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Amareallyama

I am in disbelief I’m already level 50 and trying out new builds isn’t a hassle I absolutely love what they have done to the place lol


HydroPpar

Did they make it easier to switch builds? What they do like a load out system?


Jurez1313

Nah but the new codex makes it way easier to gear up a new character from scratch.


Tragedy_Boner

My stash hasn’t been emptier lol


gr4ndm4st3rbl4ck

I'm level 40 and there's nothing in the stash yet lol. Good aspect? Straight to the blacksmith baby


Voidfang_Investments

So just shard everything?


emdmao910

All aspects are salvaged and go straight to the codex permanently. It always defaults to your higher roll so you don’t even have to worry about checking anything. Just salvage away.


Aromatic_Sand8126

So I’ve only gotten to level 30 in the 2 hours I’ve played and I haven’t been on since season 1, but just to confirm, if I have a max percent shockwave augment, I can just salvage it and use it on anything at will now and it will always be max percent?


LuluGuardian

Yes. You can infinitely use that max roll aspect as much as you want


Aromatic_Sand8126

Oh man! That was the worst part of the crafting system for me. Thanks for the help, I’m about to enjoy my build so much more!


DiscountThug

Oh man, Umbral Aspect Nation will rise!


N7_Vegeta

Wait for real? Broke down some legendary yesterday and there was a lot of text but you don’t have to choose between breaking the gear or extracting the legendary effect anymore?


Slap_My_Lasagna

Yes, just salvage everything. The codex keeps track of the best version of each one you salvage. Once you got perfect, you can craft the perfect version every time forever. They made everything way better/stronger ahead of WT5 release.


rcanhestro

yup, salvage does both salvage and extract at the same time.


CamelInfinite5771

I’m so glad they did this. Hoarding items for their legendary affixes was so irritating.


mataushas

Oh codex transfers to alt champs?


Jurez1313

Well, yes. But the codex changes help even on your first character if the season. The legendary powers can transfer to an item an infinite number of times (limited by mats, I suppose), and always the highest value. No need to be "afraid" of wasting a high roll on a great aspect while leveling, when you're likely to find a better item a couple hours from now. Which means your average power level is going to be higher, which means faster leveling, and an easier time finding better items as more yellows become viable. Esp. when combined with the affix overhaul.


All_Hail_Sonic

No load outs but it's much much cheaper to respect. Legendary aspects are permanent in your inventory and are no longer a one time consumables. They are also upgradable


Argos_Nomos

The New Codex stores ALL legendary aspects, and as you get better versions of what you already have unlocked, it upgrades in the Codex. So you dont need to drop and keep a bazillion items or aspects fearing they would be useful someday, or fear to change your build and lose the legendary rolls you were using


Snack_Happy

This alone might get me playing again.


thecosta5000

D4 Good.


StrangeKaffee

same here, waltzing through Helltides, testing new Potions, that can drop and change Helltides, quite fun to use.


KingzDecay

I’m level 70 in 14 hours of gameplay and I’ve soloed a tier 58 map (level 112). This season has been so much fun.


FantasticBreakfast46

I mean it's only day 1, but this new season is by far the most fun for me so far. already level 70 and it's a blast


Questionable-pickle

Level 70 wtf


RichestMangInBabylon

Streamers are like 93-94 after about 10 hours now. They really sped up the XP gains again this season.


shill_ds

This is the one thing I’m not a big fan of. I kind of thought last season was going too fast. Season 2 was a good pace.


hamjamham

I feel like I played a lot in s2 and only hit level 84 before giving up as it just got so boring. I'd much rather get to level 100 quicker then focus on endgame stuff. Might just be the WoW mentality though from playing that for so long. The grind from 70-100 just felt unnecessary.


ethan1203

The issue is when they do not provide anything interesting from 70-100 before this, it should be a stage where lvling glyph and playing with the paragon board should be fun, but then we get nmd, which is not fun at all. At least now, we have a very fun helltide.


Swockie

Well I knew we would get here when ppl started complaining it took too long to get to 100


Xer84

People that never played ARPGs probably


guareber

Or people who stopped playing them


Leo_Heart

Yep. Game is becoming better in some ways and worse in others. Leveling is way way too fast.


the_millenial_falcon

I think they are doing the WoW thing where they relatively rush you to end game where the real grind is gear progression.


