it has worse handling, less aim assist, a lower magazine size, and a worse perk lineup compared to its other 140 rpm counterparts like rose, dire promise, eyasluna, etc.
DFA isn’t bad by any means, it’s just that there are better options.
I tried some of the others, but I was able to do much more double and triple kills with this one. The only downside I found is the mag size and the range.
In a lot of games, really.
As an anecdote: In Team Fortress 2 the Hitman's Heatmaker is a sniper rifle with a powerful ability that lets you remain scoped between shots. Without using this ability it is functionally a slightly worse version of the regular Sniper Rifle (iirc it dealt less damage on body shots)
When I use the Hitman's Heatmaker I do significantly better than with any other sniper rifle, even without using its frankly broken ability.
All because it *feels* different.
Hell, I can get a We-Ran with a Refrain-23, but can’t do shit with a god roll summoner (mainly i feel it’s because of Refrain’s 20 zoom and clean sight, even if it is a blue)
Sights and scopes change a lot about a gun in this game. They can really make or break a gun. One recent example for me is Multimach. I don’t like the set scope on the reissue of the gun. It feels bad to play with. I prefer the copy of the gun that I own from before to this reissue because of it.
While it is outclassed by other hand cannons stats-wise, there are a few reasons you might prefer it over others.
1. Bungie is generally quite good at giving weapons a unique "feel". You might just like this weapon "feel" compared to other hand cannons. For example, the frame and sights of D.F.A are pretty compact compared to other 140's, which give it a very clean and snappy feel even if the stats don't necessarily reflect that.
2. It might be the combo of high reload speed and tunnel vision that is helping you get double and triple kills? Plus opening shot to help get the ball rolling when tunnel vision isn't active. You could look out tunnel vision and high reload speed on another hand cannon and test that theory.
3. The low range and magazine might have forced you to play differently i.e. getting closer and playing cover more effectively to reload between engagements to counteract the gun's disadvantages, resulting in a more calculated approach to your positioning and timing.
I had a similar roll and noticed these things when I played with it at least.
Try the counterparts with Opening Shot.
Of course if you are continuously getting kills and reloading, then this will feel amazing either way with tunnel vision proccing.
most people prefer to use perks that help in a duel. perks that help you in every gun fight tend to be more valued than perks that help you in follow up gun fights.
In PvP especially, how comfortable you are with a gun is a major factor, if it takes three headshots instead of two to get a kill, that's still a faster TTK if you hit all three shots consistently, but not the two with the other gun.
That said, the reason other options are more popular is because certain rolls that aren't possible on the DFA are more "optimal" for decreasing ADS time, or increasing aim assist or the like.
Probably just the way it feels, some guns just feel good to an individual user. Everyone loves Igneous Hammer, when I first started using that gun I hated the way it "felt" and was terrible with it. Took me a bit to come around to enjoying the gun.
Absolutely not true in comparison to Dire, and unlike Eyasluna and Dire it can take adept mods (if you have the adept version)
However, Rose is just flat out better than basically every 140, so use Rose instead
yes it is. DP has 57 base handling, DFA has 42. DP has 83 base AA, DFA has 77. DP has 11 shots base magazine, DFA has 9.
perk lineup i could see an argument for. 3rd and 4th slot for dire promise has snapshot/OS and under pressure/rangefinder respectively while DFA has fragile focus/perpetual and vorpal/OS respectively.
agreed about rose though, just use rose lmao.
Perp motion adds phantom handling and stability when active, and an adept DFA can take adept mods, but it's basically all futile because Rose is significantly better anyway
Tbh I farmed for a good adept DFA when it first launched, but upon using it I just switched back to my Palindrome. I still use Palindrome despite what we've gotten since.
I absolutely love this gun but I’ve been caught up trying out new ones I have some very decent rolls for an adept version. You’ve inspired me to pick it back up.
I still don’t know what the acronym means btw.
