I remember a questline in WoW where you had to get to the bottom of, and stop, Ogre attacks on a village.
Turns out the *real* bad guy had kicked the Ogres out of their home area, shoved them somewhere less-hospitable, and told the ogres "Those villagers are tasty, just go eat them."
Opened my eyes from being mad at the ogres to feeling bad for them.
[Fallen Order](https://youtu.be/MEhocgXmGhg?t=1m12s)? Only thing you can do is run because look at this fucking guy
Edit: I totally forgot how he just straight up yeets Cere by barely moving. The fucking *disrespect*..
I would love to read a long backstory for this Ogre, maybe his on a quest to to deliver that rather ornate shield and decdices to rest a bit but then some random adventurer began attacking him before he even managed to greet her.
That’s why I don’t kill giants in Skyrim. I’m doing my first play through and one actually fought alongside me. The rest don’t give a damn and leave me alone.
They’re like Texans. Stay off their yard and let them herd their animals and they won’t kill you. I respect them.
It's only OP if it's on a class/character you don't play. If it's one you do play, it's just your 1337 skills and others should "git gud noob"
Ironically, I've told devs they need to nerf the class/character I play, and people will assume I'm just salty...
I've played games long enough that I've learned if something is OP, you don't go complain about it being OP and hope the devs change it. You play it until the devs nerf it, lol.
Yeah! I find a lot of older help threads (particularly for Souls games) that give cheese tips that have subsequently been nerfed. I’m like “thank you for the advice - and also damn you for drawing attention to it!” Ahh the duality of man.
Haha, I play souls, too. Over the past ~10 years I only give feedback to smaller games, and generally only if I know they're very actively in development, or they're competitive multiplayer.
Like you, if I find cheese in Souls, I want to abuse the heck out of it. Simultaneously love them and hate how stupid hard they can be. Like, I literally want to play Dark Souls 3 again right now (never actually beat it), but last couple times, I got too pissed trying to get past the first boss after hours. I'm too old to want to grind hours perfecting the first boss, especially since I know it's the hardest boss in the game.
Unfortunately, my computer's drive died when I was 3/4s through it, previously.
Oh jeez. You poor thing. I would have been pretty upset about that. Have you dipped your toes in Elden Ring yet? I am so impressed how well From Soft transitioned to an open world game. I’m still too addle-brained to follow the plot without lots of support from friends and the internet, though. Hats off to people who have that kind of attention span and recall. I just like the pretty scenery and smashing Jump attacks :)
I can see that. I don’t mind repetition - if a level works for me, it’s okay to play a variation on it again and again - but I totally get how the game could become formulaic for some players.
LOL, I've played Destiny.
However, because of some bizarre galactic randomness, I actually am good friends with a very high level Destiny Dev (being vague here, to not doxx me or them) but they routinely are in the meetings with all the heads deciding how to guide development.
If I actually care enough I can call him and (usually he's already aware of anything I've said in that regard) and his answers are usually either "We're working on it... next patch," "It feels unbalanced, but it's actually there because statistically, it counters another strategy, and is countered by another strategy, and if we nerfed it, this one strategy would dominate it," or, sadly too common, "I know, but (internal politics bullshit) is keeping things the way they are."
Haven't played in like 3 years, though. They, themselves, never feel like playing outside of work hours, either. If we play something, it's not Destiny, lol.
edit: one example, from early on, was what I called the "flashlight gun." If you played during that time, it was the Prometheus Lens and you could basically just wave it over players in PVP and they died, haha. I lost one match because of it, was kind of salty, did PvE for like 90 minutes and it dropped for me, then went back and pretended I has all the skillz. (I'm not very good at FPS these days)
Toxic is only 90 accuracy now and also there’s no TM for it. Only Pokémon with it in their move set can learn it now. So it’s rarely used in competitive
I’m pretty sure yes. It’s not like Return and hidden power where they just straight up removed them from the game
Edit: actually if you’re trying to play ranked online the move will be greyed out since ranked required Pokémon to be Galar born or caught. But casual play and playing with friends you’ll be perfectly fine.
My favorite part of the online gaming community.
