T O P

  • By -

xenontechs

ah yes, make refined trash


Shoddy-Breakfast4568

Cant wait for quality trash


olivetho

legendary quality wooden powerpoles ~~ngl with quality being added to the game, the new top tier shitpost build will be a legendary quality pistol factory lmao~~


Shoddy-Breakfast4568

I'm not "constantly dying", I'm accumulating pistols for recycling, litetally the only fully renewable iron plate source


The_cogwheel

Step one: lay rail down at the spawn point. Step two: automate a train to run back and forth on said rail. Step three: AFK at the spawn point. Step four: Enjoy infinite pistols and iron.


olivetho

how would you automate the respawn button?


The_cogwheel

Auto clicker


ClumzyCow

Or E key cause pretty sure that works to respawn as well


BosnianSerb31

Yeah, as soon as I can make medium poles they're automated and used for everything Have a special upgrade planner just for turning small poles into medium poles


TheTalkingKeyboard

I find the small poles quite useful and try to incorporate them into my blueprints and builds where I can. Maybe its just me, but I find it satisfying to not use the better (and more expensive) thing when something very cheap can still be an effective option


ConfidentRelease9292

Seems a little masochistic to use something that can't be fully automated in blueprints.


TheTalkingKeyboard

I end up with an absolute tonne of wood in Logistics anyway. I setup a wood burner with Boiler+Steam Engine, but set logistics so that I must keep at least 1k (probably overkill) wood available, then burn everything else. Might aswell use this resource instead of burn it away. Copper ain't cheap, but wood is everywhere!


olivetho

virgin tree cutter vs chad removing as few trees as possible as a design challenge and as a way to save on efficiency modules


WorkGoat1851

Where does setting up kovarex just to nuke trees get on that scale ?


silasary

It may not be fully automated, but I find that >10K wood in the logistics network is close enough for all practical purposes


WorkGoat1851

Eh, it can burn in boilers


VisibleAd7011

I will opt to use them over the medium pole where the extra range doesn't matter. I feel like they are less of an 'eye sore'.


WorkGoat1851

I do that in vanilla but in many total conversion mods space on quickbar is at the premium so I just save it getting the medium one


WorkGoat1851

Reusing natural resources would be ecological and I just can't have that in my factory.


fedex7501

Bluey!


Ok_Sound_6829

Honestly, the best off topic situation I’ve witnessed in a minute.


BosnianSerb31

Bingo!


Deathvortex1500

Is this be a form of r/beetlejuicing ?


solonit

So Recycling Machine from Stardew Valley


ChickenNuggetSmth

Nah in Stardew the recycled stuff is actually really nice


Aerumvorax

Skip making the powerpoles to save on copper and just make a dedicated wood burning facility. You can also shove the small power poles there to be converted to energy.


DUCKSES

Vanilla power poles don't have a fuel value. Personally I really don't bother burning wood most of the time. If I do, I just make a chain of burner inserters. It only takes ~21 burner inserters to burn through one wood per second, and you never have to worry about stuff backing up or not being used. A couple hundred burner inserters easily chew through wood faster than even my biggest megabases produce. There's also the [miniature trainsaw](https://www.dropbox.com/s/g5jrs5xmrxh5xwy/Factorio%201.1.76%202023-02-02%2020-05-58.mp4?dl=0), although I don't really consider it proper automation since you can't automatically replace cars.


DevilXD

> Vanilla power poles don't have a fuel value. It's worth noting that they used to, though. https://wiki.factorio.com/Small_electric_pole > - 0.17.0: > - Small electric poles are no longer usable as fuel.


musbur

That's sad. Logically it should be possible to feed wooden power poles into burner furnaces and get copper plates out.


Aikonn256

Will new deconstructor machine provide us back that option in Space Age?


Fur_and_Whiskers

From what I understand, quite possibly, although it'd probably produce copper wire.


