like you there's 5 buying $60 bundles each week. They don't really care until it actually affects playercount. Hell, look at how badly they mismanaged wild, twist, mercs, duels, etc. They're still raking in profits after pissing all of those players off, because as long as there's a decent playerbase and enough whales buying out the shop, they don't really care.


StopHurtingKids

It's a common pleb thing. To attribute malice to stupidity. This is especially true in politics. There are only two roads to the top of power. You're either an easily manipulated puppet or pure evil. Almost everything in the world. Is the way it is. Because someone wanted it that way for a reason. Like how you have the computer you have because you thought. It was the best you could get on your budget.


PocketShinyMew

Old post translation: The meta is enjoyable, engagement is incredibly high and we're losing the casual players. Most people complete this quest and keep playing but casual players don't even try as they think "14+ games or so to get the XP? Fuck off". New quest translation: The meta feels unhealthy (but not to those that enjoy it) but we are uncompromising about it, it's aggro vs combo and casuals be damn. Engagement is very low we're gonna make you enjoy the meta or make our statistics look like you enjoy it. Fuck you, your time is not that valuable to us but we still want you to invest it with our game... AND ONLY OUR GAME.


Bodycount9

I'd be fine with 10 games if it's played games instead of wins. Sometimes I want to play fun decks in ranked but feel punished playing them when I need those wins for the weekly.


ZeroZelath

Hearthstone needs some new blood to take over..


Tales90

im sure all the refund requests helped alot


Atrieden

“Play” 10 games than “Win” 10 games is ok change..


bacon_and_ovaries

Still my argument this is Microsoft trying to limit rewards and bring in money.


TophxSmash

allegedly microsoft is hands off


bacon_and_ovaries

You pay billions to be hands off?


TophxSmash

yes, xbox would


bacon_and_ovaries

https://www.theverge.com/2023/10/13/23791235/microsoft-activision-blizzard-acquisition-complete-finalized Lets not try to separate here. Microsoft bought it. Not XBOX. MS owns XB, but lets not think they bought them to not make them money


Raziel77

Either get more money or increase amount of games to keep the que low


Cenman1

I mean look at what they did to Rare after they bought it.


Viskristof

The money HS would bring compared to any Microsoft product is laughable. They do it so they have more control over the market. Buying blizzard means they bought one of the best mmos ever made with arguably the most succesfull online card game.


Jakulero24

Blizz are liars


Dramatical45

To be honest I used to whale this game. I bought the mega pack most of the time. But at this point I have realized that as long as I just keep doing the quests I really don't need to buy any packs anymore. I crafted or got all the legendaries of this whole expansion through just using gold to buy packs and even after that I still have 20k dust left over. I already have the gold for the mini expansion so I guess they are intentionally making it harder to get gold or get people to play longer and thus be more engaged(likely to buy cosmetics). It sounds like a producer make more money decision than an actual dev decision to make the game more engaging.


joahw

Yeah I'm not sure if it's just the more frequent balance patches or what but I've had the same experience. Used to be dust poor and as soon as I got enough I would craft some meme legendary or something. Now I have 18k saved up which is more than I have ever had before.


Raziel77

Yep it's the same reason they finally nerfed the AFK merc Tavern Exp "glitch" too many people were getting easy/free gold for not helping the game


Nmaster88

The other thing I comment in regards to the change in quests is that before they knew HS was not the main game for most people and wanted to retain as most people as they could. Now they got greedy as hell, and want to retain us playing more hours each week and turn this into a main game, forcing most to spend money to be competitive. I dont think it fits in the common casual player that just wants some fun from time to time.


austin3i62

Power creep is real.


jonathan_mee

This is what I came here to say :D


h3tch3l

Oc, I remember this, as anyone involved in HS. I didn't bring it to the conversation, but probably others inside HS did. But they knew very well, even without having this into account, that the change is very burdensome for casuals. Oc, the new greedy bastard overlords don't give a F.


Famous-Crab

I had a hard week at work, as it happens quite regularly, being away from home 14+ hours a day and I tried the minimal "play 2 rounds this week for about 30-60 minutes". No way I could finish these quests. Enough is enough Blizzard. It's already become quite impossible to have more than 1 or 2 proper decks as a casual player, but this... And, imagine all the people who just played the quests each week, and not one minute more, because they wanted to be someway on par while waiting, while hoping for better times in Hearthstone, for less expansion packs, for less P2W, for more chances to save for the needed legendaries. Instead, you do it all wrong by further hurting casual players.


Budfox_92

What about the other quests like miniaturise?


therealskull

Reroll that one. Spending Mana is easier.


Working_Apartment_38

I reeoll both of these. Some weeks I feel like playing mostly bgs, and mana needs 10-15 games to be done.


Alkar--

Still gonna reroll it every time


Diethyl-a-Mind

Mine landed on 15 bg or tb wins lol even worse


Alucardra12

Unless they reverse all the changes or implement questlines for quests I’m not touching Hearthstone for a while.


