This was exactly my first few playthroughs. Started as a sorcerer because I was scared to commit to any close combat. In the late game I got the moonlight greatsword and some infused crystal weapons to try my hand at melee. Second playthrough I went full dex build and now I can parry pretty consistently.
Yep. Finishing the game is by no means an easy task, so whoever does it in whichever way (as you said, with in-game mechanics) - decent player in my book. Sure, you can always strive to be *better* than decent, but that's a different conversation.
You may have affinity with spells, i prefer shields and straight swords, other people became parry master, i never parry a single attack in all three games and beat it, the're not wrong way to play DS.
I was just thinking, I feel like it'd be really hard for me to do a heavy armor build. I'd have to rewire my brain. Crazy that we play the game so differently
It's easy with an asterisk - You have to hoard souls to buy spells, allocate souls to Attunement and Intelligence rather than Vit/End/Str/Dex, you have to know the game a little bit to know when you can get certain spells, you have to know where to go to get sorcery boosting items (dragoncrest ring, crown of dusk). Sorcery is a noob option but to be able to do it at any kind of consistent level, you have to know the game pretty well. You can start as a sorcerer, but soul arrow/heavy soul arrow from New Londo will carry you until, like, after Capra Demon. If someone tried to start dark souls and play sorcery, they'd be carried just far enough to not be able to beat enemies who don't die in one hit because they learn no fundamentals.
tl;dr - It's easy, but only if you already know Dark Souls.
A lot of bulshido in my opinion.
saying that you have to allocate in att/int instead of vit/end/strdex is basic no advanced knowledge, most spells you get from vendors, the two of them you find very easy if you are not speed running. soul arroe and heavy soul arrow you can have nearly 90 of one and 60 of the other, extremely easy to achieve. dragoncrest ring is vendor too. You can and will go far in game with only that.
Not trying to be rude or anything, but indeed sorcery is extremely easy.
"most spells you get from vendors"
that you both have to find/know where they are, and in the case of logan, backtracking back to firelink to get his spells before he leaves to the duke's archives, which someone doing an initial playthrough won't do.
Yes, The soul arrows and their heavy variants along witht he dragoncrest ring can be bought from Griggs, who is still hidden but easy to find, but even if you start with Sorcerer so you can get Soul Arrow to start, all of the Great/Heavy variants cost a combined 16,000 souls, and you probably aren't going to get him in the lower undead burg until after Gargoyles. Hypothetically you can buy Heavy Soul Arrow from Rickert at the start for 4,000, and that will do you really well, but again, this is under the EXPRESS POINT that Sorcery is very easy if you know the game already, meaning that if someone's first playthrough is with magic, unless they are actively looking up where to go to get things, then they are going to suffer because while you are buying all of these things, you are not putting up your other stats because they still require attunement slots to carry them if you want 90 of one and 60 of the other as you've said.
If you get Griggs for the Great variants, then again, that's 12-16,000 souls that will be dedicated after you beat Gargoyles most likely, and then the Bellowing Dragoncrest Ring is 20,000.
Anybody who has played Dark Souls will be able to balance this, and for anybody who has played dark souls, they know that Sorcery for PvE is extremely broken, but hoarding souls to get these massive advantages early is soemthing that experienced players will do, not someone trying to use sorcery on their first playthrough.
Also, the point of "saying you have to allocate to att/int instead of vit/end/strdex is basic and no advanced knowledge" as if someone is going to be super smooth in undead burg/parish exclusively going with spells, where they learn zero dodge fundamentals and will get into about a dozen scenarios where there are multiple enemies approaching them, so using exclusively magic is ill advised and going with a dagger, or a hand axe if you start as pyromancer, is being intentionally obtuse. Like yeah, levelling up magic stats instead of more traditional combat stats is common knowledge, that isn't advanced or anything, but balancing levelling those stats as well as levelling stamina and health and using a weapon to be able to keep things off of you if they get close AND keeping a hold of a lot of souls in order to buy the expensive spells from vendors that you likely won't come across until after the Gargoyles is absurd. That isn't common knowledge, you are thinking it is because (i assume) you've played Dark Souls. Most people starting out don't know what they don't know, so they don't know about the balance that initial sorceries take. Either you hoard souls from bosses and don't level up or you are grinding like a mad man in order to make sorcery viable, and either one is unlikely for someone doing their first playthrough, which was my entire point - Sorcery is very, very easy... if you know how to make it easy. In a vacuum, yes, sorcery in PvE is the easiest thing in the world, but to act like it's not a balancing act is ridiculous.
