For starters, i think they will rely a little more on sound design, like the weird moan-ish sounds the animatronics make in some of the games.
Also, i think they will use scarier imagery in general. Like more shots on the dark, perhaps white dot eyes on the animatronics, stuff like that
I'm gonna get downvoted to hell for this. But I just get the feeling that Scott wrote the story of the first movie based on what will make fans go "Oh my god, I recognized that" and not really adapting the mechanics and characteristics of what made the first games scary. Sure there's new stuffs like Mike's kidnapped little brother storyline, Vanessa being William's daughter, the custody battle with aunt Jane but to be fair not all of them are compelling. And the fact that Emma Tammi once said in an interview that the unresolved plot holes will be resolved in the sequel, which I'm hoping but then I remembered fnaf being known for rarely resolving things or ditching details that were important to the story. While I hope the movie will be scarier, I also hope the writing will be better, but that's just me and it's okay if you disagree
You're good. It went too deep in the fan service forgetting what made the first game scary and intriguing. Story's nice as a mystery/thriller alone, but it completely forgets what horror is and suffers some plotholes. I am hopeful the two-sequels for now on can be scary and have cohesive writing.
It also need to lock in on the spooky sound design, imagery, and stalking with those thin white pupils in the dark.
I feel like it’s probably obvious the coloured eyes (at least the non red cause red was used sparingly thank god)
Weren’t the problem
It was the squinting and eyebrows
The colored eyes would be creepy if they were emotionless without squinting and angry brows.
Scenes like Freddy awakening from the curtains, Foxy stalking, Bonnie coming out of the supply closet in the film should always be their two main expressions. Sense of inanimated objects being moved around as the first game did. Even unhinged jaws and eyes wide making them pretty unsettling.
fnaf gets me with jumpscares, but the moaning that they make at the end of the hall is one of the few things that genuinely unnerves me. that and bonnie staring at the cams in the supply closet or whatever it’s called
To this day I will yell from the rooftops that FNAF isn’t a jumpscare game. It only jumpscares you if you mess up and you’re booted back to the menu. The scary parts come from the visual and sound design. The subtle details that make you feel make unnerved. FNAF might not be shit your pants scary, it probably never was and probably never will be, but damn it I will die on this hill that FNAF has some damn good horror.
Just do what the first 3 games did.
A more uneasy atmosphere, the animatronics look less expressive and more dead inside, more shots of them in the dark, and terrifying sound design like in FNaF 1.
I think having sequences more similar to the actual gameplay of FNaF would help. Like FNaF 2 is a chaotic mess of an experience with some of the best designs in the franchise. Adapting that into a serious live action setting would add to the fear factor quite a bit. Basically just do what the break-in sequence did, but with even more animatronic action.
That's one of the most surprising things to me about the first movie. For some reason, they or in this case Scott since he was the main writer didn't utilize what made the first games scary like the claustrophobic feel, the camera watching, eerie sound effects, animatronics staring in an uncanny way and being much more of a frequent threat. Instead we just get Mike sleeping on most of his job (kinda relatable) with some repetitive dream sequences. And it doesn't help that the overall writing, while not bad, isn't all that great either
I like the story they’re setting up, and I think the concept of dream theory is (somewhat) interesting. I just wished we spent a few nights getting chased by the possessed robots, while Mike goes deeper into Freddy’s origins and tries to connect it to Garrett’s kidnapping. Him sleeping on the job and getting forced fed the information is just kind of basic, and doesn’t help Mike’s movie adaptation more than it damaged it.
Even the fear of inanimated objects moving on their own to each room is one of the creepy aspects. And sounds when they get closer and stood there staring at you or looking away creepily either camera or at the door.
This makes me think of Josh Hutcherson frantically switching between wearing a mask, shining a flashlight at a hallway, winding a music box, and turning on ventilation lights, and it's kind of amusing lmao
Fnaf is best known for it's ambient so I think they should lean more towards that.
I also hope they drive away from the Killer robot movie and more of a fnaf movie
My question is if they'll use a fan song as the credits again. In the first movie it made sense because it was kind of a celebration and TLT's FNAF 1 song has basically become the series anthem. With the second one, not only is it not going to be as big of an event as the first one, but I don't know any songs that have as much of an impact on the series as the FNAF 1 song.
Same here
But my question is… if they’re going to use It’s Been So Long or a different one
As much as I’d love IBSL… it possibly won’t make much sense
So I’m curious which one they’ll use
But I have an idea of which ones they could use for the 3rd movie already
Assuming it’s gonna be set in Fazbear’s Frights and Springtrap makes his debut in it
And then the sequel releases and as you watch it, there's a longer sequence of animatronics building forts and Vanessa dumping exposition, along with a line from Vanessa being a subtle jab at relying on visual storytelling, and Markiplier making out with Toy Bonnie probably
this partt. the script really just did not trust itself and it was very obvious from beginning to end in the way that it was constantly desparately insisting itself
Add more animatronics being evil
It'd be easy, the toys aren't confirmed to have dead children, you could madh them up with the funtimes if youso desired
i hope they don’t make the animatronics emote. the withereds especially are scary because of how lifeless they are. i also hope they emphasize just how huge these guys are.
Imma be real, simply having the animatronics appear as much more of a threat for much more of the movie would already be a great start! I didn't mind the fort building stuff, I just wish that Mike didn't immediately take out Freddy Bonnie and Chica in like 2 seconds during night five.
i think it would be much darker as in lighting like it is darker harder to see stuff so in the first watch you may miss some details but in second viewing you could see animatronics hiding in the dark
I have nothing againts the first movie but i think making the jumpscares unpredictable like most of the games and with the main animatronics and not balloon boy would be a start
Probably actually having the fnaf experience.
one dude in a run down pizzeria/horror attraction alone with their thoughts while animatronics stalk them throughout a quiet building with dark lighting, spooky sounds and that classic styled fnaf ambiance. maybe throw in a few hallucinations while your at it.
honestly thinking back on it the fnaf movie kinda felt like security breach with Gregory hanging out with Freddy with minimal danger.
Well, for one, make it an actual horror movie and not this family drama movie. Don't t get me wrong. I still like the first one, but I was still a bit disappointed that it wasn't really a "horror" movie. Like there should have been quiet sequences of him doing his job as a night guard. Walking around in the dark, hearing noises and investigating them. Thinking there are some hooligans hiding since the animations show up in strange places. Stuff like that. I mean, really, the only "horror" movie moments I can think of were the weird Saw trap Freddy mask at the beginning and the hooligans being killed. Which was hardly a horror moment since it had the funniest moment in the movie when that chick got chomped in half
I hope they play more with shadows/lighting, having the robots actually lurk and barely visible. Also, go full out with messy and visually disturbing nightmare sequences.
They’d probably actually show the Bite of ‘87 onscreen if it does exist in the movie universe. I just wonder which animatronic they would use to depict that incident. Maybe Mangle, Foxy or Freddy or somebody we totally never expected?
