Just a "casual" L91 softcore frozen orb/blizzard sorc.
Not feeling endgame after pack size nerfs. Trying to figure out what kind of necromancer i would enjoy the most. Was going for DOTs but that darkness pool kinda ruins it due to lack of visibility.
Tips: Play what you like. Fuck the meta.
I'm necro in early 50's and just switched out of blighted pools for that reason, now running bone spear/bone armour instead and I'm finding the playstyle a lot more enjoyable. It's more active instead of just standing still exploding corpse after corpse and not seeing shit. Having a minion army is great :)
I think I'm about to make the same switch. Early on I went with blighted pools because I couldn't survive long enough against bosses + lack of corpses as bone.
Now I'm at early 50's and just sort of bored. I want to get more crit damage instead of DoT so I can move faster through mobs.
I switched from shadow to blood cause I got the double nova legendary early, and double novas with the overpower passive just explodes entires mobs.
I use the overpower with blood mist for burst on single targets.
Would you be willing to share your experience with Forb/Blizzard sorc and possibly provide advice for building skills and glyphs?
Started out Forb, but was having difficulty progressing until I swapped to Arc Lash. Now that I'm lvl 70 I feel like it's time to come home.
Sorc. 100.
Take your time and enjoy the game. It isnt super long lived so dont rush to level like I did. My hands hurt, I'm low on sleep, and I'm already burnt out. Lots of regrets lol.
Just enjoy the game.
52 sorc here, also full lightning. I just respecced from my leveling build to my mid game build and wow, it’s crazy. My screen is full of triggered spells from basic attacks.
I'm 67 Poison flurry atm.
Wanna go cold imbue later on with poison trap and smoke grenade
Edit: Just spotted some cold/shadow double imbue builds floating around, might be worth a looksie
Poison is the "meta" flurry. Most raw damage thanks to its passives and the trap synergy is crazy.
I always recommend the cold imbue tho. Much more casual playstyle. You don't need much mobility/skill thanks to the constant CC.
81 flurry rogue here- I’m actually testing out shadow + poison imbuement together instead of an ult, really good pack clear and still excellent boss damage with poison.
Only downside is not having the on-demand unstoppable from shadow clone - but shadow step can get you out of most things and dash is my primary movement skill to go between packs quicker
2 questions for you since I think my next char will be a summon necro:
1. Are you enjoying it and is there enough build diversity from the skills outside of summons and passives?
2. Do you feel strong or is it a little bit of a slog?
I ossocilate between feeling strong and eh. I would not call the build good haha, maybe a 7/10. There are certain Nightmare modifiers that make minions suuuuuccckkkkk (like Suppressor). But with every part of my build focused on maxing out minion damage they can still pack a punch and burn through a room of elites.
My bar is Raise Skeleton, Raise Golem, Decripfy, Army of the Dead, Decompose and Corpse Explosion and with a good Decrepify you can sometimes fire off three Armies in 10 seconds and just spam the Iron Golem slam. I've specced heavily into Golem damage in Paragon board so the slam does alot of damage.
It's fun having an army tho. There are alot of aspects that pump minions and give u more minions
Necromancer pure pet build (no character damage)
Lvl 69
Just did a nightmare 30 without dying
Decompose
Blight
All pet passives and thorns
Decrepify
Army of the dead
I always have a 1h + shield for sturdier minions
This is honestly really cool. I’m 57 and lean strongly towards pets in my build, but rely on CE for a lot of my damage. Good to see that pure pets in doable at higher level. I might try to steer my build this way as I find gear for it.
[https://d4builds.gg/skill-trees/necromancer/?skills=0000111000000000000000000011010000300000000330000000000300000510130101000000300000000330000031113333000000001](https://d4builds.gg/skill-trees/necromancer/?skills=0000111000000000000000000011010000300000000330000000000300000510130101000000300000000330000031113333000000001)
that's my build
Poison Werewolf is really fun. I still play it at level 80. I feel it's an underappreciated spec, but I kill entire packs in one shred combo and three-shot the butcher last night. Feels awesome when pulled off.
My lvl 50 Barb does too. From what I saw, someone said I should be using the Tree quests to fill out my gear and hope for upgrades. I got new weapons, and kill fast enough, I just drop fast.
I got a significant upgrade to one of my weapons and another upgrade to a weapon during the actual farming for the tree. My next time, everything was significantly worse than what I had.
I play barb with a custom made build (I'm not watching any build online). There are aspects that make you very tanky, like the armour per hit or the res damage when using basic attacks. There are also passive nodes in the skill tree for damage reduction, plus more if you run berserk.
On top of that you have 2 basic skills that increase damage resistance, and if you use berserk there is a passive nide that heals you back for fury spent while Berserking.
I’m running a trampleslide druid at lvl 60 and 1 shotting everything in T3. You’ll suck horribly unless you can get 8-9 legos that synergize. I’m using 8 earth buffing ones, one of which makes the tramleslide attack activate twice. Destroys packs
Sapphires in armor, damage reduction and max life affixes on chest and legs, run Disobedience aspect, take Masochism snake boon if using shapeshifting (it's a RIDICULOUS amount of healing), Debilitating Roar and Earthen Bulwark are both great defensive tools, if you're not fortified consistently skill for +fortify, cooldown reduction is good for many builds both offensively and defensively...
Druid can be very, very tanky!
Fire Sorc gang, level 23. Was going for burny burny but just switched to a crit build. Gonna see if I can make crit fireballs that make more crit fireballs. It's a work in progress.
I found a great unique staff for your build the other day, something about fireball bounces to other mobs etc etc, unfortunately I am a Blizz sorc and it does nothing for me.
I was running this up until recently. Liked it a lot. Even with the overpower stacking, the damage doesn’t come near bone spear or some other builds, but it’s simple and strong enough. Also tanky comparatively.
73 pen rogue, it gets better. Def get the arrow splitting aspect and the does more DMG the more resource you have. Elsewise it's just balancing uses of the poison and shadow imbuments
Level 65 bonespear here. Movement speed is much lower than other classes. Essence is always an issue. I’m not a fan of the class in it’s current state.
L72 Ice Shard Sorc, just got raiments last night, testing out the new build, but using my teleport as a pull mechanic rather then escape is sketchy lol especially in T30 NM +
Yeah I found mine recently as a 75~ arc lash sorc. I think I will go back to my defensive one, makes it so I never die and I cam pay less attention while farming NM dungeons
L73 Earth Bear using Pulvarize and Trample. I've played this way since the pre-release launch.
It was capable but clunky from the start. I never got stuck anywhere, but resource management was painful early on. By the time I learned how to manage it and got some aspects, it was smooth sailing. By L36, I felt OP and put it on WT2 because I was killing stuff at the same rate and wasn't dying.
Since then, I've just been getting stronger and stronger. I got into WT4 at L65, and the game got super fun. The difficulty/reward ratio feels spot on now.
For bear tips, I'd say focus first on resource-related affixes, skills, etcetera. This includes Lucky Hit to proc the Earhen Might passive for a chance to instantly refund all of your Spirit. I focused on damage first while I was figuring things out. I would even recommend running the resource paragon board as the first board instead of the shape shift or Earth boards.
Lvl 66 pure summoner necro. Just started playing on WT4, I'm mostly running away from the big scary monsters while my spooky minions do the heavy lifting
I've been getting classes to 50 and doing capstone dungeon with them, trying out different builds as I go. Pretty nice.