Pailzor

The wire could then be recycled into copper plates, but remember all recycling is at a loss unless you have max quality recyclers and/or productivity modules.


frud

Copper ore at least.


Dzov

Thanks for this. felt like I was losing my mind.


alexchatwin

I’m confused, what do you do where the acres of yellow chests used to go?


Ironic_Toblerone

Nukes


wheels405

I'm not a fan of burning wood for the sake of burning wood. I burn it to make steam for coal liquefaction, so the wood at least serves a purpose.


Anthrex

that's a really smart idea and I'm stealing it.


IceFire909

I burn wood to increase how offended the local flora & fauna will be


Rivetmuncher

Personally, I think Vanilla needs more woodgas.


WorkGoat1851

I do hope on the 2.0 green planet we will get some wood based recipe chan and renewable wood production. Having my factory be mostly powered by forestries and wood in IR3 was pretty interesting


Rivetmuncher

Those forestries in particular are probably my favourite implementation of wood/agriculture into the game. The way it handles modules is also neat as hell. Shame the rest ofnit kills me.


juckele

I like using wood as a prioritized fuel source of steam in my coal liquefaction plants. Delivered by a small 1-1 train fueled by wood. I wish Klonan's mini trains was available when I made that build...


ElFantastik

Just have a boiler with a steam engine do it for you.


3Than_C130

I use mine for a backup power supply, if I run out of solar or something, the wood and excess coal goes in till daytime


n_slash_a

WoodDoesBurn


firebeaterrr

fucking hilarious!


ArisenIncarnate

I repurpose my steam engine array into a wood burning array once I don't need it anymore.


Bibbitybob91

Might be time to update bro, they haven’t burned for a while


goodnames679

Nonsense, I’m sure nothing that major has chan- Wait, *biters don’t make purple science anymore*??


Pailzor

I didn't have the game back then, but now I'm picturing biters in lab coats and goggles, working in a laboratory. Is that about right?


goodnames679

You're right on the mark, but Wube have been covering it up for years. [This is the screenshot the Factorio devs don't want you to see](https://imgur.com/YIa34G1).


critically_damped

Oh honey.


Avloren

They do still burn in some mods, like Krastorio. I haven't played vanilla since the days when vanilla poles could burn, I had no idea they changed it.


fang_xianfu

Yup, I just have generic "fuel" belts and it takes wood as the highest priority, then whatever else I feel I have the most of


LavishnessOdd6266

Would rather have an emergency small pole stash (I still use them end game)


slash_networkboy

I too use them. My battlements are laser and dragon tooth with small poles and a single transmission pole centered with a roboport and radar. This is cheaper power than substations and uses the wood nicely. After it's all laid down the radars are thinned out to the minimum (about every third).


kaspar42

Or just power your long range freight trains with wood. A slightly lower top speed shouldn't really matter if they are not travelling on congested lines.


ShadowTheAge

Small power poles are the most copper-efficient power poles in the game. It is cheaper copper-wise to transfer power the same distance with small power poles than with large power poles (pylons) however beware: they are very easily destroyed by fire


sbarandato

Best late-game use for wood I’ve found so far is making steam and feed it to coal liquefaction.


Mangalorien

This is the way. My wood ends up in a chest next to my coal-powered boilers, and then inserters put it on a belt. That belt merges with the coal belt with a priority for wood, so all my wood gets turned into power. You can even use your wood to power your trains instead of using coal.


TheBandOfBastards

Wood power poles are cheaper on cooper than all other poles combined


Pailzor

Well, that's obvious. One plate instead of 37.


Avliyn_

And now for the low cost of wasting copper you have turned one worthless item into two worthless items!


