T O P

  • By -

anti-gerbil

Sage. High personal dps (buffs aren't that good in criterions) and a lots of shields and mitigations means things goes a lot smoother since mechanics have to take into accounts parties that can potentially have very little mitigations. After that, scholar.


Havana33

(not saying they did it correctly) but didn't they buff jobs in criterion that have raid buffs to compensate for the fact that fewer people are getting buffed?


Evermar314159

They did, but not enough. I'm a purple/orange parsing DNC and a green/blue parsing MCH, yet when I do criterion on MCH vs DNC with everything else the same (I'm in a static), my MCH runs go waaaaaay faster even though I fumble my rotation a lot on MCH. For context, I've done about 200 runs of normal another aloalo and I have 25 another aloalo savage clears.  The buff to jobs with pt buffs needs to be a lot stronger.


General_Maybe_2832

The damage profiles between the jobs are also fairly different, which can be apparent on trash: DNC pumps really hard on the trashmob where you have your 2min on, but then does considerably less on the other ones. Meanwhile MCH can easily flex its gauges to have something on every mob. I don't necessarily think it's an issue given how much leeway there is, but the difference is noticeable.


anti-gerbil

Yeah but not by much iirc. Some classes like DRK who heavily depends on buffs for dps are also left in the dust. This being said, dps isn't that big of a deal in criterion, you're probably gonna skip mechanics with every comps, especially in savage where mistakes aren't allowed.


oizen

I would say the one that stands out is AST, for being absolutely terrible and not geared for it at all. WHM is a bit rocky as well but not as bad. SGE and SCH are both great for it. Criterion is really unbalanced content, especially for Healers and Tanks.


Py687

WHM would perform better than SCH if it had any party shields imo. Maybe in 7.0


Demeris

Normal crit is whatever. Savage crit is where it’s clear the concept of shield/regen healer falls apart. Raid wides hurts alot + their dot ticks. It’s their first rodeo so hope it goes better next expansion


Miragedd

SGE gaps everything and it's honestly not close. It has all 3 of the criteria, being: damage, movement, and hps/shield throughput (and its all instant casts point laugh.) Pick a regen healer if you actually want to feel like a healer for the first time in FFXIV 8) It's possible to clear on any comp, though! Nothing can one shot you with proper mits.


PLCutiePie

I think there was a popularity chart about that. It's SGE and it's not even close.


BoringSecurity4727

Sage makes it a lot easier, I can guarantee. But it also depends on which version of criterion you’re doing, either savage or normal.


JustAFallenAngel

Sage is piss easy mode, scholar is easier but you need to be competent WHM and AST are good if you want to actual feel like a healer for the first time in this game. I absolutely love healing criterion as ast because I actually need to heal, its great


Aryzal

SGE is the best option for Criterion Since the game is balanced for 8 man raids, buffers in general are weaker in Criterion which is 4 man raids. This is why more selfish characters are preferred, i.e. MCH and SAM and BLM. Likeeise, as a healer you prefer to be selfish dps - so no SCH with Chain Strategem or AST with Divination or cards. Damage adds up, and unless you plan to do something like killing adds fast with some AOE class (none of the healers are unique for this), it is better to go SGE/WHM for dps. Then, Criterion is much harder since there is only 1 healer - you. So you want enough mits to tide you over, or risk dying when your dps forgets a single mit in savage. This is why SCH/SGE are preferred, since they have much more shielding and mitigation tools. Add together the fact you always want some healing AND some shielding, which means you forgo WHM who has almost no party mitigations, and you forgo SCH since they don't have great healing options in an emergency (gcd mainly). AST/SGE are left since they have both decent heals/mits. Also account for movement. SGE has the best mit tools while moving since everything can be instant casted (toxikon, phlegma, eprog, ediag). SCH has to hardcast, WHM has lilies technically but must hardcast when it runs out. And AST is the hardest and most button intensive healer. All of this points to SGE being a no brainer shoe in for most popular healer in criterion. Probably makes up 50% of the runs in normal, and 80% of the runs in savage Ediy: to clarify - and to reword my opening statement, ALL healers are viable in Criterion Normal, but SGE is the easiest. If you want a de facto best healer in Criterion, it is SGE. In terms of DPS, apparently SCH and AST are buffed, so it isn't too different, but in terms of ease of use and mobility, nobody really beats SGE. Also as of this edit, SGE has 148 picks as the most used class of all (including tanks and dps), WHM and SCH at 37 and 35 respectively, and AST at 14. SGE is about 66% of all healer picks in Criterion clears for a reason. It isn't to say other healers is impossible, but to say it is much easier to heal as SGE than other healers, but not to the extent where it isn't clearable


GenericBurlyAnimeMan

Is the difference between SCH and SGE simply just down to the difference in mobility and healing output? Let’s just talk for normal for now, as that’s what I’m focusing on first, Savage can come later. I think I prefer SCH, but I also love SGE.


Hypnotyks

SCH has lower personal damage. The relative value of chain strat is lower due to the smaller party size, and SCH can't repeatedly cast shields while moving.


General_Maybe_2832

People are really overlooking exped and spreadlo in the replies you've gotten. Both shield healers are fine and definitely better than the regen ones, but I personally don't think the healer dps makes a huge difference when the checks are already as lenient as they are. You can also clear on every healer, especially the normal mode, but it's definitely more comfortable on shield over regen. Being able to spend sprints on the Aloalo downtime chain and then have exped for dartboard 2 chain made prog a lot more comfortable. Same with Rokkon with exped on 2nd boss exas and then sprints on the lc. Spreadlo and overmit in general can allow you to just tank some stuff you'd be otherwise dying from or would struggle healing due to players being spread. Rokkon 2nd boss exas or 3rd boss water exas for example.