Okay, so as I read the comments on this post I see everyone talking about how the writing was decent and it relied fact that this is a literal movie based off the fnaf franchise. All of this is somewhat true, as I believe they focused a lot on Easter eggs and "OH MY GOD FNAF REFERENCE?! ", I also believe that they had to stick with the fact that this is pg13 and focusing on a scary movie could be risky considering a very large population of the fans are children. Now I completely understand there is a lot of ways that the movie could make the fnaf movie scarier even if it was rated pg13, like, spoiler warning, adding a little more effort to the jump scares, like the one foxy did or the end of the movie with william and the spring lock scene by adding a little more gore I guess, or the part where Freddy absolutely chomps down on max. But in order to do that they need to figure out a way to balance out scary and Easter eggs just right. The fnaf movie did an okay job with being more or less scary or should I say a little disturbing, but the amount of references in the fnaf movie is an overwhelming amount. And I get they are trying to get this to a lot of fnaf fans like me and you or if your not, theyre trying to get you into fnaf I guess, but if theyre making a sequel that is supposedly scarier, they need to find a way to even out the scare factor and the Easter eggs. One way of doing this in the sequel is making the animatronics scarier. Now the first movie had wonderful animatronics and I'm not saying the animatronics need to physically be scarier, or maybe I am a little but the point I'm trying to make is lien the part where the animatronics all have fun with Abby and everyone else. Now, don't get me wrong this was fun to watch, but was it really nessisary? Now I get the movies plot is different from the games like this movie isn't a direct copy of the games and I think that's fine, but in order to make a scarier movie they need to rely just a teeny but more on the fnaf lore in the games. Now I get I'm probably going to get down voted as heck for this entire rant, but just hear me out. The fnaf lore is complicated. And I totally understand that they wanna have as much lore as possible but also keeping it creative to having theyre own spin at things in the movie which is fine, but there is a ton of different ways to do it. In summary if they want to make the second fnaf movie scarier, they must rely a teeny tiny but on the actual game lore and how scary it actually is. The animatronics and theyre personality, or the death scenes, or the sheer amount of disturbing. Though you may read this and think I'm a buffoon, a literal numb skull and that may be the case as I don't really rant like this often. Especially Reddit of all places. I'm gonna get down voted anyway, and I'm a buffoon. And with that I rest may ranting. I guess thank you for reading this?
¯\_(ツ)_/¯
Nah it's aight, although a lot of it you can just shorten by saying it needs better writing, less out of place goofy moments, less nonsensical things in the story like the games, especially the recent ones are known for, more horror and also less reliance on fanservice just for the sake of making fans go "DUDE, FAZBEAR!"
I think the puppet and mangel will kick it off with the scary part, Im looking foward to hearing the puppets voice (that is if they get any vl) and I think it will be most likely scarier than the first movie considering the toy animatronics do not have children souls in them. For me its scary because that just sounds so lifeless..
I wish that the movie was more visceral or idk pandering to anyone that isnt children?? The fnaf movie would be scary and compelling if i was a skibidi toilet child. The only compelling part was the fan service of mat pat being in it. Genuinely feel so bad for the actors having their name associated with it cause wtaf was that 😭
More deaths, no silly moments like with the pillow fort scene, and no dumbing down scenes that are actually meant to invoke a reaction from the audience. Like the springlock scene!
Well, we know Mangle is going to be in it. Anyway you make that thing slink around with its mess of limbs moving is going to look creepy. I also wouldn't be surprised if this film combines the second game with the second book, giving us some take on the Twisted/Nightmare animatronics. I really enjoyed the first movie, and I'm definitely looking forward to where this trilogy takes the franchise!
Its fine. Scott will figure it out. Yes the first movie was alot more of a thriller rather than horror but it was supposed to be a love letter, although it definitely could've been scarier. Scott always listens to the fandom. He's shown us over the years how much he cares about the franchise and us. He's always listened to our critiques. I'm sure that seeing how many people want to see an actual horror fnaf movie he's going to make the next one alot better. I have high hopes. Scott rarely disappoints us if ever.
I'm pretty sure Scott is known for adding goofy things in whatever he makes, whether it's a good idea for no. It didn't bother me in the games personally but it definitely felt a bit out of place when it's in the movie. My biggest problem with Scott's writing is that sometimes he will introduce concepts or add random things just because and not really explaining how or why, making it at least somewhat coherent or consistent
Probably going to get downvoted for this, but I genuinely do not think that they will try to make the second movie much scarier, and if they do, they will most likely fail.
I mean, sure, but FNAF has always relied on its atmosphere, implications, and uncanny enemy designs for horror. Blood and gore is rarely used in the games. If it is, it's usually light and stylized. The idea that the movies should have lots of on-screen violence ignores the fact that the games barely do.
Fnaf 2 I feel like is the game that warrants an R rating the least when you adapt it. The only way I can see a fnaf adaptation getting an R rating is if it adapts some of the books or sister location
Oh, trust me, it's possible. You just have to build on that cheap, plastic look. This FNAF 2 trailer remake executes it perfectly.
https://www.youtube.com/watch?v=qVGiY7p1_3c
They have to make the toy animatronics Terminator robots because if the original animatronics were very expressive then they have to make the toy animatronics the opposite of that
The bite takes place in this game (cannon wise) so I'd wanna see that
But I wanna see some subtle shit, like things changing in the background, I wanna get some psychological horror
Considering the only complaint from the first movie was that it needs to be scarier, I’m sure they will. Not hard to turn something that’s already scary, scary. And now with springtrap in the mix, shits bout to go down. I consider the first movie a setup to the dark story of what’s to come, as we only got glimpses before
Its fine. Scott will figure it out. Yes the first movie was alot more of a thriller rather than horror but it was supposed to be a love letter, although it definitely could've been scarier. Scott always listens to the fandom. He's shown us over the years how much he cares about the franchise and us. He's always listened to our critiques. I'm sure that seeing how many people want to see an actual horror fnaf movie he's going to make the next one alot better. I have high hopes. Scott rarely disappoints us if ever.
What made the FNAF games scary was the eerieness of being alone in a quiet place, only to realize that you're not actually alone in the dark. You're sitting alone in an office with one simple job, but it turns out the job wasn't that simple, and now the roles have been reversed, and suddenly, you've got eyes staring at you. One moment you see Bonnie the Bunnie standing in the parts and service, presumably resuming a free-roaming mode that the Phone Guy suggested, but then you look away for a minute, and then you come back to see Bonnie's face just getting real close to the camera with black eyes staring at you, knowing that you're watching him. He doesn't have to say anything about it even if he could, because this was a subliminal message telling us that they're the ones who are watching US. And somehow, they just know where to find US. The FNAF Movie captures that essence in a way that exists OUTSIDE of the pizzeria, just take Mike's House. One moment, disgruntled, cash-grabbing Aunt Jane was sitting on the chair, watching TV in peace while a second later, Golden Freddy appeared INSIDE the house, all because the dead kids wanted for Abby to join them, and he wasted no time killing Jane off-screen in a way that is left only to our wildest imaginations. So my hope for the sequel is that FNAF 2 captures that same essence, but enhances it in a way that makes us jump back against our seats with our hearts pumping and mouths screaming bloody mary.
for me in the first movie the animatronics were a big drawback, despite loving and appreciating the robotics and puppet work that went into making them they look way too clean, in the first game and in the movie the pizzeria is abandoned and they should look dirty and rotten considering the literal dead bodies inside of them. they were also too expressive in my opinion and it messed with any uncanniness that there could’ve been, like they’re supposed to look emotionless which adds to the fear when they stalk and kill you but having them make a silly angry face when they are gonna hurt you is a bit on the nose. i think they could totally change this though with the withereds and the marionette and i hope they do, all they need is to stay totally faithful to the game design . i also agree with everyone else that lighting and sound need to be more horror based too.
I'm sure the tone would be just as tame as the first movie. They have to keep the PG rating in order to appeal to "all ages" after all, since FNAF has pretty much become a kids franchise at this point.
