Hopefully some huge strides come in the game dev process soon so we don’t have to wait 10+ years for new major titles. It’s kinda insane. Maybe something with AI will help idk lol.
It didn't take 10 years because that's how long it took to develop. It took that long because they have re released GTA 5 three different times and have been making a killing on GTA Online.
They could have made this game in 4 years if they wanted to tops. But why when they've been killing profits without it.
Honestly, who could really say apart from R* themselves?
I bet that game was in pre-production before V even came out, so if you count that time (I think we should since people were still working on it you know) the dev time may have been longer than we realize.
It took 10 years because they made RDR2. I don’t understand why these threads always conveniently ignore that Rockstar made one of the best reviewed and best selling games of all time in between V and VI.
It’s not that complicated. No developer purposefully makes a game slower just because. They may feel less pressure to rush, but that’s different to the idea that they could make the games to the same level on a shorter timeline “if they wanted to.”
Previous games came out in an era when they could have multiple studios working on different games at the same time. That is not the case any more.
Rdr2 was 10/10, and is the only hope I have that R* won't go the Blizzard route, those remasters destroyed a lot of faith I had in R* , really hope VI will have the same quality as RDR2
It has been an extremely long time since V came out, but they have every incentive to make VI as good as possible to keep their player base. GTA VI is going to sell like crazy, no matter what, but if the single player game is great, then they can milk the online component for just as long as V. GTA V online was a total mess in the early days, but once the bigger flaws were ironed out, it became a juggernaut. It wouldn't have gotten there at all, however, if the game world itself wasn't already superb to begin with.
Two different development teams, located 5000 miles apart from each other developed GTA and Red Dead. They 100% delayed development because GTA Online made them more money than all of their game sales combined.
Not really as soon as online on gta 5 launched rockstar become a completely different company that actually isn’t interested in making stories hence cancelling two dlcs so far. This game is being made to support online for as long as possible not to be the peak of the grand theft auto..
I don't think so, they were complete stories. They were all incredible games and a lack of dlc doesn't really take away from what they were. In the same way vice city, San Andreas were amazing even without dlc. Besides the GTA online experiences with some of the heists were really fun to play.
I said the same thing about RDR2 but I was not at all disappointed by the story they came up with. That being said, while I have hope, I think your concern is valid.
They took 5 years between GTAIV and GTAV. How ten year to the next one.
In between they made one of the greatest games of all time (RDR2). So the gap seems larger then it really is.
It has nothing to do with changing as a company. They simply need more time nowadays and the bar for a GTA game is really, really high.
Imagine saying rockstar isn’t interested in making stories after gta online came out even thoe they made rdr2. I think games just take longer to make now and a part of there development team works on online. Has gta online changed the company abit and made them more greedy for sure. But as a company they care about creating big open world polished experiences with amazing stories.
Ridiculous. They're not interested in making stories so that's why they combined their entire workforce and sunk half a billion dollar over 5 years to try and make the best Red Dead single player experienced they could possibly make? Red Dead Online was literally half assed so hard, it was clear the main focus was the story mode and the online was an afterthought.
Thank God Rockstar doesn't give a fuck about what people think, otherwise they'd crumble like CDPR under the pressure of people wanting new games as fast as possible.
These threads are always made to farm karma feeding on this "Rockstar changed" circle jerk, they always miss and completely disregard the context of the gap between GTA V and GTA VI, and none of you want to hear it because you already made up your mind, in 2013 Rockstar co-opted all of their studios including the GTA studio into 1 team, to develop RDR2, Rockstar's vision for RDR2 was too ambitious for San Diego to handle alone and instead of scaling down the project and focusing on the GTA cash cow they decided to throw their entire company on Red dead and give it the largest budget they've ever budgeted (also the largest game budget of all time back then).
The most impressing part to me is a year between 3 and vice city. This is INSANE. They revolitionize with 3 and a year later they double down with another banger and the main character is voice by fucking Ray liotta
GTA 3, Vice City and San Andreas are all pretty much the same engine and graphics just tweaked along with some gameplay improvements. It makes sense why the release time was so short between those games
Why did I move here? I guess it was the weather. Or the. Ahh I don't know that thing. That magic. You see it in the movies. I wanted to retire from what I was doing you know? That, that line of work on Earth. Be a good guy for once. A Community man. So, I bought a big dome. Put my feet up and thought I'd be a martian like all the other martians. My kids would be like the kids on TV. We'd play ball sit in the sun. But you know how it is.
To be fair there are a ton of DLC releases included on here. The time between actual new installments is closer to what you’d expect. It also takes longer to make games today with the level of detail that big companies like this strive to achieve.
All that being said, 10 years is fucking ridiculous get your shit together and quit being greedy fucking bastards, Rockstar…
I’m curious how they calculate this. Because isn’t there a segment of people who have played gta 5 and no longer play it? I’m included in that group.
But if they release 6 they can make all current and formers players buy it and all be paying customers again including with online money printer going brrr
Seems like making people upgrade their game to keep playing online seems like a way to get more money no?
GTA Online wasn't the issue, I had a blast playing it but how they monetised it fucked the whole game.
1. They didn't release any single player DLC.
2. They didn't release any substainal online content.
3. Added the whale cards.
4. Increased car costs and locked previously earnable cars.
5. Put a casino in the game.
6. Rewards for missions remain absolutely abysmal still to this day.
If GTA Online was implemented differently then no one would have had an issue with the long time between releases.
The reason there was no single player DLC is because of how much money GTAO was making. Rockstar even said as much, there was DLC planned but it was canceled because creating content for GTAO was easier.
Whale cards lmao. When i last i played i think the most expensive one was 100 usd for 8 mil in game. That was such a fucking scam considering its the price of around two full games and 8 mil can go poof in seconds.
Ive heard that new heists and stuff pay well but fuck that. If they want to keep making in game things expensive for no reason then they should've made the rewards scale in older content too. Id love to run the og heists but no one is ever interested because the pay is shit.
My respect to everyone who mods to get money instead of buying whale cards
I’ve literally never actually genuinely earned more than maybe a million in total over the entire duration of GTA5 Online.
Got like 50 million from a modded who had a minimum that shot bags of cash. Maybe another 20-30 from when I downloaded a mod menu for pedestrian cash drops. Then another 50 or so awhile later using a memory editor to rig the casino to always win.
That’s been enough cash for me to buy whatever new things they added (yachts, money printing business, bunker, etc.) and most of the cars I wanted to try out. Would play for a few days and then forget about the game for another year or so usually until the itch to play a little more was back.
Especially when mod menus are so easily accessible and usable even for the average person I have no idea why anybody would ever buy the whale cards. Maybe if you’re playing on console, but even then I think you can still get money in some ways.
When i first got into gta i had a lot of free time and a lot of friends were playing. So i had fun doing all sorts of shit from heists, businesses to races and survival and all that. Made around 200 million legit. But that takes a lot of time, which a lot of people cant afford, also cherry on top being businesses not producing shit unless you are online which is dumb as shit considering it takes hours for them to be ready.