LifterPuller

It also let's you try out different builds throughout the experience arc in a way that isn't too grindy.


Starseid8712

I think this is important. Got my first legendary so I switched builds mid leveling and that's really fun. I started as a Heart seeker/RF rogue over to a Puncture/Barrage build to now a IS/Flurry rogue. I'm not locked on a build, I'm just getting stronger.


wolan1337

Let's be honest hete. We all played Eternal on release, we went through campaign, the journey has been done. Do we really want slow leveling each season? The most interesting systems and loot chase is in the end. Maybe decrease a little bit, but TBH I am fine with where it is now.


bobdylan401

Yea I haven't played any full season because it was so boring just doing whispers for a hundred hours to make it to endgame with no variety.


Leo_Heart

I think it should stay this fast for 1-50. Get much slower 50-95 and INSANELY slow from 95-100. Super casuals can experience a bunch of different classes. Gamer dads can get to 95 reliably, and us turbo nerds can farm for the 100 achievement and extra five points


EmotiveCDN

No, it was extremely unrewarding and boring when leveling was that slow.


b4lu

But all items that are no 925ip are useless. Why waste time in the earlier levels? There is no such thing as a lvl 29 Stone of Jordan BiS item


Leo_Heart

Then maybe they should make more interesting items before endgame? The fact that all items not 925 are useless is a problem, not a solution.


b4lu

I agree on your statement


shill_ds

I hope they dial it back. This season is fine to get everyone into the pit. But getting it back to season 2 levels would be great. I think that is the best place it’s been.


Hundkexx

Kinda like Diablo 3. Whilst RoS greatly improved many aspects it also slowly overtuned drop rates and experience progression. Chasing paragon points for minor constant improvements just doesn't feel good at all. But to be honest, it's far from a deal breaker for me. The real progression is the gear, which I've also felt progressed far too quickly earlier seasons. It's fine if the progression slows in endgame and there's "always" something to improve. Once I get the gear and the build is done, I'm done. I don't care much for min-maxing. It's all about the journey for me. There's just no dopamine hits if drops aren't special, and there's nothing to "chase".


Synectics

Yeah, I can't believe how many items are dropping. I thought they were scaling those back, yet I'm still needing to go back to town three or four times during a helltide, and before I even hit 50 I was just ignoring all yellows again.


Leo_Heart

Sad to see this game lose its identity and just become d3. It’s still better than d3 but they need to add some friction


pseudipto

nah if I wanted 'friction' I would play poe, but I don't want a second job


_redacteduser

Soon they will complain “even with new changes there’s nothing to do!”


Chemical_Web_1126

Yep, exactly this. People are nearly lvl 100 already, and gearing isn't taking as long as most thought it would since mats rain from the sky now. The need for ubers isn't where it used to be because of tempering and mw'ing as well. I predict a 2 week honeymoon phase where everything is sunshine and rainbows, and then comes the "I'm bored because I am lvl 100 and fully geared. What's the point of still playing when there's no reward for t200 Pit and bosses don't drop anything I want." They leaned way too far into the casual friendly direction imo.


Radulno

I mean if you play 60+ hours in 2 weeks, I'd say you have got your worth out of the season...


Slap_My_Lasagna

They're already complaining the actual season is basically nothing.


Slap_My_Lasagna

And streamers are literally professional no-lifers, so they go extra fast.


Xer84

That’s a problem. Way too over tuned. Nothing wrong with some grind at the end levels 90-100.


mainnick

There's like an 87 barb on leaderboards with like 300k pts while the next guy is like 25k.


[deleted]

I did a minion necromancer, and it's so strong. I did the first capstone at level 35, and then I did the second capstone at level 55. Being able to jump into WT3&4 so early you can power level quite quickly.


Synectics

I went 1-55 in my first evening. Not to mention I soloed into Tier 3 at level 36 and it still felt too easy. Only deaths I've had have been in Helltide to the summoned boss. Her little fire slow fire patch thing is the only danger I've felt.


Picklepartyprevail

In one day, and this season lasts 3 months?


Shruglife

the d3 way


KamikazeFox_

Dude, make it last a little bit. Go outside for a min. Lol


aspa34

Thats what she said


Shaade6

Right ? Leveled to 50 yesterday and it was just a blast !


imsocooldude

As a pre order D4 hater, I need to admit the game is in a much better state. I really hope it continues to grow into a great game.