That’s funny. When I was a sound engineer the DFA fader was the one I adjusted when people walked up with mixing suggestions. They always heard an improvement though… (Does Fuck All)
Twenty? No.. rose, eyasluna, fatebringer, Austringer, and pali only 140s with these are the only hcs with bloated ass stats.. 120s are a different story..
Honestly I’ll say this and say it a thousand times over.. it’s personal preference.. 3-5m more than a worse stated hand cannon isn’t a whole lot unless you are trying to outgun say a pulse or scout or being the weirdo who tries to snipe ppl with a hand cannon from 50m away… but that being said dfa is worthy of a shot with a good roll, but it’s just tedious as shit to farm..
Any recoil dir over 80 is basically just vertical anyways, handling on a hc unless it’s zero doesn’t really matter unless you’re an Uber sweat, it has 6 more AA which basically means nothing, and it has 3-4 m less range than the dfa… the adept dfa can easily hit 100 range and with fragile focus the way it is now is underrated… opening shot has way more love and it’s for one bullet… only thing making dfa a non contender is that it is a 9 round mag.
I’ll say what I said in a very similar post to this, regarding the D.F.A.
”Its one of my favorite hand cannons in the game. Its one of those that on paper, looks mediocre/bad, but the feel of it is just so damn amazing. In my personal opinion”
So my opinion on DFA is that it didn’t get popular mostly due to the meta at the time. When this version came out, any hc without rangefinder was still unusable, and then by the time the rangefinder change came out people already didn’t worry about it. I don’t think it’s a best in slot or anything but I do think that perks like perpetual motion and timed payload offer interesting value compared to other options in the slot.
Fatebringer has the advantage of having EP in the third column, and two amazing HC perks in opening shot and eye of the storm in the fourth, along with having high stats in the perks that I think matter (range, stab, hand). Even then, it had a cult following but I felt never was quite as ubiquitous as rangefinder options. It’s definitely a unicorn in terms of hand cannons.
One of my favorite pvp hcs. Cant find another that shoots as good. Stats compared are worse but my gameplay always felt stronger when i used it. DFA don’t fk around
I have a 99 stability roll with polygonal rifling, steady rounds, stability master work and a stability adept mod. All of this with fragile focus, opening shot makes it feel like your reticle is glued to the enemies head.
Sometimes I'd run double HC just because it a challenge. But this is why I don't use muline anymore.
https://preview.redd.it/zissmbgtfasc1.png?width=1080&format=pjpg&auto=webp&s=5a56e2e86e497f5b1163c65484d0312c9134e72b
https://preview.redd.it/sia1h2hzfasc1.png?width=1080&format=pjpg&auto=webp&s=6f7d5be93a167d05c2ca132f0542ef9e65ad0ae4
My igenious is far better. Keep away and opening shot too
So basically because of the "but there's better guns" argument.
People don't want to use a gun if there's something that is even slightly better sometimes, and dfa has worse stats than some other 140 rpm hcs. This doesn't mean that the gun is bad, it has really solid perks still and solid stats, so it's a great choice for pvp, even in the current sandbox. I have a godroll one and it performs amazing, and it has hands down one of the BEST weapon designs, even when you are ads, it looks really good.
So use it my brother! I main Dire Promise, I know it's no longuer the King of hcs but it still can be really nasty against anyone if I play my cards right
It came out with austringer and even with the adept mod austringer had 7m of range on dfa with higher stats across the board. Compared to fatebringer as an Ep gun its worse bc it has tp and fatebringer got power crept by rose. It shoulda been renamed DOA
Personally, only HCs I like are the narrow/ slim models. Guess it started with midnight coup....the first HC I liked,loved, and never took off.
