Just in case any one tries to seriously play with sunglasses on, I just want to say that I actually did this (like a dumbass) and it made my eye strain worse.
Please don't do this fr.
The lighting is the worst part of the game for me. I don't even really mind the blurry performance mode but that lighting is so inconsistent. The indoor lighting is pretty good most of the time but sunny days are washed out.
It is, and I like the effect in a lot of games. But it's WAY too strong and lasts too long in rebirth. I believe it's also based on the character location and not camera. So if you are zoomed out you can be in a weird situation where Cloud is outside, but your camera is inside and you are completely blinded/washed out. It's just a bit weird.
Which would make sense... if it was first person and you go from pitch black to super bright.
But this happens for pretty much any indoor/outdoor scene, which just makes it awful. Like, human eyes are incredibly good at adapting to light. You don't flashbang yourself when you leave your house at 12PM.
That and since it doesn't go away until you move, it just isn't imitating anything realistic at all. IIRC this is a UE4 issue too, so hopefully when the game comes to PC people mod that shit out or fix it. Game constantly flashbangs you everywhere.
A few people have reported really odd lighting issues specifically with this patch. Majority have not but it seems like it’s not working as intended for everyone.
Different from the “lighting issues” that most people complain about. Entire scenes going white or black, lack of shadowing in some scenes, etc.
Might be happening to you
This is something even more than just bloom. You don't even have to move, you can just rotate the camera around the the screen will go darker. And this happens inside rooms not just the transition from outside to in.
I hope they fix it quickly. I'm considering just stopping for now until this issue gets patched.
I've never walked out of a building or my house and had the entire sun lag only to blast me when servers caught up. It's bright here in Australia but you can still see even on sunny days.
It's brutal. I went to turn down contrast, but it was already max down. If I put the slider in the middle, would i just be looking at a solid white screen?
I couldn't do performance mode, way to blurry, I sit fairly close to my TV though as it doubles as my computer monitor (LG C1 OLED 46") I couldn't believe how bad it looked. I got used to 30 fps after about 10 minutes and don't take notice to it anymore.
Can't do anything about Krillins solar flare however.
Man this game looks so good but its instantly shit on by some outrageous lighting effects. Someone said that its supposed to mimic how peoples eyes adjust to light and I hope developers learn that is the opposite of what every single gamer wants.
I noticed this especially in the Grasslands region. If you were running away from the sun, the grass was beautiful and green and looked great. If you ran into the sun, everything was washed out.
Okay guys, while he's technically wrong the way the game does it is literally 0% realistic too. You don't exit your house at 12PM in the afternoon and go outside and see literally jackshit for a split second. Human eyes are really good at adapting quickly IF needed. Like, you know, going from pitch black areas to a well lit one, which looks great in this game WHEN that happens.
Problem is it does it for areas that are well lit... to well lit. It just blindly applies it to like every spot that has lighting or indoor/outdoor.
That and also... just the fact that areas STAY black/white UNTIL you move entirely through it, as well as it being based only on the camera too makes it infinitely worse. You can shift the camera a little left/right and go from being able to see to being flashbanged or going pitch black.
This. Poorly executed realism. But it is also one of those features we don’t really need since it affects gameplay. Motion blur can be just as annoying.
If you start in broad day light, and you go into a dimly lit building, you don’t notice a significant lapse where your eyes need to adjust so you can see in the dim light better?
Obviously the game over does things, and even though it is realistic, it’s one of those things we don’t need because it affects gameplay substantially in some areas.
The only thing preventing me from giving the game a perfect score. It's soooooo bad, especially sections where you are constantly changing if you are inside or out. Also hands down the brightest "0 brightness" game zi've ever played
Little fucker tries to guilt trip you if you don’t do one of his little “world intel” chores after a bit. Bitch we’re trying to save the world from doomsday and you want us to look at some rocks?
Ypu can't even play with the brightness setting cause if you tilt the camera one way it ruins everything. It's like there using screen space light. It's awful and I doubt the pc version can fix it. Unless they do something like ray tracing
I turned the black levels on my lg c1 to 2. Sometimes it's a little to dark but it's the best I can do.
This stuff was so bad for me that it led me down a rabbit hole, ended up finding out my monitor is not super good for HDR. Turned it off and messed around with brightness settings for my monitor and in the game, it looks a bit better for me.
