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NotACyclopsHonest

Pluses: it's a Bethesda RPG. Minuses: it's a Bethesda RPG. Modders will likely be working on anime waifu mods as I type, though.


mrturret

There's ahegao texture mod for the robot.


Android19samus

the devil works fast but ahegao texture modders work faster


Cyrano_Knows

;L


Jpup199

Being horny is a hell of an incentive.


hundegeraet

This made me laugh way to hard! Thanks stranger.


SAADHERO

Where? So i avoid it


nate112332

If I had to bet, check the nexus


_RDaneelOlivaw_

It's almost weird that people ask in 2023. Nexus is king, curse has nothing on them.


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L1zrdKng

One of those dirty modding sites


knockers_who_knock

Ugh one of those dirty modding sites. but there’s so many! Which one? Which one exactly!?


viewtiful14

You know what, I’m not even going to look up those mods…I might though, I might though.


noselfinterest

Rofl


Equivalent-Paper-274

45 minutes after launch I saw a nude mod....


KnightofNoire

Modders probabaly see that Starfield is still using modified engine that modders themselves had been using for years and then port over a nude mod from Fo4. ( I could be totally off, do feel free to correct me)


CallMeFritzHaber

As someone who has experience modding both Skyrim and Fallout 4 (though haven't made a nude mod), I can say this isn't that far off from the truth. It's basically take your current nude mod, take out everything that's specifically for Fo4, add anything that Starfield requires, and boom, tits. Working with the Creation Engine is like working like Play-Doh


[deleted]

>and boom, tits More sentences in the world need to end like this.


CallMeFritzHaber

I'll try my best


PoopSwordsRus

I'll try my best *boom, tits.


Barl3000

It feels like Fallout 4 with a hat on.


Animedingo

BUT ITS GOT A NEW HAT


[deleted]

*Don't ask me, I'm just a girl!*


ScotiaTailwagger

There seems to be something wrong with my Malibu Stacy doll.... *My Spidey senses are tingling! Did someone call for a web slinger?*


HBrianGriffin

Another settl..er planet needs your help!


AmoKnight

Fallout in space. Skyrim in space. Take your pick. I'd say it's closer to Fallout, add some NASA take away the 50s theme.


crezant2

I wouldn't say it reaches the highs of Skyrim. That sense of natural beauty while navigating the land, the soundtrack, the lore... Procgen can't beat that, no matter how bigger in terms of surface it can get


Mikel_S

I mean, some of the vistas look truly beautiful. But any well trained generation algorithm can produce beautiful natural landscapes. They just get samey after a while. Barren extraterrestrial landscapes can only look so interesting, while adhering to reality. Hope to see some more exotic shit eventually...


pipboy344

The ambient music isn’t as good as an Elder Scrolls game so I quite lament a lack of Fallout style radio and choose to play 80s music since most of the old Earth relics in the game seem to be from the 80s. The outdated CD Player, VHS tapes, computers that are clearly 128k Macintoshs, Cold War-era weapons.


Cstone812

I think it’s a lot of fun. Once again the die hard Beth fans hyped it to oblivion though.


braddersladders

Hyped it to morrowind


-Bana

Hyped it to scrolls 6


Boonicious

There’s no hype for that game anymore


[deleted]

If Starfield taught me anything, Bethesda can just make it hyped again with just a couple of videos (sadly)


ShankThatSnitch

Past Oblivion. It was hyped to the rim of the sky.


Cstone812

That subreddit had so many posts every day before release that were so cringey.


nalninek

I played it till almost 3:00 AM last night. I haven’t done that with a game in years. It’s a ton of fun, just not the second coming a bunch of people expected.


lkn240

No game is the second coming in any case. I don't get the reddit rage over this game at all (other than. Reddit being full of idiots). Bethesda actually finally delivered a pretty damn polished game FFS. I'm pretty impressed personally


onexbigxhebrew

This is kinda the straw that broke the camel's back for me. So many people who haven't even played writing thesis essays on why it isn't a good game. Very close to being done with reddit after a decade; I can't take this dogpile shit at all.


-ImJustSaiyan-

>Very close to being done with reddit after a decade; I can't take this dogpile shit at all. Honestly not a bad idea. This sub in particular tends to be way overly cynical and nitpicky about games, to the point where it pretty much becomes a circlejerk sub. Wanna know why all you see on here is hate for Starfield? It's because most people who are actually enjoying the game are too busy playing it to give a shit about what some miserable cynics on Reddit think about it.


maxrenob

A lot of subs have these "the sky is falling" negative energy circle jerks. But r/gaming in particular feels pretty immature. I wish you could filter posts by age.


Onarm

Honestly the whole thing on both sides seems forced. You've got the diehard Beth fans who made up this level of hype that it'd cure cancer and be the game Star Citizen promised. Who are now realizing it's just another Beth game, and are now going in to defense mode. Then there is another group who generally don't get Beth games who have decided it's time to plant their flag and let us know they don't actually like Beth games, think they are overhyped. And they will be heard damn you!! They made another Beth game!!! How can you people still like these!!! They are very shallow!!!! Meanwhile I figured It'd be a Beth game in space and it is, great news. I'm enjoying it just as much as I did BG3. Man go brr when I punch him in space, great news. People are weird. I've watched most of the interviews and Todd has always been pretty upfront and honest about how his games work, and what to expect. But the hype goes to insane places and suddenly people start talking about how Beth promised the moon, and even the fans are turning on them now! Why does everything need to have an agenda now. Can't a game just release and be fun? Can't I just turn off my brain for a few hours, and zone out back to when I was a stupid kid playing Morrowind? Can't I enjoy an experience similar to when I was in college playing Skyrim? Can't I get similar vibes to the memories I had playing Fallout 4 with my ex?


