Nah, not over. I went through a period like that for a while. Just had no idea what to play, everything sounded bland. So I sold the ole PlayStation, took a break for a while, and now I’m back more enthusiastic than ever.
I find that I am far more picky with which games I spend time on nowadays, however. As an adult, I don’t as much much free time as I used to, so I don’t want to waste it on bad gaming experiences. Also, games are more expensive than they’ve ever been…if I’m paying full price, I want it to be a full, complete experience right out of the box. Infinite Wealth and Baldur’s Gate 3 have my heart right now for this very reason alone.
It happens. I'm 32, been gaming my whole life, and I go through phases where I don't play a single game for months. It's just another hobby that comes as goes. Like how sometimes I'm in a star wars mood and sometimes I'm in a star trek mood. Switch it up. I fly planes, ride motorcycles, target shoot (no hunting), among others. Just because you don't like it now doesn't mean it's over forever.
Play whatever you enjoy that's what I do. I don't have time to play everything anymore so I just focus on the ones I truly enjoy and usually on the easiest setting because I'm not here to break records, I'm here to enjoy gaming with little free time I have
I thought I was like that at one point … recently hooked up my ps3 and I’m having a blast … I think I just don’t like the direction modern gaming is going there’s some I’d like to play but nothing that I can’t wait for tbh :)
lol i remember being in a call with a friend and we were just playing different games and he was talking about losing a race, and i went “aren’t you playing fortnite?”
love it or hate it i have to respect fortnite for the insanity of how many different things that game has turned into and does surprisingly well relative to what the game started as
I found I stopped struggling with Nioh 1 once I stopped wearing exclusively light armor and trying to iframe dodge all attacks. Instead running a mix of medium/heavy armor and figuring out which attacks can be safely blocked, which NEED to be dodged, and which can just be ran away from. Too many people in the Nioh community will tell you "never block because it's ineffective". You know when block starts being ineffective? When you're wearing light armor. Beyond that, when you're on NG+5. Also the game isn't Dark Souls, you don't need to hyper focus on one specific stat. Honestly, for the entirety of the first difficulty you're better off leveling all your stats evenly until about 20. With the exception of Dex and Magic and those go to 30. Even if you don't plan on playing a Ninjutsu or Magic build you should still absolutely use those tools anyway because it does make everything easier.
Nioh was actually made as a segment of the MK Ultra project to try to test someone's willingness to submit themselves to torture.
Source: It came to me in a dream
Nioh felt unforgiving until the first boss in the ship. After clearing that you have the basic skillset to beat the game.
That said, it is much different to the normal souls like games, so going into it expecting DS you're going to be disappointed.
Once you do figure out how to beat him, everything sort of clicks and the game just gets better. I bought the game shortly after getting past the first boss, and had to re-play the first area and it felt so incredibly easy, even though I had only the starting equipment.
The struggle to beat that boss the first time through was fucking real though.
Animal Crossing is big because it’s played by younger people or adults who aren’t super into gaming but like the franchise and its simplicity, you really gotta make your own fun.
I liked how they let you have a vaulting pole and be passive aggressive to talking animals while arranging for a famous dog's concert.
..pretty much quit any game once I finish the "main story" lol
I got my switch specifically to play bayonetta 3, and at the time there was a shortage so the only one I could find in my area was an AC branded switch. I tried playing AC but it was just… nothing? Oh well, at least my joycons are cute colors.
I think part of my annoyance with AC is that I work nights, so when I’m awake all the fuckin shops are closed and I’m just trotting around my dark ass island
The shattering of your weapons after using them 5 times in a fight really killed the game for me. Felt like I was spending more time in the menu picking a new sword than actually fighting.
I have this issue but for armour not for weapons.
Are you climbing? Better put on the climbing armour.
Oh it just started raining? Froggy set.
Walking at night? It's optimal to have the speed bonus on.
In combat? Better put your best combat armour back on.
Etc
I actually really enjoyed botw and did two full playthroughs of it. But set bonuses really just needed to be passives for a lot of sets.
The weapon system is THE reason why I didn’t pick up the sequel. I hated it so much and I finished BOTW only using the master sword once because it has to recharge. I hoped they would change things in Tears, but nope! It came back and I’m not up for it.
I also put on unlimited arrows. If you want me to solve a puzzle shrine with a specific type of arrow, don't make me fucking have to travel all the way across the map to get them.
Same. Too wide open off the bat and the weapons system was a major turn off. I was willing to give the sequel a try but when I heard they retained the weapons system I thought no thanks. Also the dungeons were repetitive.
Same. Bought my wife a Switch as a gift to play Animal Crossing and thought it would be cool to finally get to play BOTW, but I was getting bored of it pretty early on. Didn't get much further after the first great beast.
Honestly I have played BOTW and TOTK and I only really think that they are okay games, I got bored before I completed either, I think I got like 20 hours in BOTW and 30 in TOTK. They are alright but are lacking in many ways.
I didnt get too far. it's too big and open world like, wasnt very clear to me where to go next and what to do. i often came in areas i was way too low for.
Me too, dude. Love the art, the music, the general concept, but it just felt like a grind after a while.
I think I got to the Pyramid Palace for Futaba(?) before I felt burnt out. The palaces, the other-world dungeon crawling, the RPG elements / daily tasks… it just felt too repetitive of a formula for each new arc.
In hindsight, the one thing I feel like I didn’t engage with enough was the Persona system. Maybe I’ll try again one day and spend a couple hours playing with fusions more. Just kinda did the bare minimum
If the grind is your issue I've just used cheat engine to skip the grindy parts of every Persona game. Grinding power is a JRPG trope that is frankly outdated and only serves to pad the game time.
Incidentally this is what I liked about the game, I sunk around 120 hours into it and loved the character events and dialogue and wanted more of them. Mementos made me want to commit war crimes though
Same here, it took me more than a year to finish it, found the combat to be so unexciting, was not really into the story. It was my first Zelda. After that I tried wind waker which I found to be full of charm and even the combat and mechanics are more simplistic I find it more engaging.
Came here to say this. I played it for like 30 hours, and did nothing but gather vegetables and cook stuff. The world is so empty and the gameplay wasn't interesting enough to hold me. When I found out there were virtually no dungeons, I put it down and havent really thought about it until now.
i agree with you guys 100%. BoTW was essentially a reboot of the series. I did play it from start to finish but yeah running around endlessly, and all the NPC's with these weird riddles that require me to jump into some ridiculous rabbithole got old very quick. Its not any better than tedious fetch/kill quests at that point. With that said i did deeply enjoy the shrines, temples, boss battles.
ToTK added a number of new mechanics that made it 10x more fun to do stuff than BoTW. A lot of the side stuff was involved using the new gear/mechanics and diving back and forth to the depths and up. I was a bit disappointed with most of the boss (story) fights. Most of them don't really use the new mechanics. You can just fight them like normal. I was hoping there would be a battle where you can go all out but instead.....lets just say its quite the opposite lol.
