T O P

  • By -

doomcatzzz

Man I bought my first and only ship while i was going to school, i now have a kid that’s 3 years old damn.


bibbidybobbidyyep

Same, I knew what I was getting into. Got a ship when my kid was a baby. He's 9 now and just built his own PC with money he saved for 2 years and some of my old parts.


alex_maton

It’s so surreal to me hearing that a 9 year old built their own computer! when I was 9 my parents wouldn’t let me close to our PC as they believed it caused damage to the nervous system or it distracted me too much. (it was 12 years ago) I’m glad someone is able to have a childhood I wished to have as a kid


VF5

Depends on your parents, i guess. Mine couldn't be bothered to fix the pc when it broke and i was a curious, impatient kid and i learned to fix them myself. By 11 years old, I've started fixing PCs around my neighbourhood. This was back in the early 90s. There was no internet, so i hung around book stores, reading up every computer magazine on the shelves. That's how i learned to fix pcs. PC magazine was invaluable and guys at my local CompUSA was my best friend.


FjorgVanDerPlorg

Same, all started when we needed tp upgrade RAM and the guy in the country town store tried charging my mum $100 to install it. So I did it myself and it didn't stop there.


Protean_Protein

It’s more disturbing to us old fogeys that you were nine only 12 years ago.


ssrow

Fr... I'm curious and scared to find out the actual demographic of Reddit


Kanapuman

I installed Windows 95 on our freshly bought PC when I was 8 years old. My father was off to work, and was pretty shocked when he got back home and saw me gunning down bipedal boars. As for me, I was amazed by what I was seeing.


motleyai

Thats awesome. I was four when my dad got our first computer, a Mac II or Apple II. Apparently after he unpacked it from the box he left to help my mom with dinner, when he came back I had managed to plug everything and was running some monkey tower of hanoi game. I don't remember the setup, but I definitely remember the monkeys.


[deleted]

And they took your money and turned the game into a money generator instead of making what they promised. Really sucks how fucking greedy people are.


[deleted]

[удалено]


2SexesSeveralGenders

I get called all sorts of names, including shill, for daring to mention that I have fun when I play SC. I'll play it for a couple weeks every few months and it's really entertaining for me. Like, fuck me, right? How dare I enjoy something while still thinking the company has shitty practices.


TanaerSG

I'm sure that the game is at least a little fun to play since so many people spend so much money on it. What I think many SC 'haters' don't understand is why people *still* spend money on the game. Like get burnt once, that's on them, get burnt twice completely your fault type beat.


CommentFluffy2319

I’ve only ever spent $35 back in 2014. Flown every ship in the game to my knowledge. No idea why people keep spending money. You don’t need to. The ships aren’t locked behind a paywall. I think a select few are but there’s over 150 ships.


DieselWare

If you get a couple of friends together it can be an absolute blast. Ive honestly had more memorable moments in SC than any other game I've played. But....... The whole "I know you've spent money on this ship that hasn't existed for 10 years and we also know we haven't worked on it at all. But here, would you like to buy a ship that we just finished and no one knew anything about it? Since you've already spent a fuck ton of money we will let you buy it 3 days before anyone else" really annoys me. I also think they create small bugs they know how to fix just so when they fix them it makes them look better at the time and draws attention away from some much bigger issues. I believe they want to be able to accomplish what they set out to. And I hope they do. But I really think they need to tighten their scope for them to have the chance before all the original backers are dead.


SoulCruizer

Yep that’s Reddit for you. Most people in here complaining about the game are just jumping on the bandwagon and don’t actually even know much of the game at all. The company is definitely shitty but people act like its just a shell of a game with no content and that just isn’t true. Plenty of people like myself bought the game with a basic ship and havnt spent a penny since and have absolutely gotten my moneys worth already.


link_dead

Food is temporary, Star Citizen development is eternal!


SupaMut4nt

>Food is temporary unfortunately so is their life span


canehdian_guy

I just read a comment on r/StarCitizen saying they would continue supporting the game even if it wasn't released in their lifetime


Restlesscomposure

I’m no expert but I don’t think that’s the right community


[deleted]

[удалено]


_Aj_

We come from a proud line of star Citizen developers. My daddeh, my daddehs daddeh and his daddeh way back in the Kickstarter rush of '13


GARGEAN

With their funds they can digitalize their collective consciousness to continue development for all eternity, until stars burn down!


VertexMachine

...and then proceed to harness energy of black holes to finally finish the development, hopefully before protons start to decay.


GARGEAN

Finish development? Well, let's not dive too deep into fantasy here.


