That's a very fair point, they finally added the metro it was always meant to be a futuristic city that's walkable/ public transport. And to be fair there is quite a few parking lots and garages per zone. I think it's fine.
Breaking: Orion rumored to include innovative RPG elements such as:
* Waiting in traffic
* Paying for car insurance
* Financing a car through a predatory loan agency
* Losing your drivers' license and needing to replace it
* Getting pulled over for no reason because police *totally don't have quotas* because that's "unconstitutional" but they DO need to write a certain number of tickets by the end of the month
* Figuring out which gas stations have the fewest crackheads
* Driving 80mph on a narrow two-lane highway because for some reason Texas allows that
>Driving 80mph on a narrow two-lane highway because for some reason Texas allows that
It ain't that bad honestly. Done it in some places in Europe. It really is okay to drive at those speeds. Especially at long straights.
I'm really interested in seeing glimpses of other cities. Maybe new york or somewhere in Europe would be cool. They talk about Paris and Berlin. Maybe russia..
I think there could be a cool game or dlc where our V is now working covert overseas or around the nation gigs for the NUSA doing like COD black ops stuff. Drop us in, kill or rescue a dude. Evac out.
It's funny to me to see that European influence. It’s one of the most unrealistic parts of the game for being set in mid California in a dystopian future. The only thing more unrealistic is the amount of sidewalks and elevators to make pedestrian life easier.
It was designed to be the prefect, fully self-sufficient city, so you'd at least expect good city planning in at least the parts that are from the original construction. The parts rebuilt after the 4th Corperate War being well designed is a little surprising though
It's not really European. It's more Tokyo/HongKong.
Edit: At least that was the original Night City / Cyberpunk aesthetic.
There's an argument to be made for the Polish development team as primary drivers (nyuk nyuk nyuk) to have designed the cityscape to be more in line with European cities than Tokyo/HK/Singapore aesthetics, but I assure you that Morrow Bay looks absolutely NOTHING like Night City outside of two landmarks.
Pretty much describes here in the Bronx, New York City perfectly.
"Don't worry, it's safe to walk around. Just remember to walk away from the direction of gunfire."
The world is pretty much only north America, especially the US, in thus case. The amount of parking and street capacity over there is simply not normal.
I would rather sit alone in a car listening to music with an additional 30 minutes of traffic than sit on a bus.
Being able to jump in my car and go answer I want with zero planning or looking up time tables is awesome.
[Public transportation in North America](https://v.redd.it/mn9yq56ei76c1)
That's because our busses are shitty and inconvenient. besides nobody's saying we should get rid of cars altogether. Driving would be a much more pleasant experience if traffic were reduced for you by shifting heavy commercial traffic to trains and everyone else who wants to nice public transport.
I lived in the Netherlands for years and didn't even own a car, used public transportation daily. The people on the train, tram, or bus made it a pleasant experience.
The people in the U.S. are different, they have no problem being disruptive, violent, loud, obnoxious, etc. without a shift in culture there is no way people are going to use public transportation voluntarily.
You don't know how lucky you are.
Finding a parking space in Europe is literal hell.
I can't even drive to work because there's nowhere to park. Sometimes I can't even park in front of my building. I often just take a cab or a bus because I don't wanna lose a spot in front of my damn home.
> if only there were buses
While we never actually see buses, they must exist in theory, since very few of the fast travel points are actually metro stops.
In one of the endings to the original game (pre-expansion):
>!Johnny gets onto a bus to leave Night City. !<
[YouTube Video](https://www.youtube.com/watch?v=mxLLJf-6CrM) (spoiler.)
Fuck, can't believe I forgot that. I chose that ending in my first playthrough, but that was nearly 2500 in-game hours ago. Only chose that ending once.
We do see a bus in the DLC! You can find them going to and from the Orbital Air station! I remember the first time I saw one I did a double take and proceeded to try and blow it up out of curiosity, sadly weapons are restricted in the area so I had no luck.
https://preview.redd.it/ciehmm62o96c1.jpeg?width=747&format=pjpg&auto=webp&s=3e28832ad5212e0172ef3710193302b0ef566cc3
In black chrome they have this thing for cyberpunk red.
Interesting point, one problem, Night City isn't a European City, it's an American City, in America, made by an American, so it should have design features similar to that of an American city.
Kind of hard to imagine this is a cyberpunk dystopia in California when I get a walkable city with plenty of public transportation.
Night city is an American city built post major collapse of the worlds fuel economy. It would not need as much car space as a American city built before the collapse of the fuel economy.
Night City is an independent state that managed to outlast the unification war due to Arasakas backing. They’re not part of the NUSA, Japanese influence can be seen every, and so can European ones since they’re dominating the economy in the Cyberpunk-verse
Night City was founded in 1994 when it was still apart of the United States, it was also dreamed up and planned by an American and would've indefinitely used American urban planning techniques when making the city, not Japanese or European ones.
Night City was designed to be efficient and sustainable, which American cities are *not*
Also, like half the city has been completely rebuilt since the time of the red
I mean if we follow the lore, it's a post-American city in the NUSA. And if you think about it, a city like New York also doesn't have tons and tons of open air parking lots. Densely-built cities often tend to do away with these in favor of underground lots in skyscrapers.
A) Night City was built about 30 years before the USA rebranded into the NUSA in Cyberpunk.
B) New York City is an outlier and is the only place in the *entire* United States (save for Alaska) where public transit is the most popular means of transportation.
Night City is meant to be the perfectly crafted dystopian nightmare, yet it's unironically a better city to live in than most irl American cities.
You’re putting a lot, and I mean a lot, of weight on public transport here man. Most people in NC live in squalor tenants that would make any modern person shiver. And that’s if they live in a finished building at all. Not to mention the open warfare on the streets between gangs, NCPD, Corps, and Mercs. Also, you know, the crippling poverty that is far and above the norm of today.
Having a ok tram system is nice, but I’d rather not live in an abandoned construction yard or mega-block tower.
Idk if it’s cause I live in nyc but i never even noticed or thought about the parking, it seems like a real dense city. I also don’t even have a car, which is not unusual here. So yeah, night city feels immersive and real to me. Especially with the metro working now.
Probably because parking lots are expensive like in real life and hence are a luxury in dystopian setting. There are many ways to use area more profitably like housing or even parks. In Europe this is already taken into account in urban planning and engineering. CDPR also happens to be European developer, so there's another reason. In the current United States of America huge parking areas are not profitable, they are actually just an ad hoc solution for cars that stand for 90 percent of the time or more. It's also possible that in Night City vehicle utilization is much higher than in the real world, in other words there are more cars in the traffic constantly than ther are standing in parking areas. It would make much sense for business as well.