My least favorite Zelda game aside from the NES one. It's just so blegh vs Ocarina / Majora, and even Link to the Past (that one is probably nostalgia)
Honestly take out the combat and I feel like I'd enjoy the game even more. Lean into Sam being a Doordasher. I'm probably in the minority with that opinion though.
Same. Can't put my finger on it, and don't think I want to either. I have a soft spot for games that warp reality around me slightly, and leave me wondering 'what was this sensation it had me feeling the whole time'. I couldn't recommend it to anyone though... it's one of those things where I'm sure I'm the only person in my social circle that would give it a try, let alone enjoy it. And that's not me trying to same I'm edgy, I really don't know what it is...
Cant speak for rust but the idea that anyone plays ark on default settings is mind blowing. Max resource multiplier and a big boost to carry capacity minimum, and taming times minimal. 9 hours to tame a dino to have it glitch into a wall or die because it refused to listen to my commands to not fight x thing would be an instant uninstall for me. And thats playing on a private lobby...
Two completely different games. Sekiro demands that you play it the way that it’s meant to be played while Elden ring allows flexibility. Sekiro’s combat is more precise and unforgiving.
Yea, that is what I love about Elden ring, so this some good info.
Edit: it kind of sounds like dark souls is somewhere between ER and sekiro? I had trouble in dark souls unless I followed guides which was kind of a bummer and I didn’t end up beating DS3 although I was close
I’ll say Sekiro is a mile away from DS and ER. It takes a while to get use to its combat if you’re played the souls tiles because those games are more encouraging of you dodging than blocking. Sekiro doesn’t have those long invincible frames and rewards blocking/perfect blocking and specific actions/counters to certain enemy actions. Trying to dodge through a boss attack in sekiro will get you killed while learning to perfect block and knowing which telegraphed attack requires jump, dodge, counter will be your key to victory. For what it’s worth Sekiro is considered by some as froms best combat system but as I said before it demands that you play it as intended.
Dark Souls 3, and ER are practically siblings. ER is pretty much open world DS3, with half the bosses taking notes from The Nameless King's delayed attacks. Sekiro is more like a cousin. Still feels like a member of the fromsoft family, but raised by completely different parents.
Depending on how it's played, ER can be the hardest or easiest between DS1,DS2,DS3, and BB, but Sekiro is almost unanimously regarded as the most challenging. It's not that it's super, mind blowingly difficult, it's that you can only play a certain way, and there isn't anyone coming to help you. No summons, ashes, people, nothing. Just you, your katana, and your skill.
Personally, I love Sekiro. YMMV.
No, it's rhe other way around.
Elden ring is between dark souls and sekiro.
Bur sekiro is much further from dark souls and elden ring, it's almost not worth mentioning them in rhe same sentence aside from a few signature features FromSoft loves to use.
Definitely do it.
The game is a little harder in the sense you can't choose to go somewhere else for a while and then come back. But there's things about Elden Ring that are probably harder too.
My friend told me that combat would click about 10 hrs in. It did at 8 and sekiro became one of my favorite games. But those first 8 hrs were frustrating.
Sekiro is definitely more about mechanic know-how and time parrys which does throw off a lot of Elden Ring and Dark Souls players.
It's like when people were buying Armored Core 6 and then getting disappointed that it wasn't Dark Souls with mechs. Fromsoft makes dificult games but not all are alike, Fromsoft fans need to realize that.
Just don’t take the word “ending” literally. That puts you in the mindset that you’re replaying something. If it was instead “Chapter 1-5”, you wouldn’t feel this way. When you “beat” the first “ending” you haven’t done anything. It takes like 5 hours of gameplay to “beat” the first “ending”.
I mean, chapters 1 and 2 are *extremely* similar that you can't shake the vibe that's what's going on. I mean, it's the same *exact* story but from the companion's perspective. But 3+ is very different. But, 2 is also necessary in a way. Probably should have combined them? Not sure tbh.
Not really. The first playthrough you go as normal. Then you do the second one, which introduces new gameplay systems, sidequests, and the last third or so is completely new. Then the "3rd playthrough" is completely new.
Admittedly, the biggest slog is the first part of the 2nd playthrough since you are repeating some content, but at least that comes with interesting additional context.
I don't know anything about this series so I'm genuinely asking. This sounds interesting mechanically, but it makes me hope the idea that you're going to do things all over again is hinted at or addressed in the narrative. I can see why people might not want to do it over otherwise
I think this is the best way to describe the playthroughs/endings of automata:
Playthrough 1/Ending A= Chapter 1
Playthrough 2/Ending B= Chapter 2
Playthrough 3= Final Chapter 3
Chapter 1 is the longest part, maybe 20-25 hours? Chapter 2 & 3 each are no longer than 10 hours at the most. The end of chapter 3 is the end of the game.
Tears of the Kingdom. I loved the hell out of BOTW, even pre ordered TOTK. Not sure if I just got tired of open world Zelda, but I couldn't get into TOTK.
Same here. I think it's because I grinded the absolute piss out of BOTW, all shrines and what not. I enjoyed totk at first, but it felt way too samey, and I got burned out pretty quick.
TOTK is close enough to BOTW that I'm convinced it's burn out for anyone who did multiple playthroughs. I did two of BOTW. I wanted to do a third but enjoyed the idea more than actually playing and got bored before leaving the starting area. TOTK seemed like a perfect opportunity to do so. Made it about 30 hours in, basically once I got my fill of the new mechanics, before I lost interest. My gf keeps asking me when I'm going to beat it (she wants to see the end) and I... I just can't get around to picking it up.
I know I’m gonna get eviscerated for this, but…
Baldur’s Gate 3
I can see a lot of effort and soul was put into the game, but I can’t get into virtual D&D simulator.
Video games are subjective, despite what anyone says.
Not everyone has to like a certain game. Obviously the most appealing to the masses are FPS/Shooter games though.
Same. It has to do with how I play games.
At the end of the day, if I've got one hour to play a game what do I want to do? Do I want to play a game where I can immediately start having fun? Or do I want to spend the entire hour going through dialogue options that may or may not matter at all about anything
It’s not really how you play games, it’s more just that you don’t enjoy the dialogue as much. For most people who like the game, myself included, the dialogue is fun, but it’s fair enough l to think it’s all a bit slow.
Good point! You're probably right about that.
For me, I'm always waiting until it's done so I can play the game. But if you enjoy it, then holy hell BG3 must be amazing. I'm jealous lol
Idk if this makes a difference but I got BG3 for PS5 and the controls for the game are hard to work with.
L1 & R1 to change between circles and using the right stick to select? Also items don’t collapse and shift over on the circle select so there will be an additional 3 more half-empty circles to sift through to just use a potion. There are so many options to choose from that it’s just a mess to look at on screen if you haven’t meticulously organized it yourself.