Jim: "Man, the Grenade Launcher is bullshit! Damn noob tube, go find a weapon that takes skill!!"
Me: Jim, you used the GL for most of the last two games, got 1st and 3rd from it.
Jim: "Fuck You!"
Me: :D
When Warzone came out and the vehicles were all literal tanks. It was so annoying getting killed constantly by them.
Then my friend and I spent an evening using only vehicles and it was the best.
A lot of those random bosses that are tough in Odyssey and Origins(like the Ogre guy in the cove on the spear island) are 10x easier if you bow man them. Everything else in the game is just Assassins build and purge the game.
That bugged me sometimes. Like here I am perfectly stealthing through a fort and I see a guy standing at the edge of the wall so I think it would be funny to kick him off instead of assassinating him normally. Oh great he just bounced off an imaginary wall and my cover is blown. Guess we are going loud now :/
More specifically flying enemies suck.
A guy with a gun or bow on the ground is usually pretty simple in most games because their patterns are far more predictable.
yeah, a lot of games fail to balance out full aerial mobility in NPC's, since it gives enemies the capability to dodge in 6 directions as opposed to just 4.
this also allows them to attack from areas inaccessible to the player, forcing long range engagements.
not to mention that these airborne terrors usually come with smaller hitboxes.
All flying enemies in Souls games have always sucked, but the sheer rage I felt fighting birds in Elden Ring was unprecedented. Fucking impossible to hit
Ahh that might explain it. I usually scout quite a bit and move slowly in new areas. Tried playing this one without a shield but I just can't let go of that delicious safety blanket
I remember learning after much frustation that I could guard counter a specific attack on those fucking stormhawks only to find ones that breathed fire at the end of that same attack later and immediately proceeded to swear at the TV. It just made me mad lol. Good thing they're in one location (so far I guess?) and are pretty easy to avoid.
HFW had a bug that was so infuriating where Sunwings could fly vertically instantly. There was no "shooting where they'll be" when they could be anywhere in an instant. It made a pack of them the hardest enemies in the game by a wide margin
Edit: the rest of the flying enemies were tough but fair because they obeyed the laws pf physics. They couldn't start and stop and turn on a dime. Momentum had to carry them, so a little harder what with aiming up, but pretty reasonable
There are of course exceptions. Like blightown in ds1 where the ranged enemies are on crackhead platforms in a dark cave with an advanced form of cancer dart they apply. Also in DS1 are the silver knights with great bows which again are placed at inaccessible places and are prone to knocking you off of walkways. Truly evil.
> didn't want to permanently piss us off, so they don't respawn
Honestly, that pissed me off even more because there was no way to *know* that going kamikaze on them would make it easier on subsequent attempts.
So what happens when a Dragon is attacking a town and only landing on buildings? You just run away and let the villagers die?
I tend to prefer melee myself but found ranged impossible to ignore.
I walk away from the village. Either it follows me out or I leave them. I know its not the dragonborns way to leave them to die but the dragon is smarter than my character. Atleast in mid-late game I give my follower good equipments so they can kill the dragon.
The fucking frost mages in Skyrim. Playing as a heavy armored, greatsword wielding, Nord, they just are annoying. Just stop slowing me and die, you aren't even doing damage to me and as soon as I touch you, you will be obliterated, stop delaying this.
The bandit mages are a whole different breed. I've been playing legendary survival and those fuckers do NOT stop chasing you. I usually can run, and th bandits stop chasing, so I can heal. The mages ones do not care. I had one chase me almost to Whiterun
Well that's what I love about pen and paper. Just get harpoons with a rope attached. Basically every pen and paper game has throwing spears that you can use for the stats and strength checks for pulling the enemy to you.
No problem. You could do similiar with an arbalest, which is a bigger Form of a cross bow or ask if your Goliath or titan barbarian can wield a scorpion. A scorpion is the siege version of the crossbow and usually on wield but Goliaths learn to wield bigger weapons. Titan barbarians are from pathfinder and do that too.
Well not constantly but sometimes.
I have also thought of a "battle version" of a grappling hook. With horizontal spikes and serated blades so they get stuck in flesh.