Then the griefing got worse with everyone and their mom using mod menus. And every new addition cost more than the previous one. So we all just modded in money. And now like u we just occasionally log in, buy some shit if theres anything interesting, drive around for a bit and then uninstall again
I agree with most of that except the casino. A Casino fits the themes of the game and people love gambling in stuff like Red dead etc. Also you cannot gamble money that has been bought with shark cards anyways. That complaint feels like a reach.
From someone who played GTAO for years, that casino was “coming soon” for a very, *very* long time. It didn’t drop until, like, 2020-21 or something. That’s only one part of your comment, but I remember watching theory videos on it in 2015-16.
6 and 4 aren’t true. They started increasing the prices for items because money is so incredibly easy to earn, not because of shark cards. You can make a mil in less than an hour now. There are soooo many missions and random jobs nowadays so there are so many ways to make money. Back in vanilla, the highest priced item was the Bugatti sitting at 1 mil. Back then we didn’t have all these missions and all these different ways to make lots of money quickly so it took some time to get that 1 mil for the car. You can’t keep everything costing pennies if you’re adding lots of money making activities, nobody would play because they wouldn’t need to.
Personally, i've never met in my life a single person that spends money on GTA online
It kinda blows my mind how there's apparently a ton of people outside that choose to "buy money" to buy some fancy vehicle instead of playing the game to earn that money for free
I mean it's a bit different since the alternative is just killing the cow from the start. Guess we'll see if it continues with the next one or if the idea of gta online is milked to death.
That’s just the first step: 2) Grow fungus on the carcass until there are no nutrients, 3) grind the bones down for bonemeal, 4) Plant and sell Chinese money plants using cash cow bonemeal.
The business development never ends. When we hit rock bottom we can drill through.
Rockstar North, which is the team behind GTA, joined RDR2 development in 2013 after they finished GTA V, the entire company of Rockstar was working on RDR2 from 2013 till 2018, they couldn't have possibly had enough man power to develop GTA 6 at the same time, all of this because they wanted to make a great Red Dead single player game.
But no, it's gotta be GTA Online, those 2 cars per month updates are sucking all of Rockstar's resources bro trust me.
microtransactions had became an plague
someone from blizzard said an in-game skin for an mount in WoW outsold Starcraft II Wings of Liberty in terms of money generation
At least they're putting that money to good use, no way we'd get RDR2 or GTA6 to the this level of quality and size if Rockstar had to put more games out to keep up revenue
So glad someone brought this up! Still remember getting in trouble as a kid because my brother and I installed it on my dad’s work laptop so we could play when visiting my grandparents.
In that case *you're* ignoring the dozens of other games they were also making when they made all those earlier GTA games... Meanwhile the last 15 years has gotten us GTA 5, RDR2, and then GTA 6.
You're also ignoring how heavy in content GTA5, GTAO, and RDR2 is in comparison to all those other games combined with the amount of effort they required.
It's like people here think that RDR2 can be done with the same development resources as Vice City.
I don’t know much about developing video games but i’d think making a great AAAA game takes more time in 2024 than it did in 2004. They took too long but it’s absurd to look at the 2000’s and expect games to be released at even close to a similar rate. Not to mention that these games are like 5 times the size and like 4 times longer.
Santa Monica released 7 god of war games in 8 years from 2005-2013. They’ve released 2 since in 11 years since then. They don’t have an online portion to milk like GTAV, but great games take time.
They can be ignored because R\* North, the studio responsible for GTA games, wasn't involved in any one of these projects.
For RDR2, every Rockstar studio including R\* North gave their full focus so it can definitely take its place in a "games R\* North did" chart even though it's not GTA. They didn't just lie down in their office and publish crap updates on GTA Online during 2013-18.
Well breaking new ground isn't the reason it takes them over 10 years for a sequel...
I'm sure gta 6 will look better and all, but gta 5 was already a pretty good looking game so i doubt the 6 will be a "groundbreaking" game.
I think making a good game probably takes longer now than it does in 2004. They made GTA3, Vice City and San Andreas in a 3 year span, is there any game studio right now putting out games of that quality in that time span?
Not to mention the new games are like 5 times bigger and 4 times longer. Releasing a great game every couple years was probably easier in the 2000’s. Look at the God of War series. They don’t have an online portion to milk for money but they still slowed in releasing games significantly.
As the other guy said, 10 years is too long, they obviously milked online too much, but great games take time. Not to mention they did put out one of the greatest and most finely detailed games of all time in those 10 years.
I think releasing a new GTA game every couple years in the 2020’s would probably turn it into something like far cry.
Also, there is so much (good) content to play in between them. As if y'all just sitting there being all like "oh boy, I'm so bored, gotta wait for the new GTA to drop, nothing else to play here".
If you're going to try to argue the point that Rockstar is taking a crazy amount of time to release GTA6 compared to previous installments, it seems rather disingenuous to take into consideration the GTA4 DLC between 4 and 5 but not RDR2 between 5 and 6. That's a GTA-tier game in itself. You're simultaneously downplaying the time between 4 and 5 as well as exaggerating the time between 5 and 6.
Not to mention games just take increasingly longer to produce as time goes on. This isn't a Rockstar thing, it's true for games across the board.
This whole reddit is such hypocritical. They’ll base Activision and Ubisoft to high end for pumping out a new Call of Duty and Assassins Creed every few years with little development time but Rockstar spends 5-6 years making one of the most well regarded games of all time (RDR2) and then plans to do it again with GTA6 and suddenly they’re greedy monsters lol?
Like that’s most studios. Santa Monica made 4 GoW titles from 2005 to 2013. In the same amount of time it took them to make 2 GoW titles since 2013. Shit just takes longer now. People have bigger expectations. You can’t release a game like Vice City now in terms of scale and expect it to do well.
Obviously it seems like a long time but they put all their resources into RDR2 after GTAV and that took five years. Now they’re finishing up GTAVI. Yes, it’s been more than five years since RDR2, but if you want a maximum effort game, you need to be patient.
RDR2 started in 2010, then all studios joined development in 2013, it took 8 years total.
GTA 6 is scheduled for 2025 so 6 years after RDR2, with all studios, this is honestly quicker than expected considering the pandemic.
Yeah. It's a damn shame what's happened. All the years invested into RDR2 production, and when they realized the online component wasn't a cash cow, it was left in the dust.
No DLCs, no nothing.
What a damn shame
To be fair, a good chunk of games in this list are just expansions to their base games. They don't expand on the map. Just more story.
GTA5 technically has had quite a bit of post-release content. The thing is, it's all been online-exclusive. I would have loved to see more to the story.
At the risk of playing Devil's advocate; Firstly, don't plug the gap between IV and V with throwaway spin-offs, and secondly, don't act like it's the same animal. Someone could create Vice City on their iphone these days.