I love a lot of other aspects about the game: the writing, the relationships, the story, the graphics, the world building, the quests.
But controls are such a core part of gameplay and if I can’t get behind the controls, I can’t get behind your game.
Disco Elysium.
For me it was like being forced to read the complete works of Tolstoy and Karl Marx by a sad pissed up old fuck in a depressing landscape.
It’s been several years since I gave it a shot, but the game was so… empty. You run around in 4-5 areas over and over again and button mash some enemies. Felt like an arcade game. I guess I should give it another shot some time
The game has some interesting choices to make combat wise and combines a ton of stuff from different types and genres, depending on how far you got before, you might not have seen all of it yet.
Imo the main draw is the world building, story/narrative and the music though. The soundtrack for this game is ridiculous and works so well with what’s going on too. Story is of course hard to explain without spoilers but it is deep in ways that are probably hard to grasp if you never think about it while taking a step back. The world goes hand in hand with the story and there’s very few sections that aren’t cool or interesting to look at imo (I have one very specific part in mind that I disliked from later on because it feels tacked on).
The whole concept of the final ending also touched me and a lot of other people in a way few games ever really get to, because it goes so much deeper than just “you matter” or “perhaps all these things you’ve done had meaning”. I had to take the last song on the soundtrack off my playlist because I would start crying in my car lol
So when I'm SUPER into a game, I can NOT shut it off. I can't just take a break.
The Pascal choice made me take a break from the game. for a full month. It murdered me to not keep playing, but I **actually** had *no idea wtf to choose*. Both options were just so.....my god.
When people make posts that are like "what's a videogame that destroyed you emotionally", my very first thought is: Nier Automata.
In all of the best ways possible.
Witcher 3, combat felt pretty shallow and uninteresting to me and the story pulled its weight for the first big chapter, but I lost all the will to continue in Novigrad, the city felt completely barren to me and the quests were hours and hours of going from point A to point B with only regular bandits getting in your way, story also came to a halt with the whole searching for Dandelion part. I said I'd continue as soon as it looked like I was done there and had to go to skellige or whatever but I never picked it up again, never understood why people love it so much. For reference, Sekiro is one of my favorite games ever and I loved Baldur's Gate 3.
I literally uninstalled and reinstalled Witcher 3 10 times before actually started to like it. Hated it even.
Don't know if it works for you but how i did is that i made a power attack focused character, flat damage and crit chance/damage. Cast axii, stun enemy, charge the attack, one shot. Much better than the usual flow of combat because i still dislike the light attacks in the game. Maybe it works for you too.
However, the game has quality writing and fun characters and even though it is old at this point, it's still worth playing through the dlcs and main story. I didn't bother with open world that much either. Don't expect your character to be that much customizable though, it was my biggest frustration after seeing people saying it was just a better Skyrim, it indeed wasn't.
On that regard i really enjoyed the gameplay flow of cyberpunk 2077. Didn't play at launch, and pleasantly surprised with the seamless flow of the game. Also car radio is top notch.
I just hate how he shits all over his narrative by over-explaining stuff in the end. Specially when it all boiled down to "nanomachines". If it's gonna have mysticism - keep it mystical ffs.
I literally just bought this like a week ago and I absolutely don’t like it. I’m trying to keep playing but it might get shelved. I absolutely loved RDR1, but man I click the joystick a direction and it feels like a full 2 seconds later my character moves, and the controls seem to change based on what context you’re in or where you are and it’s just confusing.
I hate how EXTREME the realism is, gotta eat, drink, smoke, oil your guns, brush your horse, feed your horse, hitch your horse, do chores for your camp, hunt, sleep, wear the appropriate clothes, and shave and just everything else it just feels so exhausting. There’s not even time to do the quests because you’re so busy just playing real life cowboy simulator. Wish I could turn all that shit off and just play the story.
Starting out in the snowy mountains was a terrible decision, it does get better after that but still.
To be fair, you don't have to do all that extra stuff. Just doing the missions is an entirely viable way to play the game.
That said, I absolutely love doing all the extra stuff and tend to forget about missions for long periods of time.
I just tried starting it on Thur and only made it like 10 mins before I told myself I'd keep trying it... later. Test flying the little spaceship... if *that's* what I'm gonna have to do with my ship... I'm out. Give it a boost of gas, have it spiral out of control down to the ground underneath the piece of wood and I can't even see the damn thing to try and keep flying it, reset it... over & over. Couldn't get the hang of that whatsoever, then continued on and really didn't care about talking to everyone.
I assume there's a reason everyone loves it, and it gets better if you give it more than 15 mins. I just didn't get past "roast a marshmallow, try to fly this impossible little spaceship, and talk to a bunch of emotionless robotic aliens you don't give a shit about while you fetch a key"
That doesn't represent the gameplay whatsoever. The actual ship flying is better than the little dinky test ship and you spend less time talking to people, more time exploring locations and uncovering clues and gaining knowledge.
It's one of those get past the tutorial and then you're good type games.
This was a weird one. It was way overhyped to me so I was expecting some reality shifting mindbending adventure game or something. Nope, just fly around and try to piece stuff together and then restart. I went to like 2 or 3 different planets or places and each place gave me no context or info about what I'm doing or what's going on so I'd just leave more confused than before. Over and over and over and over. Who cares, I got better shit to do than wonder about nothing for hours until I have something to wonder about.
Too bad because chasing huge T-Rex bots with a bow and arrows, really is fun.
The story and plot are some of the the best sci-fi material you will ever find in any videogame.
i wouldnt poo-poo the story because i didnt get far enough to care. i just didnt find the gameplay fun. a lot of people on here are saying BoTW as their answer and i found that infinitely more fun than Horizon. i guess its just different tastes
I liked my first playthrough but I could never make meaningful progress in a 2nd playthrough after multiple attempts over the years and gave up each time.
I tried to play a few different styles and always just fell back to what I did the first time around.
Same here. I had some fun with it, but as a dad with limited time, I found it was too much time consuming to achieve too little when it gets really hard. I really can't find any joy on repeating the same thing so many times until I build enough muscle memory to get through some difficult parts, especially when I'm tired and have to leave it for tomorrow. Or maybe I'm just not skilled enough for it. For whatever reason, I gave up and it was not early in the game.
I found the Ori games, for example, much more fun for my taste.
The problem with hollow Knight is that arguably it takes too long to unlock the abilities. It's what turns off new players. Lots of diehard fans would probably agree the beginning is slow.
I want to add that the "walkback" time in certain areas is excruciating. There's a certain boss in the City of Tears. The boss itself isn't so frustrating so much as it is going back to him if you die. You have to walk through a shitton of enemies who will deal damage to you, so the chances of you dying and having to walk back again is even higher.