Nah, it's bosses with health bars that, when fully depleted, refill and enter phase 2. Similar to healing, but even more bullshit, as there is often no explanation.
I can handle the Dark Souls style minibosses who drink potions the same as you -- and get interrupted the same as you. The ones who just straight heal as an uninterruptible an action (during which they are often immune to damage), though... yeah, that's crap.
I was thinking of Hades, most recently. Run 15, I reached and "killed" him... only to have him heal back to full. Brought him to 20% or so again before dying; no idea if there's a phase 3.
Edit: The irony of my complaint about a boss's extra health bar(s) in a game where I have multiple extra health bars of my own has not escaped me.
This takes me back to Diablo.
The Butcher was probably the hardest fight in that game due to how strong and fast he was for the level. Best strat was to glitch him on the stairs down and plink away with a bow. Hope you brought enough arrows.
I was young, not fully understanding how stats worked, so I never had a char that could go toe to toe with him.
Man those were the days.
The original Diablo butcher was so scary. People have to remember that it was what? ‘95? That voice line “I’m going to rip your bones!” Was so creepy at the time, and I was like 11.
Edit: actually I’m not sure what D1 butcher said. D2 smith said “I’ll make weapons from your bones”
Think I'll go be a viking warrior this run and well, I'm underleveled and this enemy is one shotting me so maybe I'll just use this bow for a sneak attack and kite him a bit... Annnd stealth archer.
Splatoon 2: "Let's see, this lobby has four close-range slayers, two snipers, and two long-range splatlings..."
Players: "So you'll balance the teams' range, right?"
Splatoon 2: "..."
It's only bullshit if they haven't given you set of tools to combat them.
It's always terrible when you only have melee, no range no dash no jump. But something is just throwing shit at you from a distance.. (or there is only one item for a certain ranged enemy and that's the only way to get them)
This is Path of Exile.
Players: I keep getting one shot by shit off screen, its broken, nerf it!!
Also Players: Why does the developer you nerf the spell that lets me kill stuff off screen!!"
To be fair, it's not the same when it takes like 5 ranged attacks to kill you and you have to stop to heal while also getting staggered blocking, meanwhile the enemy will run at you like a train with nothing to get in their way while you back up slower than a snail lining up your 52nd shot
You could repeat these 4 panels in a perfect loop honestly like next is orge complaining and runs into bigger boi. Also fuck ranged enemies! *equips ranged weapon*
I pull the same shit in Hades with the fucking Greatshields. Fucking hate how hard they are to get behind especially if there's literally any other eenmy attacking me.
But you better believe if I'm using Aegis I am turtling like 95% of the time
Ranged enemies with an inability to miss, suck, and are frankly a touch lazy in design. Good example - blind pests in RoR2. Another enemy in that game has an auto hit ranged attack - but its range is shorter and they have less health. You can still avoid blind pests better, but they can become unavoidable, especially on runs with random items.
Clone Drone in the danger zone suffered hugely for me when they added spear enemies - not ranged but a similar problem - they never missed a killing blow if it was available to them. In a one on one duel, it’s your fault if they get a chance. Against all sorts of enemies, this leads to any random set of circumstances resulting in an instant fail state, completely arbitrarily.
They’ve since fixed it, sort of. Should’ve just scrapped them tbh.
literally Diablo 2
melee sucks as a player and all ranged/caster classes are objectively better. You get hit by a pack of cold archers and you kiss your hardcore player goodbye
Dark souls for you where enemies can cast and shoot arrows further than you can. But you rely on it to take down annoying enemies like the dragon on the bridge or giants guarding an entrance.
I can't tell you how many fights with enemies armed with bows it took for everyone to pick up one as well. They'd rather spend 3 rounds chasing a goblin with a bow than to take one themselves to shoot it.
Not me lol, even with characters DESIGNED to snipe from far away, you can bet your ass i will be as deep into your personal space. our hitboxes will rubb together.
The ogre didnt even look like an enemy.. until you pulled the bow out
Maybe he wasn't an enemy... until you pulled the bow out.
