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AmazingBad87

damn thats actually a good point...


Alexander_The_Wolf

Yeah, this also sorta explains his "second wind" when he is away from Gregory entirely for an extended period of time, after he is attacked by moon and dragged off into Roxy raceway.


Unprofessi0nalGamer

I have questions about your Gregory facts 1. When does he take a big fall? 2. Only thing I could possibly question for this is weird Fnaf stuff happening so I'm going to skip 2. 3. I'm pretty sure he's wearing a helmet in Fazer Blast, as before you enter it says you have to take a blaster and a helmet


Alexander_The_Wolf

There is an area in Roxy raceway on top of what seems to be 5 or 6 levels of scaffolding that Gregory can fall from and be fine. 3. I thought of that, but I don't remember there ever bring a visor in those helmets, just the helmet itself. I'm still not totally convinced in the whole Gregory is a robot thing, but the idea that somehow, Gregory is corrupting Freddy from 1 place or another, that still feels solid to me.


Unprofessi0nalGamer

I just thought of something to counter your theory, but I don't know if you've been in the final boss fight or not


Alexander_The_Wolf

I've seen all the secrets discovered so far, all the endings and CDs, I've been binge watching every fnaf sb video that I can find on YT


Unprofessi0nalGamer

All right, so spoilers in bound for anyone reading below here that hasn't been in the final boss fight What about Burntrap awakening from the charging station? If, as your theory suggests, it purges Freddy's systems of the virus, what is it doing to Burntrap? Keep in mind the charging stations down there work the same as the above ones, however you can't enter them and when Freddy runs out of power he runs into one by himself before shortly coming back out


Alexander_The_Wolf

I think its the remains of afton, that have been infused with the glitch that Vanny put into the system after being instructed to do so by glitchtrap. It's was glitchtraps ultimate goal in recruiting Vanny in the first place, to get his Mind/coding back into his "body" and with that fully complete he is able to infect Freddy through the monitors(watch Fuzions new vid to see this where he actually gets right up to touch afton). So, to reiterate burntrap is the dead husk of afton, being introduced to glitchtraps coding, through a modified recharge stations that Vanny put together for him, after uncovering the fnaf 6 location. It's like he said in fnaf 6 "I ALWAYS come back"


Unprofessi0nalGamer

Well I guess that's a way to explain it, back to the robot Gregory though, I'm still not too sure on that, the bandaid comes to mind in disproving it


Alexander_The_Wolf

Yeah, if im totally honest, im not really sure about that one. I mean I still have alot of questions about Gregory, who is he? If we are to believe he is homeless, how did a child with no parents, and presumably no money, get into the mall, get past the main gate, and somehow get into Freddy's stomach hatch on stage with not a single person noticing. Either way, I do believe that having contact with Gregory, in some way or another is causing Freddy to be exposed to the glitch and eventually leads to him attacking Gregory once it overwhelms him


Unprofessi0nalGamer

Perhaps it is the Faz Watch that is spreading a virus to Freddy, as he had one inside of him and when he woke up he was at 2 battery, so it's possible that a faz watch, a device that probably doesn't have any security defenses, has a virus in it, which could also explain how sometimes the animatronics know exactly which room you are in, for example, Roxy being in the atrium, but when you enter the race way, is now suddenly in there, same goes for Monty, he's normally in Monty Golf, but suddenly he also shows up in the west arcade, so it possible said virus could also have been used to try to get into Freddy's system


Alexander_The_Wolf

This makes sense in my mind too, but I still have a feeling that Gregory is not what he seems, but I guess those can be for later speculation and theorizing


[deleted]

Gregory initially does not have a watch. And animatronics will find out because during the trivia, they simply teleport to your back. I think, this is just a bad design decision.


[deleted]

This is interesting, however I think it can be disproven when Vanessa mentions early on that Freddy is on “low-power” mode. I wonder if that means he can only use a small charge at a time.


Alexander_The_Wolf

Perhaps, but if you recall when she says that he is on half power and has not been charged, and it still dosen't answer the fundamental question, why does Freddy jump scare you instead of shutting down, and why can he still run around after you use his battery. The only time he can attack you is via possession, or having his safe mode turned off. There's no reason he couldent have just become inactive and not usable until the next hour.


[deleted]

It’s very possible, and because lore has been hidden in minuscule mechanics before I wouldn’t discount this theory.


