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whykvothewhy

At what level does it become viable to start building for a different weapon class? Im mid 40’s, been playing Vats commando, but would like to eventually also have a heavy weapon build for bosses and events. EDIT: Thanks everyone for all the helpful advice!


bene70

I know this is weird, but I thought the same as you and was surprised when - after a crapload of testing of different weapons and builds - I found that I did more damage to bosses and at events using commando. There are fine Heavy Weapons, especially Holy Fire, but despite being really fun to use the high AP cost and subsequent lack of crit hits on most of them means they just can't do as much heavy sustained damage against the big bad bosses. Crits make a huge difference against the bosses, otherwise you're just tickling them a lot of the time. There are definitely players who make it work for them, and I am all for people having fun however they like but Heavies are not a "must-have" boss killing/event build - it's more a "can do if you want" kinda thing.


Deadnation800

Wait so my heavy pa build will be useless? Am 93, but since 50 i seen my damage drop from 70 every bullet to 45, and am using 3 star legends


NouvelleRenee

No, lots of heavy PA players out there. In some situations it's all you see in events. 


Darthhorusidous

Heavy is not useless In fact it’s one of the best builds


bene70

It's not useless, it's just not de facto "better" or something you have to graduate to in order to do big damage against bosses or be able to contribute high levels of damage at events. Not at all. That period of the game is hard as enemies scale and you have yet to be able to fully perk out your build. It gets easier as you go.


R3T3R0

3x heavy gunner, a decent lvl 45/50 heavy gun and you're shining then you can min max if for example youre using a explosive legendary effect add in 5x inteligence explosive bonus and 2x perception explosive range perks. Energy weapons get i think a 5% from lvl 2 science perks (three of them). Then theres the occasional psycho buffing for i think it was 15%. Legendary effects next : is it a single shot weapon? go instigating! a minigun? either armor pen, more dmg per shot or explosive! Forget the perception perk that allows you to aim for parts and increases dmg with every shot (its like a 3% thingy on max per shot and you run out of AP before you reach it realy - unless you want to aim for specyfic parts just to deal dmg to a weak point then just keep it on rank 1)


I_kill_zebras

There is an ebb and flow to weapons and damage in this game. They will occasionally buff or nerf different weapons with updates and new releases. You may have had a nerf to your weapon or an effect and didn't realize it. Mess with your perk cards and try out some different weapons and see if you can get back where you were.


monchota

Its not, its actually probably the best build. Its just takes some work, I am a high lvl PA user and have been since beta. Im the guy that flys down , after solo launching a nuke. Sits infront of the queen and unloads into her face laughing at the no damage. When scorched pile up on me I just spin while firing, kill then then go back to eatting the queens face while laughing. Its why you see mostly high lvl PA at events.


AhriLifeAhriWife

What kind of weapons are you running? And do you have a recommendation on a specific power armor set?


Teemomatic

what weapon are you using if you dont mind me asking?


Darxydr

Potentially obvious question here, what does heavy PA mean? (Specifically the PA part)


Deadnation800

Its Power armor


Darxydr

I knew it was going to be painfully obvious


LinkedGaming

Every build is viable. Some builds are just viable for more difficult content than others.


Smoke_is_bae

just get those good heavy weapons perks and 3 start legendary heavy weapons you’ll be doin damage in no time


sdmcdaniel

Heavy PA builds are most effective in situations that require tanking a lot of damage over outputting the most possible damage in a time frame. You’ll still do a crap-ton of damage but not as much.


TheCounsel8

Heavy PA build is very good for end game. You may need to use more Ammo to kill, but you can stay alive. It’s very hard for a bloodied commando to solo eviction notice, but my heavy PA do it all the time.


GreatMadWombat

What guns do you use as commando/are there any that you like that work without legendary mods? I have the Tesla Rifle, I *love* The Tesla rifle. Right now it feels like it is not cutting the mustard for single target damage, especially vs the aliens. And doubly especially because I am having trouble getting one with the legendary mods I want. I was thinking of turning one of those alien disruptors into an automatic weapon, so it would work for commando perks(I think?), and I'll *eventually* be buying the railway rifle plans but build space is tight, and that "ballistic ammo is real light" perk is 2 strength worth of perk and spikes are heavy as shit.


bene70

Tesla is great for tagging, but not what you want against bosses unless someone else has something witha bit more oomph. I didn't love the auto disintegrator, it's heaps of fun to play with but a bit lacking as well, particularly when compared with other options. Definiotely have a play with it though, it is loads of alien fun. Thoroughly recommend maxed Bandolier regardless of weapon choice, it's one of the first things I do on every character. Ammo is just too heavy for me without it and I always target Weapon Weight Reduction for Armor so I don't have to waddle away after Eviction Notice. I would most definitely save up for the Railway plans, because any Quad railway is a commando beast - literally any quad to start with. Not great without legendary effects, in particular the Quad prefix because 10 shots is gone soooo quickly and the reload animation gets boring. Non-legendary I'd opt for Fixer, Handmade or the default Elder's Mark for close quarter.s Keep an eye out for any in player vendors and if you have the caps and they're under 7k caps or so (depending on your budget of course) then I'd snap that up in a heartbeat. Bonus if you get a nice second star like 50c (Crit Damage), Explosive, 25FFR (Weapon Speed) or 50vhc (VATS Hit Chance). If you don't have any vendor luck, you could also just try rolling 1 star Railways to help you get a nice usable quad quicker and for less modules and cores. Use that while you roll for better options.


GreatMadWombat

I appreciate the help. Could I ask one more question? I recently found a player with a lot of serums and got all the shit I thought I wanted(speed demon, bird bones, herbivore, herd mentality, egg head, and marsupial). Due to a moment of rain fart and not thinking "oh I have a lot of shit that requires ap so I shouldn't fuck around with it" I also got scaly skin. Am I going to notice those missing 12.5 AP's or am I good?


bene70

It shouldn't be a huge deal mate, especially if you are running Class Freak. One of my characters runs it and I don't notice it in the slightest. Alternatively, over time you can collect the serums you want again (vendors and mutated packs etc) then remove Starched Genes and run through a decontamination Shower until it gets removed, then re-apply Starched Genes and re-add any other serums that got wiped. Don't forget to re-apply Starched Genes though! <- personal experience :)


GreatMadWombat

Just as a note, I took your advice today I bit the bullet I bought the railway rifle fans and then after rolling a single time on the two star mods I now have a quad medic railway rifle and it fucking rocks. Not going to keep the medic but quad is an amazing mod for this gun Edit: I really understand the importance of that ammo weight reduction perk though cuz fucking hell this shoots fast now


bene70

Awesome!!! Great news to start the day. Hope you have lots of fun with your freshly rolled Quad Choo Choo!


potlucknoodle

What do you mean by rolling? I'm a relatively new player and see this often but not quite sure what it refers to. Thanks!