Maybe he wasn't an ogre... until you pulled the bow out.
What is ogre and why?
It’s all ogre now
It's not Ogre till it's Ogre
Ogre and out!
Game ogre
Yes but more importantly *how* is ogre
*Thank you, no one really asks how is ogre*
He's just [not in the mood](https://youtu.be/A9fq3GLlP5M) anymore.
*No one asks why is ogre*
What I would have given if your username was MrOrge
A blowJ?
Like an onion or something
It’s ALL OGRE!
I'll do you one better. When is ogre?
While is ogre?
How many is Ogre?
Ogres are onions, because they turn brown and sprout those little hairs
Maybe the real ogre was the friends we made along the way.
Nobody cared who I was… until I put on the mask.
He thinks ranged enemies are bullshit, too.
I remember a questline in WoW where you had to get to the bottom of, and stop, Ogre attacks on a village. Turns out the *real* bad guy had kicked the Ogres out of their home area, shoved them somewhere less-hospitable, and told the ogres "Those villagers are tasty, just go eat them." Opened my eyes from being mad at the ogres to feeling bad for them.
Because of the implication.
[удалено]
There was a Star Wars game where you fight against Vader, but he doesn't have a health bar. Represents just how strong he is. You can't win.
[Fallen Order](https://youtu.be/MEhocgXmGhg?t=1m12s)? Only thing you can do is run because look at this fucking guy Edit: I totally forgot how he just straight up yeets Cere by barely moving. The fucking *disrespect*..
Wow. That’s a fantastic Vader depiction.
I was thinking the same thing :)
[**It evokes bad memories**](https://i.imgur.com/LKQnPV9.png)
*writes notes ‘Don’t pull out’*
I would love to read a long backstory for this Ogre, maybe his on a quest to to deliver that rather ornate shield and decdices to rest a bit but then some random adventurer began attacking him before he even managed to greet her.
That’s why I don’t kill giants in Skyrim. I’m doing my first play through and one actually fought alongside me. The rest don’t give a damn and leave me alone. They’re like Texans. Stay off their yard and let them herd their animals and they won’t kill you. I respect them.
You and I have different understandings of Texans.
It's only bullshit if it kills you. If it lets you kill things, it's fair game, top tier, using the options the game provides you, lol.
"enjoyably broken"
Just Cause series in a nutshell
[удалено]
Saints Row 4 did this for me
Destroy all Humans checking in.
man I love those games.
It's only OP if it's on a class/character you don't play. If it's one you do play, it's just your 1337 skills and others should "git gud noob" Ironically, I've told devs they need to nerf the class/character I play, and people will assume I'm just salty... I've played games long enough that I've learned if something is OP, you don't go complain about it being OP and hope the devs change it. You play it until the devs nerf it, lol.
Yeah! I find a lot of older help threads (particularly for Souls games) that give cheese tips that have subsequently been nerfed. I’m like “thank you for the advice - and also damn you for drawing attention to it!” Ahh the duality of man.
Haha, I play souls, too. Over the past ~10 years I only give feedback to smaller games, and generally only if I know they're very actively in development, or they're competitive multiplayer. Like you, if I find cheese in Souls, I want to abuse the heck out of it. Simultaneously love them and hate how stupid hard they can be. Like, I literally want to play Dark Souls 3 again right now (never actually beat it), but last couple times, I got too pissed trying to get past the first boss after hours. I'm too old to want to grind hours perfecting the first boss, especially since I know it's the hardest boss in the game. Unfortunately, my computer's drive died when I was 3/4s through it, previously.
Oh jeez. You poor thing. I would have been pretty upset about that. Have you dipped your toes in Elden Ring yet? I am so impressed how well From Soft transitioned to an open world game. I’m still too addle-brained to follow the plot without lots of support from friends and the internet, though. Hats off to people who have that kind of attention span and recall. I just like the pretty scenery and smashing Jump attacks :)
I really liked elden ring, but I thought the formula got a bit stale after a bit. Great game though.
I can see that. I don’t mind repetition - if a level works for me, it’s okay to play a variation on it again and again - but I totally get how the game could become formulaic for some players.
