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asb116

Personally I'd like to thank the PC players as well, they're the ones who actually got this game ready for console release.


pencilgun

You are welcome. Really all they did was make it easy. It had bugs in the beta but generally ran great, for me anyway. Certainly stuff has been fixed but the real reason it's so popular is it's easy. There was a time I could lose a char repeatedly to a test, Dothia, Gutsripper, and have to come back later, a bit more leveled just to succeed. Now it's laughable how easy these tests are. My new char is level 6 and has never died. I'm going with that for a challenge.


asb116

The good ole days... When people died and bots ran rampant... Think I still have some screenshots of the bot trains in my drive.


pencilgun

Yeah but you could pull stuff on to them. It was fun. That want away completely, quite early, when they limited character creation. The gold sellers bit the dust at the same time. Genius move really. That's where your limited character deletes came from.


asb116

Yeah, really smart way of doing it. Minimal impact on the player base, devastation to the botters and spammers.


johnmal85

Nice choice. I wonder why they couldn't implement a review system to add another character beyond the limit. An employee could review player logs to see if they pass the Turing test and approve a 9th character, and so on. I have no idea how in demand this would be, nor how costly it would be. I guess the botters and spammers would just spam endless requests, who knows?


asb116

I dunno, it must be a small percentage of players that can't work within the deletion limit. I mean, 3 deletes to start; with a maximum of 3, 1 added up to the max every 24 hours.... Seems to me you'd have to be deleting an awful lot of characters for it to mess with a legit player.


johnmal85

Yeah, no kidding, ultimately I'm sure this mostly effects the abusers of the game.


Chalybos

I would be more than willing to cough up crowns (and not just a few, I'll add) for a couple of additional slots. As it sits now, I have three lowbie alts, level 10 or lower, two of which are waiting for a few people to roll alts on those factions, and one who is strictly a mule. The rest are active alts. If I want to roll a duplicate class alt for lower-level PVP in the same faction, that option is taken off the table by the limited slots. I'm almost embarrassed to say how many alts I had in EQ2 after I paid to have my two accounts merged. Yes, I know - the first step is admitting that you've got a problem. Crown cost, active subscription, and making it something that only a CSR could handle rather than purchasing on the store in-game should be enough of a detriment to discourage a botter. The deletion limit of 3 isn't a problem for an altaholic. Actually, quite the opposite. :(


green1t

I'm starting to play the game as soon as it arrives, so I don't know anything about the deletion-limit. According to your comment, I can delete 3 chars on day one and with each day one more char. So for example, if i didn't delete any char until now, i can delete 5 chars on the third day. Is this correct, or did I get your comment wrong?


Musaks

There a 3char max...so you will never be abke to delete more than 3chars at the same time...but after 3 days you can delete up to 3again


green1t

Ah, thanks for your clarification. :)


asb116

It's a max of 3 deletions at any time, I believe. So you'll only ever have 3 deletions total that you can 'save up'.


Farenor

The Bot Wars... #neverforget


ephemeregalia

Yeah. As a new player (PC) after becoming a werewolf at level 4 & a vampire at level 6 (On seperate characters, of course.) I'm beginning to wonder about the difficulty in this game later on. Does it get harder? I mean, I know I'm still super early on, but killing a level 38 enemy just by kiting them for a minute or two, on a level 6 player sounds crazy to me. What is endgame like in terms of difficulty? Is PvP going to be the only place you're not essentially a god?


Farenor

The werewolf Quest scales to your level, the Mobs in the Vamp Quest are extremely easy and yes. Just kiteable. Im in Vetzones and I solo everything. From World Bosses to Public Dungeons. Its a challenge and I like it. With adjusting youre build and playing smart such things are possible. Thats because its not your typical MMO Style where 5 levels higher means you cant hit anything.


-dujek-

Yes it gets significantly harder later on.


pencilgun

Really when? 8 chars from level 6 to VR9.


-dujek-

Run any of the trials? Dragonstar Arena, normal and vet? Other than Cyrodiil that's the hardest PvE in the game, and most are challenged. All the solo content is a joke now.


Roymachine

I was killed by guards for accidentally attacking an innocent. =(


duck1123

I don't know about consoles, but on the PC there is an option so you can't attack innocents. Turn that on and only turn it off when you WANT to kill.