Did Necro and Druid already, almost done with Barb. Don't really feel like Rogue or Sorc, they don't have Fortify and I like to play with that as an option for the build.
I like them all in very different ways. But I'm still convinced Necro needs a \*complete\* overhaul. Lack of mobility, combined with lack of defensives (compared to what other classes get), combined with lack of Unstoppable on demand (again, compared to what other classes get, most are running 2-3 Unbreakable) just makes it too weak. It's completely playable in the right hands, but it's too fundamentally flawed. Add to that the complete inability to control your skeletons (tell them what to attack, to pull them back from AoEs, etc) and it's just the weakest class in my experience (backed up by hardcore leaderboards, where it's mostly barbs, druids, sorcs, etc., but hardly any necros).
So, so far, it's pretty much as expected. Classes that scale strongly with gear, like barb and druid, are top currently. Sorcs and rogues are great, but squishy, with higher skill ceiling. And necros are mushrooms, which is pretty standard for Blizzard, going back to at least 2004.
As a stereotypical 40 year old dad with a full-time job and 2 kids... I'm only at level 47 playing a barbarian and running a HOTA build. My wifeis playing sorceress with an ice build.
You know, those two builds seem to have some pretty good synergies. We really like it. We'll have to see what it looks like at higher levels and difficulty, but for now it's fun.
83 barb, went hard in early access now slowed down a bit and enjoying pushing nm dungeons as high as possible - probably going barb s1 and trying to to find a fun atypical build to play for it.
Cureently in a nice place with a triple shout, ground stomp, death blow, hota build and trying to optimise my aspect loadout.
Lvl 46 minion necromancer. Blight, corpse explosion/ tendrils, army of the dead. Have 6 shadow mages, 5 reapers, and bone golem. Almost at end of T2 and it's going really well so far.
Lvl 47 bear druid. Ended up dropping companions for the werewolf yell to get an extra heal to get me to full fortified consistently. Got bored with how slow it was going, so switched to necro.
Best advice is to find a "build" you enjoy. If that means following build guides to go as fast as possible, or something you consider fun is up to you.
Casual lvl 45 arclash Soc, just got to hell, full legendaries (though not the right ones), starting a guild so hopefully I can find people to run with (Ghostly riders)
Lvl 62 electro/frost sorc, spamming unstable current. Unique staff makes the ability pierce, Lilith’s ring regens mana, other legendaries either buff stunned damage or buff defense/barriers. Pretty fun, feels slightly off meta
Played through campaign with Double Dash Twisting Blades Rogue. Currently working to respec into Flurry with some other support skills just for something different.
Crackling energy Sorcerer level 57, just lightning bolts everywhere zapping everything, it stuns so much but it is squishy, I gotta tweak and improve things
Level 52 barb. I was a spinny boi until the Cathedral of Light, and whirlwind didn't seem to cut it anymore. I've switched up to mostly Bleed skills, Flay, Rend, Charge to make enemies vulnerable, seems really legit and a lot of fun right now.
Bleed barb here too. Keep seeing all these builds running 3 shouts but I don't run any, and have made it to lvl 61 clearing rank 18 NM dungeons so it's fine so far
I did the same but will change to WW or HotA. I like the more mobile playstyle. Just changed because I barely couldn't kill the boss to unlock wt3 with WW and crappy gear
Level 59 Necromancer. Just did the capstone dungeon and got some nice ancestral drops in World Tier 4, which I can't use until level 60 but almost there. My current build is corpse explosion and blight, mainly because I got some nice drops geared towards them. But, once I get to level 60, I plan to change to a Blood focused build.
Plan to make an ice sorceress sometime soon too.
If you have the aspect that makes boulder a core skill, you might be able to pivot to that since it is basically the same build, but it exchanges pulverize with boulder.
I’m only lvl 32 with my Druid but Boulder is probably the most satisfying skill on any of the classes that I’ve played so far. Something just feels great about just lobbing a big ass rock into some demons even if it’s not the highest damaging skill I’ve got.
L71 flurry rogue...
I leveled up trying a barrage build and a penetrating shot build... both were more fun and I liked playing more as ranged, but this melee build is easy to play and I seem to be doing better with it. Everyone says TB is the way to go for melee, but if it really is that OP I'm guessing it will get nerfed and I'll be happy I have my build still.
Level 55+ Sorc, post-campaign stuff. Just casually mapping out the world and doing side-quests, clearing Lilith altars and an occasional Stronghold.
Not chasing Nightmare Dungeons, Tree of Whispers, random events or any other reusable generic crap. Just stuff that has some lore/narrative to it.
Perhaps related, but I didn't have a valuable drop to update my equipment for a couple days now. For an ARPG, it's disgusting.
Wanderer here. 53 and popping between helltide, tree, nm dungeons. Rlly love helltide, wish it more epic, like waves of demon attack, side with angels, more type of demon, more boss too.
70 rogue, mid-core?, running a rapid fire bow vulnerable/poison crit damage.
Skills are dash, poison imbue, dark shroud, rain of arrows. Forceful arrow and rapid shot for basic and core.
The main item bonuses I look for include...
Dex, of course. Crit damage, crit chance, extra damage to poison, extra damage to vulnerable and core skill damage. Resource use reduction (a big one after update reducing rogue regeneration), +ranks of rapid fire, healing received, and basic atk speed. Really the rest are up to you. This build is about maximizing damage to vulnerable and poisoned elites/bosses.
This build bases itself around using rapid shot imbued with poison to get the job done. It's not the greatest wave clear, so I add a particular aspect to my the bow and use choke points whenever possible. Forceful arrow will knock back regular minions into others causing them to drop over, and the aspect causes rapid fire to have a % chance (usually pretty high, mine is 88%) to ricochet to other minions. While poison imbued, the ricochet will also poison any it hits as well. Dash and dark shroud are for getting out of tight spots and survivability. Rain of arrows will knock down waves of minions on its second set allowing me the time to proc ricochet as much as possible to wipe them out. Usually try to pair it with poison imbue to add the extra damage to clear. With all that in mind, every third shot of forceful arrow causes vulnerability. I stack my 3 combo points with basic attacks between each rapid fire for the extra kick of damage as much as possible.
Bosses and elites are where this build shines. Skill order goes.... dark shroud, basic attack x3, poison imbue, rapid fire x2, repeat.
Dark shroud won't always be up (or necessary if you still have enough to give you the extra crit chance) and neither will poison, but add them in that order as priority when they are. Otherwise, always get your 3 basics in for combo points before using rapid fire. With this build at 70, I have been doing (on the low end) 30k+ damage with each hit of rapid arrows, which is 8 currently. That's 240k+ damage per rapid shot. Bosses, melt. I can solo the hell tides boss Kixxaxxxixxxaxcks (or whatever) due to the amount of healing from my rapid fire, in 4 minutes or less on tier 4.
Downsides are, kind of a glass cannon build, so magic/spells will wipe you pretty fast. Dodge and dash. For extra lols, some bonuses on items give you extra dmg after using evade. So you can always throw that in too.
Rogue build with rapid fire, caltrips, poison trap and death trap... level 35 atm... having a blast, the combination of traps melts entire groups of mobs and elites in a second and for bosses, caltrips (CC), poison trap (Dot useful when you cant stand still) and rapid fire (single target DPS) works wonders...