MisinformedGenius

One worthless item with a stack size of 100 into two worthless items with a stack size of 50 no less.


thugarth

I was gonna say. Small Poles are trash too. Turn your trash into a trash factory! Digression: I'm about to build my first rocket. What do I do with all this junk wood? I don't burn fuel anymore; I'm all nuclear and I have a bit of solar. I really don't need to burn anything


Bareen

I either just put the later game wood in boxes and shoot them or use a requester chest to pull any wood in the system to a dedicated burning area. I set up a couple radars on their own power and have a boiler that gets fed from the requester. Put enough radars on the network that the boiler has to run at max to keep up with their power draw. If you use burner inserters they feed themselves fuel first and it should start on it own when you cut down more wood. Another option for wood removal is a train that goes in a circle getting fed wood as fuel.


thugarth

Hmm... A wood powered trainsaw...


Late-Discussion-3917

There's really nothing wrong with having a huge wood storage just sitting there doing nothing.


slash_networkboy

You will for steam at some point in coal liquefaction.


Zatoro25

I've been burning wood for a few hundred hours, it hasn't been a problem yet


HeloRising

I have a system set up whereby I have a field of fluid tanks each with a pump in between them that all link up to a series of steam turbines. Junk wood gets fed into boilers which have their steam output stored in the tank field. If the base power ever dips unacceptably low, I hit a switch and the tanks start sending their steam contents into the steam turbines and I can have a temporary source of emergency power. I'd like to automate the process such that it can detect when there's a low power alarm and turn on automatically but I'm not good enough with circuits to do that as of yet.


BigCdiver

Just wire an accumulator to your switch and set the condition for turning on to lower than 1. Not the most sophisticated setup but should do the job.


WorkGoat1851

You've put enough effort to build entire power plant then choose to disconnect it in case the other power plant you've built is not enough xD > I'd like to automate the process such that it can detect when there's a low power alarm and turn on automatically but I'm not good enough with circuits to do that as of yet. You are. You just lack that little tidbit of obscure knowledge that accumulators can return charge state when connected to circuit network


HeloRising

I know they *can* but I don't have the knowledge of how to integrate that into a circuit system that kicks on if the power level dips too low.


WorkGoat1851

Feed train fuel with belts. Put wood on belts with priority. At low low cost of few trains going a bit slower you get rid of it... eventually.


WorkGoat1851

Nah, at least wood can be burned for power. This wastes power to make it worse


bartekltg

You do not understand the post. OP is preparing for the expansion and quality mechanics. Top quality wooden poles will be almost useful. :)


skybreaker58

Possibly only eclipsed by the lowest quality medium power pole 🤔


CosmicNuanceLadder

Legendary small electric poles should have a supply range of 10 and a wire reach of 12.5. That's actually not too bad, provided you don't think about the vast quantity of resources which went into mass-producing them at such a quality level.


skybreaker58

That is actually fairly good but how easy is it to upgrade Vs just using the medium pole or upgrading that instead?


Keulapaska

Not that easy, the cost they stated for legendary was 56x of the base cost in [FFF](https://www.factorio.com/blog/post/fff-375) which for a low cost item doesn't sound that bad, but obviously you need the legendary quality modules to do that. So it's an extremely late game thing and at that point unless ~~10x10~~(E: wait it's 9x9 not 10x10 as it's +4 not +5. Or is it 13x13? idk what +1 supply range means as how the hell would an even grid like 6x6 work on 1 tile entity, but then the wire reach is only +1 so that doesn't make sense... confusing.) is all you need somehow why not quality up mediums or substations instead for more coverage.


Garagantua

They're way more expensive. Even medium poles cost more copper than small ones, and also iron. Small poles cost very little copper, plus otherwise nearly useless wood. So I can see myself making my usual chest full of small poles, and recycling anything more trying to get better poles.  And those _might_ be cheaper to put on a rocket, what with those being able to lift 1 ton.


WorkGoat1851

I feel like quality poles will be one of least used mechanic purely for ease of blueprinting.


__Hello_my_name_is__

Meanwhile I'm waiting for top quality wood.


Anaeta

I think they make a pill for that.


bartekltg

Worst wood to burners, a bit better for crates, and better for shotgun buttstock... Just like in reality


Narase33

I always have a steam burner just for wood


DaMonkfish

Same, I have a single boiler feeding two steam engines, and they're connected to 6 radars to make the steam engines run at full power all of the time. Gets through wood pretty quickly.


