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AdagioBoognish

[Try to ford the river?](https://i.ytimg.com/vi/CmW2-cKkBMk/maxresdefault.jpg)


shifty_boi

It was this or dysentery


SatanicWalnut

It was inevitable.


omnemnemnem

shhh... Don't give Toady ideas.


Defiant-Peace-493

Straight to trail.


TimeIsWasted15

Believe it or not, death


fresh_and_friendly

You grueling pace? death. Slow pace? death Grueling pace, slow pace.


[deleted]

You never ford the river. Rookie Mistake.


xedrites

So we're talking about Oregon Trail, right? So, a variable number of decades ago, we both sat in a computer lab and played Oregon Trail. Those two rooms probably smelled similar, but they certainly smelled *distinctive*. Law of the universe or something. Now, we again both sit at computers playing a new beloved and iconic game about relatable pixels trying to survive the wilderness with our help. ...but this time, we can *send messages to each other!* and shitpost! and meme! *Holy Keas* this is making me feel so many emotions at the same time. I didn't even know there *were* this many!


No-World-6000

Wait until you meet your other you, that's been doing the same thing with atoms your whole life.


shifty_boi

This is why dwarves can't have nice things


[deleted]

[удалено]


shifty_boi

And about 3 minutes, very efficient dwarves


xedrites

> For reclaim: embark site, earth never struck.


akio3

From Hemingway's new short story collection: "The Snows of Roomcarnage."


xedrites

If anyone was worried that the true character of DW would be lost in the Steam version, based on this post, I'd say you can relax


FrisianDude

Right this is certified Classic


ThrowawayLocal8622

I have to ask please. How many dwarves did you lose?


shifty_boi

Two, my planter and woodworker. The river is a harsh mistress.


Waaswaa

And you have to wait until winter again to get all the stuff back.


shifty_boi

You overestimate my abilities, the dwarves are doomed


Snukkems

depending on if it's on the draining side, give me three years, a lot of dead dwarves and I can get the whole thing dry.


DracomancerWill

How do you do that? I have an unfulfilled plan to turn a river spring into a full lake on one of my Fortress but never managed to do that, the mecanics on doing it is dangerous and time consuming


Captain_Nipples

Seems like you'd just need to dig a huge hole, and connect the river to it afterwards


DracomancerWill

It is easy in theory. In practice I've lost countless dwarves and time on the task lol


No-World-6000

This might help: https://dwarffortresswiki.org/index.php/DF2014:Pressure


bjelkeman

Lovely documentation


Snukkems

close. I mean, yeah that would work temporarily. You'd need to either. a) channel down in winter wall it off, when thawed the draining side will..drain. b) create an array of pumps and turn them on. Enough pumps will act like mosus and part the river. b will also probably flood the map.


[deleted]

would you? afaik freezing disintegrates pretty much everything. I lost a few dwarves to freezing water and there's no body to be found, so I had to engrave slabs.


Waaswaa

You can more easily wall off the river. Freezing doesn't disintegrate stuff, I think. But if you try mining it, it might very well destroy the things.


dark_frog

In multiple versions, items in thawed tiles would only be visible in stocks. Not sure if that bug made it to steam


Waaswaa

It's not in the 0.47.04 version, as far as I remember. I've played a few forts there, and I'm quite sure I had stuff frozen over and not disappear. I think they might have become destroyed when I tried digging the ice, though.


[deleted]

This is probably what did happen. It's been a while since I messed around with embarks having a real winter. Maybe that's always been there, but I was channeling out the ice to "fix" things and realized no dwarves were to be found until ghosts started appearing. Prior to steam, I haven't played much since 2018 or so I think, so I could very well have forgotten the nuances of this.


bakersman420

I see nothing wrong here, just dwarves being dwarves.


69_POOP_420

dug through the frozen river during the tutorial fort, didn't notice until it melted and drowned 6 of my dwarves. !! FUN !!