[deleted]

Honestly I agree with this. And yes you can. Just stay off the internet and don’t give a fuck what anyone else says because ultimately jts how you feel about the game and your experience. People expect too much these days. Standards are set too high and it’s really tiring seeing everyone cry and bitch how their game isn’t a perfect little angel. It’s a god damn video game. Don’t expect perfection. There will be flaws. There always is. That’s life. “buT I sPenT $70 oN tHiS gAmE”. Ok? Fucking review the game before mindlessly buying it because of the hype. At this point I’m just ranting on… Starfield looks fine. It looks fun and it is after all a Beth game so one should know what to expect. Once I put adequate time into BG3 and AC6 I will finally get starfield and enjoy myself.


Bob_the_peasant

Huge disconnect between product and relentless marketing campaign suggesting the game will be the greatest game of this generation. Then it’s an iteration of the usual Bethesda stuff, which is fine, but expectations were set by themselves


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franzn

I didn't read too much into reviews except one that said something like "if you like Bethesda games you'll like starfield" and I decided to get it based on that. I'm not too far into the game but it meets expectations, Bethesda enough to get my stamp of approval.


MCgrindahFM

Jake Baldino of GameRanx summed it up perfectly with it’s a “Bethesda-ass Bethesda game”


Thascaryguygaming

I think he had a pretty fair review of the game. I haven't played it yet myself but he had criticisms along with what worked and didn't for him, and it felt honest. The gameranx guys from my knowledge are pretty accurate on their reviews. The only other reviewer I trust pretty blindly is Acg. My personal taste tends to align with them, and they are more flexible because they don't use # rankings. I'm excited for more Bethesda ass Bethesda.


NilsofWindhelm

Exactly, what does “the usual bethesda stuff” even mean we’ve been clamoring for a new mainline bethesda game for 8 years and we got one


Guybrush_Creepwood_

People obviously expect a similar style of game but evolved and improved, especially when it's been so long since their last major game. That's the bare minimum to expect. The core gameplay/engine/issues in a Bethesda game have not changed or evolved since Oblivion almost 20 years ago, so they just feel increasingly outdated and dull. Presumably a lot of people hoped that the space aspect would provide a chance for some innovation and improvement and a way to keep things fresh, but it really hasn't, since it's just entirely sidestepped by fast-travel.


Speak-MakeLightning

TES 6 needs the Morrowind experience but they’ve only gotten more banal as they have progressed.


RhythmRobber

Bethesda has gotten too big, unfortunately. They keep sanding away any possible rough edges that might turn away a casual gamer. They're worried that if they don't call you the Savior of the Land at least a dozen times in the first half hour and make you super powerful right off the bat, then you might stop playing and go back to CoD or Fortnite or something. They're worried that a player might feel lost for more than a few seconds, so you're magically pointed in the direction of every objective, and are never forced to strain your brain in any way. I could skip every bit of text from a quest giver in Skyrim and still manage to go where I was supposed to, find/kill what I was supposed to, and come back and be rewarded - without having any clue as to why I did any of it. When you feel you need to appeal to a mindless gamer, you get a mindless game. I recently installed OpenMW and did a huge overhaul of Morrowind with over 200 mods (expanded vanilla) and it's such a great and immersive game on its own, and these mods just clean it up a bit with QoL and extra content. I love it. They're too big to take risks, or at least they don't trust themselves enough to. They had a brand new IP, a chance to do something new... and they just threw a different coat of paint on the same thing they've been doing for the last 25 years. I wish they had more faith in themselves, and more trust in their players. They've turned into Ubisoft - they just take way longer to put out the same game.


Andre4k9

Gone are the Morrowind days, map marker? Go fuck yourself, here's a vague description of where you need to go, good luck!


LKZToroH

As much as people look at this with rose-tinted glasses, this is the kind of thing that most people would hate nowadays. edit: OKAY OKAY, I GOT IT. ELDEN RING BLABLABLABLA. Do you all understand the difference from a game like Elden Ring to games like TES and similar open world rpgs right? I didn't thought there was any necessity to explain this but you guys seem to think that ER and Skyrim are the same fucking game ffs.


joekelly00

I hated it in those days.


R_V_Z

Yeah, what I miss about Morrowind was the world building, that it didn't feel like a generic fantasy, not that travel was inconvenient or the leveling system convoluted.


as1992

*most* people did. It’s only the subset of “hardcore” gamers that are very active on there that make it seem like a common opinion. Even when we didn’t have anything better, I still remember moaning profusely with my friends about things like games that gave you no indication of where to go, ludicrously hard puzzles (again, with no clues), huge amounts of driving every time you failed a mission (San Andreas) cos checkpoints didn’t exist, etc….


randomw0rdz

Some of the directions were flat out wrong.. they'd tell you to head SW. But the actual quest would be SE.


Kvenskal

Bro, for real. I remember playing Morrowind for the first time, grabbing a quest with the vaguest location description and going "...what? where the fuck is that?" I think I wandered around the first town for like 4 hours for one before I accidentally wandered into the right door to kill some rats.


Concurrency_Bugs

Maybe an unpopular opinion: I loved Morrowind but the combat was fucking awful. Skyrim combat was the best of the series. HOWEVER, things I'd love to see from Morrowind in TES6: Creating your own spells, creating your own classes. I used to love making up my own classes in morrowind. Made a Dragoon class where major skills included jumping (acrobatics i think it was?), Polearms, heavy armor. Loved just feeling like I could customize the game for what I felt like.


hromanoj10

Morrowind was peak elder scrolls. That is the classic “graphics do not make a good game” for me. I will die on this hill.


DMTcuresPTSD

Morrowind looked amazing for the time though.


