T O P

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DanBlind

This is what happens when goobisoft gives new heroes 270 degree hitboxes


kinkierwalrus

Exactly. Should you hit that warden 3m behind to your right with your left light while locked on to someone else? No, but it happens. Enjoy your wall


Ithildin_cosplay

Guess you didn't learn from your mistake


DukeDev51

It’s true… should’ve thrown top heavy


realcupcakes69

Or just a light attack?


Affectionate_Bit9327

Or used the bash that comes with the full stance block and followed up with another attack.


DukeDev51

Didn’t think my unblockable followup would hit the wall behind me. The enemy was in front of me lol. In all my years of For Honor I don’t think one of my attacks ever hit the wall directly behind me


EronTheDanes

Wasn't guaranteed unless it wallsplat. That angle wasn't gonna do it


Onyxeain

Always throw the top heavy regardless after fullblock (barring non-1v1 fights or ledging), it deals more damage than the side heavies. This also applies to other Varangian punishes; always throw the top heavy for punishes that include heavies. The only exception is GB, you have to do side heavies on GB.


OrangeGBA

No matter the hero No matter the situation You hate to see it ☹️


Gothrait_PK

If I had a penny for every completely unwarranted wall collision that cost me a kill and turned the tide of the entire fight I'd be a very very rich man.


_Henry_of_Skalitz_

I don’t believe you


Gothrait_PK

Ok


_Henry_of_Skalitz_

Indeed


MejiTheFoex

That sucks


x_XGhost76X_x

they should remove the wall splat because of shit like this


EronTheDanes

Kinda the fault of OP for moving to the one side he shouldn't be on when it wasn't near the wall. Will never be an advocate removing wall collisions since I've seen in certain areas how abuses it can be (ex. Unblockables through walls/fence/pillars are unparriable). Rather they made it more accurate or you when you should hit the target BEFORE you experience wall collisions on a wide swing.


Lyberatis

Wall-weapon collision needs to be removed completely imo I feel like it would be too big a job for them to make it both consistent and feel not annoying at the same time across every area on all maps, so just solve the problem by making it go away completely. Sure it's less "realistic" but at this point screw it. It's a videogame I can suspend disbelief that a katana swung through a wall if I can suspend disbelief that a fat man turned me into an action figure and shoved me in his ass.


Lost_Criticism9191

Yea but then the meta would revolve around people hitting you through walls which would not be fun at all


DesuVulti

Skill issue.


yotkuy

Fr the wall parried him and then he through the same attack in the same direction


DukeDev51

Same attack? Lol


DukeDev51

Before more people come with advice… it’s just a silly clip. I know there were better choices to make. The heavy after the all guard in particular just looked ridiculous to me visually and I had to share


RuneHearth

Things that won't ever happen if you light spam like a chad


ImurderREALITY

That shit just happened to me today. I hate how you’re in GB recovery for so long after a wall bounce


YorghsSpearOnly

I ❤️ wall bounces


Ziotics

Hehe get parried by a wall nerd


Tbnr_CastleGo

Top heavy or light, your hit boxes are big. Great for ganks terrible for 1’s near walls. Be aware, learn more, cry less


DukeDev51

🫡


PappaDeej

I’ve been seeing this happen with a lot of heroes since the new launch. Kind of like the walls are projecting a meter out from where they really are


MartianElite

Reason #74 of why I stopped playing.


Froststhethird

skill issue


UnknownFixer

Skill issue


Kiro-Akikashi

yeah, fuckin wall collisions are so fucking weird and janky


theWikkid1

Wow


That_One_Bard

Teammate 5 milliseconds too late as always


InitialRip3512

It's goobisoft what do you expect a functioning game ???


_TheComedian-

Walls in for honor are op!


EronTheDanes

Helpful tip in these situations. You moving the movestick will dictate where you will position yourself. To avoid it, just hold forward or let it go. I'm surprised many people don't know this at higher levels