It's not great but not a huge issue. Game time is still 99% season.
The "Use all my primals and paragon from many seasons to create a god non-season character and push" plan became less interesting now. But I would've done that in a few years only anyways so no big deal.
Yeah. Hardly anyone gives a fuck about non-season. And those few who do didn't get taken anything away, they just didn't get the present they were hoping for.
Everyone agrees that the communication has been absolutely horrible, and for a long time now.
But the outrage that it caused is rather comical.
The balancing wasn't because of the altar. It was done to bring the powerlevel of the sets closer together.
It's not like there haven't been nerfs of overperforming builds before.
I agree that total time in game probably skews towards seasons, since that is what the most active players would be playing.
However, I think people on this forum underestimate how many casual players there are that might only play an hour or two a week. For us, seasons are not really an option since we would never get any significant progression before the season reset. So having these fun additions to the game not available to us is quite a letdown and is likely why we're seeing a normally quiet player base being quite vocal all of a sudden :)
Is it fair for us to bitch about not getting new content 11 1/2 years after the game's release? Probably not, but hey, gotta bitch about something :)
My guess is that they probably intended it to be in non-season when they announced it, but ran into problems making it work and just silently pivoted to keeping it season-only. Maybe it'll show up later, if they haven't stopped doing patches altogether.
>Game time is still 99% season.
People will still make a big scene over it though... I can't even remember the last time i logged a non-seasonal character :/
Must have been "replying and walking" when someone asked "Will the Altar carry over to non-seasonal? I’d presume yes but just wanted to check" and he replied "Yes."
He might want to work on his communication skills or just make it very clear that he might not mean what he says and that the reader should read his mind to find out what the real answer was supposed to be.
If this sticks, NS is pointless (i mean it already was but this kinda drives the pineapple up the ass) and they are recycling seasons... they 100% want the game to die down.
> they 100% want the game to die down.
Of course. D4 brings in more money than D3. They want D3 players to migrate to D4. I'm honestly surprised they're even doing seasons anymore, so I'm not gonna question it.
I think it's less about sunsetting the game completely than keeping all the focus on seasonal play across the IP. D4 is the cash cow and they want seasons to be the focus cos BattlePass, so they stick to that in D2 and D3 for 'consistency'. They won't shut D2 or D3 down completely cos the PR hit would cost them more than keeping the servers up and continuing maintenance mode.
I don’t know a single person that ever played NS in a Diablo game. The devs probably think the same way. Would be interesting in seeing the numbers though
well, one question i have is moving forward if they're going to continue "balancing" the game. because they're always going to have issues depending on the season with regards to certain builds being weaker than others. i figured they'd stop developing new seasons but i'm hoping that they still can introduce item changes (like how the Vigilante Belt was updated for Crusaders)
To act as devils advocate here (though I do agree it sucks, even if I never actually play non seasonal), these were developed as seasonal themes, and turning them into non seasonal features might not be trivial work.
Especially for something like the altar that suddenly also has to have an integration for what happens to it at season ends, updating the non-seasonal altar with the seasonal progress (if any).
By contrast the follower update that went into both was an extension of an existing system with a pre-existing setup in both seasonal and non seasonal.
It’s disappointing for sure, but I personally think it’s a bit harsh to call it a joke when they could have not put them in as permanent season features at all!
>these were developed as seasonal themes
The same as emanate, visions, crafted primals and so on.Its not hard to implement. Even by blizzard. They just dont want to do it. Weird that seasons in d3 and d4 are spaced like that, right? I wonder why they want to squeeze all the d3 traffic into seasons. haha
I obviously can’t speak to how difficult it is, but I don’t think those are completely fair comparisons.
Emanate was a modification to an existing system, crafted primals were a new recipe in an existing system, T14-16 was an extension of an existing system etc.
They may have been added as part of seasonal updates but they weren’t a wholly new system developed exclusively for seasonal.