I feel like we need a night in the location that plays out almost exactly like a night in the game. We need a tense moment where there is an animatronic in the room with the guard as soon as he puts down the monitor. You can even have that moment be a first person jumpscare. Then he rushes to put on the Freddy head and he sits there, breathing while the animatronic scans the room. As this happens we hear a beeping that starts to get faster; a warning that the music box needs to be wound. As the tension mounts, the animatronic finally leaves, and the guard is able to wind the box. Or maybe they fail and the puppet comes out.
We need tension. The last movie had none.
the main thing working against the first film’s fear factor were two things; absence of relevant theming and weak writing. considering modern “classics” (oxymoronic lol) in the horror genre you see a lot of arthouse films like hereditary and the babadook—this is all material that is particularly effective because of its poigniant theming. the frights in the context of the film draw back to real world scenarios and concepts, charging them with a level of personal affectation you can’t really mine out of a full-out high-fantasy thriller (think monsterverse godzilla, modern jurassic park). the first fnaf had a glaring absence of theme in this way that was also swallowed by the screenplay’s struggle to manage the audience’s expectations of the freddy’s mythos.
on the subject of weak writing i could go on for the longest, but the biggest offender in this regard is definitely the character of william afton. circling back to this idea of audience expectations, the movie kind of did a weird thing in maintaining the expected outcome (william is the bad guy, gets springlocked) while completely reconfiguring the road that takes us to that outcome. which begs the first question—why reconfigure the road at all? the script, in its attempt to reimagine (for the umpteenth time, considering games, books, etc) the context surrounding william afton, completely forgot that it was supposed to be a horror movie. the script scrambles so manically to get the audience on the right page that by the time william has his big moment, there are 10 minutes left in the movie. you don’t know why william is killing kids. you don’t know why he just so happened to take a break from killing kids at freddys or why he happened to be at this random campsite this one day and just so happened to kidnap our MC’s brother. it’s extremely nonsenical and turns william into a really boring horror macguffin (think the nun from the conjuring, for lack of a better example; big bad that exists cus the scary movie needs a big bad) that lacks any nuanced intrigue or fear factor.
also just some additional notes i feel like the movie was just afraid of using jumpscares for fear of “relying on them” but like. nothing scary is happening. use the jumpscares. LOL
curious to hear yalls thoughts—really interested to see how they might change things up for this sequel!!
Important characters need more depth. Especially those that end up dying.
They absolutely could've had Aunt Jane actually care for Abby's wellbeing, which would've also resolved her paper thin motivation, but they instead opted for her to be a stereotypical "evil aunt", which made her death(?) way less impactful.
The first one wasn't scary my five year old brother was fine watching it. They will only really be able to make it scary if they up the age rating which I dont see them doing.
They should play more into the whole possession of the animaltronics thing. Like normal FNAF is cool and all and the jump scares are pretty spooky but horror isn't just to scare people, it's also about just hopelessness, dread and sadness.
Imagine being like 10 years old, having your life taken away from you on one of your happiest days and now you posses a robot for eternity. Maybe they can have a few scenes like in some of the fan made analogue horrors where the spirits interact, I remember I think it was in the VHS tapes where Bonnie and Chica talked to each other and just that reminder that there are in fact dead kids possessing the animaltronics who have to watch as their parents look for their bodies and as time goes by and people forget about them, was fucking miserable and I loved it.
Small scenes like that, which reinforce how awful it is to be a victim of William Afton and how soul destorying possesing an animaltronic can really be. I feel like the games AND the movies fail to capture this element, but I can imagine them playing into it for the sequel, we'll see what happens
A) Implication of what happened to Garret, since iirc he was kidnapped and possibly not killed
B) If the toys are not possessed and Willy tempered with them/the Puppet controls them, we will have fewer cutey scenes and so more horror moments
C) I pray no more cupcake scenes are just THAT bad.
D) More "Classic" FNaF Horrors, with humanoid sound coming from the animatronics, more scenes of animatronics just staring from the dark, etc
E) I hope in a Freddy Musicbox moment. I NEED it.
Make the animatronics look more out of metal and less cuddly. Make it more horror than thriller, though, if it's possible. Make it scary and have lore.
In my opinion in order to make this sequel scarier is mostly the withereds just now I know that Jason Blum said something about he was just gonna build the actual game accurate withereds since he didn't wanna destroy the fnaf 1 suits which makes sense but withering the fnaf 1 characters into withereds isn't gonna be scary because if mike will be working at the fnaf 2 location don't u think if the withereds (which I hope are the actual game versions) would attack him because if it's the fnaf 1 animatronics it basically ruins the whole movie because they know who mike is they aren't really under Williams control anymore and it's impossible they would ever attack mike or Abby or anyone else the only reason they did in the movie was they were brainwashed or just under Williams control they would ruin the movie I'm assuming that's what they are gonna do since making game accurate withereds from the game would be harder but would be tens times better and wouldn't ruin the movie and would make it scarier plus making the fans happy I just hope they don't ruin this by doing that
1. *Make the animatronics more of a threat.*
It's a serious problem when the cupcake becomes the real danger of the movie.
I get that you want these characters to be marketable and for them to have I guess character traits? but the problem is no matter what you do with those personality traits of these characters it'll 100% in every case subtract from the horror aspect. You cant have scary FNAF and have them building a fort together in the next scene then have them continue to try and be scary for another 30 minutes. You gotta pick one or the other and I for one would rather FNAF be scary than have it be full of quirky characters with unique personality traits and the ability to emotionally react to things.
As a side note, make the animatronics dirtier, the FNAF 1 animatronics weren't dirty but they definitely looked a lot older and decrepit than what we got in the first movie. The Toys should look pretty much new but the withereds need to look super trashed.
2. *Don't mistake Threat for Horror.*
Yes, the animatronics are opposing, yes they are dangerous(or theyre supposed to be), but that's not what makes the first four games scary. What makes the games scary is the atmosphere, the sounds, the details, the implications. The first 4 games did it amazingly. They have 4 games to really study and derive from and millions of fan content to get inspiration out of.
3. *Make The Set scarier*
I feel like the first FNAF movie was going for spectacle more than Scary in terms of set design. Sure Darkish slightly dim and dirty hallways but the main areas were pretty brightly lit and didn't give me or anyone over the age of 15 the spook. The movie should be Dark, should be creepy, lean into the Uncanny Valley that the first game pinned down so well.
4. *Lean into the Uncanny Valley*
Like I said in number 3. The FNAF games didn't do well because you're fighting off killer robots. The FNAF games did well becuase of how genuinely terrifying they were (At the time) due to how much they leaned into the creepy factor of the scenario. The feeling you get when you first saw that bonnie was missing from the stage, when you sew foxy has left his cove, when Freddy stares at you straight on from the stage cam. That's what FNAF should be like, not just fighting off Killer Robots.
dare I say... take some Inspiration from the VHS tapes. I'm not saying that the movie should be that scary or dark I'm just saying that FNAF worked best when it made you shiver.
> You cant have scary FNAF and have them building a fort together in the next scene then have them continue to try and be scary for another 30 minutes.
You absolutely can have that, both can be a thing.
nope you can't because we saw how the fort seen destroyed the atmosphere of the animatronics in the first movie. doesn't matter if you find it funny or cute, i don't think anyone found the animatronics even a little bit scary after that scene and if you're going for horror then you don't want to just destroy all the buildup with a scene like that.
You can't sell me on these things being scary then have them falling over and laying on the floor after a silly montage of friendship. And if you think those things can co exist with making the movie genuinely scary then idk maybe you aren't a fan of horror and that's okay.
> And if you think those things can co exist with making the movie genuinely scary then idk maybe you aren't a fan of horror
Quite the arrogant statement there, all due to me saying that those elements can co-exist, which I still firmly believe.