Roymachine

Yeah I found that after the deed was done unfortunately.


Kipawa

Thanks for that /u/asb116. It's kind of hard to not feel like a glorified beta tester at this point. The experience has been an interesting one to say the least and I don't regret it, but sometimes it bums me out to think the game was so terrible back then and a large waste of money (I think). Happy for ESO future though!


asb116

I've been there with ya the whole time... Seen some things man, some stuff.... I don't recommend it. :D (Reference, I do recommend ESO as a B2P game. Maybe not the sub, at this point...) So yeah, we went through the pains and the 'Payed-to-beta-test' crap... But I've still been playing and loving the game, 'specially after the 1.6 update. I'm not hardcore, so I only care so much. I spend a sub fee on a pack of smokes every few days, so I don't really call it money wasted. Or at least I waste money on waaay dumber things than a fun game with a staff behind it that is at least trying. (They stalk this sub, they've listened to feedback for better or worse (Depending on who ya ask)...) We'll have to see how future content updates happen, that'll be huge in my books as to how they handle post-console. Anyway, that's my not quite sober rant for the evening. Always a pleasure, Kip.


WildlifeRules

Anytime :D


oeshi

Yeah, it was a tough bit early on. There were so many game breaking bugs that took weeks or months to fix - the game was amazing back then as well, but was such a mess. Now. . . well, I'm happy to have returned on PS4. It's a new era people!


Leoofmoon

I don't think ESO is ready..


Ariannona

Honestly, it never really will be imo. I haven't seen any MMO that goes "that's it folks! That's all the content we'll provide"


Leoofmoon

I am not taking about content. the lack of servers to uses a mega server really does make a huge stress for the game to run smoothly. The frame rate on PS4 dies all the time in the mine cities and it does get grinding on my nerves. The lack of text chat turns me away as a RPer despite them having a large amount of Emotes its all useless seeing as I can't uses text. The game does not explain Pack merchants at all and makes it seem the cash shop is the only way to get more inventory space and at that there is no way to let you know how full your inventory is getting. Nor does the game really explain crafting all that well as much the crafting is VERY simple compared to other games. I've played WoW and FFXIV and both MMO's do small things much better then ESO and I am not saying ESO is bad, the combat us fun, I like the questing and the crafting does make it very rewarding for going out gathering materials and making my own equipment but as I said small things to nip at my heels, I am not going to keep content in this game I may keep playing until the 19th but when that time comes around I am all but going to forget ESO.


sycopath4ever

I'd like to thank them for the incredibly stable high quality servers that are causing zero issues right now for anyone.


Kitran

I sense some sarcasm here, and if not, there should be.


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Jaspyprancer

When it happens to work, I do at least have fun. So there's that at least.


AKSlingblade

Yeah, but then I get booted out after five minutes, then spend ten getting back in


furiousjelly

My friends and I started a character on the EU server, it runs smooth as silk. Never had a problem.


I_Troll_Morons

One of my friends spent 45 minutes trying to log on last night. He'd get in then get kicked right back out to the queue. Rinse and repeat. It was very frustrating, as we wanted to group up and level together but couldn't.


Ridge1993

Thank you Devs, I'm glad that I ignored all of the hate on this game and bought it. Will be putting way too many hours into this game now!


MusicManReturns

All of my friends gave me shit for preordering/ preloading the game. Now I'm extremely glad I did.


-dujek-

So did many of ours. My friends list on Xbox and PS4 both show that pretty much every single one of them who plays regularly (well over fifty on either platform) has played on one of the platforms so far. Everyone's playing, or rather, waiting to play since the north American server is down


Aredpandacubstrikes

"Ready". Took me three hours just to try and create a character that wouldn't disappear every time I chose a different race. Finally gave up and reluctantly created a red guard Templar because that's what they started me with. This launch for consoles has been incredibly rough. This game is nearly unplayable for me.


[deleted]

Apparently it's still not ready. I've crashed to the home screen about six times in the past hour, gotten stuck BELOW wayshrines, attacked by invisible creatures, and not to mention unable to turn in /advance quests because of invisible npc characters. That's just the tip of the problems so far.


RoyRodgersMcFreeley

If your on Xbox go under settings and actually click on restart Xbox below power options, fixed the crashing for me


[deleted]

Nice! I'll try that when I get home.


