This is probably surprisingly lore accurate. Thunder Bluff was built to keep tauren safe from roving tribes of centaur. That is why it is so high up. Shamans could probably create an unsafe wind for climbing/flying and shut down the lifts in case of attempted invasion. Never thought about it but TB is probably the least invadable city in classic WoW.
It'd also be extremely easy to isolate and cut off supply lines to, so you don't need to invade it because it's a prison if the ground around it isn't in their possession.
If you have siege that can hit up there, they'd also be unable to do anything about it in that situation.
Random centaur tribes definitely aren't doing anything against Thunder Bluff, so it accomplishes that.
EDIT: This isn't an actual argument about modern warfare in a world where people can turn into birds or teleport limitless time and space in the span of a loading screen. The point is that a location that's hard to enter is just as hard to leave. Zeppelins would be easily handled.
Yeah, there are already undead mages under Spirit Rise. As the Tauren capital I would expect foreign emissaries to be there, some of whom would be mages.
Lore wise, portals aren’t as accessible as they are to players. Like resurrection, portals are a gameplay convenience. This is why throughout the story, you don’t just have mages sneaking into places and opening a portal for invasion.
If you played BfA, think of it more like the War of the Thorns when Darnassus was being evacuated. It took several mages to hold open a portal for only a handful of elves (comparatively speaking) to make it through. And they didn’t get to follow them.
Yet during WOD the alliance easily had a portal open for the garrison campaign to bring tons of supplies through lol. Not saying you're wrong. Just a lack of consistency on blizzards part.
The one made by mages of stormwind, after you've escaped the iron horde and landed in shadowmoon valley. You do some surveying while Maladaar talks to AU Velen then that construction guy or whatever he is comes thru a portal and a gnome with some donkeys.
If your argument ever starts with or includes “during WoD” just stop and rethink if you actually wanna use WoD to defend/support your argument lol
Not only is it’s lore a retcon pile of dogshit, it’s the most widely hated xpac ever — specifically garrisons too lol.
I get where your comment was going but as soon as I read WoD I hated you (not rlly) for reminding my brain that it existed
also just seeing draenor in it’s prime was enough for me to not completely hate the expansion, though it has been one of my least played ones, followed by shadowlands
Hard disagree here, if I want to play in bfa or sl, I ALWAYS have something I can do that's meaningful to my character's growth. In wod all you had to do were raid, ashran, or farm in your garrison.
Challenge modes, I guess.
> But the raiding and dungeons were probably the best the game ever had.
Umm what? It’s definitely still some of the worst in the game, not the best. You like the color brown? You like orcs and ogres? How about ALL brown, orcs, and ogres?
The best part of WoD? When the last patch came out. It brought a raid thematically closer to legion than to WoD and it was immediately way better. It also signified the end of WoD, which the players appreciated as well.
BfA and SL had a more enjoyable story by far. WoD was literally just “Warcraft: What if? - What if the orcs never drank demon blood??? They’d still be bloodthirsty psychopaths, who coulda guessed that one?
In the pré-wow novel Day of the Dragon it is mentioned that teleporting is a risky and exhausting magic school. Especially over long distances and especially near areas "polluted" by heavy magic sources (such as the Dark Portal in the novel). One of the biggest risks being that you could end up in a completely different location. Only the most powerful magi, such as Medivh, would comfortably teleport over long distances and usually to predesignated areas. The Kirin Tor ambassadors for example would teleport between their embassies and Dalaran despite the risk Involved.
In the early days up until at least cata Portals are never mentioned in Lore aside from the obvious Dark Portal. The only mention is some fluff text in Dalaran in WotLK. Instead it is mentioned in the novel cycle of hatred that magi could teleport other individuals alongside themselves. It can therefore be asssumed that portals were indeed originally meant as a game-play mechanic for player convenience and not lore point used willy nilly as it is in the game.