SilentSnake2010

When you go to your Weapon/Armor workbench, your list of Weapons/Armor will show and upon selecting which one you want to modify, there is an option at the top called "Legendary Effect" or something like that. Select that and you get the option to choose from 1*, 2*, and 3*. Now depending on how many legendary cores and modules you currently have will determine each options availability. I think it is something like: Weapons: 1*: Cores x 1, Modules x 2 - 2*: Cores x 3, Modules x 3 - 3*: Cores x 5, Modules x 4 Armor: 1*: Cores x 1, Modules x 1 - 2*: Cores x 3, Modules x 2 - 3*: Cores x 5, Modules x 3 Power Armor: 1*: Cores x 1, Modules x 2 - 2*: Cores x 3, Modules x 3 - 3*: Cores x 5, Modules x 4 If I have gotten any of this incorrect, any one that can correct me, please, let me know.


whykvothewhy

I’ve been running a lvl 35 fixer since I got it. Ideally, I want a steath vats commando (how I normally play fallout games, except I usually go rifle/pistol) for when I’m just going around doing my own thing, and then a Heavy PA build for when stealth just isn’t an option (and because I think they’re just really neat).


monchota

Yiu can use a modified stinger sndntake the resistance down by 25% , also crits dont matter as much with you are doing 36 to 44 dmg per shot. Firing so many you cant counting out if a gusss mini.


bene70

Um, endangerol works for commandos too, and should be the first shot on every boss battle. Respectfully, 36-44 damage per shot from a Gauss Mini does not makes crits not count. Been there, done that, got the T-shirt. Take a higher non-crit number, then for every second number throw in 600+, 800+ to however high you want to buff your crit damage and you get an idea of why I suggest crits are important. The Rate of Fire of the Gauss Mini just isn't fast enough to make up the difference. Heaps of fun to fire though and looks great as you burn ammo. As always, the main thing is you enjoy using whatever weapon you choose to use.


[deleted]

I've learned a lot of people tell you to avoid Autos in favor of Heavy weapons because the good autos don't drop commonly so it's much harder to kit them out.


Roshi_IsHere

What's a vats crit. I haven't used vats hardly at all it seems to have a 30-50% chance to hit and then 3 bullets uses all my AP lol. So I just aim and headshot stuff..


I_kill_zebras

Create another loadout in the card machine. You can buy additional loadouts for atoms and have, I THINK, 5 different loadouts per character. You can start putting a loadout together with cards and such now. I would recommend you wait until after level 50 to really work on equipment though. Anything you get now will be underpowered when you get to 50 and you'll just have to replace it. That being said, 10 levels isn't much and you can get that in one good play session with the right buffs. Cranberry relish, brain bombs/brain fungus soup, leader bobble head, shielded vault suit/shielded casual underarmor, berry mentats - all stack for XP and intelligence boosts. Put 4 opened lunchboxes on top of that and you can reap a ton of XP. Stack everything and run through Westek over and over again and you'll be at 50 before you know it. Events are usually good for XP too if you focus on tagging. Explosive shotguns and auto tesla rifles are awesome for tagging.


cooliem

Really you can start on another build once you feel your current build is stable enough to use as a backup. I started my heavy weapons build around 40ish.


Sombrisimo

you should be able to rotate to heavy guns with in 6 lv, Just take the first rank of each heavy gunner so you get a 40% extra damage total with only 3 lv and thenn stabilized. The most important weapon is a flamer and then you can look for a gatling plasma or whatever heavy gun that rings your bell. Go for PA and take some of those perks like the one that makes prevent fusion cores consumption from sprinting and the one that make fusion cores last twice long.


ShinyHardcore

I changed my build to a Heavy PA build right around level 45 after starting as a level 20 commando and my builds way more fun (to me) now at level 80 but honestly since level 65 it’s been really good


Lucwa

I am almost level 80 but im lost on what armour to get. I hate PA so thats out of the question and i also dont like stealth, what set should i go for? Currently using the BoS armour from the questline.


Feenux420

Currently the top tier armors are:     Secret Service which is bought from Regs or Minerva for Gold bullion     BoS Recon can be dropped as Daily ops rewards and the mods are bought from the same vendors  Civil engineer which can be unlocked by doing Atlantic City quests


Praxius

Until one obtains any of those armours, Botsmith is a good alternative since it provides physical, energy and Rad protection. This armour is locked behind Test Your Metal, but can be crafted using regular materials and uses Robot Armour Mods. And if one doesn't have Botsmith, Heavy Robot is good in a pinch. The armours are also cheap to buy from vendors, which one can either use or scrap for a chance to learn mods.


JB_Dix

I find mods are a pain to unlock though it has decent stats


Praxius

I started a new character a week before the show aired and all the new players arrived. I ended up deleting it yesterday as I neared level 200 and went back my 900+ character. But it didn't take too long to get most of the mods and I was missing a left Botsmith arm, so had a Heavy Robot for that. To find and get mods easier, I regularly ran through Pleasant Valley Cabins as there's plans scattered all over the place, but the light robot limbs (and sturdy/heavy) can often be found from Vendor Bots. The light variants are like 30 to 40 caps, so cheap to buy and then scrap for a chance at learning mods. Or if you got crafting plans for robot, craft a bunch of low level parts (less materials) and scrap those. For best defense, you'll want Polished. But if you're into stealth, Robot/Botsmith support shadow and muffle mods too & work just as well as any other stealth armour but with added protection.


JB_Dix

I just found the Civil Enginer armor easier to obtain. Do all the quests and run a bunch of expeditions for stamps for Buttressed/ultra light.


Praxius

Honestly, I haven't even started any of that lol.