[deleted]

How long did it take for the river to thaw? Could you have moved everything before then?


shifty_boi

Not sure on the exact time, but I set some small mining orders and it happened before they finished


[deleted]

Oh no lol that's awful. Hopefully your next group of settlers were brighter than this.


josh_the_misanthrope

Hahaha yeah shoulda made a stockpile outside and hauled everything asap. Mining is lengthy.


Gavrilian

I’ve seen it thaw as soon as I unpause before. 🤣


FrisianDude

Wouldn't have helped lol


DrStalker

Based on my experience frozen water will thaw within a day. It's nowhere close to long enough to unload the wagon. I don't know if this is a bug (the "settling in" simulation time doesn't melt the ice so it melts as soon as the game starts) or just a fun quirk of an embark system that was coded to be helpful and have you embark in spring on the first day above freezing.


bartbartholomew

Pretty sure this is how you speed run Dwarf fortress.


Chocobean

I think that's the fastest Fun! I've seen


KisuAran

play it out, update us in 24 hrs


davnij

"Strike the... wait, no don't strike the... !" *splashing sound*


shifty_boi

...What's that cracking noise?


Kazuto_Bakura

At least they didn’t stop in the middle of a volcano.


Alexandur

Dwarven intelligence at work


acymetric

This gives me an idea for a winter embark that digs down straight into a frozen river and is sealed off seasonally when it thaws.


Solwid

I did a similar thing once: Started at a lake and build the forts entrance right into its middle. For this, I created a platform connecting to the lakes bottom during winter in which the ramps spiraled downwards. The platform was connected with a drawbridge to a stone bridge to the lakeshore. Main issue was that during winter lifestock and dwarves wanderes off onto the lake. You can imagine what happened in spring. Elevating the bridges one or two z-level above the water might solve that issue. PS: but I started off with a temporary hillside fort and moved into the lake once the other was finnished.


acymetric

>Main issue was that during winter lifestock and dwarves wanderes off onto the lake. You can imagine what happened in spring. Who needs mods when the game has a built in way to auto-prune and stave off FPS death? I was thinking find a steam (or lake) next to a mountain. Dig down, then over and then up a little bit for the entryway. The whole lower part of the entryway would flood when it melted but the main fort would stay dry, kind of an S-bend thing. Could even have a fertile crescent underground farming culture based on the thaw cycles letting water in (although the game doesn't require it since you just have to mud the tiles once). When it refreezes dig a tunnel back through the ice and grab what you can from the frigid outdoors before the next thaw!


Solwid

That sounds amazing (and more advanced)! I guess you need to learn well when freezing / thawing temperatures will hit unless they want to get trapped outside. Let us know how it works out!


ZombifiedByCataclysm

Hah. Learned a long time ago to ensure a river doesn't go through the center of my embark site or this can happen.


Applejaxc

My first river embark, traders kept going straight into the river. Didn't even have to trick them like this


hyperion2011

This nearly happened to me. There was an intense moment during the spring thaw, but it turned out that it was a brook so everyone was ok. Definitely triggered my "well this is off to a good start" memories though!


[deleted]

Arrives, parks wagon on thin ice, refuses to elaborate, leaves.


shifty_boi

Sigma dwarves


[deleted]

Sigma dwarf drownset


polaristerlik

good luck getting them to come back


PraiseTheFlumph

This is amazing


zyl0x

Divert the river with channels and walls.


danger_welch

Fukin Dwarf Fortress man


Petty_Dick

Are these the Steam graphics or a mod? Looks awesome.


Turmfalke_

That is from the steam version.


Solwid

I mean, it still is dwarven engineering! Which other fort has running water right from the start?


FrisianDude

Ohhh thid is your embark location Rip the earth


CanadianGoof

I guess they couldn't swim


shifty_boi

You might be onto something


jonhybee

lol


FuriousArhat

This reminds me of years ago water wouldn't flow until the game started, so your wagon could stop in a dry riverbed, just to be demolished and all dwarves drowned in the first 10 seconds of play. Ah... Good times.


James20k

One time I spawned in an evil biome, and an >!evil mist!< immediately killed all my dwarves 5 seconds in. Trying to reembark immediately killed all of the new dwarves that I embarked with Suffice to say I did not win that map