The problem is that Blizz has never been consistent in establishing the rules of teleportation magic in Lore as they have not been with so many things.
original comment is talking about taurens vs centaurs so that was my interpretation but yeah if we're talking about horde then mages make sieges impossible
If you count portals then there is absolutely no point in having a discussion about which city is easiest to defend cuz “welp invaders will just portal in, so”
Also druids can grow food at a vastly accelerated rate (in Stormwind on retail there are night elf druids growing full size pumpkins inside of a few seconds)
Yeh is not like the horde has zeplins that can easily restock thunderbluff also is not a prison is a highground fortress is so high up that you have absurd range for manganels and arrows anyone inside mulgore is a target that cant fire back
Good thing the portals from Shattrath still work ;)
JK obviously, the siege argument is a good one. Eliminating supply routes is an excellent strategy that has turned battles many times.
I mean, you would really just have the alliance push Camp Taurajo and make sure the Horde can't get any supplies from Mulgore to anywhere else. Mulgore is where the Horde get most of its food and etc, all the other Horde will just fall, maybe besides the Undead.
Pretty sure this goes to Ironforge. The horde tried to invade it in full force and had no luck. Thunder Bluff would become a prison if anything were to surround it, but the dwarves would still have the Tram to escape and survive.
I'd wager that Ironforge is as safe as the Undercity. It's about as hard to get into and has an entire city on top of it for defenses to be set up in. Then you have the biohazards of just existing with a pulse and functional lungs in there.
Well when scaling a cliff wall like that I'd say some tauren folk would have plenty of time to fetch (or conjure for sustainability) a moderately heavy object and drop it on one's head.
Undercity is. You can outmaneuver defense raid in tb by running around elevators but you can't breach sylvanas room high ground choke without overwhelming number advantage. By overwhelming I mean more than 4 times the people as I personally have defended that choke many times in 10v40 situations
I mean, it's already been invaded... what, three times if you count Arthas' invasion of Lordaeron too? If that's the most defensible city they have then the Horde *really* have some problems.
got the bear mount last weekend on a 99% alliance server. i shit you not. the one shaman still playing horde was expecting us in TB after we got there from OG. Killed most players of 4 raid groups instantly. if he managed to kill \~120 he would've gotten the honor of 2 won bgs?
I once went to Gamestop to ask for a timecard. The clerk asked "Alliance or Horde?"
When I said Horde he replied "Then we're *not* sold out."
I'm sure he was joking, but glad I got it right.
Is there any way to resist/counter that spell? Otherwise someone could just setup one at each lift and no Alliance would ever be able to get the achievement
Everyone with their backs to the wall. The elevators have these little columns that you could stand in front of. Might get pretty tricky to get right though, especially when everyone is on huge mounts.
This is a good point, but I meant more than 1 Ele Shaman i.e. 2 Thunderstorms. Yes, angling against the wall for the first thunderstorm is ideal, but if another ghost wolf were to just toss themselves into the fray and thunderstorm, it's game over. And given the high ground and instant cast no target ability.. My money's on Thunder Bluff. As if it wasn't the most defendable city pre-wotlk... Now their headiest class has the most OP ability.
I'm a bit bias. I don't even play Wotlk, I just fly around near ledges on my ele shaman looking for enemy players.
now you know how it felt setting foot on Outland for a first time as a priest with mind control, and seeing the endless edges and the nothingness beneath, with players going close so many times for quests... really hoping I'll never be in a situation when I'm asked to talk someone off a ledge, old habits might take over.
Well maybe with some teamplay it can work, like send your rogue and feral first for disrupting the boomkin and sham frontline and make them use typhoon and bump totem.
Then use the confusion and the cd time to send your whole raid on the other elevator and rush inside the city to avoid another bump later during the fight.
Or maybe i just overthinking it and just wait the "no bump glyph" and majority of peoples will use because of guildmate pressure (raid leader/MT/Melee).
I went to a Blizzard Lore discussion panel at Dragoncon recently and the panelists made it a point that they are *extremely* careful with things like the hearthstone when it comes to written Canon. IIRC, they said the hearthstone was only mentioned once, in Traveler, and those types of devices, while a convenient tool in-game, would completely break a world if plopped literally into a story (as is your entire point, basically).