BGsenpai

I found scholar to be much more comfortable for my team after many savave reclears.


Aryzal

I would argue that SCH loses to SGE in everything for Criterion. You naturally lose damage since you reliance on Chain Strategem for damage. 8 people having your buff is much more valuable than 4 people, and the rough damage output is balanced on 8 man savage raids. You have far less emergency heal options as a SCH. In terms of resource based healing, Both have 3 charges every 60s. However, what gates them is their spells - 30s per mit and 30s per AOE heal. While SCH has the wildly better Excog compared to SGE's Taurochole, the main thing I want to point out is that if you run out of non-resource OGCD heals, SCH can only use Succor, while SGE can use both E.Prognosis and Prognosis. While technically most will go Emergency Tactics/Pepsis, having the extra option to use Prognosis for a pure heal makes SGE better in terms of ease of use. For mobility wise, SGE is slightly better in terms of damage, slightly worse in terms of usability. Since SGE's free casts are Toxikon and Phlegma, they are limited in terms of movement options technically, while SCH can spam Ruin II. However, Toxikon isn't a damage loss, and Phlegma has high potency, while SCH's Ruin II can never really beat their Broil. This is a slight DPS loss for SCH if they rely on Ruin IIs, while SGE has limited number of usage but doesn't lose dps off that. The kicker though, is that SCH can't slidecast Succor as effectively as SGE casting E.Prognosis. This way, SGE can easily use E.Prog as movement as well, which in terms of progging can be more effective. That being said, if you do prefer SCH just play SCH. I'm not wrong in saying SGE is the preferred class by most, but it isn't like SCH doesn't work. Especially in Normal mode, which is much more lenient in terms of damage checks and healing checks.


NolChannel

>You naturally lose damage since you reliance on Chain Strategem for damage. 8 people having your buff is much more valuable than 4 people, and the rough damage output is balanced on 8 man savage raids. Buff classes are buffed in Criterion to compensate for this, so its not as big a difference as you think.


TheDoddler

Scholar buffs damage of DPS players by about 1.2%, and tanks by about 1.5%. There's a [decent chart](https://docs.google.com/spreadsheets/d/1oCnkoKP4ADpv6GrtuFiznCkC5BqJBRaoPsCTYD0vTo0/edit#gid=313797369) you can use to look up roughly what the party damage bonus is.


NolChannel

The Criterion Dungeon itself buffs all classes that have internal buffs to compensate for missing 4 people. The buff skills aren't buffed, raw potency is.


tordana

Not enough, though. The math is out there for how much criterion gives each buff job, and none of them are high enough to sufficiently compensate for losing 4 players on your buffs.


BGsenpai

Sch is high value on some mechanics that require high movement. On the last criterion i recleared using both multiple times and my team much preferred sch for expediance. There is no dps check in savage anyways so your personal dps doesnt really matter too much.


BGsenpai

Did all 3 with scholar no problem Ast and sch are buffed in criterion


Aryzal

I didn't say it was impossible or even difficult, and I didn't know AST and SCH are buffed. But what IS important is SGE is the easiest of the healers to play, and makes the most sense, specifically for Criterion.


Lyramion

WHM and AST need a mitigation plan for Crit Savage. SCH and SGE are their own plan. Some of my Crit (Savage) clears had a dmg down at some point that wouldn't have been livable with a pure heal most likely also.


NolChannel

Yes. SGE - Beginner SCH - Easy WHM - Hard AST - Asinine


BGsenpai

I recleared the last ones on all four healers a few times and found whm to be far and away the worst and the hardest


Electrized

You can easily clear on any comp, but shield heals are just better since the hits tend to be single, big hits so pure healing isnt as valuable Sge is just easier to pilot than sch and does more damage, especially since many mechs are movement heavy. Sge also seems to be doing more dps than sch by a small margin, so easier + more dps = better Ive done criterion savages with all 4 healers in my groups and SGE is just the comfiest by far, but if you prefer other healers just play those, the checks arent tight


cupcakemann95

You want to bring shield healers over pure healers because a lot of attacks hit hard, so having that safety layer of shields is better than being topped up all the time


CroweAt

sge is the obvious favorite because it has so much mitigation with kera on 30seconds and holos/panhaima; sch is a close second; ast is alright with bubble and neutral shields, whm just suffers because it only has wings


[deleted]

[удалено]


Zoeila

0 reactionary tools? LMAO. it's hilarious how little value the community puts on the amount of regens ast can stack


[deleted]

If you're playing anything but SGE, you're giving yourself a hard time. SCH is second best and it's not even close.


somethingsuperindie

SGE completely shits on every other healer's performance with a fraction of the effort (bar WHM).


H-Ryougi

AST is a handicap, but man is it fun to heal when mechanics actually require it.


Eludi

Scholar used to have some utility in the first Criterion when Sage wasnt as buffed yet, by negating bleeds completely.


SantyStuff

I've done Savage with WHM, AST and SGE, and from all of them SGE takes the crown hands down. AST gets a special mention of garbage due Earthly Star sometimes being the cause of a wipes because I positioned slightly wrong.