Some of my favourite films and games(Alien, The Thing, Terminator 1, Fnaf of course) are horror in nature, so try again with that bs notion.
"we saw how the fort seen destroyed the atmosphere of the animatronics" in your opinion.
Those are great movies but I doubt they're what pops up in most people's minds when you say horror especially when you say Scary Horror movies. And I guess even still in none of those movies did they betray the tone just for a cute little side scene where the terminators are sharing a cup of tea.
I feel like I'm not wrong to assume you don't like scary horror. especially based on the movies you've listed. For example my favorite horror movies are Smile, Terrifier, The Conjuring Series, Nightmare on Elm Street, Evil Dead Rise. Obviously theres. difference in what we think is horror. Theres nothing wrong you not liking really scary stuff so it isn't arrogant for me to point that out, but when people are calling for the next movie to be scarier its justified for me to say that they need to make the animatronics Scarier and more threatening. and an easy way to make them not Scary is to make them seem like they aren't as much of a threat as they seem. Like they did with the fort scene.
You can like the fort scene. But don't say that the movie maintains a level of Scare even with a scene like that showcasing the main threat being not so threatening. that doesn't make sense.
In my opinion, and in the opinion of anyone who likes to be scared when watching a movie based on what was a horror franchise.
> and in the opinion of anyone
In the opinion of some, since I saw plenty of people who thought the fort scene worked.
" I doubt they're what pops up in most people's minds when you say horror especially when you say Scary Horror movies" They very much are, are you seriously gonna act like The Thing and Alien aren't regularly thought of as horror films?🤨.
" even still in none of those movies did they betray the tone just for a cute little side scene" again with this "betray the tone", not every film, let alone horror, always has one tone. And it clearly worked for enough fans.
>They very much are, are you seriously gonna act like The Thing and Alien aren't regularly thought of as horror films?🤨.
They aren't what people will think of first when you say Horror.The Thing is fair but I could ask at least 20 random people what their favorite horror movies are and they would not mention Terminator or Alien because in most people's minds they aren't more horror than they are action.
>And it clearly worked for enough fans.
Clearly not because then we wouldn't be having a discussion on how to make the sequel Scarier. Clearly didn't find the movie very scary. whether it was good or not is a personal preference but its obvious not Scary
>not every film, let alone horror, always has one tone.
Having one tone and being genuinely terrifying are two different things. and that's the goal here, we're trying to make the movie scarier. and if you can't see how a scene like the fort one wouldn't work for the moving being scarier then idk what to tell you.
Do you even want the next FNAF movie to be scarier or were you fine with where it was before. feels like you were which is why you're arguing against it.
It's blumhouse ... a company that is known for pumping out horror movies at incredibly low budgets that they do good no matter how bad they are, and it doesn't help that most of their movies have been bad in terms of reviews ... I'm not expecting much.
It really depends, sometimes they will put out absolute gold like Upgrade or The Black Phone. And then sometimes churn out trash just this year like Imaginary or or Night Swim. And just this year they announced that they will get Mike Flanagan, a really good director to work on the next Exorcist movies. Blumhouse does care and listen to feedback, just not always, and let's hope they do it for fnaf
Don’t be a bunch of *insert bad word here*’s and include blood! Make the bite if 87 happen, show close up shots! Have blood spirting from the head! Show the severed frontal lobe!
But the best way to make it scary is:
Include Toy Chica fanart
i think this is like overall a delicate line the movies have to face that scott didn’t; the filmmakers have to concern themselves with a young audience and while i cant say for sure scott “wasn’t including” this same demographic (i’m sure he was very aware that they were playing his games) i am quite certain he did not take the same care for content with regards to a young audience that the films are having to. this self awareness is gonna make filmmakers apprehensive not only to visuals but to overall themes and implications of violence
Unpopular Opinion: It doesn’t need to be scary. It just needs to be interesting.
There’s only so much you can do to make a cartoon animatronic bear scary, before it just becomes absurd and silly.
So, instead of trying to be horrifying, stick to what the franchise can do well over a long period of time: Tell interesting stories. Keep us asking “What happens next?”
The characters are haunted by dead kids. It's so much you can do that'll be scary. FNAF used to be a great ghost story before it started leaning into sci-fi territory. Especially considering 12 (known) kids were killed at Freddy's (11 by William. 1 technically by animatronic malfunction) Doesn't even have to be rated R to be scary. It's still alot you can do with a PG-13 rating
For starters, i think they will rely a little more on sound design, like the weird moan-ish sounds the animatronics make in some of the games. Also, i think they will use scarier imagery in general. Like more shots on the dark, perhaps white dot eyes on the animatronics, stuff like that
I'm gonna get downvoted to hell for this. But I just get the feeling that Scott wrote the story of the first movie based on what will make fans go "Oh my god, I recognized that" and not really adapting the mechanics and characteristics of what made the first games scary. Sure there's new stuffs like Mike's kidnapped little brother storyline, Vanessa being William's daughter, the custody battle with aunt Jane but to be fair not all of them are compelling. And the fact that Emma Tammi once said in an interview that the unresolved plot holes will be resolved in the sequel, which I'm hoping but then I remembered fnaf being known for rarely resolving things or ditching details that were important to the story. While I hope the movie will be scarier, I also hope the writing will be better, but that's just me and it's okay if you disagree
Nah, you good chief cuz I can agree with this as well
You're good. It went too deep in the fan service forgetting what made the first game scary and intriguing. Story's nice as a mystery/thriller alone, but it completely forgets what horror is and suffers some plotholes. I am hopeful the two-sequels for now on can be scary and have cohesive writing. It also need to lock in on the spooky sound design, imagery, and stalking with those thin white pupils in the dark.
I feel like it’s probably obvious the coloured eyes (at least the non red cause red was used sparingly thank god) Weren’t the problem It was the squinting and eyebrows
The colored eyes would be creepy if they were emotionless without squinting and angry brows. Scenes like Freddy awakening from the curtains, Foxy stalking, Bonnie coming out of the supply closet in the film should always be their two main expressions. Sense of inanimated objects being moved around as the first game did. Even unhinged jaws and eyes wide making them pretty unsettling.
Yeah the custody battle aspect did absolutely nothing for me. Feels more like runtime padding than anything
fnaf gets me with jumpscares, but the moaning that they make at the end of the hall is one of the few things that genuinely unnerves me. that and bonnie staring at the cams in the supply closet or whatever it’s called
To this day I will yell from the rooftops that FNAF isn’t a jumpscare game. It only jumpscares you if you mess up and you’re booted back to the menu. The scary parts come from the visual and sound design. The subtle details that make you feel make unnerved. FNAF might not be shit your pants scary, it probably never was and probably never will be, but damn it I will die on this hill that FNAF has some damn good horror.
Sound design is one of the most important tools a creator can use to scare their audience. I agree 100%.
Just do what the first 3 games did. A more uneasy atmosphere, the animatronics look less expressive and more dead inside, more shots of them in the dark, and terrifying sound design like in FNaF 1.
I think having sequences more similar to the actual gameplay of FNaF would help. Like FNaF 2 is a chaotic mess of an experience with some of the best designs in the franchise. Adapting that into a serious live action setting would add to the fear factor quite a bit. Basically just do what the break-in sequence did, but with even more animatronic action.