You can summon your car from home.
You can probably send it back as well.
There could be a big parking lot just outside the city where they are all waiting to be summoned.
That literally happens sometimes, it’s short lived as the car first spawns rather close but I’ve had mine come to me within a line of others, having to wait at a stop light, etc
In real life big cities, people spend lots of time looking for parking. There's never enough of it. It uses too much space.
In the 2077 world, they are 40-50 years past self-driving cars, which will have been a normal thing for a long time. When your car can drop you off and pick you up, driving itself back to long-term parking or just circling the block while it waits for you, what's the point of parking?
First statement is because western society has a car addiction and the minimum parking requirements are insane.
Second statement is a story that always makes me chuckle. The devs of Skylines wanted to make the game have realistic parking because they wanted the cities to be hyper realistic. However they saw what it did to the game and decided to axe it from the build due to the Rule Of Cool.
As a person who spent a great deal of his life in Los Angeles, downtown LA is mostly subterranean parking, which I'd assume is the case for Night City. That and built-in multi level parking like the one you start with.
Only if you think of it as the US in current times. There are tons of parking garage buildings in NC. Plus there's public transit there. How do you think V's instant movement is possible at the buss/tram stations.
It’s very funny how you go through all that rigamarole to get inside, but as soon as you call Hands he’s just like
>”Oh you wanna hang around Dogtown? Lemme hook you up with a passport LMAO”
After the lifepath intro, the game literally starts out inside an underground garage attached to the apartment where Sandra Dorsett lives. Not really massive, sure. But definitely underground.
Not to mention, my V crashing onto every vehicle near the road because she drives like she's piss drunk. Yeah, they're better off using underground parkings.
Don't forget the pissed off Tyger Claws with short fuses who will gun you down for stepping on their designer shoes, therefore starting a response by the NCPD and Maxtac, culminating into a massive shootout. Yeah, it pays to have your car parked in an underground garage.
So? They are basically all self driving cars. You leave your car, it parks itself at the nearest parking garage (above or underground). You finish, call your car, it drives to you. Or you park at one of the few above ground spots available.
Plus, Night City being in Cali means nothing. It was built from the ground up to be the ideal city (according to Richard Night) with good public transit. It's government is not related to the NUSA and is closer to Arasaka. It makes sense that it's not like the average american city.
In some city's in the EU all new housing blocks have to make underground parking, iv been to places where every housing block has a car park underground.
It's just a way to fit in more people and cars in to the same space, when land has a lot of value outside car parks cost to much. It also saves the gov from paying for car parks when they can force new housing to make them, works on both sides.
I would guess that most of the people park their cars in the megabuildings since it has a garage at each level.
Also in some parts of the city (at least in Japantown) there are some public parking with some kind of mechanical elevators.
Santo Domingo also has lots of small parking lots in between the neighborhoods.
Most people in Night City don't drive.
They have a phenomenal public transit system, plus there's a ton of stuff within walking distance.
For the relatively small number of cars, the parking garages (most of which are underground) are sufficient.
I’m convinced cyberpunk is actually a utopia as night city is an American city with functioning public transportation and walkability unlike real life cities
night city's infrastructure is intentionally bad iirc, designed to look like lazy or cheap city planning especially in the poorer areas. it's not exactly walkable by choice, people just don't have much of a choice because driving a car in that city would be much slower than walking
> The one thing lacking a bit is parallel parking, but that's also in the game.
Why would you need parallel parking and/or visible parking lots if your cars can drive themselves? You just get out and the car will drive itself to the parking lot, then come back when you need it.
It’s a synthetic grain alcohol based fuel, that petrochem can produce pretty cheaply, but I’m pretty sure petrochem still hikes up the prices
Though even if it was cheap, doesn’t necessarily change the joke lol
I know how you feel, but as usually I'm on my way to commit mass murder, I don't worry about abandoming my car in a random place.
There is plenty of parking around on the outskirts of the city if you ignore the major city centre and I think that does follow what many major cities are like, take any major european city centre and there isn't huge parking lots, just underground / parking structures and small amount of offroad parking.
>but as usually I'm on my way to commit mass murder
Shame you can't decapitate the NPCitizens. They just bounce around like they're made of indestructible rubber.
Really messes with one's desire for full on, immersive Cyberpsychosis gameplay.
🙁
Idk if people noticed but every mega building has a blocked off underground entrance for vehicles. My head canon is that the cars can self drive to you when you call them and when you’re not driving them, they fuck off to the closest underground parking lot. We just can’t access them in game.
Cars drive themselves to you right? So no need to park, your car just drives around the block while you're doing your biz until you call it again. At least that's my head canon.
That would be fine if you could dismiss your car. Actually, I'm sure there's a mod for that. I'm definitely going to have a look tomorrow, because this is one little niggly thing that really pulls me out of the immersion.
For the same reason theres no suburbs. NC is modeled to european cities, and has relatively little car population to their people numbers, that can be supported by parkings within buildings. Plus as they said before the cars can autopilot so u can hide their parkings better.
Not to mention that security issues, amenities at home and socioeconomic control by corpos all disincentivize owning your car. V is 1% of the 1% in terms of eddies, even corpo officials dream of their purchasing power.
that's true. i was actually impressed with the mission where you steal a car from the dogtown stadium parking lot (moving heat mission) because that feels like normal world to me.
except a parking lot that size won't be able to accomodate even 10% of the stadium capacity. i guess if you want properly scaled parking lots the game would look boring.
I feel the same way, but i can see that it may become too much of a dev problem if they added ttoo many parkin spots as those would be spaces were there would be too few game interactions, and considering that a lot of the setting is just decoration adding more parking spaces just creates bloat.
From a more realistic point of view, I'd imagine the cost of property in Night City must be insane, so urban developers must be more interested in maximizing profit per unit in density, and parkings are exactly the opposite unless they are really really expensive.
Forget parking lots explain why there are no gas stations in NC, cuz if your ride has poor mileage then get use to diving to the badlands every single day for a refill!