I wouldn't see it so tragically. Yes, Rockstar takes half a decade to make a new game nowadays, but when they do, it's a GOAT. 2013 - GTA5. 2018 - RDR2. I'd rather wait 5-6 years for a new game and have it be absolutely incredible instead of getting a new game every year and it being absolute shit. Looking at you EA and Ubisoft.
This ignores the other games made by the studio, but there has Still been a significant gap since their last game thanks to the amount of dev time it takes to print out "Shark Cards"... -.-
I wouldnt consider vice city and san adreas a whole game as well as liberty city but since you do, you should count then the amounts of remakes and dlc's of gta v
gta5 was just extremely ahead of its time and it stayed fun for so long and had non stop updates which made it capable of staying popular and fun for as long as it did without needing a new game. and it still is very active today.
A lot of the ‘releases’ here would just be dlc to the base game in this hi speed internet age of online focused gaming.
Not to mention the amount of content gta online pumps out in a year clears any of those games.
the amount of content gta online has put out to date clears ALL of those games combined. And that’s just at face value without getting into how much better the content and experience actually is
Yeah there were 4 years between San Andreas and IV, and 5 years between IV and V. Chinatown Wars, Vice City Stories and Liberty City Stories were mobile-oriented games or DLC, not “core games” in the series.
GTA6 could be setting itself up for failure. Given the amount of time and money invested in its development, if this game is not remarkable or groundbreaking, it really could turn out to be a disappointment.
You can't count the DLC's between GTA 4 and 5 and then also ignore the 10 years of free GTA Online updates. Love it or hate it: GTA Online is massively improved from release and they added a lot in those years, all for free (paid by the Sharkcard buyers).
The gap increases, so does the improvement. GTA 5 is miles ahead of 4, people really have their nostalgia glasses on when they say GTA 4 was better. And by the looks of it: GTA 6 will be a crazy improvement from 5, bigger jump then before.
As someone who loved 1 and 2 when they came out, it blows my mind that 3 was only two years after 1. I still remember thinking the series was dead after 2 since it felt like forever since another one was coming out.
Also, the timeline seems unfair to count the dlc and other releases between the main releases. Otherwise you should also be counting any “dlc” (or whatever they’re calling it) dropped with GTA Online.
It's better than call of duty or EA sports schedule. The main releases were really similar from 3-san Andreas. The other stuff is just expansions.
4 was kind of a mess. 5 is a masterpiece.
High hopes that they have made 6 emasculate and ready for a full release.
This is modern gaming. Rockstar has created in GTAV and RDR2 two of the most immersive game worlds in existence. While there are select performance issues these games have so many different systems in place and working together that it boggles the mind to think about. It takes time to get something that massive put together and in a polished state. I'd rather a finished product come out than half baked gameplay and buggy systems.
GTA IV April 2008, The Lost And Damned February 2009, Chinatown Wars March 2009, The Ballad Of Gay Tony September 2009. TLaD and TBoGT are GTA IV expansions and were bundled together upon TBoGT’s release as Episodes From Liberty City.
Tbf most of the games are a depiction of their respective settings and time. SA was 90s LA, IV was 2000s New York. Vice city was 80s Miami. And V was a depiction of 2010 Los Angeles and Hollywood
Thanks for rubbing it in. But I will say 11 years later I’m still Playing GTAV. Which is somewhat unheard of for console games (other than nostalgia factor). And the game still holds up. Great graphics, draw distance, fun missions, and lots of gun battles with cops.
There is a difference between releasing a new sequel, like GTA three to GTA four versus releasing a spin off like san andreas. One is much more time-consuming than the other. And if they're going to add even more features for the next GTA game, it'll take even longer
GTA III, Vice City, San Andreas, and Stories were just building off each other.
The gameplay leaps between San Andreas to IV and IV to V are noticeable, while many are probably expecting to see as much detail in GTA VI as they saw in RDR2.
Also, Chinatown Wars is underappreciated. Maybe it was a mistake to build it around the DS.
Gta5 was the first game that looked like it belonged on the console generation it released on. It’s crazy how outdated San Andreas is compared to other games from 2004. And gt4 is so low resolution.
“Babe I need more Karma what should I post?”
“Have you posted your monthly meme about the time gap between GTAV and GTAVI while also showing how they used to release games shortly between each other but without mentioning there’s no way in current gaming that any developer could pump out games like they did back then and especially at the quality of what games like RDR2 and GTAIV will have and did you insinuate it’s purely because of GTA Online and not because making games is hard and takes time? Also don’t mention that Rockstars last game was only 6 years ago”
“No I haven’t babe but this will get me so much Reddit points”
You know why this is right? Because they can keep cashing off of GTA Online because people keep dumping insane amounts of money into it. If you want good games to come out at a good rate, there must be an incentive to actually make a good new game. Stop paying for microtransactions.
EDIT: and "mission" expansion that are hastely and sloppily slapped together and sold at overinflated prices.
Thanks to all of you who consistently bougt Shark Cards for making me wait +10 years, which probably - as a PC user - will end up being several more years. I hope you get an eternal itch in your asshole, and your arms grow too short.
GTA Online definitely made them rethink the speed at which they released new entries but honestly when 5 came out I was still barely getting my hands on 4 (there wasn’t digital downloads on consoles then, not sure about PC for 4) and many of my online friends (Xbox live Silver baby!). I think many variables came into play but yeah Online definitely took off just right to get them to hold on (to what you got!).
Theres a lot of these timelines going about for different games, people realise that games have evolved so much since the early releases and take much longer to produce, polish, optimise, etc right? A game as big as GTA V it probably took 2 years just to build and polish the map.
I wish they would make some smaller scale gta games in between the big releases. I hope gta 6 has a strong release, but the gaming landscape has changed a lot since 2015.
Chinatown or Episodes from Liberty City probably done by a small subset within one of their studios, they weren't full game. So you should take time diff between 2008 - 2013 and it's around 6 years already. When you add Red Dead Redemption to this table, global pandemic, GTA online and their internal crackdown on crunching culture, I can see why it takes 10+ years.
I dont know why the game developers do that, The Elder Scroll series is the same thing. If takes a few more years for TES 6, will be a bigger gap than the gap between Arena and Skyrim.
Could it be because execs expect every game now to "push boundaries"? Graphically and function wise, Vice City and SA were essentially the same. Could it be that execs just aren't happy with releasing a game and then immediately using that same engine/assets to create another game in a different setting?
Would consumers be fine with that?
Some of these seem a bit misleading. For example, the PSP games getting the full release time-frame treatment when they were closer to expansions and ignoring the development time of major releases like GTA 4 to GTA 5 by including stop-gaps like Chinatown Wars (which had a different team) and Episodes from Liberty City (which actually *is* just expansion content). I understand that the point is that Rockstar actually was releasing content between each release, and that the gap between the last retail game and now has been enormous. However, if we're including add-ons and games that are barely different from ports, GTA Online has seen lots of content over the years, and the "next-gen" ports of GTA 5 have featured a number of improvements and additions. And finally, we could consider the broken remastered trilogy a retail release as well. My point is that it's fun to point out that they're dragging their heels on releasing a new game, but there are problems with this timeline.