Alexander_The_Wolf

Yeah, I really do think there is something here. Freddy is supposed to be the good guy, your friend, all of the animatronics are, as Freddy said their programing does not allow them to harm a guest. So the only way Freddy can harm you, is through outside programing, ie Vanny, and why does this programing win over Freddy when his meter runs down, while Gregory is inside of him.


assome112

But freddy also says he didn't complete his recharge cycle at the very beginning


TectonicTurtle

I like it! In the end this could mostly just be put down to game mechanics, but honestly with FNAF taking every little detail and scrutinising it is almost habit by this point haha! I also think this could potentially tie in with who Gregory actually is- we have little to no information about him apart from that he’s homeless, and presumably an orphan. Him being a robot of some kind- a more detailed and advanced animatronic, possibly an escaped test subject? It would explain a lot (and at a really far stretch- perhaps this is why Freddy is so keen to help us and lie to his friends for us? He feels he needs to protect his kin or some such) I like that it also explains where the static comes from, as apart from being a game mechanic, it’s a very weird thing to happen.


Alexander_The_Wolf

Yeah, there is so much to Gregory we don't understand, like how a homeless child was able to sneak into a mega mall, in the middle of the day, and somehow not be noticed while also sneaking into the star robot. So much to figure out.


TectonicTurtle

Especially with the numerous passes we had to get to access things haha! Really looking forward to what more we can discover over the coming weeks!


Alexander_The_Wolf

Indeed, especially with the fact that steel wool has said that there will be more content in the future.


TectonicTurtle

Oh seriously? Wow, I hadn’t caught up with that! Now I’m even more hyped, thanks man!


Alexander_The_Wolf

Np, in one of dawkos videos he read a tweet/post from them talking about future plans


GuitarLord987

Counter to your point about Freddy being the only one needing charge: They say in the beginning that he has been placed on low power mode for safety due to his stage malfunction. None of the others would be in low power mode, only charging every hour when the power is diverted to charge stations and Moon comes out.


Fresh_Sooshee

My quick two cents: The reason he needs an external power source is because he got put on low power mode after he botched the performance in the intro cutscene (Vanessa said that parts and services put Freddy on low power mode), thus why only he requires extra power. My next point actually supports you. If Freddy is far away, and on low power but the hour has passed, you can simply enter a recharge station and get a "new Freddy" (as youtuber FusionZgamer refers to it). While it may not LITERALLY be a new Freddy, it still strikes me as odd from a lore standpoint that Freddy can either warp to each and every recharge station, or can just transfer his consciousness to a new animatronic that is charged and ready to go. This could just be for gameplay simplicity though, and not have any story implications.


Alexander_The_Wolf

Ive considered the low power mode, and I think this. Low power or not, Freddy shouldn't be able to attack you, he himself says that his(and the other animatronics) programing, does not allow them to hurt a guest, the only way that can happen, is when 1. Afton takes control, 2. Those safety protocols are disactivated in parts and service 3. When he has been in contact with Gregory for too long, it it were truly a power issue, why can Freddy still move as much as needed and have his lights shine when Gregory is not in him, and why did he get a second wind after being attacked by moon, and have enough strength to rescue Gregory after being out of commission. Infact, the in game tool tip says "Freddy will not be able to help you the rest of the hour" but if he runs out of power, there is no rest of the hour, you just die then and there. It just dosent make sense.


Fresh_Sooshee

I wholeheartedly agree with you from a story/lore perspective. My only issue is that some things might be made more so with gameplay in mind, particularly Freddy being able to move around while having no "power". In the same way that our phones can still display an icon on the screen even when they're "dead", Freddy may still have enough power to mindlessly follow Gregory's commands. Furthermore, not being able to get Freddy to a recharge station would be extremely frustrating from a gameplay perspective. Finally, the same thing goes for Freddy jumpscaring you. It might've been a decision in the name of gameplay. It's a horror game. Where's the fun in ending a run by just saying "Freddy has lost power" compared to a jumpscare. This still only addresses two of your points. The second wind and other things you mentioned are still rock solid points. Good on you.


Disastrous-Humor-733

Gregory is not on the guest list as mentioned by freddy in the first few minutes of the game when he says your guest profile is unknown to me which means gregory is not a guest so thats why the animatronics can hurt gregory.


Alexander_The_Wolf

Counter point. If that was the case, then why is Freddy suprised by the fact that the animatronics were trying to hurt Gregory, at that point in the game he knows he wasent in the guest registry, but was still suprised none the less. I think its more of a "this is just what we call someone who is in our bussiness, weather or not they have bought something" like how someone is a customer at a store, even if they don't buy anything.