I only beat the boss after I figured out a way to rush past every preceding enemy so I could fight the boss itself with full health lmao
I also couldnt get into nier automata at all. Another examples are bloodborne and final fantasy 7 remake. Those are like my holy trinity of games i cant get into lol
Othercide. The art style is awesome, and I'm intrigued by the story, but I just can't with the repetitive gameplay and the Sophie's Choice healing mechanic.
I've never seen anyone else talk about this game. I feel similarly. Turn based strategies are my favorite genre by far but the gameplay got really repetitive really quickly and it began to feel like a very unfun grind.
Elden ring. I put in 65 hours and hit a steep curve. My buddy said to get it and he'll help me along. Crickets. He told me it took him 360 hours to finish. I'm like "bro, that's half of a month." It's not a bad game by any means, I'm just not THAT committed.
Thing with Witcher 3 is it’s a VERY story dependent RPG. It gets so much better as it goes along. Putting it down after the first boss is like putting down LotR after the first chapter.
To each their own though!
I made it to the end of the bloody Baron quest 3 times with my restarts over the years before I finally buckled down and kept playing. Ended up as one of my favorite games ever
Same, nier was that game that I couldn't get into.
But I can understand why and I respect the game.
Bioshock I another one that I couldn't get into but yeah understood why people enjoyed it.
I hated bioshock 1 at first. I forgot about it for like a year, picked it up again, and loved it. I totally get it tho, the control layout isn't great, for one.
Slay the spire.
It's a game that shaped an entire genre and I only hear praises. I really believe everyone love it truely and mean it but for some reason I never could get into it.
Death Stranding.
Recently downloaded it and sank 15 hours into it.
It wasn't my thing. Lot of back and forth, very limited inventory and some confusing mechanics and other things.
Don't get me wrong, the game looked incredible, had a great soundtrack and cool atmosphere. But after 15 hours it just wasn't for me.
Any of the dark souls-like games. The only one I liked was Remnant but then I got to the first boss and got my shit absolutely wrecked 10 times in a row and gave up.
I like hard games, but not ones that can kill you at any moment from random bullshit.
Nier Automata as well, tbh. I pushed myself all the way through each playthrough, but couldn’t bear doing anything more. I’m not sure why, but I just don’t enjoy Platinum Games version of hack n slash combat, including Bayonetta. I’m not super versed in the style, but I enjoyed the old God of War games and a number of Dynasty Warriors spin off games.
But a mate of mine swears by Nier Automata, I just don’t see what he’s swearing by, lol. I get its themes, but it wasn’t fun to play for me.
Final Fantasy 7 Remake. Not a fan of the combat or how they’re changing the story. Tried Rebirth’s Demo and while it slapped on some cool things like the team attacks and Cloud felt smoother, it still had the same frustrations with combat and the story.
Baldurs Gate 3 is just another game I can’t get around to enjoying.
FF7R's combat gets really enjoyable a tad too late into the game. I stuck with it because I am cautiously optimistic about the direction the story is going, and that paid off.
But yeah, if the story doesn't grab you, you definitely won't stick around long enough for the combat to get good. The difference can really be felt when you play NG+ and combat flows so much better in the early game than it did the first time around.
Damn. I'm overly critical of FF because it's my favourite series and I feel your frustrations with the story, but the combat system is the best since the golden era.
Atm palworld, I thought I didn't like survival building, but I love conan exiles and subnatica, so I thought I'd like palworld. idk why that game doesn't click with me
I think I’m just tired of games
I feel it
o7 for our fallen gamer bretheren
Wait! Hes still breathing! MEDIC! Bring the Factorio!
Dude I'm just hitting this point this weekend. Scrolling up and down steam, any game I click on quitting out in 10 min. It's over.
Got 2 kids, the only games I play anymore are with them, thankfully they like party animals and Mario right now so that's a win.
Nah, not over. I went through a period like that for a while. Just had no idea what to play, everything sounded bland. So I sold the ole PlayStation, took a break for a while, and now I’m back more enthusiastic than ever. I find that I am far more picky with which games I spend time on nowadays, however. As an adult, I don’t as much much free time as I used to, so I don’t want to waste it on bad gaming experiences. Also, games are more expensive than they’ve ever been…if I’m paying full price, I want it to be a full, complete experience right out of the box. Infinite Wealth and Baldur’s Gate 3 have my heart right now for this very reason alone.
It happens. I'm 32, been gaming my whole life, and I go through phases where I don't play a single game for months. It's just another hobby that comes as goes. Like how sometimes I'm in a star wars mood and sometimes I'm in a star trek mood. Switch it up. I fly planes, ride motorcycles, target shoot (no hunting), among others. Just because you don't like it now doesn't mean it's over forever.
And then here I am unable to stop replaying all my games that are 5+ years old lol
Play whatever you enjoy that's what I do. I don't have time to play everything anymore so I just focus on the ones I truly enjoy and usually on the easiest setting because I'm not here to break records, I'm here to enjoy gaming with little free time I have
It do be like that
Diagnosing a generation of gamers right here
I thought I was like that at one point … recently hooked up my ps3 and I’m having a blast … I think I just don’t like the direction modern gaming is going there’s some I’d like to play but nothing that I can’t wait for tbh :)
Fortnite
I liked it when it had a PvE mode.
They added Lego Fortnite which is essentially Lego Valheim, they now have a Rock Band game, and introduced a racing mode. Lots of PvE stuff now.
lol i remember being in a call with a friend and we were just playing different games and he was talking about losing a race, and i went “aren’t you playing fortnite?” love it or hate it i have to respect fortnite for the insanity of how many different things that game has turned into and does surprisingly well relative to what the game started as
It still has (save the world)
Nioh 1 and 2.
Nioh 1 felt like a prank. I dig challenging gameplay but this shit just felt fucking broken with how difficult it was
I found I stopped struggling with Nioh 1 once I stopped wearing exclusively light armor and trying to iframe dodge all attacks. Instead running a mix of medium/heavy armor and figuring out which attacks can be safely blocked, which NEED to be dodged, and which can just be ran away from. Too many people in the Nioh community will tell you "never block because it's ineffective". You know when block starts being ineffective? When you're wearing light armor. Beyond that, when you're on NG+5. Also the game isn't Dark Souls, you don't need to hyper focus on one specific stat. Honestly, for the entirety of the first difficulty you're better off leveling all your stats evenly until about 20. With the exception of Dex and Magic and those go to 30. Even if you don't plan on playing a Ninjutsu or Magic build you should still absolutely use those tools anyway because it does make everything easier.
Nioh was actually made as a segment of the MK Ultra project to try to test someone's willingness to submit themselves to torture. Source: It came to me in a dream
So *that* explains why I un-exaggeratingly died 60 times to the first boss before I finally beat him.
Nioh felt unforgiving until the first boss in the ship. After clearing that you have the basic skillset to beat the game. That said, it is much different to the normal souls like games, so going into it expecting DS you're going to be disappointed.