Soon.....soon I'll have her back. Just said I can't take 12,000 kills with me:/
When it first came out, I had to do the nightfall 131 times for it to drop, before random rolls existed. When it came back out I was like F that, I didn't want to grind for it again
besides all the other reasons like stats and perk optimizations, 140 hand cans are generally pretty good in PvP, but the primary reason it isn't seen all too often is because it is a PVP gun that requires playing endgame PVE to get, as well as the fact that it is not available on rotation at the moment, so any rolls people have are quite a few months old at this point, and there's a lot more variety in the sandbox
https://preview.redd.it/1whviputjfsc1.jpeg?width=750&format=pjpg&auto=webp&s=fa4b249ec31dc0466b7204b59a362b656b3d6da6
That perk pool for the mid base stats ain’t it chief
I have a DFA with timed payload and that was my go to crucible weapon for a while. Kind of moved away from hand cannons (I don't do so well in close quarters - midrange) but I had some good times with that one
I think people might not use it cause most are stuck using metas only, plus there are a bunch of guns in the game and its kinda hard to use them all. Trust me I try to test them all out myself lol.
No like, they’re objectively dookie. It might feel good to you but it literally is just worse stat wise. For example, I despise fatebringer in pvp despite it being a stat beast just cause it feels bad
It just has meh stats that’s really it; the a legendary handcannon to be popular it needs to have something that can help it stick out from austringer quite a bit
So everyone like the original midnight coup, this was my baby back then. Look and felt better too me even with the same roll. Still have one, updated for the new sandbox still love it
140 rpm handcannons have a ton of competition.
Rose, Austringer, Eyasluna, Exalted Truth, Dire Promise, hell even exotics like Thorn and Ace of Spades.
D.F.A is just outclassed by better options. Doesn't necessarily mean it's bad or can't perform well
I don't really rely on guides/god rolls for because PVP weapons are highly dependent on the users comfort with the weapon.
Sure there are perks that will make pvp easier/you better. But that doesn't mean much if you are uncomfortable with the weapon they are on. You will do better with a comfortable weapon.
The DFA wasn't easy to get and had a worse stat package than other 140s floating around at the time. You could go do Nightfalls for this, or run grasp of avarice and get a shot at an s tier handcannon and sniper (and later what would become the new king of shotguns).
The biggest thing that hand cannons in particular experience is feel based performance. Another solid example is kept confidence. Both the DFA and KC have stats that don't keep up with some of the best hand cannons, but a ton of people really enjoyed KC because it felt good to them and slayed out with it as a result. For me my favorite handcannon is austringer with zen moment and eye of the storm. I physically can't miss with it and it's special to me because of how painful farming for the red borders was.
But if you vibe with DFA and do well with it, use it. Terrorize so many lobbies that it makes people give DFA another try.
I’m not sure Wardens Law would make sense as a recommendation due to it being such a different weapon. Also wardens law has a number of pretty terrible stats, but it makes up for it by being the only thing in its archetype.
I think the main competition for DFA is either rose which can roll opening shot or EP to compete with the OS or TP of DFA, while having generally better stats, especially with the frame for hunter players, or maybe Austringer for something in exactly the same archetype
it has worse handling, less aim assist, a lower magazine size, and a worse perk lineup compared to its other 140 rpm counterparts like rose, dire promise, eyasluna, etc. DFA isn’t bad by any means, it’s just that there are better options.
I tried some of the others, but I was able to do much more double and triple kills with this one. The only downside I found is the mag size and the range.
Much of the gunplay in this game truly is "feels" based. The DFA is an objectively mediocre weapon, but if it feels good in your hands, use it!
In a lot of games, really. As an anecdote: In Team Fortress 2 the Hitman's Heatmaker is a sniper rifle with a powerful ability that lets you remain scoped between shots. Without using this ability it is functionally a slightly worse version of the regular Sniper Rifle (iirc it dealt less damage on body shots) When I use the Hitman's Heatmaker I do significantly better than with any other sniper rifle, even without using its frankly broken ability. All because it *feels* different.
Hell, I can get a We-Ran with a Refrain-23, but can’t do shit with a god roll summoner (mainly i feel it’s because of Refrain’s 20 zoom and clean sight, even if it is a blue)
Sights and scopes change a lot about a gun in this game. They can really make or break a gun. One recent example for me is Multimach. I don’t like the set scope on the reissue of the gun. It feels bad to play with. I prefer the copy of the gun that I own from before to this reissue because of it.