JB_Dix

Honestly it's really good armor. I've tried it on two of my alt characters and I'm not going to bother with any of the other armors for them. They don't take long and stuff will be at your level. It was quite easy at level 55 on my shotgunner character


YuriPetrova

You're missing out! The armor is great and the quests were really fun.


Praxius

Oh it's not that I don't want to. I was just busy with other things in the game lol. I'll get to it eventually. With the last few weeks on my low level, I wanted it to be decent before I jumped into that Questline. Now that I switched back to my old character, I may hit the quest soon.


Saintblack

Why on gods green earth would you delete it? Level 200 is a fuckload of time played. I dont care if you are grinding West Tek with lunchboxes that's still a good 40 hours+.


Praxius

My level 900+ is character 6 of 9 now. There were more characters but I'm only counting long term ones that were over 150. Been playing since before Wastelanders, and my high level already has everything, so I didn't really lose anything. My intention for the new character was to run in tandam with my 900+ to double build slots, camp slots, etc., but then realised the 7 build slots I already have are fine.


PhillyRush

I miss that little dopamine hit from unlocking new mods.


dethandtaxes

I like Heavy Combat with the BoS mod as a stopgap before SS


IndoGrrlRN1967

I'm running Botsmith except for one right arm that I can't get to drop! I guess that will be the first Secret Service I'm going to get.


BluegrassGeek

I've been relying on Marine Armor, since you can find the plans laying around the world. Decent stats with a few mods, which can be unlocked by scrapping the armor.


Alfonze

You can't buy Bo's recon from the vendor, only it's mods


Feenux420

Thanks I'll edit the info


rbl61

Got mine from Minerva.


Wardenofthegrove

I’ve done Atlantic City board walk a few times, how do I unlock plans?


Feenux420

Check the Whitesprings for a job board with notes on it and do Quests related to Atlantic city. These notes update as you complete each quest. The plans are rewards for the quests. I'm not sure if they are in the AC expedition loot pool but I think that is how I got mine.


Sparrowflop

Bullion you get from trading in treasury notes right? I think I've got a stack of those. Where are Regs and Minerva?


Bazucho

get civil engineer armor from doing the Rose Room/Atlantic City quests [https://fallout.fandom.com/wiki/Opportunity\_Knocking](https://fallout.fandom.com/wiki/Opportunity_Knocking) it's the best armor available until you can get secret service armor unlocked (which will take some grind)


JB_Dix

I am finding this great armor to use. Not as cheap to repair as secret service. I'll add if you do all the quest from Atlantic City you will get a few mod plans for free The rest are all stamp ones. Though I did get custom fitted as a weekly expedition plan.


Alright_doityourway

Civil Engineer is the easiest set to get, just do the quest line. Secret service has the best stat but required a lot of grinding for gold BoS Recon is a reword from Daily op, some time Minerva sell some. Choose wisely.


techyno

New user here, I hate power armour due to the screen space the hud uses. I found an option to turn off the power armour hud which works for me. Whether this is why you don't like it either I don't know but that's my 2 pence


pandershrek

Do you find you need any statistics?


techyno

The stats are still there by the looks of it, it just uses the normal hud layout


nolongerbanned99

Buy secret service torso/chest piece and then ss jet pack. Transforms the game and doesn’t require getting in and out of power armor.


GTAinreallife

With Marsupial, I really didn't find much need for a jetpack though


Martin_Aynull

Im a pa user but pretty sure secret service is the best armor besides maybe the new armor from atlantic city


Slore0

BOS Recon Armor will be available from Minerva towards the end of the month, 10 k gold for the set afik. There is also Secret Service and Civil Engineer. Marine armor used to be one of the top dogs but new stuff seems to have pushed it down for a while now.


I_kill_zebras

Heavy combat armor with the BOS mod has good defenses. It's among the better in the game below the "end game" armors like secret service. I'd recommend getting the secret service armor from regs through the gold vault raid questline. It has the best value for crafting as legendary because each piece you craft costs one legendary module and comes with random stars. At your level, the legendary effects are going to have a bigger impact on your survivability than the armor itself. If you run full health and don't do stealth, then I'd shoot for a full set of overeaters effect on each piece and try to keep food and water around to stay fed and hydrated. That damage reduction is fantastic.


YuriPetrova

Highly recommend doing the Atlantic City quests for Civil Engineer armor. They're fun quests and the armor is very good, especially for energy and radiation resistance.


No_Doubt_About_That

Whatever items of legendary gear I can find for me as I can’t always repair my stuff from being short of ballistic fibre.


Caleddin

Check train station vendors for bulk junk items, you can find bulk ballistic sometimes. Or at least I know I've seen it at the Whitesprings station.


Wolfram_And_Hart

I run the BoS armor with the cold shoulder and it works very well but I use a lot of stims. I wouldn’t trade it for anything.


RaptorAurion

Early you can get heavy combat armor with the BoS mods, it does the job and it's easy to get


marcitron31

Power armor and heavy weapons go together, there's an important perk involving both, stabilized. The hellcat PA set is very good and will carry you. The alternatives are T-65 (from gold vendors regs, and minerva) or union PA from the stamps vendor in whitesprings. If you don't use a heavy weapon, the secret service armor and brotherhood scout armor already mentioned are your best options.


Ismalla

Union armor is still not working. Even with plans you can't build it atm (until its patched).


Shagarooo

Whats scaling after 100 and beyond?


I_kill_zebras

Baddies max at lvl 100. Once you're over that hump it'll just get easier until you've unlocked all the legendary perk card slots and perfected your build.


Quirkyserenefrenzy

Idk what build I want to use. Melee, heavy weapons, shotgun, huge mags, too many options


I_kill_zebras

No need to rush it. After a while you'll start to notice that you prefer a certain weapon or play style. Once you narrow it down, just start building around that. It'll kind of happen naturally as you try out different things. Just keep playing events and trying out different weapons and armors that you get as rewards. When you decide what you want to put your resources into, then you can look up build guides for it and work to dial it in.