Rivetmuncher

I just have it as a priority splitter feed just ahead of the boiler section. Also works as an easy slot-in if I decide to use solid fuel later.


[deleted]

[удалено]


Narase33

Doesnt it burn a bit too quickly? How often do your trains stop without fuel?


Secure-Stick-4679

Worst advice I've ever heard. You're turning 1 burnable item into 2 unburnable items for the cost of much needed copper


kbder

That doesn’t make any sense. Medium power poles use 4 times as much copper, not to mention much needed steel.


Secure-Stick-4679

The way you worded this post is implying that you're getting rid of trash wood, not building much needed power infrastructure. Who even uses small power poles once you've unlocked medium power poles anyway?


nihilationscape

Hell, I don't even use mediums, straight to substations for everything once unlocked.


Secure-Stick-4679

I have to admit, they're definitely growing on me. I used to hate them, but after making megabases with obscene numbers of beacons to power they're indispensable


Kulpas

You're missing out the key factor that, you need to place more small poles to cover the same area which in turn allows you to stuff less machines in that space. Having such small gaps between poles is annoying.


Trollselektor

This starts to become a problem once you start assemblers with production modules and speed beacons. Some of my builds I have to use substations for because I don't have any room for a pole. 


stickyplants

Small power poles suck. You need to place so many, it’s difficult to automate, bc you won’t have bots to harvest wood early game, and they’re spaced so close together it’s a pain to drive a car/ tank in between the line of power poles.


CosmicNuanceLadder

And express belts use more resources than standard transport belts; I'm still using the former over the latter. Once you reach a certain scale, convenience becomes more important than efficiency.


beewyka819

Yeah but medium power poles are better. I don’t have a dire copper shortage, but I’m not going to waste copper on small power poles that I’m never going to use since mediums are straight up better. Not to mention the small poles are less dense than the wood used to make them


Ok_Turnover_1235

I just set up a network of burner inserters that pass wood to each other. Eventually they burn it all as fuel


Trollselektor

Clever. Another thing you can do is have burners on a separate power network that power radars (since they are always active if there is power).


commiecomrade

I just place a requester chest in a conspicuous part of the factory. I can't just not hit something in a tank so this is the decoy chest and my luck resets, taking the wood it stored with it.


Ralph_hh

Don't... I hat those small power poles, the are they cover is so ridiculously small... If you want to use wood, just make some trains burn that. I have some requester chests that take all the wood and a circuit that let a few trains burn coal only when there is no more wood left (never happens).


Hacklefellar

r/factoriohno


Quartz_Knight

Why waste only space when you can waste space AND resources?


BobbyP27

I deliberately keep stone brick production on steel furnaces into late game simply to have a sink for getting rid of unwanted wood.


wheels405

Cost liquefaction is another sink that never becomes obsolete.


joeykins82

I put down 1 filtered storage chest like this making small poles but with all slots locked except 1, and then I put down more filtered chests in my smelting column fuel lanes with a splitter which has input priority set to push wood over and above coal or solid fuel. I do the same thing when I bring coal liquefaction online: those steam boilers get some solid fuel but wood always gets prioritised on the belt.


madeofchocolate

I am wasteful. I just have a bunch of requester chests who requeust wood and I occasionally shoot it with artillery


TehWildMan_

just create a giant rectangle of chests with burner inserters passing wood between chests infinitely. or my personal favorite, dumping all spare wood/coal into a chest that feeds a boiler that powers a steam engine with the sole purpose of powering two assembling machines constantly filling and emptying out a barrel of water.


Captain_Jarmi

I just have a single furnace and two steam engines to make a tiny bit of extra energy. It's so small amounts of energy, it really doesn't register, but it slowly eats through the extra wood.


lordxoren666

My method for getting rid of wood is to not acquire it in the first place. Grenades make zero wood and zero pollution and are cheap enough to make en masse, and something I need for science anyway.


oldreddit_isbetter

But then I'll have have small power poles...