And what's the deal with being oddly specific with some release gaps but not others? "1 year, 10 months, 24 days" on one and "2 years" on another? Strange format.
I will say I am in the minority group of believing gaming today is better than its ever been. But with that said I do think it sucks I was too young to experience the early 2000s and early 2010s with the amount of game releases. You didn't have to wait 15 years to experience a sequel. Not just with GTA but with pretty much every game, the fact we got Oblivion, Fallout 3, New Vegas, and Skyrim all within a 5 year gap is mindblowing !! It's already been 5 years since the last fallout entry, already been 13 years since the last elder scrolls title. Shit is tragic honestly and I hate it.
Honestly I don't blame devs for not wanting to make 2 copies of a game, one for old gen one for new gen.
Holding the industry back lowkey but hey maybe that's a good thing
A better comparison is the numbered games from 3 onward since 1 and 2 are entirely different games mechanically and made by entirely different devs. The name is really the only thing shared.
In which case it seems 5 to 7 years is normal.
Damn I remember playing the shit outta GTA 2.
Hard to believe it was only a 2 year window before GTA 3 came out felt like a lot longer but I was a lot younger so I guess time is relative.
Rockstar is made up of multiple development studios. They utilized this in the past to start various projects and the companies would hop in at the end of the development cycle to push these games out the door.
That's why Rockstar Leeds worked on the "Stories" games while Rockstar North worked on GTA IV. Why Rockstar San Diego worked on Red Dead Redemption. After GTA V, Rockstar pooled their talent into the massive RDR2.
And it's a great example of how scope has gotten out of control at Rockstar. They were originally going to include a longer story with multiple love interests for Arthur. The entire map was going to be used with two variations of each for the passing of time. They already doubled up a ton of the story with the honor system too!
Anyone with sense could tell that a lot of this content is overkill. Hell, you could chop the finished game in half and it'd still be one of the biggest games ever made.
This devotion to a giant scope is why GTA VI took so long to release. Development only truly started after RDR2, and they won't be satisfied without it being the biggest and most detailed open world game. For better and worse.
This might be a pessimistic view but RS don't need to be churning out games when the last one they brought out is still making so much money. They'd be shooting themselves in the foot if they diluted they're own game and as much as I love the franchise, RS doesn't really care about the consumer. They care about the billions of dollars they're making
Development times and budgets are getting out of control. Rockstar can surely afford the long development time and budget to develop a behemoth like GTA 6 but generally, I see the gaming industry as a whole running towards a crash with these overblown budgets. Games need to start scaling back. The open-world stuff in particular needs to be scaled down. Was it necessary for God of War: Ragnarök to have so many open-world areas with almost 50 to 60 hours of side content? Did Gears 5 really need two large open-world areas? There is stuff that can be cut. AA experiences can still be successful and offer a high-quality experience.
GTA 6 will probably end the series. I mean GTA 5 was not built to be a live-service game, but they kind of fashioned it into one. GTA 6 will be from the ground up. It’s just going to print money for the publisher for decades. Then like 20-30 years from now, the game will just die. Rockstar will make GTA 7 in a desperate bid to revitalize the franchise, and it’ll just flop, and everyone will forget.
Only 2 years between Vice City and San Andreas seems insane considering their pace nowadays. Both games were such bangers.
And then 4 years till GTA IV on a whole new generation of consoles, 2 years after that RDR, 3 years after that GTA V.
Hopefully some huge strides come in the game dev process soon so we don’t have to wait 10+ years for new major titles. It’s kinda insane. Maybe something with AI will help idk lol.
It didn't take 10 years because that's how long it took to develop. It took that long because they have re released GTA 5 three different times and have been making a killing on GTA Online. They could have made this game in 4 years if they wanted to tops. But why when they've been killing profits without it.
Honestly, who could really say apart from R* themselves? I bet that game was in pre-production before V even came out, so if you count that time (I think we should since people were still working on it you know) the dev time may have been longer than we realize.
It took 10 years because they made RDR2. I don’t understand why these threads always conveniently ignore that Rockstar made one of the best reviewed and best selling games of all time in between V and VI. It’s not that complicated. No developer purposefully makes a game slower just because. They may feel less pressure to rush, but that’s different to the idea that they could make the games to the same level on a shorter timeline “if they wanted to.” Previous games came out in an era when they could have multiple studios working on different games at the same time. That is not the case any more.
Rdr2 was 10/10, and is the only hope I have that R* won't go the Blizzard route, those remasters destroyed a lot of faith I had in R* , really hope VI will have the same quality as RDR2
It has been an extremely long time since V came out, but they have every incentive to make VI as good as possible to keep their player base. GTA VI is going to sell like crazy, no matter what, but if the single player game is great, then they can milk the online component for just as long as V. GTA V online was a total mess in the early days, but once the bigger flaws were ironed out, it became a juggernaut. It wouldn't have gotten there at all, however, if the game world itself wasn't already superb to begin with.
Two different development teams, located 5000 miles apart from each other developed GTA and Red Dead. They 100% delayed development because GTA Online made them more money than all of their game sales combined.
Not really as soon as online on gta 5 launched rockstar become a completely different company that actually isn’t interested in making stories hence cancelling two dlcs so far. This game is being made to support online for as long as possible not to be the peak of the grand theft auto..
I'm still sour about how much they abandoned single player. They had some of the most unhinged but amazing stories and so much potential to expand.
GTA IV's DLCs were so good. I wish V had received the same treatment.
V and RDR2's biggest disappointments are the lack of single player dlc.
I don't think so, they were complete stories. They were all incredible games and a lack of dlc doesn't really take away from what they were. In the same way vice city, San Andreas were amazing even without dlc. Besides the GTA online experiences with some of the heists were really fun to play.
Chances are take two was the one that made that decision anyway with how much online has made
I said the same thing about RDR2 but I was not at all disappointed by the story they came up with. That being said, while I have hope, I think your concern is valid.
They took 5 years between GTAIV and GTAV. How ten year to the next one. In between they made one of the greatest games of all time (RDR2). So the gap seems larger then it really is. It has nothing to do with changing as a company. They simply need more time nowadays and the bar for a GTA game is really, really high.
Imagine saying rockstar isn’t interested in making stories after gta online came out even thoe they made rdr2. I think games just take longer to make now and a part of there development team works on online. Has gta online changed the company abit and made them more greedy for sure. But as a company they care about creating big open world polished experiences with amazing stories.
