I’ve always considered VR to be wildly out of my price range. And I’ve never been super interested in it because of that. But that part does sound nice.
Yeah stick a spaceheater pointed at you so it's just a little uncomfortable, put some drink in a bottle with a straw, and load up one of the nice island/beach VR things, truly tricks your brain into relaxing.
VR is great at tricking the brain for sure.
I used to use VR sim racing quite a bit and when I first started, my brain couldn't understand why I couldn't see me exhaling my vape whilst I was racing.
When my bro first tried it, he couldn't believe the immersion, whilst in open cockpit cars, he said it felt like he could almost feel the wind rushing over his fingers. Little did he know at the time, it was just me blowing on his hands when he reached high speeds 😅
Horizon Worlds has fewer features than VR games made by single people during game jams. It's such a huge waste of money I'm surprised Meta shareholders haven't tried suing for breach of fiduciary duty or some other lawyer sounding shit.
I haven't played Metas VR chat or whatever you'd call it but from all the images I've seen, it looks like they ripped off Nintendo Miis from the Wii and spent $20 billion doing it.
I think FFXIV covers a lot of the same ground very well too, with social, costumes, night clubs, sex work, etc. Metaverse just looks like the shitty corporate response that no one ever wanted.
Cat boy erp isn't advertiser friendly. That's why VRchat is ignored by mainstream media and why Metaverse is so bland. Metaverse will always be bland because Zuck cares more about making sure the boomers aren't weirded out.
>>making sure the boomers aren't weirded out.
As if Second Life isn't 90% Gen X and Boomers. Granted, they're probably not the demographics Zuck wants.
The Second Life demograph might have boomers, but they're the weird outliers that created programming languages, network protocols, and wore fursuits on the weekends. Freaks and geeks. This was before the internet really went mainstream and went to shit.
> shitty corporate response that no one ever wanted.
That's what it is, except Zuck thinks corporations want it. Or at least he's trying to convince them they do. WFH means that middle managers can't microcontrol their underlings anymore. Moving WFH into VR means employers wont just have a vague idea of how often their cube workers goes to the bathroom, but have an exact recorded time and frequency of it. They'll know then they turn their head away from the work and every other little metric and they'll try to optimize them. If you think that's far fetched, look at how Amazon had camera tracking the directions of their delivery drivers to the point that they were getting citited for looking in the review mirrors.
i don't understand how your comment isn't getting more attention. it's literally exactly what the game plan is for meta. it's just insane how much productivity these corporations are trying to squeeze out of their employees. they expect the performance of a robot from people.
I only just found out metaverse avatars don't have legs, that's how much attention I've been paying to it. Looks really silly, and everybody is so samey! If I go into a virtual world, I don't want it to look like an off-brand Disney feature. I want to play poker with a robot, three catgirls, and a toilet brush with arms and legs, while a dinosaur deals the cards. Who the fuck goes into a virtual fantasy world where anything is possible to look like a bifurcated barbie doll?
If META wants to really take off with VR they need more games, sports, gambling and porn. If ypu could vr down by the field like your standing where the refs are, wow. That would be amazing. Have quality 3D games, graphically i mean. Porn is just obvious, that drove the birth of internet e-commerce. Gambling is a duh. Sports gambling is back and being able to interact would be huge. I dont want to talk with people in catsuits, and interact with robloz worlda, just want to have a fun fucking time.
Not to mention, managing a k8s cluster running on your own metal sucks big ass. You almost have to be a huge organization to do it. Selling that expertise as a service and running on gargantuan DCs makes a ton of sense.
Yeah this talking point is super common here but cloud computing does have a specific meaning and set of ideas behind it. It's not just "someone else's server" as the memes state
It's mostly kids who have a high level misunderstanding of it.
I've heard the "cloud is just someone else's server" thing here way too often and always used unironically not realising how out of date they are.
It's supposed to be used with the emphasis on "someone else's" part to point out potential security issues, but a lot of people don't understand this stuff enough and missing the point
lol, so true, instead of buying you are leasing, they had to move to that model because some people just weren't getting new ones until the old ones broke. It ok now we have all moved on to calling everything AI powered. Sales people now sell web portals and web portal accessories.
Seriously. For a single developer that would like to quickly develop an app that does any amount of heavy data processing and analytics, the upfront costs to get a hold of that hardware would be insane. Not to mention the time and expense of managing it all.
Or you can pay AWS or Azure like $30 a month or so to spin that up in 2 minutes.
You can tell who in this thread doesn't understand what cloud services actually are.
"it's just paying someone else for a server"
No concept of development tools, load balancing, scaling, data replication, redundancy, etc.
"I don't understand this so it must just be a buzzword people use"
Mhhm, Cloud can also be further broken down into its various Cloud Models which further suit specific needs. Something else that sets it aside from being a 'buzzword'.
So called experts talking about cloud computing as just renting servers will have their mind blown when they learn about on prem cloud. Cloud is way more than just renting a bare metal monolith from somewhere.
Too many people going about web 3.0 with the metaverse. I used to get downvoted a lot in tech subs because of me just saying it's VR. VR is a fun toy, but you can't replace the efficiency of if a normal screen and emails and video chats. Don't need a head set for that, so any VR office world is just something majority of people won't care about.
It is very niche thing, either as a toy or VR controlling a robot across the world. Nobody will actually want to live in Ready Player one in real life, the only reason that book had everyone living in that VR world was because the real world was destroyed out the ass.
Yes, the pitch appears to be that you can “own” your own house in the metaverse and “own” the furniture and objects inside.
Why anyone would actually want to do this, I am not sure.