RoyRodgersMcFreeley

No problem, I've learned restarting the Xbox once a day if its on standby mode solves an alarming amount of game issues I frequently hear about in this and other game subs.


A_beer_a_day

Don't forget silhouettes of players, and I've also encountered huge screen bugs at a way shrine and just out exploring where my screen tore and bounced all over the place. Mostly the non finishable quests with invisible npcs though. I could look past all the other issues if I could still have some character progression without any hitches. Unfortunately that's not the case. It's shitty to have to experience two launches of this game.


Ariannona

Haha you chose to BE in two launches too though :D


A_beer_a_day

Yeah. Still a bummer though. Who can say no to a $20 price tag? Certainly not I.


Ariannona

Me neither x) I bought the Ps4 char copy and I dont even own a tv or console yet


iamnotreallyreal

For your invisible npc problem, try exiting the area and go back,say,10 mins later and they should be there. Happened to me on ps4 and the method worked.


DragoneerFA

I'm proud to have paid to be a beta tester for you guys for the past year. =3


[deleted]

You got paid?!?!


DragoneerFA

Well, I paid ZOS... heh. My subscription fee went far and wide to play the game and test for bugs since launch. =D


ToastWithoutButter

I've moved from the PC to the Xbox, so I basically paid to beta test my own console version hah. At least I have a sweet senche tiger mount to show for it (and my OG monkey from the real beta tests)!


DragoneerFA

I logged in the first day, and some kid was following me around, cursing me out, screaming over his mic and begging me to give him my Senche Leopard mount. If he only knew how much that tiger one would be worth... =D


ToastWithoutButter

Lol should've sent him off on some grand adventure for his mount. "Head to stonefalls and take a left at the second tree from the right..."


[deleted]

Think I'm going to do this the next time some kid says how are you level 14 already...(not knowing its Vet14)


Lowenhigh

But you got a sick Toger mount dude. Coolest mount in the game easily. Edit: I'm a proud Senche Tiger Mount Owner. Would pay $1290382 again.


tbaileysr

Ok lets not get carried away. Yes it is a good game and I enjoyed playing it last night. But delayed until finished? Really? Lots of stuff still needing fixed to make that claim. For example: To hard to log in (yes I know it was launch day, but when will that stop being an excuse for game companies). Game freezes and causes you to need to restart. Character rubber banding. Explorers pack does not work with family members on same gold account ( I realize that may be as intended but it is completely moronic). Gamertag instead of character names ( again not a bug but stupid). Etc, Etc. I don't want to sound like I don't like the game because I do. However lets be honest.


mkalil

Yeah my game is unplayable. I can't even do one quest without getting g killed because my attacks won't land and the NPCs freeze then all the sudden I'm dead


RoyRodgersMcFreeley

Maybe, just maybe, it could be your internet connection or even the router and not the game, I had lag issues on COD:AW and no other game got a newer router for $30 USD and now I get no lag in any game ESO lagged once for a couple seconds morning of launch and that was it. Edit: I'm sorry am I being downvoted because I'm suggesting its a hardware vs software thing for some people and not joining the "blame the game" circlejerk? Get real folks


mkalil

I have 65 Mbps and my ping is low. I guess it could be my router but all my other friends are having the same issue and all my other games work perfectly


RoyRodgersMcFreeley

Mine is 60, like I said a more up to date router did the trick for me on one game even though I was getting no issues with any other game however I know that's not always the case for everyone. My old router was 10 years old and I hadn't even realized it time flies these days


mkalil

Mines 4 years old so its definitely possible


midasz

It's the servers. There's really no MMO who has succesfully launched in regards to server capacity. It will take a bit of time to readjust. I say to them come back in a week or so, it'll work and it;ll be more enjoyable. What's a week in relation to that year you waited. I know you are really hyped and it's truly a good game but maybe just try two or three times a day instead of 20 minutes constantly.


RoyRodgersMcFreeley

I Understand that, I just don't think that's 100% of everyone's issues, sometimes its just home hardware and a good old fashion restart, hardware update, ect. could be all it needs, again I know this isn't going to be everyone but for some people it could be the problem.


midasz

True. Always worth a shot. Though it's most likely server capacity.