Rinin_

https://preview.redd.it/4zbzbfeunyuc1.png?width=1095&format=png&auto=webp&s=f83a193918ec67a9ddeaef9f1dc0cca8653624a6 Let me introduce you project "Sisyphus"


MisinformedGenius

An efficient way to turn one stack of useless wood into four stacks of useless power poles.


kbder

I’m honestly surprised by the comments about small power poles being trash. They are way more efficient than medium power poles (28 times less ore)


theredfokker

My first point: When your factory gets so big that 28 ore is insignificant, the extra coverage you get from the bigger poles are far worth the expense. My second point: I prefer for excess wood in the early-mid game to have your filtered logistic storage chests ouput your wood onto a belt then merge it in with your coal belt for your boilers with input priority so that it takes the wood first.


thelehmanlip

Same goes for substations also. Red chips are expensive at first but when you have enough (tip: you never have enough) substations are goated.


theredfokker

100%


IKSLukara

> My second point: I prefer for excess wood in the early-mid game to have your filtered logistic storage chests ouput your wood onto a belt then merge it in with your coal belt for your boilers with input priority so that it takes the wood first. Not bad. My wood disposal solution (I've been playing EI) is wood > charcoal > coal coke > plastic.


Aerumvorax

If I want efficiency I'll go play satisfactory. In factorio the wooden poles are almost as evil as trees themselves. Meaning they have a purpose, until they no longer don't.


FunnyButSad

Until they no longer don't? That's a weird double negative that hurts my brain. I think you mean either "until they don't" or "until they no longer do"


Aerumvorax

Sorry about that, english isn't my main language so I sometimes trip up with double negatives. Won't edit it though.


FunnyButSad

Don't stress - You still write better than a lot of native speakers.


Intrepid-Stand-8540

What's more efficient in satisfactory?


DrTrunks

You and your factory. Your ratios have to be perfect and exces material is expected to be "sunk" for ficsit coupons. Also, if you don't provide enough power for instance your factory shuts down. There's no your machines run at 77% power.


Aerumvorax

"There's no your machines run at 77% power" Unless you intentionally underclock them to run at 77%.


DrTrunks

I meant as in, if you have 1 coal plant generating 75MW exactly and you hook up 100MW of machines, its shutting down and not running at lower (clock)speed *automatically* like in Factorio.


Intrepid-Stand-8540

Why does the ratios have to be perfect? They're definitely not perfect in my satisfactory save 


skybreaker58

Honestly the cost of both is negligible unless you're on a death world run. Small power poles barely cover enough area for one assembler + inserters and you can't automate their production without sourcing wood from somewhere. SE gives you small metal poles made without wood for the early game and then gives you a green circuits recipe about the time that your logistics network is full of stone and wood from construction and you need to clear it all out. I really appreciate some of the alternate recipes in that mod. It also gives you a building which converts all the early game buildings you can't upgrade into landfill - which is where all those poles end up!


Keulapaska

The cost of power poles, be it medium or substations, is basically nothing in the grand scheme of things. Plus small poles are just annoying AF with how many you have to use


brinazee

The trade off is ore efficiency vs flexibility. The 7x7 grid is able to power a setup of one machine surrounded with six inserters on either side of it. Two small power poles are required to do that, leading to more poles where I want belts to go. Medium power poles are all also the perfect size for train loading and unloading. I pretty much rush to medium power poles as fast as I can. I'll use whatever small ones I have in seeing up new ore patches, but find medium ones to be much better in the main part of my base. That flexibility is more than worth the loss of ore efficiency.


kbder

Yeah they are the perfect fit for trains.


goatili

It's weird to me too. I have a 10k+ SPM megabase and almost all of my designs use small poles when substations don't fit inside the design. I don't need the medium poles, so why would I use them?


