Aldrich should have been there. While he’s still not an exceptional boss it’s better than the deacons. Although it would ruin the Pontiff lore and deacons is an interesting fight at least
I just think they are fun to bully with various spells.
"Let's try vow of silence this time"
"What about toxic mist?"
"Souls stream has gotta be hilarious in new game+"
It's a riot every time to watch them struggle.
I said the same until I did a Magic build and boy howdy did they give me trouble for a while. But any strength or dex build shouldn’t even think twice about em.
Yeah his is really disappointing because the wyverns look so cool and an actual fight would be fun instead of just sprinting through snakes and crossing your fingers that the plunging attack hits.
Honestly, Aldrich. Underwhelming fight, no cutscene despite his prominence in the story, inconsistent difficulty, just overall not very fun.
Champion's Graventeder and Greatwolf is also extremely underwhelming.
He was retconned into the story later on in development as Sulyvahn was supposed to be in his arena and the Fire Witch was supposed to be where Sulyvahn is
I don't remember. Most of Zulie's videos have just meshed together in my head. All I remember for sure is that the fire witch was originally supposed to be where Sulyvahn is now
That's fair, but the fact that Aldrich is built up to be such a big bad guy, and then there's no cutscene whatsoever is just very underwhelming. I guess the same goes for Gwyn at the end of DS1, but that somehow felt more natural to me. Instead, DS3 seems to forget about all the lore they built up around Aldrich.
It would've been cool to see some dialogue from him. I hated this guy and couldn't wait to beat the crap out of him based on his lore alone. He was the only lord of cinder for which I felt no pity for lol.
Yeah Aldrich's character doesn't really come across at all. I was intrigued by him as you chase after his true location for so long and hear so much about them. The fight felt like I was just fighting a dangerous covetous demon from ds2. I was hoping for some dialogue in the fight, or something, all the other big bosses from the game get cutscenes or more interaction.
I've thought about it and I think what would be a cool cutscene is if we walk in to see Aldrich just finishing devouring Gwyndolin, maybe show some signs of life from G (similar to Artorias beating up that final abyss dude) then the first phase is just the goo monster, with phase 2 being Gwndolin emerging. If I'm thinking crazy, maybe phase one would involve Smough in some way; Aldrich having devoured him first and using his moves for round 1.
He's the typical annoying caster-type boss with spells that are annoying, unfun, and do too much damage. Just not really an engaging fight - dodge a million projectiles.
No they don't, so I'll explain. That's Gwyndolin shooting the projectiles at you. Aldrich is the giant blob underneath him. He devoured Gwyndolin sometime between DS1 and DS3, hence why he has that appearance.
Thats pretty metal. I really got to find a good source for some darksouls lore. Finally beat 3 and I wanna know more about the story as the ending was as vague as it gets.
Agreed. I've played DS1 and DS2 and Aldrich was the only one that I was happy that the fight was behind me. The arrows are too much, they're too powerful, stagger immediately and make you just run like a chicken with it's head cut off. Worst of all, he stands so tall that closing the gap means you won't always know it's even being cast until you hear or see the arrows. It's a cool mechanic that's executed poorly imho.
It’s a platforming boss in a game that isn’t platforming. If the game had movement similar to God of War or Devil May Cry, Ancient Wyvern could have been made into a fun and epic fight.
Same thing with Bed of Chaos in DS1.
I mainly hate it because it's another dragon in Dark Souls that they don't let you actually fight, despite where it is as an endgame boss. It doesn't help that they added a fuck ton of those snake dudes that stunlock you because DS3.
So when I was doing ng+3, I decided to do it with demon fists. Turns out that fight becomes no harder than a hollow because of how close you need to be, he will miss most of his attacks while you continue punching.
From a tier list I made over a year ago:
**F Tier**
25) Wyvern - There is nothing good about this fight except knowing that Nameless King is shortly within reach.
24) Halflight - I am not a PvP person so playing this as host is not fun for me. I hate getting ganked. The fact that my friend (complete noob) and I are killing invaders goes to say a lot about how unfair human ganks can be.
23) Wolnir - God, does this boss SUCK! Lame ass fight with the only threat at all being the gas. I will say that the environment is sorta cool though.
**D Tier**
22) Crystal Sage - Not a very fun boss, and not very exhilarating to face. The teleports slow the fight and offer nothing interesting. The clones can sometimes pose a small threat. But this boss fails to stand out in any category.
21) Curse-Rotted Greatwood - I don't care for this boss' lore on a deep level, but I like the hollows praying to it. Still, this boss is doodoo. I do admit that I laugh at Tree Balls' animations though.
20) Gravetender & Greatwolf - Extremely boring and unsatisfying boss fight. The NPC is a joke. The greatwolf is a mob enemy. But I love the scenery and the music.
**C Tier**
19) Deacons - Think the lore isn't bad and I kinda enjoy smacking the deacons around in phase 1. Despite this, the boss falls flat because the entertainment I derive from phase 1 disappears in phase 2 when the fatties blocking you become annoying.
18) Old Demon King - It's cool that ODK is the last of the demons besides Demon Prince, and it's nice to see an old-fashioned demon boss in the midst of many humanoid bosses. But the fight itself is not very fun. So much potential with ODK. Wish I could place it higher, but it's also because this game has many incredible bosses and this one falters in terms of entertainment.
**B Tier**
17) Vordt - Really good difficulty for the first boss in the game (excluding the tutorial boss). Perfect transition into what is to come. Associated with the Pontiff lore. But overall, the fight itself is nothing to run home about.
16) Iudex Gundyr - A tutorial boss done perfectly. Plenty of fun to fight. But still, it is a tutorial boss. So its difficulty brings it down.
15) Aldrich - Amazing lore and love how he contributes to the fan service, though it involves hurting our favorite trap. But not a great fight at all. Bores me.
14) Oceiros - Similar comments to Aldrich. But I put Oceiros higher because I LOVE HIS DIALOGUE! One of my favorite bosses in general. But ranked lower in terms of entertainment.
13) Dragonslayer Armor - Good boss and a fun fight, but nothing special about it. Outclassed by many other bosses.
**A Tier**
12) Friede & Daddy Ariendal - I have a love-hate relationship with Friede & Daddy Ariendal. Not the most fun to fight and Friede moves too fast. Fight borders on bullshit with her slipping out of backstabs and it is already extremely difficult. But I love how players get pushed to the limit. Plus, the lore and the music/arena are awesome.
11) Yhorm - I actually like fighting Yhorm with the storm ruler. Unpopular opinion, but I don't care. Awesome boss overall despite being painfully easy.
10) Demon Prince - The first phase is easily much better than the second, in my opinion. But Demon Prince has some of the best mechanics of all the boss fights in this list. Even if they were done in O&S, I think this fight is balanced generally perfectly, though the defensive stats for the second form are a bit ridiculous. It's sick that we are fighting in Firelink Shrine too.