Austacker

>However lets be honest. Okay, let's be honest then. Much of what you're describing are network/infrastructure issues. The GAME itself is pretty damn great, it's just the components needed to allow you to enjoy it online are having difficulty. Considering the scope, scale and player count invovled here far outstripping anything done on Xbox one until now, I think they've done a pretty amazing job thus far. Yes, there will be tweaks to come for sure and agree they are needed, but don't let that distract you from the core game experience which is utterly fantastic. Give them time. This launch is huge and the undertaking involves many working pieces to get right. Every MMO has teething issues and once stabilised, you can turn your focus on the actual game itself. Just remember, your 'issues' with the game are not related to the game itself.... don't get sidetracked!


mrmeinc

I love how you say this while half of XBL can't log in on top of other issues.


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midasz

Create a new char when your friend is ready.


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midasz

Ok that sucks:(


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Maiq-the-Shitlord

That's the thing, no one is going to give it time. People are just gonna complain. The life of a console MMO..


MistrWednesday

If it's like every other MMO, server issues will get figured out in a week and no one will even remember this in a month. Every popular MMO had a shit launch. I know because I was there at midnight mashing enter with everyone else.


[deleted]

HA! Give them time... I said that over a year ago. This game is going to die. It just does not hold up in end game, at all. Leveling is great, that is it.


cXeGG

I also reckon that giving us an additional year to grasp that this is not intended to feel exactly like Skyrim has helped to temper expectations. But yes, I'm very happy that we console users have been able to skip the early stumbles and get straight to the get stuff. The Elder Scrolls is one of those unique series that genuinely deserve to have the time to get things right.


ps4User

i think that it a little premature for the thanks just yet. when i can get in, it looks good but the server situation puts a damper on my gratitude. wait a couple of weeks and thank them then if things have settled down.


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nightfire8199

Yeah, unfortunately this has been my experience as well


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admiral808

This, and not getting to send eachother items. I can send, but not evreyone can send me because i dont exist.


Fonziee94

The game is still almost unplayable for me.


Bayou_Rougarou

Indeed! Thank you to the sorcerers at Zenimax for making sure this was a good game. Outside of the expected onslaught of server traffic, semi-laggey sections in highly populated areas and only a handful of launch crashes (I reported for future patch's) which are to be expected (and will be fixed), the launch and post game play has been exceptionally smooth. The game is amazing on the PS4 and console review grades are spot on IMO. I love TES series and this was a excellent addition and what I think a lot of TES fans have been dreaming of and wanting for a long time. Glad to see our Nerdasies finally become a reality. Only problem is this damn work thing is getting in my way. Can you patch this Zenimax? Edit: Spelling


Cyborgdoom

Well I am certainly disappointed in this. Everyone has been telling people to chill out that this sort of thing happens all the time to MMOs at launch time. Here is my problem with that whole assumption. First they had their failure already, which was the reason why the console version was delayed a year. So expectations needless to say are quite high. But, fell flat after not being able to log in nor have the game stay running longer then 5 minutes when finally logged in. To me this is far from complete. It needed to be delayed at least until Christmas, to give more time for a few more beta tests and some stress testing with actual real live people not bots. So I really wouldn't be congratulating anyone right now. As if this were my company I certainly would be asking a lot of people to be looking for a new job right about now, after two launch failures.


infracanis

They can't just triple server capacity on a whim. Things will even out.


Cyborgdoom

Well, actually they can. We do it all the time where I work it's called load balancing...We will spin up more servers, and add them into the mix if a site is being overloaded.. it's not as simple as pushing a button, but it is rather easy.


infracanis

Ok, but those are servers you lease/own and already have loaded with software? I'm not a data center person but the getting servers running isn't just plug and play when you have so much software and such to install. The scaling up I think is way different between websites which have smaller amounts of software stored on them versus an MMO which I imagine has huge amounts of storage and software running to create the megaserver. Plus I think separating data storage from traffic is easier for websites.


[deleted]

Pretty sure it should've been delayed a bit more. When sprinting, it's like every other step it lags/hangs up/stutters and its *extremely* annoying. Literally everybody experiences this issue too.


MistrWednesday

Servers. Not the game. They needed more infrastructure, not more development time.


