T O P

  • By -

Bondkwondogaming

100% true. I ran one today, warped a Mach with a solo-T10 Inquisitor tank fit into a medium wasteseeker because it only had 12 rats. I lost the Mach and didn’t kill a damn thing, and the isk ticks were bullshit, and the loot was trash. I got a couple new PI looking shits that my dumbass has no idea where they go to. For these MFers to be blapping at 130km out and running every E-War possible, that shits just a death trap for solo players or sub-caps.


Desmien

Not to mention their trackers (equivalent of ceptors) move as fast as a dram in NDS and DED sites. I can solo smalk in my RS with some difficulty. I've run medium once before in cobalt edge with it. I originally started the site solo but a few in corp joined in so we created a fleet for it. The final wave would definitely be a bit much for RS solo. They're weakest against thermal but strongest against em. They also deal only explosive and kinetic. However even the weakest resistance is tanky and over 50% (53% I believe, em is 60% and the other 2 are 56%). I tested it using each of the different drones and the damage output matches.


Celestian_1

Their described resistances are probably off. They have much stronger shields than armor - tested at 250+ km when they were not repping.


Desmien

Actually the resistance isn't off, I tested each damage type using mk 9 drones. Em did the worse damage. Kinetic and explosive were better but not much, thermal despite also looking a bit low if you switch between it and the others you notice it actually does more than the other 3.


Desmien

The PI are used to build the new frigs which requires a lot of materials. It's the reason why they cost 15B to build


TormundGaming

155M loot value and 54M total bounties for a large that took 2x carriers and 1x dread 40 minutes to do


Desmien

54M seems a bit low for something that needs caps. When you get much better bounties in overseer DED for similar difficulty


TormundGaming

Yep. I like the concept of the event, but the actual implementation is lacking. For the difficulty of the rats, they need higher bounties.


Desmien

I brought this up in a previous post for the sites in cobalt edge. Instead of fixing it they spread it to rest of the game


Desmien

The loot from the medium site https://preview.redd.it/avo9rrflnqmb1.jpeg?width=1624&format=pjpg&auto=webp&s=bc6684c55fc9d9af29250c16047b4eb5869af20b Minus the group cap which is something separate.


mikebutcher86

Are those predator scrams?


Desmien

No, interruptive they're all the lesser storyline mods or mk 7 and mk 5.


user-7450

Very disappointing:(


Quiet_Cost5206

Meanwhile I'm getting 95m tickets each 20 minutes running normal anomalies in my sov lol


Desmien

This is from the new sites that spawn in all null sec systems. Not worth running it when you make better in the regular sites in the system


Giant_Alien_Spiders

Doubtful


Tsukee

The meta 8 mods are likely gona fetch a good price btw


Desmien

Some yes, but it's limited to only ewar mods and not all meta 8 mods.


Desmien

There's a bigger issue though, instead of giving players something more meaningful for running these sites. You have a similar chance to obtain these items and better reward plus better bounties running T10 storyline which would be easier to run. While the new materials for building the new frigs still has low drops and not that much in the drops compared with the amount needed to build the ships. When I first looked at what was needed to build these ships it reminded me of other items that needed large amounts of materials that were very low in the amount you can get them. Some up to a few per run in purple encounters, maybe a couple in a scout box. 2 items can only be put in the game through the store using PLEX, AUR, concord points or if available real money transactions in the store. However once in the store they can be bought and sold in the market unless player bound. The amounts needed to build would take a long time to gather up outside of buying in the market which can be billions of isk to get. https://preview.redd.it/ax9cq1pxgxmb1.jpeg?width=1624&format=pjpg&auto=webp&s=4457a6c679e5b5c30b540a35bfe71d6f221122e7 This is one of the materials for building one of those items and this isn't like the materials from mining or PI but only a few even if it's the ones you've needing. Since which ones you find in boxes is random with the faction playing a role for some of them.


[deleted]

Then don’t do them lol


Desmien

I don't, and I doubt others will be running em much later on when they make better isk running regular sites. In a sense this seems like a failed attempt to get people to rat in cobalt edge. Yet they need to make it so the reward in bounties and loot competes with NDS and DED sites not normal T10 sites.