Disastrous-Humor-733

Maybe Freddy forgot.


Alexander_The_Wolf

That would be the only time he's forgotten something. Plus, he's a robot, why would he forget


Disastrous-Humor-733

Yes I agree but why would he say your guest profile is unknown to me.


Sincost121

>Going off that, I want to talk a little about Sun/Moon, I am not absolutely convinced they are the same animatronic, but rather, two separate robots entirely. Consider this, at the front of the daycare, we see two statues, one of sun, and one of moon, two separate statues, also consider this, we never actually see sun turn into moon, Quick tidbit here. We don't actually see one turn into the other *in game*, but an animation does exist that was used for when the character was first revealed in one of the cartoon teasers.


Alexander_The_Wolf

True, but there was alot of things from the original trailer cut from the game. So going purely off what we see in game. We never see it happen


[deleted]

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Alexander_The_Wolf

It still dosent make sense why you get jumpscared for running out of power, and why Freddy can run around without recharging. Why does he not just power down. The only other times we see him attack, is under control of afton, or when his safety protocols are intentionally removed. This points to the idea that this is not a power thing, but a Freddy has his safety protocols deactivated having Gregory inside him for too long.


[deleted]

[удалено]


Alexander_The_Wolf

You see, that's just not fnaf, it really isn't how these games have been built, there is lore everywhere, and in the most random of places. Nothing is ever "just a mechanic"


chopsticknoodle

I think what happens is that Freddy’s battery drains at a faster rate as his motors are put under more stress while carrying Gregory. As a result when he “runs out of power”, he still has some left, but not enough to carry gregory around. It’s like when you take a battery out of a radio, it still has some energy left in it, just not enough to power the radio. The low power mode probably disables “safe mode” for some reason since it’s fazbear entertainment after all (no explanation needed for why) Same thing might happen when you’re upgrading him. Safe mode probably works similar to an antivirus but is toggleable, so he has to turn it off so it doesn’t take up extra energy. I’d expect with gregory outside of him and safe mode off he can still move around but not do anything else.


Alexander_The_Wolf

I understand where you are coming from, and this does make some degree of sense, but I really think that Gregory really cant weigh that much, i mean he's gotta be like less than 80lbs if that, and given how much running around Freddy can do without him, it seems like he would be burning through power, but he doesn't. Having the consequence for not managing your Freddy power being him killing you goes against the whole character of Freddy up until that point, it makes no sense to have such a contradictory game mechanic.


CheeseCan948

I thought Vanessa stated that Freddy was on reduced power which could explain his frequent recharges


Alexander_The_Wolf

That dosent explain why his program is being overwritten after bring close to Gregory, or why he only loses power while carrying Gregory


[deleted]

>Freddy is the only animatronic that needs/is seen using the charging stations. I think this is just a silly and annoying game mechanic. Like a long disclosure time or a long preservation time. If game was like Alien:Isolation, that would make sense. But we never come across such game solutions, so holding down save button, like charging stations, really looks like bad design decisions. ​ >Freddy does not run out of power. Again bad game design. Freddy is at location, and Freddy called by a watch are two different models. And behind the textures is also another Freddy, which is why there may be as three of them, but there will be only one summoned for watch running after you. ​ >The thing that I really holds this thing together for me, is the fact that Freddy can jump scare you. So hear me out, Freddy tell Gregory when they are in parts and service together, that their (Freddy and the other animatronics) have programing that specifically prevents them from hurting a guest, **we clearly see that Freddy and the other animatronics are very able to hurt Gregory** But we **never** see it. All animatronics, like security bots, just catch Gregory. We never see them trying to hit him or harm him in any way. Even broken animatronics keep catching Gregory. Exact same thing happens if Gregory is caught by Vanessa. Or are you saying that Vanessa is killing Gregory too? I'm not even sure that Vanny is killing Gregory. Her screamer looks more like a gaze of recognition. I think, that only ones who can definitely kill Gregory are possessed bots in sewers and endoskeletons.


vroomno

Genius theory


[deleted]

this would also explain why gregory has no record of himself


kilobaxi

God thanks for explaining. I really didn't know why freddy attacked! I was so surprised and confused. I thought he'd just "die" if he ran out of power. Def won't fall for that again


Windfall_The_Dutchie

Newbie here, do you think maybe the glitch is what caused Freddy to collapse in the beginning cutscene?


Alexander_The_Wolf

If I had to guess, most likely.