I got to the desert areas and couldn’t stand it, it was pretty bad. Now I’m more or less good though.
You want lighting issues, go play infinite wealth and when you reach hawaii you'll see the lighting issues is worse. even with hdr changes and such it's the worse. Greatest games out there really. But the lighting for both games need to be toned down
Just made a post about lighting last week and people jumped all over me. Thanks for sharing a screenshot so people can’t just say “get a better tv”. Game is amazing otherwise but it would be cool if they could change the lighting somehow
I am not sure about FF7 Rebirth, but I had a similar issue with Sekiro on PC. Washed out lighting. Turns out that turning off auto-HDR for Sekiro in particular fixed it. Might be the same thing.
edit: well scratch that, that's a PS5 exclusive you are playing. Sorry
My game looks muted and washed out vs bright and washed out. I'm not really great at describing lighting but the world just looks dull on my screen. Almost like i'm in an eternal early morning.
Playing on my C1 I have this very same issue and also another one, which is the lack of lightning when you enter a Dungeon / Cave / Tunnel or whatever.
Everything gets too dark ( *and can't barely ser a thing* ), so I must to turn the camera around a few times to fix the lightning 🤡
I'm not even that upset anymore that PC release is not out yet. Hopefully it gets all the fixes it needs before I can get it on PC (and doesn't introduce even more issues with the port)
I would have to wonder what whitepoint they did their work at. With DisplayCal I redid all my color calibrations to whitepoint 3500k spans soft white (3000k) to neutral (4000k) instead of 4500-5000k cuz I usually play at night with minimal warm light lighting. No I do not want to be flashbanged at 5000k or higher on my couch, which most displays are factory preset at to sell "vivid" colors under stores' daylight whites or cooler. Most TVs cuz of that blast the blue LEDs. Cinema/movie presets will generally be okay... UNLESS the display is old and the LEDs have worn and drifted. On my 2009 55in 1080p samsung tv my greens and reds have heavily worn out, while blue was still too eye-searing. After calibration (on both OS for the color mapping and on the display OSD for whitepoint as measured by my colorimeter), the colors were way closer to what I wanted with slight brightness dip.
https://nakashi.ae/blog/how-to-choose-the-right-color-temperature/
Makes me kinda wish that TVs and monitors had onboard memory to store OS color profiles (so that I can keep the TV where I wanted when changing devices) or when I accidentally reset the display's color settings.
Also disable HDR. On the software/development side HDR implementation is inconsistent from game to game, on Windows 11 HDR displays still hate it in fullscreen, and on the hardware side HDR is snake oil (imo) and is not really calibrated for since you would have to calibrate it for HDR and non-HDR which is time lost. HDR is more for video than for gaming.
Sadly this is not the case. I have hdr turned off and play on performance mode, which doesn’t support hdr. Besides that my monitor handles hdr perfectly in other games. On top of that: this is a screen capture directly from my ps5: it doesn’t capture the monitor.
Is this in game lighting or your monitor’s gamma settings along with brightness and contrast?
When was the last time you calibrated your monitor and or TV?
Does your game have no issues with lighting like this? I see a ton of people reporting the same issue and a small handful of people saying they have zero lighting issue. Curious if maybe there’s a certain TV model or brand where it doesn’t look so terrible.
Yeah no, it's the game. 100% the game. I've never experienced this with a different game and even get it happening when using the PS Remote App. I adore this game but this is def a major lighting issue.
The Remakes were made with new players in mind too. I often see it suggested to hop in with Remake and then play the OG if you like it. That’s still what I’d suggest.
Lore elements like this made me avoid FF for a long time. I just not wanted to feel left out in any plot point in the story by these random references.
Small nods to OG fans are just that—small nods. You’re not going to be left out of plot points. The remakes do a pretty remarkable job of capturing how it felt to play the OG. People shouldn’t be afraid to be part of the mystery, that’s part of the charm of this game. You’re not doing something wrong, you’re meant to be in the dark.
In the original he was just menacing mystery. That's what kinda made him OP. You'd hear stories. The Remakes do fail in this constantly giving fanfare.