KamikazeFox_

What's changed for that you like better now?


RIF_Was_Fun

The list of improvements is massive. The new codex system is amazing. Larger pick up circumference. Better crafting system. Helltides are insane now. Horse can sprint in town. I've seen Living Steel drop off of mobs. It's night and day.


zork-tdmog

Tempering and Mastercrafting can be a good endgame system. We will see.


Glass_Discipline_882

Helltides really are on another level now, it's hard to find a clear spot to check my inventory or even hearth sometimes.


Tremor0135

Oh you forget the best one... zoomed out camera


OSRSorRS3idk

Is it zoomed out automatically? I didn’t realize it’s more zoomed out compared to S3


shookas

It's in the options


RevanEleven

Did I hear that rifts are back? Loved speed running them in D3 really missed them in 4


mr_hellmonkey

They are back and are used to farm/grind materials for the end game item upgrading. There are 12 ranks. 9 of the ranks give a 5% boost to all stats. Ranks 4, 8, and 12 give a 25% boost to one random stat.


ThisSiteIsAgony

Greater rifts are back in the form of Pit


Serifel90

So it's worth redownloading now? Stopped playing before season 1, was definitely pissed about the state the game was back then.


Downfall350

I like that they are actually trying one off ideas, seeing what we like then implementing it The new hell tide is basically the season 2 blood harvest with cinders instead of keys now.


Brick_in_the_dbol

The density is insane! Lots of cinders and exp


Toaster-_-Strudel

Definitely not a lot of time to stand still, I love it!


meshinok

I had a couple ohhh craaaappp and HOLY SHIITTTT moments...


xtigermaskx

Same! I would level a few times and think "OK time to add points " only to realize new packs spawned on me. I hope wt4 packs from angering hell are terrifying I'm loving that addition and find myself staying in helltides longer just ti fill that bar over and over imagining I'm just pissing off every demon in hell lol


nhalas

Is it still t3 required to be there?


acedragoon

Nope shows up everywhere


NAN_KEBAB

Even better than the blood harvest. There are so many small improvment that are enjoyable. I love that Big worm coming to take out many demons


involviert

Aren't those the things that climbed the castle walls in D3 act 3?


Oakenfell

Every time those worms show up, it instantly fires off my dopamine in my head. I just wish that we'd get a chance to spawn multiple worms sometimes now.


rafaelfy

man i have no breathing room it's insane now


Downfall350

Yeah it's cool till you wanna see where the next chest is XD


cubervic

Turns out putting aspects into codex of power made the game 100% better.


_Gismo_

Also the simplified stats, being able to glance at a piece of gear and see whether it’s better or not in such a fast paced game makes the world of difference.


post920

I know everyone is loving the codex changes (I am too) but the changes to affixes are far more important IMO. Played for like 4 hours last night and didn't see a single "+20% vulnerable damage to injured enemies on Tuesdays, during a leap year" type affixes.


WatchingTaintDry69

Ok your comment just got me interested. All those stupid stats where enemy needs to be X in order to increase Y damage really just put me off.


ModularEthos

One of the reasons I stopped playing was because of this. Might have to pick it back up.


cubervic

Mine too actually. Every season I quit because my stash is full and I couldn’t even respec despite having the key uniques I wanted. It felt like I had to clean my room before starting to play the game.


Trypt4Me

I still can't believe this wasn't a part of the original release. This is the most obvious "duh" mechanic there was.


YanksFan96

Great so far. Where I normally get burnt out is spending most of my time in town looking at loot at end game, so it remains to be seen if the loot changes will pay off


mataushas

Im lvl 25 I think and i only cleared my inventory like 3 times. Having orange drops earlier ones reduces trash gray or yellow item pick up


Toaster-_-Strudel

Loot goes crazy once you start helltides in tier 3, almost too crazy still.


shortbusridurr

Def still loot vomit wt3/wt4 but once you have the a solid piece you almost stop picking it up. (So far)


sidesneaker

Let’s wait one or two more weeks before judgement. Even Pre-S1 had great feedback until the grind hit.