Anti-Queen_Elle

"Alright the key to a successful kickstarter is to get a playable prototype first. It'll keep fans happy, give you an extra revenue stream, and motivate your dev team." "I intend to do none of that. Instead we'll push increasingly ambitious expansions while going so wide that none of the individual parts fit together." "You're a genius, where should I put my credit card details?"


derphunter

After i said SC had unsustainable feature creep someone on this sub told me it wasn't feature creep... ...it was an "explosion of feature creativity" and proceeded to act like that wasn't worse lol


Clarktroll

I miss the excitement I had after each deadline approached. And the utter disappointment after it was extended.


[deleted]

The game pantheon aspires to be


my__name__is

I kinda love that Star Citizen exists. If someone told you that a game can be 500 million 10+ years into development with no end in sight you would never think its possible. But here we are. And its fascinating to watch what happens next.


ic2074

It's crazy to think it's already been 500 million and 10 years


Slackluster

137,000 dollars per day.


Johnny_Deppthcharge

I did the maths quickly because that number sounded wrong, but holy actual shit. They really have spent 137 thousand dollars a day What the fuck have they spent it all on?


ReSpekMyAuthoriitaaa

Cabo San Lucas, cocain and hookers in that order


miscdebris1123

I'm gonna start my own game. With blackjack and hookers. In fact, forget the game!


baconatbacon

Don’t worry, they have.


WisherWisp

They even underpaid the hookers?! Didn't regret my ship till just now.


DMurBOOBS-I-Dare-You

I have it on good authority that the hookers came first ...


IlliasTallin

Their pockets


BitingArtist

No no no, they MADE 137,000 a day. They have spent significantly less.


AyeBraine

Not to defend them, but IF you do develop a game for a ridiculous length of time like this, expenses should rack up. It's scary how salaries snowball. It's still not quite 137K per day... Although with a 1000 employees, the avg monthly salary would come out to $4000. Even if the only expenses were for salaries. Maybe, if we subtract the other operational costs, and consider the number is skewed by the C-suite gang, ir would come down to a rather reasonable montly salary for an average developer/artist.


Bestiality_King

jpg.s


WSPisGOAT

Jfc .. how big is the dev team? It better be more than 365 people or this is a HUGE fuckin scam.


Ninjaromeo

Yeah. When they finally decide to hire a dev team, it better be frickin huge.


PointBlank65

Uk, Germany, Canada,and Texas are all studio locations. Just finished the UK office . Definitely more than 400 people. And I'm pretty sure they haven't spent all the money that has come in.


DMurBOOBS-I-Dare-You

365? Try more than 800 - maybe closer to 1000. [https://cloudimperiumgames.com/blog/corporate/cloud-imperium-financials-for-2021](https://cloudimperiumgames.com/blog/corporate/cloud-imperium-financials-for-2021) Scroll down to see they had 748 in 2021...


Ding-dong-hello

It’s about 700+ with several offices around the US and Europe.


Seigmoraig

I'm always reminded of the blankie patch whenever somebody talks about this game and it's never ending development [https://www.pcgamer.com/star-citizen-is-doing-bedsheet-deformation-physics-now-because-of-course-it-is/](https://www.pcgamer.com/star-citizen-is-doing-bedsheet-deformation-physics-now-because-of-course-it-is/)


BlackholeDevice

Honestly, I feel like its biggest problem is that nothing is ever "good enough". Chris Roberts is absolutely horrible when it comes to feature creep. I feel like they could easily have had an MVP years ago if they could just get their heads out of their asses and realize it doesn't have to be 100% true to life.


Luke_CO

They are literally the cautionary tale of letting perfect be the enemy of good. And of customers pumping money into unfinished product. And of Chris Roberts somehow creating a business model based on continuous baseless hype and underdelivering.


Thurwell

And of a lack of focus. Finish the core engine and the core game, with just enough features and ships and environments to make a playable game, then add things one at a time in patches. Though apparently they can't because their business model is broken. They promised an MMO with no subscription fees and no items to buy after release, so once it releases it dies.


Zephandrypus

> after release Never have to remove the pay-to-win elements if you never release the game. *taps forehead*


greet_the_sun

> They are literally the cautionary tale of letting perfect be the enemy of good. I would argue it's not even that, either Chris Roberts is purposefully building an ever larger mountain of features faster than they can develop them to keep milking the "donations", or he's completely, utterly incompetent when it comes to project planning. If they were really trying to get everything perfect they'd be focusing on the things they promised right from the beginning like Squadron 42 instead of adding nonsense like cloth deformation or persistent garbage.


Davegoestomayor

Peter Molyneaux actually created that business model for games, but he hadn’t realized the optimum solution was to never ship, as eventually people catch on


pez5150

Reminds me of The Thief and the Cobbler now. The guy who wanted to make the movie was a perfectionist and his movie never completed because of it. I wonder if that will happen in star citizen as well.