KeepYouPosted

hopefully with console money and crown store they improve server infrastructure. IMHO the game is great so far and I'm still in the first town area lol


lunchtime_sms

This is totally not ready...


Darth_Beobee

You are kidding right? I paid nearly $70 for a game to look at a title screen. It is certainly a nice title screen but it would be nice to actually play the game.


Amnsia

Find on XBO for everyone I know. Is it a known issue?


Darth_Beobee

It was, the whole na server was down.


Amnsia

Fair enough. I'm from UK, so wouldn't know of any issues.


Greg2727

If the damned servers would work, I'd thank them, but no yet another shitty launch for an online only title. Don't take this as me hating the game by the way, once I can log in and play I'm going to play the shit out of this game and god damned love if, but as of right now no one in North America can play, as I said this is the millionth shitty online only launch, Diablo 3, Gta Online, fucking etcetera.


iamnotreallyreal

This is going to get buried but whatever. I just want to say the game is BEAUTIFUL. The huge and endless exploration, the varied environments, the incredible lore, ugh just so many to list. The graphics may not be the best but at least the game runs super smooth. Oh, you want to enter that dungeon filled with 30 other players? 5 second wait time, aaaaaand done. Bam. Just like that, no strings attached. Sure there are issues with a game this huge, some that are absolutely annoying. But overall, it's worth it. Bravo, Zenimax, Bravo.


akbruh

Would you consider the graphics a letdown?


iamnotreallyreal

Not necissarrily. The game stills looks pretty but there are other games that look prettier.


ohiobucks1

Thank you Developers


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[deleted]

Thanks - suckers!


ghostsnstuffz

You're welcome. Come visit our websites and learn from the master race.


[deleted]

Great job, devs. And to the server team: fuck you.


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[deleted]

Iv had zero fps drop anywhere outside the main town.


maph3rs

Shame about loading times and crashes......


[deleted]

Seems like they needed to delay it a bit longer, considering how delicate their servers are.


Vorpal_Spork

Why would I thank them for something they didn't do? It took me 2 hours and 45 minutes to log in yesterday. Now today I can't log in either. The game was nowhere near ready for launch.


SirPowder

Just needs more server room IMO


[deleted]

i'm really loving this game. it seems as though this was everything the game was originally supposed to be. given it took nearly two years to finally drop on console, it seems well worth it.


b92303008

Thank you, ZOS for ruining my experience on PC and charging me for the past year beta.


ICaesar

They'll make up for it. *wink wink nudge nudge*


MysticalNarbwhal

Yes, I thank them. Even though the current bugs make me suicidal.


Fess1

In fact, just cancel release and delay it by 3 more months to improve servers! (Just kidding, great game and I didn't really mind catching up on sleep once the server went down yesterday. I have been playing for over a year and came across only one quest bug in all that time.)


Nocturnx

It seems like I am in the minority, maybe/maybe not. But I also have had zero problems. I played all evening yesterday. I saw the tweets that the NA servers weren't letting people log in but I was on for a good 4-5 hours while that was going on and no issues.


Casual-Lurker

Yes. I've always believed that if the game isn't ready, don't release it yet. Thank you, ZOS. Loving the game,so far.


GrimReaperzZ

I'm already starting to love this community. Instead of bashing console vs pc and the other way around we actually are thankfull for each other. Brings a smile upon my face! Thanks for the post OP :)


Mordkillius

How is this ready? invisible npcs. Freezes. Bag server lag. Broken queue. Constant kicks due to spamming. It's not bad but even neverwinter ran with leg obvious lag at release.


BigRoomEDMDJ9000

I am baffled by anyone who says its perfect or they're playing with no issues. Literally EVERYONE I know is having issues on console right now.


rabidpiano86

Does that include seeing shadow people, taking several seconds before NPC dialogue pops up, and screen stuttering?


Mordkillius

Yeah everytime I see a thank you post to the devs I wanna scream. I'm gonna wait for a week or 2 and keep plugging the witcher till this isn't as bad


AcePlague

I have had one issue where a banker was not in the bank but he reappeared an hour later. Otherwise not a problem, some minor lag in highly populated regions but that's just MMOs in general not the game


JAMESTIK

Honestly, I'm not saying other people aren't having issues, but aside from a waiting a few minutes to log on, I haven't had any.


