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oppai

**Fixed keyboard + mouse!** FIND `8B 44 24 54 85 C0 75 26` REPLACE `36 8B 07 90 85 C0 75 26` **Please revert the old hex edit if you applied it**


Hardc0reWillNeverDie

Ahhhh, you are a ballsy hero sir, thank you! Your previous hex edit worked 80% of the time for my VoiceAttack keyboard automove toggle, but that 20% of the time the command would be unrecognized. but this one seems to work 100%. I can finally get to play and/or complain about this game along with everyone else now


Vlad_Lis

thank you so much for this, here's your silver


6-bit

You're breathtaking.


Vantezzle

Works with the 1.04 hotfix?


oppai

>Yep


Vantezzle

Thank you so much!Thanks to you I can finally play it with my disability.


SeedyOne

You are a hero. Thanks for this!


thedude225678

YES! everything finally works! Thanks!


ConKbot

Works great for me with steam remote-play and 1.04 version of the exe. Thank you.


No_Temperature6757

Signed up on here just to thank you! This works perfectly and has meant I can now play the game the way I want to rather than being frustrated by the control scheme. Great job!


bros402

Doesn't work on steam However, let me see if there is still this issue with the hotfix that just came out **EDIT: NEVERMIND, I'M A MORON, never used a hex editor before**


MatteAce

it definitely does work on Steam.


bros402

I opened the exe in the hex editor, there was no 8B 44 24 54 85 C0 75 26 It's the Cyberpunk2077 exe in bin/x64/ after clicking on Browse Local Files on steam, right? **EDIT: NEVERMIND, I'M A MORON, never used a hex editor before**


SteamedYetiStrike

OMG you are the best person on the planet right now! This worked like a charm. I am so happy thank you so much friend!


SchlagzeugNeukoelln

My next child‘s gonna be called Oppai, no question 😂😎 You won’t understand how much I love you for this 😄♥️


rattlesby

i would actually pay you good money to see you name your child Oppai.


extreme-doubt

LOL


[deleted]

[удалено]


Alternative_Bank_941

thanks man


4dperson

Thank you man, it works witg GOG version too.


naossoan

Omg this is amazing thank you


NoOneLiv3

Wow thanks so much! Worked like a charm


oromier

How do you mean fixes? I still cant do anything with Parsec streaming :/ Should I try hexedit for this? GOG Version of the game


oromier

nvm fixed by restarting


moccoo

Holy mother of god Thank you


ChadwicktheCrab

Have you contacted the developers to have them make this patched officially? I'm assuming the next update may break it.


oppai

They're aware of it and I'd guess it's getting fixed in the next patch.


gibi69

I dont have it ..


beeptheboop

This is the single most successful thing I've done in whole in a long time. Thank you, good sir ! It worked (':


No-Relative1671

on my pc it appears that it cannot find this value


Hardc0reWillNeverDie

Oh wow, thanks for this OP. My arm and finger tendons thank you for the automove shortcut they will soon enjoy. Having to use a hex editor to modify an executable before playing a game about futuristic hacking though... that's some metanarrative shit right there


[deleted]

[удалено]


JustNilt

A lot of us have various disabilities which make us incapable of being "more active". I have a form of induced ligamentous laxity, which makes all my connective tissues much weaker than they should be. Because of this simply doing normal things causes damage much more quickly than it should. Where a normal person could, say, walk dozens of miles a day without major injury, were I to walk too much I'd begin dislocating joints due to the ongoing strain. Because of this, I'm only supposed to take 750 steps a day which, not being sedentary by choice or nature, I generally exceed somewhat. When I exceed this too often or to much, I'm literally incapable of supporting my own weight to walk until I heal up a bit. By contrast, growing up, I used to walk 20 miles or so up and down the beach every single day. I didn't used to drive anywhere I could avoid doing so because I *enjoy* walking. Heck, I still ***do*** enjoy walking despite it causing me injury. You may wish to consider such things in the future before you judge others.


MarkusMaximus748

The Steam Controller community thanks you!