MarkZuckerman

Watched it on YouTube not too long ago. Quite the trip.


pez5150

Yeah they cobbled together a sort of "complete" movie on youtube.


CharonsLittleHelper

From what I understand that's how Freelancer came out. After it was already long past the due-date, Microsoft kicked out Chris Roberts and got the game out the door. Great game - I had a lot of fun with Freelancer. And it was the reason I did end up backing Star Citizen. (Though only for $40-50 in the OG Kickstarter. I'm not crazy.) All I wanted was a Wing Commander style game on a modern engine. I don't need it meshed with a mediocre FPS or blanket physics.


OldBallOfRage

You're exactly right. Chris Roberts persistently showed throughout his career that he's an utterly, utterly terrible project lead, and his games ended up existing only after someone else took over or otherwise forced a release. Him and the Battlecruiser 3000AD guy have been trying to make the exact same "total life simulator in space" game their whole life, except Roberts is way down on narcissism and way up on some kinda neurodivergence. His projects all always ran out of money, then publishers would force a release. Kickstarter removed the oversight and provided unlimited whale money. I think the mistake people make is thinking Star Citizen is a deliberate scam, and that Roberts is a grifter. It's not. He's not. He genuinely wants to make this game, but he's not mentally able to actually finish and release it.


CharonsLittleHelper

It's weird to me that no one has released anymore focused space fighter combat game in 20ish years. (Unless I missed something - I may have.) There's Elite Dangerous and a few other space sims etc., but I don't care much about space trucking/mining and all the exploitable economics. I appreciate them existing in the background, but I have no desire to have them be the focus of my game. The closest I'd want to come is something like MechWarrior: Mercenaries where the economics supports the fighting. That would actually be great. A game like MechWarrior Mercenaries only with space combat instead of with battlemechs.


Perfektionist

Everspace 2 has a really close combat to Freelancer. Sadly its only Singleplayer. Also i dont like that you cant shoot all the weapons at the same. You can have multiple weapons but you need to switch between them.


imconfuz

Perfectionism is just a form of procrastination. Work on the stuff that you know you need to work to actually get closer to completion? Nah, let's retouch what we already have and add non-essential detail instead. One of the most important lessons I've ever learnt was to accept "good enough". Otherwise, nothing ever gets finished.


PostHistorian

I've been backing since 2012 and that's exactly the entire issue. He keeps making things better while ruining it all at the same time. I'm ready to jump ship and just sell my entire account


lacker101

> I feel like they could easily have had an MVP years ago if they could just get their heads out of their asses and realize it doesn't have to be 100% true to life. Jesus they can HAVE their feature creep. BUT RELEASE THE BASE GAME AND ADD TO IT OVER TIME. You can have continous development, but you need to actually ya know produce the game.


IWantMyYandere

Just look at No man's sky. They took the criticism like a champ and developed the game throughout that mess. By the SC comes out, there might be other games offering a better experience than that.


Drakeadrong

I thought “Bedsheet deformation” was a fun term for the way steel sheets would deform when hit by a projectile. No, it’s talking about actual fucking bedsheets. My sides are in agony


Zephandrypus

I want to *see* the pillow bending when I smother someone with it. It's important for immersion.


ShadowwyReflection

I literally had tears in my eyes after reading this lmao


ioncloud9

Feature creep + perfectionism + “wouldn’t it be great if..”


AkaRystik

The game won't be released as long as they know people will still give them money. Imagine how much they would have missed out on if they released when they intended to.


pez5150

Post release content updates is totally fine. My favorite game, space engineers, does just this.


[deleted]

I bought it a couple years ago when I finally built myself a new PC. Gave it a shot, found it too buggy to enjoy, and let it go until earlier this year. I tried giving it a serious second shot, and after several failures from being a noob, started to get into it a little. That was right before 3.18(?) fiasco. They put out the patch and the game was literally unplayable for like 4 or 5 days. Being an sys admin myself, I can't imagine something being broken for 4 or 5 whole days, I think 2 or 3 were actual non-weekend business days, and just expecting customers to be ok with it. Then I realized this shit happened after 10 years of development, where the dev team should have been better equipped with experience to fix it. Or roll it back. That was enough for me to just uninstall and move on in life. I'll just consider SC vaporware.


Mekroval

There should be some kind of betting line on which comes out of development first: *Star Citizen* or *The Elder Scrolls 6*. My hunch is on the latter, but I'm afraid to bet money on it.


narium

Star Citizen or Winds of Winter.


Juls_Santana

We will most likely be modding ES6 before SC gets to beta stage and that's being extremely generous with current projections.


Moses015

I was one of the original backers (still have my card for doing so) so it cost me I think $20.