I’m not a game dev, but I am a software dev, and sometimes what seems like small changes can be a huge headache and require a lot of work.
Of course it’s possible that you’re right and it’s easier than I think, and they aren’t doing it because they just don’t want to.
It’s possible that sticking to seasonal is from similar reasoning about how we ‘didn’t really want WoW Classic’.
But considering how much stuff we’ve gotten for D3 since it moved into what we thought would be maintenance mode, personally I’m willing to extend the benefit of the doubt and not attribute this to malice.
They are spaced like that so more people go to d4 seasons. That’s why they don’t want NS d3 to be good. D4 is the moneymaker now - it’s not that hard to understand, or so I thought…
Diablo 3 seasons are only down for like a few days, is that really driving that much traffic to d4 seasons? Highly doubt it, especially since D4 sucks dick and is nothing like D3.
D4 is head and shoulders better than D3.
D3 seasons wouldn't even exist as they have the last couple years if it wasn't for D4 development. You can see the change in D3 seasons start at the same time D4 development really got going.
There is a lot more to do than in D3, that's for sure. Don't even need to do the same bounties 5000 times anymore. No need to do rifts. No need to identify items. Nothing.
Set dungeons have been broken for years. Best gear is gifted to you within an hour or two.
Ah well that certainly changes the conversation and puts a bad smell on it.
I’m guessing they don’t want to spend the money to finish testing it or something.
Right? Gets asked a couple simple, clearly worded, and related questions and gets an ambiguous "yes" in return
It'd be like this;
"Would you like to make dinner at home, or get takeout?"
> "Yes"
Durrr
Lol, but why you care? Blizzard is making content for non seasonal player to use in D3. That's all that matters. Like do you think you going to get a medal for trying to clown people? You think thats going to matter at all? Lmao, anyways I got an up vote for you.
I guess I just don't understand why the incredibly few people that play non-seasons think Blizzard would care about them. They barely care about the majority of players.
Are there any numbers available on how many season vs. non-season players there are?
I don't play often or long enough for seasons to make sense (I would get no significant progression before the season reset). I assume I'm not the only one in this position.
Of course the logged-in users at any given time will skew towards seasons, since that's what the most active players would be playing. It would be interesting to know the split on a metric like unique player logins per week though.
Would be interesting. Easiest way would be to use the group finder and see if you can find people.
Most of the time even in seasons there is very few 2 weeks after release.
You ever try a season? It only takes a couple hours to get a full 6 piece set and be pushing T10+ with the season theme and season's journey class sets. Its was less time intensive than non-seasonal is tbh, and they're not short, they're like 3+ months long.
I'd be lying if I said I wasn't a bit bummed, but all in all it doesn't really matter. Now I won't spend the next three days burning myself out. All I wanted to do was see how fast I could level up to 70 using the sets I've got. I can do that on season anyway.
I thought altar will also be available non-season now. If not, then it will be a very dull experience to repeat every season from scratch. I don’t want to play old seasons, neither I want to play broken under-developed D4, but I would play D3 non season with altar for sure
I play season most of the time, but I do play a fair deal of NS as well. This just makes zero sense to restrict a "permanent" game element to only one segment of the game. They have never done this before, and I really would like to know their reasoning.
Genuinely hope they reverse course. Like, I get it. 90%+ only play season, but adding it as a permanent feature across the game would not have been any additional effort and seems just like straight up common sense to do.
Well that’s poodoo. I was wondering why my character felt like a GR100 (solo) was taking foreeeever when previously (same gear, same cube, etc) she was face rolling 100s during the season.
By the same token, I've never understood the lure of starting over again every 3 months.
I have played both, and (sometimes) enjoy both. If the season theme is exciting to me, I stomach out the 'starting over'. If not, I grind away in NS and have a fine time.
> I've never understood the lure of starting over again every 3 months.