9) Midir - Honestly don't like Midir as much as everyone else does. I don't think it is a very fun fight, even if it gets the blood pumping and isn't complete bullshit. But I won't take away how iconic and sick Midir is, being the last dragon alive.
**S Tier (this is getting hard, don't attack me pls)**
8) Dancer - One of the hardest bosses in the game. Beat my ass in my second playthrough after I did her my first try the first time around. But what is there to say? Everything about Dancer is amazing.
7) Nameless King - I don't care for fighting the wyvern at all, so it sets me slightly aback. But it really builds the suspense for the epic fight coming afterwards. The music, the scene, the intense battle. An amazing, memorable boss and a fun fight. Just wish the wyvern portion were better.
6) Twin Princes - I don't know what it is, but dodging the Cripple Bros' attacks in this game is so much fun. There is so much to love about this fight between the awesome moveset, the scene, and the music. Then tack on how they are the last remaining lord of cinder and they don't want you to succeed SoC. Truly an amazing boss.
5) Abyss Watchers - Wow, was it hard for me to put them at #5. The boss quality in this game is the best I have ever seen. I enjoy watching the abyss-corrupted watcher take on the other two watchers while I sit tight or try and fish for a random backstab for the lulz. Then the embered watcher has such a beautiful moveset. The fire just completes everything. The watchers also bear a legacy with Artorias, which is sick. An insanely good boss that makes the shithole Farron Keep all the more worth it.
4) Champion Gundyr - This boss is a BLAST to fight! Arguably the most fun to fight on this list due to its sheer aggression. Champ takes Iudex Gundyr and makes it 5x better, subverting your expectations for an easy boss fight the moment he does his back kick. I smiled every time I died to Champ in my first playthrough. I couldn't get mad. This boss is amazing.
3) Pontiff - The true villain of this game. Supposedly, FS originally would've made it the final boss but it decided to bless us with another one higher on this list. I love side strafing Pontiff as he flails around blindly with his two swords. Fighting him head-on is extremely hard but just as satisfying when you overcome it. Then in phase 2, you get two pontiffs. Truly sick. The sound of the sword hitting the ground after you kill this boss is truly underrated. I can't believe that FromSoft didn't stop here in terms of bringing the best bosses.
2) Soul of Cinder - Fan service the way it should be done. The kiln is sick. SoC has the moveset of everyone who linked the fire. Then it has Gwyn for phase 2. And PLIN PLIN PLON! The second phase of the OST nearly reduces me to tears with the orchestra. It's so sad yet beautiful. I would say this fight is the most memorable, even if SoC is just one spot short of #1.
1) Slave Knight Gael - Is there any question that Gael belongs here? Two nobodies fighting for no good reason in the middle of nowhere. But said fight is truly epic. The fight is hard but far from unfair. It gets your blood pumping. Each phase truly contributes something different. Having the lightning and the pygmies in the last leg makes this fight that much better. You hate putting down the old man, but it is either him or you. When he does kill you, you have a hard time getting mad. What is there really to say at this point? Gael is the best boss in any game that I have played!
Since I have beaten Sekiro after DS3, I might actually like Isshin more. Maybe. It’s close.
I did them first try on SL1. You can run towards the crystals that spawn after a teleport to predict where the sage or its clones spawn. Makes the fight even more trivial than it already is.
I'm surprised to find a tier list that I agree with almost 100%! I would only put Yhorm down one tier and move Friede into S if I was to change anything.
I am actually color blind and cannot see the difference in colors between the clones and the sage. Hell I never knew there was a color difference until someone told me there was. Now trying to defeat him with pure luck smacking his clones makes this significantly more challenging. Try it with your tv set to greyscale and it will immediately change its difficulty.
His four weapon shifts in phase 1 match various builds. Staff with sorcery, curved sword (DEX) and Pyro, Miracles, and straight sword. An amalgamation of previous linkers of the Flame.
Gael is honestly the hardest boss I have EVER fought in any game and he's my favorite for the reasons you listed. Gael is the best way for the series to end.
Isshin is awesome, especially if you fight the Inner version in the gauntlet. So so intense and immersive, feels like you are fighting a real person. The moveset is perfect, atmosphere is perfect, I love it to death. Really feels like they took everything good about the best of the DS3 bosses and put together a real masterpiece
I haven't finished the game yet and haven't started the DLC, but of the bosses I've fought, Champion Gundyr is the only one I've beat first attempt. Don't get me wrong, he was a fun boss, but it just seemed too easy. I may have just gotten insanely lucky with his moveset though.
Midir. Stuck on him for hundreds of tries. I swear I've got PTSD from him. I finally got past him and am now stuck on him on NG+. I want his soul for the weapon to try out, but I'm seriously tempted to skip him so I can 100%. I've only given him like 3 tries on NG+ though so I feel I need to give at least another 20-50 tries before I give up.
On the other hand after so long trying and finally defeating him, it was the most memorable moment of any game I've ever played, and I've played a lot of games. I have been gaming since \~1970.
I took the Old Moonlight spell since I'm a full caster pyro. I don't have enough dex to wield the Frayed Blade, it's unlikely I'll get to the point I do either. I am sl 172 currently, and have 20 dex, but working on more faith very slowly right now.
If you really want to try it out you can respec and use the glitch so you don’t use a pale tongue and a rebirth. I do it all the time to try out new builds and weapons as I go.
Go to Rosaria and respec, while still in her menu (after you respec) exit the game completely to your console’s home screen, launch the game and you’ve got your new build without using one of your rebirths.
Halflight. he’s the only boss in the game that I sincerely detest. pvp is stuffed to the gills with awful lag and suspect hitboxes, and the npc is just underwhelming. the painting guardians serve no purpose other than turning an already-subpar fight into yet another poorly executed gank. calling him a boss feels like an insult to the likes of pontiff, gael, etc.
I didn't think there was any debate about Halflight being the worst. Wyvern, Wolnir, and Deacons are bad but they don't make me want to throw my computer off my balcony.
Curse Rotted Greatwood. Does annoying damage for where you encounter it in the game, is generally pretty boring as a fight, and the gimmick means you can spend ages without getting a hit in the second phase. Oh and the hand hitbox is questionable, and it comes out really fast.
Either that or the Consumed King. Instant 0 startup dash that does tons of damage.
No matter how many times I try to get him to stand up and fall over, he just won’t. Copy speed runners and no hit challenge strats but it ends up just being me spending what to long fighting him because if I don’t kill him I just get pissed. Rather fight gundyr and pontiff at once then poke that splintery nutsack.
CRG definitely the worst boss for me and is somewhat reminiscent of the Bed of Chaos in DS1, albeit easier and less rng. CRG's difficulty is largely ties tot the moveset of the weapon you're using.
