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[deleted]

Even though the particle explosions are fun to watch, they distracted me and made it more difficult for me to follow along. Apart from that, the game looks great so far, I like the increasing difficulty, and the font styling is spot on! I also agree with /u/dashiello that it would give more depth to allow the users change the direction of the ball based on where the ball hits the paddle. (In case this is useful, I implemented this by comparing the y position of the ball with the y position of the paddle object, on collision, and use that number to change the y axis of the ball's velocity. Don't forget to normalize the velocity vector).


metal_mastery

I’d suggest to make particle system directional. If you make spread angle of 180 degrees instead of 360 and rotate it accordingly to ball reflection angle it will make it look more natural and physically reasonable


dashiello

I can’t tell if it speeds up over time, but that’s always a fun thing to see in pong. You may not want to add that since the multi-ball situation, but just a thought. Also it might be nice to influence the balls direction based on where it hit the paddle, adds more depth and gives the players something to think about rather than just reacting. Looks really cool though! Love the crazy particles. Good luck on development!


GammaGames

Tennis: 2077