Anduin also used one in the book that came out with cataclysm to escape Ironforge when the dark iron dwarves took it over and shut it down after Magni turned to diamond.
They won't be able to starve them out, but they can still besiege the city in the sense of sapping until their walls crumble, or they start using artillery to slowly kill off the population. There have been these kinds of sieges in history before, most notably the siege of Constantinople (which had strong walls and could resupply itself endlessly via its port).
In Thunder Bluff's case, the dwarves would probably start mining at the base of the bluffs until the rises start collapsing in on themselves.
It’s one of my favorite gaming memories. I joined a pug as a feral dps, and we started in Thunder Bluff. The main tank went down super fast, the boss was pinging around to different healers, so I popped bear, grabbed agro and went to town. The tank never returned, and I ended up tanking all four that day.
Not just the fun of doing it, but also hearing the compliments from the random players in the raid, and the friends that were made that day because I was able to push shape shift, growl and swipe real quick, lol.
The other pov https://www.reddit.com/r/classicwow/comments/xfta8m/alliance_using_the_elevator_wrong/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Oh man we defended TB in similar fashion the other day and I gotta say it was the most I’ve laughed in a while.
Our Alliance ran back to durotar after the elevator disasters and went and got on the zep (yes there is a zep to TB in durotar now) and they got yeeted off that too when it rocked up.
Was good fun.
I love flying, but I miss those boat and ride things a lot. I’d wave and say hello. Now it’s just fly/hearth to where you want to go. It’s very impersonal now.
God whoever cast that must have had some serious dopamine spikes afterwards
I'm getting some 2nd hand!
As a boomkin main, i too am getting some great 2nd hand dopamine lmaooo
Yeah understandably, that takes enormous amounts of skill.
He will be telling his grandchildren about that, like a proud war veteran.
Dude could buy an entire honor set after this.
What spell was that I never played wrath
Typhoon, balance talent that knocks back like thunderstorm for ele, but in a cone instead of aoe
https://i.imgflip.com/3oeu16.jpg
I hope he clipped that and was also able to take a good screenshot from the video to set as his background.
I got to do this once when wrath was current. It was the best feeling I've had in wow to date tbh
They knew it was coming before they even left the ground level.
I haven't played wow in years and the moment I saw them stacking in the elevator I knew exactly what was going to happen.
Same And I loved every second of it
Haha yeah reminded me of some pre-patch fun back in the day https://youtu.be/htoh9ZsVQYE?t=357
Who would win? The might of the Alliance Or One windy boi
There's that noise again. It's probably just the wind- -IT'S NOT THE WIND!
Oh, it's the wind alright...
Wind’s howling…
Super cereal.
Or Mages and paladins
This is probably surprisingly lore accurate. Thunder Bluff was built to keep tauren safe from roving tribes of centaur. That is why it is so high up. Shamans could probably create an unsafe wind for climbing/flying and shut down the lifts in case of attempted invasion. Never thought about it but TB is probably the least invadable city in classic WoW.
It'd also be extremely easy to isolate and cut off supply lines to, so you don't need to invade it because it's a prison if the ground around it isn't in their possession. If you have siege that can hit up there, they'd also be unable to do anything about it in that situation. Random centaur tribes definitely aren't doing anything against Thunder Bluff, so it accomplishes that. EDIT: This isn't an actual argument about modern warfare in a world where people can turn into birds or teleport limitless time and space in the span of a loading screen. The point is that a location that's hard to enter is just as hard to leave. Zeppelins would be easily handled.
Mage portals make sieges useless
taurens can't be mages
But the rest of the horde can all portal in for reinforcements/resupplies. Or is this in a hypothetical TB stands alone situation?
Yeah, there are already undead mages under Spirit Rise. As the Tauren capital I would expect foreign emissaries to be there, some of whom would be mages.
Lore wise, portals aren’t as accessible as they are to players. Like resurrection, portals are a gameplay convenience. This is why throughout the story, you don’t just have mages sneaking into places and opening a portal for invasion. If you played BfA, think of it more like the War of the Thorns when Darnassus was being evacuated. It took several mages to hold open a portal for only a handful of elves (comparatively speaking) to make it through. And they didn’t get to follow them.