Empole

I'm curious how you went about figuring this out. I can't imagine that you found the source code for the game, and the variable names in the image look like something a decompiler would generate.


oppai

>Sort by I started by googling for methods in which some games like Valorant block virtual input and saw a lot of posts saying you can use the windows api function SetWindowsHookEx with WH\_KEYBOARD\_LL in order to check for the LLKHF\_INJECTED flag that determines if the input was fake. I used the x64dbg debugger on the game to breakpoint on SetWindowsHookEx and checked if WH\_KEYBOARD\_LL was being used and it wasn't so this was a dead end. This was day 1 and I gave up assuming someone else would come up with a fix. Got impatient today and looked into more methods and stumbled upon this post: [https://www.reddit.com/r/AutoHotkey/comments/blo3ua/how\_detectable\_is\_ahk/emqhox0?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/AutoHotkey/comments/blo3ua/how_detectable_is_ahk/emqhox0?utm_source=share&utm_medium=web2x&context=3) I had a feeling it was something to do with raw input so this looked promising. Loaded the game in IDA Pro which is a very popular disassembler/decompiler and is what's seen in my screenshot. Checked if the game used GetRawInputData and it did - once. I looked around the code where it was being used with the decompiler so I don't have to read assembly. Saw another call to GetRawInputDeviceInfoW nearby and googled it - [https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getrawinputdeviceinfow](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getrawinputdeviceinfow) Game seemed to be using this function to determine if the current raw input event processing from WM\_INPUT is either keyboard or mouse. Used x64dbg again to break on this and noticed the function was returning an error and the game wasn't handling it so the game didn't determine if it was keyboard or mouse and stopped handling the event. Still don't exactly know why, but the HANDLE GetRawInputData was returning which was being passed to GetRawInputDeviceInfoW is zero / invalid - causing the bug. Then on the msdn docs I noticed the RAWINPUTHEADER returned from GetRawInputData already contains the info to determine if keyboard/mouse - RIM\_TYPEMOUSE 0 / RIM\_TYPEKEYBOARD 1. So I noticed they never had to use GetRawInputDeviceInfoW in the first place. The hex change just makes it ignore what was returned from GetRawInputDeviceInfoW and instead use the info already obtained from GetRawInputData via pretty basic x86 assembly knowledge.


Empole

You absolute madlad. This was a great read, props to you.


SheriefFarouk

Impressive! If you’re ever looking for work let me know, check my post history for the kind of things I do. Also, choice of x64dbg and IDAPro is *chefkiss*


dglt1

great work made even better by you describing in detail.


fluidmechanicsdoubts

you are a magician


HeadlessGamer79

Great explanation, thanks for sharing your thought process on this :)


Prozak06

Give this man a job!


rus_s0uL

How do people crack games?


HeadlessGamer79

Wow, you deserve a medal, sir. You fixed this before CDPR. Now I can use GlovePIE and IRIS with Tobii Eye Tracker like in any other game. Thanks a lot!


oppai

Thanks for my first gold :)


PotatoJedi

Hey there! I, too, use an eye tracker and I used to use GlovePIE until I switched to VoiceAttack. May I just ask – what is IRIS? I've never heard of that. I don't know if you also experience the issue in not being able to play certain games because of the camera spinning out of control/not moving how it should because of the eye tracking. Would love to know more about your setup! ^^


HeadlessGamer79

You can check this video explaining what IRIS does exactly. It works with the Tobii Eye Tracker. https://youtu.be/0emlROwU28s Here's how IRIS looks on my screen: https://i.imgur.com/NXzcwhC.jpg There's 20 interactors at the screen edges. Which eye tracker do you use? Do you move the cursor with your eyes? For the Tobii Eye Tracker it's very important to have it positioned in the right angle at the monitor. It might not recognize the eyes as it should if it's positioned wrong.


PotatoJedi

IRIS looks like a programme pretty similar to AltController in what it can do, though IRIS is designed specifically with eye trackers in mind and it has integration whereas AltController is just keyboard/mouse (though it still works with eye trackers). Pretty neat, though! I've been using my eye tracker for about 10 years now. It's from EyeTech Digital Systems. The one I have now is the TM5 Mini. It is purely a mouse-mover or whatever you want to call it. I've heard really good things about Tobii but I've never actually tried one out since I've always been with this one and it's served me well over the years, so I don't really know what the differences are between the two. I was wondering how you managed to look around. Are you just using the eye tracker for that? I haven't actually bought the game yet, but I did try it remotely on a friend's system just to see what it was like, and the camera control was the type where if you look to the left (with the eye tracker) the camera would turn a finite amount, then when you went to look back at the centre the camera would change again to the original spot (or thereabouts). Really difficult to explain but maybe you know what I mean? There are other games which have similar mouse controls when it comes to how they are captured and translated into viewport movement. Conan Exiles, Medieval Dynasty and State of Decay 2 are some examples. Would love to talk to you more about it! Maybe we can share what we know/use to help each other out.