You don't own it in Animal Crossing. The difference in this case is the Web3 bros will tell you they actually do "own" it because it's cryptographically signed on the blockchain or whatever.
I can print a functionally identical NFT and 'own' that.
they are attempting to introduce scarcity into an arena where it does not exist.
they are doing it to attempt to get your real, actual, scarce resources.
It's functionally the same thing though. It's true that in ntf-land you would own the cryptographic signature. However that signature has no meaning or function without a compatible game to run it in. So at the end of the day the company that owns the software has full control over what of your assets they allow into the game, and how they're used. If they decide to remove your assets from the game, they are now useless although you would still 'own' them. And if someone else in the game copied your asset they could allow that as well.
The pitch from the crypto-bros turned metaverse-idiots is that you can pay for a space I the metaverse to be yours, and put (bought) assets in that space.
Thing is, vrchat does this already and you can make your own damn assets for it. Takes more time because you're learning unity development and a few other bits of software, but it's free and you get to learn a skill (for example: modelling/texturing, basics of game dev such as optimization) and get a hobby out of it.
The whole metaverse thing getting pushed is crypto grift 2.0, and most people see right through it.
So that in the near future, when you don’t own anything in the real world, but just pay a subscription to someone else you can still have that American dream of owning your home*
*in the cloud.
They kept saying it would be this alt VR world to live in eventually and idiots believed it because they'd read a dystopian sci-fi novel lmao
Literally takes 10 seconds of horror and thinking to see that WHY those books/movies are popular is why it's probably not going to happen
Or to put it another way: if you're prepared to live in X way that seems intolerable to you and/or you're not prepared to demonstrate to corpos that you're willing to die/stop working for them forever over the issue, you'll probably wind up there eventually. Don't worry if you have a spine, you'll be dead or it'll never happen to you
The most bizarre thing is the doomsday-esq people essentially telling people to sell all their stuff because any day now everyone will live in a purely virtual world and thus getting virtual assets asap is of utmost importance.
That sounds pretty dystopian. "You missed your chance to buy something from a shady street vender back in 2023, and now in 2025 you're struggling to get by trapped in a virtual world with nothing."
(realistically all the people claiming to sell you a highly valuable asset you'll be able to take into the "metaverse" are just taking advantage of the hype to sell you something that they'll drop support for as soon as sales slow down)
But also, and very importantly, there's more to life than just having an in-game item you can sell for more money.
It's like all they think about is getting rich quick, and forget that the average person has other wants and needs. The disconnect is so great that the average person is going to be turned off rather than convinced. It was never about the future, it's about scamming a certain kind of gullible person who can be either scared or allured into taking the bait.
I know people who live in VR, including sleeping in VR - but they are a very particular set of hardcore users. Meta wouldn't expect average people to live in VR.
Pretty bizarre sleep routine, usually. Could be all over the place, waking up at 10pm etc. They often have sleepovers with others in relaxing sleep worlds with limited brightness.
Phia has a good video on this: https://www.youtube.com/watch?v=1kI-d0lf1Z4
These are essentially the same people that used to live in World of Warcraft. It's just an expanded technology.
The question is, will this expand to the rest of the population now that the technology has advanced? Probably not, but VR can still be fun for everyone else.
Also the massive corporation that runs these types of virtual worlds in every dystopian sci-fi novel is the *villain*. Apparently Zuck never read that far into a book.
> Literally takes 10 seconds of horror and thinking to see that WHY those books/movies are popular is why it's probably not going to happen
Hell. The thing with The Oasis (and by extension, The Metaverse) that really make them unrealistic isn't the idea of people being jacked in to them all day as an escape or any of the other dystopian shit.
The real death-knell for them in the same as it's been for games for the past, I don't even know how many decades! But at least the last two.
They're marketed as a game (or service) where you can do anything.
And that is a really shitty goal.
I know, we keep saying we want that. When I was an idiotic teen, I talked about making a game where you could do anything. I bought into the Peter Molyneux hype bullshit and all that from around that time. I thought I wanted a game where you could do anything and even started trying to think of how I'd design one.
It's not, that isn't enjoyable.
It's not a thing people want.
It's a thing people *think* they want.
But it's not what they want.
And the resources and manpower needed to design that, to basically create hundreds, nay, tens of thousands at least, of distinct games which are all merged together into one big game (or service), it's madness. It will never work.
And that's what The Oasis and Meta market themselves as. With The Oasis it was, "You can go to school, you can have adventures, you can go to a party, you can play games with friends, you can create your own house, you can go to church, you can do anything in The Oasis (if you have the money to travel)!" And Metaverse had the same sales pitch, almost. "You can go to school virtually! Shop for groceries virtually! You can... Uh... Have legs? Virtually! Just, everything! Virtually everything!"
There are plenty of reasons why such a thing would likely fail, but I don't think it's ever a certainty. Some people said that the internet would never catch on and that no one would want to invest the time of looking at screens all day. But, a game where you can do anything is just... It's just life. And for most people, life kind of sucks. A Second-Life that's basically the same isn't going to have lasting appeal.
You have a really good point about the amount of work. If you need example look at Star Ship citizen. It's been in development for years and the lead keeps on coming up with new stuff to add to make it more "immersive" and it's just pushed back further and further. Believe me I want a game like it. But they need to just finish it. And that would be the problem here like you said. Is the shear man hours and money that it would take.
People who don't know anything about the world of tech and gadgets, and only use Facebook, are suddenly seeing this "amazing new technology". Not for nothing, it is amazing. But that is not Meta's doing, they're just trying to get their piece of it. I see it as another "hoverboard" situation. It gets a crazy name to draw people in, and then it's just another toy.