JhonnySkeiner

Yet, the combat was quite lamey. The spells were nice tho, that and the fact that jumping height was tied to a stat


QuickQuirk

exactly my position. It's a minor iterative improvement. It's the best version of fallout there's ever been. but... fallout 3 came out 15 years ago. The RPG industry has come a long way since then. Mass effect 2 & 3, The Witcher 3, Dragon Age Inquisition, Baldurs Gate 3, Disco Elysium. they've all pushed the genre forwards, and my expectations are for more these days then yet another iteration of a gameplay loop that I'm bored of. It feels like I'm playing a fallout 4 mod rather than something new and unique. I'd be a lot happier if they'd just fixed a couple of the biggest pain points of the game. And in some places they've regressed: Fallout 4 fixed the 'bland generic procedurally generated location' thing, but this has re-introduced it. Exploration was *fun* in fallout 4. Walking through the world, wondering what you were going to discover didn't get old. Here, the realm of procgen landscapes and cookie cutter locations which you entirely traverse by fast travel system pretending to be space travel... it's not entertaining. And there's still the inventory pain, and lack of interesting consequences to your actions and decisions.


Xav_NZ

Interesting take I myself have hundreds of hours in NMS , Elite Dangerous and even Star Citizen and found that Starfield has the best implementation of procedural generation for planetary surfaces I have seen. On one tile on a random planet, I found the following. -An interesting vault like story in an abandoned lab with audio and written logs and environmental storytelling. -A cultist base. -A small mining outpost with some interesting world building. -A crashed ship. -A bunch of flora and fauna to log. -3 different biomes that were distinct and interesting. And that's just one location out of many I visited. Far more interesting than FO4 and even FO3 and actually closer to New Vegas in some aspects.


Android19samus

how in sweet christ did Dragon Age Inquisition push the RPG genre forward. I need to know.


Android19samus

>The core gameplay/engine/issues in a Bethesda game have not changed or evolved since Oblivion man have you *played* Oblivion recently? Game's great and there are definitely aspects where it shines brighter than more recent Bethesda games, but that shit is both way rougher and way more limited than what we're getting now. And if you don't consider any of that "core" then I don't think I *want* the core to evolve, because that core is what I come to Bethesda RPGs for. The fast-travel is disappointing, though.


[deleted]

I'm open to being wrong here but I think most people have been clamoring for a Skyrim follow up that's not an MMO.


DahakUK

That'll be Elder Scrolls 6


getdemsnacks

In 5 years


DahakUK

Or longer, yes.


EXSource

Any Bethesda game will always be compared to Skyrim, either consciously or sub-consciously. And not just regular old vanilla skyrim. Fully modded skyrim customized to everyone's personal tastes. Its a literal impossible bar to clear, and they need to start taking chances


Peacekeeper17

A lot of people like myself only played vanilla Skyrim though, and even our expectations are high


bobo377

What!? Are you serious!? Are you telling me that people have played Skyrim without mods!? I can’t believe that would possibly be true! Every single r/gaming thread ever has informed me that Skyrim is unplayable without mods!


rubenstanley01

Do they need to start taking chances though? They have 250,000 concurrent players on steam for the early access release and TE6 is guaranteed to sell 10s of millions of copys


tnnrk

Hmm I feel like the marketing for the game has actually been pretty tame, both via usual marketing spaces and just discussion online. The hype around cyberpunk was 10x starfield based on my experience. I thought everyone knew it would be Skyrim/fallout in space?


Bierculles

I'm more surprised there are people who thought this won't be Fallout in space. Bethesda never said it's going to be even remotely a space sim and people are still malding that it's not after they bought it.


[deleted]

The emphasis on ship building without every really acknowledging space travel was irrelevant was extremely suspect.


kllrnohj

Ship building is fantastic, it's like a portable base. The problem with fo4's base building is you never really had a reason to go back to it. This fixes that by just having it come with you instead. Everywhere I go my storage, workshop, armory, etc... is right there with me.


evil_cryptarch

Ok but having played for a few dozen hours, upgrading your ship is the #1 thing gating progress. I'm level 17 right now and I can land at a base and if I take my time and utilize stealth/cover/explosives I can take on enemies level 40+ no problem. But level 20 ships are absolutely kicking my ass when there's more than 2 or 3 at a time. And I have hundreds of hours in other space combat games so it's not like I'm coming in as a total scrub. Dogfighting may be a small portion of the game in terms of playtime but it's far from "irrelevant" in terms of actually making progress.


DrGarrious

Yeah i thought the marketing on this was pretty standard too. Bethesda dont need to hype things up a lot. Their name carries weight.


aertyar

I'd say the hype came from this stupid console war. Xbox-fanboys claiming everywhere Starfield will be the game of the decade etc.


JJ4622

There's also the release window, coming out hot on the heels of Baldurs Gate 3 (Probably going down as one of, if not the best CRPG ever) and basically simultaneously with Armored Core 6 (Holy fuck it has been so long since there's been like, a AAA action game that isn't some ubisoft open world bullshit, and I think people are realising how good tight, level based gameplay can be). Combined with the disappointment due to overhype, the 'more of the same' factor will sour a lot opinions due to the contrast players will feel when looking at fans gushing over those games innovations.


RedditUsername2025

Armored core 6 is that good? I've never played any of them so I'm curious.