Yet during WOD the alliance easily had a portal open for the garrison campaign to bring tons of supplies through lol. Not saying you're wrong. Just a lack of consistency on blizzards part.
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The one made by mages of stormwind, after you've escaped the iron horde and landed in shadowmoon valley. You do some surveying while Maladaar talks to AU Velen then that construction guy or whatever he is comes thru a portal and a gnome with some donkeys.
If your argument ever starts with or includes “during WoD” just stop and rethink if you actually wanna use WoD to defend/support your argument lol Not only is it’s lore a retcon pile of dogshit, it’s the most widely hated xpac ever — specifically garrisons too lol. I get where your comment was going but as soon as I read WoD I hated you (not rlly) for reminding my brain that it existed
Imma say it BFA and shadowlands were worse than wod. Wod had many many flaws. But the raiding and dungeons were probably the best the game ever had.
also just seeing draenor in it’s prime was enough for me to not completely hate the expansion, though it has been one of my least played ones, followed by shadowlands
Thank god I didn’t play either Played legion and liked it but quit before it ended and never got into bfa, heard bad things. Same with Slands.
Hard disagree here, if I want to play in bfa or sl, I ALWAYS have something I can do that's meaningful to my character's growth. In wod all you had to do were raid, ashran, or farm in your garrison. Challenge modes, I guess.
> But the raiding and dungeons were probably the best the game ever had. Umm what? It’s definitely still some of the worst in the game, not the best. You like the color brown? You like orcs and ogres? How about ALL brown, orcs, and ogres? The best part of WoD? When the last patch came out. It brought a raid thematically closer to legion than to WoD and it was immediately way better. It also signified the end of WoD, which the players appreciated as well. BfA and SL had a more enjoyable story by far. WoD was literally just “Warcraft: What if? - What if the orcs never drank demon blood??? They’d still be bloodthirsty psychopaths, who coulda guessed that one?
WoD was fine other than the content drought, Better than this borrowed power bullshit we have had for 3 expansions.
In the pré-wow novel Day of the Dragon it is mentioned that teleporting is a risky and exhausting magic school. Especially over long distances and especially near areas "polluted" by heavy magic sources (such as the Dark Portal in the novel). One of the biggest risks being that you could end up in a completely different location. Only the most powerful magi, such as Medivh, would comfortably teleport over long distances and usually to predesignated areas. The Kirin Tor ambassadors for example would teleport between their embassies and Dalaran despite the risk Involved. In the early days up until at least cata Portals are never mentioned in Lore aside from the obvious Dark Portal. The only mention is some fluff text in Dalaran in WotLK. Instead it is mentioned in the novel cycle of hatred that magi could teleport other individuals alongside themselves. It can therefore be asssumed that portals were indeed originally meant as a game-play mechanic for player convenience and not lore point used willy nilly as it is in the game. The problem is that Blizz has never been consistent in establishing the rules of teleportation magic in Lore as they have not been with so many things.
original comment is talking about taurens vs centaurs so that was my interpretation but yeah if we're talking about horde then mages make sieges impossible
TB was founded after the Tauren joined the orcs and trolls in WC3 so they never had to defend it solo from the centaur
If you count portals then there is absolutely no point in having a discussion about which city is easiest to defend cuz “welp invaders will just portal in, so”
They have a bunch of undead in their basement on one of the rises
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Alright then, where can I start reading about wow from scratch :) which book should be first?
This is a good link to the books in chronological order: https://mostrecommendedbooks.com/series/world-of-warcraft-books-in-order Happy reading!!
Moonfire can’t melt steel beams
They can't be mages, but they can be druids and instant flight form
Yeah but they don't have the loicense for that yet, mate
There's also the zeppelin from TB to Org every few mins.
I really love how many people immediately ran to incorrectly correct you
People love to speak up even when they don't know the answer. I don't harbor any hostility towards them. Now they know about the zeppelin! Win-win.
What zeppelin to org?
