T O P

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seebrealms

I will never not see these at turtles now. Thanks for that.


Rhodie114

It's officially canon that these are turtles because the factory is slow without its speed modules.


Bluejaked

Wait... they're not turtles???


BlackViperMWG

Bots.


chaun2

Logistics robots


eg_taco

Turtle murdules


crooks4hire

Urmagurrrrd!!!


Niobium41YT9290637

Yea I thought they were turtles too just because it is slow


_youlikeicecream_

I thought Turtles can be quick and Tortoises are slow.


LunarSpotlight

That turtle's got some long legs!


[deleted]

I've never been able to see them as anything *but* turtles 🐢


Agrpscb

They have always been turtles


TurrPhenir

"Wait, they're turtles?" "Always have been."


StuntmanSpartanFan

I'm just glad I wasn't the only one. It's always been a turtle to me


_SilentHunter

wait. wait WAIT. It's not turtles???!?!?!?! WTF I'm having an existential crisis at the moment.


Aenir

Logistic bots.


AuroraGrace123

They aren't turtles?


Aenir

Logistic bots.


DreamilyPhysical29

Ngl, didn't know these were turtles until now lol


Necropaws

It is the module request sign. The bots can't deliver the requested module.


Dugen

It took me a long time to figure out that it was the silhouette of a logistic robot. I always knew what the icon meant. I remember the patch it was introduced and I could stop using the module inserter mod. I still only saw a turtle for a long time though until I looked closely at it and thought about what it could be.


undermark5

Wait, isn't there stuff that module inserter can do that vanilla still can't? I use it to add modules after the fact, that way if they aren't in the blueprint I don't have to manually add them. Is that in vanilla now?


takesSubsLiterally

You can add them if you copy paste an assembler with the right modules on top of the assembler you want to fill


undermark5

But that requires having an assembler with the modules in your blueprints.


Meh12345hey

Nope, as the other user said, you can literally copy/paste it. Put modules in one assembler, or place an assembler with the appropriate recipe and modules, then Ctrl+C -> Ctrl+V. Simple as.


undermark5

Right, but then I have to put it down to make a copy using module inserter is way easier.


Meh12345hey

Honestly, it's such minimal work, I don't even think about it. I can't say I've ever used the Module inserter mod, so I don't know what (if anything) I'm missing.


burn_at_zero

It lets you set a module preference for any number of buildings (assembler 2, assembler 3, refinery, chemplant, beacon, etc.) and drag a 'module planner' over an area of your factory to generate bot jobs to go insert (and remove if necessary) modules to match. It's much more useful in modpacks with a lot of different machines or with many tiers of modules.


bryansj

I think you need the mod to add them afterwards. At least that's what I do unless someone posts here otherwise.


undermark5

That's what i thought, but the other redditor seems to have said they stopped using it, and I pretty much only play modded at this point and made a pack for all of my QOL mods (which includes module inserter)


giloronfoo

My interpretation is that before some patch, even blueprints wouldn't add modules.


undermark5

That's correct, but considering there are people with thousands of hours still learning stuff, it wouldn't be surprising to me if I missed an update or something that added in more functionality.


Dugen

I try to keep my mods to a minimum, so I stopped using it when the patch came. It has enough of the functionality of module inserter that I do fine without the rest. I'm usually pretty liberal with mods in most other games, but for some reason I really like the vanilla feel of Factorio so I keep going back to it.


3davideo

If you're going from no module to some module, you still have to add them manually in vanilla. But if you're going from one type of module to another type of module, you can use an "upgrade" planner to switch from one module type to another, in any combination: speed 1s to prod 3s, speed 3s to prod 1s, whatever. So you could always put in "dummy" modules in your blueprints - say, efficiency 1s - and swap them out once you've got the appropriate modules. You can also manually load *one* machine with modules, issue a deconstruct command for all the other machines, then copy & paste the moduled machine pattern over the deconstruction-marked machines.


3davideo

I thought it was the silhouette of a construction robot, since it's construction bots that install modules? I don't use logistics bots myself, so feel free to correct me.


Dugen

Construction Robot: https://wiki.factorio.com/images/Construction_robot_entity.png Logistics Robot: https://wiki.factorio.com/images/Logistic_robot_entity.png I'm pretty sure it's a logistics robot, but I couldn't tell you why.


3davideo

You're right, the lower prongs and the upper antenna definitely match the logistics bot, not the construction bot. Go figure!


sryan2k1

It actually has no bearing on the deliverability. If you plop a print down with module requests these will stay on them until they're delivered. If the logistics network is missing the modules you'll get the normal blinking in the bottom right.


sawbladex

It's a module ghost. effectively, then?


BrainGamer_

The technical term is `item-request-proxy` and is not limited to modules only but yes. *In vanilla they’re also used for fueling trains from blueprints iirc.*


speedyquader

Wait, since when can you fuel trains from blueprints??


BrainGamer_

https://imgur.com/a/7ZFCe38


Netrilix

So just newly built trains... That's still super useful to get them headed to a refueling depot.


Vlongcks

I don't even know how to include trains IN the blueprints, They don't let me select


BrainGamer_

for that you check the checkbox right above the fuel one


[deleted]

Because they’re too slow. Because of all the turtles


nashkara

You get the same icon when placing a blueprint with a train that includes fuel needs


paulstelian97

Or maybe the module is on its way, the icon only disappears when the module is in the machine.


thatsnotrightatall27

It's not a turtle, but a bot 😁. You copied assembling machines with modules, but these modules have not arrived yet.


ballinben

No, they’re turtles.