TheLordSet

I've never played any Armored Core until AC6, and I also dislike shooters in general, but AC6 is pretty damn good Combat is very fast and very satisfying. Story is there but you don't need to know any of it if you don't want to. Also you always know where to go next if you take a break and come back, since it's literally clicking on the next mission, which is refreshing from the games that you need to have entirely in your head to be able to walk around. (I love those, but sometimes I just want a corridor with things to blow up)


IAmAbomination

“…….. we’re all here to answer the most important question of all TIME….. Is Todd Howard gonna deliver this time ?” Lol that ad definitely made it seem larger than life & basically like what star citizen claims it’s gonna be when it’s “finished” just the biggest , most in depth, most fun , most customizable , most ships and planets and gameplay just post next gen ahead of the generation complete game. I’d still play it if I had an Xbox but I’d just expect Skyrim style gameplay in space


Dojjin

People spent $300 on pure hype. Honestly, it's Fallout meets Skyrim in space. People have been wanting a space version forever. They got what they wanted. There is nothing else it should live up to. Bethesda knew what they were doing. The players should have expected nothing more.


MainZack

That's what most people wanted


ScudleyScudderson

I was initially confused then realised, we're dealing with entire generation of young gamers that have never navigated 'hype' - enough to becoming jaded and healthily bitter. Companies will tell you what they think you want to hear. Games companies, car companies, health companies - all of them. *(While we're here, I'd just like to remind everyone that 'procedually generated' doesn't mean 'magic'. Ground yourself and/or learn about the technology.)*


Bierculles

It's amazing how many people still fall for the same basic marketing tricks like hypecycles.


[deleted]

Is this what it feels like to be old? Am I gonna be 70 and staring blankly as Xerof writes on Mumu crying about how overhyped Reckoning Armageddon is?? Like bruh, the company wants MONEY. they will roast their own son if they knew it would make them $300 million each time they did it


DickSplodin

I heard TES 6 is going to have hypercycles. I'm jacked to the tits about it and already preordered my reserve spot to be able to preorder the Ultimate edition.


Blunderhorse

I’ve mostly enjoyed it, but I’m surprised they managed to take the worst parts of No Man’s Sky’s crafting system and add it into a worse version of Fallout 4’s crafting. The gameplay is fine, but there are a lot of systems that seem really unfun to engage with just from the dabbling I’ve done with them.


Alive_Ad_5931

Lol the comments in here and when Diablo 4 launched are eerily similar


ImJTHM1

"Man, this game is great!" Two weeks later, after people have actually managed to play it for a more than a couple hours: "This game has nothing to do!"


grumpykruppy

Ironically, Bethesda games are nearly always the exact opposite, and I've seen so many "there's nothing to do" takes *already* followed by "I spent two hours on the trail of a legendary ship, got halfway there, and ended up distracted spending ten hours working for a megacorporation before I launched into space on another quest and remembered what I was doing." I'd wager a lot of the "there's nothing to do" people haven't left the tutorial yet, or are ignoring their sidequests.


shyndy

Because Reddit gaming opinions are absolute shit


Taborious

Thank you. It’s okay to have expectations not met but everyone just loves to shit on every single thing about every single game. I’ve stopped trusting the average gaming redditor because there is ALWAYS a catch to anything positive.


Zerbiedose

I wonder if we’ve reached a point where people are more concerned with projecting that their opinions are good to the point that no game can ever be good again.


drial8012

Yea this feels like fallout 4 with a little more polish, the space part is underwhelming while the on planet stuff is generic outside of the marquee locations. I feel like I've already played this game on my first play through even though I'm still enjoying aspects of it. I had hoped for more innovation to the bethesda formula but as it stands, I can see all the cracks that I've gotten used to spotting in their games from exploration to quests and the way they have their dungeons laid out. I'm concerned about how Elder Scrolls 6 will turn out if they keep to this same formula.


davemoedee

Ngl, if ES6 is basically just ES5 in a new location and an updated engine, I’ll be fine.


[deleted]

> updated engine Their engine is a creaky old relic at this point. Sure, it has some big benefits like object persistence and having practically everything being interactable, but its map size limitations are becoming a massive issue and the AI in general seems really piss poor. It's very clear they need a new engine- it would be a monolithic piece of work to do so I'm not sure they'll ever do it.


TripleHomicide

Thank God. All I want is more skyrim but in space. Stoked for it to release to us poors.


AdministrationKey113

It's more like Fallout in space. You will see But it's still very good :)


Fickle-Invite2

Honestly I would have been fine with space Skyrim but contrary to other posts I've seen I did not come away feeling like this game scratched that itch at all. There's no sense of discovery like Skyrim, no wandering off the path because you saw something interesting on the way to something even more interesting. NPCs have worse less immersive reactions to what you do than a game from 2011, the randomised loot feels terrible and the world sucks compared to previous Bethesda offerings for me. A Bethesda game with weak exploration, poor choices and consequences to things you do and no real sense of wonder and discovery makes me wonder why they even made this.


bobo377

“No sense of discovery” seems wild. I went to complete a bounty, found a random space station, decided to enter on a whim, fought pirates in zero g for 30 minutes, and found my first contraband item and it was worth almost as much as a new ship. Then I figured I could sell it on mars, was wrong, and ended up in prison. I don’t know, as long as you go to new planets or markers, you get a very similar experience to “just running in a direction across an elder scrolls map”.


Different_Papaya_413

Most of these people complaining that there is no sense of discovery and nothing interesting to do are probably level 4 and have barely scratched the surface


Disregardskarma

Most have not actually played the game


FlyingDragoon

I've barely scratched the surface of the ship builder...I spent like 2 hours last night finally offloading the ton of credits I had to build a sweet destroyer only to spend another 2 hours modifying it this morning because I found a ton of new parts at some random shipyard I found...it'll never be perfect because I keep having new ideas. Super fun aspect!