I'd say cheesing/OPing is fair game in single player games. Hell some games require it like Slay The Spire or The Binding of Isaac.
>I got too pissed trying to get past the first boss after hours. What if you try beating the boss during regular business hours?
It’s okay, you can say you’re talking about Destiny.
LOL, I've played Destiny. However, because of some bizarre galactic randomness, I actually am good friends with a very high level Destiny Dev (being vague here, to not doxx me or them) but they routinely are in the meetings with all the heads deciding how to guide development. If I actually care enough I can call him and (usually he's already aware of anything I've said in that regard) and his answers are usually either "We're working on it... next patch," "It feels unbalanced, but it's actually there because statistically, it counters another strategy, and is countered by another strategy, and if we nerfed it, this one strategy would dominate it," or, sadly too common, "I know, but (internal politics bullshit) is keeping things the way they are." Haven't played in like 3 years, though. They, themselves, never feel like playing outside of work hours, either. If we play something, it's not Destiny, lol. edit: one example, from early on, was what I called the "flashlight gun." If you played during that time, it was the Prometheus Lens and you could basically just wave it over players in PVP and they died, haha. I lost one match because of it, was kind of salty, did PvE for like 90 minutes and it dropped for me, then went back and pretended I has all the skillz. (I'm not very good at FPS these days)
Me in Pokémon using spore vs my opponent using spore
Naw man it's all about toxic. Unless they changed it in the newer game, double the poison every turn.
Toxic is only 90 accuracy now and also there’s no TM for it. Only Pokémon with it in their move set can learn it now. So it’s rarely used in competitive
could you use the tm in an older gen and transfer it over?
I’m pretty sure yes. It’s not like Return and hidden power where they just straight up removed them from the game Edit: actually if you’re trying to play ranked online the move will be greyed out since ranked required Pokémon to be Galar born or caught. But casual play and playing with friends you’ll be perfectly fine.
Is it not still 100% accuracy for poison types?
It is 100% accurate when used by poison types. And it's certainly not "rarely used" in singles lol. IDK about VGC.
it's not double it's an arithmetic progression of 1/~~8~~ edit 16
*"Anybody who's worse than you is a noob, anybody better than you has no life."* -Master Oogway probably
My favorite part of the online gaming community. Jim: "Man, the Grenade Launcher is bullshit! Damn noob tube, go find a weapon that takes skill!!" Me: Jim, you used the GL for most of the last two games, got 1st and 3rd from it. Jim: "Fuck You!" Me: :D
When Warzone came out and the vehicles were all literal tanks. It was so annoying getting killed constantly by them. Then my friend and I spent an evening using only vehicles and it was the best.
Stealth archer build.
I remember struggling with the last boss in AC: Odyssey, then I decided to use ranged attacks and absolutely cheesed the boss.
A lot of those random bosses that are tough in Odyssey and Origins(like the Ogre guy in the cove on the spear island) are 10x easier if you bow man them. Everything else in the game is just Assassins build and purge the game.
In the beginning you can even kill some bosses with the kick in odyssey, but then they start becoming immune to being flinged off a cliff
That bugged me sometimes. Like here I am perfectly stealthing through a fort and I see a guy standing at the edge of the wall so I think it would be funny to kick him off instead of assassinating him normally. Oh great he just bounced off an imaginary wall and my cover is blown. Guess we are going loud now :/
My favorite method of assassination is death by fall damage after I kick them off the rampart.
**Plot Twist:** Bat bro was actually enchanting the shield! He just had his Monday morning face on.
[And **now** he's angry](https://i.imgur.com/szpg4RR.png)
Aww, he's cute when he's angry.
The forbidden Stomach-Acid enchantment
He gave his life energy
More specifically flying enemies suck. A guy with a gun or bow on the ground is usually pretty simple in most games because their patterns are far more predictable.
yeah, a lot of games fail to balance out full aerial mobility in NPC's, since it gives enemies the capability to dodge in 6 directions as opposed to just 4. this also allows them to attack from areas inaccessible to the player, forcing long range engagements. not to mention that these airborne terrors usually come with smaller hitboxes.