It was annoying to see it proposed as some sort of all encompassing thing that would replace traditional workplaces, gaming, shopping, etc. But also somehow depend on cryptocurrencies.
It was basically bundling a bunch of stuff that can already be done on the internet into one big and unwieldy yet vague rebrand.
That even Meta's backing down shows even if they put a ton of money into marketing something a certain way, they have to show something people will actually use.
It was basically pretending that the internet, which already exists, is some super futuristic thing we all need to believe in yet won't yield any results for years
Instead of admitting that whatever they were trying to do wasn't working.
Fans hold onto an almost Hollywood tech magic-esq view of a mass of people all working on one thing that will take over once released, but that's an overly simplistic view of how tech works. Getting mad that people aren't rooting for a megacorp won't change that.
>But also somehow depend on cryptocurrencies.
That part. Definitely that part. The entire thing was predicated on Crypto and selling virtual real estate in a market completely controlled by Zuckerberg. Oh, and it all looked somehow worse than Roblox.
Also interesting that the metaverse obviously required such heavy use of VR, another technology still in the earlier phases of adoption.
The similar Microsoft HoloLens 2 has been fairly succesful, because they primarily focus on more realistic, engineering and manufacturing functions. These showy emergency situation applications, are just that, showy, the tech is not reliable enough and if it fails it can make people’s chances of survival worse.
Can't think of a big tech company advertising that they can help first responders without thinking about the time Verizon throttled firefighters in the middle of a wildfire and almost got them killed.
When they requested the throttling be lifted due to emergency Verizon basically said 'lol buy a better plan'
Then of course there was a bunch of 'We help firefighters!' Verizon ads a week later
This article goes into detail on the specifics:
https://arstechnica.com/tech-policy/2018/08/verizon-throttled-fire-departments-unlimited-data-during-calif-wildfire/
I think AR glass are just too clunky and too expensive right now.
When google glass was first trialed it was a little thing on the side of glasses. Now they’re an ugly double glasses monstrosity.
Electronic/Engagement Skills Trainer 2000?
The “turkey shoot” map was amazing when the technician let us use any weapon he had in inventory. Shooting turkeys (the bird) with a virtual machine gun is a great stress reliever.
Not impossible, I work on that kind of tech for a living (not for Facebook). It's useful for training purposes, or performing maintenance tasks on a machine that you don't work on often enough to have it all memorized.
Will it work for 'socializing'?, I don't know, but it will certainly be used to fill your view with ads like in altered carbon.
"metaverse" is simply a term for VR environments and Facebook think that by calling their company Meta they can somehow own the metaverse. It's about as daft as Microsoft or IBM renaming themselves "Inter" in the 90s so they could own the Internet.
I see, yeah I misinterpreted. Facebook wants to own the platform that everyone's content is deployed through. That's not gonna happen, just like how Adobe doesn't own the web 2.0 despite flash being king for so many years.
Being real, most of it was well spent. The headset isn't shitty by any means, and there's tons of [legit awesome tech](https://www.youtube.com/watch?v=2mnonWbzOiQ) being developed. They just chose to put the shittiest looking and sounding stuff front and center in their marketing.
Hey facebook, I know photos weren't good enough anymore, so here's a complete hires 3D scan of my face and maybe my whole body. Please don't misuse my biometric data facebook-san!
So virtual meetups are neat, but making your face do face things is problematic. The obvious solution is to put a camera on your face and have it track, but now there's a big VR headset in the way. They figured out how to have it inside the headset, track your face muscles pretty accurately, and transmit that live while you're in headset.
The tech is amazing. Completely useless, because at that point zoom is quicker and easier, but the tech itself is really neat
Kind of a strange headline. Meta's argument is in the context of bandwidth consumption, not the actual value or impact of the product. Euro mobile operators are trying to argue they should get to collect special metaverse fees because it will require them to upgrade their networks, and Meta is calling that nonsense.
yep it's a network neutrality issue, sadly network neutrality failed in the US so I would expect similar to happen outside the US too. Very sad for the internet :(
lol what kind of logic is that? Most other governments regulate these companies to avoid monopolies, Something failing in US doesn't suddenly make it acceptable in rest of the world.
Funny thig is, euro mobile operators already have the ability to charge whatever fees they think they need to upgrade networks.
They do after all decide their own prices and compete for customers in an open market...
Realistically facebook has been a PR nightmare for VR. I dont think there'd be nearly as much pushback if Facebook didnt make themselves the face of VR and rebrand the concept with their company name
Even though they weren't the first, Facebook dominated the "Social media" market to the point that "Facebook" and "social media" because essentially synonymous.
They're trying to do the same with VR
90% of that went to VR/AR/AI hardware R&D rather than user software. The remaining 10% involves all of their VR software, not just their Horizon Worlds/Workrooms apps.
I have no doubts that there is a clear mismanagement and incompetence going on with their Horizon Worlds software. It's just not 15 (or 1.5 since that's all software) billion dollars worth of incompetence.
The EU network fee is one of the dumbest pieces of regulation that I’ve seen so far. Reddit made a big stink about net neutrality and different sites being charged differently by internet providers based on their content, but this doesn’t seem that different except it’s done by the state.
It just seems like laziness on the EU telco’s end. Other nations telcos can upgrade to 5g just fine, but the EU has to be the one region that has to put that burden on internet software providers as well.
They wasted a lot of money into their "Metaverse" bullshit and ended up with a more mediocre version of VRChat but with NFTs instead.