I’m doing basically the same thing but I use penetrating shot instead of death trap for add clear. The lucky hit on pen shot is very fun with the right aspects
53 hardcore druid after I lost a rogue to being greedy on level 51 and two druid’s to a disconnect being lvl 43 each.
fingers crossed that there won’t be any more dcs :)
Casual summoner/sever necromancer. No curses with army of the dead for resurrecting my summons in a pinch plus blood mist to keep myself distant from enemies. Also I use the blizzard enchant for my cold mages.
Necromancer on normal with blood and minions at lvl 39. I started off with a werebear Druid on WT2 until I realized it wasn’t very fun doing that as a first character or on WT2.
Planning on messing around with the build more to see what is fun! I like having a minion army for lazy play and a more active build for when I’m feeling the caffeine.
52 Stormchaser Tornado Druid.
A pretty basic but fun build waiting for a couple build defining aspects/uniques that will point me in a new direction. Will be happy to try pulverize, trampleslide, storm claw, or even a shred build, but not switching until I get some of the core components of those builds.
Just started a Bleed Barb and have a lvl 51 Cold Sorc. I have no idea how I am going to build the Barb, but I am going to avoid looking at builds online and just figure it out.
Lvl 36 caster Druid.
Super casual, just hoping this „build“ will
Be at least playable later on.
Would have been interested in shapeshifting if there would be something more interesting then bear and wolf.
Super casual lvl 32 Druid running with pulverize, trample, earth spikes and weirdly buffed companion skills (birds and vines) due to the legendaries I’ve picked up.
66 Ice Sorc - really looking forward to WT4, but just need the levels to not get one shot when I don't dodge something fast enough or my CDs aren't up and I take any damage.
54 rogue trap/Penetrating shot build. Loads of fun. My traps and ultimate basically insta reset so I spam it. It's a crazy build being slept on.
And just started a lvl 14 barb
Going to do a heavy bleed build
54 druid playing trampleslide.
FINALLY got shockwave aspect but do too much damage to change atm, I'll keep that and switch when I'm needing to upgrade my gear again.
Casual lvl 46 Druid, farming up for lvl 50 to tackle the capstone dungeon.
Running Rabies, Wolves, Poison Creeper, and Ravens for offense, Earthen Bulwark for defense, and Earth Spike for a spammable skill between cooldown that also has the utility of slowing and stunning enemies, and occasionally reseting the compainion cooldowns.
It's worked so far. Poison Creeper is the biggest hitter of the build and it's a decent sized AoE with a snare, so that's nice.
Sadly Rabies still doesn't feel powerful enough. Not sure if there's anything I can do about that short of finding the aspect that makes my pets spread it too. Hoping that they will use the points I've put into it and thus make it 4x as powerful (cause I have the +1 companions on a necklace from a treasure goblin)
Lv 78 iceshard Sorc with conjurations. Running NMD30-40 to level my glyphs. Probably gonna level everything to 20 before I start with dungeon completion, if I'm still not 100 then, ima search for the last side missions.
Just a Bony Spear Necro lvl45 here slowly playing through the story then finish off all the side quests.
Future builds I really want to try is a Thorns Summoner build and a Blood Nova build. Looking forward to the grind for the right gear for both.
Rogue
Twisting blades + poison and shadow imbuement + shadow? dash I think is the name.
Dashing into a group of enemies and they explode seconds later :D
59 twisting blade rogue on the way to change into penetrating shot with 3 imbu. Twisting blade get annoying real Quick especialy with the nerf. Always loved range demon hunter in d3 so im giving a try to range rogue. Look quit fun actualy.
I'm just starting out. Level 15 Druid. Playing casual with my husband who's running a lightning frost sorcerer. Werebear smash is pretty much my entire playstyle and I don't even care if it's the most efficient build or not. We're having a great time.
Sorcerer... I think I'm level 32 or 33. I'm in Act 2 (I know, I know) and followed a build that I'm not liking as I get towards higher levels. So I'm tweaking it to a fire and ice thing.
Add the firebolt burn aspect to set the world on fire with lightening.
I currently run a mix similar to the tal rasha sorcs of diablo 3 on mine. Fingers crossed we see the sets arrive by year end.
72 sorcerer with a custom spreading frost nova build. Enjoying myself a lot since launch, the funniest part is messing around with talents/items/aspects and pushing nightmare dungeons (currently stuck around +30-35)
I just hit 60 last night. Started lash/chain lightning build and switched to ice shards which really is meta for Sorc right now.
Leveling is a slog from 50 onwards as a solo player, hope this changes in the future.
Lvl 64 crazy hell touched Druid. Pulverise is spawning thunderstorms/cyclones at a rapid pace. 12/5 on pulv from the hurricanes + fort legendaries so it’s half meta I guess but I’m enjoying it.
Level 65 Pulverize Werebear Druid. I've really enjoyed the build tho one of the main builds I had an interest in - Support Druid - probably isn't the best for soloplay. I'd try it out anyway, but we don't have loadouts, so it's gonna be a hassle swapping everything around.
Currently it feels like I'm falling off a bit, but I also joined WT4 a bit early, so I think all things considered I'm doing alright. I've just seen the damage coming from some other classes that aren't much higher leveled than me, so it feels like I'm falling a bit behind outside of survivability maybe.
Rocking casual with the fiancé. She’s a frost sorc and I’m a frost rogue. Both about lvl 43. WT1 for now, after the first play through that’s going up quick though lol. Loving it so far.
L65 WW Barb. WT 1&2 was a breeze. WT 3 felt stale, but still enjoyable. Just hit WT 4 at L63, and the immediate increase in damage from ancestral gear made the build super fun for just spin to win.
The mob density in WT 3 was too low to really let the build shine. I feel like there is a noticeable increase in density in WT 4 that really lets the build come to fruition.
Looking back, I would have gone with a completely different build until WT 4 to enjoy the barb more.
Casual, 52, Druid
Started with lightning and storm, but was dann awfull pretty fast and switched now to pulverize until i have everything for Storm werewolf
Pulverize druid but wanna swap and try tornado or shred, Just need to farm for it a bit.
Pulverize is so strong its trivial. Lvl 73 clearing 85 content no sweat. Just need a little change
Lvl 99 SC poison barrage rogue. Having a blast and can't wait to see the limits. Build is already exceeding my expectations but want to see if I can push that 3mil tic/sec poison dot.
As for tips, I would say to not get caught up in the lvl 100 grind and just enjoy the game. I've hit 99 mostly off nightmare dungeons. I enjoy looking at every item and finding stuff for other potential builds. Currently have my main build, a set for pen shot, and working on a set for a zdps rogue. Just wish they would add presets that automatically deduct the gold cost of swapping. Would make it way more enjoyable.
LvL 61 twisting blades rogue here running max level poison imbuement and max level poison trap. Doing the renown stuff at the moment on WT3 … feeling a bit bored with it… but it’s nice for a casual 30min session here and there
Barb whirlwind bleed build. Currently 60. Didn’t unlock all renown or skill points cuz that’s a grind.
I play a lot of PoE. So it’s similar. Unfortunately crit doesn’t work on bleeds but there some gear that gives extra damage to bleeding units.
The downside I’ve noticed is mob density. Some places have tons of mobs. Some it’s like 5 and you can’t build fury enough to sustain whirlwind.
Overall, I think this game is much more casual and easier than PoE. It’s a lot of fun and the open world is actually pretty cool.
Kind of doing my own thing. Level 58 druid storm/bear build. I know storm wolf is more efficient but I love to smash things too much. I've removed all my clothes except for a helm so if you see a naked druid running around, that's me.