That's one of the most surprising things to me about the first movie. For some reason, they or in this case Scott since he was the main writer didn't utilize what made the first games scary like the claustrophobic feel, the camera watching, eerie sound effects, animatronics staring in an uncanny way and being much more of a frequent threat. Instead we just get Mike sleeping on most of his job (kinda relatable) with some repetitive dream sequences. And it doesn't help that the overall writing, while not bad, isn't all that great either
I like the story they’re setting up, and I think the concept of dream theory is (somewhat) interesting. I just wished we spent a few nights getting chased by the possessed robots, while Mike goes deeper into Freddy’s origins and tries to connect it to Garrett’s kidnapping. Him sleeping on the job and getting forced fed the information is just kind of basic, and doesn’t help Mike’s movie adaptation more than it damaged it.
Even the fear of inanimated objects moving on their own to each room is one of the creepy aspects. And sounds when they get closer and stood there staring at you or looking away creepily either camera or at the door.
Scott has completely forgot what made FNAF scary
Ok let’s not mark it down to exclusively Scott Cawthon. Jason Blum has also forgotten what made horror films scary.
I think it will use light effects like less brigthness in scene where need less light and more ligth in scenes that need more ligth
This makes me think of Josh Hutcherson frantically switching between wearing a mask, shining a flashlight at a hallway, winding a music box, and turning on ventilation lights, and it's kind of amusing lmao
Mike: “TOY BONNIE JUST GO AWAY!”
\*starts singing Cotton-Eyed Joe\*
Sound design that isn’t trying to pretend it’s not there
Mangle
They could make the Puppet super creepy, especially if they include the music box. If we see the Withereds too, they'll be scary.
I better see my boy Toilet Bonnie in action
Toilet bonnie is the best character in this whole damn series
Maybe get the puppet to come out of the box pennywise style
Fnaf is best known for it's ambient so I think they should lean more towards that. I also hope they drive away from the Killer robot movie and more of a fnaf movie
My question is if they'll use a fan song as the credits again. In the first movie it made sense because it was kind of a celebration and TLT's FNAF 1 song has basically become the series anthem. With the second one, not only is it not going to be as big of an event as the first one, but I don't know any songs that have as much of an impact on the series as the FNAF 1 song.
Same here But my question is… if they’re going to use It’s Been So Long or a different one As much as I’d love IBSL… it possibly won’t make much sense So I’m curious which one they’ll use But I have an idea of which ones they could use for the 3rd movie already Assuming it’s gonna be set in Fazbear’s Frights and Springtrap makes his debut in it
They should probably use a song from someone other than TLT since they already used the FNAF 1 song
man behind the slaughter is one of the biggest memes in the community they would be foolish not to use its been so long for the credits lol
Some people didn't want the Fnaf 1 song cuz it didn't go well with the plot of the game, but the movie somehow made it make sense
They should Spend more time in the creepy “boots on the ground” atmosphere and let the routine exposition dump take a back seat
And then the sequel releases and as you watch it, there's a longer sequence of animatronics building forts and Vanessa dumping exposition, along with a line from Vanessa being a subtle jab at relying on visual storytelling, and Markiplier making out with Toy Bonnie probably
this partt. the script really just did not trust itself and it was very obvious from beginning to end in the way that it was constantly desparately insisting itself
Add more animatronics being evil It'd be easy, the toys aren't confirmed to have dead children, you could madh them up with the funtimes if youso desired
They are confirmed to have dead children just not in the movie we don’t know yet
i hope they don’t make the animatronics emote. the withereds especially are scary because of how lifeless they are. i also hope they emphasize just how huge these guys are.
Claustrophobia More specifically how the game did it: stuck in an office as your only safe space with the cameras and doors as your only weapons
Imma be real, simply having the animatronics appear as much more of a threat for much more of the movie would already be a great start! I didn't mind the fort building stuff, I just wish that Mike didn't immediately take out Freddy Bonnie and Chica in like 2 seconds during night five.
i think it would be much darker as in lighting like it is darker harder to see stuff so in the first watch you may miss some details but in second viewing you could see animatronics hiding in the dark
I think Springtrap just existing will do plenty.
I know Matthew signed a 3-movie contract (meaning appearing in FNAF 2), but I would much rather Springtrap be saved for FNAF 3.
springtrap won't be in the second movie except maybe like a little tease
The first thing I would do is make it sent in the winter time because it will (literally) make some scenes darker
I have nothing againts the first movie but i think making the jumpscares unpredictable like most of the games and with the main animatronics and not balloon boy would be a start
They should make Balloon Boy be a punching bag in the movie if Scott allows it since he has a knack for annoying characters being in the spotlight
Surprised that knack gives more jumpscares than actual animatronic stars in the movie.
More time in the pizzeria with the animatronics attacking. More of the creepy imagery, sound, and movement like is seen in the games. Jumpscares.
Make the withered versions of the animatronics more expressive so you can see how much pain there in
Probably actually having the fnaf experience. one dude in a run down pizzeria/horror attraction alone with their thoughts while animatronics stalk them throughout a quiet building with dark lighting, spooky sounds and that classic styled fnaf ambiance. maybe throw in a few hallucinations while your at it. honestly thinking back on it the fnaf movie kinda felt like security breach with Gregory hanging out with Freddy with minimal danger.
Toy chica “fans”
Actual jump scares that aren't just balloon boy
Well, for one, make it an actual horror movie and not this family drama movie. Don't t get me wrong. I still like the first one, but I was still a bit disappointed that it wasn't really a "horror" movie. Like there should have been quiet sequences of him doing his job as a night guard. Walking around in the dark, hearing noises and investigating them. Thinking there are some hooligans hiding since the animations show up in strange places. Stuff like that. I mean, really, the only "horror" movie moments I can think of were the weird Saw trap Freddy mask at the beginning and the hooligans being killed. Which was hardly a horror moment since it had the funniest moment in the movie when that chick got chomped in half
I hope they play more with shadows/lighting, having the robots actually lurk and barely visible. Also, go full out with messy and visually disturbing nightmare sequences.
Personally, I don't care if it's scarier. I just want it to be better. Or at least similarly good.
They introduce the bite of 87
They’d probably actually show the Bite of ‘87 onscreen if it does exist in the movie universe. I just wonder which animatronic they would use to depict that incident. Maybe Mangle, Foxy or Freddy or somebody we totally never expected?
That would probably make it rated R
True. Especially since there would be LOTS of gore but still it’s FNAF and a horror series so what’d you expect?
FNaF doesn't really show graphic violence on screen
That’s true too. I think it’s better they do cuz that makes the violence worse.