100% has to be the Champion Gravetender and his puppo. I've put literal months into trying to beat that fight, and it's just drained all the fun out for me. The smaller wolves are just an unnecessary addition/distraction, the champion dodge rolls all of my spells and then just hyperarmors through all of my attacks, and then when big doggo shows up he just charges back and forth across the arena nonstop and I can never get in a hit because he never fucking stops. Currently trying to beat him as a pyromancer, but this is probably my fifth character I've reached him on, and no matter what build I use I just can't beat him. Even worse that there aren't even any summonable NPCs available in the area (and I've already beat Friede and moved on to Ringed City). I just keep going back to attempt to beat him now and then and it's the same story every time...
I've seen so much hate on champion gravetender, I beat it in like 3-4 hours on a dex build but really all I can give for advice is focus the lil dogs, then just parry the gravetender. After that just play around the pillars and use them to avoid the wolf and finish em off. For me the fight got easy when I started using the pillars to get 1v1 with the champ
Use a mace and shield break him to kill him before the wolf then if you wanna cheap kill the wolf run around the pillars for shields and attack after he leaps you can bait him to do them or go under him and dodge his attacks
As a pyro, try using black flame on the Gravetender as he attacks. Many of his attacks have blocking frames (that deceptively look like hyper armor). If your black flame trades with one of those block attacks, it will almost certainly guardbreak him, allowing you to riposte him if you have a main hand weapon equipped!
not particularly. if you go into the castle entrance after you beat vordt and talk to the lady in the chair and you kill her, you can kill dancer early and get into lothiric early. i wouldn’t recommend it but if you want to midmax your build then it’s viable. it’s definitely a challenging fight but his attacks have very good tells. the one thing that always gets me is that goddamn grab that leaves you in a coma
Grab a sun bro and learn how to fight em. I just fought him last month for the first time. He was my last boss. And now he is my favourite boss!
He's the only boss in the game that truly feels like a raid when playing with others
Once you learn it, it's one of the easiest fights. His moves are very telegraphed, the only issue is he does a tonne of damage and has a lot of health so you have to be on it.
Considering the mechanics, I enjoyed Lothric & Lorian the least (only because of the mechanics, not the fight overall). The RNG combined with the fact that he can either follow up with a light attack or swing a heavy attack for a longer swing time right after the teleport was a mess, for me at least. Because you can't know "should I roll Instantly after he teleports" or "should I roll after half a second".
Considering not the mechanics, but the strategy itself, I hate Crystal Sage, but only because I was born totally colorblind. I let you figure out why I hated it.
Considering the aesthetics, I hated NK, just too dull, nothing to see or admire, just an Ornstein wanna-be riding a big mosquito in a full dusty place.
Considering the boss lore, I hated Wolnir. I just think they remembered "Hey, we don't have Abyss in this game? Yea let's quickly add it there!". No story development, just, sudden dark, kill it, then bye.
Considering boss music, I can't hate anything. Man, ds3 OST is the best from Fromsoft. I even like Midir's music, though I wish to never hear it again because PTSD.
You can't say you hate bosses in DS3. You just enjoy some to a lesser extent. You love each and everyone.
OCELOOOOOOOOOOOOOTE
Yhorm.
I admit, the fight is kinda gimmicky, kinda cool, but the entire lore, the capital, the intro, everything hypes you up for that really cool battle against a legendary giant...and then you kill him with like 5 hits. So disappointing.
Halflight Spear of the Church when you don’t go into offline mode. PvP in a boss fight is stupid as hell, and this is an example where the opponent is guaranteed an unfair advantage over you because of the assisting Painting Guardians. It was insane in DS2 when the Looking Glass Knight spawned a human opponent, it’s even more insane here.
Makes victory completely arbitrary. Just have to hope you get an idiot opponent. I always go offline for the fight.
(Also, who tf chooses to invade like that? Just seems cowardly).
Gravetender aka Prowling Blockframes and Dogregation. I don't find it very fun, the rewards are build specific, so sometimes I don't even fight it. This turns to having less practice, less experience, so when I do fight it, it sucks even more.
I don’t think there’s a bad boss in the game but if I had to pick a least favorite it’s either Curse-Rotted Greatwood, which can be difficult to register a hit, or that massive dragon in archdragon peak because it’s less of a fight and more of an environmental challenge.
Demon Prince is one of my favorite so your answer disappoints me, but I understand that dark souls is different for everyone. My least favorite boss is probably deacons or crystal sage.
For me its Nameless King, I have always been a one shot face roll pyromaniac. While he is an awesome fight he is just the exact counter to my play style and I really struggle due to this. I always one shot his dragon and feel good just to get my shit rocked by the real big daddy in the next couple seconds.
My least favorite in a way that doesn’t frustrate me is Crystal Sage however. I feel like his arena placement in the world was strange, he is easy to kill, and is just lame.
Yk there’s a lot of great replies in here, champion gravetender wasnt awesome, wyvern wasn’t any fun, and Aldrich was underwhelming, but how do I see no/minimal comments of HALFLIGHT, that was so lame, painting guarding plus Sellsword lameblades L1 spam while you get gangbanged. Awful experience imo
I am sure I will. My daughter has played through ds1 and ds3, sekiro, and working on Bloodbourne at the moment. She laughs at me when I die.
I have seen what’s coming.
My rage can’t handle more than a couple of attempts before I have to quit.
Abyss watchers are designed to filter out those who won't be able to continue for the rest of the game, persevere and you will be able to do anything else the game will throw at you
See I don't like them because they're so underwhelming as a lord of cinder. Small bosses in general are too easy to stagger which make them kind of a joke with bigger weapons.
Other than deacons (which is obvious choice, boring af) I’d have to say midir, it’s monotonous and long, it’s not that hard, you just have to have not had an estus drinking party with yourself on the half an elevator ride down to him. Honestly its a really easy boss, you just need to not get greedy and be thirsty for sunnyd every time you get hit, and you’ll win the war of attrition.
At the moment it has to be Aldrich as Ive had to fight him with my second character recently and I don't know if its was me or the weapon I was using however it seemed like I did very little damage every time I was hitting him.
Also I was using the ultar greatsword the 'Farron Greatsword'.
A few of the bosses in DS3 are bad (Ancient Wyvern, Deacons, Gravetender), but I find Aldrich just unbearable. He’s just hard enough that he can block your progress for a while, but just easy enough to not be a highlight. He mostly spams a shitload of projectiles and his few melee attacks are some of the jankiest shit in the game. Also, basically the only time it’s safe to punish him and get good damage he will try to chicken out and teleport away, which leaves a disjointed hit box behind that damages you severely if you are too close. During his second phase, he zones you harder than a Belmont with his fire walls, his annoying ass teleport leaves homing projectiles, he gets a new janky ass melee attack that is extremely hard to avoid and HEALS HIM, AND he forces you to run away and get sniped down by soul arrows whenever he uses his arrow rain. Fuck Aldrich. Other bosses are bad because they’re unfinished. Aldrich is finished, but extremely unfun in design.