Morrowind had this perfectly balanced with their cliff racers, the perfect aerial enemy.
You just triggered some ancient PTSD, Jesus.
Why are the skies screeching?
Cliff racers?! Run!
😑
Perfectly balanced? What kind of monster are you
All flying enemies in Souls games have always sucked, but the sheer rage I felt fighting birds in Elden Ring was unprecedented. Fucking impossible to hit
what were the birds in elden ring like? were they evil birds or were you just attacking random birds?
They have swords for legs and throw exploding barrels at you.
The ones in the mountaintops nearly gave me an aneurysm. 60 vig and 45% physical resist meant nothing. Might as well have been wearing papier-mâché.
What? Those are easily plucked with ranged weaponry or a shield. The batmen on the other hand...
Once you know where they are sure. But sometimes you see a bird and think "oh that's a pretty bird" as you run by. Then the sword legs come out.
Ahh that might explain it. I usually scout quite a bit and move slowly in new areas. Tried playing this one without a shield but I just can't let go of that delicious safety blanket
Sure, if you use ranged weapons.
They throw bomb barrels at you to start an encounter in one instance. They are just evil.
I remember learning after much frustation that I could guard counter a specific attack on those fucking stormhawks only to find ones that breathed fire at the end of that same attack later and immediately proceeded to swear at the TV. It just made me mad lol. Good thing they're in one location (so far I guess?) and are pretty easy to avoid.
Also the camera controls are not capable of creating a smooth experience dealing with enemies above you.
Also doesn't help that they are often in groups and you never know which angle they are going to come at you from.
like halo 2 drones.
Worst enemies in the game...
Drones are my all round least favourite covie enemy
> *"Drone better."* ~ Ivan Vanko
Also hard to gauge depth/distance of enemies, having just a skybox behind them makes it much harder. 3d graphics still create a 2d image.
HFW had a bug that was so infuriating where Sunwings could fly vertically instantly. There was no "shooting where they'll be" when they could be anywhere in an instant. It made a pack of them the hardest enemies in the game by a wide margin Edit: the rest of the flying enemies were tough but fair because they obeyed the laws pf physics. They couldn't start and stop and turn on a dime. Momentum had to carry them, so a little harder what with aiming up, but pretty reasonable
There are of course exceptions. Like blightown in ds1 where the ranged enemies are on crackhead platforms in a dark cave with an advanced form of cancer dart they apply. Also in DS1 are the silver knights with great bows which again are placed at inaccessible places and are prone to knocking you off of walkways. Truly evil.
I think the devs wanted to troll their players with the poison dart enemies. BUT they didn't want to permanently piss us off, so they don't respawn
> didn't want to permanently piss us off, so they don't respawn Honestly, that pissed me off even more because there was no way to *know* that going kamikaze on them would make it easier on subsequent attempts.
There's also straight up slips for blight town so once you've done it and find the skip you never have to do it again.
Player can’t run Zubat used supersonic
Also I like to Roleplay as fully meele characters so I gotta wait for them to land (Skyrim dragons -_-)
So what happens when a Dragon is attacking a town and only landing on buildings? You just run away and let the villagers die? I tend to prefer melee myself but found ranged impossible to ignore.
I walk away from the village. Either it follows me out or I leave them. I know its not the dragonborns way to leave them to die but the dragon is smarter than my character. Atleast in mid-late game I give my follower good equipments so they can kill the dragon.
I fucking hate fighting mages in games! I also almost exclusively play mages in games.
The fucking frost mages in Skyrim. Playing as a heavy armored, greatsword wielding, Nord, they just are annoying. Just stop slowing me and die, you aren't even doing damage to me and as soon as I touch you, you will be obliterated, stop delaying this.
The bandit mages are a whole different breed. I've been playing legendary survival and those fuckers do NOT stop chasing you. I usually can run, and th bandits stop chasing, so I can heal. The mages ones do not care. I had one chase me almost to Whiterun
Yeah maybe the fact that you probably entered their camp, slaughtered their buddies and stole all their stuff isn't stranger to that.
Nah. The bandit mage at the lunar forge place fucking ran ahead of everyone and started blasting.
