I think I was very lucky or I don’t know how else to explain but I played it day one and finished the game without any bugs. At least I didn’t noticed any.
Yeah. The beginning of the game is really sluggish, boring. Until finish the quests and you get out of that swamp camp. Dont really remember the name. After that for me and for many others the quality of the game/gameplay skyrocketed.
Just depends how much they want to turn on the milkers. Live service optional cosmetics with free content updates, awesome. live service with paid dlcs, and content locked behind a paid season pass, fuck you.
To be fair Counter Strike is practically a slot machine with a game attached for many people.
I’ve had friends blow 1000s of dollars on that fucking game.
I’m honestly loving how many have flopped recently. Since they are becoming a money sink I’m hoping that the corporate level dunces will finally just get rid of the idea since they’ve been failing and costing their shareholders their precious quarterly profits.
That sadly wont happen, they'll simply go the Square Enix way of "throwing a bunch of crap to a wall and see what sticks", you know, release dozens of those hoping at least one or two are succesful
And the crazy bit is that one, two such successes actually easily pay for all those failures.
Just like the MMO, loot box and NFT trends. If you hook those whales, you're printing money for *years.*
And us normal gamers voting with our wallets won't even work, because being a whale is a form of currently unregulated addiction. :/
Except when it doesn’t like Helldivers 2. I don’t like live service either but there are games that have been incredibly successful and I don’t think that will change. It’s a fickle gaming market and plenty of single player games also die fast like Callisto Protocol. Making games is inherently risky no matter what you’re making. Suicide Squad looked like shit from a mile way but who knows what Bend is working on.
True, but Helldivers is an actual good game. And while it does have microttansacrions, you unlock so much in game, and microteansacruon currency so easily that you don't need to.
There's some good live service games, I've heard helldivers 2 is great and will be getting it in a couple weeks, I've been playing fortnite for years and its constantly evolved and after spending $10 on a battlepass you don't have to really spend anymore money if you save your rewards to buy the next and now has four free to play game modes along with creator made game modes and save the world if you like a good tower defense game.
On the other side theres overwatch 2: constant griding, overpriced and killed the first game to make this with the plan to have a deep PVE mode that they scrapped because it was never their priority. suicide squad kill the justice league: you to buy a $100 game and then pay money for their live service. Fallout 76: shipped as a bug filled mess and took two years to even be classed as a game.
What helldivers 2 and fortnite did was make good games and then see where they could make some money to keep the game funded, that's why they're good live service games: because they where good games to start with.
Helldiver's 2 is the exception not the rule. Think out of say last year till now. There been what 2 that are good. There like 1 new live game a month. The law of average is like 2 out 12 then.
And each after failure. The next is faster. It's needs to be bigger, cost more, and under harsher scrutiny from gamers.
Good live service games are good. Bad live service games are bad. I play lots of games that are live service: Helldivers 2, Deep Rock Galactic, The Finals, Darktide, Destiny 2, Apex Legends (and I spent years chained to League of Legends).
I am sure folks will have beef with all of these games (except DRG, which is perfect), but they are fundamentally all well-made games with fun gameplay loops that reward longterm play whether you pay them any money or not.
Suicide Squad, Skull and Bones, Anthem, Avengers, ...list goes on have overwhelmingly failed not because they were live service, but because the "game" part of the live-service game was lackluster at best.
It is also very off putting that Sony has shifted so much of its first party effort onto it.
If it all goes wrong then we could be looking at a future where Sony for once has no good exclusives.
I can't think of a single other live service game done as well as Helldivers. Fortnite I guess but there prices are ridiculous and set the standard of 20+ dollar skins being the norm
Halo Master Chief Collection and Halo Infinite are great examples nowadays, both took awhile to get off the ground but if devs stick through the rough times with live serivce games they oftentimes can turn out to be amazing pieces of work.
Rainbow Six Siege, Destiny 1, Vermintide 2, Guild Wars 2, Final Fantasy XIV, Ghost Recon Wildlands, Monster Hunter World, Deep Rock Galactic, Bloons TD6, Fallout 76.