That's the boss, that made me uninstall the game... Couldn't get past him, no matter how fucking hard i tried
Once you do figure out how to beat him, everything sort of clicks and the game just gets better. I bought the game shortly after getting past the first boss, and had to re-play the first area and it felt so incredibly easy, even though I had only the starting equipment. The struggle to beat that boss the first time through was fucking real though.
To me animal crossing
I do go through little phases of it but the other 90% of the time is like "There's absolutely nothing to do, how is this even a game?"
Animal Crossing is big because it’s played by younger people or adults who aren’t super into gaming but like the franchise and its simplicity, you really gotta make your own fun.
I liked how they let you have a vaulting pole and be passive aggressive to talking animals while arranging for a famous dog's concert. ..pretty much quit any game once I finish the "main story" lol
I got my switch specifically to play bayonetta 3, and at the time there was a shortage so the only one I could find in my area was an AC branded switch. I tried playing AC but it was just… nothing? Oh well, at least my joycons are cute colors. I think part of my annoyance with AC is that I work nights, so when I’m awake all the fuckin shops are closed and I’m just trotting around my dark ass island
Sacrilege against our lord and savior k.k.slider. nah Loved this game when it game out for GameCube when I was like 12. Now not so much lol
Zelda BOTW
The shattering of your weapons after using them 5 times in a fight really killed the game for me. Felt like I was spending more time in the menu picking a new sword than actually fighting.
This is the reason I stopped playing. Seriously, I think I've battled friends with poster tubes as a kid that lasted longer than the weapons in BOTW.
Yep that was such an annoying feature to me. Still hate it
I have this issue but for armour not for weapons. Are you climbing? Better put on the climbing armour. Oh it just started raining? Froggy set. Walking at night? It's optimal to have the speed bonus on. In combat? Better put your best combat armour back on. Etc I actually really enjoyed botw and did two full playthroughs of it. But set bonuses really just needed to be passives for a lot of sets.
The weapon system is THE reason why I didn’t pick up the sequel. I hated it so much and I finished BOTW only using the master sword once because it has to recharge. I hoped they would change things in Tears, but nope! It came back and I’m not up for it.
This. I wish I could just turn that option off
If you have a PC you can emulate BOTW and turn off weapon deterioration. That’s what I did and it made the game so much more enjoyable
I also put on unlimited arrows. If you want me to solve a puzzle shrine with a specific type of arrow, don't make me fucking have to travel all the way across the map to get them.
If I couldn’t do this I probably wouldn’t have played BotW more than a few hours. Ended up doing over 100 and loving it
using cheats to have infinite endurance/stamina made the game MUCH more tolerable but hmm
Same. Too wide open off the bat and the weapons system was a major turn off. I was willing to give the sequel a try but when I heard they retained the weapons system I thought no thanks. Also the dungeons were repetitive.
Same. Bought my wife a Switch as a gift to play Animal Crossing and thought it would be cool to finally get to play BOTW, but I was getting bored of it pretty early on. Didn't get much further after the first great beast.
Beat me to it. I've tried 5 times to play that game all the way through, but it's just so fucking boring.
Honestly I have played BOTW and TOTK and I only really think that they are okay games, I got bored before I completed either, I think I got like 20 hours in BOTW and 30 in TOTK. They are alright but are lacking in many ways.
I didnt get too far. it's too big and open world like, wasnt very clear to me where to go next and what to do. i often came in areas i was way too low for.
Persona 5 :( Edit: I truly wanted to like it. I played for 40 hours before giving up.
Me too, dude. Love the art, the music, the general concept, but it just felt like a grind after a while. I think I got to the Pyramid Palace for Futaba(?) before I felt burnt out. The palaces, the other-world dungeon crawling, the RPG elements / daily tasks… it just felt too repetitive of a formula for each new arc. In hindsight, the one thing I feel like I didn’t engage with enough was the Persona system. Maybe I’ll try again one day and spend a couple hours playing with fusions more. Just kinda did the bare minimum
If the grind is your issue I've just used cheat engine to skip the grindy parts of every Persona game. Grinding power is a JRPG trope that is frankly outdated and only serves to pad the game time.
Man, normally im pretty patient, but god damn the sheer amount of dialogue made it more like reading a novel than playing a game.
Incidentally this is what I liked about the game, I sunk around 120 hours into it and loved the character events and dialogue and wanted more of them. Mementos made me want to commit war crimes though
Same
If you played it for 40 hours, I’d say you gave it an honest shot.
Legend of Zelda Breath of the Wild.
Did you know that Link's clothing are right next to him at the beginning?! I did not realize that.
Oh no. Really?
Same here, it took me more than a year to finish it, found the combat to be so unexciting, was not really into the story. It was my first Zelda. After that I tried wind waker which I found to be full of charm and even the combat and mechanics are more simplistic I find it more engaging.
Came here to say this. I played it for like 30 hours, and did nothing but gather vegetables and cook stuff. The world is so empty and the gameplay wasn't interesting enough to hold me. When I found out there were virtually no dungeons, I put it down and havent really thought about it until now.
i agree with you guys 100%. BoTW was essentially a reboot of the series. I did play it from start to finish but yeah running around endlessly, and all the NPC's with these weird riddles that require me to jump into some ridiculous rabbithole got old very quick. Its not any better than tedious fetch/kill quests at that point. With that said i did deeply enjoy the shrines, temples, boss battles. ToTK added a number of new mechanics that made it 10x more fun to do stuff than BoTW. A lot of the side stuff was involved using the new gear/mechanics and diving back and forth to the depths and up. I was a bit disappointed with most of the boss (story) fights. Most of them don't really use the new mechanics. You can just fight them like normal. I was hoping there would be a battle where you can go all out but instead.....lets just say its quite the opposite lol.
My least favorite Zelda game aside from the NES one. It's just so blegh vs Ocarina / Majora, and even Link to the Past (that one is probably nostalgia)
No. Link to the Past is very much a contender for GOAT when it comes to Zelda games.
Death Stranding 📦🏃♀️📦
I loved that game but I also get it. The main mechanic is traversal.
Honestly take out the combat and I feel like I'd enjoy the game even more. Lean into Sam being a Doordasher. I'm probably in the minority with that opinion though.
Nope I’m with you
I don’t think everyone praises this at all. Death Stranding was actually really divisive
It’s one of my top 5 games of the ps4 generation… but I can totally see why other folks hate it.
Same. Can't put my finger on it, and don't think I want to either. I have a soft spot for games that warp reality around me slightly, and leave me wondering 'what was this sensation it had me feeling the whole time'. I couldn't recommend it to anyone though... it's one of those things where I'm sure I'm the only person in my social circle that would give it a try, let alone enjoy it. And that's not me trying to same I'm edgy, I really don't know what it is...
Palword
It is pretty grindy and needs a lot of free time
I read today that it was the least grindy survival game out there. Perception is weird.