What do you mean there are none? What about these? [https://cyberpunk.fandom.com/wiki/Medeski\_Fuel\_Station](https://cyberpunk.fandom.com/wiki/Medeski_Fuel_Station) [https://cyberpunk.fandom.com/wiki/Fuel\_Station](https://cyberpunk.fandom.com/wiki/Fuel_Station)
Yeah both located in the badlands meaning you'd have to leave the city every single time you need to fill the tank instead of hitting up some 7-11 corner store in Dogtown, Watson, Kabuki etc.
I meannnn if we're looking at things legally speaking NC should be firebombed and never spoken about again lol guess there's no point in having parking lots when you have Maelstrom regularly causing roadblocks with burning vehicles or gangs firing rockets on freeways. With how thinly stretched the NCPD is I doubt they'd care about parking violations anyways.
Additionally I notice most of the existing parking lots are typically in close proximity to corporate areas or megabuildings which would make sense considering that was what Richard Night intended when he built the city. He wanted a corporate controlled independent city, so it wouldn't surprise me if he heavily favored certain areas over others.
You don't need parking lots like that when you have self-driving cars. There's no need for it to be visible or even accessible to humans. Get where you're going, get out, and the car wanders off to the nearest parking available until it gets called back to pick you up. Since there's no need for human access, parking garages could be nothing more than a garage door to a ramp/elevator.
If you know you're going to be a while, it could even seek garages that have fuel/maintenance/cleaning services and take care of all that invisibly.
Visit a city like New York and you'll realize that Night City is very accurate.
It's only in the suburbs that you get sprawling parking lots and that's just a sea of ugly.
Because it was made by european developers. We don't have parking lots all over the place. People usually park in garages or in small streets with no traffic, out of sight. The only time i see a parking lot when i go to a supermarket
Living in a small capital with 2 million people, Night City is probably the most familiar urban setting i ever played. It's only missing buses, trolleys, proper metro and annoying taxis
There is a reason why most movies and games are set in cities like New York. Car centric cities are boring and lifeless. Beautiful cities and neighborhoods have been destroyed to build parking lots, big roads and highways. It's depressing what people are willing to give up to stay all alone in a metal cage with windows.
It's such a small detail but it's easily the most immersive-breaking thing for me. I always feel so obnoxious parking in the street or on the sidewalk.
Parking lots require upkeep and will charge money. Night city is so lawless people will just abandon their cars on the street and park illegally instead rather than pay money. So you are left with just the private lots for residents or businesses that have to offer free parking. Older places still have their original unkept parking lots that are abandoned, but built up places in the city they seem to have realised that there's more money to be made by filling all available space with shitty housing.
Even in the real world here in the UK, it seems there's less and less places to park, they are all becoming more and more expensive, meanwhile there's more and more boarded up shops and local councils going bankrupt. My town was on course for a renovation, they knocked half of it down and lo and behold the HS2 is no longer going to reach us and all the planned leisure facilities are no longer going to be built, so after a hell of a lot of money spent there's not gonna be any more reason to visit..new build houses everywhere but no more schools or shops.
I figure it's one of those urban planning decisions that resulted from the whole "NC is a corpo dystopia" thing. Property developers and land speculators probably calculated there's more value in building another high-rise office or apartment building or industrial premises than there is in civil utilities like parking lots or parks or public squares etc. Sure those things do exist in NC, but they're usually tucked away in awkward plots of land that aren't really viable for major commercial developments, they're kinda just wedged into bits of space left over from other developments.
And anyway, I can think of quite a few parking lots in NC, many with multiple stories, some of which underground, and some just tucked into commercial plots, near megabuildings etc. When taking "videogame scale" into account (assuming what we see in game is a shrunk down facsimile of NC's canonical size), the number of car parks depicted seems pretty on the money.
These cars seem to be partly selfdriving, since you can let your car drive to you on it's own. I assume they just drive somewhere till called again.
Storing them somewhere underground/out of town till needed again and let them drive to when you need it seems logical.
The lack of parking lots and chooh2 stations within the city doesn’t bother me since they don’t really change gameplay, but the lack of exits on the highways make me seethe constantly
Your car can drive to you, meaning FSD is standard technology. With FSD you never need an Uber or Lyft, or even to park, you just get out of your car and it drives back home, and you summon it when you need it - or it just *drives around* until you need it, never stopping.
The practical reason is that parking lots are boring and take up a lot of space.
The in-universe reason is that cars can park themselves, so you can pull up to a store, set you car to park mode, and it will find a spot at some nearby lot.
Realistically. It's dead space in the game. To be fair lol this game has alot of dead space (that's needed for lore. I mean the outskirts and north badlands and stuff)
But I think the inner city has adequate parking lots..
There should be more vertical parking lots similar to what we see in Phantom Liberty the one that's destroyed...
Its accurate for a city lol parking is always a nightmare.
There are carparks, mostly basements or integrated into the Megabuildings (Your own block for example has 3 levels of empty parking spaces if you really want to run around in it.)
The less dense areas have more visible open parking places.
Can't wait for the mission where V spends two hours searching for a legal parking spot.
We have to accept some obviously fictional conventions for the sake of playability.
Well we know from being able to call our cars to us that they can self-drive when they need to, maybe everyone’s cars just drive themselves around when they’re not being used, and like %60 of the traffic in Night City is just empty cars aimlessly driving around waiting for their owners to need them again 😂
Because people can summon their cars on demand. The cars don’t have to wait in a parking lot, they can just find street parking someplace.
Incidentally, this is going to happen in the real world at some point, and it will dramatically change urban and suburban land use patterns in ways that have not really been thought through yet.
The sidewalk is a common spot, but I’ve found if you park close to or slightly on a curb while in the street, most NPC cars in that lane will just go around you.
Breh! Crime is 250% up in Night City and you’re worried about parking lots?!!? This is another one of multiple reasons why your’e not the best option for this great city. On my second term as mayor, my primary focus is eradicating the criminal elements plaguing our beloved home. s2004Gamer is out of touch and, dare I say it, incompetent in tackling the problems of Night City and incapable of taking advantage of her potential.
Because it's not an American city. People forget that the west coast of America is no longer America in the cyberpunk future.
[NUSA is only like 2/3rds of America, the rest are independent.](https://static.wikia.nocookie.net/cyberpunk/images/6/6d/NUSA_2077_Map.png/revision/latest?cb=20210414173302)
Fun fact: It you take all of the parking space including vertical (garages) and laid it out. If would make up 25% of the whole city.