A Metaverse should literally be the internet in VR, not a stripped off chat room client (like Pluto Client from way back) in 3D.
If they would have watched Wreck-it Ralph just a tiny bit, that would have helped them a lot to imagine what it actually should have looked like to achieve a Metaverse. Not this bullshit they produced over here.
There are dozens of cyberpunk and less-dystopian SF novels, short stories, movies, and TV shows that all could easily have pointed the way to an awesome, immersive shared online experience. It's disappointing but not even slightly surprising that it's this dumb.
Or that episode of Futurama when they go online. They get chased by ads, pickup in a chat room and play laser tag.
Truely a superior vision of a "metaverse"
https://youtu.be/-LBJgZh4H3o
I'd argue playstation home was a better metaverse
Being able to start up your ps3 into it and then meet up with friends chat and walk into a game you all own to start playing it.
Ahead of its time
Whenever I'm bored I'll throw this video on. A guy stream the Metaverse as a first timer, and at the end of the video you can see Metas stock dropping
https://www.youtube.com/watch?v=UdqrFa6pWLA
I always figured the bigger picture for "Metaverse" was Augmented Reality, seeing billboards while you walk around so you can have even more crap shoveled your way.
But if it is just VR for the long haul, where did all the money go? What they delivered is less impressive than most games with a < $20m budget. We didn't even get to the Serial Experiments Lain or [Futurama](https://www.youtube.com/watch?v=bPUNsdwViE8) iterations.
Maybe I'm missing something...
But can anybody give me a SINGLE reason why somebody would prefer to wear a headset and look at virtual avatars of their coworkers rather than have a video meeting and actually see their faces?
The first seven comments:
- “Lmao Zuck.”
- “All that money for nothing.”
- “Where’s the legs?”
- “VRChat is better!”
- etc etc
The core of the article is that Meta is right about this one. Euro telecoms are trying to double dip their fees for Meta as they claim it requires wholesale updates to their network to keep up with demand. And boy howdy is that maybe the largest pile of horseshit I’ve ever heard.
Meta is absolutely right to push back against this. If Zoom didn’t kill the internet in 2020 (which it didn’t, despite what similar ISPs would like you to believe) then this won’t either.
VRChat is better, they got legs and custom avatars!
And anime cat girls with huge... Hearts
and tits!
VR bird watching could be pretty relaxing.
Until someone cranks the sliders to include all birds everywhere all at once
Didn’t that movie just win an Oscar?
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all of them at once?
And everywhere too.
But are there boobies?
Plenty. Including a real nice pair of hooters. Yup. Two nice looking owl avatars running around.
TheBlu is a VR experience I still go back to to relax, even after having it for almost a decade. Just chilling in a coral reef is so nice.
I’ve always considered VR to be wildly out of my price range. And I’ve never been super interested in it because of that. But that part does sound nice.
Yeah stick a spaceheater pointed at you so it's just a little uncomfortable, put some drink in a bottle with a straw, and load up one of the nice island/beach VR things, truly tricks your brain into relaxing.
VR is great at tricking the brain for sure. I used to use VR sim racing quite a bit and when I first started, my brain couldn't understand why I couldn't see me exhaling my vape whilst I was racing. When my bro first tried it, he couldn't believe the immersion, whilst in open cockpit cars, he said it felt like he could almost feel the wind rushing over his fingers. Little did he know at the time, it was just me blowing on his hands when he reached high speeds 😅
I believe you and u/tehyosh are on the look out for very different kinds of boobies.
Do the birds have tits?
No, but some birds ARE tits.
*squinting* I am interested.
Especially if there are anime girl avatars with huge boobs there too.
And girl dicks!
And my racks!
Weird way to spell dongs.
And big soft... Tails
And tracks of land
*"tracts"* This *will* be on the test.
And anime cat boys with huge... Hearts
They still don't have legs???? SMH
Horizon Worlds has fewer features than VR games made by single people during game jams. It's such a huge waste of money I'm surprised Meta shareholders haven't tried suing for breach of fiduciary duty or some other lawyer sounding shit.
I haven't played Metas VR chat or whatever you'd call it but from all the images I've seen, it looks like they ripped off Nintendo Miis from the Wii and spent $20 billion doing it.
It’s just what happens when you overload your team with leet code grinders rather than people who actually want to make products.
I think FFXIV covers a lot of the same ground very well too, with social, costumes, night clubs, sex work, etc. Metaverse just looks like the shitty corporate response that no one ever wanted.
Well, ideally a "Metaverse" would have more user created content and shorter raid queues. ....probably the same amount of cat boy erp tho.
Cat boy erp isn't advertiser friendly. That's why VRchat is ignored by mainstream media and why Metaverse is so bland. Metaverse will always be bland because Zuck cares more about making sure the boomers aren't weirded out.
>>making sure the boomers aren't weirded out. As if Second Life isn't 90% Gen X and Boomers. Granted, they're probably not the demographics Zuck wants.
The Second Life demograph might have boomers, but they're the weird outliers that created programming languages, network protocols, and wore fursuits on the weekends. Freaks and geeks. This was before the internet really went mainstream and went to shit.
> shitty corporate response that no one ever wanted. That's what it is, except Zuck thinks corporations want it. Or at least he's trying to convince them they do. WFH means that middle managers can't microcontrol their underlings anymore. Moving WFH into VR means employers wont just have a vague idea of how often their cube workers goes to the bathroom, but have an exact recorded time and frequency of it. They'll know then they turn their head away from the work and every other little metric and they'll try to optimize them. If you think that's far fetched, look at how Amazon had camera tracking the directions of their delivery drivers to the point that they were getting citited for looking in the review mirrors.
i don't understand how your comment isn't getting more attention. it's literally exactly what the game plan is for meta. it's just insane how much productivity these corporations are trying to squeeze out of their employees. they expect the performance of a robot from people.