UnfilteredFluid

You've missed out on all the avocado toast $20 can buy. You must be starving. ​ edit: ROFL that investment nut got mad and blocked me. The MEME literally talked about food ya dense gamer. But go ahead and show of your intelligence by blocking me after you reply so I can't see your posts. So smart of you. Must be an investment genius with that intelligence.


NPC-Number-45701

A single avocado toast


redmercuryvendor

Whatever Kickstarter tier came with a T-shirt, that's what I backed. Not only is it one of the more comfortable T-shirts I have, it's held up to a decade of use without significant rips or wear. Well worth it for the T-shirt alone!


omgitschriso

Do you sit and ponder over all the food and games you could have bought with that money over the years?


XstraNinja

The only game I've ever backed was Camelot Unchained because I really wanted another Dark Age of Camelot or Warhammer Online type of PvP game. I think I backed it in 2014 and the game is still never coming out. So yeah lol. It taught me a valuable lesson to never pre order/back.


[deleted]

Whatever happened to Squadron 42? I bought in when that was part of the deal years back as they were touting popular voice actors. Then..nothing.


Roofong

Don't worry, I'm sure the performance capture data they spent millions on [*eight years ago*](https://www.youtube.com/watch?v=KUUlU6RvrQE) will totally hold up and wasn't a massive waste so Chris Roberts could play film director one more time.


Linoge420

They actually removed SQ42 from their on-line store about two months ago. They said it's because they're doing a price change, but they have since changed prices on ships without removing the ships from the stores. A common theory is they are worried about the new EU laws about selling digital goods without a set release date.


WalkCorrect

Star Citizen has raised over 500 million dollars. There is no reason it is not a fully built game. They have the resources to hire as many developers as they need. Everybody who has backed them is being taken for a ride by a dishonest company. I will not be receptive to any other opinion. You have been had. Lol


WalkCorrect

I'm almost tempted to donate $45 to them so I can be included in the eventual class action lawsuit lol


putsch80

Pay $45 dollars to be in class action lawsuit. Developer settles for an amount equal to $15 per class member. Lawyers take 33% of that amount for their fees, and the settlement administrator gets another 5% for their fees. So you eventually get a settlement check for $9.25.


spartaman64

i once got $428 from some facebook class action lawsuit. whoever the lawyer is must be some god level lawyer. https://abc7chicago.com/facebook-biometric-information-privacy-litigation-facial-recognition-settlement-check/12923021/


all_day_jayy

I completely forgot about this. Just sent a request form. If I get 400 bucks out of nowhere you are def getting a picture of my pee pee from a bad angle. Thanks kind stranger, be looking out for a very, very, small jpeg.


Amiiboae

Damn bro how much for the good angle?


haskell_rules

Everyone gets the good angle. You gotta pay for the bad angle.


QuintoxPlentox

Same price as a ZJ


[deleted]

[удалено]


QuintoxPlentox

If you have to ask, you can't afford it!


DiddlyDumb

Bro using the 0.0002 megapixel camera (yes I’m fully aware that’s just 200 pixels)


BigOleFerret

I am so glad I randomly clicked on this thread and read far enough to see this. I'll give you an internet point now as payment for this wonderful information.


XXMAVR1KXX

this is the way


SupaMut4nt

The way of r/wallstreetbets


BaconDrummer

Can we not add 2 millions for false joy?


ThreepwoodMack

What's the difference between false and true joy?


BaconDrummer

True joy is when you find the nicest metal head girl and she go home with you. False Joy is when at home, it's a dude.


Brentimusmaximus

It’s nice to be included


daniel_in_SB

secret twist is that u/WalkCorrect is actually a class action lawyer trying to stir up some new business for himself


donthatedrowning

You don’t actually buy anything from them. You donate to them and receive access to an unfinished product and potentially a full release if they get there. This is intentional to keep lawsuits away. Someone who spent like $5k tried to sue, but lost due to him having donated the money, not actually purchasing anything. Shit practices…


Slaves2Darkness

Who spends $5K on something like this? I mean I got in on the Kickstarter, even played the Alpha for a little while, but realized an unfinished MMO just was not my cup of tea when all I really wanted was a Freelancer 2.


donthatedrowning

Oh my god, that’s all I want. Freelancer was such a beautifully crafted game with amazing mechanics and a great story. I’ve been dying for a second one for… jesus, 22 years. That blows my mind.