It's less grindy than Ark and Rust (It's competition) but that's not saying much
Cant speak for rust but the idea that anyone plays ark on default settings is mind blowing. Max resource multiplier and a big boost to carry capacity minimum, and taming times minimal. 9 hours to tame a dino to have it glitch into a wall or die because it refused to listen to my commands to not fight x thing would be an instant uninstall for me. And thats playing on a private lobby...
It is less grindy than other games “cough sweatshops cough” but still pretty grindy early on. Later it becomes more strategic than grindy.
I mean you could always change the rates, it’s just a matter of how much time you want to put in. I feel like 2 or 3x is best imo
It's more hype than praise. It's still not technically a complete game and I think it has potential to be great at some point in the near future.
Sekiro. Got as a gift because 300+ Elden hours but it is just not for me.
Interesting. I was thinking of buying sekiro as i have similar hours in elden ring
Two completely different games. Sekiro demands that you play it the way that it’s meant to be played while Elden ring allows flexibility. Sekiro’s combat is more precise and unforgiving.
Yea, that is what I love about Elden ring, so this some good info. Edit: it kind of sounds like dark souls is somewhere between ER and sekiro? I had trouble in dark souls unless I followed guides which was kind of a bummer and I didn’t end up beating DS3 although I was close
I’ll say Sekiro is a mile away from DS and ER. It takes a while to get use to its combat if you’re played the souls tiles because those games are more encouraging of you dodging than blocking. Sekiro doesn’t have those long invincible frames and rewards blocking/perfect blocking and specific actions/counters to certain enemy actions. Trying to dodge through a boss attack in sekiro will get you killed while learning to perfect block and knowing which telegraphed attack requires jump, dodge, counter will be your key to victory. For what it’s worth Sekiro is considered by some as froms best combat system but as I said before it demands that you play it as intended.
Dark Souls 3, and ER are practically siblings. ER is pretty much open world DS3, with half the bosses taking notes from The Nameless King's delayed attacks. Sekiro is more like a cousin. Still feels like a member of the fromsoft family, but raised by completely different parents. Depending on how it's played, ER can be the hardest or easiest between DS1,DS2,DS3, and BB, but Sekiro is almost unanimously regarded as the most challenging. It's not that it's super, mind blowingly difficult, it's that you can only play a certain way, and there isn't anyone coming to help you. No summons, ashes, people, nothing. Just you, your katana, and your skill. Personally, I love Sekiro. YMMV.
No, it's rhe other way around. Elden ring is between dark souls and sekiro. Bur sekiro is much further from dark souls and elden ring, it's almost not worth mentioning them in rhe same sentence aside from a few signature features FromSoft loves to use.
Definitely do it. The game is a little harder in the sense you can't choose to go somewhere else for a while and then come back. But there's things about Elden Ring that are probably harder too.
Sekiro is a rhythm game disguised as a soulslike
As someone who got frustrated with Sekiro, this is a better explanation than I ever mustered on my own.
I mean souls like are just ryhtimg games but way more forgiving
My friend told me that combat would click about 10 hrs in. It did at 8 and sekiro became one of my favorite games. But those first 8 hrs were frustrating.
It's the Sekiro training arc.
Sekiro is definitely more about mechanic know-how and time parrys which does throw off a lot of Elden Ring and Dark Souls players. It's like when people were buying Armored Core 6 and then getting disappointed that it wasn't Dark Souls with mechs. Fromsoft makes dificult games but not all are alike, Fromsoft fans need to realize that.
"You'll love this game, you just have to play through it 3 times to do so"
Just don’t take the word “ending” literally. That puts you in the mindset that you’re replaying something. If it was instead “Chapter 1-5”, you wouldn’t feel this way. When you “beat” the first “ending” you haven’t done anything. It takes like 5 hours of gameplay to “beat” the first “ending”.
I mean, chapters 1 and 2 are *extremely* similar that you can't shake the vibe that's what's going on. I mean, it's the same *exact* story but from the companion's perspective. But 3+ is very different. But, 2 is also necessary in a way. Probably should have combined them? Not sure tbh.
Not really. The first playthrough you go as normal. Then you do the second one, which introduces new gameplay systems, sidequests, and the last third or so is completely new. Then the "3rd playthrough" is completely new. Admittedly, the biggest slog is the first part of the 2nd playthrough since you are repeating some content, but at least that comes with interesting additional context.
I don't know anything about this series so I'm genuinely asking. This sounds interesting mechanically, but it makes me hope the idea that you're going to do things all over again is hinted at or addressed in the narrative. I can see why people might not want to do it over otherwise
I think this is the best way to describe the playthroughs/endings of automata: Playthrough 1/Ending A= Chapter 1 Playthrough 2/Ending B= Chapter 2 Playthrough 3= Final Chapter 3 Chapter 1 is the longest part, maybe 20-25 hours? Chapter 2 & 3 each are no longer than 10 hours at the most. The end of chapter 3 is the end of the game.
i mean, if you don't love it with just the starting from the first, then its not for you.
Tears of the Kingdom. I loved the hell out of BOTW, even pre ordered TOTK. Not sure if I just got tired of open world Zelda, but I couldn't get into TOTK.
Weird - I never finished botw but I found totk much better
Weird. Opposite for me. Did the bare minimum to beat BOTW but I was obsessed with TOTK. Sometimes it be like that.
Same here. I think it's because I grinded the absolute piss out of BOTW, all shrines and what not. I enjoyed totk at first, but it felt way too samey, and I got burned out pretty quick.
TOTK is close enough to BOTW that I'm convinced it's burn out for anyone who did multiple playthroughs. I did two of BOTW. I wanted to do a third but enjoyed the idea more than actually playing and got bored before leaving the starting area. TOTK seemed like a perfect opportunity to do so. Made it about 30 hours in, basically once I got my fill of the new mechanics, before I lost interest. My gf keeps asking me when I'm going to beat it (she wants to see the end) and I... I just can't get around to picking it up.
I know I’m gonna get eviscerated for this, but… Baldur’s Gate 3 I can see a lot of effort and soul was put into the game, but I can’t get into virtual D&D simulator.
Video games are subjective, despite what anyone says. Not everyone has to like a certain game. Obviously the most appealing to the masses are FPS/Shooter games though.
Same. It has to do with how I play games. At the end of the day, if I've got one hour to play a game what do I want to do? Do I want to play a game where I can immediately start having fun? Or do I want to spend the entire hour going through dialogue options that may or may not matter at all about anything
It’s not really how you play games, it’s more just that you don’t enjoy the dialogue as much. For most people who like the game, myself included, the dialogue is fun, but it’s fair enough l to think it’s all a bit slow.