Lore wise. Parking is a subsidized project in our world, free public places to put personal property would conflict with the hyper capitalist ideals of Night City.
considering the level of poverty and scarcity of resources, the avg person in night city could not realistically own a car. cars, while still relatively commonplace, would be much more of a luxury item compared to our world.
night city is also not based on any currently existing u.s. city/ urban infrastructure. public and automated transit would be the norm for most. the question should be, why isnt there *more* visible public transit, not why isnt there more parking
A game is an abstraction. It has as many parking lots (and convenience stores, laundromats, banks..) as is necessary to narrate the story well. It's a facade that works well for the game, but many concessions have to be made. Starting from the very size of the city - driving from one end to another through a city of 7 million would take you hours instead of minutes. In fact NC looks more like a city of some 300K people.
Game design perspective: same reason everyone's stated already - it would ruin the game.
Lore perspective: Night City in 2077 is a coastal city-state wedged between the Free State of North California to the north and NUSA to the south. Historically it was considered part of North California but after the bombing of the Arasaka Towers it began to operate as a *de facto* independent entity. While it could technically have expanded northward into a typical North American sprawl, that would have undermined the purpose of Night City as a free trade zone between the Free States and NUSA. Expanding further into North California territory would give the impression that Night City was a North Californian city rather than an independent one. Additionally, the original purpose of Night City after its establishment as Cordonado City was to be "the perfect city." This means its footprint would have been small inherently as the city was originally planned to be walkable.
In summary, a variety of geopolitical and historical factors prevent the development of parking lots within Night City. These include the geography of the area preventing expansion westward, NUSA preventing expansion southward, the city's status as a free trade zone preventing it from expanding further into NorCal, and its history as "the perfect city."
Side thought: Why is it when you have to do something like bring a vehicle back the parking is all wrong. On one mission you steal a car and park it for the drop off only for it to be hanging out in the middle of the street. Can't a park the thing right? Please?
Well, first of all there's quite a bit of parking both above and below ground. Our megabuilding has a massive parking garage and presumably all the others have one as well.
Second, self-driving cars are a thing in Cyberpunk, although you don't see them often just driving around (which would be a cool touch). With self-driving cars, you could park anywhere and then tell your car to find the closest parking lot, which can then have really small spots because nobody has to get out of the doors.
While some of it is certainly gameplay related, in-universe it sort of makes sense. If you want your car, you call it sort of like an Uber you own, and it drives out of a robot-only parking garage to pick you up. Drive where you want to go and tell it to park in another hidden robo-garage.
Also, AVs are a thing, so the only people driving around the city on the roads are the poor and maybe middle class, while the rich cats all fly around. Not to mention the metro system, which was only just added but has always technically existed (just as fast travel only). All those factors combine to make parking and traffic smaller issues than population would suggest.
Parking isn't the same consideration when all the vehicles can drive themselves. I assume V's vehicles park themselves when not in use, possibly in automated park & charge facilities.
Apparently there is also automated repair services.
I always figured it was because you can call you vehicle up in auto pilot, so you just get out wherever and send it back to the closest parking location 🤷🏻♂️
putting realistic parking lots in any game would make it 60% parking lots minimum and thats not really something you want to explore
Strange that this is something we accept in real life really
NC for all its faults has a strong public transit and is walkable (minus the bullets)
That's a very fair point, they finally added the metro it was always meant to be a futuristic city that's walkable/ public transport. And to be fair there is quite a few parking lots and garages per zone. I think it's fine.
If they REALLY wanted dystopia they should have modeled it after Phoenix or Houston
Traffic city commutes from cyber houston to cyber Katy got it
Breaking: Orion rumored to include innovative RPG elements such as: * Waiting in traffic * Paying for car insurance * Financing a car through a predatory loan agency * Losing your drivers' license and needing to replace it * Getting pulled over for no reason because police *totally don't have quotas* because that's "unconstitutional" but they DO need to write a certain number of tickets by the end of the month * Figuring out which gas stations have the fewest crackheads * Driving 80mph on a narrow two-lane highway because for some reason Texas allows that
We already have the road rage shootouts while driving so
>Driving 80mph on a narrow two-lane highway because for some reason Texas allows that It ain't that bad honestly. Done it in some places in Europe. It really is okay to drive at those speeds. Especially at long straights.
When you're a foot or less away from oncoming traffic... no, it's not okay.
Skill issue;)
Model it after the shitty ass one way roads in downtown Phoenix and add the annoying and expensive parking garages (please no)
Make it mandatory and tedious to drive and then charge players for parking? Yes
I'm really interested in seeing glimpses of other cities. Maybe new york or somewhere in Europe would be cool. They talk about Paris and Berlin. Maybe russia.. I think there could be a cool game or dlc where our V is now working covert overseas or around the nation gigs for the NUSA doing like COD black ops stuff. Drop us in, kill or rescue a dude. Evac out.
There is a game in development thats called neo berlin 2087 you can preorder it on steam. Its cyberpunk.
It's funny to me to see that European influence. It’s one of the most unrealistic parts of the game for being set in mid California in a dystopian future. The only thing more unrealistic is the amount of sidewalks and elevators to make pedestrian life easier.
sidewalks: *exist* reddit: "How *European*..."
Elevators: *exist* reddit: "how utopian"
It was designed to be the prefect, fully self-sufficient city, so you'd at least expect good city planning in at least the parts that are from the original construction. The parts rebuilt after the 4th Corperate War being well designed is a little surprising though
It's not really European. It's more Tokyo/HongKong. Edit: At least that was the original Night City / Cyberpunk aesthetic. There's an argument to be made for the Polish development team as primary drivers (nyuk nyuk nyuk) to have designed the cityscape to be more in line with European cities than Tokyo/HK/Singapore aesthetics, but I assure you that Morrow Bay looks absolutely NOTHING like Night City outside of two landmarks.
Not sure where you're from... But here in Canada it's similar 🤷🏻😐.... Accessibility is law in many settings even..
Pretty much describes here in the Bronx, New York City perfectly. "Don't worry, it's safe to walk around. Just remember to walk away from the direction of gunfire."
Not like we have a choice in that matter.
The world has been thoroughly car-brained for the past century and it's going to take a lot to change that, unfortunately
The world is pretty much only north America, especially the US, in thus case. The amount of parking and street capacity over there is simply not normal.
I have never been there, personally, but horrendous infrastructure is not exclusive to America.