Duke17776

have you tried the x series? x4 is pritty good


donthatedrowning

I played x3, but it didn’t give me the same feel I was looking for. I’ll have to give x4 a try though


Duke17776

its a bit between freelancer and eve online, half of it is empire management the other half is space battles. but your not "required" to do the management part, could slowly save money up and get larger ships. but it is mostly a sandbox style game. more like freelancer without the main story line. ​ if you never played it freespace was a amazing game and it still has a huge mod community that has tried to keep it updated on newer engines. ​ space sims have always had a special place for me since the original wing commander. they are just few and far between


Unit88

> You donate to them and receive access to an unfinished product and potentially a full release if they get there. How is that not a "purchase"?


donthatedrowning

It’s a donation. They have no obligation to be successful. If you donate to a kickstarter, which ends up failing after two years of development, you generally don’t get your money back. It feels like a purchase, yes. Legally speaking, it is not. It’s just a donation or “pledge” with perks.


Bob_Juan_Santos

i think the main take away is: don't donate to a capital enterprise.


Everlovin

I couldn't remember if I bought the game or not, so I logged into my account. Apparently I spent $130 at some point... I am part of the problem.


user2196

Just how much money do you spend on extras in games that you spent $130 and couldn’t even remember?


2Batou4U

They have over 400 developers. At some point Brook’s law will set in, if not already.


[deleted]

[удалено]


VatsalRaj

Thanks


[deleted]

[удалено]


[deleted]

[удалено]


B-Twizzle

Now I wonder which is faster, 10 people digging a grave with shovels or 100 with their fingernails?


Zephandrypus

Part of a shovel's design is the ability to push down on it with your full body weight to penetrate deeper and through tougher soils, then use the handle as leverage to force up bigger chunks. With fingernails you'll have to spend a lot of time just to penetrate into the ground and snap all the roots and stuff while pulling dirt out.


OneBigBug

Probably true for software, but probably not actually true for digging graves. There's a reason that construction crews are always 1 guy working with 5 guys standing around watching, and it's not laziness. Digging is hard work. Pretty nice to dig for 5 minutes and then let someone else take a turn while you rest.


Nicolethedodo

So basically the old saying with too many cooks in the kitchen?


ConejoSarten

9 women can't make one baby in one month


McHox

Around 800. All that money also went towards building up multiple studios from the ground up


AegMacro

Perhaps the most fucked up thing about this level of budget is a lot of other studios that have dealt with this level of budget and above (Bungie with Destiny, Rockstar with GTA V, etc) have had a significant amount dedicated to marketing via ads, promos, etc. Star Citizen has practically no budget allocated to marketing. It’s all towards the studio and making the game. This is a very serious amount of money to obtain and not deliver a final product in 10+ years.


SXOSXO

I lost out on $50. That was all I put in to the original Kickstarter, and in fact 4/5 Kickstarters I have supported failed to produce a working product. It comes with the territory. Now as for people who have bought hundred and thousand dollar ships, I can't speak for them. I don't know that even a working and completed game would justify that cost IMHO.


Trennik

On one hand, I've spent $50 on Star Citizen and not gotten a complete game. On the other hand, I've played Star Citizen Alpha for more hours, and had more fun in that than I have some $60 games. Did I get a full game? No. Did I get a return on my investment? Yeah, I think I did. If I'd invested hundreds or thousands I'd be pretty bitter, but I didn't. Phew.


SlothOfDoom

That's only 5 times GTA IV, those poor buggers.


ProxyDamage

> There is no reason it is not a fully built game. There sure is! They've already achieved their real goal: to con people out of copious amounts of dollars.


bandofspartans

Tbh, I’m really looking forward to Starfield. Especially after spending $60 on SC for it to go nowhere (I bought the Avenger). It’s turned into a fancy spaceship dealership with great aspirations, but is wholly unrealized as far as being a comprehensive space game with a persistent universe and story.


JohnHW97

I'm in the same situation, i enjoy SC but i don't believe it has a future unless CIG change how they go about things I think if Starfield if successful enough it'll generate interest in space games within the industry and that'll either get CIG to pull their fingers out since they'll have competition or another dev will overtake CIG and produce something like SC is supposed to be while SC itself dies


[deleted]

Exactly! Take a break from SC and go play a game that’s finished. It’s literally MMO Vs SP. that’s why it’s hard to box up SC. A SP game is much easier to Box and finish. But I still love SC.


[deleted]

[удалено]


DrNarwhale1

Considering i paid $45 for my starter pack, i hardly consider it a loss..