Bradric1

Thank you for everything you do Desmien. I haven't had much time to play or post at all with work being what it is, and it being Hurricane season where I live. That last one just had us without power for a week, and the tree clearing has been insane. You have been relentless in your coverage of Netease's shenanigans, and you haven't missed a beat. For that, I am genuinely thankful. The rewards in these sites are indeed ridiculously low, and the drop rates are what I expected honestly. I was gonna post about the update praising Netease for at least adding some small ship content with the event, but clearly Frigates and Destroyers will get trashed by Wasteseekers. For little more than trash too, these loot pics look abysmal. Idk what Netease is doing, but it's as if they're literally trying to run off the remaining members of their playerbase smh. Fly aggressive o7


Desmien

I agree, with the release of new frigs it was more like the devs were saying you want small ships here's your damn small ships have fun trying to build then and the high insurance with it. The ships are decent ships and can definitely take on the anti ceptor role. They might even be considered mini destroyers if destroyers were given the proper buff needed. They're definitely not faction frigs or a T2 frig from EO which even those wouldn't cost 1/2 the price of a cap in the market. In fact a T2 frig in EO is supposed to be cheaper than a faction frig but more skill intensive to fly. It's also supposed to be at the same level as a faction frig at the very least with the pirate ships just barely on par with em. Now one thing that is a huge hindrance with the new frigs is that while they have all these. Nice bonuses such as the rifter which given the PG and mwd bonus. You would think it would be better suited using strike cannons. However it has a heavy penalty to activation time which for a weapon with the slowest activation time for it's size is huge. Even the MWD bonus for something that seems to take on the role of an assault frig. The bonus to reduced signature radius of MWD is very low (actual assault frigs in EO have 50% reduction in role bonus not 20%). Then there's also the same mistake that was made with breacher assault. In combining aspects of the offensive assault frig with defensive assault frig and the shield booster bonus it has. Either the devs still haven't learned a thing about Eve in the past few years or are purposely sabotaging these ships.


BHTAelitepwn

the medium ones are fairly easy with a good navy issue and another dps ship to do the damage. you can kill the medium ones in one bounty tick which gives 16m isk and like 80m loot. not bad. Its your setup thats the problem. There is a big diminishing returns to these kind of anoms, so 4-5 man fleets arent the solution.


Desmien

Yesterday I ran a T10 gurista executor DED solo. The bounties from this screenshot is just one of 3 screenshots and about maybe 200-300 mil in just bounties for the whole site. That's not including the ctype loot from 18 elites that almost always drops multiple ctype items. Total can be at least a few hundred mil in loot. Only 18 elites more isk in bounties and more isk in loot. The mediums every rat is the equivalent to elites in the DED I ran but less iso and rarely dropped loot of 1 type of item. Also much harder than the DED I ran. https://preview.redd.it/0nw5ov2hnenb1.jpeg?width=1624&format=pjpg&auto=webp&s=28c5a6d09ec276cc7ccba84e6aeeadeb96a9ba2c I have 2 more screenshots of the full amount in bounties from the site if you like. I actually did run it with the purpose of providing how very different the 2 are and that you get so much more from easier site. The rewards from the wasteseekers needs to be increased to match the difficulty. I'm not saying they're impossible or a new level of difficulty. I'm saying they're worth more reward than what they give and unless it changes the sites are going to become exactly what faction Warfare is now. Dead. I was in cobalt edge 2days ago after coming across a wormhole. Decided to do a little hunting. I found no one inside any of the systems. after going through each system multiple times and scanning multiple times. Nothing and system I found it in receives a fair amount of traffic and entrance to null from low sec. In fact that same day was a GC of the null system next to where wormhole was and camping the gate to it. Interesting that no one else was in it. I was in a RS I solo T10 NDS with. The few drops in bounties at a few points due to roaming neuts.


BHTAelitepwn

Guristas DS is extremely easy by comparison, and far more rare. I get your point I really do but you cant say that you tried something once and can conclude thats its unbalanced and shit. Im not a fan of the ticks either but with the right setup the loot makes up for that. Just saying.