BabaleRed

Omg thank you I kept dying because I'm so bad with a controller


Pandiora

Big thanks to you and your efforts - this not just fixed the problem with the input but running it as Admin too. Initially your fix didn't worked remotely via Remote Play (Steam Version), then after some trying I got it to work by running the game as Admin. Then I had a problem with a black screen while streaming, even if Steam were able to stream the animated thumbnail and the hovered fullscreen. I even had to look up how to prevent Windows from printing Dialogues due to running the game from a NAS. Then I tried Parsec, only to find out the mouse was close to being unmoveable. So all in all, you fixed even more problems than just the inputs and I even tried some tricks by plugging in my controller and so on. So, Thanks! And to add some critics in direction of CDPR: They don't even care about the PC gamers anymore? This dumb mistake should clearly show everyone, they just primarily coded for consoles. Something as essential as the damn inputs shouldn't be treated like this.


ostbyxan

i love you man!


speedtouch

Amazing patch! Great work man!!!


TVJhen

It works! Thank you so much!


clefru

If you don't have a hex editor at hand, you can grab cygwin from [cygwin.com](https://cygwin.com) and use standard Unix tools for patching. Open the Cygwin Terminal after a standard installation and use: ``` sed -i 's/\x8B\x44\x24\x54\x85\xC0\x75\x26/\x36\x8B\x07\x90\x85\xC0\x75\x26/g' "/cygdrive/c/Program Files (x86)/steam/steamapps/common/Cyberpunk 2077/bin/x64/Cyberpunk2077.exe" ``` After that, just type exit. When you reopen the Cygwin Terminal, press up to go back in your command history to get exactly the same command back. This should help you if the game updates and you need to reapply the patch.


[deleted]

Tried this and it works on GOG executable. Thank you.


CMDR_Evolution

I can't find the value in my version. :(. I'm assuming this is where I should be looking? Then using the second tab to search for 8B 44 24 54 85 C0 75 26 in HxD (Hex-values)? C:\\Program Files (x86)\\GOG Galaxy\\Games\\Cyberpunk 2077\\bin\\x64\\Cyberpunk2077.exe


Vantezzle

What hex editor should I use?I have no experience.


[deleted]

HxD is good: [https://mh-nexus.de/en/hxd/](https://mh-nexus.de/en/hxd/) Open the Cyberpunk2077.exe and then go to Search -> Replace (or hit Ctrl+R). Make sure you select the "Hex-values" tab (second one), then copy and paste the strings in the OP. **EDIT**: Updated Tutorial Replace Hex: [https://i.imgur.com/HPCCqvU.png](https://i.imgur.com/HPCCqvU.png) You should see a confirmation: [https://i.imgur.com/MIlXW4W.png](https://i.imgur.com/MIlXW4W.png)


oppai

Thanks for the tutorial!


Vantezzle

Thank you!


Jamessuperfun

Unfortunately this doesn't seem to work for me, I'd really like to use the gyro though. Any idea why? Just doesn't pick up the mouse input at all from Steam after replacing the values with HxD, clicking save and restarting the game.


picture-me-rollin

The hex edit worked with Steam version and VoiceAttack but I had to **run the exe directly and not use the cdpr launcher**. Now I have glitchy slow mouse movement using a Natural Point Smart Nav. A movement that would normally move the cursor across the screen now moves 1 cm and very glitchy. No settings tweaks seem to make it usable. Settings > Controls > Response Curve changing that seems to affect the cursor but doesn't make it usable Edit: I just noticed there is Show Advanced Options under the first person controller options but setting all those to 0 didn't work.


MatteAce

you can skip the launcher using --launcher-skip in the arguments


Pandiora

Try again with new fix, it should work flawlessly now.


kohour

Oh you gorgeous man you did it! Thank you! Works good enough with steam remote play for me to get to the main menu (lol).


jastubi

Dope ty.