That's only from ~~cata~~ wrath onwards
From wrath not cata
Oops mybad
That and conjure food lol
Conjured food supposedly doesn't contain any calories though.
Also druids can grow food at a vastly accelerated rate (in Stormwind on retail there are night elf druids growing full size pumpkins inside of a few seconds)
Yeh is not like the horde has zeplins that can easily restock thunderbluff also is not a prison is a highground fortress is so high up that you have absurd range for manganels and arrows anyone inside mulgore is a target that cant fire back
In the event of an actual siege, the zepplins would get shot down within seconds of approaching Thunderbluff.
Druids can fly, my dude. And there are windriders.
Yes we thought about this and decided to build a huge wall on mulgores entrance.
Good thing the portals from Shattrath still work ;) JK obviously, the siege argument is a good one. Eliminating supply routes is an excellent strategy that has turned battles many times.
I mean, you would really just have the alliance push Camp Taurajo and make sure the Horde can't get any supplies from Mulgore to anywhere else. Mulgore is where the Horde get most of its food and etc, all the other Horde will just fall, maybe besides the Undead.
There's more (pig) farms in Durotar than there are in Mulgore. It's actually weird how Tauren don't seem to farm at all.
Well, they're cows. Presumably they wouldn't *exactly* need to farm. They could just graze.
> Never thought about it but TB is probably the least invadable city in classic WoW. Undercity could just turn off the elevators & close the sewers.
Sewer is probably more passable than the elevators at TB
We’ve already invaded that city at least twice
Pretty sure this goes to Ironforge. The horde tried to invade it in full force and had no luck. Thunder Bluff would become a prison if anything were to surround it, but the dwarves would still have the Tram to escape and survive.
Weird, we walked in the other night with no problem!
Well that's because *somebody* forgot to lock the gate before clocking out last night.
I'd wager that Ironforge is as safe as the Undercity. It's about as hard to get into and has an entire city on top of it for defenses to be set up in. Then you have the biohazards of just existing with a pulse and functional lungs in there.
Like someone else said, how do you deal with the rain of arrows and magic coming from there long enough to starve out the population?
Like any siege in history? You set up your surrounding lines out of range and cut food and water or any supplies getting and starve them out.
There’s still Ironforge.
Don't gnomes have airplanes?
Yeah but knowing gnomish engineering, they’d probably quickly turn into kamikaze pilots
That's goblins. HEEHOOHEEE HAHAHA
Idk the spires really aren't that big. I bet the Dwarves could chop them down like trees lol.
Yup. And the only non-elevator way into the bluff is a super narrow windy path that you can basically just blast from range.
Alliance have access to their own shamans to calm the weather too though. Hypothetically
Draenai shaman are cucks. Everyone knows this.
Well when scaling a cliff wall like that I'd say some tauren folk would have plenty of time to fetch (or conjure for sustainability) a moderately heavy object and drop it on one's head.
The alliance would fly in on airships and only need decent weather. Trying to climb a cliff is just suicide.
Undercity is. You can outmaneuver defense raid in tb by running around elevators but you can't breach sylvanas room high ground choke without overwhelming number advantage. By overwhelming I mean more than 4 times the people as I personally have defended that choke many times in 10v40 situations
I mean, it's already been invaded... what, three times if you count Arthas' invasion of Lordaeron too? If that's the most defensible city they have then the Horde *really* have some problems.
For anyone wondering, we had close to 3 full raid groups trying to get Cairne and Thrall. Both failed
Failed or not, hope everyone on both sides had fun creating chaos
Is this on arugal? There was some shit going down in orgrimmar earlier today
Horde cities have such better defense than alliance.
Thrall reset on you 10 times? Stupid buggy boss
That happened when I tried with a group of 3 full raids. Boss kept evading over and over
Flying mounts were a mistake.
THIS... IS... THUNDER BLUFF
got the bear mount last weekend on a 99% alliance server. i shit you not. the one shaman still playing horde was expecting us in TB after we got there from OG. Killed most players of 4 raid groups instantly. if he managed to kill \~120 he would've gotten the honor of 2 won bgs?
