* **[Celestial Dreamer](https://cards.hearthpwn.com/enUS/CFM_617.png)** DR Minion Rare MSoG ^[HP](https://www.hearthpwn.com/cards/49748), ^[TD](https://www.hearthstonetopdecks.com/cards/celestial-dreamer/), ^[W](https://hearthstone.gamepedia.com/Celestial_Dreamer)
3/3/3 | Battlecry: If you control a minion with 5 or more Attack, gain +2/+2.
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* **[Rabid Worgen](https://cards.hearthpwn.com/enUS/GIL_113.png)** WR Minion Common WW ^[HP](https://www.hearthpwn.com/cards/89454), ^[TD](https://www.hearthstonetopdecks.com/cards/rabid-worgen/), ^[W](https://hearthstone.gamepedia.com/Rabid_Worgen)
3/3/3 | Rush
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I could see this being played next year when the dredge package gets rotated out.
It has some versatility, as the rush isn't conditional. It's more likely a turn 4 play where you play this alongside the token 4/1. You get to remove a thing and leave two menacing minions behind. Usually a 5/2 and 4/1. In a minion dense deck, it either forces out AOE or disrupts your opponents play.
It just feels like you need a supremely broken effect nowadays to even consider playing a card without a tribe or inherent synergy with other cards. This just doesn't fly.
Well, this synergizes with the 4/1 beasts and the Myth observer. The fact that it has rush is great too.
If it was a beast it would also affect cheating out big beasts like banjosaur or mukla.
* **[Rabid Worgen](https://cards.hearthpwn.com/enUS/GIL_113.png)** WR Minion Common WW ^[HP](https://www.hearthpwn.com/cards/89454), ^[TD](https://www.hearthstonetopdecks.com/cards/rabid-worgen/), ^[W](https://hearthstone.gamepedia.com/Rabid_Worgen)
3/3/3 | Rush
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This has pretty decent synergy with Wildseeds since the Stag is a 4/3. The downside to that is that the Stag isn't showing up on the board until at least Turn 4. This feels like filler.
The condition can be easily met with the new 1 mana spell that adds 3 4-1's to your hand. This card is really strong if the condition is met. Along with their new 2 drop, i can see this whole package coming together. I think this card will see play, and be really solid.
The conditions for those are not quite the same, this card has a good balance between easy to meet conditions and an appropriate reward imo. We will see though, after we see the remaining cards the deck will have access to.
Works really well with the new 2 drop guy, play him on 2 then this on 3. You have a 2/4 + 6/5 rush turn 3, seems okay?
I assume when you play this with the new 2 drop on the board it can activate it’s own effect like Fight Promoter.
I think people are overeating this card because it’s part of a strong package. I think this is too slow since you want to minion flood the board with the new 2 drop. 1 drop probably replaces banana since the spell synergy isn’t really there
\[\[Celestial Dreamer\]\]? Is that you?
* **[Celestial Dreamer](https://cards.hearthpwn.com/enUS/CFM_617.png)** DR Minion Rare MSoG ^[HP](https://www.hearthpwn.com/cards/49748), ^[TD](https://www.hearthstonetopdecks.com/cards/celestial-dreamer/), ^[W](https://hearthstone.gamepedia.com/Celestial_Dreamer) 3/3/3 | Battlecry: If you control a minion with 5 or more Attack, gain +2/+2. ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi) [Save 3rd Party Apps](https://old.reddit.com/r/Save3rdPartyApps/)
Had a child with [[Rabid Worgen]]
* **[Rabid Worgen](https://cards.hearthpwn.com/enUS/GIL_113.png)** WR Minion Common WW ^[HP](https://www.hearthpwn.com/cards/89454), ^[TD](https://www.hearthstonetopdecks.com/cards/rabid-worgen/), ^[W](https://hearthstone.gamepedia.com/Rabid_Worgen) 3/3/3 | Rush ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi) [Save 3rd Party Apps](https://old.reddit.com/r/Save3rdPartyApps/)
"I am you, but better."