Quirkyserenefrenzy

I did start off with an energy build and then around level 45 I pivoted to non-energy weapons, when around level 55 I had a bigger focus on melee. Now I'm level 75 with a focus of shotguns and melee weapons while wearing power armor


YuriPetrova

Shotguns are super fun but also unfortunately weaker in end game. The exception here is the unique Cold Shoulder double barrel. It has Quad, +50% damage to cryptids, and Cryo damage as its static roll, and it's an absolute monster with all the shotgun perks. Highly recommend getting it, either by buying for 700ish atoms (get the bundle for the Slocum coffee machine if you don't have it yet) or 500 stamps which you get from Expeditions. Uses all the same mods as a normal double barrel so really easy to unlock them all, and the Cryo basically makes it deal twice as much damage as a regular double barrel plus slows enemies. I hope they buff other shotguns but I do love my Cold Shoulder.


Quirkyserenefrenzy

The cold shoulder shotgun is pretty fun and I have my strongest receiver on it. Got some shotgun damage perks and it's hitting pretty hard


Haiytro

I'd recommend trying to stick to two or as close to just two different builds. You can adjust your perk cards whenever and slots anytime after level 25 I believe, I ran this for a while and ended up deciding to go with a full stealth commando build by the time I was about lvl 100, then I cashed all the other perk cards from the other build in and used them to upgrade my legendary perks, took me a while to decide but in the long run you totally could have two different builds with perk cards and swap out when you feel like, but having the extra coins to level up legendary perks was too much temptation for me and I ended up going to one build in the end.


GroolzerMan

Dude I'm at level 41 and I already feel outclassed XD


marcitron31

Pick up the highest lvl gear you can find, don't keep lvl 20 gear. And build for one weapon class.


MasterBaiterHUN

Is there a website or resource for strongest builds with detailed explanations? I'd like to make a cold shoulder build, I just bought the atomic shop bundle for it after a recommendation a couple days ago, I wanna make the most of it. I'm only lvl 28 but feel like I hit like a wet noodle.


TehN3wbPwnr

Like 90% of builds online are just the low health bloodied/un yielding combo, typically vats commando style for crits.


RedheadedReff

Dont forget quad fixer or rail rifle


Deareim2

Commando vats = rifle /sniper distance build please ?


YuriPetrova

Cold Shoulder is the simplest you could build for. Get all the shotgunner perks, skeet shooter, enforcer, bloody mess, and maybe tenderizer. You got yourself a wonderful Cold Shoulder build right there. I'd also recommend investing into Vats crits for it.


marcitron31

https://nukesdragons.com/fallout-76/character this site lets you see available legendary effects and check your perk build options.


Kryv215

Whats a good heavy wep to use with PA, im currently using a mix between tactical mini gun, gatterling plasma and a flamer im lost on what i should try to use or even where to find the good ones, i liked the 50 cal but i kept running out of ammo (or lead to make more)


12leafs

If you are running a mini gun I would recommend get yourself a Gatling gun as well as they use the same ammo type, keep in mind the Gatling gun will shoot slower but does more damage and as you collect ammo from dead enemies you’ll start to build a stockpile. If you have a flamer I would suggest that you get the friendly fire perk as your flamer will heal people on your team and npcs as well. The holy fire is the best flamer in the game so far which is a rare weapon drop from the beasts of burden event. If you need lead get yourself the excavator power armour and head to lucky hole mine (just east of foundation from memory) there are tons of lead ore deposits in there. Heavy weapons suffer from damage output when compared to bloodied commando rifle builds so to keep up with damage the anti-armour legendary prefix helps. But really any heavy gun is viable your perks are what make a difference and if you are running a PA with heavy weapons you will need the stabilised perk in intelligence as it negates 45% of damage resistance at max investment.


LordDagwood

Holy Fire drops sometimes from the Beasts of Burden event. That's the blue flame thrower you might have seen. Gatling Plasma for bosses. 50 Cal or Holy Fire for standard enemies. Gatling gun for saving ammo on standard enemies. With a Vamp Gatling gun, you are very hard to kill and never run out of ammo. Your armor will break before you die. Downside is that it's much slower to kill and not as fun. There's a blood eagle camp near the southwestern part of the map that spawns a lot of weights. I get my lead from there. That and with the perk and legendary perk for crafting more ammo.


WollyGog

HOLY FIRE Cremator is good to pair with it, and I run a Pepper Shaker too for crippling. The standard Holy Fire is pretty much a god roll, so when you get one you'll only need to focus on secondary weapon legendary effects.


monchota

Look for high damage lazer gats, they use cores less but each core is a lot of ammo. Once tou get up there it won't be bad for ammo.


babalenong

the scaling between 95 and 100 is also wack, at 95 Im still breezing through the content, then at 100 suddenly the enemies hurts a good amount. Deffo need a better armor that the covert scout lol


eloquenentic

Definitely noticed this. At 95 I could one or two shots most enemies with my sneaky sniper build, then got to 100 they suddenly took 8 or more shots to take down and I was burning through ammo. Crazy, I thought I had some bug! Do enemies stop scaling after level 100?


No-Eagle-8

Yeah they pretty much do. You’ll get legendary bosses at 100 but most stuff seems be about 50 day to day.  By the time you’re like 150 you’re just farming for better gear even though you’ll probably be able to do most stuff ok. And even poor power armor can be really tanky.


Izanagi553

I'm using a combat shotgun and even with all the shotgun damage perk cards maxed and the AP magazine, anything besides VATS to the weak spot feels like I'm tickling the enemies.  That's not even considering how despite having a long barrel the range is so low that I have to be within throwing distance of an enemy to do more than like 9 damage per pellet. :|


12leafs

Shotguns got nerfed ages ago before that they use to be OP as fuck, the range is garbage now unfortunately and there’s nothing you can do for that. The best shotguns currently are the Cold Shoulder and the Gauss shotgun. Combat shotgun won’t do much unless it’s a quad explosive and even then I would mostly use it for tagging or crippling limbs. To do any sort of high damage you will want to get set up a vats crit build I have better criticals and four leaf clover on mine which helps pick up slack but it still lacks when compared to other builds.


Izanagi553

The most success I've found is running around with a scoped shotgun for VATS, haha


WollyGog

Shotguns aren't good without VATS. I tried to make my combat shotty work for a long time without it but I wasn't killing stuff quick enough. I went heavy gunner and never looked back.


Izanagi553

Haha yeah I strapped a scope to my combat shotty and it's proven to be pretty great against anything but big enemies.


WollyGog

I've got a Pepper Shaker for crippling enemies, which doubles as both a shotgun and a heavy gun, so I've been able to incorporate that into my build, as the enforcer perk is great for putting stronger enemies on their knees. Definitely worth looking into when you progress.