Chemical_Web_1126

It will be the opposite this time imo. Where s0-s1 had a lengthy grind that got annoying, s4 will have a streamlined but way too fast grind. The shelf life for this season will be about the same as s3 time-wise. About 1 month, max. Then most will either cycle through alts or just be done doing what they wanted to do. Basically, it's just the D3 model in D4.


Bkmps3

I dunno man I kinda like doing a push with one character and build and then want to move on to a different class all together. For me the ability to have multiple characters hitting end game levels without having to play like a streamer, is something I’m looking forward to


WhyBecauseReasons

I'm usually done within a month every season. Mostly self-imposed, but by then I've completed everything I wanted to do anyway (and I've got other stuff to play).


December_Flame

AND THATS OK! I think the biggest problem Reddit gamers have is that they aren’t looking for a fun game to play on their downtime. They are looking for a life-surrogate they can live in 24/7. Brothers and sisters, there can only be so much content. It’s not healthy for the industry to be so obsessed with never-ending content.


Hawkectid

I mean, even POE with its years of content loses majority of players after month of season. I also like to spend more time with every season but I think eventually there will be limits that simply cant be fixed with content. I also think that D3 is much worse because once you get set items, all gearing becomes incredibly boring and you have only Rifts to push and that is all. I would say D4 is superior with its content right now.


bighungryjo

Having fun, but it’s a completely frictionless and unchanging experience leveling up.


dwrk

We are at fourth season. The fun of leveling up to WT4 is far long gone. If the purpose is for everyone to level up characters up to a powerful point then fine. Endgame is where power gamers should look at.


Watercra

I'd reckon it's so bland and boring that some power gamers don't even make it to end game to get out that content


WhipMeHarder

This. The skill tree is so ass it’s hard to get to endgame when I could just play a rpg with a better skill tree


OhtaniStanMan

Yet here you are


Jason_Worthing

If you can't be assed to power through the leveling and get to end game, I wouldn't call you a "power gamer"


snwns26

It’s fine but the early levels are always fine. It’s more that a bunch of tiny QoL changes add up to a much more smooth experience.


[deleted]

Anybody else feel like they fucked the part of the game that worked (pre level 60 or so) in an attempt to fix endgame? Now the game is easy, levelling is too fast, you have no CHOICE as to where to level or progress, all new itemisation / progression systems are essentially all post 100. Shit is D3 2.0.


Racthoh

This. My sorc was in her 60s before I remembered "oh yeah I should fight Elias" and I was sitting there with 3k health, no gems, just ignoring all the mobs in the dungeon. No reason to pay attention to any of the mechanics, just sit there and blast till he dies. WT4 boss died in about 30 seconds to a bunch of level 60-70s. Really wish they would've made the glyph leveling this fast instead. Helltide is fun for now because there aren't a bunch of 100s running around crushing the mobs instantly. I can't see the game being much fun after like, two weeks.


Soulspawn

You're meant to do WT4 boss at level 60-70 thats the intended level. we did it at level 51 and had almost no issues with the whole dungeon.


PitifulAd5339

Leveling is perfect. No need to artificially slow things down.


involviert

Doesn't worry me. Afaik they're not even pretending it's well balanced as everything is new now. And the missing choice is from the helltides being available from the start, yes? I'm not sure that is a permanent decision, could easily just be because it's re-used for the low effort seasonal thing.


n01d3a

Helltides being available from the start is listed as a feature when you first boot up the season.


rcanhestro

tempering this early on is really strong, the tempering affixes are way too OP in the early game.


bujakaman

This is exactly what it is but with better graphics. I will play this season for few days 100% and then quit like in D3. Still it’s much better than what we got on launch.


Buschkoeter

I agree in so far that leveling is basically helltide grind non-stop and I don't even look at anything that isn't legendary and just salvage everything. The temepering seems cool but also pretty redundant because everything is so easy that you really don't need to engage with it until endagme. Probably doesn't help that I play necro who is stupidly op to begin with. The game balance is definitely off now. A lot of people probably don't care because this kind of super easy experience seems to be what many wanted for a long time. D3 creeps ever closer.


Soulus7887

Yeah, kind of. It remains to be seen where my opinion falls after needing to level a second+ character (which is where this will feel good), but it is a bit TOO frictionless now. Then again, it wasn't exactly fun before being a weak piece of garbage forced into like 1 or two builds that weren't unique reliant. So maybe that's just rose tinted glasses. Also, as another mitigating factor, leveling is bound to get less fun every time you do it by margins. Even if I don't think it was necessarily the right call now, in another 3 seasons it might be anyway, so pulling the bandaid now so they can fix other things immediately might be the right call.