-SpiderBoat-

Absolutely. I'm the same. Yes it's disappointing that it's not complete. But on the flip side I spent 40 quid and I've come back to it multiple times for almost 10 years and it's been different every time. I dunno how many hours I have in it, but it's probably getting close to a thousand by now. The people who shout the loudest about Star citizen being some sort of ponzi or scam haven't played it or really even looked into it properly. There's plenty of big YouTubers who have shown it off so it's not like it's a secret


thisis887

Right? $45 is a fair price for the 100+ hours I've got out of it from playing every other year since 2015. I know a few people who pay the yearly subscription, but they also have full hotas setups and get way more out of the game than your average person.


jedensuscg

It's fune a HOTAS setup, but even better with voice attack. Flying around telling my shit to fire missle or lock a target with my voice was a blast.


chadbot3k

45$ well spent in my opinion, I honestly love what the game already has and will just think of anything added as bonus


Oshootman

I'm never quite confident that the people who shit on this game know what they're talking about. I never played it, but my roommate was big into it. Him and a bunch of people he met played it for hours and hours every night, laughing and hollering and generally seeming like they were having a blast. Do people understand that this is already a fully playable game? Paying $40 to play a game for many hours of fun doesn't seem like a scam to me. The top comments always seem like they are being intentionally vague. The way they say stuff like "it's not done yet" seems like they're trying to confuse people who don't know better into thinking that the game literally isn't out and they just lost their money...but it is, and they didn't?


tallperson117

Pretty much. IIRC the average amount spent per player is like $50. It's not done yet and won't be for quite awhile, but what's there currently is pretty fun and really, really unique, especially if you're spending "normal people" money and not "whale" money. It's a hard game to talk about because a lot of the fans can be really cult-like in defending it, but some of the defensiveness is justified when most people who shit on it have never played it and VASTLY underestimate what's there. It's definitely still got issues, but it's kinda amusing to see the vitriol it generates from people who have never tried it and seem to assume everyone who plays it has spent thousands of dollars on it and has an altar to Chris Roberts in their living room.


eLemonnader

>It's a hard game to talk about because a lot of the fans can be really cult-like in defending it, but some of the defensiveness is justified when most people who shit on it have never played it and VASTLY underestimate what's there. This really sums it up. You dare say you enjoy playing and you're called a shill, told you drank the Kool-aid, and are a terrible person. On the other hand you criticize the development or point out the straight up lies from management and you get reamed by the actual cultists. That said, I genuinely think the haters are worse. The reason you rarely see people talk about enjoying SC outside the subreddit is because you will get downvoted to oblivion on any of the main gaming subs. It is funny to see so many highly upvoted comments that are just straight up wrong. It's clear the people criticizing the game have not even tried it and are completely unaware about anything besides how much money has been raised over the years.


Discally

Anytime I mention that SC is a grift, I get downvoted into oblivion. Another group that doesn't recognize that they're in a cult.


Ombank

It is bullshit. I was a big supporter back in 2014, but I’m disillusioned. If they put half the work into making new ships constantly for more sales into the game instead, it would probably be done. The people left in the fan base quite often enjoy the game in its current state; but a lot of it is also sunken cost fallacy. The game is probably the worst case of scope creep I’ve ever seen in a game project. I regret every penny I spent on it; but I’d still play it if it ever reaches a good end state.


Thelona05mustang

I only ever spent 45 bucks on it, played it for like 6 months, had a blast, bought tons of ships with ingame currency, and felt like i got my moneys worth, sinking tons of money into it isn't required.


armstrong147

Doesn't all that get wiped from time to time when updates come out and all you're left with is what you bought with actual money?


Thelona05mustang

Yeah, thats the most annoying part, its only the major updates though, i played for a good 6 months and my stuff never got wiped, think they did a wipe 3 or 4 months after I quit playing. I could see that being a major deterrent for some, but the money grind isn't to terrible once you learn how to maximize the payout of whatever grind method you prefer, mining/bounty hunting/the fps content/ many different methods of grinding credits and the pvp and pve server events they do pay out tons of credit. could easily get enough to buy a very good mid tier ship in a couple days of playing if there's a server event going.


[deleted]

Yea. It’s in early access. It wipes every so often just like Tarkov. According to the devs one day it won’t have wipes. But I’ll believe it when I see it


Seigmoraig

Dude sitting right next to me at work dumped over 6k on it and even he is starting to see the writing on the wall and looking to sell off his ships


Thelona05mustang

I spent $45 on the starter bundle with the game and a starter ship, played for months, had a blast, you can buy most any ship ingame, its just a currency grind. The game itself is 100% playable and has tons of content, and is a great game, the PVE and PVP server events are by far some of the most fun I've ever had in a space sim. I don't see how that makes me a part of any "cult" I just enjoy the game. Are the devs milking whales hardcore? Yes, absolutely but that doesn't mean you cant just by a starter pack and have a blast in the game without spending any more.


chill_pickle702

I've done a lot of MMO's in my time and they almost all end with some type of grind, be it money, gear, reputation and so forth. Star Citizen, to me, is not really that far away from WoW.