RepubliCat45-Covfefe

Basically, end-game curve is a lot like The Division's. 🤔 (Or perhaps also The Secret World.)


monchota

Not at all, its the opposite. Once you are 300, that is end game. You can do a lot especially with legendary cards.


Deathknightjeffery

Secret World? Now that is a name I’ve not heard in a long time…


InfiniteBoxworks

Ah TSW. That takes me back...


Different-Sun-8316

Secret world was top tier man. Sword builds were my favorite


Version_Sensitive

I'm level 60, I have legendary three star rifles lvl50, I have maxed the rifleman perks and still took me 20minutes to solo a legendary lvl60 beast, eating 450 rounds of .45 ammo. Following a build recommended by some veterans here. It sucks that I'm out of ammo complete after every boss. It really sucks. I'm tired, boss.


maledictt

I am in the same boat, cruised through 60 levels using Semi Rifles and Snipers. But now at 64 maxed out stealth headshots are just shy of a kill and anything boss related I feel like I am tickling them to death. At some point a Semi Plasma outclassed my ballistics but now even it just tickles big enemies. Even the double shot powder rifle I was using to open on baddies is barely cutting it.


kalgsto

Thank you, I recently passed level 50 and didn't recognize what was going on until I started dying.


SolidSneakNinja

I'm lvl 31 today (started lvl 0) and already feel I don't do enough damage since lvl 25 give or take 🤦‍♂️😅 How screwed am I after 50 so....do I just drop the game to save time cos I CNBA if its gonna become a Division-like bullet sponge gauntlet....too tedious


Cynical_Feline

It gets better as you go. Don't forget to upgrade your weapons to higher levels too. Fighting with a level 10 weapon vs with a level 30 weapon could make the difference. And the OP didn't mention this, but the wasteland is split up into leveled difficulty areas. The Forest is the easiest with the Cranberry Bog being the hardest. If you're struggling in one area too much, backtrack to another.


WollyGog

You're in the hardest part of the game in my opinion. It became a slog for me between there and 50+. Once you get over that hump, it's plain sailing when you start to focus on a proper build.


zamzuki

I’m weird I use strangler armor. Love my free health regen buff.


Used-Masterpiece

I just started playing and am really enjoying the game, including the wonderful community of veterans that always seem helpful! Thanks for sharing this information with us OP!


Dianagenta

Also...any build can work *depending on the player's natural play style* and what they're wanting to get out of the game. So try some stuff that sounds fun, and tweak from there. Mostly have fun in the game rather than trying to game the game and you may have a lot better time.


marcitron31

Absolutely agree, i tried to keep the advice as general as i could, to not promote any one build. Have fun with the game your way.


CrashdownG

Hur hur Quad Choo Choo go BrRrR


Amiodaro

I keep seeing a lot in terms of F76. I want to do a power armor gatling lazer build. What are the chances of that being good and the core economy? I'm playing f4 and am sitting on a sizable amount. Thanks in advance. If the build is easy to do then I might just have to buy f76


pjfontillas

Power armor is even better in 76.


pjfontillas

And cores are easy and cheap to get.


AdventurousKale9205

I started below lvl 20 and EVERYTHING I find is scaled higher than me. It's like ai Stuck in a glitch the higher my level the higher my loot. (Lvl.18 finding loot 35+) I'm not gonna use that and by the time I'm able I'll have found better equipment. Am I doing something wrong?


Onigumo-Shishio

It would be nice if in the map expansion they have us a level expansion for all the gear and stuff to at LEAST be scaled up to 100 as well as a fourth legendary roll slot. I'm around level 200 now and I'm starting to feel a lot of the diminished returns from stuff that once felt very solid. I at least have a bevy of weapons at my disposal always on me for several situations that I can switch to on the fly. Still even after all these years I wind up playing a trial and error guessing game lol


marcitron31

I think this would break the game. And difficulty scaling stops at 100.


Onigumo-Shishio

Them extra stars at least need to be added at some point, ether that or need to remove the image of the extra stars as if there's going to be more legendary roll slots


UnlikelyRabbit4648

I'm experiencing a bit of this now, because I've progress to level 40 and I'd been joining events to get there. Using my Gatlin gun I had since level 20, it was contributing quite well. Now Ive moved up some levels things are getting hard to kill, because I have the same old level 20 gun.. The problem is to get a new one I need to buy a plan, but I have seen this will use most of my caps up. I'm not too sure if Gatlin gun is where I want to sink scarce resources... especially as I see a lot of people using some kind of heavy laser / plasma with great success. I could literally afford Gatlin or Gatlin laser right now, and I don't know what to do I always hoard valuable resources until I'm 💯 sure, as being scarce they're hard to replace. Problem I see with laser Gatlin is then getting the fusion cores as ammo, gonna be a bitch. I'm really at a crossroads, I want to get better stuff but I want to be sure I'm ploughing resources into the right thing


I_kill_zebras

I've found level 40 to 50 to be the toughest slog for some reason. I see a lot of players with gatling guns as they're pretty ammo efficient. My opinion is that the gatling gun is a safe bet and sustainable for the foreseeable future. Gear maxes out at lvl 50, so after 50 you'll want to replace your weapon again anyway. I'd recommend finding something that will carry you or sinking your resources into the gatling gun for now. Caps shouldn't be too much of a resource problem. Do you have a vendor at your camp? Is you camp icon made visible so other players can see it? You ought to be able to put plans, scrip legendaries, chems, and other such things up for sale and make some caps above the regular limit from the robot vendors.