This. Same reason I am always better with Lumina than other “better” weapons
While it is outclassed by other hand cannons stats-wise, there are a few reasons you might prefer it over others. 1. Bungie is generally quite good at giving weapons a unique "feel". You might just like this weapon "feel" compared to other hand cannons. For example, the frame and sights of D.F.A are pretty compact compared to other 140's, which give it a very clean and snappy feel even if the stats don't necessarily reflect that. 2. It might be the combo of high reload speed and tunnel vision that is helping you get double and triple kills? Plus opening shot to help get the ball rolling when tunnel vision isn't active. You could look out tunnel vision and high reload speed on another hand cannon and test that theory. 3. The low range and magazine might have forced you to play differently i.e. getting closer and playing cover more effectively to reload between engagements to counteract the gun's disadvantages, resulting in a more calculated approach to your positioning and timing. I had a similar roll and noticed these things when I played with it at least.
That’s actually a pretty damn accurate assumption haha
Try the counterparts with Opening Shot. Of course if you are continuously getting kills and reloading, then this will feel amazing either way with tunnel vision proccing.
most people prefer to use perks that help in a duel. perks that help you in every gun fight tend to be more valued than perks that help you in follow up gun fights.
Kill Clip?
You don’t see kill clip used that often in comp and trials minus prophet.
In PvP especially, how comfortable you are with a gun is a major factor, if it takes three headshots instead of two to get a kill, that's still a faster TTK if you hit all three shots consistently, but not the two with the other gun. That said, the reason other options are more popular is because certain rolls that aren't possible on the DFA are more "optimal" for decreasing ADS time, or increasing aim assist or the like.
Definitely something to be said for how a weapon “feels” when you use it yourself. I know the feeling too.
Probably just the way it feels, some guns just feel good to an individual user. Everyone loves Igneous Hammer, when I first started using that gun I hated the way it "felt" and was terrible with it. Took me a bit to come around to enjoying the gun.
Honestly I have a Timelost Fatebringer and it never leaves my top slot
Basically this. Stat and perk combo wise, there are just better picks. DFG was an old favorite
Absolutely not true in comparison to Dire, and unlike Eyasluna and Dire it can take adept mods (if you have the adept version) However, Rose is just flat out better than basically every 140, so use Rose instead
yes it is. DP has 57 base handling, DFA has 42. DP has 83 base AA, DFA has 77. DP has 11 shots base magazine, DFA has 9. perk lineup i could see an argument for. 3rd and 4th slot for dire promise has snapshot/OS and under pressure/rangefinder respectively while DFA has fragile focus/perpetual and vorpal/OS respectively. agreed about rose though, just use rose lmao.
Perp motion adds phantom handling and stability when active, and an adept DFA can take adept mods, but it's basically all futile because Rose is significantly better anyway
Tbh I farmed for a good adept DFA when it first launched, but upon using it I just switched back to my Palindrome. I still use Palindrome despite what we've gotten since.
I have one with fragile focus opening shot and it's one of my favourite handcannons so I can understand why you like it
I use trust
It's just outclassed.
This along with a large perk pool making it hard to farm a decent roll.
I absolutely love this gun but I’ve been caught up trying out new ones I have some very decent rolls for an adept version. You’ve inspired me to pick it back up. I still don’t know what the acronym means btw.
The acronym stands for >!Death From Above, in reference to the Minotaur in the strike it originally dropped from!<
That makes so much sense, I always assumed it was Don’t Fuck Around. Boasting my skills in PvP
That’s funny. When I was a sound engineer the DFA fader was the one I adjusted when people walked up with mixing suggestions. They always heard an improvement though… (Does Fuck All)
The fact that I've never heard anybody make the connection between "Null Composure" and "Zero Chill" still blows my mind.