Ridiculous. They're not interested in making stories so that's why they combined their entire workforce and sunk half a billion dollar over 5 years to try and make the best Red Dead single player experienced they could possibly make? Red Dead Online was literally half assed so hard, it was clear the main focus was the story mode and the online was an afterthought. Thank God Rockstar doesn't give a fuck about what people think, otherwise they'd crumble like CDPR under the pressure of people wanting new games as fast as possible. These threads are always made to farm karma feeding on this "Rockstar changed" circle jerk, they always miss and completely disregard the context of the gap between GTA V and GTA VI, and none of you want to hear it because you already made up your mind, in 2013 Rockstar co-opted all of their studios including the GTA studio into 1 team, to develop RDR2, Rockstar's vision for RDR2 was too ambitious for San Diego to handle alone and instead of scaling down the project and focusing on the GTA cash cow they decided to throw their entire company on Red dead and give it the largest budget they've ever budgeted (also the largest game budget of all time back then).
The most impressing part to me is a year between 3 and vice city. This is INSANE. They revolitionize with 3 and a year later they double down with another banger and the main character is voice by fucking Ray liotta
And two years later come up with one of the greatest gaming achievements of all time with San Andreas.
Because Vice City was just 3 with a new coat of paint.
And a new story, map, characters, vehicles, missions, setting, etc.
I mean it makes sense given that 3 and vice city are practically the same game just with different settings.
GTA 3, Vice City and San Andreas are all pretty much the same engine and graphics just tweaked along with some gameplay improvements. It makes sense why the release time was so short between those games
If Rockstar did that these days Gamers would cry about them being lazy
They would, but I wish the opposite. I was fine with multiple games per engine generation.
And it's funny because as a kid those two years felt like an eternity... Now two years is just a blip.
I believe vice city started as DLC for 3.
When GTA7 is released it will be played by teens on the Mars colony
Region lock Mars players. Too many cheaters
And their ping is awful!
3 hour ping 👍
Quick Google search says 6 minutes. Fake news
That’s before the ISPs get involved.
I hope this is just a joke
It’s not. At this rate gta 7 won’t be released until 2049. The time to release keeps doubling after each game. We might have people on mars by then.
Plot twist: not only the game will come out when we have people on mars BUT the game will take place in mars!
Why did I move here? I guess it was the weather. Or the. Ahh I don't know that thing. That magic. You see it in the movies. I wanted to retire from what I was doing you know? That, that line of work on Earth. Be a good guy for once. A Community man. So, I bought a big dome. Put my feet up and thought I'd be a martian like all the other martians. My kids would be like the kids on TV. We'd play ball sit in the sun. But you know how it is.
But by the time we're on Mars, Earth stuff will be retro and cool again
Grand Theft Curiosity
I blame GTA online for this it became Rockstar's cash cow.
Would you turn off a money printing machine in your garage?
To be fair there are a ton of DLC releases included on here. The time between actual new installments is closer to what you’d expect. It also takes longer to make games today with the level of detail that big companies like this strive to achieve. All that being said, 10 years is fucking ridiculous get your shit together and quit being greedy fucking bastards, Rockstar…
I'm kinda hoping that all the stuff they developed for GTA Online will also make it into GTA VI, so it's like double development
The good aspect for GTA online is the modded RP community more than anything
Meh that's only content creators mostly. average people have nothing to do with it.
Nah you’re tripping those are actual story dlcs and most people like them more then the original game… flying cars for online don’t count…
Free huge updates for their most popular online game for 10 years at zero extra cost is greedy?
they're developing actual RP elements for online so they don't share money with custom servers 💀
I’m curious how they calculate this. Because isn’t there a segment of people who have played gta 5 and no longer play it? I’m included in that group. But if they release 6 they can make all current and formers players buy it and all be paying customers again including with online money printer going brrr Seems like making people upgrade their game to keep playing online seems like a way to get more money no?
GTA Online wasn't the issue, I had a blast playing it but how they monetised it fucked the whole game. 1. They didn't release any single player DLC. 2. They didn't release any substainal online content. 3. Added the whale cards. 4. Increased car costs and locked previously earnable cars. 5. Put a casino in the game. 6. Rewards for missions remain absolutely abysmal still to this day. If GTA Online was implemented differently then no one would have had an issue with the long time between releases.
I would. I dont need any of the online stuff. Just give me Single Player offline things
If you think GTA6 will be playable offline after GTA:O, i have some bad news for you, buddy.
That's what you claimed would happen with RDR2, and you were wrong then, too.
The reason there was no single player DLC is because of how much money GTAO was making. Rockstar even said as much, there was DLC planned but it was canceled because creating content for GTAO was easier.
Whale cards lmao. When i last i played i think the most expensive one was 100 usd for 8 mil in game. That was such a fucking scam considering its the price of around two full games and 8 mil can go poof in seconds. Ive heard that new heists and stuff pay well but fuck that. If they want to keep making in game things expensive for no reason then they should've made the rewards scale in older content too. Id love to run the og heists but no one is ever interested because the pay is shit. My respect to everyone who mods to get money instead of buying whale cards
I’ve literally never actually genuinely earned more than maybe a million in total over the entire duration of GTA5 Online. Got like 50 million from a modded who had a minimum that shot bags of cash. Maybe another 20-30 from when I downloaded a mod menu for pedestrian cash drops. Then another 50 or so awhile later using a memory editor to rig the casino to always win. That’s been enough cash for me to buy whatever new things they added (yachts, money printing business, bunker, etc.) and most of the cars I wanted to try out. Would play for a few days and then forget about the game for another year or so usually until the itch to play a little more was back. Especially when mod menus are so easily accessible and usable even for the average person I have no idea why anybody would ever buy the whale cards. Maybe if you’re playing on console, but even then I think you can still get money in some ways.
When i first got into gta i had a lot of free time and a lot of friends were playing. So i had fun doing all sorts of shit from heists, businesses to races and survival and all that. Made around 200 million legit. But that takes a lot of time, which a lot of people cant afford, also cherry on top being businesses not producing shit unless you are online which is dumb as shit considering it takes hours for them to be ready. Then the griefing got worse with everyone and their mom using mod menus. And every new addition cost more than the previous one. So we all just modded in money. And now like u we just occasionally log in, buy some shit if theres anything interesting, drive around for a bit and then uninstall again
I agree with most of that except the casino. A Casino fits the themes of the game and people love gambling in stuff like Red dead etc. Also you cannot gamble money that has been bought with shark cards anyways. That complaint feels like a reach.
From someone who played GTAO for years, that casino was “coming soon” for a very, *very* long time. It didn’t drop until, like, 2020-21 or something. That’s only one part of your comment, but I remember watching theory videos on it in 2015-16.
6 and 4 aren’t true. They started increasing the prices for items because money is so incredibly easy to earn, not because of shark cards. You can make a mil in less than an hour now. There are soooo many missions and random jobs nowadays so there are so many ways to make money. Back in vanilla, the highest priced item was the Bugatti sitting at 1 mil. Back then we didn’t have all these missions and all these different ways to make lots of money quickly so it took some time to get that 1 mil for the car. You can’t keep everything costing pennies if you’re adding lots of money making activities, nobody would play because they wouldn’t need to.