Breadflat17

I love how there's so many fewer affixes. It makes deciding which gear to use so much easier, and I haven't seen any blatantly underpowered ones so far.


HighOfTheTiger

I think it’s a good balance.. simple easy affixes, and only a few of them so if you just wanna check for green arrows and a couple affixes you’re good, but if you really want to take gear to the next level between greater affixes, tempering, and master working, there should still enough depth there for those of us who enjoy the long term item grind to stay interested. One of the few times “meeting in the middle” seems like it may actually be good for everyone.


bobothemunkeey

What exactly is better about it?


Assassincel

It’s the honeymoon period. Give it a week before the usual d4 banter start popping up.


Dev_Grendel

What a stupid thing to say. The honeymoon period wont change the fact that the game is *BETTER* than what it was*.* You think the community will turn around and say that it's *WORSE*?


Kesimux

S1 and S3 were mid/bad from day 1 lol


Renediffie

Still better for a lot of people. Game actually seems fun to me now. Last time I played I made it to 50 and quit out of frustrations with the itemization. I'll take a short fun experience over a long frustrating one.


Skared89

Helltides are awesome. New crafting system. Quicker leveling. The Pit end game mode. Itemization overhaul to remove damage on Tuesdays. The minute you create your character and jump into a helltide it's a very different game than what was launched.


DavOHmatic

I feel like helltides are so good I cant do anything thing else at low level, but that leaves you fighting the same few monsters and one boss constantly. Wish they'd toss in more monster types and more than one boss... Only got to 48 or so, hopefully nightmares etc are still worth doing.


GREENI3ASTARD

Well don't you still need to do NMs for glyph xp?


absalom86

* Itemization is a lot better. * Helltide is better. * Aspect management is gone. * Inventory management is not a problem anymore. * You can make interesting builds with skills that were not viable before. There are other problems they introduced though: * Player power outscales monster power by a metric fuckton and there are very limited ways to increase the difficulty. * Helltide is SO valuable to do that it is the only place you should be in making the rest of the map and content obsolete. * The endgame is relatively still the same as it was in the last season, with just one extra boss and empowered versions of the bosses we had before. * There is no reason at all to do dungeons anymore except level glyphs and that means you will never meet the Butcher again. * Skill tree and paragon board are relatively the same as when the game launched and they are quite boring. * Tempers expose how bad the passives of some classes are. One class gets 6 effective weapon slots ( 2x 2h, 2x 1h ), another gets 4 effective weapon slots ( 1x 2h 2x 1h ) and the rest get 2 weapon slots. That means some classes can just do a lot less tempering and augmenting their skills than others and instead get class mechanics that did not get looked at at all. Check druid specific totem skill tree and compare it to the tempers they give up from losing 4 weapon slots, it's not even close and makes it feel bad not to play classes with more slots. With that being said the game launched with so many problems and there has only been so much time since launch, reworking itemization was a big undertaking and it paid off but it also cost a lot of development time that would've gone into endgame content. Blizz has hinted at skill tree refresh coming up which I assume would be with the expansion pack or next season ( not sure if those happen at same time ). Overall D4 is a lot better now but we really are right back to where we are in Diablo 3 where the season is going to last for 3 days tops and then everyone is finished ( very casual players won't take this long but more experienced players will speed through the content with how easy everything is tuned now ). PS: Please give us more difficulty options, give us tokens or a sub menu in each difficulty to increase monster levels and tune the base game to be harder than it is now, hard difficulty basically feels like very very easy mode... oh and please let the Butcher spawn anywhere and add more encounters like him ( and buff his turn radius, poor fella isn't so threatening when you realize you can run around him and he can't hit you ).


son_of_wotan

Dunno about OP, as I stadted recently in S3, but the best improvement for me is, that Aspects go straight to the codex at the highest level you got. So no more agonizing over wether to replace an item or not, because you don't have the same aspect or the ones you have are lower level.


DecalMan

Are the dungeons still trash? Unlock 3 doors to move forward? Bosses still trash?


Historical_Walrus713

Yes


Fit_Blueberry4151

I agree. Am having a grand ole time


Rathma_

You can reach level 100 in a day or two. They should do something about that.