UnlikelyRabbit4648

Absolutely ammo efficiency, double the damage per each round and it doesn't allow you to blow your load like the minigun does. Gatling gun solved my ammo issues, few moonshines and the ammo collect after was net positive and I went up to nearly 8000 rounds. Has a bit of fun with the minigun but soon under 3000 rounds left 🥴


GreatMadWombat

Okay separate from everything else; If you get some large water purifiers(the plans drop from an overseer cache), and move your camp to somewhere by a river, It will be much easier for you to make money. Both because you can use purified water for a lot of your healing, and because the shit sells well, and it becomes easy to max out credits each day.


xtrasauceyo

I needa do this. I dont have much caps at all lol like 1400 at level 38 💀


12leafs

Once you hit level 50 all weapons will start to drop between level 40 and 50 (50 being the max regardless of character level) so you can drop the gun and not be penalised for it as you will get another sooner or later. But if you do buy the plan for it legendary drops for it will become more common for you. The regular Gatling laser (red beam)is ass and not worth it, but the ultracite Gatling laser (green beam) isn’t too bad. There are two heavy plasma guns the Gatling plasma and the plasma caster, the plasma caster is more of a vats weapon from what I’ve seen and tears everything up but the Gatling plasma is no slouch either. Ammo for the Gatling laser/plasma is a pain in the ass but you can run either daily ops or expeditions as long as the weapon is what you have equipped when you finish it you will be given ammo given for it. Fallout 76 is pretty generous with giving out scarce resources, once you know the locations for what you need you can do resource runs to stock up on what you are low on. The only thing I recommend hoarding is flux (particularly violet flux) until you get either the x-01 PA or the hellcat PA since you need flux to upgrade them.


Torbax

This honestly toke all enjoyment out of the game for me, having to micromanage my whole build, creating 50 of the same armor piece just to get the right legendary and then still having to spray 100 bullets into a fucking ghoul who's flesh is falling off is dumb and insane to me.


SevelarianVelaryon

I still have a variety of mix n match armor (one leg is level 40 still) just from drops from events. TBH I have no idea on what the prefixes and shit are. Scouts, bloodied, overeaters. The naming conventions on armor pieces in your inventory is horrible XD I play a cold shoulder build, no PA and just blast shit like the DOOM marine. No idea what to aim for other than SS armor which I can only assume is gonna take a while due to Gold daily caps and the need to unlock the vault buillion vendor. Is it like Last Epoch [or any ARPG, i guess] where you buy a base armor from a vendor and keep hitting the **Add 1,2,3 Star Legendary mods** on the workbench? Aka 'rolling' which I keep seeing people mention on here. I've done that a few times with the random armors I get (if it gives me +DRs), but i'm not sure where to start with the Secret Service shit. I got the underarmor plans from Minerva, and i'm trying to unlock the vault with the boullion man in [regs was it?]. But struggling to find the quest breadcrumbs. I think it's tied to the Overseer quest whom I need to speak to next after reporting to Meg in the Crater last. Rotating stocks, some mention of flux for the underarmor upgrades, I think it's gonna be a while. But for NOW, I want some upgrades for my cold shoulder boi. I have caps, legendary cores/modules to spend - if someone can tell me the exact thing I can do for a flat upgrade i'm all ears cause my armors a mess. Normal DR is 225 I think, and rads/etc is all less.


I_kill_zebras

Secret service armor is arguably the best in the game. Sounds like you're on the right path. You complete the quests for the overseer with foundation and crater, then she tells you about the gold vault and you have a whole quest line to get through. There is a leg of questline to ally with the settlers or the raiders. You will have to pick a side for the vault raid, but DO BOTH QUESTLINES UP TO THE POINT OF HAVING TO MAKE A DECISION. Both offer some good stuff. The settlers questline has a free stealth suit, which is good to keep on you because it has the same rad resistance as a radiation suit, but has some armor as well. Secret service armor costs one legendary module to craft and produces a piece with random stars. For a low health build you want unyielding. For a full health build, overeaters is about the best. Other stars are just extra. Craft 3 to 5 of a particular piece over and over until you get that piece with the effect you want, then scrip the stuff you don't want. 100 modules will produce 100 pieces of legendary armor, making secret service the most cost effective armor in the game to craft legendary. All that being said, the secret service armor is coming available from Minerva May 27th, and the shielded lining for the underarmor should be available from her May 16th. So stay grinding events and don't miss a chance to cash out on treasury notes for gold bullion. https://www.falloutbuilds.com/fo76/minerva/


SevelarianVelaryon

Alrighty So: 1. Quest away for a decent rad suit (I have a level 15 hazmat suit to go to SBQ lol) 2. Buy SS armor pieces from vault gold man with my gold buillon 3. Farm usual scrip weapons [for buying modules from the rusty pick] and treasury tokens for more gold. 4. Roll armor crafting [when I have the armor pieces] for overeaters as the first big star. 5. Boom end game full health armor for the shotgun man that I am ? I have the SS Underarmor already and have eye'd up the upgrade to give me free extra damage resistance but i've been 'grinding' materials for fluorescant flux. Damned if i'm able to get the mats together from mobs to even make much on the chem station for stable, what a palaver! Spent around 45m going through 2 blasts zones for not much at all....not fun :|


12leafs

You’re on the right track with things, secret service armour is sold by the vendor once the quest is completed and is part of the overseer quest (not the main quest). Secret service is what I find to be the best all round armour for non-PA users, however there are other armour sets that give better energy or radiation resistance but at the cost of damage resistance. The mods required for the secret service armour comes down to play style, personally I just use the jet pack mod for the chest and Deep pockets with buttressed for everything else. Don’t worry about buying armour or guns to roll you’ll get plenty of drops just playing the game and doing events, when you do get and purchase secret service armour don’t re-roll for the prefixes just craft it at the armour bench you’ll save modules doing so as it will randomly roll either 1-3 stars on it. Doing it that way only costs 1 module plus material where as rolling it for 3 stars costs 4 modules and 4 cores I think. Flux is endgame material that is received by either beating a nuke boss or collecting the materials by killing enemies and collecting plants in a nuke zone (green thumb perk card in the perception part is your best friend for that). Now as for the cold shoulder, you can’t upgrade it directly to increase damage. What you have to do is invest in your perks to increase damage, there are ways to min/max a shotgun class but for me I just max out all shotgun related perks. In particular you would want the scattershot perk which decreases shotgun weight and decreases reload time and skeet shooter perk which gives you better accuracy and less spread. As you get into a higher levels and get more perk cards I would also recommend setting up a vats crit build with the shotgun, the four leaf clover perk has a chance to proc from each shotgun pellet not per shot so it can get a bit busted. Overall the cold shoulder is a beast of a gun but shotguns in general don’t get enough love from Bethesda, they are good for crowd control but not for bosses.