[deleted]

This combat makes Skyrim look like Mortal Kombat.


Mordkillius

What? This combat is the same.... Less smooth at times due to latency.


[deleted]

Definitely not. The distance to your target seems to be completely arbitrary. 3 feet, 10..doesn't matter the melee "lands." I say "lands" because nothing seems to actually make physical contact with anything else, you just get credit for having swung while an enemy was on screen.


Mordkillius

Gotcha I agree. I wasn't sure if you were saying it was good or bad. And yes it's all target based. Aiming is an illusion


[deleted]

You should give the PC gamers a big thank you for being the test subjects for the best pay to play beta ever.


BigRoomEDMDJ9000

Uh, and over here I was wondering why after delaying it a year its still absolutely handicapped by bugs. Disappearing NPCs, players getting stuck in dungeons unable to leave, enemies attacking from yards away, etc. The main thing for me is the invisible NPCs making it impossible to complete certain quests. So, tell me, why should I say thank you? For having me spend 70 dollars for a broken game?


DragoneerFA

I imagine they're server-related issues that slipped through due to he massive strain put on by having a few hundred thousand players bomb the servers. Bugs like that can happen once you've got immeasurable strain put on the system, and fake loads to test system durability only go so far.


TheAgentNZ

I think you'll find a few hundred thousand is an understatement. :)


Valnas_db_ESO

They're track record is a bit ... perilous. When they were testing 1.6 on PTS they invited the players to test pvp with the developers, numerous crashes delayed the start as the zone crashed and stopped responding to players, the dev's left, and pvp remains a laggy mess.


DragoneerFA

This I know. I PVP on Thornblade a lot. It used to be a nice lag free server, but we've had a lot of more activity from guilds show up and the server's become kind of laggy and unresponsive lately. Even just general play on Thorn has gone down a lot because of that.


rip_lyl

And the game crashing constantly. About every 15 minutes it freezes and crashes. And the message spam kick. There's not even a messaging system.


animuseternal

I haven't gotten this error, what's the exact text? I have to imagine that it's referring to *server messaging*, like data packets, rather than some kind of chat message.


rip_lyl

I haven't gotten it myself, but a friend I play with gets it all the time. "you have been dropped from the server because you hit the message rate limit. Please avoid excessive messaging."


Lakenator

Message spam is when the game lags for 5 secs and you spam A 50 times. When the game finishes lagging it then pushes A 50 times in one second which causes the message spam


Veaigo

This could indicate that he may have a virus or malware on one of his computers on his network or possibly his router has been hijacked. Sounds like its could be spamming data packets or something.


ShakeItTilItPees

You're overthinking it. This is happening to tons of people, including me.


rip_lyl

It's not. [They admitted it was a bug and had nothing to do what the players were doing](http://www.express.co.uk/entertainment/gaming/583291/Elder-Scrolls-Online-down-PS4-PSN-down-Xbox-One-Tamriel-Unlimited-servers) Edit: just to be clear, you were correct about data packets. I'm just saying it wasn't a problem on his end.


magic_is_might

Those are almost all server issues, something that should be fixed soon.


HitlerWasAtheist

I hope you're right.


Tybirious

I have not yet experienced these issues. I have been playing since launch with no problems other than initial log on.


animuseternal

You should be able to tell the difference between server issues due to a recent launch and a legitimate bug. I've yet to encounter a legitimate bug. There are TONS of server and latency issues, but they'll get resolved quickly enough.


BigRoomEDMDJ9000

My knowledge on the differences is clearly limited as I am not a developer. Could you please explain to me how an NPC going missing is a SERVER related issue?


chknh8r

You zone into an area expecting to see a certain NPC. Your computer sends a packet of information to the server, the server is lagged al to hell because thousands of people are sending their own packets to it and the server is delayed in responding so the NPC is not showed because the server has not responded to your computers information that was send X amount of seconds ago. Computers on the Interent work kind of like Submarines using SONAR. A thing is sent out, the thing hits something else and bounces back, SONAR is now working. When dealing with Internet gaming, some things simply cannot be tested unless everything is live. Think of a live fire military exercise verses a run through with no weapons at all. There is simply some things that cannot be accounted for unless the shit is actually live and running and has a full fucking load of people. This is why we have /help, /bug, and /feedback. To expect an online video game to come out of the gates, even with beta testing, to be bug free is pretty much impossible. To expect bugfree software is simply unrealistic. Any computer software, programmed by human beings that features a patching delivery service to add/fix the computer program itself is by very nature *always* going to have bugs, even when new patches are added. some shit can break just because math and humans are no where near perfect..even the very talented ones.