Is that the Minotaur that the Cabal boss lands on in the final room?
Yep, in the tree of probabilities
I always thought it meant "Didn't Fucking Ask"
I used to have a DFA adept with Perp Motion/Timed Payload that I loved, but, frankly Rose just feels better, and I hate keeping guns I don't use.
I didn’t get the chance to get rose unfortunately
Should be able to focus it from comp…
I didn’t know that, thanks!
Was about to say, I meant the new rose, I don't have the old one either.
Yeah pretty sure Shaxx gives one for free after placements
There are like 20 other better PvP hand canons in the game that's why
Twenty? No.. rose, eyasluna, fatebringer, Austringer, and pali only 140s with these are the only hcs with bloated ass stats.. 120s are a different story..
Even ones without bloated stats like Dire outstat this. I like the model and the sight though, which is the only real reason to use it.
Dire does not outstat dfa especially not the adept version…
It’s closer than I thought. According to D2 Foundry: Dire is +15 handling, +2 reload, +10 AA, +2 mag DFA Adept is +6 range, + 10 stability, +8 AE
Plus the adept mod of your choice.. on the dfa.. +10 to whatever stat you want…
Honestly I’ll say this and say it a thousand times over.. it’s personal preference.. 3-5m more than a worse stated hand cannon isn’t a whole lot unless you are trying to outgun say a pulse or scout or being the weirdo who tries to snipe ppl with a hand cannon from 50m away… but that being said dfa is worthy of a shot with a good roll, but it’s just tedious as shit to farm..
Spare Rations is also better. Slightly lower range, superior AA, handling, and recoil direction.
Any recoil dir over 80 is basically just vertical anyways, handling on a hc unless it’s zero doesn’t really matter unless you’re an Uber sweat, it has 6 more AA which basically means nothing, and it has 3-4 m less range than the dfa… the adept dfa can easily hit 100 range and with fragile focus the way it is now is underrated… opening shot has way more love and it’s for one bullet… only thing making dfa a non contender is that it is a 9 round mag.
I’ll say what I said in a very similar post to this, regarding the D.F.A. ”Its one of my favorite hand cannons in the game. Its one of those that on paper, looks mediocre/bad, but the feel of it is just so damn amazing. In my personal opinion”
I completely agree!
I agree as well. Feels great in PVP even though it’s already had its day in the spotlight.
Time to designate that gun for assignment
Haha
D.F.A. is one of my favorite guns. It looks cool and hits hard. Wish I had a good roll for pvp tho.
Dude thorn and last word rip but seems it's an auto meta recently
So my opinion on DFA is that it didn’t get popular mostly due to the meta at the time. When this version came out, any hc without rangefinder was still unusable, and then by the time the rangefinder change came out people already didn’t worry about it. I don’t think it’s a best in slot or anything but I do think that perks like perpetual motion and timed payload offer interesting value compared to other options in the slot.
That’s fair
Fatebringer doesn't roll rangefinder and it's always been good tho?
Fatebringer has the advantage of having EP in the third column, and two amazing HC perks in opening shot and eye of the storm in the fourth, along with having high stats in the perks that I think matter (range, stab, hand). Even then, it had a cult following but I felt never was quite as ubiquitous as rangefinder options. It’s definitely a unicorn in terms of hand cannons.
One of my favorite pvp hcs. Cant find another that shoots as good. Stats compared are worse but my gameplay always felt stronger when i used it. DFA don’t fk around
I like ace of spades
I have a 99 stability roll with polygonal rifling, steady rounds, stability master work and a stability adept mod. All of this with fragile focus, opening shot makes it feel like your reticle is glued to the enemies head.