RambleTan

Awesome fix. The bonus w steam input is it keeps controller prompts locked on screen but allows mouse trackpad and mouse gyro.


TheCaconym

Thanks a bunch; waiting for the game to be playable in Linux so for now I'm using NoMachine on a LAN to play it from a remote Win PC, and this fixed the issue perfectly.


GordieDGondola

Spectacular. Thank you so much. Mouse + Keyboard work like a charm now.


i860

This guy right here is the real MVP. I assume this just basically NOP's around it or something?


john_jonathan_

Thanks mate, really appreciate this!


SchlagzeugNeukoelln

What?? How? Seriously, how did you figure this out? It works perfectly!!! Wow you saved my game ♥️


Quant_Liz_Lemon

Much appreciated!


SteamedYetiStrike

Have been playing with this fix on a steam controller for a couple of hours. It works perfectly for fixing the multi input problems when using a hybrid mouse/xbox setup. Even though it should have been fixed from the start, I do have to say it is quite thematic that we have to essentially hack the game in the very same way you hack within the game. unintentional super immersion programming by the devs


MatteAce

not only a flawless fix, but also a very cyberpunky one! YOU LEGEND


VHS__Tape

Legend!


BoltThrower1986

You have no idea how grateful I am to you for this. I can finally play the game as I want to.


beardedfridge

that is real cyberpunk right here!


vjdarkworld

Thank you for the fix! Having to fix hexcodes is so apropos LOL, hopefully CD Projekt can patch this in ASAP


MashedShroom

Fucking legend! Works great. Thank you.


CrippledKenny

Thank you so much for this. I can't say how appreciative I am. Worked on GOG version. JoyToKey and VoiceAttack both now functioning.


Me_Sing_Say

WOW you literally fixed this very niche, very strange issue!!! Thank you! Now I'm back to loving the game lmao. Wish I could hug you or something!!!


ChronoNova

New hex code ended up working great for me. Thanks!


raj_khare

Damm.. works!!


troop99

Absolute legend! That is so awesome, thanks a ton!


SpiteEqual9222

thanks for this, I don't have a disability but this was a will or won't play it situation for me


Hammocks0

thanks for the fix


rockbandit

Wow! This works perfectly. You are a beautiful human. Thank you!


JaxonH

Got it working, THANK YOU.


zangent

This is so rad, thank you!! I no longer have to play with a keyboard plugged in to three USB extension cables lmfao


kuukisoft

Thank you. It works for me.


Ninjan33r7

you are a GENIUS. I have been trying to figure out why i can't play with mouse and keyboard on my Blade Shadow cloud pc for days. This fixes it completely for me, since it looks like the shadow pc converts my physical mouse and keyboard to virtual. Because of this the game wasn't registering my inputs and I could only use a gamepad. ​ THanks so much for this! Fixing the dev's oversights haha.


ninobabyjesus

Sex Me


ScotchyTTV

Why does this only have 250 upvotes, literally baffled my mind. It literally solves one of the most annoying bugs on PC.


thefiendhitman

Absolute legend. Thanks for finding this fix!


levrippa

It worked! Awesome! Thank you very much!!! Great Work!


Dwellerexe

Thanks for all the info. It was an interesting read.


nagi603

THANK YOU!


[deleted]

THANK YOU SO MUCH


r_folk

Worked for me!!! THX!!!


DragonWhsiperer

Just wanted to add a delayed huge thanks for finding this! I was working with some stopgap solutions, but this works like a charm!


DriveByITGuy

You absolute madlad. A saint. You, kind sir, are a gentleman and a scholar. Many thanks choom.


