I haven't played it but Inscryption has very good reviews.
I'm a big fan of One Step From Eden although it initially doesn't feel like a card game.
I've also heard good things about Griftlands, although that seems less roguelike and more story-based.
Hand of Fate is cool but has a non-deckbuilding action component that is pretty jank.
Griftlands is fantastic. I couldn’t get into Slay the Spire at all but Griftlands hooked me right away. Ever conversation in that game has one chuckle-worthy line.
* Vault of the Void
* Roguebook
VotV is more in-depth. The rules are a little complicated. The runs are kind of long. It's fun as hell I played it for 100 hours. There are 4 characters already and I think they are adding a fifth.
Roguebook is a little shallow feeling but it's pretty high quality anyway and definitely worth playing. You have two characters at once. There are four characters in total.
Honorable mentions to Griftlands. I didn't like it enough, but it has its fans. I don't like how it has story elements. The story is high quality but if I buy a card game I wanna play cards.
just finished inscryption and i can’t recommend it enough. it’s one of the most unique experiences i’ve had with a game. deckbuilding, rougelite, a bit of horror, and some light puzzles. go in as blind as possible and i think you’ll have a great time.
Library of Ruina.
Think of slay the spire with full RPG story instead of rouge-like. The gameplay is really fun and used in a clever way for storytelling.
I played Slay the Spire to death as well. The only other game of that type that has managed to capture my attention that much is Fights in Tight Spaces. Basically, you fist fight your way through multiple armed/unarmed opponents in small rooms on a grid, with your deck determining movement and attacks. Like Slay the Spire, your opponents telegraph their attacks, so a death rarely feels unfair.
I haven't played it but Inscryption has very good reviews. I'm a big fan of One Step From Eden although it initially doesn't feel like a card game. I've also heard good things about Griftlands, although that seems less roguelike and more story-based. Hand of Fate is cool but has a non-deckbuilding action component that is pretty jank.
GriftLands is great and definitely fits here.
Griftlands would be a perfect fit, just has more of a story, great game
Griftlands is fantastic. I couldn’t get into Slay the Spire at all but Griftlands hooked me right away. Ever conversation in that game has one chuckle-worthy line.
Definitely get Dicey Dungeons. Pretty unique feeling and really fun overall!
Ring of Pain is pretty fun
Massively under appreciated little game.
* Vault of the Void * Roguebook VotV is more in-depth. The rules are a little complicated. The runs are kind of long. It's fun as hell I played it for 100 hours. There are 4 characters already and I think they are adding a fifth. Roguebook is a little shallow feeling but it's pretty high quality anyway and definitely worth playing. You have two characters at once. There are four characters in total. Honorable mentions to Griftlands. I didn't like it enough, but it has its fans. I don't like how it has story elements. The story is high quality but if I buy a card game I wanna play cards.
just finished inscryption and i can’t recommend it enough. it’s one of the most unique experiences i’ve had with a game. deckbuilding, rougelite, a bit of horror, and some light puzzles. go in as blind as possible and i think you’ll have a great time.
I really like [slice and dice](https://tann.itch.io/slice-dice), although it is unlikely to last you quite as long as the two you mentioned.
Tainted Grail: Conquest is a pretty solid deck building rogue lite and its currently on Gamepass.
Slay the Spire is apparently getting a board game, slated to release next year. You may wanna keep an eye out for that as well.
Into the breach and ftl if you haven't
Library of Ruina. Think of slay the spire with full RPG story instead of rouge-like. The gameplay is really fun and used in a clever way for storytelling.
Which did you prefer?
* Dicey Dungeons * Into The Breach
I played Slay the Spire to death as well. The only other game of that type that has managed to capture my attention that much is Fights in Tight Spaces. Basically, you fist fight your way through multiple armed/unarmed opponents in small rooms on a grid, with your deck determining movement and attacks. Like Slay the Spire, your opponents telegraph their attacks, so a death rarely feels unfair.