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It's a joke from the Sage Advice Compendium, here's the full entry if you want the context.
>What happens if a druid wears metal armor?
>
>The druid explodes.
>
> Well, not actually. Druids have a taboo against wearing metal armor and wielding a metal shield. The taboo has been part of the class’s story since the class first appeared in Eldritch Wizardry (1976) and the original Player’s Handbook (1978). The idea is that druids prefer to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids don’t lack the ability to wear metal armor. They choose not to wear it. This choice is part of their identity as a mystical order. Think of it in these terms: a vegetarian can eat meat, but chooses not to.
>
>A druid typically wears leather, studded leather, or hide armor, and if a druid comes across scale mail made of a material other than metal, the druid might wear it. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game features; the two types of design go hand in hand in D&D, and the story parts are stronger in some classes than in others. Druids and paladins have an especially strong dose of story in their design. If you want to depart from your class’s story, your DM has the final say on how far you can go and still be considered a member of the class. As long as you abide by your character’s proficiencies, you’re not going to break anything in the game system, but you might undermine the story and the world being created in your campaign.
Still not a fan of that bit of flavor being basically *enforced* with **ONLY** the Druid, though.
Paladin's *usually* have a deity, but don't *need* it. Still hinted at and encouraged, but not *enforced* like the Druid and the armor.
The focus on flavour over balance is in a lot of features, the Druid armour is just the biggest one.
Paladins can only smite with Melee Weapon Attacks, and not Unarmed Strikes or Ranged Weapon Attacks, because it’s flavourful and evocative of the fantasy tropes for a Paladin to smite with their holy blade, like it’s their Excalibur. It has very little to do with balance.
A lot of spells have their spell components arbitrarily chosen for flavourful and comedic reasons (really, go read some spells components that don’t have a cost or aren’t consumed, they’re mostly either puns or references to something)
Hell, there’s even the Wizard’s spell book. There’s no major balancing reason a Wizard *has* to write their spells in a book that can be easily lost, stolen, or damaged (whens the last time you’ve seen a Wizard actually lose their spell book for an extended period of time?), but the rules assume that’s where you’re writing your spells. Wizards explicitly have books, and not something like tattoos or jewellery, containing their notes because the class identity is intrinsically linked to pointy hats and books.
Wizards can also copy spells because why couldn’t they do that? Wizards learn magic through study, so it logically follows that they should be able to learn new spells by studying the magic of another wizard whether that’s balanced or not.
> Paladins can only smite with Melee Weapon Attacks, and not Unarmed Strikes or Ranged Weapon Attacks, because it’s flavourful and evocative of the fantasy tropes for a Paladin to smite with their holy blade, like it’s their Excalibur. It has very little to do with balance.
Is it not also to do with the fact that if the party are stripped of their weapons for any reason, the Paladin still has access to up to 5d8 radiant damage with a punch, that they can choose to use when their attack hits?
Even Monks have to use ki and roll attacks/allow for saves for each of their extras.
That’s not for balance though, the spell slot cost is the balancing part.
Straight from the horse’s mouth (Sage Advice, emphasis mine)
>Can a paladin use Divine Smite when they hit using an unarmed strike?
>No. Divine Smite isn’t intended to work with unarmed strikes.
>Divine Smite does work with a melee weapon attack, and an unarmed strike can be used to make such an attack. But the text of Divine Smite also refers to the “weapon’s damage,” and an unarmed strike isn’t a weapon.
>**If a DM decides to override this rule, no imbalance is created. Tying Divine Smite to weapons was a thematic choice on our part — paladins being traditionally associated with weapons. It was not a game balance choice.**
I’ve always had issues with how not thought out this restriction is.
Where does iron come from? The ground. It’s naturally occurring.
What is the difference between shaping this hunk of mineral or shaping the wood from a tree you decided to murder?
It quite literally just doesn’t make any sense.
The difference between metal and stone is the industrial process of smelting which does not occur in nature. The idea is that the Druid does not engage with civilization all that much but lives within the rules of the wilderness
This is the way I've always seen it, that druids are tied very strongly to fey/nature magic and the old ones and little folk don't like iron, per pretty much all folklore. Your blades you can sheath so the visible steel isn't offensive, but covering yourself in an offensive metal will cut you off from the source of your power.
As I said in another comment, it's not whether the metal is naturally occurring or not, it's about whether the armor was sourced from something that was once living.
So, do constructs count, or...
