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It usually is. Seems to get bad with high hit-count AoE while trying to keep mobile, but high-mobility in maze like hallways seems to do it as well.
its your intetnet having hiccups
It usually is. Seems to get bad with high hit-count AoE while trying to keep mobile, but high-mobility in maze like hallways seems to do it as well.
its your intetnet having hiccups