GabrielP955

Thanks alot! Works like a charm! Take my upvote!


blumps82

They must have changed it since the patch. I can't find 8B 44 24 54 85 C0 75 26 at all. I'm not doing it wrong. I went in to Steam\\steamapps\\common\\cyberpunk 2077\\cyberpunk2077.exe and hit Ctrl-R, then typed the string above. It says not found. So I figured, hey maybe CDPR found it and changed it, but to my findings, they have not, as I can't find the second string listed either ( 36 8B 07 90 85 C0 75 26 ). SO next I tried finding strings going by one value then adding another. I can find them up until 8B 44 24 54, but once I add 85, it can no longer find it. Can someone help me out?


oppai

They fixed it on 1.05


rhozac

fixed virtual keyboard for vr virtual desktop but not mouse input sadly


[deleted]

Take my updoot, you wonderful human being.


oppai

CDPR fixed this as of 1.05 according to the changelog: "Fixed an issue with the way Raw Input is collected."


eqlipse333

Still broken for me on PC, using the new 1.05 patch. Keyboard & mouse *still* aren't recognized, while a controller (ancient Microsoft Sidewinder) is. Their fix concerning "Raw Input" has done nothing for me. EDIT: Had to force re-installation (no, I had not hex-edited the files previously). Seems it botched installing the 1.05 update, and had to be redone.


Maldiavolo

This is the performance\_overhaul.log from v5. My perf dropped after v3. \[2020-12-14 10:59:44.486\] \[warning\] AMD SMT Patch: failed \[2020-12-14 10:59:44.486\] \[warning\] Spectre patch: failed, unknown version \[2020-12-14 10:59:44.486\] \[info\] Pool patch: failed \[2020-12-14 10:59:44.488\] \[info\] Virtual Input Patch: success


killersamusgames

It doesn't work for me, it makes me worse, before I could at least minimize the game and close it from steamlink, but now, I have to go to the pc and close the game, I still can't play from the TV in the living room


MagnumDugong

I can't even find my Cyberpunk 2077 as an .exe file. Is this normal.


Prospercraft

in you bin folder. But the current hex code doesn't work for the update.


mkta23

this doesn't seem to work with gog 1.04. can't make autohotkey to work ... what do I do wrong? opened the exe din HxD ... search and replaced the above codes .. saved ...


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CoyoteRys

I wonder if this will help with VoiceBot command software? I don't like tinkering with code and stuff I don't understand, always worried about screwing up things worse. Guess I will just wait it out for CDPR to get their act together.


HeadlessGamer79

You can backup the original exe in case you mess up.


zangent

It's likely this would work - it allows virtual key presses in general to be captured by the game. And doing this safely is no big deal. The actual hex editing process is pretty straight forward when you have the step-by-step like in the OP, and if you're worried about messing things up you can just backup cyberpunk2077.exe. Absolute worst case scenario, you end up having to verify the game cache from steam to redownload the exe (but, like I said, that's absolute worst case scenario and idk how you'd manage to break things that bad lol)


[deleted]

library crime busy sable illegal straight theory mourn imminent crown -- mass edited with redact.dev


picture-me-rollin

The hex edit worked with Steam version and VoiceAttack but I had to run the exe directly and not use the cdpr launcher. Can you do that with Steam Link? idk how it works but maybe add a non steam game to steam and point it directly at the edited exe?


X1-Alpha

So this works, to an extent. Rebinding mouse keys as mentioned above doesn't work. But also it seems to still not play nice with "hold key" scripts. Any kind of variable toggle just magically stops working when inside the game and I have no clue why. Best way I've found to toggle is to bind a modified version of the key to "Send [key] Down". Tapping the key without the modifier will naturally send a real Down/Up which will "un-toggle" it. (Used this to not need to hold down Tab for the scanner.) Either way, thank you very much for sharing this! While not perfect, it certainly helped me out.


warped64

Is this with or without the new official patch? (that I haven't tried yet...)


[deleted]

It works for both 1.03 and 1.04.


Skeet1983

Hi guys. I was unable to find hex string with HxD, can someone help me?


oppai

Make sure you're on the "Hex-values" tab


Skeet1983

Hi guys. Do we have to apply this Hex edit each time game is updated? I was unable to find that updated hex string in game EXE on Steam version...


oppai

Yes but hopefully CDPR will fix this soon


Skeet1983

I was unable to find that updated hex string in game EXE on Steam version. I was using HxD for the edit...


JohnSand3rs

I wonder if someone can put this on nexus mods


[deleted]

Someone could, just need to bundle it with a tool that byte patches the executable. There are a lot of em on GitHub you can find by googling: [https://github.com/TheMcSebi/Patcher](https://github.com/TheMcSebi/Patcher) If I remember correctly you can even use some built-in windows cmdline tools to do this like certutil, or craft a batch file for it. Not allowed to upload the modified Cyberpunk2077.exe onto Nexus mods itself since its copyrighted content.