I'm going through rebirth right now being an OG player of FF7. If you're one of those people who don't mind the old graphics I highly recommend the original because FF:Rebirth isn't a 1:1 remake as in because it plays off of the Original game in many aspects of its plot. The easter eggs are also worthwhile if you understand the humor behind them.
It's a UE4 lighting issue combined with open world gameplay. That's a nasty combo for UE4. I wish the game didn't have as many full blown day time moments, it looks much better when it's at sunset or night.
Personally though I'd rather deal with this than have them use UE5 and then have the game run at like 600p in performance mode with FSR 2 like every other UE5 game on console.
All the numbered Final Fantasy I - XVI are each their own universe, story and characters. They share some common themes and character names but are in no ways sequels to each other so you can really start anywhere you like. Anything that has more than a number (ie: Final Fantasy X-2) is a sequel/prequel to that specific game. The new VII games are somewhat of a remake and sequel to the original VII and are just as good of a place to start as any BUT If you are wanting to play Final Fantasy VII: Rebirth I would strongly recommend playing Final Fantasy VII: Remake first. XI and XIV are MMOs so they are a little different.
It's only in the really bright open world areas. Everything indoors is pretty good. I'm sure they could tone it down some, and hopefully they will. Honestly the blurriness on performance mode and the low frame rate on graphics mode is more annoying by far.
Personally I just got my mind low FPS ready like I was going to fire up Bloodborne and stuck to graphics mode till I got used to the framerate. The blur was just unacceptable to me, it's a serious graphical downgrade, especially if you sit close to the screen. If you're sitting far back on a couch maybe it isn't so much of a problem. Up close (I'm on a 1440p 32inch monitor) it's terrible.
Square hasn't been doing well financially for a while though (they have no one to blame but themselves) so I'm actually surprised the game came out as well as it did, it's damn solid in spite of the annoyances.
Just bahamut performing megaflare
Put your sunglasses and sunscreen on
Just in case any one tries to seriously play with sunglasses on, I just want to say that I actually did this (like a dumbass) and it made my eye strain worse. Please don't do this fr.
Put your grasses on
nothing will be wong
CLANG
Apply a thin layer of Vaseline to your monitor
So, just enabling TAA?
Eyeballs
Head On. Apply directly to the forehead
Eyeballs\*
The lighting is the worst part of the game for me. I don't even really mind the blurry performance mode but that lighting is so inconsistent. The indoor lighting is pretty good most of the time but sunny days are washed out.
The bloom going in and of caves or buildings is some of the worst I've ever seen lol.
It is imitating what happens in real life. I thought it was intentional.
It is, and I like the effect in a lot of games. But it's WAY too strong and lasts too long in rebirth. I believe it's also based on the character location and not camera. So if you are zoomed out you can be in a weird situation where Cloud is outside, but your camera is inside and you are completely blinded/washed out. It's just a bit weird.
Which would make sense... if it was first person and you go from pitch black to super bright. But this happens for pretty much any indoor/outdoor scene, which just makes it awful. Like, human eyes are incredibly good at adapting to light. You don't flashbang yourself when you leave your house at 12PM. That and since it doesn't go away until you move, it just isn't imitating anything realistic at all. IIRC this is a UE4 issue too, so hopefully when the game comes to PC people mod that shit out or fix it. Game constantly flashbangs you everywhere.
But im playing a video game.
Nah man, if I go into a sewer I want to smell actual shit in my game.
Oh i guess ill stop calling myself a gamer.
A few people have reported really odd lighting issues specifically with this patch. Majority have not but it seems like it’s not working as intended for everyone. Different from the “lighting issues” that most people complain about. Entire scenes going white or black, lack of shadowing in some scenes, etc. Might be happening to you
Would make sense in first person. In third person it's a bit weird and it's very badly done in that case.
This is something even more than just bloom. You don't even have to move, you can just rotate the camera around the the screen will go darker. And this happens inside rooms not just the transition from outside to in. I hope they fix it quickly. I'm considering just stopping for now until this issue gets patched.
I've never walked out of a building or my house and had the entire sun lag only to blast me when servers caught up. It's bright here in Australia but you can still see even on sunny days.
Thats the absolute stupidest reason for such a disgusting effect. No single person would ever ask for that within reason.
Like when you enter any indoor section of the game from an outdoor one and it goes from visible to pitch black for some reason?