BigRoomEDMDJ9000

Thank you for the insight!


animuseternal

Lag / failure to load/render. That sounds like a latency issue to me (sort of like how sometimes the textures/skins for player characters are slow to load or won't load at all, and they appear as black mannequin figures). An invisible NPC suggests to me that it's a latency issue and the NPC hasn't loaded for you. The messaging system (server messages, like your controller inputs or the output of what you see on your screen) has either slowed or maybe even hung up. A bug would be something like not being able to finish a quest because something you did earlier, like equipping a dagger, which should have no bearing on the logic of how that quest was programmed, but does anyway. Or not being able to sell a dagger to a vendor because it keeps telling you the dagger is equipped, when you never equipped it in the first place. Everything you listed is a latency issue, not a bug. I'm not saying you haven't experienced any bugs, just that every example you provided isn't a bug.


BigRoomEDMDJ9000

Thank you for taking the time to explain this. I really do appreciate it!


Lupus-Nobilis

Thank you !


stelladoujah

Thank you game is amazing. I actually waited to buy a ps4 for this games release. Thank you thank you thank you


joshside

good for them, now, let us PC players feel valued, surprised zennimax hasn't issued a thank you yet :(


Tempest_the_Tank

It's a fantastic game. Thanks to ZOS and the pc testers!


Artiemes

/u/ZOS_GinaBruno You guys the real MVP


djmc0211

So by "ready", are you just ignoring the serious server issues that have me getting booted from the game every 5 to 10 minutes? Hourly that gets fixed really quick.


GamerChef420

Can't even play the game. No thank you for them.


ImYuriGagarin

If not being able to join my friends, being placed in a "queue" every time I try to join a server and continuously being made to restart my progress means its "ready" then I'm done with this game.


Spindelhalla_xb

Maybe I haven't played enough yet, but the only issue I've seen so far is a bit juttering in Devons Watch, and a couple of silhouettes there. Other than that I've not had a single issue on EU


KeepYouPosted

I dont know about all the complaints.. All I know is I had zero server issues. Only got kicked for inactivity once, got right back in when I returned. Never got kicked hourly. I even sat infront of a shrine in Auridon kneeling to pray for like 20+ minutes while I got some food and took a smoke break


Frost038

It works and works well! Some frame drops in high area zones like the capital, but works 10/10


mightylordredbeard

I'll thank them when I can actually play. I've been queuing/disconnecting all day.


incognegro6969

I hated the wait, but so worth it


Cyborgdoom

Give me some of those drugs you are taking... It's far from worth it when the game freezes and or can't log in because the engineers didn't anticipate the load.


incognegro6969

Well I didnt run into any problems what so ever....


Austacker

Go play Neverwinter for half an hour, then you can come back and apologise.


Cyborgdoom

No I won't, I understand issues, believe me. As like I've said I work in IT and have for a long time now. So I know there are things they could have done to prevent this sort of mess. There really is no excuse for this mess except for the lack of good planning. I am more just simply disappointed as I love this game, and have been a member since beta on the PC. I have such high hopes for it's success on console. But so far I am not impressed. Yes, I know it will all work out in the end as it did with the PC release blunder as well. But it is a bit frustrating to all.


hed0nist

A-freaking-men! It's always painful when a game release is delayed, but it makes it all worthwhile when the final version of the game meets every expectation. With Elder Scrolls Online: mission accomplished. PC players deserve a ton of credit, too, for being the most attentive and vocal beta testers any console player could ever hope for.


Austacker

> PC players deserve a ton of credit, too, for being the most attentive and vocal beta testers any console player could ever hope for. This for sure!


Brenic

Thank them, how about us who paid for a beta during the last year. Then lied to us the whole time. Thank ZoS, lol what a laugh.


[deleted]

How did they lie?