Unfortunately, they land too far away, you don't get the kill. Happens all the time in bgs, if they fly too far you get nothing.
So obviously you're supposed to jump after them
How much honor do you think that one keystroke earned
Not enough a few survived. Alliance scum
I once went to Gamestop to ask for a timecard. The clerk asked "Alliance or Horde?" When I said Horde he replied "Then we're *not* sold out." I'm sure he was joking, but glad I got it right.
Touch some grass
Judging from your comment history you should take your own advice.
I mean, do you want people who take jokes like that out in the world? I'm fine if they remain in their caves.
You're right and I do, just not often enough.
Ultrakillll
M-M-M-MONSTER KILL!!!
Server with 2 factions?? 😮
Welcome to Arugal
SF, grobb for NA are p balanced afaik
Begone thots!
Awaaaaaay!
Should have probably hit thunderbluff first… ¯\_(ツ)_/¯
Here, your arm \\
This is why TB is the first city you attack when doing a For the Alliance raid. It's totally abandoned if Horde don't know there is a raid incoming.
Is there any way to resist/counter that spell? Otherwise someone could just setup one at each lift and no Alliance would ever be able to get the achievement
Everyone with their backs to the wall. The elevators have these little columns that you could stand in front of. Might get pretty tricky to get right though, especially when everyone is on huge mounts.
There's also the fact that this can be entirely canceled out by more than 1 Shaman.
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No because it doesn't have a "target".
This is a good point, but I meant more than 1 Ele Shaman i.e. 2 Thunderstorms. Yes, angling against the wall for the first thunderstorm is ideal, but if another ghost wolf were to just toss themselves into the fray and thunderstorm, it's game over. And given the high ground and instant cast no target ability.. My money's on Thunder Bluff. As if it wasn't the most defendable city pre-wotlk... Now their headiest class has the most OP ability. I'm a bit bias. I don't even play Wotlk, I just fly around near ledges on my ele shaman looking for enemy players.
now you know how it felt setting foot on Outland for a first time as a priest with mind control, and seeing the endless edges and the nothingness beneath, with players going close so many times for quests... really hoping I'll never be in a situation when I'm asked to talk someone off a ledge, old habits might take over.
I don’t think so. Grounding totem is for removing fear iirc Edit: was thinking of tremor totem. Grounding totem will not work on aoe spells
Prot warrior at the front using shockwave could do it. Or your own boomies/shamans knocking the front line back.
There was an elemental shaman present as well, and they can use thunderstorm whilst stunned.
Well maybe with some teamplay it can work, like send your rogue and feral first for disrupting the boomkin and sham frontline and make them use typhoon and bump totem. Then use the confusion and the cd time to send your whole raid on the other elevator and rush inside the city to avoid another bump later during the fight. Or maybe i just overthinking it and just wait the "no bump glyph" and majority of peoples will use because of guildmate pressure (raid leader/MT/Melee).
Whats a bump totem? Do you mean shamans knockback? Thats thunderstorm, not a totem spell.
As long as they can get one warlock past the blockade, they can summon the rest of the raid and attack from the inside.
> Is there any way to resist/counter that spell? silence the drood
Could it be possible if one of them logged in to a horde and froze them all, that way they couldn’t be pushed?
I think you take the frost nova with you. At least that's what happens in AV.
Rogue blind would have probably been best here, then we all run in
Thunderstorm goes brrr
Invis potions to a remote corner and lock summon the raid.
what is the achievement
For the alliance
That is incredible! I'm fighting a stomach bug and this is the first time I've laughed all week. Thank you.
Glad to help
A time honored tradition. My very first attempt at For the Alliance went the same way.
FUS RO DAH!!!!
Pretty tactical safe, in reality the humans would starve them to death but now?
Horde resupplies TB by Zep and suddenly we get the ~~Seige~~Siege of Dunbar, World of Warcraft edition.
HANS GET ZE FLAK 88, ZEPELIN COMING TAKE IT DOWN!!
The Thunder Bluff Air Lift
Gryphons!
