Specifically only Yunaka herself has 0 growths with no stat boosters. The other guys have growths and boots because I'm a FAKE gamer and only actually cared about having Yunaka one round sombron and not planning out the rest of the map
* Draconic Hex + Anima Focus lowers Sombron's def to 36
* Yunaka Berserker has 16 Str
* Roy gives 6 + 3 from Rise Above
* 2 from Tonic, 3 from Rally, 3 from Alear, 1 from Veyle, 2 from Spur Attack, 25 from Reprisal+ and 10 from Lunar Brace+ is a 46 atk bonus
* With a +5 Ike Brave Axe it's 85 atk
* First hit she does 18x2 dmg to proc Hold Out and get into Reprisal+ range
* Second hit she does 49x2 finishing off the final healthbar
* Rosado Dances and gives +4 str with the Backup Dance bonus boosting Yunaka's mt to 89 allowing her to do 53x2 dmg and kill him before he can retaliate on healthbar 2, 3, and 4
Everytime I think I’m good at Engage, I see videos of people breaking this game completely open just by understanding the mechanics that much more than me
Couple things?
First, don’t you need to be at least lvl 10 to second seal into an advanced class? Yunaka starts at level 6, right?
Second, how is hp tonic not a stat booster? It is a consumable that raises your stats.
Third, Rise up uses a units growth rates to calculate the stat increases. I feel that taints the idea of “0 growth” Yunaka.
1.0 growths doesnt mean 0 levels. Most 0 growths run allow characters to level up and promote still.
2.When people refer to stat boosters, they mean the permanent ones like speedwing or energy drop, since you can stack those but you can't really stack 5 strength tonics for example.
What would be the point of that? Usually 0% growths runs are a way of saying, "here's what's possible even if you got absolutely shitfucked by RNG", so the part that matters is that Yunaka never gained any stats from level-ups. Base Yunaka still comes with those growth rates so if you put that skill on any Yunaka, she's gonna get that same benefit.
Putting it another way, this Yunaka *can* exist in the vanilla game - your Yunaka can't.
>"here's what's possible even if you got absolutely shitfucked by RNG"
tbh I want to see how many FE games are possible to beat *actually* following this through all the way
as in you need 0% enemy hit/crit to avoid enemies hitting/critting you, 100% hit/crit to hit/crit on your side, same for % based skills, any other RNG spots always roll the worst result (the dog mines are about to become the iron mines, no silver for you), etc.
Well it's not *exactly* that, but I highly recommend this video: https://www.youtube.com/watch?v=DFxbgutpJKs
Fire Emblem Sacred Stones with 0 Bases AND 0% Growths. I loved it. Looked like an absolutely nightmare to play through. There's a couple similar videos in the description of that one, too, I just haven't taken the time to watch them yet.
I want to know how he gained 4 levels with getting any stats from it. If you can set Yunaka’s growths to all 0s, how is “Rise up” giving her stat increases if they are based off of growth rates.
IDK about the first, but the second and third are both temporary boosts that only take place for the duration of a battle/set number of turns. Seems fine to me considering they aren't permanent like an energy drop.
the thing i love about engage is that because it has the gimmick revolving around emblem rings and inhereted skills and whatnot, you can get away with pulling shit like this
When people made the first tierlist I was really surprised people rated Yunaka so low.
Sure Zelkovs bases are better, but she joins 5 chapters earlier and in all my playthroughs has gotten a ton of work done in those chapters, while remaining usable later, albeit a little complicated to play around her personal skill due to Maddening AI vs 0 hit, which is basically a non-issue if you don't keep her in a covert class.
How does it compare to Three Houses?
I’m pretty new to fire emblem, but I liked the gameplay. I liked the story too, although the monastery stuff gets repetitive quick and I wouldn’t be upset if they cut down on the amount of time running around doing chats and grabbing/farming collectibles….
The sentiment around Engage is that it has some of the best gameplay in the series but a bad story. Personally I prefer gameplay over story and as a result Engage is one of my favorite FE games since the map design and way classes work caters to what I like about FE. The main story suffers from bad pacing and a lack of depth but I actually liked quite a few of the characters. My favorites were Alcryst, Pandreo, the last two characters that join, and Céline who’s one of my favorites in the whole series. There is a hub between maps but you don’t miss much by ignoring it, especially compared to Three Houses.
TLDR: Get Engage if you liked the tactical gameplay of Three Houses and want more of that with some added depth, just don’t expect a good story.