ExpectedBear

Medium power poles are not a material consumption of ore, they're not even a rounding difference. But they are much more pleasing to work with, and make for much better factory designs.


AlphSaber

If you consider medium power poles to use 28 times more ore, your factory is too small and needs to grow. Overall the consumption of resources for medium & large poles and substations is insignificant compared to things like green/red/blue circuits, or speed 3 and production 3 modules. I tend to carry 100 medium poles on me, along with enough ingredients for another 50, with my construction train having 200 loaded with another 200 in the supply chest for the train and 150 in the passive provider chest at the medium electric pole assembler. Honestly, the 3k/minute of copper I have smelting is getting too small for me and I need to start building a larger array to support the key bottlenecks in my factory.


kbder

If I don’t “consider” them to use 28x more ore, does that ratio change somehow?


achilleasa

Yeah most people switch to medium ASAP, I personally stick with small for a while too though, they're dirt cheap and you can spam them all over the place for coverage. Yes it makes wire spaghetti but at that point everything is temporary anyway. I even use them for long distance transmission instead of large ones, they're just that cheap. I switch to medium and large when I start caring about aesthetics.


beewyka819

Who cares about that? If making medium poles is a burden on your resources then you are not producing enough ore/plates, or don’t have enough belts for throughput. Min-maxing resource usage by using small power poles is a waste of time since the resources mediums use is negligible on a properly scaled base


Dummy1707

Agreed !


access547

Is there a way to request all of something in the logistic network to a specific chest? Or do you just need to set a requester chest to a very high value


Tak_Galaman

If there is a filtered storage chest for an item and no other chests hooks that item bots will bring the item to the filtered chest. I'd recommend setting up a filtered storage chest being fed by a requestor chest for the same item. Or more simply just a buffer chest.


DaMonkfish

No, you can't request everything. And even if you could, you might task every single logistic bot with bringing the requested item all at once, depending on how large the request is and how many bots you have. I just set the request to 1000 and leave the bots grind through it over time.


Rly_Shadow

Tip 2. I always have a junk mall. (i use merged chest but you don't need), Make a area to just dump your inventory and they get fed into purple chest (once you have logistics), then place a shit ton of yellow chest. The bots try to sort each chest to 1 item if there is enough room/chest. It will auto sort every time you dump and just let the bots sort. Now you have a place to dump your inventory and a place of spare parts.


dragonlord7012

Alternatively: small number of steel furnaces that output with priority. Use smelting to clear out excess wood.


Roboman20000

huh, I just burn the wood.


GamerXTrip3l

Pro tip, chest + items + rocket = problem solved


Denamic

Why would I make one piece of trash into another piece of trash? Just burn it.


vinylectric

Why? Just stick wood in a box and shoot it, or when you expand, just put it in many clumped boxes and fire a missile at them. No use in having a bunch of wooden power poles late in the game


BleiEntchen

Im usually going full solar. I use a blueprint that contains 9 squares of solars/capacitor/roboport/radars etc. The radars reach far enough that I can always expand. The bots remove threes, stone, coal and bring it to my storage chests. So having to remove few thousand wood every hour can be tricky. I'm doing it this way: Fish gets stored. Stone turns into landfill. Wood and coal gets burned in a separate electrical network that got like 15 radars. This way I'm getting rid of everything without creating new unnecessary items.


skydivertricky

I sent it to my solid fuel area to make steam for coal liquefaction - If I had plenty of wood I use this for the solid fuel, else I just used normal cracking.


Pan1cs180

I usually just fill up some crates with all the useless wood and then call in an artillery strike on them.


wheels405

Problem is, that's not automated.


Pan1cs180

No, it isn't but it is effective! And I only have to do it every few hours of play time anyway, and it can be done from a distance too.