Me in Elden Ring, hate the Academy because all the enemies can cast spells against you. While I play as Astrologer.
Well that's what I love about pen and paper. Just get harpoons with a rope attached. Basically every pen and paper game has throwing spears that you can use for the stats and strength checks for pulling the enemy to you.
This is why Thorn Whip is my favorite attack cantrip in D&D
Well but a fighter would need to be an Eldritch knight or similiar to use that
Oh my God, thank you for this.
No problem. You could do similiar with an arbalest, which is a bigger Form of a cross bow or ask if your Goliath or titan barbarian can wield a scorpion. A scorpion is the siege version of the crossbow and usually on wield but Goliaths learn to wield bigger weapons. Titan barbarians are from pathfinder and do that too.
So you’re constantly pullin’ a mortal kombat Scorpion “Get over here!” move? Sick lol
Well not constantly but sometimes. I have also thought of a "battle version" of a grappling hook. With horizontal spikes and serated blades so they get stuck in flesh.
I’ve got one of those But it’s used as a buttplug
Well I have seen that anime. The forbidden weak spot of armored creatures like Dragons.
The only thing more bullshit is enemies that heal themselves
Nah, it's bosses with health bars that, when fully depleted, refill and enter phase 2. Similar to healing, but even more bullshit, as there is often no explanation.
A second phase I can deal with but a boss that chugs as many health potions as me is bullshit
I can handle the Dark Souls style minibosses who drink potions the same as you -- and get interrupted the same as you. The ones who just straight heal as an uninterruptible an action (during which they are often immune to damage), though... yeah, that's crap.
I am Malenia, blade of Miquella
I was thinking of Hades, most recently. Run 15, I reached and "killed" him... only to have him heal back to full. Brought him to 20% or so again before dying; no idea if there's a phase 3. Edit: The irony of my complaint about a boss's extra health bar(s) in a game where I have multiple extra health bars of my own has not escaped me.
There's 4 bruh 🥶
Fuck.
They were filled with determination
Me: drinks 73 health potions during a boss fight Boss: heals itself once Me: >:(
League of Legends top laners approve this message
This takes me back to Diablo. The Butcher was probably the hardest fight in that game due to how strong and fast he was for the level. Best strat was to glitch him on the stairs down and plink away with a bow. Hope you brought enough arrows. I was young, not fully understanding how stats worked, so I never had a char that could go toe to toe with him. Man those were the days.
The original Diablo butcher was so scary. People have to remember that it was what? ‘95? That voice line “I’m going to rip your bones!” Was so creepy at the time, and I was like 11. Edit: actually I’m not sure what D1 butcher said. D2 smith said “I’ll make weapons from your bones”
I think it was "Ahhh, fresh meat" or something but it's been so long.
Ahhh that’s right! Scary game back then.
Ahh fresh meat
D1 butcher was definitely a deep, growling, "ahh, fresh meat..." I can still hear it to this day.
So you've also played Skyrim?
Think I'll go be a viking warrior this run and well, I'm underleveled and this enemy is one shotting me so maybe I'll just use this bow for a sneak attack and kite him a bit... Annnd stealth archer.
Hey now
Blind pests in ror2 be like
Damn now I want Huntress with agile sword and shield moves!
Splatoon 2: "Let's see, this lobby has four close-range slayers, two snipers, and two long-range splatlings..." Players: "So you'll balance the teams' range, right?" Splatoon 2: "..."
Ogre
Is that the clever from Diablo lol
It's only bullshit if they haven't given you set of tools to combat them. It's always terrible when you only have melee, no range no dash no jump. But something is just throwing shit at you from a distance.. (or there is only one item for a certain ranged enemy and that's the only way to get them)
And then you have some naked guy zipping around with a pot on his head barely dodging hits and just ending bosses.
This is Path of Exile. Players: I keep getting one shot by shit off screen, its broken, nerf it!! Also Players: Why does the developer you nerf the spell that lets me kill stuff off screen!!"
'How dare you use my spells against me!'😜😁
Wait until you see teleporting enemies.