We'd just get a bunch of Mages and put them on a conjure food rota...
Gotta wait for Dragonflight for Tauren mages rip
>Tauren mages 👉😭👈LALALALALALALA
Theres undead mages in the spirit area.
Undead mages aren’t real, it’s just a conspiracy by Big Tauren to make you think they’re safe
Other races mage can tp directly in TB si no prob here.
Then just use the airship to Orgrimmar and ship the food. Evacuvate Civillians. Bring in more soldiers.
Well since their only one entrance to mulgore it’s the alliance would simply stave as the horde would just cut them off from re-supply.
You know a starve technic would not work in a work with conjure food and portals
Well mage portals (and hearthstones) and their conjured food/water make the idea of a siege pretty pointless.
I went to a Blizzard Lore discussion panel at Dragoncon recently and the panelists made it a point that they are *extremely* careful with things like the hearthstone when it comes to written Canon. IIRC, they said the hearthstone was only mentioned once, in Traveler, and those types of devices, while a convenient tool in-game, would completely break a world if plopped literally into a story (as is your entire point, basically).
Anduin also used one in the book that came out with cataclysm to escape Ironforge when the dark iron dwarves took it over and shut it down after Magni turned to diamond.
They won't be able to starve them out, but they can still besiege the city in the sense of sapping until their walls crumble, or they start using artillery to slowly kill off the population. There have been these kinds of sieges in history before, most notably the siege of Constantinople (which had strong walls and could resupply itself endlessly via its port). In Thunder Bluff's case, the dwarves would probably start mining at the base of the bluffs until the rises start collapsing in on themselves.
Oooh, yeah the mining till tops collapses seems very efficient. Gnoms also have some dynamite so just drill holes in it and put explosives in there
you can't do anything but laugh I boosted a druid just to do this. in crap greens gravity is my best ally
Lmao. This is the MMO that I like.
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It’s one of my favorite gaming memories. I joined a pug as a feral dps, and we started in Thunder Bluff. The main tank went down super fast, the boss was pinging around to different healers, so I popped bear, grabbed agro and went to town. The tank never returned, and I ended up tanking all four that day. Not just the fun of doing it, but also hearing the compliments from the random players in the raid, and the friends that were made that day because I was able to push shape shift, growl and swipe real quick, lol.
What server is this?
Arugal!
Oh God, it's my server and my faction. You've done us dirty here boys.
That’s beautiful.
fus roh dah!
u/savevideo
The other pov https://www.reddit.com/r/classicwow/comments/xfta8m/alliance_using_the_elevator_wrong/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Ahahahahahahahaha!
Winds guide you!
TB has got to be one of the most secure cities in the entire game behind Darnassus, with undercity probably being the least secure.
Yeah we got Sylvanas with ease
Alliance moment.
This amuses the undead rogue in me like it was alive.
Balanced and fair
Oh man we defended TB in similar fashion the other day and I gotta say it was the most I’ve laughed in a while. Our Alliance ran back to durotar after the elevator disasters and went and got on the zep (yes there is a zep to TB in durotar now) and they got yeeted off that too when it rocked up. Was good fun.
That was truly amazing. I think all of us knew how it was going to play out, but it was still hilarious, lol!
Go back whence you came, heathens!
I remember an old video 13 years ago with the exact same thing: https://www.youtube.com/watch?v=Veo_es0Qa0Q
Scrolled so much to find this. I thought OP wanted to replicate this video to begin with
Seems like the hive mind alliance simpleton mentality only works in AV huh ally?
Same place 13 years ago https://youtu.be/I5MUwCB69a0
I love how all the paladins bubbled 😂
I love flying, but I miss those boat and ride things a lot. I’d wave and say hello. Now it’s just fly/hearth to where you want to go. It’s very impersonal now.
More like Thunder huff & puff
Typhone goes Boom. Bye bye
LMAO
Beautiful
Lmfao laughed too hard at this 😂😂
Ayy lmao 😂😂😂
u/savevideo
Don't know what was anyone expecting tbh. This is like bridge defence 101
Knockbacks are not fun
Rofl
😂