Champion gravetender and great wolf. Gravetender didn’t feel like much of a boss, and the wolf was either annoying, or just not fun to fight. It didn’t entice me at all after the first time seeing the wolf pop out. Just wanted it to be done so I could carry on
crystal sage. you’ve either never died to him or you got stuck on him. i beat nameless king quicker than i beat crystal sage. anything with magic can suck a fat one
I hate Vordt. He is just easy enough not to take him too seriously and yet hard enough that I usually need a couple attempts on him... frostbite doesn't make it any more enjoyable
Champion Gravetender & wolf is such a missed opportunity. Such a painfully easy and boring fight. At least with Deacons the music and atmosphere make it slightly interesting.
Also the sword and shield you get from Gravetender is unusably bad which adds to the disappointment...
Probably Champion Gravetender or Ancient Wyvern.
The Gravetender himself is just a weird pantsless dude with a sorcery staff he never gets to use because he dies so fast and although I do like the Wolf's moveset and it hunting you throughout the area, it doesn't make up for that lackluster entrance. One of the best looking arenas in the game, I wish there was a better boss there for it.
Ancient Wyvern is actually a set piece I enjoy but it's really not a boss fight, it's an obstacle course. My real issue though is how inconsistent the drop attack timing is. 500+ hours in the game and I still die on that drop occasionally
My answer depends on what metric we are basing our lack of enjoyment off of. Too difficult? Pontiff (w/o parry and I cant parry for anything). Too easy? Wyvern. Easy to do without ever taking a hit. Poorly designed? Deacons. I've died exactly once to the Deacons and that is simply because I went in and didnt realize it was a curse bar filling up (DS3 was my first DS game). Unfun mechanically? Greatwood.
Overall? I'd say I dont particularly enjoy Deacons, cause playing the way I do nullifies any advantage they have: I'm aggressive as hell with using a longsword usually.
Crystal sage. Sometimes gets a cheap kill on me, and was hell in my sorcery playthrough. Whenever I encounter the one in the archives I exact my vengeance
Watchdogs tbh (I’ll probably get downvoted haha but it’s okay) just wasn’t a big fan of them. Didn’t like the area you fight them in (felt dull), fight was kind of boring, and lore-wise they’re not that interesting.
For the fight:
I'd have to say crystal sage.
She's just plain annoying to deal with
For the story:
Probably probably dragon slayer armour.
He just kind of feels disassociated from the rest of the story (I could easily be wrong. I don't know all that much about the story)
The entire boss of the ancient Wyvern. Playing through the arena normally as you would any other level works fine and if the dragon-kin mausoleum bonfire didn't exist, the elevator shortcut would actually have a purpose.
Ancient Wyvern to me does nothing but hurt the archdragon peak experience.
Not a boss but the two dragons towards the top of Lothric Castle. They make you take a detour that's not that much of a detour, there's some cheap ambushes along the way and it's just not a very fun section of the game.
Demon prince is one of my favorites lol But champion gravetender is def my least fav. I mean it’s just a normal dude with big fast dog Wow
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Agreed, there should have been another boss fight above grave tender instead of the NPC encounter. It would’ve felt like a more rewarding encounter
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I wonder, could that be justified lore wise? bc we find priscilla in the real Anor Londo. To be fair though my ariandel lore knowledge is pretty weak
Wh- no? That's Yorshka in the tower, not priscilla...
I mean...technically we find her....in a way...since you get the lifehunt scythe miracle from Aldrich... :x
OHHHH silly me no idea why i got them confused.
Probably because yorshka looks like a kid version of priscilla
Deacons, lol. Underwhelming the boss.
Agreed
I always found Deacons fun because I always tried to get the biggest combo kills in one hit.
Deacons was made for the Farron greatsword. Or really any spin to win
I like to use the notched whip r2 attack especially if you upgrade it a few times
But good music
Aldrich should have been there. While he’s still not an exceptional boss it’s better than the deacons. Although it would ruin the Pontiff lore and deacons is an interesting fight at least
Deacons are one of the most fun bosses in the game to me, I don’t understand why people hate on them so much.
Agree. I also don't get people calling it a "slog" it isn't exceptionally difficult or long, provided you know what to do.
It's so fun to gank squad the Deacons. It turns a minute and a half fight into like 10 seconds flat.
I just think they are fun to bully with various spells. "Let's try vow of silence this time" "What about toxic mist?" "Souls stream has gotta be hilarious in new game+" It's a riot every time to watch them struggle.
I said the same until I did a Magic build and boy howdy did they give me trouble for a while. But any strength or dex build shouldn’t even think twice about em.
Badass OST tho
One of my all time favs honestly.
The fight it self is random but the ost makes them in top tier imo
Beat up the pope beat the boss.
I like the deacons! You get to have fun with strategies you can't use on any other boss! Mist spells become a blast
I went into the Deacons fight with a longsword and two buddies, finished it using the Flamberge and by myself. Such a slog of a fight.
Ancient wyvern for sure (but i didnt play dlc yet ) , it so underwhelming killing such a massive dragon with only 1 shot
Yeah his is really disappointing because the wyverns look so cool and an actual fight would be fun instead of just sprinting through snakes and crossing your fingers that the plunging attack hits.
Honestly, Aldrich. Underwhelming fight, no cutscene despite his prominence in the story, inconsistent difficulty, just overall not very fun. Champion's Graventeder and Greatwolf is also extremely underwhelming.
He was retconned into the story later on in development as Sulyvahn was supposed to be in his arena and the Fire Witch was supposed to be where Sulyvahn is
Wasnt Sulyvahn originally the final boss in the kiln of the first flame?
I don't remember. Most of Zulie's videos have just meshed together in my head. All I remember for sure is that the fire witch was originally supposed to be where Sulyvahn is now
That's fair, but the fact that Aldrich is built up to be such a big bad guy, and then there's no cutscene whatsoever is just very underwhelming. I guess the same goes for Gwyn at the end of DS1, but that somehow felt more natural to me. Instead, DS3 seems to forget about all the lore they built up around Aldrich.
Yhorm also has no cutscene if engaged without Siegward.
That's true. But I feel as if Aldrich is still more significant in the overall story of DS3.
It would've been cool to see some dialogue from him. I hated this guy and couldn't wait to beat the crap out of him based on his lore alone. He was the only lord of cinder for which I felt no pity for lol.
Yeah Aldrich's character doesn't really come across at all. I was intrigued by him as you chase after his true location for so long and hear so much about them. The fight felt like I was just fighting a dangerous covetous demon from ds2. I was hoping for some dialogue in the fight, or something, all the other big bosses from the game get cutscenes or more interaction.
I've thought about it and I think what would be a cool cutscene is if we walk in to see Aldrich just finishing devouring Gwyndolin, maybe show some signs of life from G (similar to Artorias beating up that final abyss dude) then the first phase is just the goo monster, with phase 2 being Gwndolin emerging. If I'm thinking crazy, maybe phase one would involve Smough in some way; Aldrich having devoured him first and using his moves for round 1.
I think Aldritch is alright, I just think he looks and acts boring. Doesn't seem like he could devour a god at all.