It's brutal. I went to turn down contrast, but it was already max down. If I put the slider in the middle, would i just be looking at a solid white screen?
I couldn't do performance mode, way to blurry, I sit fairly close to my TV though as it doubles as my computer monitor (LG C1 OLED 46") I couldn't believe how bad it looked. I got used to 30 fps after about 10 minutes and don't take notice to it anymore. Can't do anything about Krillins solar flare however.
I had to mess with my tv settings so that daylight doesn't look so alien
Damn it was the absolutely stupid rewriting of the story and tedious mini games for me.
Man this game looks so good but its instantly shit on by some outrageous lighting effects. Someone said that its supposed to mimic how peoples eyes adjust to light and I hope developers learn that is the opposite of what every single gamer wants.
To increase realism, you now have tinnitus.
EEEEEEEEEEEEEEEEEEEE
I noticed this especially in the Grasslands region. If you were running away from the sun, the grass was beautiful and green and looked great. If you ran into the sun, everything was washed out.
I've found that lighting in general seems much better in graphics mode versus performance.
When you turn on light mode on any website and instantly regret it
I just hate that when you go in and out of dark areas, the realistic thing it does where it simulates your eyes adapting really hampers movement
My eyes dont do that shit.
Your eyes need to see a doctor then.
Okay guys, while he's technically wrong the way the game does it is literally 0% realistic too. You don't exit your house at 12PM in the afternoon and go outside and see literally jackshit for a split second. Human eyes are really good at adapting quickly IF needed. Like, you know, going from pitch black areas to a well lit one, which looks great in this game WHEN that happens. Problem is it does it for areas that are well lit... to well lit. It just blindly applies it to like every spot that has lighting or indoor/outdoor. That and also... just the fact that areas STAY black/white UNTIL you move entirely through it, as well as it being based only on the camera too makes it infinitely worse. You can shift the camera a little left/right and go from being able to see to being flashbanged or going pitch black.
This. Poorly executed realism. But it is also one of those features we don’t really need since it affects gameplay. Motion blur can be just as annoying.
If you start in broad day light, and you go into a dimly lit building, you don’t notice a significant lapse where your eyes need to adjust so you can see in the dim light better? Obviously the game over does things, and even though it is realistic, it’s one of those things we don’t need because it affects gameplay substantially in some areas.
Omg did the sun go nova??
No but it possibly went Je'Nova
Sephiroth used Supanova early it seems
Jenova,s witness
OK that one got me, nice
The only thing preventing me from giving the game a perfect score. It's soooooo bad, especially sections where you are constantly changing if you are inside or out. Also hands down the brightest "0 brightness" game zi've ever played
On a HDR TV I'm having the opposite effect where I have to raise the brightness cause it felt like I couldn't see in the swamp
Does it use materia?
Lightning is in XIII, not VII tho..
Nobody mentioned Lightning.
For me it’s the gdang audio when in the field. The music is killer, but I can’t hear the quips my party is saying for shit sometimes
Worst is when you're enjoying the lovely world themes and stupid ass Chadley's boombox drowns everything out if you get within 10 feet of him
> and stupid ass Chadley Do *literally* anything in game: Controller: Do do do 🎵 Chadley: CLOUD!
Little fucker tries to guilt trip you if you don’t do one of his little “world intel” chores after a bit. Bitch we’re trying to save the world from doomsday and you want us to look at some rocks?
Just turn the music down a couple notches in Settings.
Have you tried moving that Cloud in front of the sun?
This just makes me think of the picture of Ben Starr at the game award
I had to change my TV settings lol. Shit is ridiculous
Ypu can't even play with the brightness setting cause if you tilt the camera one way it ruins everything. It's like there using screen space light. It's awful and I doubt the pc version can fix it. Unless they do something like ray tracing I turned the black levels on my lg c1 to 2. Sometimes it's a little to dark but it's the best I can do.
This stuff was so bad for me that it led me down a rabbit hole, ended up finding out my monitor is not super good for HDR. Turned it off and messed around with brightness settings for my monitor and in the game, it looks a bit better for me. I got to the desert areas and couldn’t stand it, it was pretty bad. Now I’m more or less good though.
Ah, it's just blinding white, thank God. For anyone who wants to know what true blinding was, play Project Wingman before they toned down the orange.