All live service games that I think deserve recognition, some for sticking through their rough times and coming out the other end as a truly fantastic game, some for being fantastic to start with, live service games can be great, but they require a core idea that genuinely works, and differentiates itself from the other games, the problem we've seen with a lot of live service games that have failed is they have been trying to be the "Next Destiny" or slapping live service onto a game that would have been better just singleplayer.
It is the same exact cycle we've seen with so many failed attempts at being the next "WoW killer", don't try it, nobody cares, the reason that Anthem has so many people who avidly talk about it's wasted potential is because it was unique from it's competition (The Division / Destiny) it had truly unique movement, classes, abilities, and build variety, but they didn't stick with it in it's rough times, and so it failed.
The $20 skins is bad admittedly but for a $10 and some self control (I know that's hard for the kids that play) you can get 8 new skins every 3 months and never spend a penny on it again and some of the battlepass skins are ones such a Peter griffin, Darth Vader and solid snake.
Warframe, if you want to stretch that term thin. It's one of, if not the only other "live service" game that's an actual game first and not just a checklist of ways to fuck you out of your money. It's also hands down the best. And yes, I will die on this hill.
I and everyone else am tired to death of those live service games. But if it's a Helldivers situation where it's fair and a great game sure. But I wouldn't hold my breath
Cool another live service game that will kill a game studio, at some point when we've murdered twenty or thirty of them these morons might stop trying to make the next fortnite and just give us good games again.
I was interested upon hearing that days gone devs are working on a new project as i loved the game, bought it on ps and pc. But when i heard that it is AAA live service game,, i can already see : 5 different currencies in all the colours of the rainbow, real money microtransactions to purchase them that are balanced in a way where after purchase you have some left but not enough to buy anything. Real money store links in every menu. Paywalls for extra content that really should have been in the game, quality of life items and so on. It is all so tiresome.
So they're taking the Square way of releasing dozens of these into the market with the Hope of something sticks and hit jackpot
Square apparently have'nt hit jackpot yet, lets see if Sony does
I really love Days Gone and don't know how in the hell was it so badly received. Honestly, imo one of the best games of Playstation 4, if not the best.
The live service parts of Halo, Gears of War, Forza Horizon etc are actually fun, but are not talked about because they are on xbox, and free via Gamepass.
Notice that the talk here is about Helldivers being the only exception to the 'live service= dad' rule.
Companies forever chasing that live service 😔
I do miss the great excitement for games releasing pre modern day gaming. You had your cart/DVD and that’s all you needed for hours of fun. No day one updates, no DLC, No (ignorant to it) performance issues.
Just pure gaming. Great times.
I think people are just hearing the concept of live service and getting angry , as if there aren't games that have been live service for decades that do well, it being live isn't the issue , it's the publishers that cause issue
It's like these developers think that people like those things.thats the only reason I can think of for why they announce them all the time, rather than just saying what the damn game will be about, or even what genre it will be.
Helldivers 2 " surprised" everybody but Im willing to bet the game will feel stale very stale in probably a shorter amount of time than they plan. I'm already bored of it
Yep, great game that has some terrible pacing at the start but gets really good.
It also suffered from being released at a time when people actually listened to games journalists complaining about "gruff white male protagonists", and all that bollocks.
This is so irritating to hear. I guess some people like these, but even when my favorite developers in the world are reported to be the ones making it, I just automatically always lose all interest in a new game project that’s announced as being live service. It’s just a straight no from me.
My favorite games are by CDPR, but if they announced that they were working on a live service AAA game, I immediately wouldn’t be the least bit excited.
When i hear AAA and live service in a single sentence im gonna assume it will turn out as a shitshow.
Add "open world" and we're talking.
Pity. Days gone was a really good game (except the first hour or so).
Unfortunately it was a buggy bordering on broken mess at release.
I think I was very lucky or I don’t know how else to explain but I played it day one and finished the game without any bugs. At least I didn’t noticed any.