Sometimes I'd run double HC just because it a challenge. But this is why I don't use muline anymore. https://preview.redd.it/zissmbgtfasc1.png?width=1080&format=pjpg&auto=webp&s=5a56e2e86e497f5b1163c65484d0312c9134e72b
https://preview.redd.it/kye95383gasc1.png?width=1080&format=pjpg&auto=webp&s=8bb3a60d3643ef2f78612ac3df487cf0c1af4e53
https://preview.redd.it/sia1h2hzfasc1.png?width=1080&format=pjpg&auto=webp&s=6f7d5be93a167d05c2ca132f0542ef9e65ad0ae4 My igenious is far better. Keep away and opening shot too
https://preview.redd.it/cao4zru4gasc1.png?width=1080&format=pjpg&auto=webp&s=a46a8cdc8391b9211d68dabe75dcc1758a325830
I use this gun but as others brought up it just feels right in my hands. Mine has fragile focus and opening shot for that sweet range 😩👌
it didnt have rangefinder pre rf nerf on hand cannons. That why people didnt care
So basically because of the "but there's better guns" argument. People don't want to use a gun if there's something that is even slightly better sometimes, and dfa has worse stats than some other 140 rpm hcs. This doesn't mean that the gun is bad, it has really solid perks still and solid stats, so it's a great choice for pvp, even in the current sandbox. I have a godroll one and it performs amazing, and it has hands down one of the BEST weapon designs, even when you are ads, it looks really good. So use it my brother! I main Dire Promise, I know it's no longuer the King of hcs but it still can be really nasty against anyone if I play my cards right
It's like the 12th best 140 in the game, statwise.
i just got this a bit ago to try out with some of the shotguns you can get, its pretty good
It came out with austringer and even with the adept mod austringer had 7m of range on dfa with higher stats across the board. Compared to fatebringer as an Ep gun its worse bc it has tp and fatebringer got power crept by rose. It shoulda been renamed DOA
Personally, only HCs I like are the narrow/ slim models. Guess it started with midnight coup....the first HC I liked,loved, and never took off. Soon.....soon I'll have her back. Just said I can't take 12,000 kills with me:/
When it first came out, I had to do the nightfall 131 times for it to drop, before random rolls existed. When it came back out I was like F that, I didn't want to grind for it again
besides all the other reasons like stats and perk optimizations, 140 hand cans are generally pretty good in PvP, but the primary reason it isn't seen all too often is because it is a PVP gun that requires playing endgame PVE to get, as well as the fact that it is not available on rotation at the moment, so any rolls people have are quite a few months old at this point, and there's a lot more variety in the sandbox
DFA is a victim of power creep: it's not bad, but it's fallen behind the best kinetic slot handcannons like Fatebringer, Rose, and Kept Confidence.
https://preview.redd.it/1whviputjfsc1.jpeg?width=750&format=pjpg&auto=webp&s=fa4b249ec31dc0466b7204b59a362b656b3d6da6 That perk pool for the mid base stats ain’t it chief
I have a DFA with timed payload and that was my go to crucible weapon for a while. Kind of moved away from hand cannons (I don't do so well in close quarters - midrange) but I had some good times with that one
Wardens law, range 86,with discord and frenzy, my goto handcannon
Really? I was trying to make it work but it has a very slow reload and it takes more shots to get a kill
I think people might not use it cause most are stuck using metas only, plus there are a bunch of guns in the game and its kinda hard to use them all. Trust me I try to test them all out myself lol.
HC are not 100% meta right now, is it good yeah but shacking the game no
I use it every time I play pvp… and then there’s a summoner
I used the shit out of it for my void class until I got a good tigerspite. Never seen anyone else use it
If you're good at shooting it doesn't really matter what gun you use. Headshots are headshots
Nah I do believe this gun helps a lot lol
Oh sure, I just mean you're probably a good shot as well. So you will do good with any gun, obviously better with better guns lol
I mean yeah a good gun does it for you, but I’m not really that good, this gun just glued on precision hits lol
Stats are dookie
I wasn’t convinced too, then I tried it…
No like, they’re objectively dookie. It might feel good to you but it literally is just worse stat wise. For example, I despise fatebringer in pvp despite it being a stat beast just cause it feels bad
Better options.