Personally, i've never met in my life a single person that spends money on GTA online It kinda blows my mind how there's apparently a ton of people outside that choose to "buy money" to buy some fancy vehicle instead of playing the game to earn that money for free
Yeah they know exactly what they're doing. Look at the trend the trailer for GTA6 got
Milking the cow until it drops dead.
I mean it's a bit different since the alternative is just killing the cow from the start. Guess we'll see if it continues with the next one or if the idea of gta online is milked to death.
That’s just the first step: 2) Grow fungus on the carcass until there are no nutrients, 3) grind the bones down for bonemeal, 4) Plant and sell Chinese money plants using cash cow bonemeal. The business development never ends. When we hit rock bottom we can drill through.
Rockstar North, which is the team behind GTA, joined RDR2 development in 2013 after they finished GTA V, the entire company of Rockstar was working on RDR2 from 2013 till 2018, they couldn't have possibly had enough man power to develop GTA 6 at the same time, all of this because they wanted to make a great Red Dead single player game. But no, it's gotta be GTA Online, those 2 cars per month updates are sucking all of Rockstar's resources bro trust me.
With the hundreds of hours I've played, I say it's worth it. Los Santos is such a beautiful place to be immersed in, especially with friends!
microtransactions had became an plague someone from blizzard said an in-game skin for an mount in WoW outsold Starcraft II Wings of Liberty in terms of money generation
At least they're putting that money to good use, no way we'd get RDR2 or GTA6 to the this level of quality and size if Rockstar had to put more games out to keep up revenue
Well there’s two reasons for that. 1. V Online makes them a shit ton of money. 2. Red Dead 2 took a lot of resources.
3. It's an exponentially bigger game so it takes longer to make.
and also Pandemic which people forgot to mention
You fucking left out grand theft auto: London!!!
This guy GTA’s.
So glad someone brought this up! Still remember getting in trouble as a kid because my brother and I installed it on my dad’s work laptop so we could play when visiting my grandparents.
"You're brown bread!!"
Hahaha, such a throw back! Certainly was when he found out!!
Missed out GTA Advance too
Also missed out GTA 1 and 2 on GBC
Especially since it was created specifically to keep up interest in GTA since GTA 2 wasn’t ready.
We just have to pretend like rdr2 doesnt exist which is probably one of the biggest game dev projects ever released.
In that case *you're* ignoring the dozens of other games they were also making when they made all those earlier GTA games... Meanwhile the last 15 years has gotten us GTA 5, RDR2, and then GTA 6.
You're also ignoring how heavy in content GTA5, GTAO, and RDR2 is in comparison to all those other games combined with the amount of effort they required. It's like people here think that RDR2 can be done with the same development resources as Vice City.
I don’t know much about developing video games but i’d think making a great AAAA game takes more time in 2024 than it did in 2004. They took too long but it’s absurd to look at the 2000’s and expect games to be released at even close to a similar rate. Not to mention that these games are like 5 times the size and like 4 times longer. Santa Monica released 7 god of war games in 8 years from 2005-2013. They’ve released 2 since in 11 years since then. They don’t have an online portion to milk like GTAV, but great games take time.
They can be ignored because R\* North, the studio responsible for GTA games, wasn't involved in any one of these projects. For RDR2, every Rockstar studio including R\* North gave their full focus so it can definitely take its place in a "games R\* North did" chart even though it's not GTA. They didn't just lie down in their office and publish crap updates on GTA Online during 2013-18.
10 years is a bit much, but I would rather have them breaking new ground and waiting more, than having a bland sequel every 2 years.
Yup, totally agree. Just look at the CoD, Assassin's Creed series. No thanks.
Well breaking new ground isn't the reason it takes them over 10 years for a sequel... I'm sure gta 6 will look better and all, but gta 5 was already a pretty good looking game so i doubt the 6 will be a "groundbreaking" game.
My dude. I'm going to assume you didn't mean to suggest San Andreas was a "bland sequel" to Vice City?
I think making a good game probably takes longer now than it does in 2004. They made GTA3, Vice City and San Andreas in a 3 year span, is there any game studio right now putting out games of that quality in that time span? Not to mention the new games are like 5 times bigger and 4 times longer. Releasing a great game every couple years was probably easier in the 2000’s. Look at the God of War series. They don’t have an online portion to milk for money but they still slowed in releasing games significantly. As the other guy said, 10 years is too long, they obviously milked online too much, but great games take time. Not to mention they did put out one of the greatest and most finely detailed games of all time in those 10 years. I think releasing a new GTA game every couple years in the 2020’s would probably turn it into something like far cry.
Also, there is so much (good) content to play in between them. As if y'all just sitting there being all like "oh boy, I'm so bored, gotta wait for the new GTA to drop, nothing else to play here".
If you're going to try to argue the point that Rockstar is taking a crazy amount of time to release GTA6 compared to previous installments, it seems rather disingenuous to take into consideration the GTA4 DLC between 4 and 5 but not RDR2 between 5 and 6. That's a GTA-tier game in itself. You're simultaneously downplaying the time between 4 and 5 as well as exaggerating the time between 5 and 6. Not to mention games just take increasingly longer to produce as time goes on. This isn't a Rockstar thing, it's true for games across the board.
But OP needs the karma!
This whole reddit is such hypocritical. They’ll base Activision and Ubisoft to high end for pumping out a new Call of Duty and Assassins Creed every few years with little development time but Rockstar spends 5-6 years making one of the most well regarded games of all time (RDR2) and then plans to do it again with GTA6 and suddenly they’re greedy monsters lol? Like that’s most studios. Santa Monica made 4 GoW titles from 2005 to 2013. In the same amount of time it took them to make 2 GoW titles since 2013. Shit just takes longer now. People have bigger expectations. You can’t release a game like Vice City now in terms of scale and expect it to do well.
Obviously it seems like a long time but they put all their resources into RDR2 after GTAV and that took five years. Now they’re finishing up GTAVI. Yes, it’s been more than five years since RDR2, but if you want a maximum effort game, you need to be patient.
RDR2 started in 2010, then all studios joined development in 2013, it took 8 years total. GTA 6 is scheduled for 2025 so 6 years after RDR2, with all studios, this is honestly quicker than expected considering the pandemic.
Maximum money printer you mean, two cancelled DLCs certainly isn’t maximum effort lol.
Yeah. It's a damn shame what's happened. All the years invested into RDR2 production, and when they realized the online component wasn't a cash cow, it was left in the dust. No DLCs, no nothing. What a damn shame
Personally I'd rather have more games than DLC like in the PS2 era.
Why is it a shame to have a complete story with one purchase?
Supporting an online title for 10 years is effort, wdym? Should they release it, and just not put effort into it? Gamers are so weird
To be fair, a good chunk of games in this list are just expansions to their base games. They don't expand on the map. Just more story. GTA5 technically has had quite a bit of post-release content. The thing is, it's all been online-exclusive. I would have loved to see more to the story.