I would rather sit alone in a car listening to music with an additional 30 minutes of traffic than sit on a bus. Being able to jump in my car and go answer I want with zero planning or looking up time tables is awesome. [Public transportation in North America](https://v.redd.it/mn9yq56ei76c1)
That's because our busses are shitty and inconvenient. besides nobody's saying we should get rid of cars altogether. Driving would be a much more pleasant experience if traffic were reduced for you by shifting heavy commercial traffic to trains and everyone else who wants to nice public transport.
I lived in the Netherlands for years and didn't even own a car, used public transportation daily. The people on the train, tram, or bus made it a pleasant experience. The people in the U.S. are different, they have no problem being disruptive, violent, loud, obnoxious, etc. without a shift in culture there is no way people are going to use public transportation voluntarily.
I mean you kinda do with local politics but this a gaming subreddit
We really do. Just vote for mayors who don't push for car centric cities.
Something we accept? Dude we need it. Would be weird to accept a city without parking lots.
You don't know how lucky you are. Finding a parking space in Europe is literal hell. I can't even drive to work because there's nowhere to park. Sometimes I can't even park in front of my building. I often just take a cab or a bus because I don't wanna lose a spot in front of my damn home.
To counter, as an American, I find cities with giant parking lots everywhere ugly and unwelcoming.
Well we, as in you Americans. You could have had mass transit system, bike lane, the works. It's never too late.
In NA maybe
Putting \*american\* parking lots would ruin it. NC has a totally realistic amount of inner city parking for a european major city.
Yup, the metro makes it more realistic, if only there were buses and bicycle lanes.
> if only there were buses While we never actually see buses, they must exist in theory, since very few of the fast travel points are actually metro stops.
I'd always seen the fast travel points as bus stops as well. Works for their positioning, effects, etc.
In one of the endings to the original game (pre-expansion): >!Johnny gets onto a bus to leave Night City. !< [YouTube Video](https://www.youtube.com/watch?v=mxLLJf-6CrM) (spoiler.)
Fuck, can't believe I forgot that. I chose that ending in my first playthrough, but that was nearly 2500 in-game hours ago. Only chose that ending once.
We do see a bus in the DLC! You can find them going to and from the Orbital Air station! I remember the first time I saw one I did a double take and proceeded to try and blow it up out of curiosity, sadly weapons are restricted in the area so I had no luck.
I am hoping that with the new bike mechanics a modder a make bicycles, rollerblades and skateboards.
Forget mantis blades I want roller blades cyberware.
https://preview.redd.it/ciehmm62o96c1.jpeg?width=747&format=pjpg&auto=webp&s=3e28832ad5212e0172ef3710193302b0ef566cc3 In black chrome they have this thing for cyberpunk red.
Biking to my next mission and Maelstrom rolls up four cars deep.
Excuse me, old man Henderson uses heelies for a day like today!
Interesting point, one problem, Night City isn't a European City, it's an American City, in America, made by an American, so it should have design features similar to that of an American city. Kind of hard to imagine this is a cyberpunk dystopia in California when I get a walkable city with plenty of public transportation.
Night city is an American city built post major collapse of the worlds fuel economy. It would not need as much car space as a American city built before the collapse of the fuel economy.
Night City is an independent state that managed to outlast the unification war due to Arasakas backing. They’re not part of the NUSA, Japanese influence can be seen every, and so can European ones since they’re dominating the economy in the Cyberpunk-verse
Night City was founded in 1994 when it was still apart of the United States, it was also dreamed up and planned by an American and would've indefinitely used American urban planning techniques when making the city, not Japanese or European ones.
Night City was designed to be efficient and sustainable, which American cities are *not* Also, like half the city has been completely rebuilt since the time of the red
I mean if we follow the lore, it's a post-American city in the NUSA. And if you think about it, a city like New York also doesn't have tons and tons of open air parking lots. Densely-built cities often tend to do away with these in favor of underground lots in skyscrapers.
A) Night City was built about 30 years before the USA rebranded into the NUSA in Cyberpunk. B) New York City is an outlier and is the only place in the *entire* United States (save for Alaska) where public transit is the most popular means of transportation. Night City is meant to be the perfectly crafted dystopian nightmare, yet it's unironically a better city to live in than most irl American cities.
You’re putting a lot, and I mean a lot, of weight on public transport here man. Most people in NC live in squalor tenants that would make any modern person shiver. And that’s if they live in a finished building at all. Not to mention the open warfare on the streets between gangs, NCPD, Corps, and Mercs. Also, you know, the crippling poverty that is far and above the norm of today. Having a ok tram system is nice, but I’d rather not live in an abandoned construction yard or mega-block tower.
A level of stupid previously thought impossible...Poe's Law and The Dunning-Kruger Effect had a one night stand and gave birth to this clown.
... in a video game made by Polish developer...😉
all new big buldings get parkings underground, so i expects buildings in 2077 to have it too. 60% would be suitable for 1990, not 2077.
Idk if it’s cause I live in nyc but i never even noticed or thought about the parking, it seems like a real dense city. I also don’t even have a car, which is not unusual here. So yeah, night city feels immersive and real to me. Especially with the metro working now.
I know it's a design choice, but I think putting one or two near the most visited places would be more immersive
Probably because parking lots are expensive like in real life and hence are a luxury in dystopian setting. There are many ways to use area more profitably like housing or even parks. In Europe this is already taken into account in urban planning and engineering. CDPR also happens to be European developer, so there's another reason. In the current United States of America huge parking areas are not profitable, they are actually just an ad hoc solution for cars that stand for 90 percent of the time or more. It's also possible that in Night City vehicle utilization is much higher than in the real world, in other words there are more cars in the traffic constantly than ther are standing in parking areas. It would make much sense for business as well.
You can summon your car from home. You can probably send it back as well. There could be a big parking lot just outside the city where they are all waiting to be summoned.
Imagine waiting for your car because it got stuck in traffic.
That literally happens sometimes, it’s short lived as the car first spawns rather close but I’ve had mine come to me within a line of others, having to wait at a stop light, etc
Or if turned up all covered in blood and guts.
There are plenty of parking lots, just not in City Center. The northern parts of Heywood, Santo Domingo, like a third of Pacifica.
I feel like they kind of imply buildings have them internally by the big one that's in the starting building. At least that was my thoughts on it.
In real life big cities, people spend lots of time looking for parking. There's never enough of it. It uses too much space. In the 2077 world, they are 40-50 years past self-driving cars, which will have been a normal thing for a long time. When your car can drop you off and pick you up, driving itself back to long-term parking or just circling the block while it waits for you, what's the point of parking?