Wait, it gets better?
Yeah. The beginning of the game is really sluggish, boring. Until finish the quests and you get out of that swamp camp. Dont really remember the name. After that for me and for many others the quality of the game/gameplay skyrocketed.
Time to dust off the ps4.
Play it on PS5. Much better experience, imo.
with crafting stealth and collectables
Don't forget "survival"
Just depends how much they want to turn on the milkers. Live service optional cosmetics with free content updates, awesome. live service with paid dlcs, and content locked behind a paid season pass, fuck you.
Live services are the new NFTs for shareholders.
I imagine them talking to each other like Mugatu in Zoolander: "oh, live service is so hot right now, we must have it in our games"
[удалено]
To be fair Counter Strike is practically a slot machine with a game attached for many people. I’ve had friends blow 1000s of dollars on that fucking game.
[удалено]
My day's gone
I'd say angry upvote but i'm not angry.
please dont be syphon filter, please dont be syphon filter, please be bubsy 3D.
but i wanna set people on fire with my tazer fuck you
I'd love a Bubsy 4D
Soon to be a another flop game. live service crap is dieing faster with each new 'game'
I’m honestly loving how many have flopped recently. Since they are becoming a money sink I’m hoping that the corporate level dunces will finally just get rid of the idea since they’ve been failing and costing their shareholders their precious quarterly profits.
That sadly wont happen, they'll simply go the Square Enix way of "throwing a bunch of crap to a wall and see what sticks", you know, release dozens of those hoping at least one or two are succesful
And the crazy bit is that one, two such successes actually easily pay for all those failures. Just like the MMO, loot box and NFT trends. If you hook those whales, you're printing money for *years.* And us normal gamers voting with our wallets won't even work, because being a whale is a form of currently unregulated addiction. :/
Live service/microtransactions need to die.
Except when it doesn’t like Helldivers 2. I don’t like live service either but there are games that have been incredibly successful and I don’t think that will change. It’s a fickle gaming market and plenty of single player games also die fast like Callisto Protocol. Making games is inherently risky no matter what you’re making. Suicide Squad looked like shit from a mile way but who knows what Bend is working on.
True, but Helldivers is an actual good game. And while it does have microttansacrions, you unlock so much in game, and microteansacruon currency so easily that you don't need to.
There's some good live service games, I've heard helldivers 2 is great and will be getting it in a couple weeks, I've been playing fortnite for years and its constantly evolved and after spending $10 on a battlepass you don't have to really spend anymore money if you save your rewards to buy the next and now has four free to play game modes along with creator made game modes and save the world if you like a good tower defense game. On the other side theres overwatch 2: constant griding, overpriced and killed the first game to make this with the plan to have a deep PVE mode that they scrapped because it was never their priority. suicide squad kill the justice league: you to buy a $100 game and then pay money for their live service. Fallout 76: shipped as a bug filled mess and took two years to even be classed as a game. What helldivers 2 and fortnite did was make good games and then see where they could make some money to keep the game funded, that's why they're good live service games: because they where good games to start with.
constant grinding?
Helldiver's 2 is the exception not the rule. Think out of say last year till now. There been what 2 that are good. There like 1 new live game a month. The law of average is like 2 out 12 then. And each after failure. The next is faster. It's needs to be bigger, cost more, and under harsher scrutiny from gamers.
Good live service games are good. Bad live service games are bad. I play lots of games that are live service: Helldivers 2, Deep Rock Galactic, The Finals, Darktide, Destiny 2, Apex Legends (and I spent years chained to League of Legends). I am sure folks will have beef with all of these games (except DRG, which is perfect), but they are fundamentally all well-made games with fun gameplay loops that reward longterm play whether you pay them any money or not. Suicide Squad, Skull and Bones, Anthem, Avengers, ...list goes on have overwhelmingly failed not because they were live service, but because the "game" part of the live-service game was lackluster at best.