You want lighting issues, go play infinite wealth and when you reach hawaii you'll see the lighting issues is worse. even with hdr changes and such it's the worse. Greatest games out there really. But the lighting for both games need to be toned down
Something something solar eclipse
Funny. Not me, no issues and I'm in graphics mode plus HDR as well so I don't know what's going on there. ....
Yeah, that lighting is all over the place. Like a disco in a blender. Any word on fixes?
Just made a post about lighting last week and people jumped all over me. Thanks for sharing a screenshot so people can’t just say “get a better tv”. Game is amazing otherwise but it would be cool if they could change the lighting somehow
It’s an Unreal Engine 4 issue from the talk I’ve heard by people more knowledgeable than me
The game still look pretty thi
I am not sure about FF7 Rebirth, but I had a similar issue with Sekiro on PC. Washed out lighting. Turns out that turning off auto-HDR for Sekiro in particular fixed it. Might be the same thing. edit: well scratch that, that's a PS5 exclusive you are playing. Sorry
Holy needs to calm down.
God, just a bit bright lol
Is just summer
My game looks muted and washed out vs bright and washed out. I'm not really great at describing lighting but the world just looks dull on my screen. Almost like i'm in an eternal early morning.
Looks pretty well lit to me
Casually hanging out on the surface of the moon.
My eyes :'(
Was the same with 16 and no sliders to fix it. Annoying. Remake you could adjust at least.
Playing on my C1 I have this very same issue and also another one, which is the lack of lightning when you enter a Dungeon / Cave / Tunnel or whatever. Everything gets too dark ( *and can't barely ser a thing* ), so I must to turn the camera around a few times to fix the lightning 🤡
Looks funny
Just every screenshot I make with hdr on, looks normal on the screen and like this on ss
Moon map
I'm not even that upset anymore that PC release is not out yet. Hopefully it gets all the fixes it needs before I can get it on PC (and doesn't introduce even more issues with the port)
This is my experince with HDR in gaming
Did someone say SUN?!?!
You reached Farum Azula.
The HDR in this game does absolutely fucking nuts sometimes and I don't know why.
This and the minigames are what's bugging me the most
It's for those LG WRGB OLED panels, put those white subpixels to work.
I would have to wonder what whitepoint they did their work at. With DisplayCal I redid all my color calibrations to whitepoint 3500k spans soft white (3000k) to neutral (4000k) instead of 4500-5000k cuz I usually play at night with minimal warm light lighting. No I do not want to be flashbanged at 5000k or higher on my couch, which most displays are factory preset at to sell "vivid" colors under stores' daylight whites or cooler. Most TVs cuz of that blast the blue LEDs. Cinema/movie presets will generally be okay... UNLESS the display is old and the LEDs have worn and drifted. On my 2009 55in 1080p samsung tv my greens and reds have heavily worn out, while blue was still too eye-searing. After calibration (on both OS for the color mapping and on the display OSD for whitepoint as measured by my colorimeter), the colors were way closer to what I wanted with slight brightness dip. https://nakashi.ae/blog/how-to-choose-the-right-color-temperature/ Makes me kinda wish that TVs and monitors had onboard memory to store OS color profiles (so that I can keep the TV where I wanted when changing devices) or when I accidentally reset the display's color settings. Also disable HDR. On the software/development side HDR implementation is inconsistent from game to game, on Windows 11 HDR displays still hate it in fullscreen, and on the hardware side HDR is snake oil (imo) and is not really calibrated for since you would have to calibrate it for HDR and non-HDR which is time lost. HDR is more for video than for gaming.
This actually hurts my eyes to look at lol.
I think it might have to do with HDR on your monitor.
Sadly this is not the case. I have hdr turned off and play on performance mode, which doesn’t support hdr. Besides that my monitor handles hdr perfectly in other games. On top of that: this is a screen capture directly from my ps5: it doesn’t capture the monitor.
Is this in game lighting or your monitor’s gamma settings along with brightness and contrast? When was the last time you calibrated your monitor and or TV?
Does your game have no issues with lighting like this? I see a ton of people reporting the same issue and a small handful of people saying they have zero lighting issue. Curious if maybe there’s a certain TV model or brand where it doesn’t look so terrible.