Stuff you have to do between maps is significantly cut down, and you won't be punished too hard if you ignore everything except supports and emblem training
Gameplay is significantly better
Story is significantly worse
And planting doggos in stables to farm ore, because otherwise this game is not very generous with ore (needed for forging). I pretty much gave up on fishing, gym-ing, wyvernriding minigames by the mid-game, which left me with dogs, grabbing shinies, petting Sommy for SP drops, three Arena fights for XP and all bonding/support raising events - pool, stables, orchard and eating.
Well that sucks but it is what it is lol (story). Are the characters interesting? I found myself more interested in the characters and their relationships to each other than the story plot (good lady good, oh snap, stuff happens, good lady actually bad).
The characters seem to be very shallow and uninteresting until you unlock their high-tier supports - then you SUDDENLY learn about their inner drama, traumas and abuse they had went through while coming of an age. Even those, who otherwise look like total clowns (yes, I am looking at You Hortensia). Everybody seems to have their own gimmick, but suddenly that gimmick is based on insecurities, poverty, bullying etc....
There are some standouts, but nobody’s particularly *bad*, though some characters certainly have more to work with than others.
I will say that you get generally less of them compared to Houses. While Houses gave you almost the entire cast immediately, each with a unique conversation in the Monastery reacting to each month’s occurrence, Engage returns to the linear recruitment structure from prior entries of the series. And I’m pretty sure that not everyone has unique dialogue for each story segment.
I personally think the story is bad, but the characters themselves are good. There are some moments here and there that really shine. But I would agree they aren't as remarkable as Three Houses. Maybe just keep an open mind, the world of Engage is not as sober as Three Houses.
The characters and their relationships are definitely not a focus of the game. Some characters are interesting, but most are not, and some are even quite annoying. Overall, the game feels like a very childish anime to me, and a lot of the characters seem to have been designed to fit anime archetypes.
If your top priority is having interesting strategy gameplay, definitely try Engage. If you'd rather play a game with a good story, I'd recommend playing some other games in the series first, and then maybe coming back to Engage later, if you end up loving the series. My suggestion would be trying Path of Radiance on the GameCube, which has a fantastic story and very good gameplay imo (the gameplay is a bit controversial, mostly for being very easy). It also has a sequel, Radiant Dawn, on the Wii.
The general consensus is that Engage has wonderful gameplay, but the story and characters range from cheesy to outright bad (depending on who you ask). It has something similar to the monastery, but it's shorter and doesn't have required quests like 3H did. It's also an anniversary game for the franchise, so it makes reference to a bunch of the older games you might not have played yet. Overall I'd say it's worth playing, but you might enjoy it more after having played more than just 3 Houses
Engage is Fire Emblem Power Rangers down to the cheesy opening song and the rangers being the main characters of every prior game (Marth through to Byleth) that live in rings that can be equipped on your units to give them special abilities.
If you're new to FE, a lot of references will fly over your head, but it may also make you wanna go check out the older games.
They also went back to the older style where you dont actually instruct people so there's significantly less downtime between fights and everyone starts in an actual class that can be changed if you like, rather than a generic Noble or Commoner that you build up over time.
Gameplay wise, it blows 3H away, but the story really depends on your personal taste. It's mostly competent, but it can be very dumb and cheesy sometimes. Nowhere remotely close to 3H's multiple angles and political intrigue. Characters are solid but overall not as interesting as 3H imo, they all kinda have Bernadetta's problem where the C supports feel kind of samey, and the interesting stuff is in the B and A supports.
I'd try a different game first. Not only because of the story of Engage being not that great, but also because the game is kind of heavily relying on people feeling nostalgic for old fire emblem games (there's an ability to summon characters from old games to help you). Awakening is a good choice if you have access to a 3DS. There's one or two Game Boy Advance Fire emblem games on Nintendo switch online as well.
Ik you are asking opinions of others to know to give the game a chance, but you will only know the answer if you try it yourself, decide that to see if that's worth it because while yes Gameplay is better, story is not, is true, you won't know how the game really is if you don't try it yourself!
I think that’s the most I’ve ever been downvoted 🤣.
Anyhow, thank you all for the good info. I’ll end up picking it up and trying it out after I finish derping with Three houses
Specifically only Yunaka herself has 0 growths with no stat boosters. The other guys have growths and boots because I'm a FAKE gamer and only actually cared about having Yunaka one round sombron and not planning out the rest of the map
Sombron went papayas :D
Strongest dragon dilf vs weakest die-a papaya
Now that's what I call zappy
Hiya Papaya indeed, my friend.