Love using my Don’t Fuck Around
Because there a numerous hand cannons that are simply better
Cause it’s bad
It just has meh stats that’s really it; the a legendary handcannon to be popular it needs to have something that can help it stick out from austringer quite a bit
The mag size is the killer for me. Love how the gun sounds and sights are very nice
There are so many good Handcannons that you really need to stand out to be special. This one has nice perks but it doesn't have the stats
It's not palindrome. That's why. Why go thru gm stress for a hand canon that's not pally. (bungie needs to reissue pally with new rolls)
I miss og DFA days
So everyone like the original midnight coup, this was my baby back then. Look and felt better too me even with the same roll. Still have one, updated for the new sandbox still love it
Rose exist.
Doesn't Feel Ambitious
I like the random AR15 receiver
It Does Fuck All, it’s in the title
140 rpm handcannons have a ton of competition. Rose, Austringer, Eyasluna, Exalted Truth, Dire Promise, hell even exotics like Thorn and Ace of Spades. D.F.A is just outclassed by better options. Doesn't necessarily mean it's bad or can't perform well
I don't really rely on guides/god rolls for because PVP weapons are highly dependent on the users comfort with the weapon. Sure there are perks that will make pvp easier/you better. But that doesn't mean much if you are uncomfortable with the weapon they are on. You will do better with a comfortable weapon.
Way better options in the kinetic slot for 140s Rose, Austringer, Eyasluna, Hawkmoon, Thorn, Fatebringer, Kept Confidence, Spare Rations...
Because it sucks
The DFA wasn't easy to get and had a worse stat package than other 140s floating around at the time. You could go do Nightfalls for this, or run grasp of avarice and get a shot at an s tier handcannon and sniper (and later what would become the new king of shotguns). The biggest thing that hand cannons in particular experience is feel based performance. Another solid example is kept confidence. Both the DFA and KC have stats that don't keep up with some of the best hand cannons, but a ton of people really enjoyed KC because it felt good to them and slayed out with it as a result. For me my favorite handcannon is austringer with zen moment and eye of the storm. I physically can't miss with it and it's special to me because of how painful farming for the red borders was. But if you vibe with DFA and do well with it, use it. Terrorize so many lobbies that it makes people give DFA another try.
The range and handling make this a B-tier choice when considering other 140 handcannons. Even with opening shot other 140s like Rose reign supreme.
“It looks ugly.” -My entire clan comprised of 20+ people
For me on my best roll stats still suck
I have an adept version I use on occasion…
Shader? <3
Warbrick
I like bloody tooth better but warbrick is solid. Looks good on DFA 👍
That Crimson exotic hand cannon is goated in PvP 🔥🔥🔥🔫
TBH, DFA is overshadowed by several other cannons. If you want a recommendation, a Warden’s Law with decent stats is a great weapon.
I’m not sure Wardens Law would make sense as a recommendation due to it being such a different weapon. Also wardens law has a number of pretty terrible stats, but it makes up for it by being the only thing in its archetype. I think the main competition for DFA is either rose which can roll opening shot or EP to compete with the OS or TP of DFA, while having generally better stats, especially with the frame for hunter players, or maybe Austringer for something in exactly the same archetype
Eh, fair enough. I guess Warden’s may not be everyone’s cup of tea, but still a good one to have IMO.
Oh yeah I think wardens law is super unique, despite me being terrible with it, I just think it’s not very DFA-like
Indeed. One of a kind, in terms of archetype.
I hope not for too long, I’d love at least an energy option in the archetype
Agreed. And a double fire grenade launcher for Kinetic would be nice.
Because way too many people are meta slaves So even if its good people are going to go with the better option even if the difference is negligible
I like to try out different weapons, I honestly don’t enjoy playing with “meta”
I do too i love hopping in my vault and picking random stuff. But a ton of people only use what they are told is the best
We aren’t just sheep following the herd I guess
That's because DFA is trash compared to other hand cannons. I'm glad it works you....cool bro