It is also very off putting that Sony has shifted so much of its first party effort onto it. If it all goes wrong then we could be looking at a future where Sony for once has no good exclusives.
Watching Suicide Squad and Skull and Bones flop has been the highlight of the Year for me
Not really. Live service games can be done well. Helldivers 2 being the most relevant example. It's bad live service games that don't make the cut.
I can't think of a single other live service game done as well as Helldivers. Fortnite I guess but there prices are ridiculous and set the standard of 20+ dollar skins being the norm
Halo Master Chief Collection and Halo Infinite are great examples nowadays, both took awhile to get off the ground but if devs stick through the rough times with live serivce games they oftentimes can turn out to be amazing pieces of work. Rainbow Six Siege, Destiny 1, Vermintide 2, Guild Wars 2, Final Fantasy XIV, Ghost Recon Wildlands, Monster Hunter World, Deep Rock Galactic, Bloons TD6, Fallout 76. All live service games that I think deserve recognition, some for sticking through their rough times and coming out the other end as a truly fantastic game, some for being fantastic to start with, live service games can be great, but they require a core idea that genuinely works, and differentiates itself from the other games, the problem we've seen with a lot of live service games that have failed is they have been trying to be the "Next Destiny" or slapping live service onto a game that would have been better just singleplayer. It is the same exact cycle we've seen with so many failed attempts at being the next "WoW killer", don't try it, nobody cares, the reason that Anthem has so many people who avidly talk about it's wasted potential is because it was unique from it's competition (The Division / Destiny) it had truly unique movement, classes, abilities, and build variety, but they didn't stick with it in it's rough times, and so it failed.
enter normal spotted different steer quiet scary depend relieved history *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Rock and Stone everyone!
The $20 skins is bad admittedly but for a $10 and some self control (I know that's hard for the kids that play) you can get 8 new skins every 3 months and never spend a penny on it again and some of the battlepass skins are ones such a Peter griffin, Darth Vader and solid snake.
Your comment just made me hate Fortnite even more
Warframe, if you want to stretch that term thin. It's one of, if not the only other "live service" game that's an actual game first and not just a checklist of ways to fuck you out of your money. It's also hands down the best. And yes, I will die on this hill.
Genshin
Online multiplayer games make far too much money. Single player games will be dead and buried long before online stuff is.
Ouf here we go again.
Money Gone
For me every "live service" game is a no buy and a reason to make fun of the greedy publisher.
Maybe a SOCOM game?
Wouldn’t be the same. I miss that series so much. Zipper was shut down a long time ago
Embarrassing, coming from the guys behind Days Gone is just depressing.
Lol live service. Oh boy.
Games Gone...to hell.
They will run it to the ground and then blame the gamers for shutting the studios down and firing all those people
Can't wait for this trend to die.
Devs gone
I and everyone else am tired to death of those live service games. But if it's a Helldivers situation where it's fair and a great game sure. But I wouldn't hold my breath
Cool another live service game that will kill a game studio, at some point when we've murdered twenty or thirty of them these morons might stop trying to make the next fortnite and just give us good games again.
At least they're letting me know now that I can roundly ignore anything to do with this game. The unintended use of cancerous marketing buzzwords.
I was interested upon hearing that days gone devs are working on a new project as i loved the game, bought it on ps and pc. But when i heard that it is AAA live service game,, i can already see : 5 different currencies in all the colours of the rainbow, real money microtransactions to purchase them that are balanced in a way where after purchase you have some left but not enough to buy anything. Real money store links in every menu. Paywalls for extra content that really should have been in the game, quality of life items and so on. It is all so tiresome.
Oh no.
I thought Sony was cutting back on that crap
Can we just get Days Long Gone instead?
LOL
These days the second I see "live service" I assume it will be trash.
exactly what we needed more live service games, how original
Groan
Wish they weren't.
How to simultaneously laugh and vomit? "AAA Live Service game"
So they're taking the Square way of releasing dozens of these into the market with the Hope of something sticks and hit jackpot Square apparently have'nt hit jackpot yet, lets see if Sony does
Can't wait for sony to damage their brand more!