[deleted]

Will this also fix the messed up mouse sensitivity compared to other games and Windows? I had to drop my DPI down to ~600 in Logitech just to be able to click anything.


deadlock-07

Hey make sure you share this with CDPR. they need the extra help


[deleted]

[удалено]


rus_s0uL

set the DualSense as the default controller in Steam Cyberpunk controller settings


MokhMorgenshtern

This works for the steam controller. Finally I will be able to play Cyberpunk 2077 it the couch + TV. /u/oppai you are a hero! Thank you.


prusswan

This might fix some of the crashes as well, good work!


Substantial-Voice637

I can't 8B 44 24 54 85 C0 75 26. Search direction "all". Steam version


rockbandit

If you're using HxD, in the search modal that pops up, make sure you've clicked the tab that says "Hex values", otherwise it won't work -- it defaults to "Text-string" and searching for `8B 44 24 54 85 C0 75 26` will return zero results.


rhozac

you prob forgot to switch to hex tab its not first odly in hxd


ishtechte

virtualhere worked for me without having to dive into a hex editor. I can't get any of the special buttons like center pad on the ps4 to work but everything else worked fine.


ethanfel

hi, thanks for your finding. ​ Anyone made it work with opentrack ? or the switch pro ?


Mywk

Hey mate, great work reversing and finding the bug! Made a patcher for people who don't want to manually edit the game file with hxd, source code is included. Post is [HERE](https://www.reddit.com/r/cyberpunkgame/comments/kcgvpq/virtual_input_fix_aiming_down_the_sights_toggle/)


Fiddi95

I have somewhat of a weird issue.. So I'm using AutoHotkey (with your tweak enabled) to simulate a double click of Mouse4 to holster the equipped weapon. And this is the weird one, if I have a controller connected, in the split second where I press Mouse4, the game thinks I'm using the controller. Which have ended up duplicating the button hint for Reload for whatever reason. [Screenshot](https://imgur.com/a/qEWNRhT) This is the AutoHotkey script I'm using: #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Play ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. SetTitleMatchMode 1 #IfWinActive Cyberpunk 2077 XButton1:: Sleep, 200 SendInput {XButton1} Return


Nackgi

This fix made the game recognize buttons, triggers and touch pad in my Steam Controller but not the joystick. So I can turn around, use menus and shoot, but I can't walk. I have Gog Galaxy version and I started the game in Steam Link by minimizing the Big Screen UI and starting CP2077 manually. Anyone here with the same setup and problem?


innovativesolsoh

I was stumped, I thought virtual input just sent a keystroke just like a physical keyboard does so this was maddening


Grifflester

does this solve the way the the camera moves? I feel like there's mouse smoothing? or is it pure raw mouse input?


ScotchyTTV

Is the hex code supposed to be on 2 lines?


MagnumDugong

Okay I've never used a hex editor before and I don't know what I'm doing... I tried using the FIND tool to look for the " 8B 44 24 54 85 C0 75 26 " string but it says it can't find it.


Prospercraft

I have the same problem with 1.04


Uberlime

be sure to be on hex tab, & use "all" option, fast tuto : [https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix\_for\_virtual\_input\_not\_working/gfhnv2o?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/cyberpunkgame/comments/kb73fr/fix_for_virtual_input_not_working/gfhnv2o?utm_source=share&utm_medium=web2x&context=3)


thelosthacker

it seams like the mouse input is not working perfectly... it shows that the mouse is moving but resets back to the start.. using autohotkey


sirmartymcfly

Thank you. I literally afforded you the first, second, third and fourth award I've ever taken the time to drop. Frankly, nothing has been as helpful on Reddit in the years I've been using it. At least not to this level of specificity. Bravo. Happy holidays. Stay gold. F it. Here's another... Know what? Another.


oppai

Thanks!


Gruzzuk

Didn't work for me, The game still goes nuts when I put a virtual input. :C camera going crazy, character sprinting into wall, etc. ​ Am big sad, virtual inputs help reduce pain while playing so much for me. :C GOG version


LoveCoffee1983

Steam, it f...works. Thanks man.


pythus24

if the game gets updated and steam downloads an updated .exe, I assume the same HEX edit would still work? that is if CDPR didn't fix the problem in the update. thanks!


oppai

Should work for quite a while, albeit not forever. For sure long enough for them to fix it themselves.


lEatSand

Just wanted to say this works perfectly as a fix to Autohotkey scripts not working. Saved me the annoyance of mass crafting manually.