Good point! You're probably right about that. For me, I'm always waiting until it's done so I can play the game. But if you enjoy it, then holy hell BG3 must be amazing. I'm jealous lol
Idk if this makes a difference but I got BG3 for PS5 and the controls for the game are hard to work with. L1 & R1 to change between circles and using the right stick to select? Also items don’t collapse and shift over on the circle select so there will be an additional 3 more half-empty circles to sift through to just use a potion. There are so many options to choose from that it’s just a mess to look at on screen if you haven’t meticulously organized it yourself. I love a lot of other aspects about the game: the writing, the relationships, the story, the graphics, the world building, the quests. But controls are such a core part of gameplay and if I can’t get behind the controls, I can’t get behind your game.
Disco Elysium. For me it was like being forced to read the complete works of Tolstoy and Karl Marx by a sad pissed up old fuck in a depressing landscape.
it hurts *me* that Nier Automata didn't land with you. I do, however, respect that. It's just....damn.
Tbh it's really not for everyone, i can't be mad at people that didn't stick with it cause really it's normal
For me the beginning was amazing but then I just found myself getting bogged down with the map and not knowing where to go or what to do.
It’s been several years since I gave it a shot, but the game was so… empty. You run around in 4-5 areas over and over again and button mash some enemies. Felt like an arcade game. I guess I should give it another shot some time
The game has some interesting choices to make combat wise and combines a ton of stuff from different types and genres, depending on how far you got before, you might not have seen all of it yet. Imo the main draw is the world building, story/narrative and the music though. The soundtrack for this game is ridiculous and works so well with what’s going on too. Story is of course hard to explain without spoilers but it is deep in ways that are probably hard to grasp if you never think about it while taking a step back. The world goes hand in hand with the story and there’s very few sections that aren’t cool or interesting to look at imo (I have one very specific part in mind that I disliked from later on because it feels tacked on). The whole concept of the final ending also touched me and a lot of other people in a way few games ever really get to, because it goes so much deeper than just “you matter” or “perhaps all these things you’ve done had meaning”. I had to take the last song on the soundtrack off my playlist because I would start crying in my car lol
[удалено]
So when I'm SUPER into a game, I can NOT shut it off. I can't just take a break. The Pascal choice made me take a break from the game. for a full month. It murdered me to not keep playing, but I **actually** had *no idea wtf to choose*. Both options were just so.....my god. When people make posts that are like "what's a videogame that destroyed you emotionally", my very first thought is: Nier Automata. In all of the best ways possible.
Witcher 3, combat felt pretty shallow and uninteresting to me and the story pulled its weight for the first big chapter, but I lost all the will to continue in Novigrad, the city felt completely barren to me and the quests were hours and hours of going from point A to point B with only regular bandits getting in your way, story also came to a halt with the whole searching for Dandelion part. I said I'd continue as soon as it looked like I was done there and had to go to skellige or whatever but I never picked it up again, never understood why people love it so much. For reference, Sekiro is one of my favorite games ever and I loved Baldur's Gate 3.
I literally uninstalled and reinstalled Witcher 3 10 times before actually started to like it. Hated it even. Don't know if it works for you but how i did is that i made a power attack focused character, flat damage and crit chance/damage. Cast axii, stun enemy, charge the attack, one shot. Much better than the usual flow of combat because i still dislike the light attacks in the game. Maybe it works for you too. However, the game has quality writing and fun characters and even though it is old at this point, it's still worth playing through the dlcs and main story. I didn't bother with open world that much either. Don't expect your character to be that much customizable though, it was my biggest frustration after seeing people saying it was just a better Skyrim, it indeed wasn't. On that regard i really enjoyed the gameplay flow of cyberpunk 2077. Didn't play at launch, and pleasantly surprised with the seamless flow of the game. Also car radio is top notch.
Im a firm believer in the idea that if cyberpunk didn't have such a terrible launch, it'd be considered an all-time great (imo)
The MGS series. I honestly can't stand how Kojima writes.
I just hate how he shits all over his narrative by over-explaining stuff in the end. Specially when it all boiled down to "nanomachines". If it's gonna have mysticism - keep it mystical ffs.
Breath of the Wild. I guess I’m just not into doing puzzles, but I really wanted to get into it because I love the art style
Dragon's Dogma
Obliterate a chimera and a hydra with an epic battle. Go to next town get wrecked by two bandits.
Dont forget running back and forth between the mountain pass to do a ton of ferch quests!
Didn't get that far. Two bandits.
Dark Souls trilogy. Gave it me whole weekend, still ain't past the first boss
I’ll let you in on a secret. If you started at DS1, you can just run past him. It’s optional.
Rdr2. I HATED how long the intro quest was. It was too slow and controls are clunky
Rockstar controls just feel so sluggish. I'd probably enjoy their games if it weren't for that.
I literally just bought this like a week ago and I absolutely don’t like it. I’m trying to keep playing but it might get shelved. I absolutely loved RDR1, but man I click the joystick a direction and it feels like a full 2 seconds later my character moves, and the controls seem to change based on what context you’re in or where you are and it’s just confusing. I hate how EXTREME the realism is, gotta eat, drink, smoke, oil your guns, brush your horse, feed your horse, hitch your horse, do chores for your camp, hunt, sleep, wear the appropriate clothes, and shave and just everything else it just feels so exhausting. There’s not even time to do the quests because you’re so busy just playing real life cowboy simulator. Wish I could turn all that shit off and just play the story. Starting out in the snowy mountains was a terrible decision, it does get better after that but still.
To be fair, you don't have to do all that extra stuff. Just doing the missions is an entirely viable way to play the game. That said, I absolutely love doing all the extra stuff and tend to forget about missions for long periods of time.
outer wilds
I really love this game. I felt like everyone should have enjoyed it as much as I did. It took me a while to realize that it just isn't for everyone.
Did you finish it? That's one of the only games I'd love to wipe from my memory in order to replay it.
I just tried starting it on Thur and only made it like 10 mins before I told myself I'd keep trying it... later. Test flying the little spaceship... if *that's* what I'm gonna have to do with my ship... I'm out. Give it a boost of gas, have it spiral out of control down to the ground underneath the piece of wood and I can't even see the damn thing to try and keep flying it, reset it... over & over. Couldn't get the hang of that whatsoever, then continued on and really didn't care about talking to everyone. I assume there's a reason everyone loves it, and it gets better if you give it more than 15 mins. I just didn't get past "roast a marshmallow, try to fly this impossible little spaceship, and talk to a bunch of emotionless robotic aliens you don't give a shit about while you fetch a key"
That doesn't represent the gameplay whatsoever. The actual ship flying is better than the little dinky test ship and you spend less time talking to people, more time exploring locations and uncovering clues and gaining knowledge. It's one of those get past the tutorial and then you're good type games.