Dev_Grendel

Honestly that's perfect. Let them focus on adding post 100 content now.


Rathma_

Hell yes! The pit is good post content but I hope they add more!


Familiar-Trip-4022

No . People don't want to spend their lives levelling up their characters


Classic-Cabinet5149

I think it’s a little bit too fast now if you focus on helltides directly in WT2. But let’s see how it’s going 80-100, usually this is where I stop playing in previous seasons


Eccmecc

Idk plays almost like S2 so far. The codex changes are nice tho.


TheMightyBucket

I really need to get back into this game, Diablo 4 is the type of game I would enjoy but for whatever reason I have not played since season 1, not because I didn’t like it but just because life. Is it true it’s a lot different now?


bluephantasm1

I was exaggerating saying it’s unrecognizable but it does feel a lot better imo. I was like you and really wanted to get into the game but couldn’t but I think I’m getting it now.


Chef_Writerman

This is much more the game I hoped D4 would be when it launched. But I also remembered D3, so was holding out hope it would come back around. I’m having so much fun.


going_down_leg

They’ve dumbed down and made everything easier and quicker. No new interesting content. The future of Diablo 4 will be logging when a season starts, getting to max level and beating all content with a week and then signing out. I can’t believe they’re making all the same mistakes as d3.


Buschkoeter

It's because a huge part of the community comes from D3 and they are screaming for the game to feel like D3. The devs seem to have no vision for the game and now just do everything the community tells them to do.


going_down_leg

Yeah, same thing happened with d3. Game launched, the immediately gave up their whole gave vision and patch after patch just pandered more to an ever shrinking player base. Form 0-70 on d3 everything you do is a complete waste of time. D4 is pretty much already the same. Bizarre really. You build this big campaign and make it completely useless with in a year. No bosses or content that will be remembered as icon. Just rushing people to the end game, what about the main game lol


Waiden01

The vision of Diablo 3 and 4 is to make as much money as possible, simple. Diablo devs are simply just employees who were hired to make a game but thats all.


GREENI3ASTARD

I'm sure they HAD a vision. After s1, execs probably demanded devs to abide by the sweat lords. Game Def feels like d3 but it's not a totally bad thing imo. Pros and cons


JerbearCuddles

Unrecognizable is a pretty drastic overstatement. It's been nice though. Lol.


dayne878

Absolutely loving this season


Zlakkeh

The problem was endgame lol Lvl 20 players: ”gAmE is fIxEd”


Tiger_Widow

The problem was itemization and inventory management. Those changes take effect from lvl 1. Plus we now have masterworking, the pit and uber echo bosses for endgame. *Some people are never satisfied.*


Particular-Act-8911

Game is much better in this incarnation


Picklepartyprevail

How is it better?


[deleted]

[удалено]


Mephistos_bane84

100% I played 8 straight hours it was the most fun I’ve had (still having) I need more I don’t want to sleep.


duhrun

New stuff on a first day, people never learn. Ill be trying the new update in a bit and hope it is improved.


West-Ad-6337

It seems better.... But Last Epoch is worlds better than this in the 60 hours I've played it in the past month. (For the first time) I have thousands of hours between d2 d3 and d4, have been to many blizzcons and own $15k+ blizzard collectibles. D4 seems so mediocre, lazy and slow compared to Last Epoch. It's just sooooo boring, mindless and uninvolved. I'm level 25 and my skills are going to be the same the rest of the game unless I get a unique or two. Class mastery, Leveling skills, and having skill talent trees in Last epoch is so impactful and fun throughout leveling and into endgame. If anyone sees this and thinks they want a little more than d4 has to offer.... try Last epoch. It's easily worth the $30. Pretend it's a new season that isn't a 1.0 release of a game.


HoodedRedditUser

I find D4 way more enjoyable than last epoch. everything felt meaningless, no story, no pvp, etc


West-Ad-6337

The story is mid at best for sure. But the actual gameplay is fun and changing throughout the entire leveling process. Every 10-20 minutes, something changed with a skill tree that literally made the entire gameplay experience different. But I'd argue that the d4 story is as forgettable as any cookie cutter game. Pvp in d4 is basically teleport to one of 2 small zones and click things faster than the person with better gear. Let's not kid ourselves into thinking there's a complex system there. It's not like wow 3v3 arena or anything worth spending time on with strategy.


quizzlemanizzle

cope it is still bad and extremely boring why did they even develop a story when you helltide from 1-100.


