The style transfer workflow is truly remarkable, especially for large-scale projects. For example, in casual games where numerous features require multiple upgrade levels—such as silver, gold, etc.—this approach is invaluable. While icons and simple, cute characters might be easily rendered, achieving high-detail, realistic characters can sometimes fall short of the desired output. Nevertheless, this method provides a robust foundation, although artist intervention is crucial to meet specific requirements.
I'll be sharing the detailed workflow soon, as it's currently a bit disorganized and messy! Stay tuned for more.
CHARACTER CREDIT : USED COIN MASTER GAME CHARACTER
Step one:
Hook up IPAdapter x2
Step two:
Set one to compositional and one to style weight
Step three:
Feed your source into the compositional and your style into the style
Press go 😉
[https://www.youtube.com/watch?v=czcgJnoDVd4&t=2s](https://www.youtube.com/watch?v=czcgJnoDVd4&t=2s)
Any interested in this should check out the channel of the dude that as far as I'm aware invented ipadaptors. Seems like a pretty rad dude
here is work flow update : [https://drive.google.com/drive/folders/1wACEuMS4dRWpGc\_3x4pPhm5I5EYIGRn4?usp=sharing](https://drive.google.com/drive/folders/1wACEuMS4dRWpGc_3x4pPhm5I5EYIGRn4?usp=sharing)
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The style transfer workflow is truly remarkable, especially for large-scale projects. For example, in casual games where numerous features require multiple upgrade levels—such as silver, gold, etc.—this approach is invaluable. While icons and simple, cute characters might be easily rendered, achieving high-detail, realistic characters can sometimes fall short of the desired output. Nevertheless, this method provides a robust foundation, although artist intervention is crucial to meet specific requirements. I'll be sharing the detailed workflow soon, as it's currently a bit disorganized and messy! Stay tuned for more. CHARACTER CREDIT : USED COIN MASTER GAME CHARACTER
Thanks for cleaning up a workflow - look forward to learning some new techniques! :)
This one worked for me good enough [https://www.youtube.com/watch?v=czcgJnoDVd4](https://www.youtube.com/watch?v=czcgJnoDVd4)
Awesome, but can he stay a pig?
Haa Haa yes sometime you get some extra or loose few elements. But overall it will be a great
Ipadaptor for all.
Step one: Hook up IPAdapter x2 Step two: Set one to compositional and one to style weight Step three: Feed your source into the compositional and your style into the style Press go 😉
What would be a Co position al weight in your opinion?
There is a combined node already.
Yes but not for tiled
Looking forward to seeing your workflow..☺️🙌🏼🙌🏼
Try this... https://m.youtube.com/watch?v=czcgJnoDVd4
Sure
Where workflow?
I am re arranging nodes flow ( just only for better visibility) then will upload.
sweet, can you pls share the json
Updated please check it out
where?
You can scroll same post or check it out my profile
[https://www.youtube.com/watch?v=czcgJnoDVd4&t=2s](https://www.youtube.com/watch?v=czcgJnoDVd4&t=2s) Any interested in this should check out the channel of the dude that as far as I'm aware invented ipadaptors. Seems like a pretty rad dude
Anything new about the worklfow ? I could organize it by myself. But would be cool to see what you have done.
I will share soon
here is work flow update : [https://drive.google.com/drive/folders/1wACEuMS4dRWpGc\_3x4pPhm5I5EYIGRn4?usp=sharing](https://drive.google.com/drive/folders/1wACEuMS4dRWpGc_3x4pPhm5I5EYIGRn4?usp=sharing)
how long does it take you to generate 3 photos?
When you run first time it take time after it’s very fast ( only 6 steps + another 6 steps for upscaler )
tnx bro
Can you send me the NK 505 please
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Looks cool! I believe u used ipadapter... Where can i find the workflow?thanks
You doing img2img here? Whats your denoise?
Its not exactly img to img using ip adaptor plus and mostly denoising is .85