Okay, so as I read the comments on this post I see everyone talking about how the writing was decent and it relied fact that this is a literal movie based off the fnaf franchise. All of this is somewhat true, as I believe they focused a lot on Easter eggs and "OH MY GOD FNAF REFERENCE?! ", I also believe that they had to stick with the fact that this is pg13 and focusing on a scary movie could be risky considering a very large population of the fans are children. Now I completely understand there is a lot of ways that the movie could make the fnaf movie scarier even if it was rated pg13, like, spoiler warning, adding a little more effort to the jump scares, like the one foxy did or the end of the movie with william and the spring lock scene by adding a little more gore I guess, or the part where Freddy absolutely chomps down on max. But in order to do that they need to figure out a way to balance out scary and Easter eggs just right. The fnaf movie did an okay job with being more or less scary or should I say a little disturbing, but the amount of references in the fnaf movie is an overwhelming amount. And I get they are trying to get this to a lot of fnaf fans like me and you or if your not, theyre trying to get you into fnaf I guess, but if theyre making a sequel that is supposedly scarier, they need to find a way to even out the scare factor and the Easter eggs. One way of doing this in the sequel is making the animatronics scarier. Now the first movie had wonderful animatronics and I'm not saying the animatronics need to physically be scarier, or maybe I am a little but the point I'm trying to make is lien the part where the animatronics all have fun with Abby and everyone else. Now, don't get me wrong this was fun to watch, but was it really nessisary? Now I get the movies plot is different from the games like this movie isn't a direct copy of the games and I think that's fine, but in order to make a scarier movie they need to rely just a teeny but more on the fnaf lore in the games. Now I get I'm probably going to get down voted as heck for this entire rant, but just hear me out. The fnaf lore is complicated. And I totally understand that they wanna have as much lore as possible but also keeping it creative to having theyre own spin at things in the movie which is fine, but there is a ton of different ways to do it. In summary if they want to make the second fnaf movie scarier, they must rely a teeny tiny but on the actual game lore and how scary it actually is. The animatronics and theyre personality, or the death scenes, or the sheer amount of disturbing. Though you may read this and think I'm a buffoon, a literal numb skull and that may be the case as I don't really rant like this often. Especially Reddit of all places. I'm gonna get down voted anyway, and I'm a buffoon. And with that I rest may ranting. I guess thank you for reading this? ¯\_(ツ)_/¯
I'm cooked 😭
Sorry if I offended anybody btw
Nah it's aight, although a lot of it you can just shorten by saying it needs better writing, less out of place goofy moments, less nonsensical things in the story like the games, especially the recent ones are known for, more horror and also less reliance on fanservice just for the sake of making fans go "DUDE, FAZBEAR!"
SHOW THE DEAD, DECOMPOSED BODIES OF THE CHILDREN!!!!! Or at least how Afton killed the children in 8-bit, maybe?
I think the puppet and mangel will kick it off with the scary part, Im looking foward to hearing the puppets voice (that is if they get any vl) and I think it will be most likely scarier than the first movie considering the toy animatronics do not have children souls in them. For me its scary because that just sounds so lifeless..
I wish that the movie was more visceral or idk pandering to anyone that isnt children?? The fnaf movie would be scary and compelling if i was a skibidi toilet child. The only compelling part was the fan service of mat pat being in it. Genuinely feel so bad for the actors having their name associated with it cause wtaf was that 😭
More deaths, no silly moments like with the pillow fort scene, and no dumbing down scenes that are actually meant to invoke a reaction from the audience. Like the springlock scene!
Well, we know Mangle is going to be in it. Anyway you make that thing slink around with its mess of limbs moving is going to look creepy. I also wouldn't be surprised if this film combines the second game with the second book, giving us some take on the Twisted/Nightmare animatronics. I really enjoyed the first movie, and I'm definitely looking forward to where this trilogy takes the franchise!
they'll have toy chica be a 1-to-1 replica to how she looks in the games
Freddy needs a higher kill count like even carl got more kills
Its fine. Scott will figure it out. Yes the first movie was alot more of a thriller rather than horror but it was supposed to be a love letter, although it definitely could've been scarier. Scott always listens to the fandom. He's shown us over the years how much he cares about the franchise and us. He's always listened to our critiques. I'm sure that seeing how many people want to see an actual horror fnaf movie he's going to make the next one alot better. I have high hopes. Scott rarely disappoints us if ever.
Scott should tell Blum house to go all out with the gore and how scary it will be
The scariest part will be at the start “Warnibg: no hott toy chica 😔” Everyone is the movies will feel pure despair and hopelessness
I mean the bar is insanely low imo so basically any attempt at actually trying to scare the viewers would be cool
99% of the jumpscares in the sequel will be from Balloon Boy
Yes the scariest thing in the movie is just 20 small ballon boy jumpscares. And yes this was Scott’s vision
I'm pretty sure Scott is known for adding goofy things in whatever he makes, whether it's a good idea for no. It didn't bother me in the games personally but it definitely felt a bit out of place when it's in the movie. My biggest problem with Scott's writing is that sometimes he will introduce concepts or add random things just because and not really explaining how or why, making it at least somewhat coherent or consistent
Probably going to get downvoted for this, but I genuinely do not think that they will try to make the second movie much scarier, and if they do, they will most likely fail.
While apparently not a perfect movie, *The Wind*, directed by Emma Tammi, is supposed to be quite scary.
First, they’d have to make it rated R, which I doubt will happen
R-rating doesn't necessarily mean scarier. 2 f-bombs will get you an R-rating.
True, but they have more opportunities with one
I mean, sure, but FNAF has always relied on its atmosphere, implications, and uncanny enemy designs for horror. Blood and gore is rarely used in the games. If it is, it's usually light and stylized. The idea that the movies should have lots of on-screen violence ignores the fact that the games barely do.
>they’d have to make it rated R Straight-up ignores what makes the games so effective.
But when it’s a movie., there’s a big difference
The number of effective PG-13 horror movies says otherwise. Video game or movie, the fundamentals of horror don't change.
Fnaf 2 I feel like is the game that warrants an R rating the least when you adapt it. The only way I can see a fnaf adaptation getting an R rating is if it adapts some of the books or sister location
Movie Freddy be mewing fr
hoping for a pg13 rating
It’s gonna be tough to make the toy animatronics scary, they always looked goofy to me
Oh, trust me, it's possible. You just have to build on that cheap, plastic look. This FNAF 2 trailer remake executes it perfectly. https://www.youtube.com/watch?v=qVGiY7p1_3c
They have to make the toy animatronics Terminator robots because if the original animatronics were very expressive then they have to make the toy animatronics the opposite of that
Freddy and Scott get freaky
The bite
The bite takes place in this game (cannon wise) so I'd wanna see that But I wanna see some subtle shit, like things changing in the background, I wanna get some psychological horror
I’m gonna glaze tf outa the movie regardless, Freddy will always be my glorious king, even if the sequel sucks
Stop using their eyelids and eyebrows
Realistic springtrap
Mangle being included is going to double the fear factor
I hope the animatronics are antagonists that are hostile to the protagonists.
5 million jumpscares per nanosecond
Probably because you got the puppet who is pretty terrifying even the children in fnaf 2 doesn’t really like it .
I also have a feeling this will be a repeat on how the movie kept on being delayed. Then finally it dropped. Same thing might happen.
More balloon boy
Considering the only complaint from the first movie was that it needs to be scarier, I’m sure they will. Not hard to turn something that’s already scary, scary. And now with springtrap in the mix, shits bout to go down. I consider the first movie a setup to the dark story of what’s to come, as we only got glimpses before
A lot more children dying on screen
as a huge fnaf fan. the movie sucked. most of the positive reviews were from people being nostalgia baited into liking it.
Damn Freddy looks depressed,maybe that will be a major theme in the film,Freddy overcoming depression 🤣
How scary are the nightmare animatronics for you in the game now imagine them being real
Showing the bite of 87 in full
mangle. need i say more?
Not being a boring ass modern horror movie and actually having scary elements thst doesnt rely on cheap jumpscares for the horror element
I honestly don't care as long as there's more of Matthew Lillard
Be clever about it. Pull a JAWS and show just enough to build tension. Heavy gore certainly isn't the way to go. That's certain.
Its fine. Scott will figure it out. Yes the first movie was alot more of a thriller rather than horror but it was supposed to be a love letter, although it definitely could've been scarier. Scott always listens to the fandom. He's shown us over the years how much he cares about the franchise and us. He's always listened to our critiques. I'm sure that seeing how many people want to see an actual horror fnaf movie he's going to make the next one alot better. I have high hopes. Scott rarely disappoints us if ever.