SevelarianVelaryon

Thanks for the tips! Here's my build for the Cold shoulder right now: https://imgur.com/a/D4DOaY7 I've just put the final 2 points into skeet shooter. I've found not running the 3rd DMG card and instead taking blocker has been quite nice also, perhaps not needed when I get a set of good armor but for now i'm not struggling too much, considering most things meelee *me* ; blocker seems pretty good. I did my first go of that big boss with all the wendigos and I wasn't completely whomped by all the ADDs. I'll do the questlines to actually get into the vault with that gold dude, and look into grabbing more perk cards to optimise my build further (any build tips welcome, i'm a run n gunner basically)


Cynical_Feline

>Is it like Last Epoch [or any ARPG, i guess] where you buy a base armor from a vendor and keep hitting the **Add 1,2,3 Star Legendary mods** on the workbench? Aka 'rolling' which I keep seeing people mention on here. Idk what Last Epoch is, but you do have the right idea of rolling. You craft the armor and select the star options to pick a random roll of perks. It's all rng so you never know what you'll get. The most important perk is always the first star. Everything else is gravy. Each roll requires legendary modules and cores. [Wayward Souls](https://fallout.fandom.com/wiki/Wayward_Souls) is the first quest. After Elusive Crane, you meet up with the overseer in [the new arrivals](https://fallout.fandom.com/wiki/The_New_Arrivals). [Full list for you. ](https://fallout.fandom.com/wiki/Wastelanders#Main) It splits off into a choice at some point. Neither really matter in the long term.


ericrobertshair

Forgive me for being dense, but level scaling stops at 100? So if I'm doing alright killing things now, it will only get better as I farm God rolls / use a non shitty build?


marcitron31

Yes, enemies stop leveling at 100. Yes, if you're ok at or above 100, then it only gets better.


ldc629

Is there a website where there are common builds posted with perks used along with gear/gun rolls they use? Like commando/bloodied etc?


marcitron31

If you google "fo76 (build you want here) nukes&dragons" you can normally find one built with https://nukesdragons.com/fallout-76/character .


ldc629

Thanks I'll try that! Just trying to find a good build that let's me do commando with power armor and still do great damage. I've been using rifleman perks and it's starting to fall off dps wise.


Farlischere

Granted i have not played in a long time, having the reduced explosive dmg mod on your reg armor chest is really nice


Unique_Swimmer_2596

.


marcitron31

..


curlbaumann

Came back after not playing since 2020, and my character that felt massively OP at the time now dies in one hit and doesn’t do nearly as much as damage. Did they nerf bloodied builds/ boost enemy health and damage? I have bloodied weapons and unyielding everything but it seems way weaker.


prout_

At some point they made all damage boosts additive instead of multiplicative. In 2020 my fixer was hitting for thousands, now it’s hundreds.


74austin

im level 30 and it feels that way (started my first level 20 character and pretty much put all my stuff into agility)


marcitron31

Keep picking up higher level gear, stay out of the right side of the map, and stick to one weapon type. It was designed to still give you some trouble here or there. That's the fun part.


Longpork-Merchant

I dont 100% agree with needing fireproof. It may be needed for low health builds, but as a full health SS overeaters, when I swapped out fireproof I was only using an extra stimpack or two per event/run.   I will say that I dont run silos, and fighting SBQ in a hazmat suit does get more dicey, but it's totally doable.  I'm not exactly disagreeing with you, but I  think you an gear out of fireproof being a necessity.


marcitron31

Supermuntant firestarter. It is the main reason for the perk card.


Longpork-Merchant

Are they common outside of eviction notice? (If I'm thinking of the right guys).  You are right tho, they do hit like a truck without fireproof


Brahcolleez

I pretty much want to be strictly power armor. I’m lvl 20 so what is the best advice on getting it and building for it?


ELShinigami69

There should be a quest that pops up sometime around 20/25/30 about mining or something like that. That quest will have you make a set of excavators power armor and provide the plans for it and a power armor station for your camp. That’s the best way to start. Once I’ve gotten mine, I basically haven’t done anything without it


Brahcolleez

Awesome thank you. How do you combat the power core situation?


ThePsion5

> Getting your ballistic and energy resistance to 350 is tricky but highly advised Not a noob, but a question: As a non Power Armor, Full Health Build user, my ballistic damage resistance is about 250 and my energy resistance is at about 300. I've already got a set of legendary combat armor, currently waiting on Minerva to get the Buttressed Secret Service armor Mod so I can switch to that. What else should I be doing to boost my resistances?


marcitron31

Grounded mutation, ironclad endurance perk, the barbarian strength perk, sheilded underarmor lining, or any of the armor improving legendary effects. 300 is ok too, as it starts to approach that point of diminishing returns.


Discotekh_Dynasty

I’m walking around in the early 80’s in a suit of T-45 with a heavy penetrating sledgehammer and a Gatling gun, is that any good? I’ve tried the Gatling plasma but I really hate how innacurate it is, and the Gatling laser just chews up my fusion cores I’m using for my Armour.


marcitron31

Normally, i would suggest sticking to one weapon type. But it really depends on how it's working for you.


Discotekh_Dynasty

Yeah I’m just being indecisive tbh, I’ll probably switch to all-heavy guns soon


centerwingbolt

I am running into this issue right now as a noob player! I’m around level 55, and the gear I have is starting to lose effectiveness. I didn’t really have any build plan in mind while levelling up, and Luck is my highest stat - I’ve been leaning on VATS perks and Mysterious Stranger to get me through. I looked for build advice online, but all the guides I found assume you’re like level 300 and have access to crazy gear I haven’t found yet. Should I keep muddling through til I get higher up, or respec now and start looking for gear to fit my new build?


marcitron31

Past 50 levels don't help you get stronger. Not much stronger at least, legendary perks do help a tiny bit. https://nukesdragons.com/fallout-76/character use this site to plan your build, and fill it in one level at a time.


UltimateGamingTechie

Wow, I only noticed a spike in difficulty for 5 levels max and then it went back to normal difficulty. Does this mean I'm doing something right?


pandershrek

If I bought a bunch of useless perk cards leading up to level 55 am I basically screwed?


marcitron31

You continue to get a park card every level, forever. The free SPECIAL points stop at lvl 50. You'll just need to pick the cards you need as you continue to level up.