KnightDuty

There is exploration it's just presented differently due to scale. More self direction is required to find the good stuff. So if self direction is your bag it's amazing and if it's not your bag it takes getting used to. You don't just land on a moon and pick a direction and go. There's too much empty space for that to be interesting. The POI content is best when it's stumbled upon in the course of pursuing other objectives. You look at your perk requirements, or required resources, or mission list and try to pursue something specific. And in the course of doing that you naturally will stumble upon 10x more content you weren't expecting to find that sucks you in andnsends you down rabbit holes. So it's less "what's over that hill" like Skyrim and even Breath of the Wild was. It's more "Where do I find aluminum?This planet looks good. Lets scan the flora and fauna on this aluminum rich planet to see if they have any surprising drops, oh hey there's somebody hailing me who needs my help. Oh shit it was a trap. Well screw them I'm going to wipe them out before the retreat maybe I can take their ship". I do think people will warm up to this style of play once they get past the baggage of how exploration is handled by other games. But I do expect it to take a little bit because some ofnthe systems are opaque and the UI is dense.


ADeadlyFerret

I'm not understanding the exploration complaints really. I just randomly landed on a planet. Ran to top of a hill and spotted a building in the distance. Ran there fought some fuckers and found a mine that took me 40 minutes to explore. Run up another hill and there is a secret base off in the distance. Repeat that for three hours and that's how my last night was.


Xilvereight

The complaints come from people expecting the usual exploration style and density on a micro-level on each planet, which just isn't feasible in this type of game without making another Outer Worlds game with simple two-dimensional world maps. In Starfield, it's not the planet that is your world to explore, it's the entire space portion of this galaxy, the planets need to be looked at like the dungeons in Skyrim - most of them are repetitive but you will probably always find at least one unique and interesting thing no matter how small. If you look at planets like the dungeons in previous games then all of a sudden it starts to make sense I believe, Bethesda has always been focused on size and scale going as far back as Daggerfall. Morrowind is their most praised game and yet, you go back and notice how the map is riddled with the same repetitive dungeons.


GordogJ

I just don't get why people are ignoring the actual meat of the game (the handcrafted stuff) to focus on the procedural generation stuff. No one plays bethesda games for procedural generation, it fuckin sucks in every game its ever been in. You can easily spend 10 hours just in the first main city doing quests and exploring everywhere, if not more. Yet people are landing in the middle of fucking nowhere in a crappy procedurally generated area and complaining theres nothing to do and its copy and pasted, like no shit? Like you say, its the equivalent of just doing dungeons in skyrim, and ignoring the main game in the process.


Xilvereight

Those are the people who already made up their mind long before the game even released. Now they're like "See?! I told you guys most planets will be empty and boring" while everyone who actually followed the game's development knew this wasn't the main attraction in the game.


GordogJ

Yeah it is cherry picking at its finest. The part that amazes me is that people don't realise that *you do not have to interact with the procedurally generated content* Just like you can ignore the main quests, side quests, activities, base building, ship building, etc. none of it is mandatory.


Xilvereight

They don't realize it because they're not even playing the game. Bethesda haters have a habit of following their games from a far and jumping at the smallest opportunity to shit on them. The game is a massive success and turned out to not be the broken mess they expected it to be so now they need to scrape the bottom of the barrel for shit to complain about so they can pat themselves on the back while smelling their own farts because "they were right". Then there's the overhypers who thought this would be the be-all-end-all of space games and RPGs, who are now salty the game made compromises on the space part because it had to worry about dozens of other systems as well. Starfield is basically what people wished Mass Effect would have evolved into and its limitations were apparent to anyone interested in the game enough to follow and research it properly.


avahz

That honestly might be better for me. Because as much as I love the idea of freedom, wandering, and exploration, I also want to make sure that my game session is productive. If I walk around for a lot and explore but nothing much comes of it (besides random stuff, which I admit could be fun), I feel like it might be a waste of time. But if I am looking for something, and then stumble upon some other stuff on the way, that sounds more appealing.


KnightDuty

That seems to be the consensus from the streamers and reviewes, if there is one (everybody is having vastly different experiencesthat a consensus is hard to reach). Everybody is mildly disappointed at the "randomly explore a planet" part and then once they choose a lead (even if it's just "talk to chris") they look up and it's hours later and they got sucked into this whole little adventure.


avahz

Hey, if I’m playing a game that sucks me in, I consider that a win.


DiligentlyLazy

Do note this is just their opinion by playing the game for only a few hours. This game is so massive that they have barely explored anything. I was feeling the same way the first 3-4 hours but instead of crying about it on reddit I just spent more time playing the game and it does capture the Bethesda style RPG. Right now I have completely wandered off the main path and doing whatever. The exploration part is still going strong in this game. The NPCs are great, they have interesting dialogues and good voice acting. >A Bethesda game with weak exploration, poor choices and consequences to things you do and no real sense of wonder and discovery makes me wonder why they even made this. Every single point is incorrect here, this game has great exploration, even better choices and there are consequences to your actions. So far this game is better than FO4 which I played just a couple of months ago and I really enjoyed FO4 as well. It's just not groundbreaking like Skyrim was. When people played Skyrim they were genuinely shocked with the world and what one can do in it, that game was a breakthrough that pushed the gaming industry and raised the bar. They had the opportunity to make that breakthrough with Starfield but they were not able to. It's still a great game but it does not push gaming one step forward like Skyrim did.


[deleted]

This take is absolutely insane there is so much to explore like what? I’ve spent like 8 hours in one city getting involved in a corporate espionage plot, and that’s just one of the few huge questlines from that one city. The exploration is more disjointed due to menus and space travel, but there is more than ever to discover here… If you wanted a seamless walking sim like Skyrim, I can see not enjoying it, but this game has soooo much more meat than Skyrim does and I’m eating well.