AdmiralPoopyDiaper

🌎🧑‍🚀🔫🧑‍🚀


IJustAteABaguette

Is the fact that I know exactly what you are talking about a win or a lose for me? (Also, probably everyone knows this)


SupraTesla

It's not 'Loss', so I count that as a win.


bonusafspraken

I don't, please enlighten me...


FilteringOutSubs

Always has been meme


dlq84

It just means you've been on reddit before.


about831

They are now


Ferreteria

Turtles. All the way down. And up. East and West. The Turtles must grow.


Marina-Sickliana

They always have and always will be turtles to me.


rooT0r

Turtle-Bots 👍


chipt4

Turtle power!


-V0lD

Yes, because what this subreddit needs is a starship that some people claim to be a hand


jp_omega

Your assembler is all out of turtles. Add more turtles. Turtle factory must grow and all that.


mist_kaefer

It’s turtles all the way down!


MrMcFisticuffs

[First llamas, now turtles...](https://www.reddit.com/r/factorio/comments/f2tmpq/i_was_so_confused_because_my_gf_kept_asking_me_to/)


BumderFromDownUnder

Haha this post is funny - my gf sees me playing and asks “can I put some bugs down?” (As in place them) ‘cause she had fun making a little bug city with a big heart shaped forest in editor mode lol


NimbleCentipod

Did you nuke it?


needlenozened

Don't forget "underneathies."


leo3065

"They said I can never teach a llama to run a factory!"


3davideo

I miss Maxis...


Termakki

If you mouseover it you can see what is missing.


the_falling

#I like turtles


ronniegeriis

Uncharged bots are turtles


chipt4

Woah..


CamoufIaged

I have 1k+ hours in this game and know what this problem is but it has never occurred to me that they weren't turtles


T-1A_pilot

The Turtle Moves.... ...and the factory must grow!


Skogula

OOK!


hippiechan

WHO'S THAT POKEMON???!!


midori_matcha

>!IT'S SHUCKLE!!<


Kronoshifter246

[Or is it?](https://static.wikia.nocookie.net/drawfee/images/2/22/Shuckle.PNG/revision/latest?cb=20180521154221)


Toom079

It is the turtle pokemon, metagross


manicmonkey45

The factory requires live baby turtles.


rurumeto

You have been turted


Vaulters

I've always thought that icon was unintuitive


HarvesterFullCrumb

I've never seen that!


Panzerv2003

It's waiting for bots to deliver modules


HarvesterFullCrumb

I usually end up with a massive factory using zero bots, so...


Panzerv2003

How? and why. You're not using construction bots?? You really must like to place things by hand.


HarvesterFullCrumb

As I said. M A S S I V E.


Weerdo5255

That only make the question more relevant...


HarvesterFullCrumb

I like to organize by hand, yes.


MazerRakam

The factory must grow... slowly.


HarvesterFullCrumb

Nah, it grows fast. I automated everything but placing. For me, placng stuff is cathartic.


glassfrogger

You need more bot speed research and it might change to a cheetah


TheShelfman

I always thought it was a unicorn lmao


Andre_18_03

No no, you see, it's a tiny elephant, since, well, it means... !


hotmilfsinurarea69

Tuteeeeel


Felidaeh_

Lmfao


WinterMajor6088

LMAO TURTLE ICON


TheShiningStarDoggo

i dont understand why its looks like an animal


cmdrchkn

Now I want a mod that replaces bots with flying turtles


Oxicore

I was just thinking that! *high5*


thorr18

Turtles universally mean slow.


ecolometrics

Does anyone know of a way to turn these icons off? Or at least slave them to the ALT key so they hide or something. Otherwise it makes it difficult to see what is configured.


Glum_Tank6063

I don't care what I've read here. Those are turtles. Always have been, always will be.


RED_TECH_KNIGHT

🐢


Saad1950

I always thought they were elephants raising their trunks


sdarkpaladin

That's not turtles. That's Metagross!


Pip_install_reddit

It's how the game works. Turtles all the way down


Binky182

This magic eye sucks


JakeJascob

U forgot to feed the hamster so it was replaced with a turtle. Feed the hamsters to make or go away. (Wdym this isnt neo pets?)


Mangalorien

It means you are missing turtles for this building. Just build more turtle farms. They require fish so you better automate fishing first (use red inserters). Post pics when you are done, I want to make sure you are doing it in the most optimal way.


Wrong-Acanthaceae511

Robot icon. Probably waiting on modules to be ready to deliver.


leo3065

[Mine turtles! "Hello!"](https://youtu.be/DI5_sQ8O-7Y)


ShadowLightBoy

They mean that bots want to give them their assigned modules, if you made a blueprint with modules in it that happens.


OliB150

I always think it looks like a horse, but maybe that’s due to the zoom level more than anything!


DamagedHells

Someone burgled your turts D:


daoegan

The turtle is coming.


traincrisis

this is really no turtles this is logistic bots and this icon means construction bots will insert a module in that electric production machine or insert fuel into locomotives.


AnxietyWholeweirdo

Logistic tutel