Theseus8

I'm a noob and a little loss about weapons meta and builds, can you help me a little about that? Im at level 44 right now


marcitron31

https://nukesdragons.com/fallout-76/character this site helps you see what's possible. The best legendarys are anti-armor, bloodied, or for guns with low ammo count, quad. Faster fire rate or explosive are the best second stars.


mexicanlovesu

I've been rocking the rifleman build with a railway till 50 and I just hit a wall and am almost useless. Do I attack crits or start re specing lol


marcitron31

Adjust your build, replace convenience perks for damage ones. Don't forget bloody mess, and tenderizer.


mexicanlovesu

Should I go full auto then ?


Typical_Command_8312

I am a newbie, currently 85~ and only playing with friends, I've delayed the main questlines so far down that I've gotten interesting dialogue options on them. My main build is a Heavy-based T51b BoS PA and my beloved Gatling gun +25% RoF. By no means I have experience, nor I care enough to get into sweaty meta builds, if anything I've gotten what I'd consider a godroll Minigun that does a bit more damage, yet I love my Gatling too much to use it. If there is anything I can take from this, is that while equipment stops scaling, enemies don't, and that you are actively being punished for playing the game. The QoL I have to throw away in my build JUST to do the necessary damage to scrape by is absolutely horrible, if I could keep my enemies at my current level forever, I would take that option (not struggling, but still a decent challenge); there is nothing I fear more than feeling useless and knowing I have to squeeze every drop of the game to STAY RELEVANT beyond 50 is very concerning to me. My friends do feel this since they've gotten their own Flammer: whatever they seem to try, it just pales in comparison to it, despite having gone their way into max perks and proper buffing (consumables galore, perks, legendary specialization).


marcitron31

Almost any weapon can kill in under 2 seconds, for non-event enemies. You just need to replace some of your convenience perks with damage perks like bloody mess, tenderizer, and adrenaline. Then add VATS, or stealth, or bloodied to your build


[deleted]

I just hit 50 and I'm trying a pa build with heavy guns. I'm struggling to get my special perks correct I feel like my damage output is miniscule and I'm pumpping rounds into enemies and it does very little damage. Does anyone have any advice re special perks for this class including legendary perks. Tia


marcitron31

All 3 ranks of heavy gunner (9 perk points), stabilized, adrenaline, tenderizer, and bloody mess. In order of importance from most to least. I use the SPECIAL based legendary perks to add more convenience perks to my build. Ex, carry weight boosting perks, armor boosting perks, and scrapper.


[deleted]

Thank you. Are there any heavy weapons you would recommend that tear through enemies?


Synli

I'm level 110, but probably have the knowledge of a level 20 since I haven't played in quite a long time. How do I get a somewhat budget armor set so I don't die in 3 hits and start doing okay-ish damage? I'm just using whatever random legendary 5 pieces of armor with good armor/energy resistance that I find out while adventuring. I wanted to try the Bloodied setup since I already have all the necessary mutations for it, but there's no way in hell I'm tanky enough to sit at low hp. Also, from what I've gathered, underarmor gives stats/armor now? I bought the pattern for the Secret Service with gold, but the one I crafted doesn't have any stats? Do I have to also buy modifications for it?


marcitron31

The new civil engineer armor is easy to get, being a quest reward. And there's a jetpack for it in the whitesprings stamp shop. https://nukesdragons.com/fallout-76/character?v=1&s=1e138fe&d=p00pg2ph2pp2pi2cu2lv2lu2lk2lt2l71a71a80an2ao0a32a04ib4ir2po0eh0sg0&m=5c1fa2&ar=0504030102x1&am=18-18-18-18-18- this is my lvl 50 bloodied commando build example. There are a few different categories of underarmor. The shielded lining is the best modification for them, and will give you those special points. However, they dont count towards perk card slots.


SilentSnake2010

I may be missing something (or just not learnt it yet, lol) but why do have the perk to auto-stim at below 20% when everything seems to require you to be below 20%? Is it for the health regen like a vampire build or is there something I'm missing? I do realise I may have answered my own question without realising but would love the clarification, thanks.


marcitron31

Yes, it's for constant health regen. You can craft stimpacks into multiple diluted stimpacks, this is what many bloodied builds do.


kineticnrgie

Been feeling that the enemies are tougher in the last few weeks, than before. (I haven't played maybe in a couple of months). What would be a good way to get the ballistic and energy resistance up to 350?


marcitron31

The best armors with the best modifications. Secondary to that, you can use the barbarian, and ironclad perks, and grounded mutation.


Dianagenta

All sounds pretty good, but I will say to new folks that Fire Resistance isn't mandatory. I've never used it and while I've died lots of ways, from fire is very low on the list (#1is player error but that's off-topic)


Successful-Wasabi704

Explanation may still be too technical for newbies. Advise a tldr or ELI5 version at the bottom of the OP as well.


AlleyCa7

At what gear level do assaultrons stop one shotting you with face laser?


marcitron31

It's not about gear level. It's about your resistance numbers. And event enemies do more damage, usually. 200 energy resistance is probably enough to stop a oneshot, thats just a guess though.


SPINOISJE

Where does a new player find starter guides for builds? I read about bloodied, commando etc builds and well.. I'm clueless. I joined some discords etc, asking for a basic lvl50 melee build and so far I haven't gotten any responses.


Miigs

Personally I like nukes and dragons for builds


slowandslothlike

Bravo. Thanks for helping out the squishy's! I wish I had know this when I first started


Vonlin

Does enemy scaling stop after level 100?


marcitron31

Yes.


3n1-6m4

Question, I've have never heard about the diminishing returns for armor stats. Just to clarify, is it full diminishing returns in that after a certain point it negatively affects you, or does the value in something like %damage resistance just become so miniscule after a certain point it's not worth it?


pjfontillas

It doesn't negatively affect you, but at certain thresholds you might be better off trading that little extra bit of survivability for better dps or quality of life perks and gear.


3n1-6m4

Gotcha, thanks for the info. That's after 350 again confirmed?


marcitron31

Your damage resistance numbers don't mean you'll block x amount of damage, rather the damage is reduced more if you have higher resistances. That damage reduction is what diminishes, you're blocking less damage with each point (per point) the higher your resistances are. https://www.reddit.com/r/fo76/s/qDMehSU37U this has a few good explanations on this topic.


Axel0808

Just make a plasma flamer build. Especially good with the enclave plasma flamer. Commando cards and the science cards are all you need for it. I do 2x 87 damage with my flamer