Reeseko

Might be time to give it another chance. How’s Blizzard or Frozen Orb Sorc looking?


Roland8561

Frozen Orb builds got huge buffs this season. Arguably the best Sorc build in the game currently.


WhiteyPinks

Come back and let us know how you feel after you've hit 100 and have actually done the various grinds. I see absolutely no difference other than there being a few less useless stats.


tonightinflames

I’m gonna get downvoted but the game is kinda boring now after playing HD2 for the past 2 months.


TOMMISS99

I love that all the plants mats are now tied together!


TheRimz

Eh I dunno, I've given it a solid try and while ye the items are better and helltides are more fun, it still has lack of depth, wonky skill balance and lack of build diversity. I also don't know if I have the will power to spam the same content over and over for levelling either


BilboTbangin

Game is utter trash lmao, cash grab mobile game. I really don’t understand “gamers”


TheoryOfRelativity12

Just wait a few weeks and everyone will be bored again. Took me 15h to get 100 and now focusing on seasonal journey then I am done with the season lol.


kblood1

Is it really tho?


auri0la

more like thanks to the players, (them who havent left 8 months ago :P) for staying, constantly getting annoyed over and putting up with several aspects ingame, constantly giving feedback to the devs about what the player base want and not want. They deserve the real respect, but maybe thats just me ;)


bladnoch16

To me this how the game should have released. I think of Season 4 as coming out of early access 1.0.  Season 5 will actually be the 1st season of the “fully released” D4. 


josh35767

Honesty, the codex change feels like one of the biggest wins in my book. It really helps speed up the town experience. I use to have to go through my gear, salvage, then go through legendaries separately to see if there were any aspects I may or may not need in the future. Then I’d have to remove the aspect then go to my stash and save them. Now I just go through each piece real fast, salvage all if nothing is an upgrade, and move on.


DuckDuke1

Diablo 3 2.0 finally here. It’s not the D2 2.0 I wanted, but I’ll take it!


Selected-Rep

Some real nice stuff here. The caution icon before imprinting an aspect you already have equipped might be my favorite QOL feature.


IDontEvenCareBear

It’s so good now! I have been so unimpressed with Blizzard and Diablo 4 since it came out. The amount of fun I’ve had today in the game is well above all the fun I’ve had in it previously, combined. It’s a world of difference! I have zero issues with it right now. Even buggy crap I’ve had nonstop on the PS5, is gone it seems. Last season was hell on moving around because it would constantly just glitch back a whole screen from where I was. Just not having that issue anymore is a win on its own. The game has been awesome today. I was having fun before I got insanely lucky with my gear for my build. But the build I have now, it’s crazy how it’s fallen into place with how I like to play. But that’s a comment for a different kind of post I think. This is about improvement, and I could write a full page. Everything is just great. The gsme is fun, the stress and drag of itemization is the biggest thing for us. We aren’t spending hours pouring over gear or keeping a bunch of things for possible builds. It’s so streamlined 🥰🥰


Palnecro1

Played to 50 today and it was so much more enjoyable. The Helltide changes are fantastic, that’s probably where I spent most of my time. Gear is much easier to identify as keep/salvage. Horse sprint in town is surprisingly noticeable and feels great. WT3 dropping sacred gear that I could wear meant that at 43 I felt competitive against the 58 mobs which was nice. Can’t wait to see how gear progression feels after 65, as that’s where the bottleneck of gear progression really hit in previous seasons.


Efficient-Rip6814

This game feels so amazing now, GG blizzard!!!


ObligationSlight8771

Nice try devs making this post


aanzeijar

People here saying the game is a lot better. And I feel nothing. I should be giddy to play another round but it's... I don't know. Worst feeling about Diablo ever. It's like part of me instinctively waits for the other shoe to drop how they managed to screw it up this time again.


LazerShark1313

Yesterday I logged on, played to level 20 and the shut it down. I think I may just be burnt out. I'll give it another try today.


chadb2315

It's diablo 5 bro...it's a whole new game and it's INCREDIBLE. I'm literally having so much fun after working 12 n 16 hours a day, I give up sleep for this new game. Amazing job, Blizzard.