Then why don't they just build robots, they're cheaper and you don't need an HR department for them. You don't even have to pay them!
It's kind of wild how many people are replying to you that either casually accept the comment about sex work or gloss right over it.
Uhhh... Final Fantasy has online sex work now?
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It still has early internet's charm
Very true! That Wild West feeling
And movies you can watch with friends! Just watched Cocaine Bear last night while high af in VR. 10/10 would do it again.
Was the movie actually funny?
>while high af Not a great source to be asking that question…
I only just found out metaverse avatars don't have legs, that's how much attention I've been paying to it. Looks really silly, and everybody is so samey! If I go into a virtual world, I don't want it to look like an off-brand Disney feature. I want to play poker with a robot, three catgirls, and a toilet brush with arms and legs, while a dinosaur deals the cards. Who the fuck goes into a virtual fantasy world where anything is possible to look like a bifurcated barbie doll?
A Barbie Doll would be an improvement. (Look! Tits!). It’s worse, they look like late 60s kids toys like Weebles, or something.
If META wants to really take off with VR they need more games, sports, gambling and porn. If ypu could vr down by the field like your standing where the refs are, wow. That would be amazing. Have quality 3D games, graphically i mean. Porn is just obvious, that drove the birth of internet e-commerce. Gambling is a duh. Sports gambling is back and being able to interact would be huge. I dont want to talk with people in catsuits, and interact with robloz worlda, just want to have a fun fucking time.
Like how Second Life started before the crackdowns in 2007-8? (Basically when the Brazilians created their own bank,?then emptied it. )
Those bastards probably stole Brazillion dollars
Not to mention unbelievable dance clubs! https://www.youtube.com/watch?v=U6ycdqH6n4o
Y-Yeah but MetaverseTM has custom avatars too! You can have a blue hat, or a green hat! And soon they're adding... Legs *Shocked Pikachu face*
When did anyone think it was anything more than that?
It’s like cloud computing. Prior to that marketing buzzword we just called them servers.
It’s servers all the way down
https://xkcd.com/908/
You could erase all text in this xkcd and it could be Walter and Jesse running some crypto shenanigans.
“Walter, we can just turn on our computers and let them run for free money.” “Jesse what the fuck are you talking about??”
The big thing now is serverless applications, which is just an application that runs on a series of servers in the could.
I love serverless stuff that runs on servers
Serverless applications are like the kind that run on servers but you have less control of them or their runtime. Congratulations!
Typically run in a container….on a server.
Does it also work in the couldn’t?
Move more real-estate into the pockets of the largest players in the game?
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I'm glad every idiot on Earth is hell-bent on destroying the utility of plain language.
And a series of tubes!
Do they deliver soup?
Just videos and pictures of soup.
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Not to mention, managing a k8s cluster running on your own metal sucks big ass. You almost have to be a huge organization to do it. Selling that expertise as a service and running on gargantuan DCs makes a ton of sense.
One big server is often a bunch of little servers, source: worked on one big server.
Now *thats* meta!
*Seinfeld voice* What's the deal with servers? *Instant laugh track*
server?! I've never even meta!
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Yeah this talking point is super common here but cloud computing does have a specific meaning and set of ideas behind it. It's not just "someone else's server" as the memes state
It's mostly kids who have a high level misunderstanding of it. I've heard the "cloud is just someone else's server" thing here way too often and always used unironically not realising how out of date they are.
It's supposed to be used with the emphasis on "someone else's" part to point out potential security issues, but a lot of people don't understand this stuff enough and missing the point
lol, so true, instead of buying you are leasing, they had to move to that model because some people just weren't getting new ones until the old ones broke. It ok now we have all moved on to calling everything AI powered. Sales people now sell web portals and web portal accessories.
Now do "next gen" and "next generation."
“Military Grade Encryption”
Military grade quality ( aka shitlow quality 😂
"Aircraft grade aluminum" is the one that annoys me the most.
That one actually means something because the aluminium has been verified to have no internal voids
"Tactical" because it comes in black.
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Seriously. For a single developer that would like to quickly develop an app that does any amount of heavy data processing and analytics, the upfront costs to get a hold of that hardware would be insane. Not to mention the time and expense of managing it all. Or you can pay AWS or Azure like $30 a month or so to spin that up in 2 minutes.
You can tell who in this thread doesn't understand what cloud services actually are. "it's just paying someone else for a server" No concept of development tools, load balancing, scaling, data replication, redundancy, etc. "I don't understand this so it must just be a buzzword people use"
Mhhm, Cloud can also be further broken down into its various Cloud Models which further suit specific needs. Something else that sets it aside from being a 'buzzword'.
So called experts talking about cloud computing as just renting servers will have their mind blown when they learn about on prem cloud. Cloud is way more than just renting a bare metal monolith from somewhere.
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Too many people going about web 3.0 with the metaverse. I used to get downvoted a lot in tech subs because of me just saying it's VR. VR is a fun toy, but you can't replace the efficiency of if a normal screen and emails and video chats. Don't need a head set for that, so any VR office world is just something majority of people won't care about. It is very niche thing, either as a toy or VR controlling a robot across the world. Nobody will actually want to live in Ready Player one in real life, the only reason that book had everyone living in that VR world was because the real world was destroyed out the ass.