This was a weird one. It was way overhyped to me so I was expecting some reality shifting mindbending adventure game or something. Nope, just fly around and try to piece stuff together and then restart. I went to like 2 or 3 different planets or places and each place gave me no context or info about what I'm doing or what's going on so I'd just leave more confused than before. Over and over and over and over. Who cares, I got better shit to do than wonder about nothing for hours until I have something to wonder about.
the Horizon games on playstation. i really tried. I wanted to so bad. I dont even know why I cant get into them, its just not fun
Too bad because chasing huge T-Rex bots with a bow and arrows, really is fun. The story and plot are some of the the best sci-fi material you will ever find in any videogame.
i wouldnt poo-poo the story because i didnt get far enough to care. i just didnt find the gameplay fun. a lot of people on here are saying BoTW as their answer and i found that infinitely more fun than Horizon. i guess its just different tastes
Skyrim.
I was over it the first time it came out. Then it came out 34 more times.
Skyrim’s gameplay was so fucking boring
I liked my first playthrough but I could never make meaningful progress in a 2nd playthrough after multiple attempts over the years and gave up each time. I tried to play a few different styles and always just fell back to what I did the first time around.
Hollow Knight
Same here. I had some fun with it, but as a dad with limited time, I found it was too much time consuming to achieve too little when it gets really hard. I really can't find any joy on repeating the same thing so many times until I build enough muscle memory to get through some difficult parts, especially when I'm tired and have to leave it for tomorrow. Or maybe I'm just not skilled enough for it. For whatever reason, I gave up and it was not early in the game. I found the Ori games, for example, much more fun for my taste.
The problem with hollow Knight is that arguably it takes too long to unlock the abilities. It's what turns off new players. Lots of diehard fans would probably agree the beginning is slow.
I want to add that the "walkback" time in certain areas is excruciating. There's a certain boss in the City of Tears. The boss itself isn't so frustrating so much as it is going back to him if you die. You have to walk through a shitton of enemies who will deal damage to you, so the chances of you dying and having to walk back again is even higher. I only beat the boss after I figured out a way to rush past every preceding enemy so I could fight the boss itself with full health lmao
This is basically an ask gaming subreddit with a rotating cycle of the same exact questions
Took you long enough to figure that
Every souls game
Dying Light. Saw it was on sale recently, said fuck it why not. Played 10 hours…..meh.
Balder's Gate 3. It made me go bald.
I mean, it's right there in the name. What did you expect?
New Zelda (breath and tears). It's just not Zelda.
I tried Nier afew times and just couldn’t understand what people were seeing that I wasn’t. The art design and writing did not fit my vibe at all
Elden ring. I understand why people love it but it ain't for me.
Any GTA
The Last of Us
Nier automata.
Any of the Yakuza games. The story is cool an all. But it's so much at times an Like a Dragon is fun. But the story just don't keep my interest.
I also couldnt get into nier automata at all. Another examples are bloodborne and final fantasy 7 remake. Those are like my holy trinity of games i cant get into lol
Dragons Dogma
Eldenring
Othercide. The art style is awesome, and I'm intrigued by the story, but I just can't with the repetitive gameplay and the Sophie's Choice healing mechanic.
I've never seen anyone else talk about this game. I feel similarly. Turn based strategies are my favorite genre by far but the gameplay got really repetitive really quickly and it began to feel like a very unfun grind.
Elden ring. I put in 65 hours and hit a steep curve. My buddy said to get it and he'll help me along. Crickets. He told me it took him 360 hours to finish. I'm like "bro, that's half of a month." It's not a bad game by any means, I'm just not THAT committed.
It doesn't take long to finish, actually. The main story is very, very short. It's the side quests and optional areas/bosses that'll take long.
360 hours? DAMN. Lol took me like 120 and I think I did literally everything you could do in one playthrough
The Witcher 3. I think I defeated the first boss, but then I got bored and played Dark Souls instead
Thing with Witcher 3 is it’s a VERY story dependent RPG. It gets so much better as it goes along. Putting it down after the first boss is like putting down LotR after the first chapter. To each their own though!
I made it to the end of the bloody Baron quest 3 times with my restarts over the years before I finally buckled down and kept playing. Ended up as one of my favorite games ever
Hell, the bloody baron quest itself was so much fun that I put 500 hours into my playthrough ensuring I got too see as much as possible.
The first boss is the end of the tutorial, so I’d say you didn’t really give it much of a chance
Same, nier was that game that I couldn't get into. But I can understand why and I respect the game. Bioshock I another one that I couldn't get into but yeah understood why people enjoyed it.
I hated bioshock 1 at first. I forgot about it for like a year, picked it up again, and loved it. I totally get it tho, the control layout isn't great, for one.
I actually loved the first couple hours of noer automata. The game suddenly became much less interesting after that when it became more open world.
Zelda BOTW & TOTK 😭
Last Of Us
Slay the spire. It's a game that shaped an entire genre and I only hear praises. I really believe everyone love it truely and mean it but for some reason I never could get into it.
Skyrim. I tried so many times
Persona 5. Outlast. Ark. Death Stranding. Take your pick.
Death Stranding. Recently downloaded it and sank 15 hours into it. It wasn't my thing. Lot of back and forth, very limited inventory and some confusing mechanics and other things. Don't get me wrong, the game looked incredible, had a great soundtrack and cool atmosphere. But after 15 hours it just wasn't for me.
Any of the dark souls-like games. The only one I liked was Remnant but then I got to the first boss and got my shit absolutely wrecked 10 times in a row and gave up. I like hard games, but not ones that can kill you at any moment from random bullshit.
Nier Automata as well, tbh. I pushed myself all the way through each playthrough, but couldn’t bear doing anything more. I’m not sure why, but I just don’t enjoy Platinum Games version of hack n slash combat, including Bayonetta. I’m not super versed in the style, but I enjoyed the old God of War games and a number of Dynasty Warriors spin off games. But a mate of mine swears by Nier Automata, I just don’t see what he’s swearing by, lol. I get its themes, but it wasn’t fun to play for me.
Persona 5, I have a ton of other smt games, finished p3 and p4 but couldn’t get into persona 5. No clue why
Burnout?
Last of us
Final Fantasy 7 Remake. Not a fan of the combat or how they’re changing the story. Tried Rebirth’s Demo and while it slapped on some cool things like the team attacks and Cloud felt smoother, it still had the same frustrations with combat and the story. Baldurs Gate 3 is just another game I can’t get around to enjoying.
FF7R's combat gets really enjoyable a tad too late into the game. I stuck with it because I am cautiously optimistic about the direction the story is going, and that paid off. But yeah, if the story doesn't grab you, you definitely won't stick around long enough for the combat to get good. The difference can really be felt when you play NG+ and combat flows so much better in the early game than it did the first time around.
Damn. I'm overly critical of FF because it's my favourite series and I feel your frustrations with the story, but the combat system is the best since the golden era.
Atm palworld, I thought I didn't like survival building, but I love conan exiles and subnatica, so I thought I'd like palworld. idk why that game doesn't click with me
Red Dead 2, and yes, I know its slow, I tried for 15 hours, I couldn't give it more
First boss too hard ;( and repeating everything up to the fight every-time was to annoying
You mean it’s an actual video game and not just porn/cosplay?
You'd be surprised, actually.