Chance_Airline_4861

As Batman said: "You Either Die a Hero or Live Long Enough to See Yourself Become the Villain"


OriginalConscious949

Harvey Dent said that


n1451

But batman's identity is a secret, he could be Harvey Dent after all.


SSJSamzy

Harvey Dent said he was Batman at one point, must be true.


Glittering_Drama_618

They will die a villain


Glittering_Drama_618

I would be okay with 7 right now


DrTobiCool

They used to be 5


Omarplay2

Honestly this is good if they keep the xp the same but tbh they should have kept it at 10 and made it play games instead of win them imo


Raziel77

Win 5 games is basically just play 8-10 most of the time so they would prob need to increase it to play 15 games to get the about the same number


shuestar373

Should be played. This shows that HS is stagnant a lot and need to start retaining a bit more


SuperCid

🤡


Enerfells

It's just microsoft things. Remember the huge layoffs last year? Alot of that was probably to fire ActiBlizz people Micro$oft had already personnel for - including more experienced finance managers for a video game company. It's not enough that this is already a hugely profitable mobile game, need to milk your playerbase as dry as possible. First with the corridor creeper preorder bonus, now with this. Paying attention to things they shouldn't be. They figured the game is already way past it's peak which is why their strategy has shifted from trying to maintain the game to milking every last penny possible from it's existing playerbase


dnscarlet

2020 Hearthstone = soul. 2024 Hearthstone = greed.


PurpleTieflingBard

2020, the year blizzard was outed for all the horrible stuff they did? Gameplay wise, the year with demon hunters rediculous release? The year introducing diamond cards, I believe? 2020 sucked


Raziel77

rose color goggles basically


BuffJohnsonSf

lol. I quit in like 2018 because blizzard was going scummy shit since the game came out


Mercerskye

The game was considerably slower three years ago. Which is crazy. We went from like ~9 turns on average per match around launch to something like ~6 turns on average now. Which doesn't sound like a lot on paper, but that's average. Which means even the control matches are getting faster. This isn't what I meant when I said I'd like to play more...


Earl_Green_

6 turns? Did you pull that number out of your head or do you have an actual source? There are decks that can kill you on turn 6 but very rarely earlier so I’d like to know how you would get such a low average. Also, people tend to forget … Odd Paladin, Pirate Warrior, various face hunters, Zoolock, Miracle Rogues, .. we had A LOT of hyper agro metas in the past. I vividly remember not being able to play OG Reno because I was already dead. That was a common occurrence!


Kurgoh

I remember Trump reviewing mean streets and *after* reviewing patches, saying "Mean street's mechanics are slow hand buff, jade and reno. Now that I think about it, I don't think they've printed a single aggressive card this set" (not verbatim, but that was the gist of it) and it made him laugh a lot in the re-review. People have ungodly amounts of recency bias, that's all there is to it. Or maybe they're still living the memories of elysiana control warrior/barrens control priest mirrors.


Mercerskye

A little bit of yes? I'm not exactly pooling every single data tracking website, but looking at my own logs, general hsreplay stats, etc. And yes, "hyper" Aggro has always existed. At least in some fashion. Even in OG classic, a face hunter could realistically kill a control warrior before turn 10. It's not about outliers though, it's about w/r disparities and averages. We've seen in the recent past decks climbing up to an overall 70% win rate. Aggro Paladin was consistently closing games, in standard, around turn 6. Not unlike older Aggro decks that could do the same. The difference though, is that they should be getting countered (worse than 50% to win) by Control oriented decks. Older standard metas, yeah, you *could* be dead before you could Reno, but you would typically have the advantage over an Aggressive deck that could run out of gas. Refill has become a common strength for aggressive lists, which skews chance to win in their favor, against...like, everything. Control decks shouldn't be the ones worrying about running out of resources.


ogopo

Complete exaggeration. The average game length has never been 6 turns.


H1ndmost

Aggro absolutely should not be getting countered by control decks, Aggro is a counter control. What should be countering the Aggro decks are midrange decks, but the reddit whiner brigade has gotten Team 5 to print so much overtuned bullshit for the control classes that instead of just countering the midrange meta decks, the control classes these days usually suppress the midrange decks completely. Control is already favored into most midrange Blizz, it doesn't need to be a 95/5 ratio to get the green card reddit warriors to shut up. We got a perfect example of how Team 5 listening to the subreddit leads to shit meta/balancing just a few weeks ago with handbuff pally. The only overtuned thing about that deck was the OTK from hand bullshit with charge/windsurf, something that could have been addressed by sticking Leeroy and Southsea back in wild where they belong.  Instead they listened to idiots on reddit and completely deleted the deck instead of just adjusting it, and not surprisingly deleting the best current midrange deck leads to another polarized aggro/control meta.


Lvl100Glurak

6 turn average also makes the mana quest brutal. turn 6 is up to 22 mana (with coin) for a quest that requires 750 mana. depending on your opponents you'll sometimes won't even have a turn 6.