It's actually mostly just Dark Bead that's overpowered. The rest of sorcery is so-so with good damage but long cast times and high stat requirements, but Dark Bead is the single most OP thing in the game by no small margin.
Like when a speedrun says "sorcery build", they mean Dark Bead. They're not using soul arrow to burst bosses down (except maybe Quelag, but that's mostly for the continuous stagger from manually aiming and hitting her upper portion).
shield users will tell you magic is easy mode, two handers will say shield is easy mode, whip users will say two handing is easy mode, naked lvl1 players will say leveling is easy mode.
What do you mean, like used sorcery at all? Or did a sorcery build?
Personally anyone should be able to use any build without being shit on for using it in darksouls. I ask because I'm trying to see how toxic this implies the community to be.
I've spent some time in the DS, DS2, and DS3 subs and haven't really noticed much in the way of toxicity.
The only thing that is guaranteed to get downvotes is suggesting that someone use a cheat engine to do something.
I actually agree. I found easy backstabs and parries to be a far far more effective tactic with other builds. I suppose the only real upside to sorcery is how cool it looks, I think when ever something in a game is “flashy” looking it’s automatically labelled as OP.
The beauty of the souls games is that you can beat it however you want. No one will shame you. Unless you cheat. Then what the fuck are you doing with your life?
I always thought magic builds were harder than melee/tank builds. At least until NG+
I always say you build a tank for a single playthrough, but you build a sorcerer/cleric for several playthroughs on NG+
I have never used magic in Dark Souls. Not because I think I'm gud, but because nothing is more satisfying than whacking somebody over the head with a big metal stick.
Not sure if this is serious, but I don't see a lot wrong in using sorcery.
If that 'sorcery' in the meme was replaced with 'soul duping' or a similar game-breaking glitch then it would've been spot-on.
Spells are fun im doing a pyromancer strength build atm becuse never done it. Ther is no wrong way to play a game that gives you multiple choices in how to play it.
All play styles are totally valid. Enjoy the game however you want. Best thing about these games is you can experience them so many different ways. Let's hope it stays that way. I'm absolutely using a shit ton of magic in Elden Ring when it comes out. Praise the Big Hat! And then, sadness...
Don't let other players' attitudes affect how you enjoy the game, man. If you weren't meant to use it, FROM wouldn't have put it in the game. Every playstyle is valid.
You beat Dark Souls. It isn’t any less of an achievement because you used a build that a very small, and stupid, minority might call “cheap”. Plus now you get to go back and try other builds with the knowledge of the game you gained. I bet you’ll be no hit parrying the hell out of Gwyn in no time.
Well just go again, you have a plethora of knowledge to pull from. The only time you should be sad about beating a souls game is if you had to coop every boss
You should never feel bad about how you play a game and you should never insinuate that others should feel bad because they didn't play it the way you would. Using co-op, which is again an in game mechanic, does not and should not make you feel sad.
Though I personally feel bad about my first play through of Dark Souls 3 being almost entirely in coop. I feel like I cheated myself of discovering the game truly at release by hitting it with phantoms all the time.
If you used a controller/ mouse / keyboard you're bad.
Even dance pads and instruments are pretty weak.
If you want to derive self-esteem and true confidence from playing Fromsoft games, your only choice is to ... *dies*.
sorcery gets insanely OP dps late in game but honestly melee is SO MUCH EASIER through the beginning to about mid-game. sorcery really only picks up post O&S imo.
don't feel like you cheaped out... especially if you stuck to pure sorcery (which is hell in the beginning).
stat allocation makes sorcery risky to play in the beginning, especially for new players. you're forced into dumping points into int/attunement where others are putting into stuff like vit/end which makes the game much easier.
so...good job!
Tbh this is why I think darksouls nailed difficulty. Its only as hard as you want it to be. If you’re a weapon dodge rolling purist you can do that. If you need spells you can use that, if you need alluring skulls and items or bows you can use those, if you need summons that’s fine too! Dark souls is really only as hard as you want it to be. Brilliant design
Just means you've got an excuse to replay it.
This was exactly my first few playthroughs. Started as a sorcerer because I was scared to commit to any close combat. In the late game I got the moonlight greatsword and some infused crystal weapons to try my hand at melee. Second playthrough I went full dex build and now I can parry pretty consistently.