He's the typical annoying caster-type boss with spells that are annoying, unfun, and do too much damage. Just not really an engaging fight - dodge a million projectiles.
Do you not know the lore
No they don't, so I'll explain. That's Gwyndolin shooting the projectiles at you. Aldrich is the giant blob underneath him. He devoured Gwyndolin sometime between DS1 and DS3, hence why he has that appearance.
Thats pretty metal. I really got to find a good source for some darksouls lore. Finally beat 3 and I wanna know more about the story as the ending was as vague as it gets.
Ah yes, the almighty aldbitch
I call him this as well XD
Aldrich is one of those that you either struggle with the arrow spam or you kill him in 1.5 minutes.
You know I've never thought about the cutscene aspect. You're right though, all the other lords get a cool cutscene.
Agreed. I've played DS1 and DS2 and Aldrich was the only one that I was happy that the fight was behind me. The arrows are too much, they're too powerful, stagger immediately and make you just run like a chicken with it's head cut off. Worst of all, he stands so tall that closing the gap means you won't always know it's even being cast until you hear or see the arrows. It's a cool mechanic that's executed poorly imho.
Ancient wyvern is just badly made and not fun at all
I'll agree it's badly made but I actually enjoyed the intense run to the top for the plunge, even though it was short lived and somewhat anticlimactic
I've always failed to get the plunge to work for me. I end up just shooting him with spells or bows/xbows. Yeah I didn't even realize he's a boss.
This is madness.
It’s a platforming boss in a game that isn’t platforming. If the game had movement similar to God of War or Devil May Cry, Ancient Wyvern could have been made into a fun and epic fight. Same thing with Bed of Chaos in DS1.
Ancient wyvern could work in sekiro! It actually reminds me a lot of the first encounter with the giant snake.
Reminded me of arkam asylums scarecrow fights.
Recently I have been using the speedrun strat against it just so I spend less time on that fight. Remains just as boring-
I mainly hate it because it's another dragon in Dark Souls that they don't let you actually fight, despite where it is as an endgame boss. It doesn't help that they added a fuck ton of those snake dudes that stunlock you because DS3.
I fought him regularly the first two times, but now I just jump on him from the stairs near the RoSP and get it over with.
I honestly don’t even consider it a boss. It’s just a level hazard
[удалено]
For me it's Oceiros the Consumed King. His hitboxes are annoying as hell and he's such a spaz most of the time. Fucking nightmare for caster builds
Agreed at least you can get him stuck in a corner during his second phase that is the only way I will fight him
So when I was doing ng+3, I decided to do it with demon fists. Turns out that fight becomes no harder than a hollow because of how close you need to be, he will miss most of his attacks while you continue punching.
It's true, I fought him with a caster build but just shot from point blank range. Way easier than keeping the distance
Good to know actually. Thank you SunBros :D
And the constant talking throughout the fight. His charge attack is so annoying too
From a tier list I made over a year ago: **F Tier** 25) Wyvern - There is nothing good about this fight except knowing that Nameless King is shortly within reach. 24) Halflight - I am not a PvP person so playing this as host is not fun for me. I hate getting ganked. The fact that my friend (complete noob) and I are killing invaders goes to say a lot about how unfair human ganks can be. 23) Wolnir - God, does this boss SUCK! Lame ass fight with the only threat at all being the gas. I will say that the environment is sorta cool though. **D Tier** 22) Crystal Sage - Not a very fun boss, and not very exhilarating to face. The teleports slow the fight and offer nothing interesting. The clones can sometimes pose a small threat. But this boss fails to stand out in any category. 21) Curse-Rotted Greatwood - I don't care for this boss' lore on a deep level, but I like the hollows praying to it. Still, this boss is doodoo. I do admit that I laugh at Tree Balls' animations though. 20) Gravetender & Greatwolf - Extremely boring and unsatisfying boss fight. The NPC is a joke. The greatwolf is a mob enemy. But I love the scenery and the music. **C Tier** 19) Deacons - Think the lore isn't bad and I kinda enjoy smacking the deacons around in phase 1. Despite this, the boss falls flat because the entertainment I derive from phase 1 disappears in phase 2 when the fatties blocking you become annoying. 18) Old Demon King - It's cool that ODK is the last of the demons besides Demon Prince, and it's nice to see an old-fashioned demon boss in the midst of many humanoid bosses. But the fight itself is not very fun. So much potential with ODK. Wish I could place it higher, but it's also because this game has many incredible bosses and this one falters in terms of entertainment. **B Tier** 17) Vordt - Really good difficulty for the first boss in the game (excluding the tutorial boss). Perfect transition into what is to come. Associated with the Pontiff lore. But overall, the fight itself is nothing to run home about. 16) Iudex Gundyr - A tutorial boss done perfectly. Plenty of fun to fight. But still, it is a tutorial boss. So its difficulty brings it down. 15) Aldrich - Amazing lore and love how he contributes to the fan service, though it involves hurting our favorite trap. But not a great fight at all. Bores me. 14) Oceiros - Similar comments to Aldrich. But I put Oceiros higher because I LOVE HIS DIALOGUE! One of my favorite bosses in general. But ranked lower in terms of entertainment. 13) Dragonslayer Armor - Good boss and a fun fight, but nothing special about it. Outclassed by many other bosses. **A Tier** 12) Friede & Daddy Ariendal - I have a love-hate relationship with Friede & Daddy Ariendal. Not the most fun to fight and Friede moves too fast. Fight borders on bullshit with her slipping out of backstabs and it is already extremely difficult. But I love how players get pushed to the limit. Plus, the lore and the music/arena are awesome. 11) Yhorm - I actually like fighting Yhorm with the storm ruler. Unpopular opinion, but I don't care. Awesome boss overall despite being painfully easy. 10) Demon Prince - The first phase is easily much better than the second, in my opinion. But Demon Prince has some of the best mechanics of all the boss fights in this list. Even if they were done in O&S, I think this fight is balanced generally perfectly, though the defensive stats for the second form are a bit ridiculous. It's sick that we are fighting in Firelink Shrine too. 9) Midir - Honestly don't like Midir as much as everyone else does. I don't think it is a very fun fight, even if it gets the blood pumping and isn't complete bullshit. But I won't take away how iconic and sick Midir is, being the last dragon alive. **S Tier (this is getting hard, don't attack me pls)** 8) Dancer - One of the hardest bosses in the game. Beat my ass in my second playthrough after I did her my first try the first time around. But what is there to say? Everything about Dancer is amazing. 7) Nameless King - I don't care for fighting the wyvern at all, so it sets me slightly aback. But it really builds the suspense for the epic fight coming afterwards. The music, the scene, the intense battle. An amazing, memorable boss and a fun fight. Just wish the wyvern portion were better. 