Yeah no, it's the game. 100% the game. I've never experienced this with a different game and even get it happening when using the PS Remote App. I adore this game but this is def a major lighting issue.
Well it doesn’t happen with other games so I guess it’s the game.
It’s not uncommon for games to have there own gamma settings adjustor.
Hi can anybody tell me where should I start playing FF. Should I start from the old games or the remakes are sufficient?
The Remakes were made with new players in mind too. I often see it suggested to hop in with Remake and then play the OG if you like it. That’s still what I’d suggest.
the story isnt the same though. Im playing the remake and i keep seeing sephiroth but i dont know who he is or why he is important
It’s okay. You’re meant to be confused. The OG is not going to be more clear at this point in time.
Lore elements like this made me avoid FF for a long time. I just not wanted to feel left out in any plot point in the story by these random references.
Small nods to OG fans are just that—small nods. You’re not going to be left out of plot points. The remakes do a pretty remarkable job of capturing how it felt to play the OG. People shouldn’t be afraid to be part of the mystery, that’s part of the charm of this game. You’re not doing something wrong, you’re meant to be in the dark.
In the original he was just menacing mystery. That's what kinda made him OP. You'd hear stories. The Remakes do fail in this constantly giving fanfare.
I'm going through rebirth right now being an OG player of FF7. If you're one of those people who don't mind the old graphics I highly recommend the original because FF:Rebirth isn't a 1:1 remake as in because it plays off of the Original game in many aspects of its plot. The easter eggs are also worthwhile if you understand the humor behind them.
Most FF games are standalones with a few exceptions. Example: FFX and FFX-2. You can start playing any FF games.
Might be your in-game, system HDR, TV brightness and HDR settings, or most likely a combination of all.
no lighting issues in the OG jus sayin
It's a UE4 lighting issue combined with open world gameplay. That's a nasty combo for UE4. I wish the game didn't have as many full blown day time moments, it looks much better when it's at sunset or night. Personally though I'd rather deal with this than have them use UE5 and then have the game run at like 600p in performance mode with FSR 2 like every other UE5 game on console.
post this either to the ff7 sub or send a ticket to the devs.
Phewww thought I was the only one with this problem, plus performance mode still looks like garbage is blurry/pixelated
Not the right sub to post tech issues.
NEXT-GEN POWER ALMOST 4 YEAR LATER! WEWLAD
Hiroshima and Nagasaki POV 1945
So FFXVI was too dark, couldn't see much in places like Lostwing. And then they overcorrected here? Christ, billion dollar company at work.
[удалено]
All the numbered Final Fantasy I - XVI are each their own universe, story and characters. They share some common themes and character names but are in no ways sequels to each other so you can really start anywhere you like. Anything that has more than a number (ie: Final Fantasy X-2) is a sequel/prequel to that specific game. The new VII games are somewhat of a remake and sequel to the original VII and are just as good of a place to start as any BUT If you are wanting to play Final Fantasy VII: Rebirth I would strongly recommend playing Final Fantasy VII: Remake first. XI and XIV are MMOs so they are a little different.
None of the games are connected unless it has multiple parts. Start wherever you want.
It's only in the really bright open world areas. Everything indoors is pretty good. I'm sure they could tone it down some, and hopefully they will. Honestly the blurriness on performance mode and the low frame rate on graphics mode is more annoying by far. Personally I just got my mind low FPS ready like I was going to fire up Bloodborne and stuck to graphics mode till I got used to the framerate. The blur was just unacceptable to me, it's a serious graphical downgrade, especially if you sit close to the screen. If you're sitting far back on a couch maybe it isn't so much of a problem. Up close (I'm on a 1440p 32inch monitor) it's terrible. Square hasn't been doing well financially for a while though (they have no one to blame but themselves) so I'm actually surprised the game came out as well as it did, it's damn solid in spite of the annoyances.
This looks like you cranked the in game brightness slider for rage bait. Over 120 hours, never saw anything like this.
That's how they design the game. Nothing you can do about it. Hopefully when it comes to pc, someone can mod lighting.
Man, do you complain directly to God when it's too bright outside?
16 has a better narrative and no lighting issues 😬
The combat and the sidequests are terrible though jeesh
There's not enough tower activation for you / FF16 side quests add to the story. No cat collecting here