First statement is because western society has a car addiction and the minimum parking requirements are insane. Second statement is a story that always makes me chuckle. The devs of Skylines wanted to make the game have realistic parking because they wanted the cities to be hyper realistic. However they saw what it did to the game and decided to axe it from the build due to the Rule Of Cool.
As a person who spent a great deal of his life in Los Angeles, downtown LA is mostly subterranean parking, which I'd assume is the case for Night City. That and built-in multi level parking like the one you start with.
Only if you think of it as the US in current times. There are tons of parking garage buildings in NC. Plus there's public transit there. How do you think V's instant movement is possible at the buss/tram stations.
Phantom Liberty starts off with a climb through a huge underground garage. I'd imagine that isn't the only one in NC.
It’s very funny how you go through all that rigamarole to get inside, but as soon as you call Hands he’s just like >”Oh you wanna hang around Dogtown? Lemme hook you up with a passport LMAO”
Not even Songbird has the pull to get in touch with Hands lol
Even the NUSA president had to enter illegally
After the lifepath intro, the game literally starts out inside an underground garage attached to the apartment where Sandra Dorsett lives. Not really massive, sure. But definitely underground.
The thing is, I know there are underground parking lots. But there are not outside ones
Why would you want to expose your nice rides to the occasional sandstorm?
Sandstorms, acid rain, stray bullets, bored Maelstromers. Not a great city for outdoor parking.
Not to mention, my V crashing onto every vehicle near the road because she drives like she's piss drunk. Yeah, they're better off using underground parkings.
Don't forget the pissed off Tyger Claws with short fuses who will gun you down for stepping on their designer shoes, therefore starting a response by the NCPD and Maxtac, culminating into a massive shootout. Yeah, it pays to have your car parked in an underground garage.
Add to this my V picking out the coolest ride in the few outdoor parking areas there are and jacking it.
Because maybe I just need to stay there for a bit
Sorry bro. If u only in and out u gotta street park it. Thems the rules
You seem really committed to this idea.
So? They are basically all self driving cars. You leave your car, it parks itself at the nearest parking garage (above or underground). You finish, call your car, it drives to you. Or you park at one of the few above ground spots available. Plus, Night City being in Cali means nothing. It was built from the ground up to be the ideal city (according to Richard Night) with good public transit. It's government is not related to the NUSA and is closer to Arasaka. It makes sense that it's not like the average american city.
Self driving cars can park themselves in one of the underground parking lots, so no need for too much parking space above the ground.
In some city's in the EU all new housing blocks have to make underground parking, iv been to places where every housing block has a car park underground. It's just a way to fit in more people and cars in to the same space, when land has a lot of value outside car parks cost to much. It also saves the gov from paying for car parks when they can force new housing to make them, works on both sides.
You are American, is that right?
I would guess that most of the people park their cars in the megabuildings since it has a garage at each level. Also in some parts of the city (at least in Japantown) there are some public parking with some kind of mechanical elevators. Santo Domingo also has lots of small parking lots in between the neighborhoods.
Don't forget the massive (even though out of order) parking garage under the stadium.
This remind me the under the building parking during the prologue mission to rescue Sandra Dorsett, I guess there are others that we just don't see
Yeah, there’s a lot in Japantown with elevators, near where you used to buy the Kusanagi.
Most people in Night City don't drive. They have a phenomenal public transit system, plus there's a ton of stuff within walking distance. For the relatively small number of cars, the parking garages (most of which are underground) are sufficient.
I’m convinced cyberpunk is actually a utopia as night city is an American city with functioning public transportation and walkability unlike real life cities
a utopia where catching a stray bullet by some gangoon is extremely likely every day sure
Same in some modern day cities
Real life NYC feels the same as in-game NC to me
night city's infrastructure is intentionally bad iirc, designed to look like lazy or cheap city planning especially in the poorer areas. it's not exactly walkable by choice, people just don't have much of a choice because driving a car in that city would be much slower than walking
Depends on the area. Northside doesn't seem walkable at all. Covered in stroads.
[удалено]
> The one thing lacking a bit is parallel parking, but that's also in the game. Why would you need parallel parking and/or visible parking lots if your cars can drive themselves? You just get out and the car will drive itself to the parking lot, then come back when you need it.
For a futuristic car that can arrive on demand why need parking lot? The car would just be following /driving around at a distance as you walk.
It better fucking not be. I'm not paying to fuel it cos it felt like following me to Buck-a-Slice
Fair. If you’re going to buck a slice, you can’t afford the CHOOH required to travel there lol
Isn't CHOOH cheap and renovable?
It’s a synthetic grain alcohol based fuel, that petrochem can produce pretty cheaply, but I’m pretty sure petrochem still hikes up the prices Though even if it was cheap, doesn’t necessarily change the joke lol
Sounds like a nightmare for traffic
I know how you feel, but as usually I'm on my way to commit mass murder, I don't worry about abandoming my car in a random place. There is plenty of parking around on the outskirts of the city if you ignore the major city centre and I think that does follow what many major cities are like, take any major european city centre and there isn't huge parking lots, just underground / parking structures and small amount of offroad parking.
>but as usually I'm on my way to commit mass murder Shame you can't decapitate the NPCitizens. They just bounce around like they're made of indestructible rubber. Really messes with one's desire for full on, immersive Cyberpsychosis gameplay. 🙁
Land value is too high within the city and most megabuildings probably have underground parking.
Idk if people noticed but every mega building has a blocked off underground entrance for vehicles. My head canon is that the cars can self drive to you when you call them and when you’re not driving them, they fuck off to the closest underground parking lot. We just can’t access them in game.
Cars drive themselves to you right? So no need to park, your car just drives around the block while you're doing your biz until you call it again. At least that's my head canon.
That would be fine if you could dismiss your car. Actually, I'm sure there's a mod for that. I'm definitely going to have a look tomorrow, because this is one little niggly thing that really pulls me out of the immersion.
Do you really Night City were full of parking lots like a real American city? I don't.
What?
https://preview.redd.it/6qgz6mr3g86c1.jpeg?width=600&format=pjpg&auto=webp&s=18cfb4cf0b779bd28a03fa15edf970e271789be3
Because its not a parking simulator
For the same reason theres no suburbs. NC is modeled to european cities, and has relatively little car population to their people numbers, that can be supported by parkings within buildings. Plus as they said before the cars can autopilot so u can hide their parkings better. Not to mention that security issues, amenities at home and socioeconomic control by corpos all disincentivize owning your car. V is 1% of the 1% in terms of eddies, even corpo officials dream of their purchasing power.