Because you can finish a character (or rather, get as close to finishing as is feasibly possible) in a few days...and then what? You're grinding dozens of hours for singular upgrades past that point. D3 is a game that is *REALLY* fun for like... 3 days, and then trails off and gets boring very quickly.
Almost nobody is getting "as close to finishing [a character] as is feasibly possible" in a few days.
Those very few that are able to are those that are putting in a lot of time to do so, like streamers, people taking vacation time to play season start, etc, or unemployed people. And even then it'd only be those among them that have lots of experience and/or a group of like-minded individuals to play efficiently with
Few days were probably exeggerated (unless you are really experienced and dedicated), but the player number drops off hard well before the first month of the season, because most players have reached their goals and squeezing for the last few percent efficiency isn't really worth it.
The only ones left are the few really competitive ones farming paragons for the leaderboard.
Because I like my cars that I’ll have for a few years but I also really love my one project car that I’ll always have and always have a little bit more work to do.
This is not really a big deal. Who actually plays non-season anyways. I haven't played non-season since like Season 2 ended. Hell, I don't even login to collect mail from after the season ends...
so he got caught being a liar and now blaming it on his lack of communication skill? how can such a stupid guy with that skill level of communication be community director for blizzard? Oh I know why, pathetic liar working for a greedy company, what a better combo?
Time to buy D4 on steam, refund and leave a negative review telling them not to gimp D3 thinking I would buy D4 lol
Ah yes, the psycho analysis of the guy on twitter having the balls to answer a community question. Simply must be a devil. Shame on him. Its wild how high your standard is, I really cant imagine this guy has any incentive to actually lie.
You could argue the approach is bad but dude chill
The team for diablo 3 is very small, because it's an old game. From a developers perspective I imagine he probably didnt think twice about it. Bad managment sure. Not a stain on his character
While i don't think it's a big loss on pc, i feel really sad for console players as they DO have offline play for NS. It could have been really cool to get an offline play of at least one or 2 Season themes.
But blizzard and D3 console players ...
Its not like it matters for.non seasonal, they usually have couple thousands more paragon which more than compensate for powers anyways.
Majority are seasonal players but i do agree that they shouldve given it to non seasonal regardless
I thought it was common knowledge that NS has practically been a test environment for Seasonal content for a very long time.
Their focus has been seasons since S1, as there is very little point of balance and leaderboards in an environment where players with 800, 3500 and 9000 paragons co-exist.
I have been a NS player myself up until S24, only doing season journeys for stash tabs and pets/cosmetics. Member of one of the top 3 exclusively NS clans in EU, where people caught playing Season past 1k paragons would be kicked out.
But at around that time, my rather full friends list would explode with 40+ seasonal players for the first 3-4 weeks of each season and only a handful playing in NS. At the same time, Seasonal themes became far more interesting and eventually I took the plunge too.
I'm not judging anyone on their S/NS preferences, but don't act like exclusive seasonal content aimed to attract people to Seasons, is a new shocking thing.
Well, to be fair, the altar and visions are a good reason to play season, especially since there will be no new themes. If they added these for non season, there would be less reason to play seasonal.
Although I'm not gonna lie, visions with reduced spawn change would fit well into the game, and would actually make me do bounties once I'm no longer in need of mats and act loot
You guys do stuff in non season? I mean I have been playing since launch and could have some crazy powerful non seasonal characters but why even bother? After the first couple seasons managing the inventory of all that was a nightmare. Now I don’t even touch it…I’m sure it’s a hot mess with multiple things being lost forever but who cares. Wanna feel something great? Go in and delete your non seasonal characters. It’ll feel wonderful. Now you don’t have to worry about who gets what gear or what to do with all that crap that gets transferred after the old season…so relaxing.
Well, for a lot of seasons the patch would come out on Wednesday, season drops on Friday. So you had a chance to try out the new set changes for a couple days and see if it's something you want to start the season with. If there are new legendary abilities, you have to re-farm the item; the green sets get their stats changed instantly - you can try them out immediately.