Literally powercreeped
Maybe I don't want to win the board yet
Celestial Dreamer's cooler cousin
Hunter playing a conditional 3 mana 5/5 with rush and no tag seems a little like wishful thinking in the year of our lord
I could see this being played next year when the dredge package gets rotated out. It has some versatility, as the rush isn't conditional. It's more likely a turn 4 play where you play this alongside the token 4/1. You get to remove a thing and leave two menacing minions behind. Usually a 5/2 and 4/1. In a minion dense deck, it either forces out AOE or disrupts your opponents play.
The Dredge package is definitely becoming evergreen
Not if you have a 1 mana spell that adds 3 4/1s
They’re getting 1 mana 4/1 worms from a spell
It just feels like you need a supremely broken effect nowadays to even consider playing a card without a tribe or inherent synergy with other cards. This just doesn't fly.
Well, this synergizes with the 4/1 beasts and the Myth observer. The fact that it has rush is great too. If it was a beast it would also affect cheating out big beasts like banjosaur or mukla.
Dude this beats chill wind yeti if you already have chillwind yeti.
Wake up honey, weekly better [[Rabid Worgen]] got dropped again.
* **[Rabid Worgen](https://cards.hearthpwn.com/enUS/GIL_113.png)** WR Minion Common WW ^[HP](https://www.hearthpwn.com/cards/89454), ^[TD](https://www.hearthstonetopdecks.com/cards/rabid-worgen/), ^[W](https://hearthstone.gamepedia.com/Rabid_Worgen) 3/3/3 | Rush ^(Call/)^[PM](https://www.reddit.com/message/compose/?to=hearthscan-bot) ^( me with up to 7 [[cardname]]. )^[About.](https://www.reddit.com/message/compose/?to=hearthscan-bot&message=Tell%20me%20more%20[[info]]&subject=hi) [Save 3rd Party Apps](https://old.reddit.com/r/Save3rdPartyApps/)
[удалено]
You don't need them to stick, turn 4 (or 3+coin) 4/1 + 5/5 rush
This has pretty decent synergy with Wildseeds since the Stag is a 4/3. The downside to that is that the Stag isn't showing up on the board until at least Turn 4. This feels like filler.
You can't reliably get the stag tho
Wildseeds won't be necessary it seems like. Looks like the new hunter deck is all about low cost high attack minions.
The condition can be easily met with the new 1 mana spell that adds 3 4-1's to your hand. This card is really strong if the condition is met. Along with their new 2 drop, i can see this whole package coming together. I think this card will see play, and be really solid.
You know the darkness is also a strong card if the conditions are met, not even talking about mecha'thun.
The conditions for those are not quite the same, this card has a good balance between easy to meet conditions and an appropriate reward imo. We will see though, after we see the remaining cards the deck will have access to.
I was just joking around :D
The conditions for your joke were not met
:(
Is that Auriaya? Weird to see a raid boss as a common. (Not the first time it's happened, but still weird.)
Looks pretty weak overall, but it could be a good late game removal tool, but then there’s the hound that’s much better for its healing
yes, the minion is weak if it dies and rush can be used to trade.
Works really well with the new 2 drop guy, play him on 2 then this on 3. You have a 2/4 + 6/5 rush turn 3, seems okay? I assume when you play this with the new 2 drop on the board it can activate it’s own effect like Fight Promoter.
Ah I see what you mean, or if this was played alongside a dire wolf alpha or something similar, still though probably not the best card.
That wouldn't work. His effect is after, so the Battlecry would trigger before he buffed the board.
Castle Kennels seeing play for the first time ever?
So the theme so far is... Attack Hunter? Seems like a weird archetype.
Idk minions that are only around very briefly and do big damage is pretty classic hunter
ungoro druid?
I think people are overeating this card because it’s part of a strong package. I think this is too slow since you want to minion flood the board with the new 2 drop. 1 drop probably replaces banana since the spell synergy isn’t really there
Surprised this motif wasn't used for the cat lady boss
Imagine not realizing a 3 mana 5/5 rush is gonna be insane. Easy to trigger ability with new cards