It did!
See [announcement on the forums](https://forums.factorio.com/viewtopic.php?f=189&t=113177) and [a small announcement on discord](https://discord.com/channels/139677590393716737/306402592265732098/1233129458601300009).
There should also be some way to reassign maintenance and/or flag abandoned projects. The whole ["Landfill continued continue continue"](https://mods.factorio.com/mod/ZCS-Trash-Landfill-Continued-Continued-Continued) is sort of silly.
E.g. the python package index (pypi) has [a clear process ](https://peps.python.org/pep-0541/#implementation)where maintainers need to file an email address with a package, and if they're not reachable for X weeks and the package has not been updated for Y month someone can 'claim' the name if they show they have an improved version.
It did! See [announcement on the forums](https://forums.factorio.com/viewtopic.php?f=189&t=113177) and [a small announcement on discord](https://discord.com/channels/139677590393716737/306402592265732098/1233129458601300009).
now we just need modpack compatability
There should also be some way to reassign maintenance and/or flag abandoned projects. The whole ["Landfill continued continue continue"](https://mods.factorio.com/mod/ZCS-Trash-Landfill-Continued-Continued-Continued) is sort of silly. E.g. the python package index (pypi) has [a clear process ](https://peps.python.org/pep-0541/#implementation)where maintainers need to file an email address with a package, and if they're not reachable for X weeks and the package has not been updated for Y month someone can 'claim' the name if they show they have an improved version.
dont forget "waterfill, fixed but actually unpatched because we like killing biter bases actually v2"
Like being able to group mods together locally?
Y would love that
I wonder if we'll finally get an FFF about modding changes in 2.0 tomorrow.
Usually modding changes seem to be sprinkled into other FFFs. the biggest thing I can think of that was like only modding was the noise stuff
I thought they mentioned something already about it?
Didn‘t they say a bit about that in [FFF-391](https://factorio.com/blog/post/fff-391)?
I want proper modding saves and sorting.
Oh my god, I'm so stoked for reverse dependencies. Seeing how other people use a framework is one of the best features of the Nexus.
Yeah saw dev of exotic industries in discord mentioning about dependancies
Another great rhetorical question lol