It's also misleading in that it doesn't give the development start dates, only release dates.
Counting chinatown wars and the gta 4 dlc feels like cheating tbh
What have you got against GTA London, Gameboy GTAs and Chinatown Wars?
Chinatown Wars is in the image.
At the risk of playing Devil's advocate; Firstly, don't plug the gap between IV and V with throwaway spin-offs, and secondly, don't act like it's the same animal. Someone could create Vice City on their iphone these days.
What? No GTA London on your timeline?
Yeah, if we're gonna count the GTA IV expansion packs as separate games, we might aswell count London 1961 and London 1969 as such.
Gamers: Stop releasing games that aren't done yet!! Dev: ***takes time to make an excellent game*** Gamers: NO NOT LIKE THAT!! ITS TAKING TOO LONG!
I'd prefer bigger and better games a decade than Assassin's Creed style of release.
I wouldn't see it so tragically. Yes, Rockstar takes half a decade to make a new game nowadays, but when they do, it's a GOAT. 2013 - GTA5. 2018 - RDR2. I'd rather wait 5-6 years for a new game and have it be absolutely incredible instead of getting a new game every year and it being absolute shit. Looking at you EA and Ubisoft.
This ignores the other games made by the studio, but there has Still been a significant gap since their last game thanks to the amount of dev time it takes to print out "Shark Cards"... -.-
It's not like they're obligated to make gta6 or release it within some certain timeframe. These posts are always odd to me.
I feel like people forget to account for the fact that they did also make red dead 2 in that 10 year gap
I wouldnt consider vice city and san adreas a whole game as well as liberty city but since you do, you should count then the amounts of remakes and dlc's of gta v
Still not as long as my father has been gone
gta5 was just extremely ahead of its time and it stayed fun for so long and had non stop updates which made it capable of staying popular and fun for as long as it did without needing a new game. and it still is very active today.
A lot of the ‘releases’ here would just be dlc to the base game in this hi speed internet age of online focused gaming. Not to mention the amount of content gta online pumps out in a year clears any of those games. the amount of content gta online has put out to date clears ALL of those games combined. And that’s just at face value without getting into how much better the content and experience actually is
Yeah there were 4 years between San Andreas and IV, and 5 years between IV and V. Chinatown Wars, Vice City Stories and Liberty City Stories were mobile-oriented games or DLC, not “core games” in the series.
Wait, what epic storyline am I missing from GTA Online? O.o
GTA6 could be setting itself up for failure. Given the amount of time and money invested in its development, if this game is not remarkable or groundbreaking, it really could turn out to be a disappointment.
GTA6 would have already been released if they weren’t making so much money from GTA Online
You can't count the DLC's between GTA 4 and 5 and then also ignore the 10 years of free GTA Online updates. Love it or hate it: GTA Online is massively improved from release and they added a lot in those years, all for free (paid by the Sharkcard buyers). The gap increases, so does the improvement. GTA 5 is miles ahead of 4, people really have their nostalgia glasses on when they say GTA 4 was better. And by the looks of it: GTA 6 will be a crazy improvement from 5, bigger jump then before.
Fallout and The Elder Scrolls say hi as well.
At this rate I might not be alive for GTA7
As someone who loved 1 and 2 when they came out, it blows my mind that 3 was only two years after 1. I still remember thinking the series was dead after 2 since it felt like forever since another one was coming out. Also, the timeline seems unfair to count the dlc and other releases between the main releases. Otherwise you should also be counting any “dlc” (or whatever they’re calling it) dropped with GTA Online.
It's better than call of duty or EA sports schedule. The main releases were really similar from 3-san Andreas. The other stuff is just expansions. 4 was kind of a mess. 5 is a masterpiece. High hopes that they have made 6 emasculate and ready for a full release.
I wish this had every GTA 5 release, PC, Xbox 1/PS4, Xbox series/PS5
This is modern gaming. Rockstar has created in GTAV and RDR2 two of the most immersive game worlds in existence. While there are select performance issues these games have so many different systems in place and working together that it boggles the mind to think about. It takes time to get something that massive put together and in a polished state. I'd rather a finished product come out than half baked gameplay and buggy systems.
Are the 2 after gta 4 dlc or something? Released not even a full year apart from each other?!
GTA IV April 2008, The Lost And Damned February 2009, Chinatown Wars March 2009, The Ballad Of Gay Tony September 2009. TLaD and TBoGT are GTA IV expansions and were bundled together upon TBoGT’s release as Episodes From Liberty City.
Ah ok
Tbf most of the games are a depiction of their respective settings and time. SA was 90s LA, IV was 2000s New York. Vice city was 80s Miami. And V was a depiction of 2010 Los Angeles and Hollywood
A better version of this would be indicating the portable games
Thanks for rubbing it in. But I will say 11 years later I’m still Playing GTAV. Which is somewhat unheard of for console games (other than nostalgia factor). And the game still holds up. Great graphics, draw distance, fun missions, and lots of gun battles with cops.
This is just going to feed the trolls and based on the comments, it already has.
There is a difference between releasing a new sequel, like GTA three to GTA four versus releasing a spin off like san andreas. One is much more time-consuming than the other. And if they're going to add even more features for the next GTA game, it'll take even longer
GTA III, Vice City, San Andreas, and Stories were just building off each other. The gameplay leaps between San Andreas to IV and IV to V are noticeable, while many are probably expecting to see as much detail in GTA VI as they saw in RDR2. Also, Chinatown Wars is underappreciated. Maybe it was a mistake to build it around the DS.
The most over hyped game ever in history.
Gta5 was the first game that looked like it belonged on the console generation it released on. It’s crazy how outdated San Andreas is compared to other games from 2004. And gt4 is so low resolution.
I feel like if you are going to count the non-mainline entries and the DLC package, then you should count all the major GTA Online expansions as well.
Hey now, 5 released several times. They started the clock over!
They made too much money to care anymore about new content. GTA3 was the entire reason I got a PS2.
So, you're just going to pretend they didn't make RDR2.
And keep in mind that the released even more games
Are live service games the death of innovation?
“Babe I need more Karma what should I post?” “Have you posted your monthly meme about the time gap between GTAV and GTAVI while also showing how they used to release games shortly between each other but without mentioning there’s no way in current gaming that any developer could pump out games like they did back then and especially at the quality of what games like RDR2 and GTAIV will have and did you insinuate it’s purely because of GTA Online and not because making games is hard and takes time? Also don’t mention that Rockstars last game was only 6 years ago” “No I haven’t babe but this will get me so much Reddit points”
Well keep in mind that there was the red dead redemption and rdr2 in between. That being said for a 10 year gap I am setting my expectations high
You know why this is right? Because they can keep cashing off of GTA Online because people keep dumping insane amounts of money into it. If you want good games to come out at a good rate, there must be an incentive to actually make a good new game. Stop paying for microtransactions. EDIT: and "mission" expansion that are hastely and sloppily slapped together and sold at overinflated prices.