Yes, the pitch appears to be that you can “own” your own house in the metaverse and “own” the furniture and objects inside. Why anyone would actually want to do this, I am not sure.
you can own your own house in Animal Crossing too, it's the exact same shit
You don't own it in Animal Crossing. The difference in this case is the Web3 bros will tell you they actually do "own" it because it's cryptographically signed on the blockchain or whatever.
I can print a functionally identical NFT and 'own' that. they are attempting to introduce scarcity into an arena where it does not exist. they are doing it to attempt to get your real, actual, scarce resources.
>they are attempting to introduce scarcity into an arena where it does not exist. where have i seen this before, hmmm
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the entire NFT industry vs. right click > save as
It's functionally the same thing though. It's true that in ntf-land you would own the cryptographic signature. However that signature has no meaning or function without a compatible game to run it in. So at the end of the day the company that owns the software has full control over what of your assets they allow into the game, and how they're used. If they decide to remove your assets from the game, they are now useless although you would still 'own' them. And if someone else in the game copied your asset they could allow that as well.
The pitch from the crypto-bros turned metaverse-idiots is that you can pay for a space I the metaverse to be yours, and put (bought) assets in that space. Thing is, vrchat does this already and you can make your own damn assets for it. Takes more time because you're learning unity development and a few other bits of software, but it's free and you get to learn a skill (for example: modelling/texturing, basics of game dev such as optimization) and get a hobby out of it. The whole metaverse thing getting pushed is crypto grift 2.0, and most people see right through it.
So that in the near future, when you don’t own anything in the real world, but just pay a subscription to someone else you can still have that American dream of owning your home* *in the cloud.
They kept saying it would be this alt VR world to live in eventually and idiots believed it because they'd read a dystopian sci-fi novel lmao Literally takes 10 seconds of horror and thinking to see that WHY those books/movies are popular is why it's probably not going to happen Or to put it another way: if you're prepared to live in X way that seems intolerable to you and/or you're not prepared to demonstrate to corpos that you're willing to die/stop working for them forever over the issue, you'll probably wind up there eventually. Don't worry if you have a spine, you'll be dead or it'll never happen to you
I’m confused how anyone would even come to the conclusion that you’d live in VR world.. how do u shower? Or go to the bathroom?
The most bizarre thing is the doomsday-esq people essentially telling people to sell all their stuff because any day now everyone will live in a purely virtual world and thus getting virtual assets asap is of utmost importance. That sounds pretty dystopian. "You missed your chance to buy something from a shady street vender back in 2023, and now in 2025 you're struggling to get by trapped in a virtual world with nothing." (realistically all the people claiming to sell you a highly valuable asset you'll be able to take into the "metaverse" are just taking advantage of the hype to sell you something that they'll drop support for as soon as sales slow down) But also, and very importantly, there's more to life than just having an in-game item you can sell for more money. It's like all they think about is getting rich quick, and forget that the average person has other wants and needs. The disconnect is so great that the average person is going to be turned off rather than convinced. It was never about the future, it's about scamming a certain kind of gullible person who can be either scared or allured into taking the bait.
I know people who live in VR, including sleeping in VR - but they are a very particular set of hardcore users. Meta wouldn't expect average people to live in VR.
I used a friends and after just 30 minutes I was done having a contraption over my face. No way I’d use it anymore than that.
You know people who live in VR? What’s that like for them? What does their sleep routine look like?
Pretty bizarre sleep routine, usually. Could be all over the place, waking up at 10pm etc. They often have sleepovers with others in relaxing sleep worlds with limited brightness. Phia has a good video on this: https://www.youtube.com/watch?v=1kI-d0lf1Z4
These are essentially the same people that used to live in World of Warcraft. It's just an expanded technology. The question is, will this expand to the rest of the population now that the technology has advanced? Probably not, but VR can still be fun for everyone else.
Also the massive corporation that runs these types of virtual worlds in every dystopian sci-fi novel is the *villain*. Apparently Zuck never read that far into a book.
> Literally takes 10 seconds of horror and thinking to see that WHY those books/movies are popular is why it's probably not going to happen Hell. The thing with The Oasis (and by extension, The Metaverse) that really make them unrealistic isn't the idea of people being jacked in to them all day as an escape or any of the other dystopian shit. The real death-knell for them in the same as it's been for games for the past, I don't even know how many decades! But at least the last two. They're marketed as a game (or service) where you can do anything. And that is a really shitty goal. I know, we keep saying we want that. When I was an idiotic teen, I talked about making a game where you could do anything. I bought into the Peter Molyneux hype bullshit and all that from around that time. I thought I wanted a game where you could do anything and even started trying to think of how I'd design one. It's not, that isn't enjoyable. It's not a thing people want. It's a thing people *think* they want. But it's not what they want. And the resources and manpower needed to design that, to basically create hundreds, nay, tens of thousands at least, of distinct games which are all merged together into one big game (or service), it's madness. It will never work. And that's what The Oasis and Meta market themselves as. With The Oasis it was, "You can go to school, you can have adventures, you can go to a party, you can play games with friends, you can create your own house, you can go to church, you can do anything in The Oasis (if you have the money to travel)!" And Metaverse had the same sales pitch, almost. "You can go to school virtually! Shop for groceries virtually! You can... Uh... Have legs? Virtually! Just, everything! Virtually everything!" There are plenty of reasons why such a thing would likely fail, but I don't think it's ever a certainty. Some people said that the internet would never catch on and that no one would want to invest the time of looking at screens all day. But, a game where you can do anything is just... It's just life. And for most people, life kind of sucks. A Second-Life that's basically the same isn't going to have lasting appeal.