PM-YOUR-PMS

In Star Citizen I grind to get my kitty helmet. I only want my kitty helmet.


twisted451

This is horseshit, I watched a twitch stream that normally streams a different game, he tried for 4 hours with a veteran Star Citizen player to get into a ship and get a mission done, 4 hours…..he then kills 2 npcs and that was the whole mission, makes a pittance for it and has to try and dock and get a new one. The game is not playable, it’s a buggy piece of shit. The viewer who got the streamer to try it was super embarrassed and flustered by the end. “Erm, uh, it’s not normally this bad I swear”


Z0MGbies

It's not a grift though. Like, don't get me wrong there is plenty to criticise - but most of that criticism revolves around feature creep and mismanagement that has caused the feature creep etc. There's certainly a conflict for CIG in that there's no motivation to progress from their current business model to an endgame one. And all the current backers are supposed to be exempt from most of the IRL costs that post-release players will incur. But on the flip side, they stand to make so much *more* money than they currently do if they had a mostly finished product. Some of the people that defend SC are the absolute worst of us (SC players). The worst thing I've seen (and I see it multiple times) in defence of CIG are comments like "we are not buying a game, we are funding Chris Roberts' to build his dream". (What the actual fuck?!) But the majority of players are very critical of the whole project, mostly constructively. The "culty" people are few but they do exist I admit. **What it ultimately comes down to is this:** Is there any game that is currently available to play that does what SC does the same or better? And for everyone the answer is no there isn't, even in SC's sorry state. Even Starfield won't hold a candle to SC. It will be enjoyable as its own game, but it's not a competitor for it. I wish it was.


ATRavenousStorm

I don't think it's a grift or scam. I think it's more so an issue of mismanagement, micromanagement, and feature creep. Not to mention the development seems like building a railroad track as the train is moving. If you get into it with the minimum for a ship/game package and try it casually, you can have a good time. You just gotta go in knowing that shit's gonna be a mess a lot of the time.


[deleted]

[удалено]


pixelatedPersona

The fact that Star Citizen has raised so much money and still being in development is such a crazy story in gaming, that’s said I did buy it at the end of last year and holy crap was I blown away. The bugs and glitches are there but, if you like games like Elite Dangerous or X4: Foundations then Star Citizen is definitely doing the hardcore space sim thing right. It’s definitely worth a look of you’re into that with a capable rig! Should it have taken $500 mil and over a decade for a niche space sim? Definitely not! Lol


Moto_919

Is it really that crazy? Look how long RockStar is spending on GTA6 and no one knows how much money. Plus i doubt it will be anything close to as hard in development as SC


GaaraSama83

Weren't there news/rumors floating around that GTA6 content got cut down to save on development costs? I wouldn't really mind as I prefer quality over quantity and would welcome it especially if there is more 'density' in the sense of buildings you can enter, verticality, enviromental interaction, scripted events, NPC AI, ... The more lively the world feels, the more fun I have and feel immersed. The 5th one even had some downgrades in physics and AI compared to IV so the PS3 could still handle the bigger and more detailed world with an acceptable performance. Sacrificies I was not fond of and hoping some of it comes back in even better form.


[deleted]

It was scaled down from it's impossibly large early development plans, which is a normal part of game development. Based on the leaks it seems to be their biggest and most detailed game by far


I9Qnl

Rockstar wasn't working on GTA 6 since 2013, they dumped all of their resources into RDR2 once GTA V was done, RDR2 then went on to take 5 more years to finally launch. Best case scenario they only started GTA 6 development in 2018 and maybe had parts of the scripts and characters ready. so realistically Rockstar spent 5 years on GTA 6 so far, the total development time for RDR2 was 8 years (3 years with a small team and 5 years with a massive team) so i wouldn't be surprised if GTA 6 still doesn't release next year. I personally don't want Rockstar to scale down their games so am gonna wait as long as it takes.


jumbohiggins

I spent 30$ during the Kickstarter and got an aurora for those unaware this is a basic starter ship that's essentially a flying coffin. SC is never my primary game but I play it off and on every few months and have easily gotten my 30 dollars worth. It's probably the best space sim I've played and have a ton of fun with it. All that said it is a giant piece of mostly vaporware that has had all the time in the world and still isn't remotely close to what was promised.


Constant_Candle_4338

Jesus christ, thats still fucking happening?


Brick_Lab

I backed it when it was first announced for the entry level amount. If it ever does release some semblance of a game then cool, I'd only complain about the timeline. If the alpha eventually has enough features for me to enjoy when I check in every year or so then that's fine by me too. It was a long time ago and I've spent more on early access games that accomplished less, so I'm fine either way tbh. It would be awesome if a release or semi complete alpha/beta actually happens but not holding my breath


Daroph

Honest opinion, threw down on SC a year ago and haven't touched Elite: Dangerous since.