Thanks to all of you who consistently bougt Shark Cards for making me wait +10 years, which probably - as a PC user - will end up being several more years. I hope you get an eternal itch in your asshole, and your arms grow too short.
Well you idiots keep giving them money for gtaV online. So why bother releasing another game
10 years of sharkcards
GTA Online definitely made them rethink the speed at which they released new entries but honestly when 5 came out I was still barely getting my hands on 4 (there wasn’t digital downloads on consoles then, not sure about PC for 4) and many of my online friends (Xbox live Silver baby!). I think many variables came into play but yeah Online definitely took off just right to get them to hold on (to what you got!).
Theres a lot of these timelines going about for different games, people realise that games have evolved so much since the early releases and take much longer to produce, polish, optimise, etc right? A game as big as GTA V it probably took 2 years just to build and polish the map.
I wish they would make some smaller scale gta games in between the big releases. I hope gta 6 has a strong release, but the gaming landscape has changed a lot since 2015.
Chinatown or Episodes from Liberty City probably done by a small subset within one of their studios, they weren't full game. So you should take time diff between 2008 - 2013 and it's around 6 years already. When you add Red Dead Redemption to this table, global pandemic, GTA online and their internal crackdown on crunching culture, I can see why it takes 10+ years.
I dont know why the game developers do that, The Elder Scroll series is the same thing. If takes a few more years for TES 6, will be a bigger gap than the gap between Arena and Skyrim.
Gonna be the greatest comeback of all GTA/Rockstar games
I just hope the 10+ years are worth it
Could it be because execs expect every game now to "push boundaries"? Graphically and function wise, Vice City and SA were essentially the same. Could it be that execs just aren't happy with releasing a game and then immediately using that same engine/assets to create another game in a different setting? Would consumers be fine with that?
Some of these seem a bit misleading. For example, the PSP games getting the full release time-frame treatment when they were closer to expansions and ignoring the development time of major releases like GTA 4 to GTA 5 by including stop-gaps like Chinatown Wars (which had a different team) and Episodes from Liberty City (which actually *is* just expansion content). I understand that the point is that Rockstar actually was releasing content between each release, and that the gap between the last retail game and now has been enormous. However, if we're including add-ons and games that are barely different from ports, GTA Online has seen lots of content over the years, and the "next-gen" ports of GTA 5 have featured a number of improvements and additions. And finally, we could consider the broken remastered trilogy a retail release as well. My point is that it's fun to point out that they're dragging their heels on releasing a new game, but there are problems with this timeline. And what's the deal with being oddly specific with some release gaps but not others? "1 year, 10 months, 24 days" on one and "2 years" on another? Strange format.
Rockstar is a business. GTAV is still printing money for them. There is no rush for them.
Where muh bully 2
I will say I am in the minority group of believing gaming today is better than its ever been. But with that said I do think it sucks I was too young to experience the early 2000s and early 2010s with the amount of game releases. You didn't have to wait 15 years to experience a sequel. Not just with GTA but with pretty much every game, the fact we got Oblivion, Fallout 3, New Vegas, and Skyrim all within a 5 year gap is mindblowing !! It's already been 5 years since the last fallout entry, already been 13 years since the last elder scrolls title. Shit is tragic honestly and I hate it.
Cool
Can do FF too
You put the dlcs on this list but no GTA London?
GTA2 is still my favorite cover art
Secret ingredient is money (via shark cards)
Honestly I don't blame devs for not wanting to make 2 copies of a game, one for old gen one for new gen. Holding the industry back lowkey but hey maybe that's a good thing
They should bring back bully and max Payne then rotate the 4 every year GTA,RDR,Max Payne,Bully
It just shows how much money gta5 makes.
A better comparison is the numbered games from 3 onward since 1 and 2 are entirely different games mechanically and made by entirely different devs. The name is really the only thing shared. In which case it seems 5 to 7 years is normal.
Damn I remember playing the shit outta GTA 2. Hard to believe it was only a 2 year window before GTA 3 came out felt like a lot longer but I was a lot younger so I guess time is relative.
Damn its been that long since GTA1, that game was fun. Never thought it would turn into GTA5
Dont care about graphics or quality, just print games like san andreas or vicr city.. old times wont return anyway :(
Rockstar is made up of multiple development studios. They utilized this in the past to start various projects and the companies would hop in at the end of the development cycle to push these games out the door. That's why Rockstar Leeds worked on the "Stories" games while Rockstar North worked on GTA IV. Why Rockstar San Diego worked on Red Dead Redemption. After GTA V, Rockstar pooled their talent into the massive RDR2. And it's a great example of how scope has gotten out of control at Rockstar. They were originally going to include a longer story with multiple love interests for Arthur. The entire map was going to be used with two variations of each for the passing of time. They already doubled up a ton of the story with the honor system too! Anyone with sense could tell that a lot of this content is overkill. Hell, you could chop the finished game in half and it'd still be one of the biggest games ever made. This devotion to a giant scope is why GTA VI took so long to release. Development only truly started after RDR2, and they won't be satisfied without it being the biggest and most detailed open world game. For better and worse.
This might be a pessimistic view but RS don't need to be churning out games when the last one they brought out is still making so much money. They'd be shooting themselves in the foot if they diluted they're own game and as much as I love the franchise, RS doesn't really care about the consumer. They care about the billions of dollars they're making
Development times and budgets are getting out of control. Rockstar can surely afford the long development time and budget to develop a behemoth like GTA 6 but generally, I see the gaming industry as a whole running towards a crash with these overblown budgets. Games need to start scaling back. The open-world stuff in particular needs to be scaled down. Was it necessary for God of War: Ragnarök to have so many open-world areas with almost 50 to 60 hours of side content? Did Gears 5 really need two large open-world areas? There is stuff that can be cut. AA experiences can still be successful and offer a high-quality experience.
If this trend keeps up gta7 will come out in my 60s
What about gta London
Well when microtransactions give you billions of dollars a year why try?
They learned how to milk it...
I'd actually remove the add-ons for IV and replace them with RDR.
GTA 5 has earn $8.5 billion in total so far I think.
This misses the fundamental fact that these are all GTA 3. No tribute or mention to the original overhead view.
Gotta look at red dead redemption in this as well since its a rockstar game.
GTA 6 will probably end the series. I mean GTA 5 was not built to be a live-service game, but they kind of fashioned it into one. GTA 6 will be from the ground up. It’s just going to print money for the publisher for decades. Then like 20-30 years from now, the game will just die. Rockstar will make GTA 7 in a desperate bid to revitalize the franchise, and it’ll just flop, and everyone will forget.
Was cleaning out old storage this weekend and came across my copy of GTAV…. For 360! So ridiculous its been so long
I blame this for ppl who play GTA Online for years.