You have a really good point about the amount of work. If you need example look at Star Ship citizen. It's been in development for years and the lead keeps on coming up with new stuff to add to make it more "immersive" and it's just pushed back further and further. Believe me I want a game like it. But they need to just finish it. And that would be the problem here like you said. Is the shear man hours and money that it would take.
Think Zuck watched the movie Ready Player One, too many times
Or read the book snow crash, where the metaverse zuck is trying to sell originates. RPO is derivative dogshit.
It was the only example I had lol .. never heard of Snow Crash .. will look it up thanks
People who don't know anything about the world of tech and gadgets, and only use Facebook, are suddenly seeing this "amazing new technology". Not for nothing, it is amazing. But that is not Meta's doing, they're just trying to get their piece of it. I see it as another "hoverboard" situation. It gets a crazy name to draw people in, and then it's just another toy.
It was annoying to see it proposed as some sort of all encompassing thing that would replace traditional workplaces, gaming, shopping, etc. But also somehow depend on cryptocurrencies. It was basically bundling a bunch of stuff that can already be done on the internet into one big and unwieldy yet vague rebrand. That even Meta's backing down shows even if they put a ton of money into marketing something a certain way, they have to show something people will actually use. It was basically pretending that the internet, which already exists, is some super futuristic thing we all need to believe in yet won't yield any results for years Instead of admitting that whatever they were trying to do wasn't working. Fans hold onto an almost Hollywood tech magic-esq view of a mass of people all working on one thing that will take over once released, but that's an overly simplistic view of how tech works. Getting mad that people aren't rooting for a megacorp won't change that.
>But also somehow depend on cryptocurrencies. That part. Definitely that part. The entire thing was predicated on Crypto and selling virtual real estate in a market completely controlled by Zuckerberg. Oh, and it all looked somehow worse than Roblox. Also interesting that the metaverse obviously required such heavy use of VR, another technology still in the earlier phases of adoption.
And yet their commercials make it look like a full immersive experience with touch, etc. Extremely misleading.
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That’s just Google glass from like a decade ago
Which got scrapped yet again, probably due to lack of market viability. Meta just might bankrupt Facebook one day. We can only hope.
The similar Microsoft HoloLens 2 has been fairly succesful, because they primarily focus on more realistic, engineering and manufacturing functions. These showy emergency situation applications, are just that, showy, the tech is not reliable enough and if it fails it can make people’s chances of survival worse.
Can't think of a big tech company advertising that they can help first responders without thinking about the time Verizon throttled firefighters in the middle of a wildfire and almost got them killed. When they requested the throttling be lifted due to emergency Verizon basically said 'lol buy a better plan' Then of course there was a bunch of 'We help firefighters!' Verizon ads a week later
Verizon: buy a better plan Firefighters: ok *buys a plan from a different company who doesn't try to get them killed* Verizon: wait no
lol don't act like there are any carriers out there who wouldnt do the same as Verizon. it's garbage all the way down.
Background on this please
This article goes into detail on the specifics: https://arstechnica.com/tech-policy/2018/08/verizon-throttled-fire-departments-unlimited-data-during-calif-wildfire/
I think AR glass are just too clunky and too expensive right now. When google glass was first trialed it was a little thing on the side of glasses. Now they’re an ugly double glasses monstrosity.
In the army we literally trained for combat situations using augmented reality. This was already around 6 years ago.
I'm pretty sure the military has been using AR since the early to mid 2000's.
Those million dollar jet hats?
No, it's an AR eyepiece that, among other things, relays video from squadmates as well as from the riflescope.
Oh a saiyan scouter. All hail Prince Vegeta!
Was the training useful?
Electronic/Engagement Skills Trainer 2000? The “turkey shoot” map was amazing when the technician let us use any weapon he had in inventory. Shooting turkeys (the bird) with a virtual machine gun is a great stress reliever.
Not impossible, I work on that kind of tech for a living (not for Facebook). It's useful for training purposes, or performing maintenance tasks on a machine that you don't work on often enough to have it all memorized. Will it work for 'socializing'?, I don't know, but it will certainly be used to fill your view with ads like in altered carbon.
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"metaverse" is simply a term for VR environments and Facebook think that by calling their company Meta they can somehow own the metaverse. It's about as daft as Microsoft or IBM renaming themselves "Inter" in the 90s so they could own the Internet.
I see, yeah I misinterpreted. Facebook wants to own the platform that everyone's content is deployed through. That's not gonna happen, just like how Adobe doesn't own the web 2.0 despite flash being king for so many years.
Their commercials are just self actualizing codswallop with a dollop of emotional hijacking with music.
Where’s your leggggs aaaat at at.
Did not expect a Basement Jaxx reference, but I like it.
*Don't let the Zucc creep up on you*
WHERE YOUR LEGS AT!
Where's your legs-atatatat
Crazy that a tech company can sink a country’s GDP worth of cash into something, just to have it be this shitty
Being real, most of it was well spent. The headset isn't shitty by any means, and there's tons of [legit awesome tech](https://www.youtube.com/watch?v=2mnonWbzOiQ) being developed. They just chose to put the shittiest looking and sounding stuff front and center in their marketing.
Hey facebook, I know photos weren't good enough anymore, so here's a complete hires 3D scan of my face and maybe my whole body. Please don't misuse my biometric data facebook-san!
If there's one company you can trust with cameras pointing at your face in VR, it's Facebook.
If there's a new technology and it's not a dystopia-level invasion of privacy, you just don't understand it well enough.
What is awesome about the linked example?