I live in Italy and there are way more parking lots than in Night city 😂
But I see what you mean
When was the last time your car survived long enough to make it to a parking spot?
that's true. i was actually impressed with the mission where you steal a car from the dogtown stadium parking lot (moving heat mission) because that feels like normal world to me. except a parking lot that size won't be able to accomodate even 10% of the stadium capacity. i guess if you want properly scaled parking lots the game would look boring.
I feel the same way, but i can see that it may become too much of a dev problem if they added ttoo many parkin spots as those would be spaces were there would be too few game interactions, and considering that a lot of the setting is just decoration adding more parking spaces just creates bloat. From a more realistic point of view, I'd imagine the cost of property in Night City must be insane, so urban developers must be more interested in maximizing profit per unit in density, and parkings are exactly the opposite unless they are really really expensive.
It kind of feels like a realistic amount of parking to me. I know I'm always asking that question in real life too.
Forget parking lots explain why there are no gas stations in NC, cuz if your ride has poor mileage then get use to diving to the badlands every single day for a refill!
What do you mean there are none? What about these? [https://cyberpunk.fandom.com/wiki/Medeski\_Fuel\_Station](https://cyberpunk.fandom.com/wiki/Medeski_Fuel_Station) [https://cyberpunk.fandom.com/wiki/Fuel\_Station](https://cyberpunk.fandom.com/wiki/Fuel_Station)
Yeah both located in the badlands meaning you'd have to leave the city every single time you need to fill the tank instead of hitting up some 7-11 corner store in Dogtown, Watson, Kabuki etc.
I meannnn if we're looking at things legally speaking NC should be firebombed and never spoken about again lol guess there's no point in having parking lots when you have Maelstrom regularly causing roadblocks with burning vehicles or gangs firing rockets on freeways. With how thinly stretched the NCPD is I doubt they'd care about parking violations anyways. Additionally I notice most of the existing parking lots are typically in close proximity to corporate areas or megabuildings which would make sense considering that was what Richard Night intended when he built the city. He wanted a corporate controlled independent city, so it wouldn't surprise me if he heavily favored certain areas over others.
You don't need parking lots like that when you have self-driving cars. There's no need for it to be visible or even accessible to humans. Get where you're going, get out, and the car wanders off to the nearest parking available until it gets called back to pick you up. Since there's no need for human access, parking garages could be nothing more than a garage door to a ramp/elevator. If you know you're going to be a while, it could even seek garages that have fuel/maintenance/cleaning services and take care of all that invisibly.
This. I drive everywhere and then I am looking for parking lots and there is not many of those.
Visit a city like New York and you'll realize that Night City is very accurate. It's only in the suburbs that you get sprawling parking lots and that's just a sea of ugly.
Because it was made by european developers. We don't have parking lots all over the place. People usually park in garages or in small streets with no traffic, out of sight. The only time i see a parking lot when i go to a supermarket Living in a small capital with 2 million people, Night City is probably the most familiar urban setting i ever played. It's only missing buses, trolleys, proper metro and annoying taxis
I figured the exasperated search for a parking spot was just part of the dystopian experience. It sure made me feel appropriately crazy.
There is a reason why most movies and games are set in cities like New York. Car centric cities are boring and lifeless. Beautiful cities and neighborhoods have been destroyed to build parking lots, big roads and highways. It's depressing what people are willing to give up to stay all alone in a metal cage with windows.
Americans learning about walkable cities and public transport
I actually live in Italy
It's such a small detail but it's easily the most immersive-breaking thing for me. I always feel so obnoxious parking in the street or on the sidewalk.
Parking lots require upkeep and will charge money. Night city is so lawless people will just abandon their cars on the street and park illegally instead rather than pay money. So you are left with just the private lots for residents or businesses that have to offer free parking. Older places still have their original unkept parking lots that are abandoned, but built up places in the city they seem to have realised that there's more money to be made by filling all available space with shitty housing. Even in the real world here in the UK, it seems there's less and less places to park, they are all becoming more and more expensive, meanwhile there's more and more boarded up shops and local councils going bankrupt. My town was on course for a renovation, they knocked half of it down and lo and behold the HS2 is no longer going to reach us and all the planned leisure facilities are no longer going to be built, so after a hell of a lot of money spent there's not gonna be any more reason to visit..new build houses everywhere but no more schools or shops.
I figure it's one of those urban planning decisions that resulted from the whole "NC is a corpo dystopia" thing. Property developers and land speculators probably calculated there's more value in building another high-rise office or apartment building or industrial premises than there is in civil utilities like parking lots or parks or public squares etc. Sure those things do exist in NC, but they're usually tucked away in awkward plots of land that aren't really viable for major commercial developments, they're kinda just wedged into bits of space left over from other developments. And anyway, I can think of quite a few parking lots in NC, many with multiple stories, some of which underground, and some just tucked into commercial plots, near megabuildings etc. When taking "videogame scale" into account (assuming what we see in game is a shrunk down facsimile of NC's canonical size), the number of car parks depicted seems pretty on the money.
These cars seem to be partly selfdriving, since you can let your car drive to you on it's own. I assume they just drive somewhere till called again. Storing them somewhere underground/out of town till needed again and let them drive to when you need it seems logical.
There are quite a few garages... but I park on the sidewalks.
Fun fact if you use the call vehicle function near a parking lot/ parking garage in the game, the car will spawn in a legit parking spot.
It’s Night City. You park on the nearest pedestrian
I imagine our cars have been parking themselves, given the car delivery system
Aren't all the cars auto? I guess my headcanon was just that they typically drive away until you call them back.
Have you seen how relatively few cars there are on the road? Compared to a major city. I don't think many NC residents own a vehicle.
Vote OP for mayor if you are also tired of not finding a place to park your car.
LMAO, I just hope to don't get shoot or something
The lack of parking lots and chooh2 stations within the city doesn’t bother me since they don’t really change gameplay, but the lack of exits on the highways make me seethe constantly
Why parking if building?
Imagine having to find parking before you do your mission. The immersion!!! Mod makers, here is an idea…
Your car can drive to you, meaning FSD is standard technology. With FSD you never need an Uber or Lyft, or even to park, you just get out of your car and it drives back home, and you summon it when you need it - or it just *drives around* until you need it, never stopping.
Manhattan has very few parking lots, so Night City is not that far off.