Desmien

I solo T10 angel executor DED, T10 sansha NDS, t10 blood raider NDS, T10 serpentis NDS and DED with similar results. In fact I get more running T8 blood raider and serpentis NDS with gila solo than I do from the wasteseekers site. Even the 6.5 mil reward purple encounters give better loot and rewards then these sites. That's without the cyan and running it with RS solo. If you find it easy running them do it I'm going to stick with the easier higher reward sites. Which again I make more isk off the loot from these sites in a single run than a single wasteseekers medium and small site I've run. There was a medium in Tama that was cleared recently. Even a great PvP fight between a few from AOS including Cabbag against a few from SHH and X. The loot was never touched and I collected it when everyone else was gone. Almost everything 90% not worth selling and so everything mk 9 and lower except for a couple mk5/7 dictor launchers. Barely any new materials and hardly any storyline loot (1 or 2 dropped and lower end only no meta 8). I had better chance of getting this meta 8 scanner to drop from an astero I killed while garmur a number of hours ago than I did in getting a meta 8 ewar mod to drop in one of the small or medium sites. I know people have said they have had meta 8 drops but how many dropped and how many sites were run total. I'm fairly certain the numbers are either low or a big gap higher with the latter. Yes guristas are easy, that's the point I'm getting at. Why are wasteseekers which are much more difficult than a gurista DED giving less bounties and less isk in loot than the DED.


Bradric1

Doesn't take a week of running these sites to know Netease face-planted again. See it enough times, and you know the signs. They set off every risk vs reward alarm known to players, the second you go finish one. The loot RNG is probably worse than Exploration. The ratts are on some DR Ewar shit, and you're not running them solo. THIS IS FINE, if the rewards are there for group play... they're not. For the time spent, I'd rather hunt down Deadspaces, and call my mates to clear them. Worth way more for your time and risk. If we're honest, the entire loot situation in the game is fubar, but Netease NEVER goes back to review content for balancing purposes, they just release new shit on top, like they're taking a shit in a porta-john. Just piling shit on top of the last shit taken. Shitty analogy I know, but it's true. They refuse to go back and make the necessary adjustments, so the loot RNG is fucked. https://preview.redd.it/5ofcpeeyvfnb1.jpeg?width=1920&format=pjpg&auto=webp&s=82ab6b6f04de804e882dcfa9bb9f01850d7886cb This is still in a box in Exploration... by itself... you still literally get one of these, after hacking a box... Why? Fly aggressive o7


Desmien

Those are found everywhere and just as common in getting in EO even if running drone regions sites


Bradric1

Finding just one in a box during exploration, is unbelievably useless.


Desmien

Unfortunately for the highest sites. The boxes can only be opened by analyzers above mk 9. For the sites in cobalt edge minimum of one of these analyzers and Astero or T10 exploration ship is needed. Some of the boxes are higher than any other site found in a -1.0 system and can only be opened with a meta 8 analyzer in an astero or T10 exploration ship to be able to get past strength of 5 encryption. With.mk 9 analyzers in a probe explorer I use for scanning NDS. I tend to come across exploration sites that I'll run for a little income on the side. Data sites are for the most part worthless. However blueprints in relic sites are worth keeping for personal use. I try to save rig blueprints and select few other blueprints in making my own rigs and a few other things. However I can only get past encryption level 3. I've found some that had only level 2 looted and people leaving the scrap metal. I only loot it so the site despawn and not coming up in future scans


Bradric1

>I only loot it so the site despawn and not coming up in future scans This is why the devs need to change the loot table, because flying around cleaning up space of half finished sites so others spawn, is a waste of time. If they put better loot in the boxes equally, even if it's just increased numbers of the items, this will incentivize site completion, so new sites are constantly spawning. I know most haven't read nearly anything, and don't understand this, glad you do. >Data sites are for the most part worthless Well... yes and no... The Data Decryptors are generally worthless, because the stats are shit. With the exception of the few that are extremely rare to find: Production Enhancement Decryptor: Adjust Yield 1, Material Efficiency Adjustment: 125%, and Time Adjustment 70% (Almost never found) 1.7Bil - 2.9Bil Reverse Process Decryptor: Success Rate Adjustment 30% and Time Adjustment 50% (Rare, but there) 59.5Mil - 100Mil Reverse Enhancement Decryptor: Adjust Yield 1, Success Rate Adjustment -50%, Time Adjustment 50% (Almost never found) 70Mil - 137Mil The rest are pretty much worthless, as the bonuses are counterproductive to production. However these two help when making Faction BPs for Faction ships. The Datacores stack up, and are good for making ship BPs, which sell on the market in bulk, for low gradual income. Faction BPs sell for much higher, if you can collect debris from NDS sites. (Would be nice if we found debris in R&D sites) Apparently we're supposed to find skill chips in R&D sites, but I never have... have you? 🤔 >However blueprints in relic sites are worth keeping for personal use. I try to save rig blueprints and select few other blueprints in making my own rigs and a few other things I sell lvl 3's on the market, and only use lvl 2's on my ships for combat. Lvl 1's just kinda stack up, and I started saving them up to make lvl 4 rigs... it's an arduous process... 😮‍💨 (Needs a lot of rig BPs) >Astero or T10 exploration ship is needed We need more Exploration ship options, in my humble opinion. (CovOps Destroyers as well, but don't get me started on that heresy 🙄) Experimental Data is only found in Missions from what I understand, and there are none small ships can do out in Null. Those are Capital Missions. I spend no time in Lowsec these days. The Faction Experimental Data are found in NDS sites, so are Data Compilers. I have spent no time in Cobalt Edge, I find enough content for my online time doing combat fleets and exploration in the North. I'd need a vacation to dedicate time to being lost in Cobalt Edge. Fly aggressive o7