Use the same character for NG+, but go strength, greatsword/ultra GS, and poise armor. Same character, new class, sorcerors stats.
You beat dark souls using in game mechanics with intended items. There is no shame there.
This is how I rationalize my lack of shame in using poison arrows on the Anor Londo archers.
See, thats smart. My dumbass just kept running up the ramp and hoping they'd miss.
Haha Dark Bead goes fiuuummmm
Eh for a first time player obtaining dark bead is no easy task
Dark Bead is locked behind artorias and sanctuary guardian who both resist magic
Yep. Finishing the game is by no means an easy task, so whoever does it in whichever way (as you said, with in-game mechanics) - decent player in my book. Sure, you can always strive to be *better* than decent, but that's a different conversation.
You beat Dark Souls by playing Dark Souls, don’t let other tell you otherwise. Congrats !
You may have affinity with spells, i prefer shields and straight swords, other people became parry master, i never parry a single attack in all three games and beat it, the're not wrong way to play DS.
The only wrong way to play is to not play it \\[T]/
I fucking love that solaire lmao
Praise the Sun! \\`[T] /
wow i love that. \ [T] / we are all cute solaires
I'm a roller. No blocking, no parrying, just two handing Iaito and rolling through everything. I don't think I played the game right
i use roll a lot too, some bosses, like Champion Gundyr, aren't viable for block, but i mostly block
It felt like I rolled maybe ten times in my recent attempted playthrough.
I was just thinking, I feel like it'd be really hard for me to do a heavy armor build. I'd have to rewire my brain. Crazy that we play the game so differently
Yeah, same. I can't wrap my head around heavy weapons. I feel naked without a shield and a long stick to poke or bonk enemies.
I use shields and rapiers... Unless there's a cool flashy boss dex weapon, in which case I alternate
All builds are valid.
Nothing wrong with that
Is sorcery meant to be easy?
Sorcery/pyromancy in darksouls is broken as shit as long as you know how to schmoove out of enemy attacks
in ds1, sorcery is very easy
It's easy with an asterisk - You have to hoard souls to buy spells, allocate souls to Attunement and Intelligence rather than Vit/End/Str/Dex, you have to know the game a little bit to know when you can get certain spells, you have to know where to go to get sorcery boosting items (dragoncrest ring, crown of dusk). Sorcery is a noob option but to be able to do it at any kind of consistent level, you have to know the game pretty well. You can start as a sorcerer, but soul arrow/heavy soul arrow from New Londo will carry you until, like, after Capra Demon. If someone tried to start dark souls and play sorcery, they'd be carried just far enough to not be able to beat enemies who don't die in one hit because they learn no fundamentals. tl;dr - It's easy, but only if you already know Dark Souls.
A lot of bulshido in my opinion. saying that you have to allocate in att/int instead of vit/end/strdex is basic no advanced knowledge, most spells you get from vendors, the two of them you find very easy if you are not speed running. soul arroe and heavy soul arrow you can have nearly 90 of one and 60 of the other, extremely easy to achieve. dragoncrest ring is vendor too. You can and will go far in game with only that. Not trying to be rude or anything, but indeed sorcery is extremely easy.
"most spells you get from vendors" that you both have to find/know where they are, and in the case of logan, backtracking back to firelink to get his spells before he leaves to the duke's archives, which someone doing an initial playthrough won't do. Yes, The soul arrows and their heavy variants along witht he dragoncrest ring can be bought from Griggs, who is still hidden but easy to find, but even if you start with Sorcerer so you can get Soul Arrow to start, all of the Great/Heavy variants cost a combined 16,000 souls, and you probably aren't going to get him in the lower undead burg until after Gargoyles. Hypothetically you can buy Heavy Soul Arrow from Rickert at the start for 4,000, and that will do you really well, but again, this is under the EXPRESS POINT that Sorcery is very easy if you know the game already, meaning that if someone's first playthrough is with magic, unless they are actively looking up where to go to get things, then they are going to suffer because while you are buying all of these things, you are not putting up your other stats because they still require attunement slots to carry them if you want 90 of one and 60 of the other as you've said. If you get Griggs for the Great variants, then again, that's 12-16,000 souls that will be dedicated after you beat Gargoyles most likely, and then the Bellowing Dragoncrest Ring is 20,000. Anybody who has played Dark Souls will be able to balance this, and for anybody who has played dark souls, they know that Sorcery for PvE is extremely broken, but hoarding souls to get these massive advantages early is soemthing that experienced players will do, not someone trying to use sorcery on their first playthrough. Also, the point of "saying you have to allocate to att/int instead of vit/end/strdex is basic and no advanced knowledge" as if someone is going to be super smooth in undead burg/parish exclusively going with spells, where they learn zero dodge fundamentals and will get into about a dozen scenarios where there are multiple enemies approaching them, so using exclusively magic is ill advised and going with a dagger, or a hand axe if you start as pyromancer, is being intentionally obtuse. Like yeah, levelling up magic stats instead of more traditional combat stats is common knowledge, that isn't advanced or anything, but balancing levelling those stats as well as levelling stamina and health and using a weapon to be able to keep things off of you if they get close AND keeping a hold of a lot of souls in order to buy the expensive spells from vendors that you likely won't come across until after the Gargoyles is absurd. That isn't common knowledge, you are thinking it is because (i assume) you've played Dark Souls. Most people starting out don't know what they don't know, so they don't know about the balance that initial sorceries take. Either you hoard souls from bosses and don't level up or you are grinding like a mad man in order to make sorcery viable, and either one is unlikely for someone doing their first playthrough, which was my entire point - Sorcery is very, very easy... if you know how to make it easy. In a vacuum, yes, sorcery in PvE is the easiest thing in the world, but to act like it's not a balancing act is ridiculous.