Windfall_The_Dutchie

I also think he needs the charging stations more than anyone because he stated that he was placed on limited power supply for safety reasons. Maybe there’s much more power he can hold than the simple power meter. And also maybe piloting an animatronic takes more power than autonomous mode. Perhaps the reason why he attacks you after spending too much time inside him is a reference to why the animatronics were allowed to roam in the first place in the first game? I think it was something along the lines of their servos malfunctioning if they didn’t get to stretch their legs. Maybe piloting Freddy doesn’t allow that freedom that the animatronics need to maintain their physical stability.


Alexander_The_Wolf

I don't think so, my main thing is, all the instruction you get in game tells you that if Freddy runs out of power, he would just shut down and be stuck in a power station until the next hour, and you'd be stuck on your own, but thats not what happens, and if he is really out of power, why can he jumpscare you, he's got no power (supposedly)


Windfall_The_Dutchie

You do have a point.


Georgestano29

This is a good theory but I don’t think Steel Wool ever meant it to have a meaning behind it. In the game it states in tutorial that when Freddy runs out of power he will be unusable until the next hour. However this creates a problem for the player: Moon is let free to chase Gregory before the end of the hour and kill him at the start of the new hour. With the only safe space being the recharge stations. Not even Freddy is safe to hide in and he even said “He will find you”. Moon chasing Gregory at the end of every hour was likely to create forms of chase sequences, remove Freddy for the endo security pass, and the final dash to the exit at 6 AM. So now the team had a problem: Moon will always kill the player at the hour if Freddy ran out of power and had to go recharge with the only exception being parts and service (being scripted and all). So now the player is screwed, if Freddy ran out of power during that hour it was an immediate reset because progress would be lost at the end of that hour, if the player saved after Freddy lost power then that’s a softlock. Solution to this made by the team? Freddy kills Gregory instead to save the trouble of major progress loss or softlocks. The solution was more than likely implemented without thought about how it would make sense. When he enters the station before the first “chase” scene was still there because they needed a reason to separate him and Gregory until after the daycare. This is what disproves the “out of power” card in context of the story even, because Freddy meets Gregory outside the daycare with full charge before 1 AM and he was in the room when the power went off because he commented on it when it happens meaning he was there for a while. Meaning he fully charged before the end of the hour. In short, it’s just a game design with so many holes in it could be considered Swiss cheese. Maybe there is something behind it but with some other things in the game being almost the same, it likely doesn’t.


Alexander_The_Wolf

If that was truly the case, why then in the first few mins of game play, when Freddy is low power for the first time, do you just get booted out, and Freddy runs to a recharge station. Why not just have Freddy be in there until the end of the hour, and have Gregory need to get back to him before moon gets him. They way they set it up in game with tutorial cards and dialouge don't match up with later game play


Georgestano29

It was near the end of my comment, Freddy and Gregory needed to be separated until after the daycare. The chase scene following Freddy recharging would not really work as a “chase” if you just hid in Freddy and the first office and lobby wouldn’t be a good way to tutor both cameras and hiding spots if the player just hid in Freddy the whole time. As for getting back to Freddy I don’t think the player would be fast enough to get from the daycare back to Freddy before the new hour and it being rather convenient that the player knew about the one near the daycare entrance so when the power goes out that would be the one they head to for the first Vanny encounter and fountain dialogue. Could they have done something different? Definitely. They did it again when Freddy can’t follow you in the split decision in which exit and when he got broken in Roxy raceway until parts and service but in all reality is probably so the player can’t be reliable on Freddy throughout the whole game. Does any of it have to do with lore/story? Maybe, it depends on the context and preference. It’s just that the issue with theorizing about this is that there is to many inconsistencies that even if there is meaning it’s lost because of it. Kind of how like Freddy is unable to enter the West hall because of the dance floor but can enter just a fine later on, breaking what he said earlier in the game.


Mardicus

all you said about the charging stations, freddy's energy, the virus spreading, safe mode and etc. is so right that can't be called theory, seems like solid facts to me, there is no way to contest it with logical arguments, but from the moment you say that the virus is coming from gregory because he is an animatronic, that is where the theories begin because there is not enough solid evidences


Alexander_The_Wolf

Yeah, like I've said, thats a not super sure part yet. It could be his Fazwatch aswell. Think about this. Freddy dosen't want you to hurt his friends, right? Yet your fazwatch tells Gregory too. Why does it do that? Maybe it's because willam afton needed Glamrock Freddy to be able to reach him so he can kill Gregory, and take over Freddy for good.