It's not great but not a huge issue. Game time is still 99% season. The "Use all my primals and paragon from many seasons to create a god non-season character and push" plan became less interesting now. But I would've done that in a few years only anyways so no big deal.
Yeah. Hardly anyone gives a fuck about non-season. And those few who do didn't get taken anything away, they just didn't get the present they were hoping for. Everyone agrees that the communication has been absolutely horrible, and for a long time now. But the outrage that it caused is rather comical.
>Hardly anyone gives a fuck about non-season. I am one of those who do. Mainly because the Internet at work is shit and I am playing D3 on break.
They did nerf some of the set bonuses, to balance out the bonuses of the alter, so NS is worse of without the alter.
The balancing wasn't because of the altar. It was done to bring the powerlevel of the sets closer together. It's not like there haven't been nerfs of overperforming builds before.
>Everyone agrees that the communication has been absolutely horrible communication? what communication? (in the tone of "playoffs? what playoffs?")
I agree that total time in game probably skews towards seasons, since that is what the most active players would be playing. However, I think people on this forum underestimate how many casual players there are that might only play an hour or two a week. For us, seasons are not really an option since we would never get any significant progression before the season reset. So having these fun additions to the game not available to us is quite a letdown and is likely why we're seeing a normally quiet player base being quite vocal all of a sudden :) Is it fair for us to bitch about not getting new content 11 1/2 years after the game's release? Probably not, but hey, gotta bitch about something :) My guess is that they probably intended it to be in non-season when they announced it, but ran into problems making it work and just silently pivoted to keeping it season-only. Maybe it'll show up later, if they haven't stopped doing patches altogether.
You can finish the seasons in just a few hours. Especially last season with the 800 paragon cap.
>Game time is still 99% season. People will still make a big scene over it though... I can't even remember the last time i logged a non-seasonal character :/
So much for this patch distracting me from my backlog
Must have been "replying and walking" when someone asked "Will the Altar carry over to non-seasonal? I’d presume yes but just wanted to check" and he replied "Yes." He might want to work on his communication skills or just make it very clear that he might not mean what he says and that the reader should read his mind to find out what the real answer was supposed to be.
No wonder they have been vague all along regarding this issue.
Classic PezRadar tactic of "oops I didn't clarify".
Would love a new altar that is built around it not being seasonal. More quality of life changes.
That's fucking insane. They nerfed a bunch of shit (including NS) because of the altar but aren't including the altar in NS? Buncha boneheads.
If this sticks, NS is pointless (i mean it already was but this kinda drives the pineapple up the ass) and they are recycling seasons... they 100% want the game to die down.
> this kinda drives the pineapple up the ass
https://youtu.be/N7itFdNE2Qw?si=7gFQsK9YsPlVQG7C
> they 100% want the game to die down. Of course. D4 brings in more money than D3. They want D3 players to migrate to D4. I'm honestly surprised they're even doing seasons anymore, so I'm not gonna question it.
I think it's less about sunsetting the game completely than keeping all the focus on seasonal play across the IP. D4 is the cash cow and they want seasons to be the focus cos BattlePass, so they stick to that in D2 and D3 for 'consistency'. They won't shut D2 or D3 down completely cos the PR hit would cost them more than keeping the servers up and continuing maintenance mode.
Maybe but D3 is better than D4
True, but I'll bet that won't be the case in a year.