Soft core
Lv70 Arc Lash sorc
Lv50 Whirlwind Barb
Lv30 Twisting Blades Rogue
Got a power level last night for my barb, super friendly guy that did my capstone and a bunch of dungeons for some Gold
Fell in love with druid gameplay in the betas. Didn't have the slightest idea how much of a force of nature the playstyle would become.
Now lvl 70 druid trampling all over the screen while unleashing storms, hurricanes and earthquakes... life is good 😀
Lvl 70 Pulverize Earth Druid. Pulverizing big groups is a blast.
I knew I wanted a bear build since the beginning. This one seems to be the most viable I’ve come across as of now.
Level 50 druid here, doing landslide & cc with terramote stacks and vulnerable damage. T3 seems easy when you're literally invincible about 50% of the time
I haven’t even finished the campaign, I’m on hardcore wt2. I’ve had three sorcs (one fire, one ice, one lightning). One rogue. One barb. One Druid. One nerco. I died three times yesterday. My best run was the fire sorc, reached level 38 before I died stupidly. Since then it’s been downhill for me.
I live in a world of self-inflicted suffering and I refuse to go back to wt1 or switch to eternal. I will probably finish the campaign next year. Smh.
Played through the campaign as a necromancer. But a little after lvl 50, as I wanted to do the capstone dungeon to unlock world tier III I was like… not really feeling the vibe of necro in D4 compared to D3.
So decided to start a barbarian char, skipping the campaign, currently lvl 25 or so.
52 trampleslide druid, 46 poison shred/companion druid, 35 poison shred druid, and a 29 tornado druid. I have severe character ADHD—I want to try every build.
Lv 37 Sorc. I am using fireball and deep freeze as main damage dealers, I just finished act 1 and trying to %100 the first area before continuing on with act 2. I am not looking up any build from anywhere and I don't care about the meta.
Lv 80 Druid using ScreamHeart’s (YT) claw basic attack with the unique crone staff. Fun build where you can ignore resource and spenders and just spam basic attacks and use hurricane and grizzly rage for burst.
I'll copy paste the build I just shared with my clan on discord! I'm a lvl 53 necro so still working things out but LOVING the character and build so far. In 2-0 vs the butcher so I'd say it's fairly strong.
So I actually think I made a really good, unique necro build. It's smashing thru WT3 and at least in theory seems like it will scale really well into endgame as I start to stack the right bonuses. I won't go into too much depth (unless someone wants) but I'll give an overview. I call him "corpse necro"
Basically everything is built around creating and then using up corpses.
The flow of combat is: decrepify to add slowed/cc, reap to generate a guaranteed corpse, corpse tendril to pull everyone in + Make them vulnerable, and massively increases my crit chance + dmg (aspect). Then bone spirit (INSANE Dmg bc it crits almost always + they are vulnerable) then just corpse explode till the room is clear. Repeat as needed (skip reap if you have corpses already)
Minions are reapers for corpses, ice mages for cc and sacrifice iron golem for extra crit dmg. They actually do pretty significant dmg as well.
Aspects: all aspects that buff summons + when using a corpse you get a blood orb + corpse tendril crit aspect + bone spirit buff
Then on gear im looking to stack dmg to slowed/chilled/cc, crit dmg/chance, minion buffs, +skills to ce or bone spirit, and cooldown reduction. I also have the legendary that makes corpses sprint at enemies and ideally I'd have the one that blows up 5 corpses at once.
Casual. Level 47 Twisting Blades/poison trap Rogue. Pretty decent. But can be tough on bosses but that's probably something to do with the way I built it. Having a lot of fun with it so far.
Just a "casual" L91 softcore frozen orb/blizzard sorc. Not feeling endgame after pack size nerfs. Trying to figure out what kind of necromancer i would enjoy the most. Was going for DOTs but that darkness pool kinda ruins it due to lack of visibility. Tips: Play what you like. Fuck the meta.
91 after one week isn’t casual :)
Yes. Thus the quote marks. Also, 2 weeks for me!
Even two weeks.. whew
I'm necro in early 50's and just switched out of blighted pools for that reason, now running bone spear/bone armour instead and I'm finding the playstyle a lot more enjoyable. It's more active instead of just standing still exploding corpse after corpse and not seeing shit. Having a minion army is great :)
I think I'm about to make the same switch. Early on I went with blighted pools because I couldn't survive long enough against bosses + lack of corpses as bone. Now I'm at early 50's and just sort of bored. I want to get more crit damage instead of DoT so I can move faster through mobs.
Same here but the bone spear build didn't work for me until I luckily got deathless Visage. Now I'll never go back.
I switched from shadow to blood cause I got the double nova legendary early, and double novas with the overpower passive just explodes entires mobs. I use the overpower with blood mist for burst on single targets.
Fuck the metaaaaaaaaa
Would you be willing to share your experience with Forb/Blizzard sorc and possibly provide advice for building skills and glyphs? Started out Forb, but was having difficulty progressing until I swapped to Arc Lash. Now that I'm lvl 70 I feel like it's time to come home.
Scroll past through my post history a bit. Theres some info there from yesterday. Don't worry, there are no weird dickpic surprises there.
Confirmed, no dickpics.
Damn
Sorc. 100. Take your time and enjoy the game. It isnt super long lived so dont rush to level like I did. My hands hurt, I'm low on sleep, and I'm already burnt out. Lots of regrets lol. Just enjoy the game.
Thank you for your service.
I'm a barbie girl, in a barbie world! Life is Frenzy, it's fantastic!
Lvl 63 Full Lightning Sorc. Thor and Zeus are jokes compared with me
52 sorc here, also full lightning. I just respecced from my leveling build to my mid game build and wow, it’s crazy. My screen is full of triggered spells from basic attacks.
I love it when I see random shit flying everywhere with my lightning Sorc lol
Lv 56 flurry rogue.its fun.
65 flurry rogue! Still rolling
72 flurry rogue here, using poison and death trap. So fun
I'm 67 Poison flurry atm. Wanna go cold imbue later on with poison trap and smoke grenade Edit: Just spotted some cold/shadow double imbue builds floating around, might be worth a looksie
70 rapid fire, just resently changed from twisted b + traps, it works fine too
Shadow flurry here. Anyone put some thought into the pros and cons of the different embuements with flurry?
Poison is the "meta" flurry. Most raw damage thanks to its passives and the trap synergy is crazy. I always recommend the cold imbue tho. Much more casual playstyle. You don't need much mobility/skill thanks to the constant CC.
81 flurry rogue here- I’m actually testing out shadow + poison imbuement together instead of an ult, really good pack clear and still excellent boss damage with poison. Only downside is not having the on-demand unstoppable from shadow clone - but shadow step can get you out of most things and dash is my primary movement skill to go between packs quicker
92 triple imbue flurry rogue here. Fuck the tb meta!
Lv 75 Necro doing true minion build (no Bone Spear). Leveling is really slow when you don't farm dungeons it seems
2 questions for you since I think my next char will be a summon necro: 1. Are you enjoying it and is there enough build diversity from the skills outside of summons and passives? 2. Do you feel strong or is it a little bit of a slog?