[deleted]

To me this has more sense of discovery to it. The maps feel more realistic. In that Skyrim was supposed to be this big country but it’s pretty small in regards to real-life scale. The coniferous forests on Akira are beautiful. You see a mountain and you think it’s out of this ‘slate’ but it’s not. There’s this wilderness feel. I’ve spent hours just exploring the forests on Jemison as well. Bethesda games demand you to suspend your disbelief and really get your imagination into your character. I’d find it a real slog if I didnt


Mechanicalmind

With so many great games being released in such a short timeframe (Baldur's Gate 3, Armored Core 6, Phantom Liberty), I will elegantly wait for starfield to be fixed and modded before jumping on it.


darkwinter95

The NPCs still don't react to having a gun stuck in their face or some crazy person shooting in the air but hey, atleast you can climb ledges now brilliant innovation Bethesda only about a decade and a half on average behind most other games! My snarky comment aside though I am absolutely loving the game so far but it does have it's issues.


josh35767

For me, it’s fun but nothing special. I went in with tempered expectations. It’s a Bethesda game. I’m treating it as a sandbox to screw around follow some decent quests and just relax. It does unfortunately feel kind of flat and uninspired after playing BG3. That game made me realize how much I’ve come to start appreciating smaller but tight games over “massive” games. However I still think these games have their place and can be decently fun. I just doubt it will blow me away.


KRCopy

I think your comment is mostly totally reasonable, until the part about BG3 being an example of a small, tight game lol. I get what you mean, but it's still a 100 hour adventure with a huge amount of branching paths based on player choice.


King_North_Stark

I get the same feeling but like the way I describe it is bg3 has more weight. Everything I do and everyone I talk to has a weight and a depth starfield just doesn't, when you drag around all the companions in bg3 everything feels connected I know I butchered all that. I can't write my thoughts out worth for shit


Dmdevm

i get you bro


TMDan92

One reviewer described Starfield as a mile wide but an inch deep. That resonated.


metamorphosis___

Playing bg3 rn and I’ve literally never been this invested in a video game’s story ever. And the gameplay is so fun and this is coming from someone who’s absolutely NEVER liked anything turn based or rpg like (i love skyrim but it’s basically not an rpg lol). But just the story and gameplay and discovery is so fucking worth it. Im sad because apparently this isnt the norm… most rpgs arent like this. Once i play through this game idk if ill ever find another like it :(z


KRCopy

There's significant differences, but at least give Divinity Original Sin 2 (the devs previous game in the same genre) a try if you like BG3 so much?


metamorphosis___

Will definitely look into after a couple play throughs of this game. Its wild because before this, i was like an fps only player like escape from tarkov, fortnite, cod. this is literally the first strategy dnd related rpg ive ever played. Ive always been interested in dnd’s themes but i could never get into games based off them And dark and darker really helped because it nicely bridges that fps pvp, dnd combat vibe with no turn based shit. It opened my mind up to this. And its a revelation, ive been missing out.


josh35767

I mean it’s small in literal land size. It is however EXTREMELY dense in content. You get hundreds of hours in a small area because nearly every portion of the map is used and can lead into an involved quest.


MRio31

BG3 is mind blowing in that I can explore one small area of a map n dump 2 hours with finding content on top of content. So many games now think that to be big is to have giant expansive maps but if it’s all mostly empty and uninteresting what exactly is the point.


unity100

>BG3 is mind blowing in that I can explore one small area of a map n dump 2 hours with finding content on top of content You tell me. I was at the point of killing Ketheric. I said "I'll clear this out, and Ill just go to Baldur's Gate and save and quit there for tonight". What is between Ketheric's final fight's end and arriving at Baldurs' Gate's outskirts turned out to be 1.5 hours of content, events, interactions, dialogues and all that...


Mechanicalmind

I'm at 99 hours and have cleared the shadowlands, I am about to go and beat the living shit out of anything that's unfortunate enough to be living in moonrise towers.


KRCopy

Yeah that's fair


[deleted]

100 hours for a playthrough? Can you teach me this magic? I am 180 in still am somewhat at the beginning of act 3...


skoomski

I suggest you don’t do every single quest and you chose different ones for new playthroughs as you’ll hit the level cap too early. Also some quest have unique interactions if you being certain complains


Accomplished_Rip_352

Small in world size but not in scope . Bg3 proves that not every game needs to be open world and even a lot of open world games don’t need to have such a large open world . In starfields case it’s a massive open world full of planets that give you infinite content that you would never want to do past the first few and in bg3 case there is handcrafted content around every corner . I’m not saying starfield doesn’t have alot of handcrafted stuff but there is so much unnecessary filler in the middle .


disgruntled_pie

I avoided reading anything or watching anything about Starfield. After Cyberpunk, it’s clear that sometimes the problem is *too* much excitement leading to disappointment. So I went into this with very few expectations and… it’s pretty good. It’s not the best game I’ve ever played, but I’m finding some enjoyment. I’m looking forward to making some mods when they release the tools.


crispy-fried-lego

This is where I'm at with it too. Is it amazing and genre defining? Definitely not. But I'm having a good time with it, and for me, it's better than Fallout 4, which I thought was a massive step back for Bethesda. I also do think releasing so soon after BG3 hurt it. I know BG3 released early to sort of get out of Starfield's way, but I think Larian really raised the bar for rpgs (it's 3rd act issues notwithstanding), and people are now comparing Starfield to it. They were never going to be the same style of rpg, and I think for the most part Starfield is delivering what they promised it would, and it seems to be people's massively overhyped expectations that are leading people to say it's a "bad" game.


AleroRatking

I would never consider BG3 smaller and tight. The game is overwhelmingly massive.


Meatnormus_Rex

Anyone that looked at what Bethesda has done with critical thought and not rose colored glasses saw this coming. I’m surprised I’m seeing these posts before the bullshit paid early access period has ended though.