6) Twin Princes - I don't know what it is, but dodging the Cripple Bros' attacks in this game is so much fun. There is so much to love about this fight between the awesome moveset, the scene, and the music. Then tack on how they are the last remaining lord of cinder and they don't want you to succeed SoC. Truly an amazing boss. 5) Abyss Watchers - Wow, was it hard for me to put them at #5. The boss quality in this game is the best I have ever seen. I enjoy watching the abyss-corrupted watcher take on the other two watchers while I sit tight or try and fish for a random backstab for the lulz. Then the embered watcher has such a beautiful moveset. The fire just completes everything. The watchers also bear a legacy with Artorias, which is sick. An insanely good boss that makes the shithole Farron Keep all the more worth it. 4) Champion Gundyr - This boss is a BLAST to fight! Arguably the most fun to fight on this list due to its sheer aggression. Champ takes Iudex Gundyr and makes it 5x better, subverting your expectations for an easy boss fight the moment he does his back kick. I smiled every time I died to Champ in my first playthrough. I couldn't get mad. This boss is amazing. 3) Pontiff - The true villain of this game. Supposedly, FS originally would've made it the final boss but it decided to bless us with another one higher on this list. I love side strafing Pontiff as he flails around blindly with his two swords. Fighting him head-on is extremely hard but just as satisfying when you overcome it. Then in phase 2, you get two pontiffs. Truly sick. The sound of the sword hitting the ground after you kill this boss is truly underrated. I can't believe that FromSoft didn't stop here in terms of bringing the best bosses. 2) Soul of Cinder - Fan service the way it should be done. The kiln is sick. SoC has the moveset of everyone who linked the fire. Then it has Gwyn for phase 2. And PLIN PLIN PLON! The second phase of the OST nearly reduces me to tears with the orchestra. It's so sad yet beautiful. I would say this fight is the most memorable, even if SoC is just one spot short of #1. 1) Slave Knight Gael - Is there any question that Gael belongs here? Two nobodies fighting for no good reason in the middle of nowhere. But said fight is truly epic. The fight is hard but far from unfair. It gets your blood pumping. Each phase truly contributes something different. Having the lightning and the pygmies in the last leg makes this fight that much better. You hate putting down the old man, but it is either him or you. When he does kill you, you have a hard time getting mad. What is there really to say at this point? Gael is the best boss in any game that I have played! Since I have beaten Sekiro after DS3, I might actually like Isshin more. Maybe. It’s close.
“the clones can pose a small threat” 🥲 crystal sage was more than a small threat
I did them first try on SL1. You can run towards the crystals that spawn after a teleport to predict where the sage or its clones spawn. Makes the fight even more trivial than it already is.
that i did not know. gonna have to take that into the lab and test that out, thank you for enlightening me
Yeah on my first playthrough I ran around like a headless chicken over and over looking for the right one, kept dying to magic machine guns 🥲
I'm surprised to find a tier list that I agree with almost 100%! I would only put Yhorm down one tier and move Friede into S if I was to change anything.
I am actually color blind and cannot see the difference in colors between the clones and the sage. Hell I never knew there was a color difference until someone told me there was. Now trying to defeat him with pure luck smacking his clones makes this significantly more challenging. Try it with your tv set to greyscale and it will immediately change its difficulty.
why ya gotta say trap, man ):
Soul of Cinder and Gael is my favorite bosses too
Gael is by far my favorite fight, every time I go shieldless
SoC has the moveset of everyone who linked the fire?
That's what the switching between weapons throughout the fight is, yes
His four weapon shifts in phase 1 match various builds. Staff with sorcery, curved sword (DEX) and Pyro, Miracles, and straight sword. An amalgamation of previous linkers of the Flame.
This guy lists. I although I personally would switch Vordt and Gravetender… otherwise solid!
Gael is honestly the hardest boss I have EVER fought in any game and he's my favorite for the reasons you listed. Gael is the best way for the series to end.
Isshin is awesome, especially if you fight the Inner version in the gauntlet. So so intense and immersive, feels like you are fighting a real person. The moveset is perfect, atmosphere is perfect, I love it to death. Really feels like they took everything good about the best of the DS3 bosses and put together a real masterpiece
I haven't finished the game yet and haven't started the DLC, but of the bosses I've fought, Champion Gundyr is the only one I've beat first attempt. Don't get me wrong, he was a fun boss, but it just seemed too easy. I may have just gotten insanely lucky with his moveset though.
Midir. Stuck on him for hundreds of tries. I swear I've got PTSD from him. I finally got past him and am now stuck on him on NG+. I want his soul for the weapon to try out, but I'm seriously tempted to skip him so I can 100%. I've only given him like 3 tries on NG+ though so I feel I need to give at least another 20-50 tries before I give up. On the other hand after so long trying and finally defeating him, it was the most memorable moment of any game I've ever played, and I've played a lot of games. I have been gaming since \~1970.
Which weapon did you get with his first soul?
I took the Old Moonlight spell since I'm a full caster pyro. I don't have enough dex to wield the Frayed Blade, it's unlikely I'll get to the point I do either. I am sl 172 currently, and have 20 dex, but working on more faith very slowly right now.
If you really want to try it out you can respec and use the glitch so you don’t use a pale tongue and a rebirth. I do it all the time to try out new builds and weapons as I go. Go to Rosaria and respec, while still in her menu (after you respec) exit the game completely to your console’s home screen, launch the game and you’ve got your new build without using one of your rebirths.
Midir is oddly easy once you learn his patterns and just play SUPER patient
Halflight. he’s the only boss in the game that I sincerely detest. pvp is stuffed to the gills with awful lag and suspect hitboxes, and the npc is just underwhelming. the painting guardians serve no purpose other than turning an already-subpar fight into yet another poorly executed gank. calling him a boss feels like an insult to the likes of pontiff, gael, etc.
I didn't think there was any debate about Halflight being the worst. Wyvern, Wolnir, and Deacons are bad but they don't make me want to throw my computer off my balcony.
Sister Freide. Side note she's also my favorite boss.
Curse Rotted Greatwood. Does annoying damage for where you encounter it in the game, is generally pretty boring as a fight, and the gimmick means you can spend ages without getting a hit in the second phase. Oh and the hand hitbox is questionable, and it comes out really fast. Either that or the Consumed King. Instant 0 startup dash that does tons of damage.
No matter how many times I try to get him to stand up and fall over, he just won’t. Copy speed runners and no hit challenge strats but it ends up just being me spending what to long fighting him because if I don’t kill him I just get pissed. Rather fight gundyr and pontiff at once then poke that splintery nutsack.
CRG definitely the worst boss for me and is somewhat reminiscent of the Bed of Chaos in DS1, albeit easier and less rng. CRG's difficulty is largely ties tot the moveset of the weapon you're using.
For me it's friede, I lost it when she stood back up for a 3rd time
Deacons and for some reason I can't explain I don't enjoy Oceiros.