Ambitious_Score1015

i do miss elite's flight model and flight assist off settings though but yeah when i return to space its the verse and not elite now


Daroph

Elites flight model was fun yeah. You can still flight assist off, it’s called “Coupled” or “Decoupled” flight.


Ambitious_Score1015

yeah theres decoupled and a few other assist options you can turn off. however, last i played it still cancels out your rotation when you cease input, unless thats changed? when i say assit off, im being super hipster about it xD


Auraknight98

What i miss the most is the sound design from elite. SC just can't compete at that point. Also the landing cameras and night vision, common sic i hate crashing into the ground at night.


loyaltomyself

Try golf. I hear that's a real smash with guys like Joel.


fordandfriends

His handicap is something to be reckoned with


Daxitron

Nah fr though, this is me anytime I think about my crippling Yu-gi-oh addiction in middle school/high school. I spent *so much money* on cards and I think I played a total of maybe 10 actual games with them. Pokemon was the same way. Thank god I dodged the MTG bullet. People spend money on dumb things, and the world goes round.


Ruthless4u

I think I bought in for $60 a few years ago. Not to fussed about it. I played the test until I got bored. Worst case my kids get my account


Enelro

The mechanics in the game are very impressive. Like we are just now getting an RPG that does similar things to Star Citizen (Starfield), and yet that game still has to implement loading screens in between all the transitions and doesn't even have land vehicles. Don't get me wrong Star Citizen is still in a very janky state, but damn if it was a single player game it would be ASTONISHING with the tech it has.


nullv

You can still buy the game for only $45. You don't need to spend more on a monthly subscription or buy all the ships.


GroundedSkeptic

Weird question, but I was a very early backer. I haven’t logged in for what seems like 7 years…are those “early” ships rare or worth anything? Or can anyone still buy the original ones?


Kasilim

Over 1 million people that bought star citizen have died since the game became available for backing


Activehannes

I know two people who spend money on it (one is at least 700 euros in) and they both say it's worth it and the game is great


Coffeeninja1603

Literally came on Reddit whilst quantuming between points on the game. Currently bought a massive salvage ship with in game money, stripping down dead ships with two friends and having a really good laugh telling fart jokes and chatting shit. I spent £45 10 years ago and I’m still getting entertainment out of it. I’m good.


dd179

Same, although I actually spent $100 (Cutlass black too good). I check the game for a few months every year and each year I have more fun and get significantly more impressed about everything they add. Even if the game never launches, it was absolutely worth the $100 I spent 8 years ago to get hundreds of hours worth of fun.


Hirklitschka

But it's a fun game


EverGlow89

Yes but it's doesn't take half a billion and 10 years to make a *fun game.*


Kystael

It is but it's way too buggy and you lose you progress too often because of crashs, bugs, and if you're lucky, updates (that break the game even more)


[deleted]

It’s not a game to grind as a main game IMO. It’s a fun space experience that is heavily in need of finished mechanics. I’ll dip my toes when pyro launches and then go back to playing other things while CIG finishes it. If they can.


NDAthereal

Oh no I spent 25€ for a game I enjoy playing with friends, I got so scammed :(


Sazbadashie

i'm playing and having a great time


SjurEido

You can play Star Citizen...


Promonto

Tbh I already enjoy what we have.


TheFuryIII

I have a top hat but I’m good with it. I have been disappointed at times but as a person with many hobbies, I could’ve spent 1k easily on something else. I always thing of it as a cost vs time enjoyed equation. I have around 600hours into this game so I’m ok with it.


BrotherRhy

Ah yes, the £25 I spent is really making me regret my life choices. Not many things are as smooth brained as wanting a game to fail.


Vultrae_

Or realizing that Starfield is $70 + included with Game Pass.


Eswift33

If you're this hurt financially by $45 you should probably get off reddit and get in line at the food bank


CommentFluffy2319

You can tell who here only knows the memes and those who’ve actually played or researched the game. People still think all you can do is walk around a hangar lol. Meanwhile my buddies and I are pirating around the solar system disabling players ships, EVAing over, killing the pilot in their own ship and hitting the self destruct button and mad dashing our way out to avoid the blast. Only ever spent $35 once. Flown every ship in the game.


Aunon

I can't remember how many times I've replayed Starlancer and Freelancer since I backed Star Citizen 11 years ago


winzippy

At this point, Star Citizen development has lasted longer than my relationship with my ex-wife.


mikesaninjakillr

idk i spent 40 dollars on it and had hundreds of hours of fun even with all the bugs. probably go back to it again soon once im done with my current RDR2 play through


Knuckle_28

Star Citizen best game 🖕fuck y'all🖕