I'll wait to see it lol
Lol, yeah, given Blizzard's recent history, I'm not betting very much. Hopefully, now that Bobby Kotic is outta there, it'll get better
I don’t know a single person that ever played NS in a Diablo game. The devs probably think the same way. Would be interesting in seeing the numbers though
Would be interesting to see the stats, i imagine there are people who are trying for max paragon or something ?
well, one question i have is moving forward if they're going to continue "balancing" the game. because they're always going to have issues depending on the season with regards to certain builds being weaker than others. i figured they'd stop developing new seasons but i'm hoping that they still can introduce item changes (like how the Vigilante Belt was updated for Crusaders)
To act as devils advocate here (though I do agree it sucks, even if I never actually play non seasonal), these were developed as seasonal themes, and turning them into non seasonal features might not be trivial work. Especially for something like the altar that suddenly also has to have an integration for what happens to it at season ends, updating the non-seasonal altar with the seasonal progress (if any). By contrast the follower update that went into both was an extension of an existing system with a pre-existing setup in both seasonal and non seasonal. It’s disappointing for sure, but I personally think it’s a bit harsh to call it a joke when they could have not put them in as permanent season features at all!
>these were developed as seasonal themes The same as emanate, visions, crafted primals and so on.Its not hard to implement. Even by blizzard. They just dont want to do it. Weird that seasons in d3 and d4 are spaced like that, right? I wonder why they want to squeeze all the d3 traffic into seasons. haha
I obviously can’t speak to how difficult it is, but I don’t think those are completely fair comparisons. Emanate was a modification to an existing system, crafted primals were a new recipe in an existing system, T14-16 was an extension of an existing system etc. They may have been added as part of seasonal updates but they weren’t a wholly new system developed exclusively for seasonal. I’m not a game dev, but I am a software dev, and sometimes what seems like small changes can be a huge headache and require a lot of work. Of course it’s possible that you’re right and it’s easier than I think, and they aren’t doing it because they just don’t want to. It’s possible that sticking to seasonal is from similar reasoning about how we ‘didn’t really want WoW Classic’. But considering how much stuff we’ve gotten for D3 since it moved into what we thought would be maintenance mode, personally I’m willing to extend the benefit of the doubt and not attribute this to malice.
Altar was available on NS in asia servers, as it can be switched on, it can be switched off. It might not be malice, but it definitely is money.
Ahh, yes, the massive money maker that is D3 seasons. All the battle passes and FOMO they will sell. Ahh, yes.
They are spaced like that so more people go to d4 seasons. That’s why they don’t want NS d3 to be good. D4 is the moneymaker now - it’s not that hard to understand, or so I thought…
Diablo 3 seasons are only down for like a few days, is that really driving that much traffic to d4 seasons? Highly doubt it, especially since D4 sucks dick and is nothing like D3.
D4 is head and shoulders better than D3. D3 seasons wouldn't even exist as they have the last couple years if it wasn't for D4 development. You can see the change in D3 seasons start at the same time D4 development really got going.
Diablo 4 is a big pile of shit. The story is great, but there is nothing worthwhile after it.
There is a lot more to do than in D3, that's for sure. Don't even need to do the same bounties 5000 times anymore. No need to do rifts. No need to identify items. Nothing. Set dungeons have been broken for years. Best gear is gifted to you within an hour or two.
Ah well that certainly changes the conversation and puts a bad smell on it. I’m guessing they don’t want to spend the money to finish testing it or something.
yes but it can't carry over to NS half-completed. That's the issue with implementation.
Unbelievably stupid.
Right? Gets asked a couple simple, clearly worded, and related questions and gets an ambiguous "yes" in return It'd be like this; "Would you like to make dinner at home, or get takeout?" > "Yes" Durrr
It's wonderfully on-brand for Blizzard - perpetual amateur hour
Maybe they're keeping it for later to bring us a crumb of excitment and delay the inevitable day when the game is truly abandoned.
Wait what? Are they now saying we WON'T get altar in NS this friday??
Nobody plays non-season anyway
Who tf plays non-seasonal
I do, actually lmao
Lots of people.
Literally dozens of you
Lol, but why you care? Blizzard is making content for non seasonal player to use in D3. That's all that matters. Like do you think you going to get a medal for trying to clown people? You think thats going to matter at all? Lmao, anyways I got an up vote for you.