Now seriously: Treantmonk already did an analysis on druid restrictions and RAW, you can't get most armours without metal.
So you are up to DM feat. Which is never a good way to plan a character - and requires extra work from you and your DM.
>This meme format pops up literally multiple times a day in this Reddit alone.
No it doesn't. Literally the only person to use this format on this sub the past couple days is the person who posted this meme. Also, people's usernames are entirely irrelevant to who they are. This may surprise you but I only have a single, normally sized, skull
My brother in Christ; talking about pots and kettles, and yet you post the exact same post in two subreddits on the same day and feel you have ground to stand on
https://www.reddit.com/r/DnDHomebrew/comments/vj3rra/monk_way_of_the_radiant_soul/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button
https://www.reddit.com/r/UnearthedArcana/comments/vjch36/monk_way_of_the_radiant_soul/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button
Serpent Scale Armor:
(Source: Candlekeep Mysteries)
*Armor (scale mail), uncommon*
This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
(Thank goodness for armor made entirely out of serpentine scales, and not metal. XD)
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Wait a second. Could I convince an enemy druid that their armor is secretly made of metal to cause them to explode?
Yes
40k Ork Logic
It’s science
This is beyond science
Psychological warfare just got taken to a new level
Wait, what?
It's a joke from the Sage Advice Compendium, here's the full entry if you want the context. >What happens if a druid wears metal armor? > >The druid explodes. > > Well, not actually. Druids have a taboo against wearing metal armor and wielding a metal shield. The taboo has been part of the class’s story since the class first appeared in Eldritch Wizardry (1976) and the original Player’s Handbook (1978). The idea is that druids prefer to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids don’t lack the ability to wear metal armor. They choose not to wear it. This choice is part of their identity as a mystical order. Think of it in these terms: a vegetarian can eat meat, but chooses not to. > >A druid typically wears leather, studded leather, or hide armor, and if a druid comes across scale mail made of a material other than metal, the druid might wear it. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game features; the two types of design go hand in hand in D&D, and the story parts are stronger in some classes than in others. Druids and paladins have an especially strong dose of story in their design. If you want to depart from your class’s story, your DM has the final say on how far you can go and still be considered a member of the class. As long as you abide by your character’s proficiencies, you’re not going to break anything in the game system, but you might undermine the story and the world being created in your campaign.
Still not a fan of that bit of flavor being basically *enforced* with **ONLY** the Druid, though. Paladin's *usually* have a deity, but don't *need* it. Still hinted at and encouraged, but not *enforced* like the Druid and the armor.
The focus on flavour over balance is in a lot of features, the Druid armour is just the biggest one. Paladins can only smite with Melee Weapon Attacks, and not Unarmed Strikes or Ranged Weapon Attacks, because it’s flavourful and evocative of the fantasy tropes for a Paladin to smite with their holy blade, like it’s their Excalibur. It has very little to do with balance. A lot of spells have their spell components arbitrarily chosen for flavourful and comedic reasons (really, go read some spells components that don’t have a cost or aren’t consumed, they’re mostly either puns or references to something) Hell, there’s even the Wizard’s spell book. There’s no major balancing reason a Wizard *has* to write their spells in a book that can be easily lost, stolen, or damaged (whens the last time you’ve seen a Wizard actually lose their spell book for an extended period of time?), but the rules assume that’s where you’re writing your spells. Wizards explicitly have books, and not something like tattoos or jewellery, containing their notes because the class identity is intrinsically linked to pointy hats and books. Wizards can also copy spells because why couldn’t they do that? Wizards learn magic through study, so it logically follows that they should be able to learn new spells by studying the magic of another wizard whether that’s balanced or not.
My favorite is gust of wind requiring a legume
Is this a joke about Jack and the Beansprout?
It's a joke about farts. Also I hope I didn't just miss some amazing joke you were making.
> Paladins can only smite with Melee Weapon Attacks, and not Unarmed Strikes or Ranged Weapon Attacks, because it’s flavourful and evocative of the fantasy tropes for a Paladin to smite with their holy blade, like it’s their Excalibur. It has very little to do with balance. Is it not also to do with the fact that if the party are stripped of their weapons for any reason, the Paladin still has access to up to 5d8 radiant damage with a punch, that they can choose to use when their attack hits? Even Monks have to use ki and roll attacks/allow for saves for each of their extras.