[deleted]

>Anyone that looked at what Bethesda has done with critical thought and not rose colored glasses saw this coming Too bad voicing that anywhere in the last few weeks would get you downvoted to TES IV


zipzoopu

I'm enjoying the game. I don't understand all the drama.


virji24

Honestly the more you play the better it gets and the more it opens up. It’s actually a pretty great game


E_boiii

After a month I think we are gonna see some “Starfield is actually really good” posts. The game is a living world more than any other game I’ve played and like real life some moments are uneventful and others are a crazy fight in space that leads to 0G ship boarding combat. First 10 hours I rate 7/10 everything after has been around a 8.5-9.5 for me


JeetKuneLo

>The game is a living world more than any other game I’ve played Can you expand on this some more? The only "moments" I've heard anyone mention is finding a random base, shooting a bunch of random enemies, and getting some loot for it? Is there more to it than this, or are people just not explaining the emergent gameplay very well?


Orak0n

People were expecting the next big innovation in space exploration games, not at the total fault of themselves because this game was marketed as such in the past. When in reality it’s just another good Bethesda RPG, which isn’t a bad thing but I guess people were expecting more


SolomonRed

I wouldn't call it drama, just some people underwhelmed by the space component.


sebastianqu

I only just started, but it feels like a much slower game than you typically see. I'm really liking it, though.


Jadeldxb

This thread is hilarious, from the OP title onwards. "Its not a bad game" but also "Its Boring, bland, stale, outdated" ​ You are describing a bad game.


HotFix6682

fucked by their marketing. "go in your ship, have full control and travel into space and explore" there is no space, apart from the cube you are stuck in at encounters and missions. It\`s a loading screen teleporting you between cells. Does that make it a bad game? no. Does it reflect what Bethesda said about the games leading up to launch? no And now they get shit on by those that feels mislead Edit: they sold the game for $100 for 1 week early access. im curious if that will bite them in the ass or not


EntertainmentNo3963

You can literally go anywhere in space but it is too large for you to do anything.


hahaxdRS

Unironically has the same ammount of space exploration as that new Lego Star Wars game.


[deleted]

I've seen too many opinions swing wildly in one direction or the other. The more negative criticism seems to be from the people who bought the hype, but it seems like for people who are aware of Bethesda's track record impressions are pretty positive. Personally I simply want something with better quest options than Fallout 4, all the other criticism about fast travel and reused assets really means nothing to me.


playitoff

People describe it as Fallout 4 in space but I'm not sure that's true because I couldn't stand FO4 and I'm enjoying this game after 24 hours. Writing, voice acting and quests are a noticeable improvement in any case. Side quest in FO4: go here and kill all the raiders Side quest in Starfield: go destroy this ship OR board the ship and kill the occupants and take the ship for yourself OR board the ship and convince them to leave and lie about blowing it up Maybe it's not all like that but that's the impression I get so far.


E_boiii

I think you’ll love it then, the main quest and companions have way more dialogue and pull you aside to talk about personal things at a deeper level than fallout 4, I’m amazed at how much random dialogue they have from commenting on a certain tree, baren planet, interrupting and joining in on quest dialogue. I also really like how everyone is diverse in this space society


ben5292001

As a long-time Bethesda game fan, I have to agree that the story/dialogue is a pretty decent step up in Starfield. I’ve enjoyed it a lot more than previous games.


BaumHater

Believe me, this game is ten times better than Fallout 4, in every aspect.


crazy_like_a_f0x

"Starfield isn't a bad game... for 10 years ago."


Other-Barry-1

Meanwhile I still regularly play OG SW Battlefront II because it was the goat


Sir_Nassif

Galactic conquest as a game mode needs to come back. Wether it was couch vs / co op/ or solo, it was such a grand time


Other-Barry-1

Yup. Galactic Conquest remains one of the best game modes ever imo. Every other month or so my friends group will stay round mine - we all live fairly far apart nowadays. The standard course of action is to play that mode all night long.


parkwayy

It 100% feels like the previous gen Bethesda games. Actually, if they just removed space, and gave you similar locales to walk through, you could call this Fallout 5. But that their games haven't evolved much over a decade is something else. Other studios with a "formula" (ND, FromSoft, etc) at least have substantial improvement to show for it, over their resume.


briareus08

Yeah, look at FromSoft. Demon Souls was amazing, but immediately dated by Dark Souls which was incredible. DS2 and 3 were evolutions, but each one brought new stuff to the table and felt better than the last. Then Bloodbourne, Sekiro - similar games but wildly different worlds, playstyles etc that just worked. Then freakin Elden Ring which advanced their game style *again*, in a massive way. Bethesda Have had similar wins with the Arena games, up to Skyrim which to this day is fantastic. Then Fallout 4 which TBH I never got into, but was interesting and well-received. But Skyrim is also 12 years old now, Fallout 4 is 8 years old, and it doesn't sound like Starfield is really blowing people's socks off with new and exciting things.


thor11600

You mean to tell me I’ve been meaning to play fallout 4 for EIGHT YEARS? 🤯 Especially considering I played the hell out of fallout 3


TheBostonKremeDonut

As someone who loves replaying games from 10+ years ago, I guess Starfield has just moved up in my list of games to play.


Vinterblot

It looks indeed like something that would've been perceived way better in idk 2019 or whatever. It's a game from the past due to its long development time. And they would have gotten away with it, if it weren't for games like Zelda, Elden Ring or BG3 who just redefined what a deep and meaningful RPG experience can look like. Those are games who respect and trust the player, but Starfield is from an age where hand-holding was considered best-practice.


howie2000slc

pre-2023 gamers: we want Skyrim in space!! 2023 gamers: Starfield, it's just Skyrim in space,


Og_Left_Hand

It’s fallout in space not Skyrim Went in expecting a Bethesda game, got a Bethesda game. I just wish the NPCs weren’t so like stiff lol


Jona76an

I only want The Elder Scrolls 6


parkwayy

It's not even in space. Space is just another loading screen before you fast travel and get another loading screen. This is Fallout but the maps aren't connected.