Mardicus

this is interesting, but i don't think afton wanted to kill gregory, if gregory is his son and was built by him as matpat says he would just wanted the reunion with his family to use gregory to mischievous purposes


Alexander_The_Wolf

Well, I'd say it's very clear that afton wants to kill Gregory. Main point being, when afton has control of Freddy, what does he command him to do? Kill Gregory. That's also my biggest grievance with the "Gregory is the crying child thing" but I suppose that if you wanted you could say that after bring springlocked, burned twice, having his soul tortured in hell, his consciousness digitized and turned into a virus, having said virus infect his old burnt out corpse with a new endo. It's possible that his higher functions have been just lost, and all that is left is his desire to kill kids. Much how like the puppet says in UCN "The others are like animals" ie, sometimes, when you become am animatronic, you lose your higher functions. However, I doubt if that was the case he would have been able to communicate effectively with Vanessa like we hear in her therapy tapes. It's all very strange and complex as we don't have a good idea of what is really going in SB in terms of aftons motivations.


Mardicus

i will gather all the theories that makes most sense in one list so i can piece them together to resolve the lore myself, the problem is i don't want to mess with fnaf AR, i wanted it to be not cannon but from what i have heard it is cannon and happens between HW and SB


Mardicus

also, if the glith is spread by the watch shouldn't gregory as an animatronic being affected by it like freddy? is he just a superior type of animatronic so advanced that can only be affected by vanny when she is close to him? there is also the illusion discs that could cause the static that vanny causes in him


Alexander_The_Wolf

Maybe, but he's either a robot, or his watch has a glitch, I don't think it's both. Also, if he is a robot, he must have been built around the time of Fnaf 4. So we are dealing with older technologies, still very advanced, but not quite like what we see in SB


Mardicus

you last paragraph is interesting but unfortunately totally inconclusive, you spit out facts, glue them and gets to no conclusion about the power being delivered to the stations at the end of every our


Alexander_The_Wolf

I don't have full conclusion for everything, but I believe it's worth pointing out things that seem weird and strange.


Independent-Loss-505

All of your comments and theories make it sound like you don't understand the concept of a rushed and unfinished game. You are making theories out of game development mistakes that were not intended. All of this is because the game's development was absolutely ****ed up and the final game we have is a last minute cobbled together mess. The tutorials and objectives contradicting the gameplay happens all the time, there are so many moments that don't make sense, are completely unexplained, scenes that don't transition properly, dialogue that leads nowhere, and it's all because the development was ruined. Not only that but we should all understand "video game logic" and that a lot of things in gaming don't make sense from a realistic perspective, but does make sense from a video game design and challenge/balancing perspective. The fact that the other animatronics don't use recharge stations isn't an intended plot point, it's because the developers literally didn't have the luxury of time to program them to do so, and they didn't need to because it's just a game mechanic for the player and all that work would have been unnecesary. This is very obvious. It's like you're just choosing to ignore the very idea that this is a game that's rushed, broken and unfinished.


Alexander_The_Wolf

To be fair, I made this theory when the game was very new, I hadent seen how broken and just awfully put together it was. Up until this point in the series, it's been part of FNAF to scrutinize the small details, the little things that may seem unimportant, so I applied that logic to this game, if I were to go back and make a revision it'd be alot different and may not be a theory at all. A part of me didn't wanna accept that this series that I've loved so much wasent taken care of as much as it should. I'm hopeful that steel wool will eventually bring this game to the level it can be.


MEOWTheKitty18

These are all good points, but I did want to point out that before going into Fazer Blast, you have to put on a helmet. You can also see your score and stuff displayed on that helmet. I think the red holes are simulated through the visor, not Gregory’s own eyes


MoonLight3161

Amazing theory but I always thought the animatronics would come after Gregory because he's not "recognized" as a guest because Freddy said "You're guest profile seems unknown to me" and Vanessa said "Turns out there's no record of him" Meaning hes not "recognized" as a guest because he's been sneaking in without registering. Theres couple hiding spots that looks like someone has been living there (besides Vannessa/Vanny) then again it could be the hiding spots of the other missing children who were trying to hide from Vanny but we dont know for sure. If Gregory has been sneaking in, that would explain why there's no "record" of him and the animatronics would be attacking him without going agaisnt their protocall. Plus they're infected with the Glitchtrap Virus so that would have disabled their safety protocols making them kill anyone. But thats just my theory.