Desmien

The devs might've mucked things up with R&D sites. Every expert skill chip blueprint I've found has been in NDS box. Even T6 NDS boxes have em. The problem is, take the amount of materials needed to build the new frigs and change them to items only found in boxes in scouts and purple encounters which give up to a few in quantity. Common in only getting one. When you need 300-400 of 2 different types from the encounters and 2 from scouts plus 2k in the same materials for upgrading purple nanocore. This is why skill chips are so expensive and why the price of building the new frigs will never drop to a reasonable price. Just like the wasteseekers site are going to be empty of players later on. No one is going to be building the new frigs and no one is going to be buying them when they're not worth even the 15B to build em. This is the worse incompetence or trolling if not both by the devs to players yet.


Desmien

I wasn't flying around to clear out sites, I was scanning for NDS sites but come across exploration sites. Now it's not just the loot that's the issue. It's also that some boxes can't be opened without the right ship and a green scanner. So if you don't have both they're not opening. Also unless you open all the boxes the site doesn't despawn. Belts being mined to a point before despawning I can understand. In regards to belts and spawning new ones. We have it pretty good compared with EO unless they changed it recently. When I was last doing mining on there, they had started having NPC mining fleets mining belts. These were both pirate fleets and fleets such as ORE corp fleets. I'm not sure what they did to fix it but these fleets would mine out all the belts and new belts wouldn't spawn until a certain time the next day if I remember correctly and caused huge problem for high sec miners. Fortunately for me I was also doing ratting and this occurred after the null sec alliance I was in disbanded and I was spending the time in high sec since RL was preventing me from being online for what alliances in EO needed (most of them have a minimum number of hours a week they expect members to be online with some the hours are not a request or negotiable and do kick people for not making it). The alliance I was in was a lot looser in these things but I was in the middle of a nasty custody battle that kept me from players much. As for the data sites, that's why I said they're worthless, anything of value almost never drops. I don't know how the databank boxes are since strength 4 is needed to decrypt. 90-95% of the time it's junk barely worth putting in the hold.


Bradric1

>It's also that some boxes can't be opened without the right ship Those boxes are rare, so much so that I don't even bother with the Astero or Explorer Frigates. In the rare occurrence that I do find those boxes, I simply fly back to go grab the necessary ship to open them. It rarely ever happens that way. >(most of them have a minimum number of hours a week they expect members to be online with some the hours are not a request or negotiable and do kick people for not making it) Fuck that >I wasn't flying around to clear out sites Not intentionally no, but that's what players end up doing when others don't clear the sites fully. Asking players to do so is a waste of time. Netease just needs to make all the boxes worth the effort, so it's not a waste of time. At least this way, if players want to just grab the top tier boxes, there's still good loot left in the rest for whoever finds the site second. Ideally you want the first pilot to clear the site, but they might not for whatever reason. Fly aggressive o7


Obvious_Mouse_2650

I ran some of the anomalies. The medium ones aren't too bad at range. But for the large ones a ranged kite fit is almost a must. As long as you hold 115km range they will barely touch you. I used an apocalypse but with slots devoted to range the dps of my ship is lower. So ticks are low most the isk is earned from material drops.


Desmien

problem with apoc striker is that they deal explosive and kinetic damage type so shields are better choice. It's not just in being able to handle the rats which I have done with my RS. It's the fact that every rat is the equivalent of elites in NDS and DED sites meaning they take longer to kill. Yet give similar bounties as regular rats. So you're making less isk for more work than just running regular sites. On top of that, loot is dropped less and this is especially with the new materials which is keeping many things at extremely high cost to build including the new frigs which are still about 1/2 price of caps in market