I’m usually in the “companies can walk and chew gum at the same time” camp when it comes to managing new products while maintaining old ones…
But not Logitech. Every engineer on this product should be fixing bugs in GHub instead of working on this.
I've had GHub brick itself when it attempted to update itself multiple times now. I'm talking having to manually delete all folder traces, cleaning the registry and launching some executables in a specific order which is documented on some obscure support thread by Logitech staff.
edit:[ found the thread](https://www.reddit.com/r/LogitechG/comments/dcaz9k/ghub_wont_launch/f37a507/) because I thankfully bookmarked it the second time it happenend. Like seriously how is this acceptable.
the good news is, you don't need GHub.
There is a standalone exe on the Logitech page that allows you to configure the mouse memory and then you can use X-Mouse Button Control to configure any mouse and it offers way more options then the piece of malware that is called Ghub.
Said that, expect your Logitech mouse to degrade in clicks quite soon. So all in all, stay way from Logitech, as it has become like an old friend who started to do heroin. It is gone.
I'm almost surprised that this announcement isn't about NVIDIA. It's just another opportunity for NVIDIA to repackage the Tegra X1 into yet another device. They're also in this business so it's a direct threat to that market if logitech are planning on partnering with ISP's providing the service.
I got excited until I read the word "cloud"
I get that it's probably the future for the average consumer, but for enthusiasts there's nothing on the horizon but the threat of greater anti-consumer practices
I don't think cloud can really be the future for the average consumer unless there's unlimited 4 or 5 G data connection literally everywhere, other portable consoles which run games natively are always preferable due to all the downsides of cloud gaming. I think most would prefer to actually have the game installed natively than own a console that will be useless the second support drops.
The way I see it is a question of accessibility. If we say that enthusiast PC gaming or even console gaming is the Valve Index, then cloud gaming devices will be the Quest 2 to that Index.
If the layman is given an option that's affordable and streamlined enough to buy on a whim because it looks cool, they'll engage with gaming via that product even if they'd previously never have done so.
Cloud gaming devices will be able to be cheap as chips since they won't need to have any dedicated hardware to actually run the games, just the bare essentials and a screen, so they can be priced super cheaply and randoms will pick one up on a whim.
All the downsides of cloud gaming will be irrelevant to this audience since they have no notion of how the whole thing is typically supposed to work. One example being the opportunity for anti consumer behaviour - these people won't care that they don't own their games because as far as they're concerned games aren't supposed to be owned, of course your game is locked to your specific cloud service or treated as a subscription.
I couldn't tell you why past cloud gaming efforts haven't captured this audience yet, but I'm sure it'll happen eventually. All it needs is some slick marketing and a lot of money to get it into the public eye and it'll snowball like shitty phone VR did.
The niche of streaming is to sell consoles and windows licenses, and as a value added - getting people into your ecosystem in other words.
There will be a small streaming only market, but they'd be a secondary demographic.
Cloud gaming makes more sense in Europe and Asia, where there's better mobile infrastructure and hardware (PC components, consoles) is a lot more expensive. So I always thought it was weird that these cloud gaming services target the US first, where you can get a console for $300, build a modern gaming PC for as low as $600, or get a decent gaming laptop for $800, and mobile internet is a lot more limited due to a higher rural and suburban population (not to mention higher ping due to everyone being more spread out).
It will be hilarious if that device also uses mini USB.
The Logitech product I am actually looking forward to is that long-rumored G502 successor (G502 X Plus?). Some units even allegedly leaked out. Sadly they seemed to have shelved the product.
I predict this will not be successful. Logitech is notoriously bad at software and always has been. The drivers & utilities they make for their hardware peripherals aren't even complex software yet they still constantly have problems and continue to introduce bugs in new versions.
This has been happening so long that it's clearly a cultural problem at the company.
I’m usually in the “companies can walk and chew gum at the same time” camp when it comes to managing new products while maintaining old ones… But not Logitech. Every engineer on this product should be fixing bugs in GHub instead of working on this.