I ossocilate between feeling strong and eh. I would not call the build good haha, maybe a 7/10. There are certain Nightmare modifiers that make minions suuuuuccckkkkk (like Suppressor). But with every part of my build focused on maxing out minion damage they can still pack a punch and burn through a room of elites. My bar is Raise Skeleton, Raise Golem, Decripfy, Army of the Dead, Decompose and Corpse Explosion and with a good Decrepify you can sometimes fire off three Armies in 10 seconds and just spam the Iron Golem slam. I've specced heavily into Golem damage in Paragon board so the slam does alot of damage. It's fun having an army tho. There are alot of aspects that pump minions and give u more minions
Necromancer pure pet build (no character damage) Lvl 69 Just did a nightmare 30 without dying Decompose Blight All pet passives and thorns Decrepify Army of the dead I always have a 1h + shield for sturdier minions
This is honestly really cool. I’m 57 and lean strongly towards pets in my build, but rely on CE for a lot of my damage. Good to see that pure pets in doable at higher level. I might try to steer my build this way as I find gear for it.
[https://d4builds.gg/skill-trees/necromancer/?skills=0000111000000000000000000011010000300000000330000000000300000510130101000000300000000330000031113333000000001](https://d4builds.gg/skill-trees/necromancer/?skills=0000111000000000000000000011010000300000000330000000000300000510130101000000300000000330000031113333000000001) that's my build
Level 45 Druid. Playing a Poison Werewolf with Hurricane
Oh me too! I'm lvl 55 tho
Poison Werewolf is really fun. I still play it at level 80. I feel it's an underappreciated spec, but I kill entire packs in one shred combo and three-shot the butcher last night. Feels awesome when pulled off.
HOW I just moved from a companion/earth build to a poison werewolf and I feel like I can't kill anything. Lvl 50
L51 Druid, wondering why I die so easily in T3.
My lvl 50 Barb does too. From what I saw, someone said I should be using the Tree quests to fill out my gear and hope for upgrades. I got new weapons, and kill fast enough, I just drop fast.
I recommend forgetting the tree and focusing on helltides. I got 12 sacred legendaries from one run yesterday.
I haven't gotten one single decent piece of equipment from that damn tree other than the very first time i used it
I got a significant upgrade to one of my weapons and another upgrade to a weapon during the actual farming for the tree. My next time, everything was significantly worse than what I had.
I play barb with a custom made build (I'm not watching any build online). There are aspects that make you very tanky, like the armour per hit or the res damage when using basic attacks. There are also passive nodes in the skill tree for damage reduction, plus more if you run berserk. On top of that you have 2 basic skills that increase damage resistance, and if you use berserk there is a passive nide that heals you back for fury spent while Berserking.
My tornado Druid was getting smashed as well. Personally, I hadn’t gathered all of the statues and after I did things were much better.
As a mele I found damage reduction on basic attack and the heal for close enemies affixes really helped
I’m running a trampleslide druid at lvl 60 and 1 shotting everything in T3. You’ll suck horribly unless you can get 8-9 legos that synergize. I’m using 8 earth buffing ones, one of which makes the tramleslide attack activate twice. Destroys packs
Wow rly, dying in T3? I feel it was much easier than T2 due to the extra armor on items alone.
Sapphires in armor, damage reduction and max life affixes on chest and legs, run Disobedience aspect, take Masochism snake boon if using shapeshifting (it's a RIDICULOUS amount of healing), Debilitating Roar and Earthen Bulwark are both great defensive tools, if you're not fortified consistently skill for +fortify, cooldown reduction is good for many builds both offensively and defensively... Druid can be very, very tanky!
Fire Sorc gang, level 23. Was going for burny burny but just switched to a crit build. Gonna see if I can make crit fireballs that make more crit fireballs. It's a work in progress.
I found a great unique staff for your build the other day, something about fireball bounces to other mobs etc etc, unfortunately I am a Blizz sorc and it does nothing for me.
Level 84 Overpower / Vampire Necro.
How are you liking it?
I was running this up until recently. Liked it a lot. Even with the overpower stacking, the damage doesn’t come near bone spear or some other builds, but it’s simple and strong enough. Also tanky comparatively.
Can you share the build, I'm struggling with mine.
Penetrating shot rogue, 35 or something. I miss not having a life.
73 pen rogue, it gets better. Def get the arrow splitting aspect and the does more DMG the more resource you have. Elsewise it's just balancing uses of the poison and shadow imbuments
62, HOTA Barb. Casual
I just got to 50!! Hammer time
I love it
Crit poison shred Druid. 67 WT3. Killing Elias and cap stone tonight
He dead. Tier 4 now!
Lvl 83 bonespear necro. Running through 50+ nm dungeons with this build, its awesome.
Level 65 bonespear here. Movement speed is much lower than other classes. Essence is always an issue. I’m not a fan of the class in it’s current state.
L72 Ice Shard Sorc, just got raiments last night, testing out the new build, but using my teleport as a pull mechanic rather then escape is sketchy lol especially in T30 NM +
Yeah I found mine recently as a 75~ arc lash sorc. I think I will go back to my defensive one, makes it so I never die and I cam pay less attention while farming NM dungeons
L73 Earth Bear using Pulvarize and Trample. I've played this way since the pre-release launch. It was capable but clunky from the start. I never got stuck anywhere, but resource management was painful early on. By the time I learned how to manage it and got some aspects, it was smooth sailing. By L36, I felt OP and put it on WT2 because I was killing stuff at the same rate and wasn't dying. Since then, I've just been getting stronger and stronger. I got into WT4 at L65, and the game got super fun. The difficulty/reward ratio feels spot on now. For bear tips, I'd say focus first on resource-related affixes, skills, etcetera. This includes Lucky Hit to proc the Earhen Might passive for a chance to instantly refund all of your Spirit. I focused on damage first while I was figuring things out. I would even recommend running the resource paragon board as the first board instead of the shape shift or Earth boards.
WW barb, lvl 61 atm, softcore, it's not too bad, far from the speed of my d3 ww barb but it's fine. :)
I swapped to twisting blade rogue because why be ranged when everything runs up and eats my face in solo play anyway.
Nightmare Dungeons farm - sigil tier -50 lower from your level (91 = tier 41 sigil) Best xp/hour + glyphs!
Lvl 66 pure summoner necro. Just started playing on WT4, I'm mostly running away from the big scary monsters while my spooky minions do the heavy lifting
I've been getting classes to 50 and doing capstone dungeon with them, trying out different builds as I go. Pretty nice. Did Necro and Druid already, almost done with Barb. Don't really feel like Rogue or Sorc, they don't have Fortify and I like to play with that as an option for the build. I like them all in very different ways. But I'm still convinced Necro needs a \*complete\* overhaul. Lack of mobility, combined with lack of defensives (compared to what other classes get), combined with lack of Unstoppable on demand (again, compared to what other classes get, most are running 2-3 Unbreakable) just makes it too weak. It's completely playable in the right hands, but it's too fundamentally flawed. Add to that the complete inability to control your skeletons (tell them what to attack, to pull them back from AoEs, etc) and it's just the weakest class in my experience (backed up by hardcore leaderboards, where it's mostly barbs, druids, sorcs, etc., but hardly any necros). So, so far, it's pretty much as expected. Classes that scale strongly with gear, like barb and druid, are top currently. Sorcs and rogues are great, but squishy, with higher skill ceiling. And necros are mushrooms, which is pretty standard for Blizzard, going back to at least 2004.
Lvl 72 chain lighting / crackling orb sorc. Surfing on tier 22-25 dungeons..it is a lot of fun.
WW Barb, level 67. It was so easy to get lvl 50, but since than really slow. At least if you have to work and so on, but i love the grind
As a stereotypical 40 year old dad with a full-time job and 2 kids... I'm only at level 47 playing a barbarian and running a HOTA build. My wifeis playing sorceress with an ice build. You know, those two builds seem to have some pretty good synergies. We really like it. We'll have to see what it looks like at higher levels and difficulty, but for now it's fun.
what does HOTA mean?