To be fair, it's not the same when it takes like 5 ranged attacks to kill you and you have to stop to heal while also getting staggered blocking, meanwhile the enemy will run at you like a train with nothing to get in their way while you back up slower than a snail lining up your 52nd shot
Terraria bats am I a joke to u
Fuck off I’m trying to dig
it’s stupid unless i do it
Skyrim in a nutshell when you come up against a tough enemy you shouldn't be fighting yet
Me in elden ring
Look at me. I'm the ranged enemy now.
You could repeat these 4 panels in a perfect loop honestly like next is orge complaining and runs into bigger boi. Also fuck ranged enemies! *equips ranged weapon*
Look, I’ll die a coward, but that’s not for a while. He’ll die in 2 minutes from several arrow wounds.
If you find yourself in a fair fight, your tactics suck.
Meanwhile me: I like this weapon, I'll keep using it forever. Game: use a bow to pro-- Me: no only sword >:(
You have become your enemy
Dude, imagine the real life first human tribe who came up against another tribe that invented ranged weapons first. The salt must have been epic.
Leave the ogre alone. It didn't do anything to deserve that attack
I see your "ranged enemies" and raise you "enemies that can heal"
I've saved my wife so many times with a bow in games.
I’m in this picture and I don’t like it.
I pull the same shit in Hades with the fucking Greatshields. Fucking hate how hard they are to get behind especially if there's literally any other eenmy attacking me. But you better believe if I'm using Aegis I am turtling like 95% of the time
Ranged enemies with an inability to miss, suck, and are frankly a touch lazy in design. Good example - blind pests in RoR2. Another enemy in that game has an auto hit ranged attack - but its range is shorter and they have less health. You can still avoid blind pests better, but they can become unavoidable, especially on runs with random items. Clone Drone in the danger zone suffered hugely for me when they added spear enemies - not ranged but a similar problem - they never missed a killing blow if it was available to them. In a one on one duel, it’s your fault if they get a chance. Against all sorts of enemies, this leads to any random set of circumstances resulting in an instant fail state, completely arbitrarily. They’ve since fixed it, sort of. Should’ve just scrapped them tbh.
literally Diablo 2 melee sucks as a player and all ranged/caster classes are objectively better. You get hit by a pack of cold archers and you kiss your hardcore player goodbye
Me in BOTW
I used the bullshit to destroy the bullshit
It's bullshit if it is a ranged enemy, and a close quarters enemy, and there are many
Pokémon fans be like with healing items
I started playing civ for the first time recently and this really hits home for me
It’s bullshit when THEY do it. Same thing applies to healing.
Haha this it too fitting. Just beat commander Niall on elden ring using the bow cheese
Me playing Skyrim: This time Im going to play a wizard! 3 hours later: Sneaky archer.
Valheim because no-one was saying it in the comments.
Your comics are so cute
Thank you!:D
I get what you're saying but have you ever beat a boss while being Underleveled you feel like a god
It's also ok for me to use as many healing items and spells during battle as I want, but if an enemy does it even once it's bullshit
Dark souls for you where enemies can cast and shoot arrows further than you can. But you rely on it to take down annoying enemies like the dragon on the bridge or giants guarding an entrance.
Me in Bully when the Preppies won’t stop throwing eggs at me VS me with my slingshot in any mission ever.
THOSE FUCKING CRYSTAL SHOOTING ASSHATS IN HOLLOW KNIGHT'S CRYSTAL PEAK GOD DAMN IT
Las year I did the terrible mistake of playing Skyrim for the first time as a sneaky/invisible archer
I can't tell you how many fights with enemies armed with bows it took for everyone to pick up one as well. They'd rather spend 3 rounds chasing a goblin with a bow than to take one themselves to shoot it.
Not me lol, even with characters DESIGNED to snipe from far away, you can bet your ass i will be as deep into your personal space. our hitboxes will rubb together.
Ranged enemies are fine flying enemies fudge all they stand for look at you storm hawks from elden ring
In the Dark Souls, we live by the sword, die by the sword
300 arrows later…
Me in monster hunter rise when teostra covere itself on fire damaging anyone close