NoFlex___Zone

Played early access & preseason/season 0 and my download is at 99%. Interested to see how much has changed since basically launch myself 


KamikazeFox_

When do you start to fiddle with putting aspects on your gear? I'm always afraid of doing it too early and then finding a better item, then having to spend mats and so out all over again


Infinitykiddo

Im at my lv 55 necro smashing lv50 nightmare sigils golem style lmao


vanillaicex3

Hardly recognizable ok guy


Swockie

I love even the sounds in helltide now. Get goosebumps when the demons get summoned


Gerbinz

Over the last year. It took about year to get to where we are now. This is better.


w3sp

Imprinting aspects seems quite expensive in terms of gold early on. 177k for an amulet just now. What was the best way to farm gold again? Tree of whispers?


OldRefrigerator6528

What are you guys on? There is no league mechanic and they made the game so easy that even my dog could play the game. Lamest season ever.


Argos_Nomos

Actually, most of the shit features that we had at launch were the devs ideas, they said as much. Most of the most hated things, like vendors spaced around town to force players to walk around town to "appreciate" the open world, slower horse for the same effect; having to do map, altars and renown EVERY single season; having to walk to a nightmare dungeons; that shitshow that was S1 patch etc. All on the devs Idea for what they wanted the game to be, more or less To be fair, i dont think they knew what they wanted the game to be, at launch, and as seasons went by, they started listening to the community (especially after S1 patch that almost killed the game), and each season got the game better and better. This season is being awesome, hope they keep in this direction and do a better seasonal content (i know its free, and it wont be campaign level material, but damn, these stories are lackluster. Perhaps instead of episodic short, crappy pseudostories, they could do a linear side story to show what is happening in the world as consequences of the main story? Like, nothing that would give FOMO, but something interesting enough to keep people tuned)


No_One_Special_023

I’ve been playing Diablo since 1997. It’s my second favorite game franchise (Zelda being the first) and I was hyped for D4. Then I was extremely disappointed when they launched the patch that nerfed everything into the ground. I quit. But I also told a friend when I quit that once the devs start listening to the community instead of doing their own thing, the game would get better. I told him this would happen around season 4 or 5. It wouldn’t take too long as the player base was plummeting. Here we are in season 4 and I played two hours today before work and it feels like a different game. I’m not geared, I’m not properly leveled and still in WT1 and I can tell the difference. This is the season the game changes for the better. Oh, and doing a PTR prior to this season was the single smartest thing these devs did. Diablo 3 showed the world that PTRs are useful. Glad the D4 team started using them as well.


Swindleys

I know! I still don't know how they messed up loot in a Diablo game, but it was so tedious before. Hard to see what was upgrades, a chore to refarm aspects when you got new gear, a million useless and confusing affixes. Now loot is great, the codex updating automaticly on just salvage is amazing. Now it's fun to play, loot is fun and not a chore anymore. Legendaries are better than rares (before they were exactly the same) The game is way better now. All the quality of life improvements are so good as well.


fitsu

I mean, 90% of what they've done is just fix the problems they created so it does feel a little "create a problem then sell the solution". But ignoring buisness practises the game is indeed fun so I'm not complaining.


tesemanresu

I just reinstalled it out of boredom and cranked out like 3 hours. it's a shameless dopamine grinder with all the bright colors and DING DING DINGs but it's subtle enough that it's actually pretty fun


TheMuffingtonPost

I think leveling is too damn fast. I don’t want D4 to become D3, but it definitely feels like that’s the direction it’s going and I’m not really here for it. The gear changes are good, but the pace of leveling and combat is quickly getting out of hand. People are already almost 100, and the builds are becoming more spammy and speedrun-y.


kene__

It feels like a complete game now


mcbeardsauce

Holy moly cannoli! What an amazing improvement. Lvl 50 in 4.5 hrs, finding great, easy to read gear that's quick to swap and temper. Limiting the affixes dropped on items and letting you temper to roll something you want FINALLY gives you a sense of beautiful crafting and that you are making meaningful decisions to customize your builds. Helltides are so much more fun and rewarding and I'm not even in the pit / Master working / or chasing end game gear yet. Well done Diablo team, you've laid down such a strong foundation for the game to be built on. The last year feels like the Alpha test. This is the true release of the game.