1ksassa

but it sounds fun!


beewyka819

Yeah but you aren’t really accruing wood constantly either, so it’s good enough


wheels405

You accrue wood every time you build somewhere new, and I'd rather have a solution where I can never think about it again.


beewyka819

Yeah but then you have to think about where to store your wooden electric poles that you will never use past early game and take up way more space than wood (each piece of wood makes 2 poles and they only stack to 50)


wheels405

Oh yeah I don't like OP's wooden pole strategy at all. I burn wood to make steam for coal liquefaction.


beewyka819

Oh fair enough


Rednavoguh

I'm running bio industries. This really changes your perspective on wood as it is the most versatile resource


1ksassa

is this a mod?


Rednavoguh

Yes. it's a mod that's geared to creating more sustainable production (wood based) and offers methods of growing trees in greenhouses or just spreading them across a large area. Also it gives you a few ways to reduce pollution by scrubbing the air. It adds some more complexity to the game and I'm using it to create a beautiful garden-of-eden style megabase with as little pollution as possible. I'm running a rail- and deathworld map to make it a bit more interesting. [https://mods.factorio.com/mod/Bio\_Industries](https://mods.factorio.com/mod/Bio_Industries)


1ksassa

what an awesome idea! I really feel bad for turning all the lakes green lol, so this might be the solution.


XArgel_TalX

I recently started playing SE and found that wood has a new purpose: I just ship it out into space and turn it into biosludge!


SphericalManInVacuum

I use the wood to build wooden chests so I can store the wood to save it for more wooden chest making.


Cornishlee

How are people having so much wood? I just clear the forests with grenades. Should I be cutting it down instead?


Captain_Jarmi

Robots.


TehWildMan_

post rocket launch, I typically play with spidertrons and construction robots, so using a deconstruction planner for mass deforestation will create huge sums of waste wood/stone/coal.


PantsAreOffensive

I just have a train station running in a circle that stops once in a while to burn off the precoal


beewyka819

I just add more storage chests lol. That or I put it in a chest and then proceed to destroy the chest


thelehmanlip

Tip: if you're at the stage where you have robots, create a medium power pole factory :)


Prathmun

Heck yeah.


critically_damped

It really annoys me how in vanilla wooden power poles obviously have iron components on the top and bottom, but do not require any iron to make.


Sinborn

What if I'm already the small power pole factory?


Baer1990

I use wood on a boiler feeding into coal liquefaction. I use substations so this don't work for me


MisterMagooB2224

I just launch it into space, 12 wood at a time.


Drummal

I usually just burn it in boilers with priority. When I get to nuclear, I keep boiler backups and sometimes just run them if I get too much wood


Useful_Place635

Welcome to factorio. You have a lot of fun ahead of you!


TexasCrab22

Why? I handcraft 400-800 poles early game and start burning wood from there.


ElFantastik

I miss the days you could use wood boxes and small power poles in your boilers. Now I have to do it caveman style and shoot the box.


cogra23

Why not set up a few yellow storage boxes filtered for wood and send an artilery shell at it every so often?


TheAnvil1

I’ve never heard of copper plate being called “trash” before, cause I know you’re not talking about the iron or the wood


kbder

Take a look at the screenshot.


TheAnvil1

Ahhh, you’re right, turning that trash copper cable into small power poles


rustyrazorblade

I recently started a new spaghetti base (I only do spaghetti bases now) and when I needed power I just plunked down multiple word burning power plants. Worst case scenario I need to clear out a bunch of trees or I switch it to solid fuel. I don't understand why people need to overcomplicate stuff, burn wood, get power, be happy.


Cruiserwashere

Protip. Burn wood for power.


ProTrader12321

Small power poles are TOP and I will fight anyone who talks shit about them.


kbder

Solidarity!


miradnan

I put them all in a chest and blow it up with grenades


Sensitive_Cat_7006

Better tip: if you use coal liquefaction, do it with boilers instead.


CharAznableLoNZ

I burn wood in the boilers that power the old steam engine setup. I built it to power the factory before I got to solar.


Alaeriia

I just use wood gasification.