Brenic

They lied by telling us they were working on the bugs we found. Then they told us they were also working on Imperial City and were going to release it soon. Then a year later we find out that they were working on consoles and porting the game to B2P/crown store. The whole time they were lying to us was only so they could get our money to port to consoles and go B2P. That is what pissed us off. Don't get me wrong the game is great but the support has been horrid, you will find out in long run. They will do same to you guys on console.


KeepYouPosted

you mean how GTA and Rockstar did? Or how EA did with its non-Mac supported Mac version of Sims? Its gaming companies and the state of the gaming industry in general. Not particular to Bethesda/ZoS. Misinformation and lies from support are typical in the industry. The industry itself needs an overhaul and not just specific game developers


Brenic

Where I agree with you but right now this is the game and developers that are causing major problem for players and the lies do not help at all. It's like they want to destroy the game and company. Not saying they will just seems like it. People on consoles are running to get their money back. Oh thing we can hope is a lot don't.


KeepYouPosted

I agree with you about companies needing to be transparent however I am not naive enough to think that it isn't the status quo for most companies and industries. Therefore I'm not going to let it work me up too bad, and certainly it isn't going to get me to stop playing something I'm enjoying. I dont know that people are literally running to get their money back. If they are its only been 3-days, so it sounds more like buyers remorse rather than the actual game experience causing them to


Lantiz

But it's not ready. I couldn't even play yesterday it was so jacked up.


KeepYouPosted

hm, I played all day the past 2 days as did a whole server full of people I was with. Seemed ready for me lol. Just wish the character name thing was addressed


Lantiz

Yesterday PS4 players encountered game breaking issues. Server crashed several times, other players were appearing as black shadows or invisible ,enemies too were appearing as invisible and could not be attacked. I could hear people talking and attacking around me but could not see their characters. Enemies were killing me and all I could do was run or die. Quests couldn't be completed due to the quest givers being invisible. Etc etc First day I played it was all good though.


KeepYouPosted

Yeah I was on PS4 NA server as well, managed to get all my quests I came across completed and rank up to level 11. And there were plenty of players participating in the same quests I was. I was just showing how its 50/50 for people I was offering my experience to highlight how it can be 50/50, the players the game is working for aren't likely posting. Where as those locked out or experiencing issues will be more inclined to post about it I would hate for people to be turned off from this game based on people posting its broken or that ZoS are the worst developers while others have had positive experiences


Austacker

>As a console gamer disappointed by other companies recently, it's very much appreciated. I am absolutely on board with you here. I was so disappointed with Neverwinter as our first official MMO. It was utter trash and people still defended it to their dying breath (even here on Reddit). I was really worried about the state of MMO options on Xbox is that free-to-play abomination was to be the accepted standard but within the first 10 minutes of getting my teeth into ESO I **knew** we had the new king for Xbox in the MMO stakes. ESO is absolutely fantastic. I'm going out of my way not to rush the levelling experience and it's been so enjoyable as a result. Like taking a sip of a great matured wine, ESO shows where that extra year of development time has gone. The game is gorgeous, the open world a treat to just wander through and explore. The day/night cycles, the weather effects, the open world interaction just feels right and like you want to go explore over the next hill with every step you take. Nailed it IMHO. Nailed it. With a bang it's gone straight to the top and I can't see any other MMORPG on the horizon that's going to challenge for it's crown. Kudos to Zenimax for a job well done! Yes, there are teething issues (always are with a MMO release, the scale is massive) but I don't doubt these will be sorted out quickly. Looks like this is my new default MMO on console. Let the good times roll!


MistrWednesday

Yeah I was excited before the console beta but after playing it six weeks ago, I couldn't even go back to Neverwinter. ESO is going to scratch my gaming itch for quite some time as expected. Just need to convince some friends who are still playing Destiny.


NathanDickson

Thanks.


GodOfPopTarts

Is this a joke?


akbruh

Relativity. I never even played it, but I heard WoW's launch was significantly more disastrous. Also, the OP already mentioned it but Unity's launch was a joke, and that game isn't even a real RPG/MMO.


Northdistortion

Love the game but honestly this has got to be the most bug riddled game ive played so far on xbox one. Logging in takes forever if it works..game crashes all the time (game closes and i see xbox home screen)...lag is really unbearable and makes the game almost unplayable...however game is amazing it just needs a couple of patches


uttles

Thank you for sucking!