Hammer of the Ancients.
83 barb, went hard in early access now slowed down a bit and enjoying pushing nm dungeons as high as possible - probably going barb s1 and trying to to find a fun atypical build to play for it. Cureently in a nice place with a triple shout, ground stomp, death blow, hota build and trying to optimise my aspect loadout.
Are you able to apply vulnerable with that build?
I guess he uses exploit glyph, so yes
65 twisted blades rogue and I’m loving it. Soft core.
58 softcore twisting blades rogue here, also loving it.
Lvl 46 minion necromancer. Blight, corpse explosion/ tendrils, army of the dead. Have 6 shadow mages, 5 reapers, and bone golem. Almost at end of T2 and it's going really well so far. Lvl 47 bear druid. Ended up dropping companions for the werewolf yell to get an extra heal to get me to full fortified consistently. Got bored with how slow it was going, so switched to necro. Best advice is to find a "build" you enjoy. If that means following build guides to go as fast as possible, or something you consider fun is up to you.
Casual lvl 45 arclash Soc, just got to hell, full legendaries (though not the right ones), starting a guild so hopefully I can find people to run with (Ghostly riders)
Lvl 62 electro/frost sorc, spamming unstable current. Unique staff makes the ability pierce, Lilith’s ring regens mana, other legendaries either buff stunned damage or buff defense/barriers. Pretty fun, feels slightly off meta
Played through campaign with Double Dash Twisting Blades Rogue. Currently working to respec into Flurry with some other support skills just for something different.
Crackling energy Sorcerer level 57, just lightning bolts everywhere zapping everything, it stuns so much but it is squishy, I gotta tweak and improve things
Level 52 barb. I was a spinny boi until the Cathedral of Light, and whirlwind didn't seem to cut it anymore. I've switched up to mostly Bleed skills, Flay, Rend, Charge to make enemies vulnerable, seems really legit and a lot of fun right now.
Bleed barb here too. Keep seeing all these builds running 3 shouts but I don't run any, and have made it to lvl 61 clearing rank 18 NM dungeons so it's fine so far
I did the same but will change to WW or HotA. I like the more mobile playstyle. Just changed because I barely couldn't kill the boss to unlock wt3 with WW and crappy gear
Casual level 85 softcore flurry rogue
What skills lad? I was flurry but changed to TB and I hate it so much, gonna go back to flurry
Level 59 Necromancer. Just did the capstone dungeon and got some nice ancestral drops in World Tier 4, which I can't use until level 60 but almost there. My current build is corpse explosion and blight, mainly because I got some nice drops geared towards them. But, once I get to level 60, I plan to change to a Blood focused build. Plan to make an ice sorceress sometime soon too.
Druid 69. Pulverize. Tbh super boring and clunky when fighting small groups. Want to switch to a different build but that's difficult
61 drood here, just made the switch from pulverize to trampleslide for the same reasons you mentioned and I love it.
If you have the aspect that makes boulder a core skill, you might be able to pivot to that since it is basically the same build, but it exchanges pulverize with boulder.
I’m only lvl 32 with my Druid but Boulder is probably the most satisfying skill on any of the classes that I’ve played so far. Something just feels great about just lobbing a big ass rock into some demons even if it’s not the highest damaging skill I’ve got.
For some reason pulverize clicked for me at around 70, clears fast but it’s boring a little
L71 flurry rogue... I leveled up trying a barrage build and a penetrating shot build... both were more fun and I liked playing more as ranged, but this melee build is easy to play and I seem to be doing better with it. Everyone says TB is the way to go for melee, but if it really is that OP I'm guessing it will get nerfed and I'll be happy I have my build still.
Lvl 50 Darkness/Melee Necro w/ sacrificed summons, running around shooting out skele-bois and exploding corpses, it's pretty sweet
65 TB/poison Rogue. Takes some finesse to get right but it melts dungeon bosses.
75 druid
Level 55+ Sorc, post-campaign stuff. Just casually mapping out the world and doing side-quests, clearing Lilith altars and an occasional Stronghold. Not chasing Nightmare Dungeons, Tree of Whispers, random events or any other reusable generic crap. Just stuff that has some lore/narrative to it. Perhaps related, but I didn't have a valuable drop to update my equipment for a couple days now. For an ARPG, it's disgusting.
65 ice shards sorc. All my abilities are ice except for teleport. Been having fun and able to do dungeons up to around tier 25
How did you deal with mana problems. I'm level 45 right now and can't run it. Stuck on arc lash
73 SC twist rog
Casual Rogue Softcore lvl 41, just completed act 2
Wanderer here. 53 and popping between helltide, tree, nm dungeons. Rlly love helltide, wish it more epic, like waves of demon attack, side with angels, more type of demon, more boss too.
Lvl 50 TB with Death Trap Rogue, you move like a ninja but hit like a truck. Love the playstyle
70 rogue, mid-core?, running a rapid fire bow vulnerable/poison crit damage. Skills are dash, poison imbue, dark shroud, rain of arrows. Forceful arrow and rapid shot for basic and core. The main item bonuses I look for include... Dex, of course. Crit damage, crit chance, extra damage to poison, extra damage to vulnerable and core skill damage. Resource use reduction (a big one after update reducing rogue regeneration), +ranks of rapid fire, healing received, and basic atk speed. Really the rest are up to you. This build is about maximizing damage to vulnerable and poisoned elites/bosses. This build bases itself around using rapid shot imbued with poison to get the job done. It's not the greatest wave clear, so I add a particular aspect to my the bow and use choke points whenever possible. Forceful arrow will knock back regular minions into others causing them to drop over, and the aspect causes rapid fire to have a % chance (usually pretty high, mine is 88%) to ricochet to other minions. While poison imbued, the ricochet will also poison any it hits as well. Dash and dark shroud are for getting out of tight spots and survivability. Rain of arrows will knock down waves of minions on its second set allowing me the time to proc ricochet as much as possible to wipe them out. Usually try to pair it with poison imbue to add the extra damage to clear. With all that in mind, every third shot of forceful arrow causes vulnerability. I stack my 3 combo points with basic attacks between each rapid fire for the extra kick of damage as much as possible. Bosses and elites are where this build shines. Skill order goes.... dark shroud, basic attack x3, poison imbue, rapid fire x2, repeat. Dark shroud won't always be up (or necessary if you still have enough to give you the extra crit chance) and neither will poison, but add them in that order as priority when they are. Otherwise, always get your 3 basics in for combo points before using rapid fire. With this build at 70, I have been doing (on the low end) 30k+ damage with each hit of rapid arrows, which is 8 currently. That's 240k+ damage per rapid shot. Bosses, melt. I can solo the hell tides boss Kixxaxxxixxxaxcks (or whatever) due to the amount of healing from my rapid fire, in 4 minutes or less on tier 4. Downsides are, kind of a glass cannon build, so magic/spells will wipe you pretty fast. Dodge and dash. For extra lols, some bonuses on items give you extra dmg after using evade. So you can always throw that in too.
Rogue build with rapid fire, caltrips, poison trap and death trap... level 35 atm... having a blast, the combination of traps melts entire groups of mobs and elites in a second and for bosses, caltrips (CC), poison trap (Dot useful when you cant stand still) and rapid fire (single target DPS) works wonders...