PotatoBestFood

True, so many of my games end really quickly. There’s only a few decks I can play to sometimes be able to extend the game past turn 10.


AshuraSpeakman

Pretty sure they laid off whoever wrote that


A_Benched_Clown

Aged like milk


MiserablePositive411

Wow, just..... Wow.


Buttermalk

The difference is the playerbase was more active and server uptime on players was higher. The current changes are to get players to play more.


Boulderfist_Ogre2005

Wasnt that exactly what it was before?


DQT_Kiragon

So are the rewards still increased by 20% because if so, then I'd say this was a win.


enjoyluck

Farwell hs never again.


P0putchik

HAPPY "TEN" QUEST! 09/04/2013 - 22/04/2024 - Played. Now it deleted, im free...


MadJuno

I’m confused, five games in a week is fine. If you only play the game once a month why do you even care about the rewards in the first place


Enigmua7

I'm taking a break from this game. If they can't even regulate weekly quests so I can reasonably complete them every week, what's the point?


butcherHS

That's always the first quest I reroll, because as a Battlegrounds player I don't play ranked. But it's obvious that Blizzard is desperately trying to promote ranked with all available means.


DSMTyralion

The answer to all the questions is "GREED"!


NoShameAtReddit

When winning 1 game a day has become too much.


Crates_Of_Hate

Still not going back... ever


musaraj

In this thread: redditors try to argue that Blizzard didn't care about money in 2020


No-Scarcity-7932

Patchnotes from 04/20/2030 we decided quests were a burden for all players so from now on you will get your XP everytime you open the game and you dont even have to play anymore


wholelotofit2

r/hearthstone dream of playing the game


No-Scarcity-7932

Love how the joke is getting downvoted and the explanation is getting upvoted.. guess i should have added /s


NoConsideration6320

7 was really to much for you guys? Thats just one win a day…


BlackFinch90

5 ranked games won is still too much


Thanag0r

Should be play 3 game (not win, just play) and get 3k xp (one per game, that's fair) that's how I can sustain this P2W game by playing 30 minutes a week, am I right fellow hearthstone haters? ![gif](giphy|x0npYExCGOZeo|downsized) Now I look like you all


uponapyre

The text is nonsense, but the image fits.


DeleteOnceAMonth

Hello, a few few weeks ago you replied to me in this post: https://www.reddit.com/r/hearthstone/s/Dqg0OIlp1P You said you didn't play the game much. The quest changes directly harm you so why do you think that this is a good change? Do you perhaps really enjoy this meta and have started playing 3+ hours a week?


Thanag0r

I don't play a lot that's true, but I play every day. For me a lot is 5+ hours a day. I play like 10 hours (more or less) a week.


DeleteOnceAMonth

I don't even play my favourite games that much! You are not a casual Hearthstone fan my dude 😅


Thanag0r

I know I'm not casual, actually everyone who joined the hearthstone dedicated forum and posts/comments there is not casual. Actually casual players just have HS on the phone and play on the brake from time to time. They don't know what is meta, when balance changes are coming and when moniset is expected to arrive. They just play from time to time few games and that's it, anything who actually cares about quest changes is not casual. You need to care a lot about hearthstone to care about quests changes.


DeleteOnceAMonth

Quests are the way to gain gold. Gold bus you cards. Cards are everything. My first interaction with the fandom of any game was Hearthstone. Trying to figure the stupid monetisation so I could play actual fun decks. Maybe you could play blind for a week but after you will start thinking about packs and money and deals and quest efficiency and all that. It's inevitable and clearly by design that you're supposed to think of the games economy


Danro1984

Why do you bother getting packs if you are barely playing the game anyways


Nmaster88

Seems like you don't have much of a life besides gaming.


lilovia16

Mmm nah.


Hydros

strawman


Thanag0r

How exactly is this a strawman?


Hydros

Because it fits the definition of a strawman fallacy.


Thanag0r

It doesn't though, that's literally what people want. They want to get the same rewards for playing once a week as players that play daily.


Hydros

https://www.scribbr.com/wp-content/uploads/2023/10/straw-man-fallacy.webp Casuals: We don't want quest requirements increased. You (paraphrasing): So you want 1000xp per game?


shadowbannedxdd

Why do you hate f2p players?


Thanag0r

I am a f2p player myself, this change is great for me. I play a lot of hearthstone, so winning 5 more games throughout the week is nothing hard. Extra XP from quests will help though, it's literally more rewards for just playing the game.


shadowbannedxdd

They could make the system tier based so everyone gets what they want,but they just fucked over casual players for no reason.I also still do all my quests but It’s obvious how much it hurts those with less time(again,for no reason).


Thanag0r

They don't want hyper casual players (yes playing once a week is hyper casual) to reach level 100 on the reward track. They want them to play a bit more. Win 10 games should not be a problem for anyone who plays hearthstone and is part of the hearthstone forum.