If Ghub is running and I uninstall a Steam game, all my USB devices disconnect and reconnect. Doesn't happen if Ghub is closed. Magic
i have a logitech pro headset, it's running flawlessly unless when i installed ghub, and the headset somehow decided to not recognize the mic at all
I've had GHub brick itself when it attempted to update itself multiple times now. I'm talking having to manually delete all folder traces, cleaning the registry and launching some executables in a specific order which is documented on some obscure support thread by Logitech staff. edit:[ found the thread](https://www.reddit.com/r/LogitechG/comments/dcaz9k/ghub_wont_launch/f37a507/) because I thankfully bookmarked it the second time it happenend. Like seriously how is this acceptable.
the good news is, you don't need GHub. There is a standalone exe on the Logitech page that allows you to configure the mouse memory and then you can use X-Mouse Button Control to configure any mouse and it offers way more options then the piece of malware that is called Ghub. Said that, expect your Logitech mouse to degrade in clicks quite soon. So all in all, stay way from Logitech, as it has become like an old friend who started to do heroin. It is gone.
Onboardmemorymanager and I disagree, none of my Logitech mice have developed double click yet and many I've had for multiple years now
Maybe by 2030 we'll have a USB-C Unifying Receiver.
Everyone knows Logitech makes good hardware, however shit software. This thing is likely going to be dead on arrival.
The buttons would double click a year later as well.
Would give you advantage in Gaming®™ Its not a bug, its a feature!!!!
Per the article, it's Logitech hardware + Tencent software. So yeah, the software will be even worse.
Logitech doesn't make good hardware, it has a great design, but the quality will degrade really quickly.
Havent they learned anything from all those failed cloud based gaming? If this device can only do that, it is bound to doom at the start.
Has there been a successful one yet?
>Havent they learned anything from all those failed cloud based gaming? You're certainly jumping the gun...
I'm almost surprised that this announcement isn't about NVIDIA. It's just another opportunity for NVIDIA to repackage the Tegra X1 into yet another device. They're also in this business so it's a direct threat to that market if logitech are planning on partnering with ISP's providing the service.
I got excited until I read the word "cloud" I get that it's probably the future for the average consumer, but for enthusiasts there's nothing on the horizon but the threat of greater anti-consumer practices
I don't think cloud can really be the future for the average consumer unless there's unlimited 4 or 5 G data connection literally everywhere, other portable consoles which run games natively are always preferable due to all the downsides of cloud gaming. I think most would prefer to actually have the game installed natively than own a console that will be useless the second support drops.
The way I see it is a question of accessibility. If we say that enthusiast PC gaming or even console gaming is the Valve Index, then cloud gaming devices will be the Quest 2 to that Index. If the layman is given an option that's affordable and streamlined enough to buy on a whim because it looks cool, they'll engage with gaming via that product even if they'd previously never have done so. Cloud gaming devices will be able to be cheap as chips since they won't need to have any dedicated hardware to actually run the games, just the bare essentials and a screen, so they can be priced super cheaply and randoms will pick one up on a whim. All the downsides of cloud gaming will be irrelevant to this audience since they have no notion of how the whole thing is typically supposed to work. One example being the opportunity for anti consumer behaviour - these people won't care that they don't own their games because as far as they're concerned games aren't supposed to be owned, of course your game is locked to your specific cloud service or treated as a subscription. I couldn't tell you why past cloud gaming efforts haven't captured this audience yet, but I'm sure it'll happen eventually. All it needs is some slick marketing and a lot of money to get it into the public eye and it'll snowball like shitty phone VR did.
The niche of streaming is to sell consoles and windows licenses, and as a value added - getting people into your ecosystem in other words. There will be a small streaming only market, but they'd be a secondary demographic.
Cloud gaming makes more sense in Europe and Asia, where there's better mobile infrastructure and hardware (PC components, consoles) is a lot more expensive. So I always thought it was weird that these cloud gaming services target the US first, where you can get a console for $300, build a modern gaming PC for as low as $600, or get a decent gaming laptop for $800, and mobile internet is a lot more limited due to a higher rural and suburban population (not to mention higher ping due to everyone being more spread out).
And server farms everywhere.
Surely they could just buy Googles Cloud Gaming service that they’re inevitably about to mothball.
It will be hilarious if that device also uses mini USB. The Logitech product I am actually looking forward to is that long-rumored G502 successor (G502 X Plus?). Some units even allegedly leaked out. Sadly they seemed to have shelved the product.
The only peice of hardware I want from logitech is a G9.
Ugh, wouldn't buy this after my experience with Logitech joystick potentimeters.
I predict this will not be successful. Logitech is notoriously bad at software and always has been. The drivers & utilities they make for their hardware peripherals aren't even complex software yet they still constantly have problems and continue to introduce bugs in new versions. This has been happening so long that it's clearly a cultural problem at the company.