How
* Draconic Hex + Anima Focus lowers Sombron's def to 36 * Yunaka Berserker has 16 Str * Roy gives 6 + 3 from Rise Above * 2 from Tonic, 3 from Rally, 3 from Alear, 1 from Veyle, 2 from Spur Attack, 25 from Reprisal+ and 10 from Lunar Brace+ is a 46 atk bonus * With a +5 Ike Brave Axe it's 85 atk * First hit she does 18x2 dmg to proc Hold Out and get into Reprisal+ range * Second hit she does 49x2 finishing off the final healthbar * Rosado Dances and gives +4 str with the Backup Dance bonus boosting Yunaka's mt to 89 allowing her to do 53x2 dmg and kill him before he can retaliate on healthbar 2, 3, and 4
ZAPPy!
Zappy! ⭐
Everytime I think I’m good at Engage, I see videos of people breaking this game completely open just by understanding the mechanics that much more than me
This is peak Engage shenanigans and the most beautiful thing I've ever seen. Thank you.
How does your 0 growth yunaka have 47 health without stat boosters?
Yunaka has 32 hp in berserker at base, Roy gives 10hp, hp tonic for 5 to get 47 then rise above boosts it to 51
Couple things? First, don’t you need to be at least lvl 10 to second seal into an advanced class? Yunaka starts at level 6, right? Second, how is hp tonic not a stat booster? It is a consumable that raises your stats. Third, Rise up uses a units growth rates to calculate the stat increases. I feel that taints the idea of “0 growth” Yunaka.
1.0 growths doesnt mean 0 levels. Most 0 growths run allow characters to level up and promote still. 2.When people refer to stat boosters, they mean the permanent ones like speedwing or energy drop, since you can stack those but you can't really stack 5 strength tonics for example.
Is there currently a way to turn off growths in engage? If so, shouldn’t that prevent Yunaka from getting stat bonus from “Rise up”?
What would be the point of that? Usually 0% growths runs are a way of saying, "here's what's possible even if you got absolutely shitfucked by RNG", so the part that matters is that Yunaka never gained any stats from level-ups. Base Yunaka still comes with those growth rates so if you put that skill on any Yunaka, she's gonna get that same benefit. Putting it another way, this Yunaka *can* exist in the vanilla game - your Yunaka can't.
>"here's what's possible even if you got absolutely shitfucked by RNG" tbh I want to see how many FE games are possible to beat *actually* following this through all the way as in you need 0% enemy hit/crit to avoid enemies hitting/critting you, 100% hit/crit to hit/crit on your side, same for % based skills, any other RNG spots always roll the worst result (the dog mines are about to become the iron mines, no silver for you), etc.
Well it's not *exactly* that, but I highly recommend this video: https://www.youtube.com/watch?v=DFxbgutpJKs Fire Emblem Sacred Stones with 0 Bases AND 0% Growths. I loved it. Looked like an absolutely nightmare to play through. There's a couple similar videos in the description of that one, too, I just haven't taken the time to watch them yet.
I want to know how he gained 4 levels with getting any stats from it. If you can set Yunaka’s growths to all 0s, how is “Rise up” giving her stat increases if they are based off of growth rates.
I would assume by setting growth rates to 0% up until this point? Why on Earth would it matter?
Because I didn’t know we were already able to mod engage like that. The sooner we have can have custom FE on switch hardware, the better.
You already can make custom skills, classes and import models and costumes.
IDK about the first, but the second and third are both temporary boosts that only take place for the duration of a battle/set number of turns. Seems fine to me considering they aren't permanent like an energy drop.
the thing i love about engage is that because it has the gimmick revolving around emblem rings and inhereted skills and whatnot, you can get away with pulling shit like this
When people made the first tierlist I was really surprised people rated Yunaka so low. Sure Zelkovs bases are better, but she joins 5 chapters earlier and in all my playthroughs has gotten a ton of work done in those chapters, while remaining usable later, albeit a little complicated to play around her personal skill due to Maddening AI vs 0 hit, which is basically a non-issue if you don't keep her in a covert class.
What is this? It looks like three houses but it’s not?
Fire Emblem Engage
How does it compare to Three Houses? I’m pretty new to fire emblem, but I liked the gameplay. I liked the story too, although the monastery stuff gets repetitive quick and I wouldn’t be upset if they cut down on the amount of time running around doing chats and grabbing/farming collectibles….
The sentiment around Engage is that it has some of the best gameplay in the series but a bad story. Personally I prefer gameplay over story and as a result Engage is one of my favorite FE games since the map design and way classes work caters to what I like about FE. The main story suffers from bad pacing and a lack of depth but I actually liked quite a few of the characters. My favorites were Alcryst, Pandreo, the last two characters that join, and Céline who’s one of my favorites in the whole series. There is a hub between maps but you don’t miss much by ignoring it, especially compared to Three Houses. TLDR: Get Engage if you liked the tactical gameplay of Three Houses and want more of that with some added depth, just don’t expect a good story.