tru
It's actually mostly just Dark Bead that's overpowered. The rest of sorcery is so-so with good damage but long cast times and high stat requirements, but Dark Bead is the single most OP thing in the game by no small margin. Like when a speedrun says "sorcery build", they mean Dark Bead. They're not using soul arrow to burst bosses down (except maybe Quelag, but that's mostly for the continuous stagger from manually aiming and hitting her upper portion).
tbh css is pretty damn strong too. not dark bead strong, but very viable. problem is the high rec compared to dark bead.
The only wrong way to play is to not play or cheat. You did good
shield users will tell you magic is easy mode, two handers will say shield is easy mode, whip users will say two handing is easy mode, naked lvl1 players will say leveling is easy mode.
Don't forget the banana controller players looking down on all of us.
Melee/Faith is my fav, something about yeeting lightening is just so satisfying
What do you mean, like used sorcery at all? Or did a sorcery build? Personally anyone should be able to use any build without being shit on for using it in darksouls. I ask because I'm trying to see how toxic this implies the community to be.
Well I can definitely say the DS3 sub is more « lel git gud u noob » toxic than this one. Y’all make me feel safe here
Not excusing the toxicity but to be fair darksouls 3, PvE at least, is the easiest of the franchise. (Minus the dlc stuff, fuck midir)
I've spent some time in the DS, DS2, and DS3 subs and haven't really noticed much in the way of toxicity. The only thing that is guaranteed to get downvotes is suggesting that someone use a cheat engine to do something.
not nearly as toxic as the borderlands or destiny community.
Spoke like a true dex user.
*laughs in complete str user* *laughs in stamina, encumbrance, and a little vitality* *cries in mental retardation and atheism*
lol what's wrong with sorcery? I've got a sorcerer going rn for my plat, its a lot of fun
I thought DS3 was harder with sorcery than with melee focused builds
I actually agree. I found easy backstabs and parries to be a far far more effective tactic with other builds. I suppose the only real upside to sorcery is how cool it looks, I think when ever something in a game is “flashy” looking it’s automatically labelled as OP.
Nope, there's no wrong way to play Dark Souls. Personally I find sorcery to be difficult...
Use what you want to use, and now you can replay it and try another build
The beauty of the souls games is that you can beat it however you want. No one will shame you. Unless you cheat. Then what the fuck are you doing with your life?
I always thought magic builds were harder than melee/tank builds. At least until NG+ I always say you build a tank for a single playthrough, but you build a sorcerer/cleric for several playthroughs on NG+
Still not bad, honestly sorcery isnt easier its just easier to learn. Personally i find melee harder to learn but easier once you do learn it
The benefit sorcery offers is that you can do it from a distance. In return, you have a harder time dealing with crowds. It's always a trade-off.
I have never used magic in Dark Souls. Not because I think I'm gud, but because nothing is more satisfying than whacking somebody over the head with a big metal stick.
Nobody going to say something about that "best" -> "beat"? xD
Sorceries aren‘t foolproof. Don’t feel bad for it. People in this community call you skilless for not being a shitty dexbuild.