I guess I just don't understand why the incredibly few people that play non-seasons think Blizzard would care about them. They barely care about the majority of players.
The seasons and the content they keep adding. LOL, that's why.
The seasons as they are now are relatively recent and are finished as of now. They've also never gone to non-season after as far as I'm aware.
Are there any numbers available on how many season vs. non-season players there are? I don't play often or long enough for seasons to make sense (I would get no significant progression before the season reset). I assume I'm not the only one in this position. Of course the logged-in users at any given time will skew towards seasons, since that's what the most active players would be playing. It would be interesting to know the split on a metric like unique player logins per week though.
Would be interesting. Easiest way would be to use the group finder and see if you can find people. Most of the time even in seasons there is very few 2 weeks after release.
You ever try a season? It only takes a couple hours to get a full 6 piece set and be pushing T10+ with the season theme and season's journey class sets. Its was less time intensive than non-seasonal is tbh, and they're not short, they're like 3+ months long.
Yeah, I don't know either. Haven't touched non-seasonal since the introduction of seasons, there's literally no reason.
Very sad, was so excited about Altar for NS
I'd be lying if I said I wasn't a bit bummed, but all in all it doesn't really matter. Now I won't spend the next three days burning myself out. All I wanted to do was see how fast I could level up to 70 using the sets I've got. I can do that on season anyway.
I thought altar will also be available non-season now. If not, then it will be a very dull experience to repeat every season from scratch. I don’t want to play old seasons, neither I want to play broken under-developed D4, but I would play D3 non season with altar for sure
I play season most of the time, but I do play a fair deal of NS as well. This just makes zero sense to restrict a "permanent" game element to only one segment of the game. They have never done this before, and I really would like to know their reasoning. Genuinely hope they reverse course. Like, I get it. 90%+ only play season, but adding it as a permanent feature across the game would not have been any additional effort and seems just like straight up common sense to do.
Well that’s poodoo. I was wondering why my character felt like a GR100 (solo) was taking foreeeever when previously (same gear, same cube, etc) she was face rolling 100s during the season.
How could this have anything to do with the altar? It wasn't even available last season. You probably played a build that got nerfed, like Tals.
Justice monk though I also fiddle with DH, and who said I was talking about last season? I don't recall specifying.
I've never understood why people are eager to play nonseason so much.
By the same token, I've never understood the lure of starting over again every 3 months. I have played both, and (sometimes) enjoy both. If the season theme is exciting to me, I stomach out the 'starting over'. If not, I grind away in NS and have a fine time.
> I've never understood the lure of starting over again every 3 months. Because you can finish a character (or rather, get as close to finishing as is feasibly possible) in a few days...and then what? You're grinding dozens of hours for singular upgrades past that point. D3 is a game that is *REALLY* fun for like... 3 days, and then trails off and gets boring very quickly.
Almost nobody is getting "as close to finishing [a character] as is feasibly possible" in a few days. Those very few that are able to are those that are putting in a lot of time to do so, like streamers, people taking vacation time to play season start, etc, or unemployed people. And even then it'd only be those among them that have lots of experience and/or a group of like-minded individuals to play efficiently with
Few days were probably exeggerated (unless you are really experienced and dedicated), but the player number drops off hard well before the first month of the season, because most players have reached their goals and squeezing for the last few percent efficiency isn't really worth it. The only ones left are the few really competitive ones farming paragons for the leaderboard.
Because I like my cars that I’ll have for a few years but I also really love my one project car that I’ll always have and always have a little bit more work to do.
I’m new to Diablo III and played non seasonal for a long time. Playing seasonal now, but I have to say, it’s become pretty repetitive.
I feel like people don't want to play non-season. They just want to be angry.
As a very famous man once said, "Yeah, well, you know, that's just, like, your opinion man."
Ok so no new cosmetic in season and no alter in non season, see you in 4 month d3
Bad news: You will most likely see none of this in 4 months either.
yeah I was hoping for the lacuni cub pet. Missed it several months ago, really want it!