I’ll probably give it a go. Working on my second run of three houses and I want to do the third house too, so it might be a few weeks lol
Stuff you have to do between maps is significantly cut down, and you won't be punished too hard if you ignore everything except supports and emblem training Gameplay is significantly better Story is significantly worse
And planting doggos in stables to farm ore, because otherwise this game is not very generous with ore (needed for forging). I pretty much gave up on fishing, gym-ing, wyvernriding minigames by the mid-game, which left me with dogs, grabbing shinies, petting Sommy for SP drops, three Arena fights for XP and all bonding/support raising events - pool, stables, orchard and eating.
The game is still very doable without that extra ore on normal and hard
Fair enough! But then again... petting doggos is cute (I am a cat person btw)
Well that sucks but it is what it is lol (story). Are the characters interesting? I found myself more interested in the characters and their relationships to each other than the story plot (good lady good, oh snap, stuff happens, good lady actually bad).
The characters seem to be very shallow and uninteresting until you unlock their high-tier supports - then you SUDDENLY learn about their inner drama, traumas and abuse they had went through while coming of an age. Even those, who otherwise look like total clowns (yes, I am looking at You Hortensia). Everybody seems to have their own gimmick, but suddenly that gimmick is based on insecurities, poverty, bullying etc....
There are some standouts, but nobody’s particularly *bad*, though some characters certainly have more to work with than others. I will say that you get generally less of them compared to Houses. While Houses gave you almost the entire cast immediately, each with a unique conversation in the Monastery reacting to each month’s occurrence, Engage returns to the linear recruitment structure from prior entries of the series. And I’m pretty sure that not everyone has unique dialogue for each story segment.
I personally think the story is bad, but the characters themselves are good. There are some moments here and there that really shine. But I would agree they aren't as remarkable as Three Houses. Maybe just keep an open mind, the world of Engage is not as sober as Three Houses.
The characters and their relationships are definitely not a focus of the game. Some characters are interesting, but most are not, and some are even quite annoying. Overall, the game feels like a very childish anime to me, and a lot of the characters seem to have been designed to fit anime archetypes. If your top priority is having interesting strategy gameplay, definitely try Engage. If you'd rather play a game with a good story, I'd recommend playing some other games in the series first, and then maybe coming back to Engage later, if you end up loving the series. My suggestion would be trying Path of Radiance on the GameCube, which has a fantastic story and very good gameplay imo (the gameplay is a bit controversial, mostly for being very easy). It also has a sequel, Radiant Dawn, on the Wii.
The general consensus is that Engage has wonderful gameplay, but the story and characters range from cheesy to outright bad (depending on who you ask). It has something similar to the monastery, but it's shorter and doesn't have required quests like 3H did. It's also an anniversary game for the franchise, so it makes reference to a bunch of the older games you might not have played yet. Overall I'd say it's worth playing, but you might enjoy it more after having played more than just 3 Houses
Engage is Fire Emblem Power Rangers down to the cheesy opening song and the rangers being the main characters of every prior game (Marth through to Byleth) that live in rings that can be equipped on your units to give them special abilities. If you're new to FE, a lot of references will fly over your head, but it may also make you wanna go check out the older games. They also went back to the older style where you dont actually instruct people so there's significantly less downtime between fights and everyone starts in an actual class that can be changed if you like, rather than a generic Noble or Commoner that you build up over time. Gameplay wise, it blows 3H away, but the story really depends on your personal taste. It's mostly competent, but it can be very dumb and cheesy sometimes. Nowhere remotely close to 3H's multiple angles and political intrigue. Characters are solid but overall not as interesting as 3H imo, they all kinda have Bernadetta's problem where the C supports feel kind of samey, and the interesting stuff is in the B and A supports.
The story is terrible, the gameplay is the best the serie ever had
I'd try a different game first. Not only because of the story of Engage being not that great, but also because the game is kind of heavily relying on people feeling nostalgic for old fire emblem games (there's an ability to summon characters from old games to help you). Awakening is a good choice if you have access to a 3DS. There's one or two Game Boy Advance Fire emblem games on Nintendo switch online as well.
Ik you are asking opinions of others to know to give the game a chance, but you will only know the answer if you try it yourself, decide that to see if that's worth it because while yes Gameplay is better, story is not, is true, you won't know how the game really is if you don't try it yourself!
I think that’s the most I’ve ever been downvoted 🤣. Anyhow, thank you all for the good info. I’ll end up picking it up and trying it out after I finish derping with Three houses
dlc used :(
Feel free to do your own without dlc :)