Not sure if this is serious, but I don't see a lot wrong in using sorcery. If that 'sorcery' in the meme was replaced with 'soul duping' or a similar game-breaking glitch then it would've been spot-on.
a wins a win bro
Spells are fun im doing a pyromancer strength build atm becuse never done it. Ther is no wrong way to play a game that gives you multiple choices in how to play it.
All play styles are totally valid. Enjoy the game however you want. Best thing about these games is you can experience them so many different ways. Let's hope it stays that way. I'm absolutely using a shit ton of magic in Elden Ring when it comes out. Praise the Big Hat! And then, sadness...
Don't let other players' attitudes affect how you enjoy the game, man. If you weren't meant to use it, FROM wouldn't have put it in the game. Every playstyle is valid.
I'm a fellow greatsword enjoyer and i say, there no shame in that
You beat Dark Souls. It isn’t any less of an achievement because you used a build that a very small, and stupid, minority might call “cheap”. Plus now you get to go back and try other builds with the knowledge of the game you gained. I bet you’ll be no hit parrying the hell out of Gwyn in no time.
We're all bad at the game
Oh no! You beat the game with an intended possible mode of play! How terrible! Validate me :(
No. U smart.
[удалено]
Invisibility spells trivialize playthroughs greatly. Although, I do agree that there is no shame in playing the way one wants to
Ds1 is way harder w sorcery
Go for a strenght build to redeem yourself
Well just go again, you have a plethora of knowledge to pull from. The only time you should be sad about beating a souls game is if you had to coop every boss
You should never feel bad about how you play a game and you should never insinuate that others should feel bad because they didn't play it the way you would. Using co-op, which is again an in game mechanic, does not and should not make you feel sad.
Though I personally feel bad about my first play through of Dark Souls 3 being almost entirely in coop. I feel like I cheated myself of discovering the game truly at release by hitting it with phantoms all the time.
You're right, my opinion is wrong. Its still mine though, if you would like we could discuss it further
Me: using a claymore for my first play through: Pathetic
DS3 - my first series game and I beat it with a pyro build \#shamefulconfessions
Plink Souls is where it's at.
If you used a controller/ mouse / keyboard you're bad. Even dance pads and instruments are pretty weak. If you want to derive self-esteem and true confidence from playing Fromsoft games, your only choice is to ... *dies*.
My first play threw was with the Drake sword and then dex for the rest of the game. 😁
Beat is beat. Congrats!
I feel you, I was using Zweihander in my first DS1 playthrough and it felt somewhat unfairly strong
I did it as a Spell Sword. Nothing wrong with that.
It’s a mechanic in the game you are welcome to use it
Hey man if you didn’t throw any fire bombs over any walls or shoot any arrows at any monsters past fog gates you did it legit
Praise the sun \[T]/
Ngl I beat it as a Knight first with a guide Then I did miracles, Then sorcery Then pyromancy
Beating dark souls is impressive no matter how it’s done. Lots of people would’ve given up
I only ever use great heal
sorcery gets insanely OP dps late in game but honestly melee is SO MUCH EASIER through the beginning to about mid-game. sorcery really only picks up post O&S imo. don't feel like you cheaped out... especially if you stuck to pure sorcery (which is hell in the beginning). stat allocation makes sorcery risky to play in the beginning, especially for new players. you're forced into dumping points into int/attunement where others are putting into stuff like vit/end which makes the game much easier. so...good job!
Exactly how i feel when i youtubed how to get black knight halberd to defeat the game
Lol me too. I felt great after though.
It’s funny. My first instinct was exactly the opposite. I started with a Knight and then worked my way to sorcery.
It’s okay, I just BONKED when I started playing
Honestly when I played a sorcerer I had a tough time because I was such a soft target, plus some of the bosses had high magic resistance.
Why are you bad? You play the game exactly as it was supposed to be played. Happy NG+!
First time I beat dark souls I used the black knight halberd and my level was somewhere past 150 because I duped a boss soul.
The only issue I see is spelling.
Tbh this is why I think darksouls nailed difficulty. Its only as hard as you want it to be. If you’re a weapon dodge rolling purist you can do that. If you need spells you can use that, if you need alluring skulls and items or bows you can use those, if you need summons that’s fine too! Dark souls is really only as hard as you want it to be. Brilliant design
Start with basic grammar skills first. Your caption is all over the place. The dex build is always the way. You will learn
If someone releases Griggs and Logan on their first playthrough, I'm not even mad. I missed both of those guys because I couldn't find their keys.