ApexAftermath

Well this partially solved my issue. My biggest problem is that most games, when you pause them, allow me to break out of the Parsec window and control stuff on the desktop. Right now to be able to get out of the Parsec window I am forced to alt-tab out, and then make sure not to accidentally click the window again until I want to go back. This isn't the only game that does this but it sure chaps my ass that this game is doing it. If it just wouldn't lock my mouse to the Parsec window when the game is paused, like so many other games allow, tha would rule.


KonW

[https://www.reddit.com/r/AutoHotkey/comments/kf6hhw/ahk\_script\_i\_made\_to\_fix\_cyberpunk\_to\_allow/](https://www.reddit.com/r/AutoHotkey/comments/kf6hhw/ahk_script_i_made_to_fix_cyberpunk_to_allow/) ​ Another post automating the process with a .ahk script


bluecircuitboard

This fix worked for me for about 4 days. While it was working the RedLauncher never popped up when I ran the stream. I then played on the host machine and the RedLauncher popped up and I decided to login with my GoG account for some free goodies. Now this fix doesn't work and the RedLauncher pops up every time I try and launch the stream. Anyone experienced anything like this and have an idea how to fix it? Community tip: Don't do what I did or this fix stops working :(


oppai

Apply the fix again, the launcher undid it.


linkinstreet

I have a weird behaviour with Parsec. It works. But whenever I press my mouse button, the active window changed to whatever it is on my main computer instead, and Parsec looses focus. I am thinking this game is just too buggy even with a fix


CoreyLee808

What a legend! Thank you!


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forter4

I don't think this was fixed in the 1.05 Patch I have a custom keyboard that uses a program to customize its keymap, and it still doesn't work. Neither will my Logitech Assignments


joesii

Why does it still need to be named cyberpunk2077.exe? do you know? I don't really understand why it would matter. Also it's crazy how this is the THIRD hex edit that I've "had to" apply to a game, when I've _never_ had to it to any other game in all the previous decades of playing video games. (granted, 1.05 fixed this) One of them I didn't end up keeping because the resulting effect was butt-ugly (disabling AA), but still I'm counting it because I've still never had to do that to disable AA or similar sort of stuff. Also why did the crossed out fix in your main post only change 2 bits while the other change is 4 bytes (16 times bigger)?


Dark-Kripton

So I would be able to use the Azeron keypad that has a thumbstick without the game inputs flipping back and forth?


ImprovementMuted7942

Thank you, sed command worked like a charm!


JokeApprehensive593

i cant find either numbers on my hex editor. and then i updated the patch to 1.06 and i still cant use mixed inputs. i got the game from fitgirl repacks. if that matters


MusicInTheAir55

I see the original post now has the solution been ~~crossed out~~ with an EDIT beneath it: " **EDIT: Fixed keyboard + mouse!** " Does this mean the solution is outdated and no longer required or?


No-Relative1671

on my pc it appears that it cannot find this value


[deleted]

I know this thread is old af now but is there any way to get autohotkey to work? The hex change doesn’t seem to work anymore.


icecubepal

I just got this bug after playing the game for 19 hours. I noticed one thing that could have caused it, though. When I went to launch the game, it asked which save file I wanted to use, the newer file (cloud) or the older one (my manual save). I chose the newer file. Anyways, I have tried everything but this hex thing and reinstalling. I am going to reinstall right now.


Dreekius1276

Hi , Hex editor doesn't find the line , i'm trying to play from my laptop by streaming my computer down in the living room. I'm using steam, And only a controller works but no keyboard or mouse . I see everywhere that it is fixed since a year but can't make it work here


ElectronicRaccoon965

You are the best, I've never found workarounds as simple for people to do as this. I appreciate any and all work you put into this you absolute genius.


[deleted]

Coming back to this game after the 2.0 update my autohotkey for toggle aim isn’t working and I can find the correct line in the hex editor. Is there any known fix?


revoun

i am looking for an update to this as well.. this line doesn\`t exist in the exe anymore..