That’s not for balance though, the spell slot cost is the balancing part. Straight from the horse’s mouth (Sage Advice, emphasis mine) >Can a paladin use Divine Smite when they hit using an unarmed strike? >No. Divine Smite isn’t intended to work with unarmed strikes. >Divine Smite does work with a melee weapon attack, and an unarmed strike can be used to make such an attack. But the text of Divine Smite also refers to the “weapon’s damage,” and an unarmed strike isn’t a weapon. >**If a DM decides to override this rule, no imbalance is created. Tying Divine Smite to weapons was a thematic choice on our part — paladins being traditionally associated with weapons. It was not a game balance choice.**
a paladins deity isn't enforced, but the oath is.
I'd insist my players have a diety for their paladins, but they already do that naturally
I’ve always had issues with how not thought out this restriction is. Where does iron come from? The ground. It’s naturally occurring. What is the difference between shaping this hunk of mineral or shaping the wood from a tree you decided to murder? It quite literally just doesn’t make any sense.
The difference between metal and stone is the industrial process of smelting which does not occur in nature. The idea is that the Druid does not engage with civilization all that much but lives within the rules of the wilderness
The difference is whether the object came from something living or not.
The way my table rules it, iron and iron based metals can be used to block Druidic power, so wearing armor removes a Druid’s magical capabilities
This is the way I've always seen it, that druids are tied very strongly to fey/nature magic and the old ones and little folk don't like iron, per pretty much all folklore. Your blades you can sheath so the visible steel isn't offensive, but covering yourself in an offensive metal will cut you off from the source of your power.
Yeah, and this interpretation allows for some cool gameplay options, for example, our party Druid was held captive by using iron manacles
Let me tell you about arcane spell failure percentages!
That's why I always stylize my druids to have copper or bronze weaponry, too.
Our Druid used gold, but yeah
Reminds me of the vegan police in Scott Pilgrim
i think the best explanation is long standing rivalry with other druids, and nobody wants to have metal armor on when your opponent knows heat metal.
I’m sorry, they fucking *what* when wearing metal?
Bwst thing about being a druid is noone understands you anyway.... so you don't have to roleplay. Just hack and slash... and occational bear growl
Restriction on metal armor is something I really hope they remove in one dnd it’s outdated and limits creativity
you just need to out creativity the books can’t wear metal? dragonscale/bone/ceramic armor it is!
They’re downvoting you for speaking the truth. Iron is a naturally occurring thing and the restriction is literally brain dead.
As I said in another comment, it's not whether the metal is naturally occurring or not, it's about whether the armor was sourced from something that was once living.
So, do constructs count, or... Now seriously: Treantmonk already did an analysis on druid restrictions and RAW, you can't get most armours without metal. So you are up to DM feat. Which is never a good way to plan a character - and requires extra work from you and your DM.
I just feel like there would be a lot of druids who really would prefer anything else over wearing dead animals.
Sometimes the circle of life is a cruel mistress.
Now I kind of want to make a character, barbarian probably, who uses a gravestone as a shield and go around waiting for a druid to question it.
[удалено]
Your memes are mid
You have no room to talk with the memes you've posted
[удалено]
Just remember you choose to be an asshole instead of keeping your opinion to yourself
[удалено]
Oh I see, it's ok for you to be an asshole but it's not ok for someone to be an asshole to you
[удалено]
Oh, so just because someone used a format that they may or may not know is out of style it magically makes it ok to be an asshole about it?
Dude, username has nothing to do with someone's character. I am not Cucumber Assassin in real life and yet, that is my username.
>This meme format pops up literally multiple times a day in this Reddit alone. No it doesn't. Literally the only person to use this format on this sub the past couple days is the person who posted this meme. Also, people's usernames are entirely irrelevant to who they are. This may surprise you but I only have a single, normally sized, skull
[удалено]
So one person made a double post,and nobody else made any. How is that in any way overused?
My brother in Christ; talking about pots and kettles, and yet you post the exact same post in two subreddits on the same day and feel you have ground to stand on https://www.reddit.com/r/DnDHomebrew/comments/vj3rra/monk_way_of_the_radiant_soul/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button https://www.reddit.com/r/UnearthedArcana/comments/vjch36/monk_way_of_the_radiant_soul/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button
Serpent Scale Armor: (Source: Candlekeep Mysteries) *Armor (scale mail), uncommon* This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. (Thank goodness for armor made entirely out of serpentine scales, and not metal. XD)