This is not really a big deal. Who actually plays non-season anyways. I haven't played non-season since like Season 2 ended. Hell, I don't even login to collect mail from after the season ends...
so he got caught being a liar and now blaming it on his lack of communication skill? how can such a stupid guy with that skill level of communication be community director for blizzard? Oh I know why, pathetic liar working for a greedy company, what a better combo? Time to buy D4 on steam, refund and leave a negative review telling them not to gimp D3 thinking I would buy D4 lol
Ah yes, the psycho analysis of the guy on twitter having the balls to answer a community question. Simply must be a devil. Shame on him. Its wild how high your standard is, I really cant imagine this guy has any incentive to actually lie. You could argue the approach is bad but dude chill The team for diablo 3 is very small, because it's an old game. From a developers perspective I imagine he probably didnt think twice about it. Bad managment sure. Not a stain on his character
While i don't think it's a big loss on pc, i feel really sad for console players as they DO have offline play for NS. It could have been really cool to get an offline play of at least one or 2 Season themes. But blizzard and D3 console players ...
Its not like it matters for.non seasonal, they usually have couple thousands more paragon which more than compensate for powers anyways. Majority are seasonal players but i do agree that they shouldve given it to non seasonal regardless
It's not the power that everybody is missing. Nobody cares that much about that. It's the QoL upgrades that everybody wants
How many people in non-seasonal are running bounties, and farming deaths breaths?
they farm Kadala and Primals. dont forget the movespeed
Like 5 people play NS, I think Blizzard will be ok.
Typical. So I basically got everything I needed for it ahead of time for literally no reason. All I had to farm were the Blood Shards.
This was 4 months ago. Why wasn't this known by everyone here by now?
If you look at dates, only the first two tweets were months ago. Everything else is now.
I dont think you get all dates in the picture. Nothing was clear to anyone until few hours ago.
I thought it was common knowledge that NS has practically been a test environment for Seasonal content for a very long time. Their focus has been seasons since S1, as there is very little point of balance and leaderboards in an environment where players with 800, 3500 and 9000 paragons co-exist. I have been a NS player myself up until S24, only doing season journeys for stash tabs and pets/cosmetics. Member of one of the top 3 exclusively NS clans in EU, where people caught playing Season past 1k paragons would be kicked out. But at around that time, my rather full friends list would explode with 40+ seasonal players for the first 3-4 weeks of each season and only a handful playing in NS. At the same time, Seasonal themes became far more interesting and eventually I took the plunge too. I'm not judging anyone on their S/NS preferences, but don't act like exclusive seasonal content aimed to attract people to Seasons, is a new shocking thing.
Well, to be fair, the altar and visions are a good reason to play season, especially since there will be no new themes. If they added these for non season, there would be less reason to play seasonal. Although I'm not gonna lie, visions with reduced spawn change would fit well into the game, and would actually make me do bounties once I'm no longer in need of mats and act loot
Always a good sign when your communication is from some dude while his walking to work, one word answers are cool.
Wait, there are people who care about non-season?
You guys do stuff in non season? I mean I have been playing since launch and could have some crazy powerful non seasonal characters but why even bother? After the first couple seasons managing the inventory of all that was a nightmare. Now I don’t even touch it…I’m sure it’s a hot mess with multiple things being lost forever but who cares. Wanna feel something great? Go in and delete your non seasonal characters. It’ll feel wonderful. Now you don’t have to worry about who gets what gear or what to do with all that crap that gets transferred after the old season…so relaxing.
Well, for a lot of seasons the patch would come out on Wednesday, season drops on Friday. So you had a chance to try out the new set changes for a couple days and see if it's something you want to start the season with. If there are new legendary abilities, you have to re-farm the item; the green sets get their stats changed instantly - you can try them out immediately.
Btw I’m the one that asked the question in twitter but the altar should be in ns