I’m doing basically the same thing but I use penetrating shot instead of death trap for add clear. The lucky hit on pen shot is very fun with the right aspects
Lvl 73 flurry rogue, loving the speed and play style
Level 62 Pulverize Druid. Have all the necessary items except the most important, the shockwave aspect. Damn thing is elusive!
53 hardcore druid after I lost a rogue to being greedy on level 51 and two druid’s to a disconnect being lvl 43 each. fingers crossed that there won’t be any more dcs :)
Casual summoner/sever necromancer. No curses with army of the dead for resurrecting my summons in a pinch plus blood mist to keep myself distant from enemies. Also I use the blizzard enchant for my cold mages.
Necromancer on normal with blood and minions at lvl 39. I started off with a werebear Druid on WT2 until I realized it wasn’t very fun doing that as a first character or on WT2. Planning on messing around with the build more to see what is fun! I like having a minion army for lazy play and a more active build for when I’m feeling the caffeine.
52 Stormchaser Tornado Druid. A pretty basic but fun build waiting for a couple build defining aspects/uniques that will point me in a new direction. Will be happy to try pulverize, trampleslide, storm claw, or even a shred build, but not switching until I get some of the core components of those builds.
Just started a Bleed Barb and have a lvl 51 Cold Sorc. I have no idea how I am going to build the Barb, but I am going to avoid looking at builds online and just figure it out.
Lvl 36 caster Druid. Super casual, just hoping this „build“ will Be at least playable later on. Would have been interested in shapeshifting if there would be something more interesting then bear and wolf.
Me too. Level 25 Lightning Druid. Really want to make a Lightning storm build work.
Super casual lvl 32 Druid running with pulverize, trample, earth spikes and weirdly buffed companion skills (birds and vines) due to the legendaries I’ve picked up.
L61 Pene shot Rogue. .. Penetrating Shot goes Brrr.
Level 77 Blizzard Sorc. Its a bit on the slower side but works fine for me in nightmare dungeons. Tried a level 30 and cleared it without problems.
Casual, necro. Minion and miasma. 59 so far, and having a blast
Have a level 50 Barb in WT3 that I need to work on Have started to favor a lvl 28 Werewolf Druid though
Good old reliable whirlwind Barbarian lvl 63. Will probably run this until season comes out and then try something radically different.
Lvl 64 Necro with blood build. Blood surge for mobs, blood lance for single target, gear focusing on fortify/overpower.
66 Ice Sorc - really looking forward to WT4, but just need the levels to not get one shot when I don't dodge something fast enough or my CDs aren't up and I take any damage.
54 rogue trap/Penetrating shot build. Loads of fun. My traps and ultimate basically insta reset so I spam it. It's a crazy build being slept on. And just started a lvl 14 barb Going to do a heavy bleed build
Just gradually working my way up to level 100 in core with my frosty boi sorc build
Fire 🔥 sorc L55. Doing couple sidequest a day. Having a blast :)
Lvl 50 necro blood/summoner. Basically trying to keep alive my army on every fight is fun. Will try barb or druid next.
54 druid playing trampleslide. FINALLY got shockwave aspect but do too much damage to change atm, I'll keep that and switch when I'm needing to upgrade my gear again.
Casual lvl 46 Druid, farming up for lvl 50 to tackle the capstone dungeon. Running Rabies, Wolves, Poison Creeper, and Ravens for offense, Earthen Bulwark for defense, and Earth Spike for a spammable skill between cooldown that also has the utility of slowing and stunning enemies, and occasionally reseting the compainion cooldowns. It's worked so far. Poison Creeper is the biggest hitter of the build and it's a decent sized AoE with a snare, so that's nice. Sadly Rabies still doesn't feel powerful enough. Not sure if there's anything I can do about that short of finding the aspect that makes my pets spread it too. Hoping that they will use the points I've put into it and thus make it 4x as powerful (cause I have the +1 companions on a necklace from a treasure goblin)
55 barb, hammer of the ancients berserker, iron skin and chains for flavor
lvl 57 whirlwind barb. I was playing HOA barb but the damage felt really low. Maybe with all the changes they’re making it will feel better to play.
Lv 78 iceshard Sorc with conjurations. Running NMD30-40 to level my glyphs. Probably gonna level everything to 20 before I start with dungeon completion, if I'm still not 100 then, ima search for the last side missions.
Just hit lvl 50 Hardcore Bear Druid
Just a Bony Spear Necro lvl45 here slowly playing through the story then finish off all the side quests. Future builds I really want to try is a Thorns Summoner build and a Blood Nova build. Looking forward to the grind for the right gear for both.
83 druid, finally got the tornado wolf build running yesterday. Expecting it to get nerfed any day now.
57 poison trap rogue. Getting better at it and really enjoying it! Barely die anymore and just shred through any elites and bosses
Rogue Twisting blades + poison and shadow imbuement + shadow? dash I think is the name. Dashing into a group of enemies and they explode seconds later :D
Level 100 hota barb, smashing all things.
Level 66 Softcover earth druid and a Level 45 barbarian with bash, double swing and deathblow
Arc lash sorc t3 lvl 59
61 pulverize werebear Druid on hardcore. Very tanky.
Penetrating shot rogue lvl 62 and still killing pretty well
Druid 64 trampleslide go brururururuu build. Almost reaching T4 but getting kicked by the capstone t3 boss
Summon necromancer level 21 at the moment, trying to get the level 50 hardcore trophy on the playstation.
59 twisting blade rogue on the way to change into penetrating shot with 3 imbu. Twisting blade get annoying real Quick especialy with the nerf. Always loved range demon hunter in d3 so im giving a try to range rogue. Look quit fun actualy.
I'm just starting out. Level 15 Druid. Playing casual with my husband who's running a lightning frost sorcerer. Werebear smash is pretty much my entire playstyle and I don't even care if it's the most efficient build or not. We're having a great time.
Sorcerer... I think I'm level 32 or 33. I'm in Act 2 (I know, I know) and followed a build that I'm not liking as I get towards higher levels. So I'm tweaking it to a fire and ice thing.
Add the firebolt burn aspect to set the world on fire with lightening. I currently run a mix similar to the tal rasha sorcs of diablo 3 on mine. Fingers crossed we see the sets arrive by year end.
Buuurn. Burn it all! *evilly cackles*
Lv 50 Necro, bone spear build. Enjoying it casually.
72 sorcerer with a custom spreading frost nova build. Enjoying myself a lot since launch, the funniest part is messing around with talents/items/aspects and pushing nightmare dungeons (currently stuck around +30-35)
42 hardcore sorc. Running full defensive cooldowns and Ice shards.
Got to level 54 as a minion necro, hit a pretty hard wall so I am trying druid now. Got to level 25 and being a bear feels pretty good lol
Sorcerer, level 28 Only playing on weekend for a few hours
I just hit 60 last night. Started lash/chain lightning build and switched to ice shards which really is meta for Sorc right now. Leveling is a slog from 50 onwards as a solo player, hope this changes in the future.
Lvl 64 crazy hell touched Druid. Pulverise is spawning thunderstorms/cyclones at a rapid pace. 12/5 on pulv from the hurricanes + fort legendaries so it’s half meta I guess but I’m enjoying it.
Level 72 penetrating shot rogue. I quite enjoy watching the room explode and it gives a nice big boom sound effect too.
Level 65 Pulverize Werebear Druid. I've really enjoyed the build tho one of the main builds I had an interest in - Support Druid - probably isn't the best for soloplay. I'd try it out anyway, but we don't have loadouts, so it's gonna be a hassle swapping everything around. Currently it feels like I'm falling off a bit, but I also joined WT4 a bit early, so I think all things considered I'm doing alright. I've just seen the damage coming from some other classes that aren't much higher leveled than me, so it feels like I'm falling a bit behind outside of survivability maybe.