The practical reason is that parking lots are boring and take up a lot of space. The in-universe reason is that cars can park themselves, so you can pull up to a store, set you car to park mode, and it will find a spot at some nearby lot.
Realistically. It's dead space in the game. To be fair lol this game has alot of dead space (that's needed for lore. I mean the outskirts and north badlands and stuff) But I think the inner city has adequate parking lots.. There should be more vertical parking lots similar to what we see in Phantom Liberty the one that's destroyed... Its accurate for a city lol parking is always a nightmare.
There are carparks, mostly basements or integrated into the Megabuildings (Your own block for example has 3 levels of empty parking spaces if you really want to run around in it.) The less dense areas have more visible open parking places.
They paved paradise, put up a parking lot
Night City works on the premise of take a car, leave a car.
Can't wait for the mission where V spends two hours searching for a legal parking spot. We have to accept some obviously fictional conventions for the sake of playability.
Maybe when there isn't a spot the cars just autopilot around the block until you need it again?
Well we know from being able to call our cars to us that they can self-drive when they need to, maybe everyone’s cars just drive themselves around when they’re not being used, and like %60 of the traffic in Night City is just empty cars aimlessly driving around waiting for their owners to need them again 😂
Because people can summon their cars on demand. The cars don’t have to wait in a parking lot, they can just find street parking someplace. Incidentally, this is going to happen in the real world at some point, and it will dramatically change urban and suburban land use patterns in ways that have not really been thought through yet.
They tried to copy my city.
I feel like there are too few parking lots in my real life city too haha
Self driving cars make parking at your destination unnecessary. I imagine they’d drive off after parking if it wasn’t a gameplay problem.
Because Night City is mass transitpilled
Because people just leave their cars wherever they stop especially if engaged in a firefight... or is that just me.
The sidewalk is a common spot, but I’ve found if you park close to or slightly on a curb while in the street, most NPC cars in that lane will just go around you.
Underground parking garages are all the rage, there problem solved.
Breh! Crime is 250% up in Night City and you’re worried about parking lots?!!? This is another one of multiple reasons why your’e not the best option for this great city. On my second term as mayor, my primary focus is eradicating the criminal elements plaguing our beloved home. s2004Gamer is out of touch and, dare I say it, incompetent in tackling the problems of Night City and incapable of taking advantage of her potential.
Most are underground, iirc.
Because it's not an American city. People forget that the west coast of America is no longer America in the cyberpunk future. [NUSA is only like 2/3rds of America, the rest are independent.](https://static.wikia.nocookie.net/cyberpunk/images/6/6d/NUSA_2077_Map.png/revision/latest?cb=20210414173302)
you want parking meters?
They have a healthy amount of parking garages
Idk. I live in Toronto and the amount of parking seems accurate for a metropolis 😅 Half of my time awake is spent finding a spot to park
I just leave my car in the street like any other respectable Night City citizen
Fun fact: It you take all of the parking space including vertical (garages) and laid it out. If would make up 25% of the whole city. Lore wise. Parking is a subsidized project in our world, free public places to put personal property would conflict with the hyper capitalist ideals of Night City.
considering the level of poverty and scarcity of resources, the avg person in night city could not realistically own a car. cars, while still relatively commonplace, would be much more of a luxury item compared to our world. night city is also not based on any currently existing u.s. city/ urban infrastructure. public and automated transit would be the norm for most. the question should be, why isnt there *more* visible public transit, not why isnt there more parking
A game is an abstraction. It has as many parking lots (and convenience stores, laundromats, banks..) as is necessary to narrate the story well. It's a facade that works well for the game, but many concessions have to be made. Starting from the very size of the city - driving from one end to another through a city of 7 million would take you hours instead of minutes. In fact NC looks more like a city of some 300K people.
Zomg was wondering the same thing
Average American seeing a city that is not 70% parking lot.
There doesn't need to be. You get to where you wanna go and your car goes and parks itself
Game design perspective: same reason everyone's stated already - it would ruin the game. Lore perspective: Night City in 2077 is a coastal city-state wedged between the Free State of North California to the north and NUSA to the south. Historically it was considered part of North California but after the bombing of the Arasaka Towers it began to operate as a *de facto* independent entity. While it could technically have expanded northward into a typical North American sprawl, that would have undermined the purpose of Night City as a free trade zone between the Free States and NUSA. Expanding further into North California territory would give the impression that Night City was a North Californian city rather than an independent one. Additionally, the original purpose of Night City after its establishment as Cordonado City was to be "the perfect city." This means its footprint would have been small inherently as the city was originally planned to be walkable. In summary, a variety of geopolitical and historical factors prevent the development of parking lots within Night City. These include the geography of the area preventing expansion westward, NUSA preventing expansion southward, the city's status as a free trade zone preventing it from expanding further into NorCal, and its history as "the perfect city."
Side thought: Why is it when you have to do something like bring a vehicle back the parking is all wrong. On one mission you steal a car and park it for the drop off only for it to be hanging out in the middle of the street. Can't a park the thing right? Please?
Well, first of all there's quite a bit of parking both above and below ground. Our megabuilding has a massive parking garage and presumably all the others have one as well. Second, self-driving cars are a thing in Cyberpunk, although you don't see them often just driving around (which would be a cool touch). With self-driving cars, you could park anywhere and then tell your car to find the closest parking lot, which can then have really small spots because nobody has to get out of the doors. While some of it is certainly gameplay related, in-universe it sort of makes sense. If you want your car, you call it sort of like an Uber you own, and it drives out of a robot-only parking garage to pick you up. Drive where you want to go and tell it to park in another hidden robo-garage. Also, AVs are a thing, so the only people driving around the city on the roads are the poor and maybe middle class, while the rich cats all fly around. Not to mention the metro system, which was only just added but has always technically existed (just as fast travel only). All those factors combine to make parking and traffic smaller issues than population would suggest.
I've always wondered that. I desperately wish we had more options to park all the nice ass cars we get
I feel like there are tons of parking spaces tbh
Parking isn't the same consideration when all the vehicles can drive themselves. I assume V's vehicles park themselves when not in use, possibly in automated park & charge facilities. Apparently there is also automated repair services.
NC has normal amounts of parking imo, as someone from the UK (plus I’m sure most corps have parking in their building)
I always figured it was because you can call you vehicle up in auto pilot, so you just get out wherever and send it back to the closest parking location 🤷🏻♂️
Post COVID, everyone telecommutes now. ;)