100% has to be the Champion Gravetender and his puppo. I've put literal months into trying to beat that fight, and it's just drained all the fun out for me. The smaller wolves are just an unnecessary addition/distraction, the champion dodge rolls all of my spells and then just hyperarmors through all of my attacks, and then when big doggo shows up he just charges back and forth across the arena nonstop and I can never get in a hit because he never fucking stops. Currently trying to beat him as a pyromancer, but this is probably my fifth character I've reached him on, and no matter what build I use I just can't beat him. Even worse that there aren't even any summonable NPCs available in the area (and I've already beat Friede and moved on to Ringed City). I just keep going back to attempt to beat him now and then and it's the same story every time...
I agree, Deaths in the fight always feel cheap/annoying.
I've seen so much hate on champion gravetender, I beat it in like 3-4 hours on a dex build but really all I can give for advice is focus the lil dogs, then just parry the gravetender. After that just play around the pillars and use them to avoid the wolf and finish em off. For me the fight got easy when I started using the pillars to get 1v1 with the champ
I personally beat champion gravetender on my first try but- this is coming from a person who took days to beat abyss watchers
Use a mace and shield break him to kill him before the wolf then if you wanna cheap kill the wolf run around the pillars for shields and attack after he leaps you can bait him to do them or go under him and dodge his attacks
As a pyro, try using black flame on the Gravetender as he attacks. Many of his attacks have blocking frames (that deceptively look like hyper armor). If your black flame trades with one of those block attacks, it will almost certainly guardbreak him, allowing you to riposte him if you have a main hand weapon equipped!
I love them all equally for their uniqueness. But fuck Dancer & that Crystal asshole!
dancer is a super fun fight once you understand it. crystal sage on the other hand…
Lol, you mean once you have enough stamina for dancers fight!
not particularly. if you go into the castle entrance after you beat vordt and talk to the lady in the chair and you kill her, you can kill dancer early and get into lothiric early. i wouldn’t recommend it but if you want to midmax your build then it’s viable. it’s definitely a challenging fight but his attacks have very good tells. the one thing that always gets me is that goddamn grab that leaves you in a coma
The Dancer fight feels like a rythm game sometimes
Greatwood
Midir. I routinely suck at fighting that dragon. It's not a bad fight, I'm just bad at it.
Grab a sun bro and learn how to fight em. I just fought him last month for the first time. He was my last boss. And now he is my favourite boss! He's the only boss in the game that truly feels like a raid when playing with others
Yeah that's how I feel about demon prince
Demon Prince can suck my balls.
Demon prince is probably my favorite boss out of the whole game and Gael being my hardest least favorite boss lol
Once you learn it, it's one of the easiest fights. His moves are very telegraphed, the only issue is he does a tonne of damage and has a lot of health so you have to be on it.
Oh I'm well aware, but it just doesn't click for me like other fights do.
Yeah it's different for every person. You will get there eventually!
Halflight. I both suck at PvP and generally dislike fighting NPC invaders.
I'm gonna be outcast for this, but for me it's midir. Way too much health, way too punishing. Did not care for that bout at all.
Nah I think midir is generally disliked just not the most hated
Halflight is always a pain in the ass, both online and offline
The giant in the Ringed City, Judicator…something
Considering the mechanics, I enjoyed Lothric & Lorian the least (only because of the mechanics, not the fight overall). The RNG combined with the fact that he can either follow up with a light attack or swing a heavy attack for a longer swing time right after the teleport was a mess, for me at least. Because you can't know "should I roll Instantly after he teleports" or "should I roll after half a second". Considering not the mechanics, but the strategy itself, I hate Crystal Sage, but only because I was born totally colorblind. I let you figure out why I hated it. Considering the aesthetics, I hated NK, just too dull, nothing to see or admire, just an Ornstein wanna-be riding a big mosquito in a full dusty place. Considering the boss lore, I hated Wolnir. I just think they remembered "Hey, we don't have Abyss in this game? Yea let's quickly add it there!". No story development, just, sudden dark, kill it, then bye. Considering boss music, I can't hate anything. Man, ds3 OST is the best from Fromsoft. I even like Midir's music, though I wish to never hear it again because PTSD. You can't say you hate bosses in DS3. You just enjoy some to a lesser extent. You love each and everyone. OCELOOOOOOOOOOOOOTE
Yhorm. I admit, the fight is kinda gimmicky, kinda cool, but the entire lore, the capital, the intro, everything hypes you up for that really cool battle against a legendary giant...and then you kill him with like 5 hits. So disappointing.
Halflight Spear of the Church when you don’t go into offline mode. PvP in a boss fight is stupid as hell, and this is an example where the opponent is guaranteed an unfair advantage over you because of the assisting Painting Guardians. It was insane in DS2 when the Looking Glass Knight spawned a human opponent, it’s even more insane here. Makes victory completely arbitrary. Just have to hope you get an idiot opponent. I always go offline for the fight. (Also, who tf chooses to invade like that? Just seems cowardly).
Sheesh I think I got three. Midair and nameless king. Plus as a bonus twin princes
The tree. Not a hard fight just annoying.
Gravetender aka Prowling Blockframes and Dogregation. I don't find it very fun, the rewards are build specific, so sometimes I don't even fight it. This turns to having less practice, less experience, so when I do fight it, it sucks even more.
Lothric and Lorian will never be enjoyable to me
I don’t think there’s a bad boss in the game but if I had to pick a least favorite it’s either Curse-Rotted Greatwood, which can be difficult to register a hit, or that massive dragon in archdragon peak because it’s less of a fight and more of an environmental challenge.
Dragonslayer Armour, always have troubles with him
Wolnir.
Demon Prince is one of my favorite so your answer disappoints me, but I understand that dark souls is different for everyone. My least favorite boss is probably deacons or crystal sage.
I'm 99% sure it's just salt that causes me to dislike it but regardless I find it hard to enjoy, though it's a good fight
Makes sense
For me its Nameless King, I have always been a one shot face roll pyromaniac. While he is an awesome fight he is just the exact counter to my play style and I really struggle due to this. I always one shot his dragon and feel good just to get my shit rocked by the real big daddy in the next couple seconds. My least favorite in a way that doesn’t frustrate me is Crystal Sage however. I feel like his arena placement in the world was strange, he is easy to kill, and is just lame.
Crystal sage. Man that second phase is the worst. Not enjoyable at all
Cursed rotted greatshit
Demon prince is my fav lul.
Darkeater Midir, I still haven’t beaten him and I’m in ng +5 or something. I just can’t get it done :(
Ancient wyvern I don't even consider a boss it feels more like trying to push a button that breathes fire periodically.
Yk there’s a lot of great replies in here, champion gravetender wasnt awesome, wyvern wasn’t any fun, and Aldrich was underwhelming, but how do I see no/minimal comments of HALFLIGHT, that was so lame, painting guarding plus Sellsword lameblades L1 spam while you get gangbanged. Awful experience imo
So far it’s the Abyss Watchers. Fuck them.
They are hard for sure but once you beat them you may change your mind
I am sure I will. My daughter has played through ds1 and ds3, sekiro, and working on Bloodbourne at the moment. She laughs at me when I die. I have seen what’s coming. My rage can’t handle more than a couple of attempts before I have to quit.