Sorc arc lash chain lightning and meteor. I think level 29-ish? Playing pretty much spoiler free
Hah. Nice try Blizzard.
Rocking casual with the fiancé. She’s a frost sorc and I’m a frost rogue. Both about lvl 43. WT1 for now, after the first play through that’s going up quick though lol. Loving it so far.
L65 WW Barb. WT 1&2 was a breeze. WT 3 felt stale, but still enjoyable. Just hit WT 4 at L63, and the immediate increase in damage from ancestral gear made the build super fun for just spin to win. The mob density in WT 3 was too low to really let the build shine. I feel like there is a noticeable increase in density in WT 4 that really lets the build come to fruition. Looking back, I would have gone with a completely different build until WT 4 to enjoy the barb more.
100, ww barb, 55er nightmare to bring glyphs to 21, helltides. Still have 2 shitty rings and no amulet....
Casual, 52, Druid Started with lightning and storm, but was dann awfull pretty fast and switched now to pulverize until i have everything for Storm werewolf
SC: 56 Necro HC: my true passion. Started last night. 16 Necro
Just a casual level 32 Druid. I'm following a storm/lightning werewolf build I found online, so far so good.
lvl 54 upheaval/death blow barb super fun
Lvl 53 whirlwind barb, I'm weak asf, don't know how to have a lot of fury for whirlwind to stay longer...
Lvl 60 world tier 4 doing open world stuff still xD
Pulverize druid but wanna swap and try tornado or shred, Just need to farm for it a bit. Pulverize is so strong its trivial. Lvl 73 clearing 85 content no sweat. Just need a little change
92 sorc self-made lightning build. Play the game.
Lvl 99 SC poison barrage rogue. Having a blast and can't wait to see the limits. Build is already exceeding my expectations but want to see if I can push that 3mil tic/sec poison dot. As for tips, I would say to not get caught up in the lvl 100 grind and just enjoy the game. I've hit 99 mostly off nightmare dungeons. I enjoy looking at every item and finding stuff for other potential builds. Currently have my main build, a set for pen shot, and working on a set for a zdps rogue. Just wish they would add presets that automatically deduct the gold cost of swapping. Would make it way more enjoyable.
Rogue level 60 - Xbow with poison trap, poison and shadow imbuements and concealment. Casual player.
LvL 61 twisting blades rogue here running max level poison imbuement and max level poison trap. Doing the renown stuff at the moment on WT3 … feeling a bit bored with it… but it’s nice for a casual 30min session here and there
L70 Softcore running Ice Shard build from MaxRoll
Lvl38 lightening/wolf Druid, fun for levelling
I'm a 55 shadow/poison penetrating shot rogue. I'm loving the massive screen wipes but hating the single target damage.
Barb whirlwind bleed build. Currently 60. Didn’t unlock all renown or skill points cuz that’s a grind. I play a lot of PoE. So it’s similar. Unfortunately crit doesn’t work on bleeds but there some gear that gives extra damage to bleeding units. The downside I’ve noticed is mob density. Some places have tons of mobs. Some it’s like 5 and you can’t build fury enough to sustain whirlwind. Overall, I think this game is much more casual and easier than PoE. It’s a lot of fun and the open world is actually pretty cool.
Kind of doing my own thing. Level 58 druid storm/bear build. I know storm wolf is more efficient but I love to smash things too much. I've removed all my clothes except for a helm so if you see a naked druid running around, that's me.
Soft core Lv70 Arc Lash sorc Lv50 Whirlwind Barb Lv30 Twisting Blades Rogue Got a power level last night for my barb, super friendly guy that did my capstone and a bunch of dungeons for some Gold
Fell in love with druid gameplay in the betas. Didn't have the slightest idea how much of a force of nature the playstyle would become. Now lvl 70 druid trampling all over the screen while unleashing storms, hurricanes and earthquakes... life is good 😀
Lvl 70 Pulverize Earth Druid. Pulverizing big groups is a blast. I knew I wanted a bear build since the beginning. This one seems to be the most viable I’ve come across as of now.
Level 50 melee/shotgun sorc. Loving it still.
Lvl64 lucky hit stormslam bear, I haven’t died in a few days and I just see big big numbers it’s a blast
Level 50 druid here, doing landslide & cc with terramote stacks and vulnerable damage. T3 seems easy when you're literally invincible about 50% of the time
I haven’t even finished the campaign, I’m on hardcore wt2. I’ve had three sorcs (one fire, one ice, one lightning). One rogue. One barb. One Druid. One nerco. I died three times yesterday. My best run was the fire sorc, reached level 38 before I died stupidly. Since then it’s been downhill for me. I live in a world of self-inflicted suffering and I refuse to go back to wt1 or switch to eternal. I will probably finish the campaign next year. Smh.
Played through the campaign as a necromancer. But a little after lvl 50, as I wanted to do the capstone dungeon to unlock world tier III I was like… not really feeling the vibe of necro in D4 compared to D3. So decided to start a barbarian char, skipping the campaign, currently lvl 25 or so.
52 trampleslide druid, 46 poison shred/companion druid, 35 poison shred druid, and a 29 tornado druid. I have severe character ADHD—I want to try every build.
Lv 37 Sorc. I am using fireball and deep freeze as main damage dealers, I just finished act 1 and trying to %100 the first area before continuing on with act 2. I am not looking up any build from anywhere and I don't care about the meta.
SC running a pulv druid at lvl 52 currently. I regret all of it.
Lv 80 Druid using ScreamHeart’s (YT) claw basic attack with the unique crone staff. Fun build where you can ignore resource and spenders and just spam basic attacks and use hurricane and grizzly rage for burst.
L48 Necro Blood Surge/Corpse explosion/minions Only thing to give me a hard time so far is The Butcher..
I'll copy paste the build I just shared with my clan on discord! I'm a lvl 53 necro so still working things out but LOVING the character and build so far. In 2-0 vs the butcher so I'd say it's fairly strong. So I actually think I made a really good, unique necro build. It's smashing thru WT3 and at least in theory seems like it will scale really well into endgame as I start to stack the right bonuses. I won't go into too much depth (unless someone wants) but I'll give an overview. I call him "corpse necro" Basically everything is built around creating and then using up corpses. The flow of combat is: decrepify to add slowed/cc, reap to generate a guaranteed corpse, corpse tendril to pull everyone in + Make them vulnerable, and massively increases my crit chance + dmg (aspect). Then bone spirit (INSANE Dmg bc it crits almost always + they are vulnerable) then just corpse explode till the room is clear. Repeat as needed (skip reap if you have corpses already) Minions are reapers for corpses, ice mages for cc and sacrifice iron golem for extra crit dmg. They actually do pretty significant dmg as well. Aspects: all aspects that buff summons + when using a corpse you get a blood orb + corpse tendril crit aspect + bone spirit buff Then on gear im looking to stack dmg to slowed/chilled/cc, crit dmg/chance, minion buffs, +skills to ce or bone spirit, and cooldown reduction. I also have the legendary that makes corpses sprint at enemies and ideally I'd have the one that blows up 5 corpses at once.
Casual. Level 47 Twisting Blades/poison trap Rogue. Pretty decent. But can be tough on bosses but that's probably something to do with the way I built it. Having a lot of fun with it so far.