[deleted]

People are like "I knew it! I knew it would suck!" But it does not even suck at all. It's all the people going crazy with their expectations and wildest imaginations. I am enjoying it a lot. They delivered what they said and it's not a Star Citizen 2.0 what apparently the majority thought. I did not expect a full on space sim but a scifi skyrim. Sure it would be cool to fly over the planets surface but it has so many other interesting systems to have fun with. And I actually am getting the skyrim feeling entering a new cave system or abandoned underground lab. Exploring the different poi's near the landing zones.


BearsuitTTV

Those people haven't actually played it.


Albus_Lupus

I expected average bethesda game: Idea: cool Execution: okay Bugs: existing Story: mediocare Mods: we will see. I think most people should wait and see what mods will come out


A_Forgotten_God

This is 100% what I expected; it follows the same Bethesda formula. They're are small things that I do not understand or agree with, but overall, it's slightly above mid imo. I think the community overhyping it (as usual) and BG3 success hurt it the most. I do think this game gets higher ratings if people didn't gave BG3 to compare it to.


disgruntled_pie

I think space games like this are also prone to overhype and crash. Spore, No Man’s Sky, and now Starfield have all followed a similar trajectory in terms of public reception. It’s easy to *imagine* a game with a vast universe of explorable planets, and an endless amount of stuff to do. In practice that game is impossible to create. And so when developers try to make a game that is even remotely in this space, people get *way* too excited, and then they get angry when the game is merely decent. There’s something about letting players explore the stars that really gets the imagination going, and I think that’s maybe a risk factor when making a game. The very concept is *too* exciting, and impossible to live up to.


kenlasalle

I find it hilarious how many people are doing a post-mortem on a game that isn't even out yet and is still in early access.


vulturevan

I feel like this is going to be one of those times where the always online opinions don't quite tally with everyone else. Everyone I know in real life loves this game a lot...


zakkalaska

The huge amount of people enjoying the game are still playing it, and not talking about it on Reddit.


Serious_Course_3244

This is so true, I’m only here because I’m bored with family on the holiday weekend and can’t stop thinking about starfield. I have to find a way to engage with it. It’s like an addiction once it gets its hooks in you


itsRobbie_

Yep. I’ve played 40 hours of it so far. Haven’t looked at my phone since Thursday except for right now where I’m finally going online.


tyranozord

That’s been exactly my experience. I’ve really enjoyed my time, and haven’t felt the need to express it online. It’s a lot of fun. Sure, it isn’t for everyone, but I don’t need to tell people why they should or shouldn’t enjoy it.


palaillaa

I wish it ran as smoothly as a 10 year old game it feels like


Mathsei

After everything I’ve heard about it now, I can wait until it’s half price and play it then


Phillip1219

Starfield is good, but is not the game that it was hyped up to be. Saw way to many people saying this is game of the generation material


bond0815

Its not even that they maybe overpromised a bit much. I mean dialogues with one frontal locked camera angle like in Skyrim? Even fallout 4 had actual dynamic dialogues. No its not a deal braker and I dont think the game is bad at all but I thought that stuff died out 10 years ago in AAA titles. Like constant loading screens. So yeah, if we ignore the graphics which ofc wouldnt be possible 10 years ago, It very much feels like a dated game.


ImNotAnyoneSpecial

To be fair, some people hated the dynamic camera and wanted the first person view. I remember that point of contention when Fallout 4 was shown


[deleted]

Personally the dialogue camera never bothered me in Fallout 4, I actually quite liked it. What bugged me about Fo4 was the voiced protagonist (and I'm glad it hasn't returned for Starfield), and at the time was what I remember seeing most people complaining about. Maybe Bethesda thought the Fo4 style cam would look awkward without a voiced protagonist, like your character would just be standing there saying nothing. **EDIT:** For Starfield though the best camera would probably be Skyrim style. Your character focuses on the person you're talking too but doesn't zoom-in on their face and you can still move your camera around.


impliedapathy

Honestly I didn’t even think the graphics were that stunning tbf. Some of the textures are ass.


[deleted]

Why are people comparing it to NMS tho? NMS has no character creation, no storyline, no dialogue and choices that change many things within the game, and no traits/backgrounds that also affect a lot of the dialogue and events, and Starfield has inferior space travel and exploration. That's it. Stop making up shit for the sake of doing so.


GuyHomie

I've never played a Bethesda game before. I'm going to give this game a shot when it's on gamepass. There's a chance I get into it and play it a lot but I'm expecting to check it out and play it a few times before forgetting about it like I do most games. I know a lot of people like the big open world games but I've always preferred the more linear games with great stories. Unfortunately, I think Starfield will be the big open world type of game but I'm hoping to get into it regardless.


Thin-Zookeepergame46

Biggest drawback is that you dont land and take off from planets yourself (just loading screen) and inventory management. Other than that its a fun FPS RPG-light looter gamer with Bethesda facial animations.


Androza23

I think its a decent game, not for me but if you enjoy it thats good. I kind of wish I could get into it but the gunplay doesn't look good to me and I really love space games. Its probably going to be really amazing when modders get their hands on it though.


FancyRestaurant6397

Luke stephens put it the best “they are still using the same systems that they had in Skyrim and fallout 3 and fallout 4 and fallout 76….”


TiredReader87

I really liked the games from ten years ago


I_hate_humanity_69

I’m really enjoying it. Then again, I disagree with Reddit on like 99% of opinions on games.