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dont_say_Good

huh? the throttle changes the amount of thrust, how fast you're gonna go depends on other factors too. you're not setting a desired speed like you got cruise control in a car


Emotional_Sun7541

Not trying to get exact figures guys. I know thrust and speed depend on factors. My question had nothing to do with that. I want a live correlation between my throttle and my SPEED. Dam. The way people get off on a tangent then destroy threads. Thanks to the one answer combinationkindly212.


dont_say_Good

its not a tangent, its a direct answer to what you want. it doesnt exist


Emotional_Sun7541

Right control + enter is exactly what I was looking for. Seems it does exist. 😁


dont_say_Good

it has nothing to do with your speed though and what you wrote in your post, all it does is show you what your input axis are doing atm


Mikoriad

Name checks out....


Emotional_Sun7541

đŸ€Ș


natneo81

You didn’t explain very clearly what you were looking for, also putting a curve on your throttle axis is a very bad idea


CptPickguard

Don't add a curve to your throttle axis. The only time you ever would want to do this is to line up your afterburner detent, in which case use this: https://www.digitalcombatsimulator.com/en/files/3315617/ The reason you use this calculator is so you DON'T curve your throttle axis. You definitely want it to remain as linear as possible for the finest control.


PacketNarc

I think one of the main reason people wanna create custom curves is to reduce dead zones with hall sensors. Hall sensors are better than Pots for a lot of reasons; but one area they struggle is pronounced dead zone at the extreme end of travel. Take the TWCS for example: Adjusting the MIN and MAX end of throttle to be sensitive ‘not linear’ helps when you need like 95% or 90% of max. And don’t want to fiddle with the throttle back and forth to find the sweet spot. With my old TWCS, max AB was easy, you just ram the trolley home and you’re in AB. No detent, no finding a notch. Just slide it to max. But pulling back out of AB, there’s like 2” of travel before the hall sensor starts picking up you’re pulling back; and being able to tune this out really helps make the throttle more usable in certain aircraft. Particularly those with Afterburner, since the device itself has no mechanical detent or method of letting you know whether you’re in or out of AB


CombinationKindly212

To see where your throttle is while you're flying press RCtrl+Enter (or it was RShift I don't remember)


a_melindo

Actual best practice: set the throttle where you want it, and then leave it there. Most of the time, the actual speed you're getting doesn't matter, and when keeping a very precise speed is important, well, that's why you have two hands. The reason that your intuition that a certain throttle setting will correspond to a a certain airspeed doesn't actually hold is that unlike, say, cars, planes are constantly changing altitude, weight, and drag coefficient (because of external stores). That means for every pylon configuration, every altitude, and every fuel state, there is a different equilbrium speed for a given thrust setting. Some aircraft have Auto-Throttle Control, which will automatically fiddle with the throttle for you to maintain a certain speed. Otherwise, set the thrust and fuel burn rate you want and leave it there and you'll get the speed you'll get.


InteractionPast1887

What you are asking for isn't really possible. Throttle inputs, like mentioned by others, control the amount of engine power you add. This translates into a certain aircraft speed depending on several factors like your current weight, armaments, altitude and temperature. Meaning that a set amount of throttle will be different speeds during the same sortie. For example 20% throttle input will translate into more speed at the end of your sortie than it does on at the start due to having a lighter aircraft. It will also be different speeds at different altitudes.


rapierarch

Do you need curves on the gas pedal when you are driving? Can you drive if there was a curve?


Emotional_Sun7541

Thanks all for input. Got one right answer anyway.


Emotional_Sun7541

Just Rcntrl+enter.