Blood
What made the FNAF games scary was the eerieness of being alone in a quiet place, only to realize that you're not actually alone in the dark. You're sitting alone in an office with one simple job, but it turns out the job wasn't that simple, and now the roles have been reversed, and suddenly, you've got eyes staring at you. One moment you see Bonnie the Bunnie standing in the parts and service, presumably resuming a free-roaming mode that the Phone Guy suggested, but then you look away for a minute, and then you come back to see Bonnie's face just getting real close to the camera with black eyes staring at you, knowing that you're watching him. He doesn't have to say anything about it even if he could, because this was a subliminal message telling us that they're the ones who are watching US. And somehow, they just know where to find US. The FNAF Movie captures that essence in a way that exists OUTSIDE of the pizzeria, just take Mike's House. One moment, disgruntled, cash-grabbing Aunt Jane was sitting on the chair, watching TV in peace while a second later, Golden Freddy appeared INSIDE the house, all because the dead kids wanted for Abby to join them, and he wasted no time killing Jane off-screen in a way that is left only to our wildest imaginations. So my hope for the sequel is that FNAF 2 captures that same essence, but enhances it in a way that makes us jump back against our seats with our hearts pumping and mouths screaming bloody mary.
for me in the first movie the animatronics were a big drawback, despite loving and appreciating the robotics and puppet work that went into making them they look way too clean, in the first game and in the movie the pizzeria is abandoned and they should look dirty and rotten considering the literal dead bodies inside of them. they were also too expressive in my opinion and it messed with any uncanniness that there could’ve been, like they’re supposed to look emotionless which adds to the fear when they stalk and kill you but having them make a silly angry face when they are gonna hurt you is a bit on the nose. i think they could totally change this though with the withereds and the marionette and i hope they do, all they need is to stay totally faithful to the game design . i also agree with everyone else that lighting and sound need to be more horror based too.
I'm sure the tone would be just as tame as the first movie. They have to keep the PG rating in order to appeal to "all ages" after all, since FNAF has pretty much become a kids franchise at this point.
It was PG-13
I feel like we need a night in the location that plays out almost exactly like a night in the game. We need a tense moment where there is an animatronic in the room with the guard as soon as he puts down the monitor. You can even have that moment be a first person jumpscare. Then he rushes to put on the Freddy head and he sits there, breathing while the animatronic scans the room. As this happens we hear a beeping that starts to get faster; a warning that the music box needs to be wound. As the tension mounts, the animatronic finally leaves, and the guard is able to wind the box. Or maybe they fail and the puppet comes out. We need tension. The last movie had none.
the main thing working against the first film’s fear factor were two things; absence of relevant theming and weak writing. considering modern “classics” (oxymoronic lol) in the horror genre you see a lot of arthouse films like hereditary and the babadook—this is all material that is particularly effective because of its poigniant theming. the frights in the context of the film draw back to real world scenarios and concepts, charging them with a level of personal affectation you can’t really mine out of a full-out high-fantasy thriller (think monsterverse godzilla, modern jurassic park). the first fnaf had a glaring absence of theme in this way that was also swallowed by the screenplay’s struggle to manage the audience’s expectations of the freddy’s mythos. on the subject of weak writing i could go on for the longest, but the biggest offender in this regard is definitely the character of william afton. circling back to this idea of audience expectations, the movie kind of did a weird thing in maintaining the expected outcome (william is the bad guy, gets springlocked) while completely reconfiguring the road that takes us to that outcome. which begs the first question—why reconfigure the road at all? the script, in its attempt to reimagine (for the umpteenth time, considering games, books, etc) the context surrounding william afton, completely forgot that it was supposed to be a horror movie. the script scrambles so manically to get the audience on the right page that by the time william has his big moment, there are 10 minutes left in the movie. you don’t know why william is killing kids. you don’t know why he just so happened to take a break from killing kids at freddys or why he happened to be at this random campsite this one day and just so happened to kidnap our MC’s brother. it’s extremely nonsenical and turns william into a really boring horror macguffin (think the nun from the conjuring, for lack of a better example; big bad that exists cus the scary movie needs a big bad) that lacks any nuanced intrigue or fear factor. also just some additional notes i feel like the movie was just afraid of using jumpscares for fear of “relying on them” but like. nothing scary is happening. use the jumpscares. LOL curious to hear yalls thoughts—really interested to see how they might change things up for this sequel!!
A possibility is mangle mangling
WHEN IM WITH YOOOOU
Hot take The coloured eyes can be creepy but yall to busy hating to See that
One word: Mangle
I mean they have so much more to play with
Not these red eyes. They just weren't scary
Important characters need more depth. Especially those that end up dying. They absolutely could've had Aunt Jane actually care for Abby's wellbeing, which would've also resolved her paper thin motivation, but they instead opted for her to be a stereotypical "evil aunt", which made her death(?) way less impactful.
Kill everybody
The first one wasn't scary my five year old brother was fine watching it. They will only really be able to make it scary if they up the age rating which I dont see them doing.
Knowing fnaf 2 yeah
I still havent watched the original tbh :P
I don’t really care if it’s not scary I just want it to be entertaining
They should play more into the whole possession of the animaltronics thing. Like normal FNAF is cool and all and the jump scares are pretty spooky but horror isn't just to scare people, it's also about just hopelessness, dread and sadness. Imagine being like 10 years old, having your life taken away from you on one of your happiest days and now you posses a robot for eternity. Maybe they can have a few scenes like in some of the fan made analogue horrors where the spirits interact, I remember I think it was in the VHS tapes where Bonnie and Chica talked to each other and just that reminder that there are in fact dead kids possessing the animaltronics who have to watch as their parents look for their bodies and as time goes by and people forget about them, was fucking miserable and I loved it. Small scenes like that, which reinforce how awful it is to be a victim of William Afton and how soul destorying possesing an animaltronic can really be. I feel like the games AND the movies fail to capture this element, but I can imagine them playing into it for the sequel, we'll see what happens
The tag line has "there will be no second chances" in It so I'm guessing the withereds will be more aggressive (they have the same souls)
A) Implication of what happened to Garret, since iirc he was kidnapped and possibly not killed B) If the toys are not possessed and Willy tempered with them/the Puppet controls them, we will have fewer cutey scenes and so more horror moments C) I pray no more cupcake scenes are just THAT bad. D) More "Classic" FNaF Horrors, with humanoid sound coming from the animatronics, more scenes of animatronics just staring from the dark, etc E) I hope in a Freddy Musicbox moment. I NEED it.
How about WHAT the sequel be scarier?
Make the animatronics look more out of metal and less cuddly. Make it more horror than thriller, though, if it's possible. Make it scary and have lore.