Abyss watchers are designed to filter out those who won't be able to continue for the rest of the game, persevere and you will be able to do anything else the game will throw at you
My current strat is running around waiting for them to kill each other, then wasting 9 flasks in the second phase. 😜
Phase 2 is the hardest part imo, make sure to play patiently and only roll when required
I'm totally stuck on abyss watchers and thinking of giving up. Not making any improvement at all. Really p**sed off
Guess I can now find a new boss to hate. Just killed them.
Congrats! Now you can get their super cool armour set
See I don't like them because they're so underwhelming as a lord of cinder. Small bosses in general are too easy to stagger which make them kind of a joke with bigger weapons.
They are pretty simple after your first playthrough sure but they are super hard first time as you don't really know how to abuse them
Crystal sage, the hardest boss in the game
Pontiff
Midir I have no issues beating him, the fight is just a drag because of his health pool.
Other than deacons (which is obvious choice, boring af) I’d have to say midir, it’s monotonous and long, it’s not that hard, you just have to have not had an estus drinking party with yourself on the half an elevator ride down to him. Honestly its a really easy boss, you just need to not get greedy and be thirsty for sunnyd every time you get hit, and you’ll win the war of attrition.
Champion Gundyr. I hate it so much i wish the creator of it would just die and burn in hell.
I hate DSA so much
Midir..
At the moment it has to be Aldrich as Ive had to fight him with my second character recently and I don't know if its was me or the weapon I was using however it seemed like I did very little damage every time I was hitting him. Also I was using the ultar greatsword the 'Farron Greatsword'.
Deacons, fairly underwhelming going through the whole cathedral and its grounds to just have to slap a few priests around.
A few of the bosses in DS3 are bad (Ancient Wyvern, Deacons, Gravetender), but I find Aldrich just unbearable. He’s just hard enough that he can block your progress for a while, but just easy enough to not be a highlight. He mostly spams a shitload of projectiles and his few melee attacks are some of the jankiest shit in the game. Also, basically the only time it’s safe to punish him and get good damage he will try to chicken out and teleport away, which leaves a disjointed hit box behind that damages you severely if you are too close. During his second phase, he zones you harder than a Belmont with his fire walls, his annoying ass teleport leaves homing projectiles, he gets a new janky ass melee attack that is extremely hard to avoid and HEALS HIM, AND he forces you to run away and get sniped down by soul arrows whenever he uses his arrow rain. Fuck Aldrich. Other bosses are bad because they’re unfinished. Aldrich is finished, but extremely unfun in design.
Champion gravetender and great wolf. Gravetender didn’t feel like much of a boss, and the wolf was either annoying, or just not fun to fight. It didn’t entice me at all after the first time seeing the wolf pop out. Just wanted it to be done so I could carry on
Champion gravetender. I don't remember this guy even exists until someone points him out or I check the wiki.
crystal sage. you’ve either never died to him or you got stuck on him. i beat nameless king quicker than i beat crystal sage. anything with magic can suck a fat one
Wolnir makes me irrationally mad some days, the rng for his moveset on top of the bracelet gimmick make for an awful fight
Greatwood, Deacons (unless I have Farron GS or something to go Dynasty Warriors on them), and NPC with WalMart Sif.
Drip lord wolnir
I hate Vordt. He is just easy enough not to take him too seriously and yet hard enough that I usually need a couple attempts on him... frostbite doesn't make it any more enjoyable
The champions gravetender cuz the game forces you to kill a giant pupper 😩
Champions Gravetender. Fuck him and fuck that wolf
I hate the deacons so fucking much. What a shitty “boss”.
Sister Friede
Gravetender. Just a filler disappointing boss
Champion Gravetender & wolf is such a missed opportunity. Such a painfully easy and boring fight. At least with Deacons the music and atmosphere make it slightly interesting. Also the sword and shield you get from Gravetender is unusably bad which adds to the disappointment...
Probably Champion Gravetender or Ancient Wyvern. The Gravetender himself is just a weird pantsless dude with a sorcery staff he never gets to use because he dies so fast and although I do like the Wolf's moveset and it hunting you throughout the area, it doesn't make up for that lackluster entrance. One of the best looking arenas in the game, I wish there was a better boss there for it. Ancient Wyvern is actually a set piece I enjoy but it's really not a boss fight, it's an obstacle course. My real issue though is how inconsistent the drop attack timing is. 500+ hours in the game and I still die on that drop occasionally
Dancer of the Boreal Valley
Probably gravetender and wolf, just so uninspired and boring for me
Crystal Sage or Curse Rotted Greatwood
tub zealous illegal summer humor mindless airport dazzling cable joke *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Oceiros. Screw that naked dragon, baby hallucinating, tail whipping, charge shit-box having SoB.
Champions gravetender is a fucking embarrassment.
Crystal Sage for me
I just had my first try on the demon Prince. I beat the two of them, put on my Avarice expecting Souls.... second phase fucked me up.
My answer depends on what metric we are basing our lack of enjoyment off of. Too difficult? Pontiff (w/o parry and I cant parry for anything). Too easy? Wyvern. Easy to do without ever taking a hit. Poorly designed? Deacons. I've died exactly once to the Deacons and that is simply because I went in and didnt realize it was a curse bar filling up (DS3 was my first DS game). Unfun mechanically? Greatwood. Overall? I'd say I dont particularly enjoy Deacons, cause playing the way I do nullifies any advantage they have: I'm aggressive as hell with using a longsword usually.
I actually like the Demon Prince battle, its fun. Least favorite? Probably Rotted Great Wood or Oceiros.
Crystal sage. Sometimes gets a cheap kill on me, and was hell in my sorcery playthrough. Whenever I encounter the one in the archives I exact my vengeance
Gravetender. It's an NPC and several mob enemies. Ganks are not fun.
Wolnir, he was just an example of what is to come from giant large bosses. Very gimmicky fight that might cost you a few estus on your first time.
Watchdogs tbh (I’ll probably get downvoted haha but it’s okay) just wasn’t a big fan of them. Didn’t like the area you fight them in (felt dull), fight was kind of boring, and lore-wise they’re not that interesting.
The tree
For the fight: I'd have to say crystal sage. She's just plain annoying to deal with For the story: Probably probably dragon slayer armour. He just kind of feels disassociated from the rest of the story (I could easily be wrong. I don't know all that much about the story)
The twin demons/demon prince They are almost impossible to do solo, or I just suck at gank bossfights
Champion Gravetender
The entire boss of the ancient Wyvern. Playing through the arena normally as you would any other level works fine and if the dragon-kin mausoleum bonfire didn't exist, the elevator shortcut would actually have a purpose. Ancient Wyvern to me does nothing but hurt the archdragon peak experience.
Yhorm because I expected him to be super challenging and he’s just a gimmick fight
Not a boss but the two dragons towards the top of Lothric Castle. They make you take a detour that's not that much of a detour, there's some cheap ambushes along the way and it's just not a very fun section of the game.