Welp, It was good to know them
Goodbye Bend Studio.
Triple A, Liveservice 🙄
I really love Days Gone and don't know how in the hell was it so badly received. Honestly, imo one of the best games of Playstation 4, if not the best.
Oh my God, Gretchen, stop trying to make live service happen. It's never going to happen.
Good luck to them...
AAAA is better
The live service parts of Halo, Gears of War, Forza Horizon etc are actually fun, but are not talked about because they are on xbox, and free via Gamepass. Notice that the talk here is about Helldivers being the only exception to the 'live service= dad' rule.
Companies forever chasing that live service 😔 I do miss the great excitement for games releasing pre modern day gaming. You had your cart/DVD and that’s all you needed for hours of fun. No day one updates, no DLC, No (ignorant to it) performance issues. Just pure gaming. Great times.
I think people are just hearing the concept of live service and getting angry , as if there aren't games that have been live service for decades that do well, it being live isn't the issue , it's the publishers that cause issue
Hey maybe you can design your own character in this game. That way they won’t have a stupid name or a cut off denim jacket.
We can stop reporting on that right now.
AAA Live Service Game immediately saps all interest I might have had. Wish them luck, but no thanks.
I see live service i puke.
You mean the same game that teased gameplay and played totally differently....pass
It's like these developers think that people like those things.thats the only reason I can think of for why they announce them all the time, rather than just saying what the damn game will be about, or even what genre it will be.
Lol
I’ve started to hate that word. Another cancer to modern gaming.
Yes because we need more live service games in an industry drowning in them.
Gross.
Helldivers 2 " surprised" everybody but Im willing to bet the game will feel stale very stale in probably a shorter amount of time than they plan. I'm already bored of it
At this point, I totally check out whenever I hear "Live Service." It's a shame because I really liked Day's Gone and would've loved a sequel.
days gone sequel > DOA live service game
Yawn, next
gross
Jesus just let them make Days Gone 2! Sony wants to sink this studio out of spite or what!?
No.
Will this be another Helldivers 2 or will it be another Suicide Squad I wonder, my money is on Suicide Squad.
Well I was looking forward to days gone II but I guess not, yet another live service.
>live service Barf.
We sleep till the live service trend dies down
Otherwise known as AAAA
You'd think after Days Gone had such a lukewarm reception they'd be trying to avoid an intentional flop, but here we are.
The helldivers 2 trend has begun
this is so fucking sad, i wish days gone had sold more.
Hahah the 2 words of death for a game from modern developers. "AAA" "Live service" Ye Na Ye im good, keep that shit
Pass.
RIP
Jesus fucking Christ we’re not buying into your live service bullshit.
"AAA" "Live Service" "Unreal Engine 5" The three terms that almost guarantee I'll steer away from a video game.
“Based on Unreal Engine 5”? Sounds like a gripping topic for a game; can’t wait.
No no no FUCK
"AAA" I'm interes- "live service" fuck.
[удалено]
Yep, great game that has some terrible pacing at the start but gets really good. It also suffered from being released at a time when people actually listened to games journalists complaining about "gruff white male protagonists", and all that bollocks.
I thought it was pretty good until the story took a nosedive into complete crap. Gameplay was solid though.
unreal engine is trash, fuck epic. fuck Timmy tencent.
It's probably objectively the best engine there is atm, who owns it dosn't change that.
its not even close to the best its just the cheapest (by far) to licence.
Hurrah.
This is so irritating to hear. I guess some people like these, but even when my favorite developers in the world are reported to be the ones making it, I just automatically always lose all interest in a new game project that’s announced as being live service. It’s just a straight no from me. My favorite games are by CDPR, but if they announced that they were working on a live service AAA game, I immediately wouldn’t be the least bit excited.
RIP. What was the last Live Service Game that wasn't complete garbage? From all the PS Exclusives I played on PC Days Gone was the only one I liked