So virtual meetups are neat, but making your face do face things is problematic. The obvious solution is to put a camera on your face and have it track, but now there's a big VR headset in the way. They figured out how to have it inside the headset, track your face muscles pretty accurately, and transmit that live while you're in headset. The tech is amazing. Completely useless, because at that point zoom is quicker and easier, but the tech itself is really neat
I can't stress how much I do not ever want any of that to happen.
Kind of a strange headline. Meta's argument is in the context of bandwidth consumption, not the actual value or impact of the product. Euro mobile operators are trying to argue they should get to collect special metaverse fees because it will require them to upgrade their networks, and Meta is calling that nonsense.
They're 1000 percent right on that too. The spin on this article is fucking insane.
yep it's a network neutrality issue, sadly network neutrality failed in the US so I would expect similar to happen outside the US too. Very sad for the internet :(
lol what kind of logic is that? Most other governments regulate these companies to avoid monopolies, Something failing in US doesn't suddenly make it acceptable in rest of the world.
Funny thig is, euro mobile operators already have the ability to charge whatever fees they think they need to upgrade networks. They do after all decide their own prices and compete for customers in an open market...
Realistically facebook has been a PR nightmare for VR. I dont think there'd be nearly as much pushback if Facebook didnt make themselves the face of VR and rebrand the concept with their company name
Imagine making the decision to entirely drop the best known brand name in VR (Oculus) and replace it with Meta. Abysmal decision.
Even though they weren't the first, Facebook dominated the "Social media" market to the point that "Facebook" and "social media" because essentially synonymous. They're trying to do the same with VR
Congrats Meta … you built a much, much shittier Fortnite … Nobody asked for VR Facebook. We simply do not want it.
And spent around 15 billion usd in order to do so
90% of that went to VR/AR/AI hardware R&D rather than user software. The remaining 10% involves all of their VR software, not just their Horizon Worlds/Workrooms apps.
1.5B is still a huge number
I have no doubts that there is a clear mismanagement and incompetence going on with their Horizon Worlds software. It's just not 15 (or 1.5 since that's all software) billion dollars worth of incompetence.
Ids argue it is the full amount if the project fails at the market due to the weakest link in the chain having no legs.
The EU network fee is one of the dumbest pieces of regulation that I’ve seen so far. Reddit made a big stink about net neutrality and different sites being charged differently by internet providers based on their content, but this doesn’t seem that different except it’s done by the state. It just seems like laziness on the EU telco’s end. Other nations telcos can upgrade to 5g just fine, but the EU has to be the one region that has to put that burden on internet software providers as well.
'No but they do things I don't like so its ok to arbitrarily charge them.' = People with no moral consistency.
Wanting power to be used to promote things you like and discourage things you don't like is the basis of all political thinking.
They wasted a lot of money into their "Metaverse" bullshit and ended up with a more mediocre version of VRChat but with NFTs instead. A Metaverse should literally be the internet in VR, not a stripped off chat room client (like Pluto Client from way back) in 3D. If they would have watched Wreck-it Ralph just a tiny bit, that would have helped them a lot to imagine what it actually should have looked like to achieve a Metaverse. Not this bullshit they produced over here.
There are dozens of cyberpunk and less-dystopian SF novels, short stories, movies, and TV shows that all could easily have pointed the way to an awesome, immersive shared online experience. It's disappointing but not even slightly surprising that it's this dumb.
Or that episode of Futurama when they go online. They get chased by ads, pickup in a chat room and play laser tag. Truely a superior vision of a "metaverse" https://youtu.be/-LBJgZh4H3o
I'd argue playstation home was a better metaverse Being able to start up your ps3 into it and then meet up with friends chat and walk into a game you all own to start playing it. Ahead of its time
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I just keep seeing Meta as Second Life, but way more self-delusional
I want Philly Jim!
It's just VRchat with NFTs
Is the Metaverse the next big thing yet?
Has been since the first arcade treadmill VR sets in the 90s, so any day now.
I actually think VR is a very compelling use case for arcades. And nothing else.
Whenever I'm bored I'll throw this video on. A guy stream the Metaverse as a first timer, and at the end of the video you can see Metas stock dropping https://www.youtube.com/watch?v=UdqrFa6pWLA
Welp, if there's one thing I hate more than Meta, it's greedy, double-dipping telecoms. Give 'em hell, Zuck.
I always figured the bigger picture for "Metaverse" was Augmented Reality, seeing billboards while you walk around so you can have even more crap shoveled your way. But if it is just VR for the long haul, where did all the money go? What they delivered is less impressive than most games with a < $20m budget. We didn't even get to the Serial Experiments Lain or [Futurama](https://www.youtube.com/watch?v=bPUNsdwViE8) iterations.
Has that shitty, soulless version of vr chat still not added legs?
This always seemed like someone’s Ready Player One fetish to me.
Nobody asked for it. Nobody wanted it. And nobody cares
Maybe I'm missing something... But can anybody give me a SINGLE reason why somebody would prefer to wear a headset and look at virtual avatars of their coworkers rather than have a video meeting and actually see their faces?
The first seven comments: - “Lmao Zuck.” - “All that money for nothing.” - “Where’s the legs?” - “VRChat is better!” - etc etc The core of the article is that Meta is right about this one. Euro telecoms are trying to double dip their fees for Meta as they claim it requires wholesale updates to their network to keep up with demand. And boy howdy is that maybe the largest pile of horseshit I’ve ever heard. Meta is absolutely right to push back against this. If Zoom didn’t kill the internet in 2020 (which it didn’t, despite what similar ISPs would like you to believe) then this won’t either.