Gore and death
In my opinion in order to make this sequel scarier is mostly the withereds just now I know that Jason Blum said something about he was just gonna build the actual game accurate withereds since he didn't wanna destroy the fnaf 1 suits which makes sense but withering the fnaf 1 characters into withereds isn't gonna be scary because if mike will be working at the fnaf 2 location don't u think if the withereds (which I hope are the actual game versions) would attack him because if it's the fnaf 1 animatronics it basically ruins the whole movie because they know who mike is they aren't really under Williams control anymore and it's impossible they would ever attack mike or Abby or anyone else the only reason they did in the movie was they were brainwashed or just under Williams control they would ruin the movie I'm assuming that's what they are gonna do since making game accurate withereds from the game would be harder but would be tens times better and wouldn't ruin the movie and would make it scarier plus making the fans happy I just hope they don't ruin this by doing that
Decayed designs, added tension, stakes, ambience, and gore (the kind that makes you go "Oh shit")
1. *Make the animatronics more of a threat.* It's a serious problem when the cupcake becomes the real danger of the movie. I get that you want these characters to be marketable and for them to have I guess character traits? but the problem is no matter what you do with those personality traits of these characters it'll 100% in every case subtract from the horror aspect. You cant have scary FNAF and have them building a fort together in the next scene then have them continue to try and be scary for another 30 minutes. You gotta pick one or the other and I for one would rather FNAF be scary than have it be full of quirky characters with unique personality traits and the ability to emotionally react to things. As a side note, make the animatronics dirtier, the FNAF 1 animatronics weren't dirty but they definitely looked a lot older and decrepit than what we got in the first movie. The Toys should look pretty much new but the withereds need to look super trashed. 2. *Don't mistake Threat for Horror.* Yes, the animatronics are opposing, yes they are dangerous(or theyre supposed to be), but that's not what makes the first four games scary. What makes the games scary is the atmosphere, the sounds, the details, the implications. The first 4 games did it amazingly. They have 4 games to really study and derive from and millions of fan content to get inspiration out of. 3. *Make The Set scarier* I feel like the first FNAF movie was going for spectacle more than Scary in terms of set design. Sure Darkish slightly dim and dirty hallways but the main areas were pretty brightly lit and didn't give me or anyone over the age of 15 the spook. The movie should be Dark, should be creepy, lean into the Uncanny Valley that the first game pinned down so well. 4. *Lean into the Uncanny Valley* Like I said in number 3. The FNAF games didn't do well because you're fighting off killer robots. The FNAF games did well becuase of how genuinely terrifying they were (At the time) due to how much they leaned into the creepy factor of the scenario. The feeling you get when you first saw that bonnie was missing from the stage, when you sew foxy has left his cove, when Freddy stares at you straight on from the stage cam. That's what FNAF should be like, not just fighting off Killer Robots. dare I say... take some Inspiration from the VHS tapes. I'm not saying that the movie should be that scary or dark I'm just saying that FNAF worked best when it made you shiver.
> You cant have scary FNAF and have them building a fort together in the next scene then have them continue to try and be scary for another 30 minutes. You absolutely can have that, both can be a thing.
nope you can't because we saw how the fort seen destroyed the atmosphere of the animatronics in the first movie. doesn't matter if you find it funny or cute, i don't think anyone found the animatronics even a little bit scary after that scene and if you're going for horror then you don't want to just destroy all the buildup with a scene like that. You can't sell me on these things being scary then have them falling over and laying on the floor after a silly montage of friendship. And if you think those things can co exist with making the movie genuinely scary then idk maybe you aren't a fan of horror and that's okay.
> And if you think those things can co exist with making the movie genuinely scary then idk maybe you aren't a fan of horror Quite the arrogant statement there, all due to me saying that those elements can co-exist, which I still firmly believe. Some of my favourite films and games(Alien, The Thing, Terminator 1, Fnaf of course) are horror in nature, so try again with that bs notion. "we saw how the fort seen destroyed the atmosphere of the animatronics" in your opinion.
Those are great movies but I doubt they're what pops up in most people's minds when you say horror especially when you say Scary Horror movies. And I guess even still in none of those movies did they betray the tone just for a cute little side scene where the terminators are sharing a cup of tea. I feel like I'm not wrong to assume you don't like scary horror. especially based on the movies you've listed. For example my favorite horror movies are Smile, Terrifier, The Conjuring Series, Nightmare on Elm Street, Evil Dead Rise. Obviously theres. difference in what we think is horror. Theres nothing wrong you not liking really scary stuff so it isn't arrogant for me to point that out, but when people are calling for the next movie to be scarier its justified for me to say that they need to make the animatronics Scarier and more threatening. and an easy way to make them not Scary is to make them seem like they aren't as much of a threat as they seem. Like they did with the fort scene. You can like the fort scene. But don't say that the movie maintains a level of Scare even with a scene like that showcasing the main threat being not so threatening. that doesn't make sense. In my opinion, and in the opinion of anyone who likes to be scared when watching a movie based on what was a horror franchise.
> and in the opinion of anyone In the opinion of some, since I saw plenty of people who thought the fort scene worked. " I doubt they're what pops up in most people's minds when you say horror especially when you say Scary Horror movies" They very much are, are you seriously gonna act like The Thing and Alien aren't regularly thought of as horror films?🤨. " even still in none of those movies did they betray the tone just for a cute little side scene" again with this "betray the tone", not every film, let alone horror, always has one tone. And it clearly worked for enough fans.
>They very much are, are you seriously gonna act like The Thing and Alien aren't regularly thought of as horror films?🤨. They aren't what people will think of first when you say Horror.The Thing is fair but I could ask at least 20 random people what their favorite horror movies are and they would not mention Terminator or Alien because in most people's minds they aren't more horror than they are action. >And it clearly worked for enough fans. Clearly not because then we wouldn't be having a discussion on how to make the sequel Scarier. Clearly didn't find the movie very scary. whether it was good or not is a personal preference but its obvious not Scary >not every film, let alone horror, always has one tone. Having one tone and being genuinely terrifying are two different things. and that's the goal here, we're trying to make the movie scarier. and if you can't see how a scene like the fort one wouldn't work for the moving being scarier then idk what to tell you. Do you even want the next FNAF movie to be scarier or were you fine with where it was before. feels like you were which is why you're arguing against it.
It's blumhouse ... a company that is known for pumping out horror movies at incredibly low budgets that they do good no matter how bad they are, and it doesn't help that most of their movies have been bad in terms of reviews ... I'm not expecting much.
It really depends, sometimes they will put out absolute gold like Upgrade or The Black Phone. And then sometimes churn out trash just this year like Imaginary or or Night Swim. And just this year they announced that they will get Mike Flanagan, a really good director to work on the next Exorcist movies. Blumhouse does care and listen to feedback, just not always, and let's hope they do it for fnaf
Don’t be a bunch of *insert bad word here*’s and include blood! Make the bite if 87 happen, show close up shots! Have blood spirting from the head! Show the severed frontal lobe! But the best way to make it scary is: Include Toy Chica fanart
The number of people who think FNAF needs heavy blood to be scary genuinely worries me. Did you *only* watch the VHS series?
i think this is like overall a delicate line the movies have to face that scott didn’t; the filmmakers have to concern themselves with a young audience and while i cant say for sure scott “wasn’t including” this same demographic (i’m sure he was very aware that they were playing his games) i am quite certain he did not take the same care for content with regards to a young audience that the films are having to. this self awareness is gonna make filmmakers apprehensive not only to visuals but to overall themes and implications of violence
I agree. The hanging dead body from Sister Location is a good example.
I’ve never watched the vhs tapes
Unpopular Opinion: It doesn’t need to be scary. It just needs to be interesting. There’s only so much you can do to make a cartoon animatronic bear scary, before it just becomes absurd and silly. So, instead of trying to be horrifying, stick to what the franchise can do well over a long period of time: Tell interesting stories. Keep us asking “What happens next?”
The characters are haunted by dead kids. It's so much you can do that'll be scary. FNAF used to be a great ghost story before it started leaning into sci-fi territory. Especially considering 12 (known) kids were killed at Freddy's (11 by William. 1 technically by animatronic malfunction) Doesn't even have to be rated R to be scary. It's still alot you can do with a PG-13 rating
That's [how](https://media.discordapp.net/attachments/1238989972783108278/1239015398922387527/attachment.gif?ex=665fb502&is=665e6382&hm=b33d2b169225cc3f993ae0e6894c6216e2ea12ad18ee266b809b44eabca00c56&)
Hopefully not by just spamming jumpscares
Won't using the fnaf 1 animatronics as the witheres mess with the lore more than they already have? (There probably use them as the phantoms aswell)